<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.projectgorgon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Coffee+grind</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.projectgorgon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Coffee+grind"/>
	<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/wiki/Special:Contributions/Coffee_grind"/>
	<updated>2026-11-12T06:19:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Yetiskin&amp;diff=283244</id>
		<title>Yetiskin</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Yetiskin&amp;diff=283244"/>
		<updated>2026-09-24T00:31:09Z</updated>

		<summary type="html">&lt;p&gt;Coffee grind: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=100%&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Ability infobox&lt;br /&gt;
| name = Yetiskin&lt;br /&gt;
| description = Apply matted hair to your cloth armor to repair it. (You must be wearing at least some cloth armor!)&lt;br /&gt;
| level = 30&lt;br /&gt;
| power cost = 17&lt;br /&gt;
| reuse time = 30&lt;br /&gt;
| range = 5 meters&lt;br /&gt;
| skill = Armor Patching&lt;br /&gt;
| special = Restore 150 Armor.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Ability infobox&lt;br /&gt;
| name = Yetiskin 2&lt;br /&gt;
| description = Apply matted hair to your cloth armor to repair it. (You must be wearing at least some cloth armor!)&lt;br /&gt;
| level = 40&lt;br /&gt;
| power cost = 20&lt;br /&gt;
| reuse time = 30&lt;br /&gt;
| range = 5 meters&lt;br /&gt;
| skill = Armor Patching&lt;br /&gt;
| special = Restore 200 Armor.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Abilities]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Coffee grind</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Fazzi/Small_talk&amp;diff=283160</id>
		<title>Fazzi/Small talk</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Fazzi/Small_talk&amp;diff=283160"/>
		<updated>2026-09-14T17:10:00Z</updated>

		<summary type="html">&lt;p&gt;Coffee grind: chg likes to loves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Loves Orange and Red Gems {{Hint|citrine +6 Garnet +6}}&lt;br /&gt;
* Loves Flowers {{Hint|5.4% adjusted value, Redrose +17, Poppy +16, Daisy +14, Marigold +13, Pansy +13, Violet +7, Wolfbane +1, Friendship Arrangement +54.0 (13.5% value)}, Wolfsbane Bouquet +22.7 (12.0% value), Lumberjack&#039;s Arrangement #4 +39.6 (13.0% value) }}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Small talk]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Coffee grind</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Goblin_Bits&amp;diff=282823</id>
		<title>Goblin Bits</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Goblin_Bits&amp;diff=282823"/>
		<updated>2026-09-03T03:45:08Z</updated>

		<summary type="html">&lt;p&gt;Coffee grind: /* Drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Goblin Bits&lt;br /&gt;
|description = Some bits of a goblin. We will not discuss what bits they are.&lt;br /&gt;
|value = 0&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 5&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|MacGuffin}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add a brief description of the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until something else is written! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to Obtain ==&lt;br /&gt;
&amp;lt;!-- Include any general information about obtaining the item here. If there is a single extremely standard method of obtaining an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Grow from an [[Onion Seedling]] via [[Gardening]].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Producing with Recipes===&lt;br /&gt;
&lt;br /&gt;
=== Obtaining through Bartering ===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Example:&lt;br /&gt;
Barter {{Item|Fire Dust}} x1 to [[Gretchen Salas]] for {{Item|Oak Wood}} x4.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Purchasing ===&lt;br /&gt;
&amp;lt;!-- Add as much information as you have available. Include incomplete information.&lt;br /&gt;
Example line:&lt;br /&gt;
*[[Sammie Grimspine]] in [[Serbule Hills]] for 75 councils. Requires {{Favor|Close Friends}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Drops ===&lt;br /&gt;
&amp;lt;!-- To add drops, modify the relevant mob page and it will automatically be added to the following table. --&amp;gt;&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
noresultsheader = This item is dropped by goblins in [[Serbule Hills]] when a quest for it is active.&lt;br /&gt;
category = Loot/Goblin Bits&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = {MOB Location}:area&lt;br /&gt;
table = class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot;, Monster, Location&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gathering ===&lt;br /&gt;
&amp;lt;!-- Include items obtained from ground spawns such as fruit trees, mushroom patches, ice blocks, serbule crypt urnsExample line:&lt;br /&gt;
* Randomly from [[Kur]] ice blocks.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Quest Rewards===&lt;br /&gt;
&lt;br /&gt;
=== Other Ways to Obtain ===&lt;br /&gt;
&amp;lt;!-- Add a subsection for any How to Obtain info not included above. Some possible subsections are&lt;br /&gt;
==== Winter Holiday Gifts ====&lt;br /&gt;
or&lt;br /&gt;
==== Hang Outs ====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&amp;lt;!-- Include any general information about using the item here. If there is a single extremely standard use for an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Place and harvest after 1 minute to receive {{Item|Beginner&#039;s Arrow Shafts}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Using in Recipes===&lt;br /&gt;
===Gifting===&lt;br /&gt;
=== Bartering Uses ===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Example:&lt;br /&gt;
Give 3-4x {{Item|Brain Bug Lobe}}, along with 2-3x {{Item|Brain}} to [[Zeratak]] in exchange for a choice of equipment.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Selling ===&lt;br /&gt;
&amp;lt;!-- Include information for npcs who buy this item at full value with sufficient favor. Do not list general vendors; instead include the line {{General Buyers}} at the bottom of the list.&lt;br /&gt;
Example:&lt;br /&gt;
Purchased at full value by:&lt;br /&gt;
* [[Sir Coth]]&lt;br /&gt;
{{General Buyers}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Consumption===&lt;br /&gt;
====Direct Consumption====&lt;br /&gt;
&amp;lt;!-- Include this section if an item can be consumed, and document the effects providing as much information as possible.&lt;br /&gt;
Example:&lt;br /&gt;
Drinking a Healing Potion instantly restores 75 health and consumes 25 metabolism.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
====Ability Consumption====&lt;br /&gt;
===Quest Fulfillment===&lt;br /&gt;
=== Other Uses ===&lt;br /&gt;
&amp;lt;!-- Add a subsection for any uses that don&#039;t fit in above sections.&lt;br /&gt;
====Example Subsection Heading====&lt;br /&gt;
Example subsection.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
&amp;lt;!-- Add quotes or any other in-game lore that mentions the item.&lt;br /&gt;
Example:&lt;br /&gt;
{{Quote|source=[[Velkort]]|Ah yes. The secretions of fire elementals and other fiery beasts. Quite valuable. I will part with some of mine if you complete a few favors for me. Beyond that, you can obtain it by seeking out creatures that are naturally on fire. For instance, look for fire spiders in the Eltibule region.}}&lt;br /&gt;
{{Quote|source=[[Work Order for Fire Dust]]|Rumor has it that Fire Dust can be found all over the place in Serbule and Eltibule. You are very lucky! It is not so common here in Verta.}}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Coffee grind</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Weather_Witching&amp;diff=282652</id>
		<title>Weather Witching</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Weather_Witching&amp;diff=282652"/>
		<updated>2026-08-26T16:25:35Z</updated>

		<summary type="html">&lt;p&gt;Coffee grind: alzaneth&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Weather Witching&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = A rigorous magical discipline focusing on manipulating and engaging with the environment around you. Elves are the undisputed experts of the field, which causes some races to view it negatively. It is also sometimes mistaken for (illegal) Chaos Magic due to its chaotic and dangerous nature.&lt;br /&gt;
|skilltype        = Combat Skill&lt;br /&gt;
|maxlevel         = 90&lt;br /&gt;
|req              = {{Favor|Tolerated}} favor with [[Trasen]]&lt;br /&gt;
|skilltrainers    = [[Trasen]], [[Merriana]], [[Felmer]]&lt;br /&gt;
|gem = {{Item|Bloodstone}}&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
A rigorous magical discipline focusing on manipulating and engaging with the environment around you. Elves are the undisputed experts of the field, which causes some races to view it negatively. It is also sometimes mistaken for (illegal) Chaos Magic due to its chaotic and dangerous nature.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Weather Witching]] is...&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
A rigorous magical discipline focusing on manipulating and engaging with the environment around you. Elves are the undisputed experts of the field, which causes some races to view it negatively. It is also sometimes mistaken for (illegal) Chaos Magic due to its chaotic and dangerous nature.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Trasen]] in [[Serbule Hills]] teaches [[Weather Witching]].&lt;br /&gt;
* [[Merriana]] in [[Serbule Hills]] unlocks the level cap from 51-60 and from 61-70.&lt;br /&gt;
* [[Felmer]] in the [[Fae Realm]] unlocks the level cap from 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Reinath]] deep beneath [[Povus]].&lt;br /&gt;
* Levels 91+ are unlocked by [[Alzaneth]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* ???&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* ???&lt;br /&gt;
===== Compatible Combat Skills =====&lt;br /&gt;
* [[Fire Magic]], [[Staff]], [[Druid]], [[Ice Magic]], [[Knife]], [[Archery]], [[Shield]], [[Bard]], [[Unarmed]], [[Psychology]], [[Animal Handling]], [[Battle Chemistry]], [[Necromancy]], [[Mentalism]], [[Fairy Magic]], [[Priest]].&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Weather Witching]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Battle Chemistry]]&lt;br /&gt;
:: Level 60&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 40, 70&lt;br /&gt;
:; [[Elemental Anatomy]]&lt;br /&gt;
:: Level 35&lt;br /&gt;
:; [[Foraging]]&lt;br /&gt;
:: Level 70&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 35, 65&lt;br /&gt;
:; [[Ice Magic]]&lt;br /&gt;
:: Level 60, 85&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 35, 65&lt;br /&gt;
:; [[Teleportation]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/AbilityOverview}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Research Ingredients ===&lt;br /&gt;
&amp;lt;div&amp;gt;[[Weather Witching]] is a research based magic, and abilities are unlocked through combining specific ingredients using recipes. The skill can be expensive due to the required ingredients used in spell research:&amp;lt;br &amp;gt;{{Item|Salt}}, {{Item|Shock Dust}}, {{Item|Sulfur}}, {{Item|Fulgurite}}, {{Item|Dwarven N Core}}, {{Item|Magic Sand}}, {{Item|Explosive Runestone}}, {{Item|Shock Nib}}, {{Item|Guano}}, {{Item|Accuracy Circuit}}, {{Item|Pemphredo Eye}}, {{Item|Pixie Dust}}, {{Item|Wind Heart}}, {{Item|Orcish N Core}}, {{Item|Potash}}.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Every five levels, a research recipe can be learned which allows for researching a certain number of abilities per recipe. When a research recipe is completed, one of the abilities tied to that ability will be learned randomly.&lt;br /&gt;
&lt;br /&gt;
=== Tempest Magic &amp;amp; Tempest Energy===&lt;br /&gt;
&#039;&#039;&#039;Tempest Energy&#039;&#039;&#039; is a [[Weather Witching]] mechanic which is primarily used to enable the Tempest Flight sidebar abilities. Once a Weather Witch learns Tempest Flight, they will begin to accumulate &#039;&#039;&#039;Tempest Energy.&#039;&#039;&#039; &lt;br /&gt;
* Tempest Energy is expended when Tempest Flight is used.&lt;br /&gt;
* Tempest Energy will cap at 2xMob Level, so killing level 50 mobs will only raise your Tempest Energy to 100 max.&lt;br /&gt;
* Tempest Energy is regained when defeating enemies using [[Weather Witching]].&lt;br /&gt;
* The initial maximum Tempest Energy is 100. Raising the level of [[Weather Witching]] increases the maximum total Tempest Energy which can be accumulated. &lt;br /&gt;
{{Spoiler|Click Expand to view the Tempest Energy by Level Table for [[Weather Witching]]|&lt;br /&gt;
{{:Xptables/TempestEnergyByLevel}}&lt;br /&gt;
}}&lt;br /&gt;
===== Tempest Energy Recipes =====&lt;br /&gt;
A variety of exercises, meditations, rites, and secret techniques can be used to increase the maximum total Tempest Energy beyond leveling. These are expressed as recipes predominantly taught by [[Weather Witching]] skill trainers, however a few are found in enemy loot.&lt;br /&gt;
{|&lt;br /&gt;
!|Level||Name||Uses|| Description&lt;br /&gt;
|-&lt;br /&gt;
|20||Song of the Sun||10||Increase your Maximum Tempest Energy through a simple ceremony. It must be performed at noon [game time] on a perfectly clear day. It can be performed repeatedly on different days. Each performance permanently increases your Maximum Tempest Energy +1.&lt;br /&gt;
|-&lt;br /&gt;
|25||Errana&#039;s Lesson To Kirad||1||Increase your Maximum Tempest Energy +5 by reciting an ancient elven story that can expand your mind. The recitation need only be performed once; the effects are permanent. It must be performed outdoors while surrounded by at least 20 growing garden plants.&lt;br /&gt;
|-&lt;br /&gt;
|35||Errana&#039;s Soliloquy||1||Increase your Maximum Tempest Energy +5 by reciting elven verses that can expand your mind. The recitation need only be performed once; the effects are permanent. It must be performed outdoors while enjoying post-coital bliss.&lt;br /&gt;
|-&lt;br /&gt;
|45||Paullus&#039;s Pulsing Reminder||1||Increase your Maximum Tempest Energy +5 through a ritual that expands your understanding. The ritual need only be performed once; the effects are permanent. It must be performed outdoors while severely intoxicated and suffering from a pineal juice hangover.&lt;br /&gt;
|-&lt;br /&gt;
|50||Litany of Stillness||1||Increase your Maximum Tempest Energy +5 through a mysterious ceremony. It must be performed at midnight [game time] on a new moon [real world]. It need only be performed once; the effects are permanent.&lt;br /&gt;
|-&lt;br /&gt;
|55||The Flopsy Dance||1||Increase your Maximum Tempest Energy +5 through an extraordinarily painful ritual. The ritual need only be performed once; the effects are permanent. Must be performed outdoors while suffering from 20 broken bones.&lt;br /&gt;
|-&lt;br /&gt;
|60||Trial of Lannasea||1||Increase your Maximum Tempest Energy +5 through a simple ritual. The ritual need only be performed once; the effects are permanent. It must be performed at precisely 4AM [game time] while in a sandstorm.&lt;br /&gt;
|-&lt;br /&gt;
|65||Meditation on Water||1||Increase your Maximum Tempest Energy +5 through a simple ritual that expands your understanding. The ritual need only be performed once; the effects are permanent. Must be performed outdoors while fully submerged in water.&lt;br /&gt;
|-&lt;br /&gt;
|70||Final Rites of Cae-a-Lee||1||Increase your Maximum Tempest Energy +5 through a supposedly-ancient (but actually fairly modern) ritual. The ritual need only be performed once; the effects are permanent. It must be performed outdoors while suffering from at least two diseases and two curses.&lt;br /&gt;
|-&lt;br /&gt;
|75||Lessons of the Swamp||1||Increase your Maximum Tempest Energy +5 through a simple ceremony said to expand your mind. The recitation need only be performed once; the effects are permanent. It must be performed while sitting in shallow water after having just licked a toxic frog.&lt;br /&gt;
|-&lt;br /&gt;
|80||Mope&#039;s Method||1||Increase your Maximum Tempest Energy +5 through a simple but extremely lengthy ritual. The ritual need only be performed once; the effects are permanent. Must be performed near a meditation pillar.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&amp;lt;div&amp;gt;[[Weather Witching]] requires handheld equipment which can properly channel the casting of magic. All [[Weather Witching]] enabling equipment is considered a [[:Category:Items/WeatherStaff|Weather Staff]], even if the item is a Wand or Trident. Butterfly forms have the potential to wield [[Weather Witching]], if they are able to get their wings a {{Item|Wing Rings of Weather}} or similar racial slot item.&amp;lt;/div&amp;gt;&lt;br /&gt;
===== Weapons enabling Weather Witching for humanoid races=====&lt;br /&gt;
{{Columns|3|&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/WeatherStaff&lt;br /&gt;
 notcategory = Items/Racial&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;}}&lt;br /&gt;
===== Weapons enabling Weather Witching for Beast Forms =====&lt;br /&gt;
{{Columns|3|&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/WeatherStaff&lt;br /&gt;
 category = Items/Racial&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;}}&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for [[Weather Witching]]|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[Weather Witching]] was added in the March 2, 2023 Game Update.&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Coffee grind</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Foraging&amp;diff=282604</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Foraging&amp;diff=282604"/>
		<updated>2026-08-21T02:03:47Z</updated>

		<summary type="html">&lt;p&gt;Coffee grind: remove dunahain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Foraging&lt;br /&gt;
|image            = [[File:Foraging (skill).jpg|300px]]&lt;br /&gt;
|caption          = The art of picking things up.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 90&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Jesina]], [[Spot]], [[Dunahain Broadarm]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Foraging]] is a skill measuring a person&#039;s ability to gather useful resources, including fruits, flowers, and wild plants. It also governs the level of wood logs that can be harvested.&lt;br /&gt;
&lt;br /&gt;
The skill eventually unlocks &#039;&#039;&#039;Seek Objective&#039;&#039;&#039; (level 5) and &#039;&#039;&#039;Objective Orienteering&#039;&#039;&#039; (level 15); both of which help with locating quest objectives.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Foraging]] is easily learned by picking things up. {{Item|Red Apple}}, {{Item|Bluebell Seeds}}, or {{Item|Oak Wood}} are traditional starting points.&lt;br /&gt;
* [[Jesina]] in [[Eltibule]] can unlock levels 51-60 and 61-70.&lt;br /&gt;
* [[Spot]] in [[Animal Town]] offers alternative [[Foraging]] based crafting recipes for {{Item|Emergency Warmth Fire}} and {{Item|Basic Campfire}}.&lt;br /&gt;
* Levels 71-80 are unlocked by [[Drummond Stonecurl]] in the eastern end of [[Vidaria]].&lt;br /&gt;
* Levels 81-90 are unlocked by [[Drummond Stonecurl]] in the eastern end of [[Vidaria]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Carpentry]] - Wood collected through [[Foraging]] is an integral component in most [[Carpentry]] recipes.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
[[Gardening]] - [[Foraging]] is one method used to collect flower seeds for [[Gardening]].&lt;br /&gt;
[[Cooking]] - [[Foraging]] provides a method to gather many useful fruits.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Foraging]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Carpentry]] &lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 22&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 20, Level 50&lt;br /&gt;
:; [[Mining]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 20, Level 37&lt;br /&gt;
== Harvestables == &lt;br /&gt;
===== Seeds =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Seeds}} || 0 || 50|| [[Serbule]], [[Serbule Hills]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}} || 15  || 90 || [[Serbule]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}} || 25 || 130 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}} || 30 || 150|| [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}} || 35 || 170|| [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}} || 40 || 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}} || 45 || 210 || [[Sun Vale]], [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds}} || 50 || 230 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} || 50  || 230 || [[Kur Mountains]], [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Rose Seeds}} || 55 || 250 || [[Necromancer&#039;s Courtyard]], [[Rahu]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} || 55 || 250 || [[Ilmari]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} || 60 || 250 || [[Fae Realm]], [[Povus]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Mysotis Seeds}} || 65 || 250 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Basil Seedling}} || 67 || 320 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tulip Seeds}} || 70 || 250 || [[Fae Realm]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cantaloupe Seedling}} || 70 || 360 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Paleblood Seeds}} || 75 || 250 || [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hyacinth Seeds}} || 80 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Lily Seeds}} || 85 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red-Leaf Lettuce Seedling}} || 85 || 500 || [[Vidaria]] || harvesting has a chance of yielding a random [[:Category:Items/Weed|weed]] or [[Daisy Seeds]] instead&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Fruits =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Apple}} || 0 || 20 || [[Anagoge]], [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Large Strawberry}} || 5 || 40 || [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grapes}} || 10 || 70 || [[Serbule]], [[Serbule Hills]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orange}} || 20 || 110 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Guava}} || 30|| 160 || [[Eltibule]], [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Banana}} || 40|| 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lemon}} || 50 || 230 || [[Ilmari]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pear}} || 60 || 330 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mulberries}} || 65 || 360 || [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sprigganberries}} || 65 || 360 || [[Fae Realm]], [[Vidaria]] || harvesting has a small chance of yielding a {{Item|Large Strawberry}} instead&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Walnuts}} || 65 || 360 || [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Peach}} || 65 || 380 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coffee Beans}} || 70 || 420 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Soybeans}} || 70 || 420 || [[Povus]] || only appear during New Moon or [[Fall Harvest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Gourd}} || 70 || 450 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Evu Fruit}} || 85 || 600 || [[Errruka&#039;s Cave]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Wood =====&lt;br /&gt;
[[Foraging]] wood requires a {{Item|Handsaw}} or {{Item|Cutting Blade Necklace}}.&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Special condition&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oak Wood}} || 0 || 20(log) / 20(fruit tree) || [[Serbule]], [[Serbule Hills]], [[Eltibule]], [[Apple]] Tree, [[Orange]] trees || none&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Oak Wood}} || 0 || 20 || [[Serbule]], [[Serbule Hills]], [[Eltibule]] || none&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Moonless Oak Wood}} || ? || ? ||  [[Apple]] Tree, [[Orange]] trees || during New Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]], [[Guava]] trees, [[Povus]] (3x) || none&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]], [[Guava]] trees || none&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hardy Maple Wood}} || ? || ? || [[Guava]] trees || Not wearing Head-slot or chest-slot item as have 3+ diseases&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cedar Wood}} || 40 || 190(log) / 190(fruit tree)|| [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees, [[Banana]] trees || none&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Cedar Wood}} || 40 || 190(log) / 190(fruit tree) || [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees || none&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cursed Cedar Wood}} || ? || ?|| [[Lemon]] trees, [[Banana]] trees || Have 3+ curses&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spruce Wood}} || 50 || 250(log) / 45(fruit tree) || [[Gazluk]], [[Povus]], [[Pear]] trees, [[Peach]] trees, [[Walnuts|Walnut]] trees || none&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Spruce Wood}} || XX || 250 || [[Gazluk]] || none&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Yew Wood}} || 60 || 250(log) / 55(fruit tree) || [[Vidaria]], [[Mulberries|Mulberry]] trees || none&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Yew Wood}} || XX || 250 || [[Vidaria]] || none&lt;br /&gt;
|}&lt;br /&gt;
TODO: Verify if &#039;special type&#039; wood can be harvest from log or only trees&lt;br /&gt;
&lt;br /&gt;
===== Other =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Egg}} || 0 || 1|| [[Serbule Keep]], anywhere chickens are&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dirty Snow Water}} || 0 || 20 || [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grass}} from Haystack || 0 || 20 || various&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}} || 0 || 90|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oregano}} || 30 || 150|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wolfsbane}} || 30 || 150 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Seaweed}} || 35 || 170 || [[Sun Vale]], [[Rahu]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tundra Lichen}} || 37 || 170 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cinnamon}} || 50 || 230|| [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cactus Juice}} || 55 || 240 || [[Ilmari]]&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Puff (for [[Fairy Puff Goo]] quest) || 65 || 0 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shimmerwing Wings}} || 70 || 408 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Icebreeze Moth Wings}} || 75 || 450 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crimsonfelt Wings}} || 78 || 460 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Infernal Egg}} || 80 || 300 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Leveling Guide===&lt;br /&gt;
{{Spoiler|Put on your adventurer&#039;s cap and explore! Been there, done that? |&lt;br /&gt;
; Level 1&lt;br /&gt;
: Apple in starting dungeon and in cart on way to town.&lt;br /&gt;
&lt;br /&gt;
; Level 1-10&lt;br /&gt;
: Northwest of Serbule : Oak Wood. (Be sure to get a [[Handsaw]].)&lt;br /&gt;
&lt;br /&gt;
; Level 10-15&lt;br /&gt;
: [[File:SerbuleStumpRoute.png|thumb|left|150px|Serbule stump gathering route]] Northwest area of Serbule : Grapes, Oak Wood, Wild Bluebells. &lt;br /&gt;
: You can level here easily until you are around level 25-30.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
; Level 15-20&lt;br /&gt;
: Around Eltibule Keep : look for Cotton, Wild Bluebells, Wild Red Asters (you may want to use one of the targetting keyboard shortcuts as the cottons are not easy to see).&lt;br /&gt;
&lt;br /&gt;
; Level 20-30&lt;br /&gt;
: Near the garden area in Eltibule keep, Maple Wood and Wild Cotton giving great exp.&lt;br /&gt;
&lt;br /&gt;
; Level 30-40&lt;br /&gt;
: Near Hogan´s Keep are spawning many Oranges, Guavas, and Violets&lt;br /&gt;
&lt;br /&gt;
; Level 40+&lt;br /&gt;
: In Sun Vale there&#039;s a huge amount of easily harvestable fruits and seeds.&lt;br /&gt;
&lt;br /&gt;
; Level 50+&lt;br /&gt;
: Desert Roses, and Peppers can be harvested in the [[Ilmari]] Desert.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Objective Orienteering===&lt;br /&gt;
The [[Objective Orienteering]] ability can be a bit quirky, especially when used underwater, where it can only be used if you swim all the way to the sea floor. Also, it may appear not to function if used while facing away from the objective, so make sure you orient yourself before orienteering!&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Foraging Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Foraging|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Obj_enj.png| A beam of light rising in the distance after Seek Objective skill usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Coffee grind</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Dunahain_Broadarm&amp;diff=282603</id>
		<title>Dunahain Broadarm</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Dunahain_Broadarm&amp;diff=282603"/>
		<updated>2026-08-21T02:01:59Z</updated>

		<summary type="html">&lt;p&gt;Coffee grind: remove foraging&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title = Dunahain Broadarm&lt;br /&gt;
|caption =&lt;br /&gt;
|image = [[File:Dunahain_Broadarm.png|400px]]&lt;br /&gt;
|zone = Povus&lt;br /&gt;
|dungeon = Nightmare Caves&lt;br /&gt;
|location = Trainer Area&lt;br /&gt;
|anatomy =Dwarf&lt;br /&gt;
|species =Dwarf&lt;br /&gt;
|beastspeak =?&lt;br /&gt;
|skilltrainer = Mycology, Fishing, Gardening, Cooking,&amp;lt;br&amp;gt; Tailoring, Leatherworking, Toolcrafting,&amp;lt;br&amp;gt; Armorsmithing, Blacksmithing, Saddlery, Transmutation,&amp;lt;br&amp;gt; Armor Augmentation, Ancillary-Armor Augmentation,&amp;lt;br&amp;gt; Weapon Augmentation, Jewelry Augmentation, Jewelry Crafting,&amp;lt;br&amp;gt; Textile Creation, Butchering, Pathology,&amp;lt;br&amp;gt; Skinning, Tanning, Brewing, Bladesmithing, Non-Fiction Writing&lt;br /&gt;
}}&lt;br /&gt;
[[Dunahain Broadarm]] is a dwarf trapped in the [[Nightmare Caves]]. While he longs to escape and perhaps smith once more, his task demands his continued existence as a guardian of knowledge. &lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Nightmare Caves]]&lt;br /&gt;
: [[Dunahain Broadarm]] can be found at the northwest trainer door.&lt;br /&gt;
== Favor ==&lt;br /&gt;
[[Dunahain Broadarm]] does not use the favor system.&lt;br /&gt;
==Training==&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Mycology]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Mycology{{!}}Unlock Mycology Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Fishing]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Fishing{{!}}Unlock Fishing Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Fishing{{!}}Unlock Fishing Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Gardening]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Gardening{{!}}Unlock Gardening Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Cooking]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Cooking{{!}}Unlock Cooking Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Tailoring]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Tailoring{{!}}Unlock Tailoring Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Leatherworking]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Leatherworking{{!}}Unlock Leatherworking Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Toolcrafting]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Toolcrafting{{!}}Unlock Toolcrafting Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Astounding Skinning Knife&lt;br /&gt;
 | skilllevel = 71&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Armorsmithing]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Armorsmithing{{!}}Unlock Armorsmithing Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Blacksmithing]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Blacksmithing{{!}}Unlock Blacksmithing Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Saddlery]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Saddlery{{!}}Unlock Saddlery Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Transmutation]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Transmutation{{!}}Unlock Transmutation Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Transmutation{{!}}Unlock Transmutation Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Transmutation|Distill Simple Magical Item (91-120)]]&lt;br /&gt;
 | skilllevel = 81&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Transmutation|Distill Rare Magical Item (91-120)]]&lt;br /&gt;
 | skilllevel = 81&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Transmutation|Distill Exceptional Magical Item (91-120)]]&lt;br /&gt;
 | skilllevel = 85&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Transmutation|Distill Epic or Legendary Magical Item (91-120)]]&lt;br /&gt;
 | skilllevel = 88&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Transmutation|Repair Transmutation Damage 6]]&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Armor Augmentation]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Armor Augmentation{{!}}Unlock Armor Augmentation Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Armor Augmentation{{!}}Unlock Armor Augmentation Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Armor Augmentation|Extract Chest Augment (Level 91-120)]]&lt;br /&gt;
 | skilllevel = 81&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Armor Augmentation|Extract Leg Augment (Level 91-120)]]&lt;br /&gt;
 | skilllevel = 85&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Ancillary-Armor Augmentation]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Ancillary-Armor Augmentation{{!}}Unlock Ancillary-Armor Augmentation Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Ancillary-Armor Augmentation{{!}}Unlock Ancillary-Armor Augmentation Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Ancillary-Armor Augmentation|Extract Helm Augment (Level 91-120)]]&lt;br /&gt;
 | skilllevel = 81&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Ancillary-Armor Augmentation|Extract Boot Augment (Level 91-120)]]&lt;br /&gt;
 | skilllevel = 85&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Weapon Augmentation]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Weapon Augmentation{{!}}Weapon Augmentation Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Weapon Augmentation{{!}}Weapon Augmentation Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Weapon Augmentation|Extract Main-Hand Augment (Level 91-120)]]&lt;br /&gt;
 | skilllevel = 81&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Weapon Augmentation|Extract Off-Hand Augment (Level 91-120)]]&lt;br /&gt;
 | skilllevel = 85&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Weapon Augmentation|Extract Glove Augment (Level 91-120)]]&lt;br /&gt;
 | skilllevel = 90&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Jewelry Augmentation]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Jewelry Augmentation{{!}}Unlock Jewelry Augmentation Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Jewelry Augmentation{{!}}Unlock Jewelry Augmentation Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Jewelry Augmentation|Extract Ring Augment (Level 91-120)]]&lt;br /&gt;
 | skilllevel = 81&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = [[Jewelry Augmentation|Extract Necklace Augment (Level 91-120)]]&lt;br /&gt;
 | skilllevel = 85&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Jewelry Crafting]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Jewelry Crafting{{!}}Unlock Jewelry Crafting Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Carpentry]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Carpentry{{!}}Unlock Carpentry Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Textile Creation]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Textile Creation{{!}}Unlock Textile Creation Skill Levels 61-70&lt;br /&gt;
 | skilllevel = 60&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Enhanced Yarn&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Pastoral Mare Blanket&lt;br /&gt;
 | skilllevel = 35&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x5 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Rustic Mare Blanket&lt;br /&gt;
 | skilllevel = 45&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x5 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cozy Mare Blanket&lt;br /&gt;
 | skilllevel = 55&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x5 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Sleek Mare Blanket&lt;br /&gt;
 | skilllevel = 65&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x5 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cooling Mare Blanket&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x5 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Svelte Mare Blanket&lt;br /&gt;
 | skilllevel = 75&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x5 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Butchering]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Butchering{{!}}Unlock Butchering Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Pathology]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Pathology{{!}}Unlock Pathology Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Skinning]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Skinning{{!}}Unlock Skinning Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Tanning]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Tanning{{!}}Unlock Tanning Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Awesome Leather Roll&lt;br /&gt;
 | skilllevel = 90&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Brewing]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Brewing{{!}}Unlock Brewing Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = {{Item icon|Porter|1}} [[Porter|Porter (One Glass)]]&lt;br /&gt;
 | skilllevel = 90&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Porter Keg&lt;br /&gt;
 | skilllevel = 93&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = {{Item icon|Un-Aged Cider|1}} [[Un-Aged Cider|Cider (Un-Aged)]]&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Tequila (Drinkable Cask)&lt;br /&gt;
 | skilllevel = 50&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Dwarven Stout (One Glass)&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Hegemony Lager Keg&lt;br /&gt;
 | skilllevel = 63&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x10 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Bladesmithing]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Bladesmithing{{!}}Unlock Bladesmithing Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Bladesmithing{{!}}Unlock Bladesmithing Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Non-Fiction Writing]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Non-Fiction Writing{{!}}Unlock Non-Fiction Writing Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
== Services ==&lt;br /&gt;
==== Door Challenge ====&lt;br /&gt;
The door guarded by [[Dunahain Broadarm]] can be opened by those who have crafted at least 350 Max-Enchanted items. He will also open the door in exchange for 50 [[Letter of Authority]].&lt;br /&gt;
&lt;br /&gt;
Speaking to him while fulfilling this condition opens the door to everyone for 1 hour.&lt;br /&gt;
== Events ==&lt;br /&gt;
== Conversations ==&lt;br /&gt;
{{Quote|source=[[Dunahain Broadarm]]|&lt;br /&gt;
Glad to meet you, lad. It gets quiet here! My name is Dunahain Broadarm. Who are you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;My name is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Right. You stand before a doorway to vast knowledge for the worthy. Complete my challenge and you will be deemed worthy for a time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;s this challenge?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My challenge is this: to enter my door, you must have spent a lifetime creating masterpieces.&lt;br /&gt;
&lt;br /&gt;
You must have crafted at least 350 Max-Enchanted items.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I can&#039;t complete that challenge at this time.&#039;&#039;&#039;}}&lt;br /&gt;
{{Quote|source=[[Dunahain Broadarm]] (Open door)|&lt;br /&gt;
Go on in. Someone else already completed my challenge. I&#039;ll keep the door open for another few minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who are you?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Me? I&#039;m Dunahain Broadarm. I came along on this expedition to gather rare crafting materials. Now, I can only dream of forging a blade. It&#039;s been so long, would I even remember how?&lt;br /&gt;
&lt;br /&gt;
My job now is to guard this door and the knowledge inside. However, somebody already beat my challenge, so the door is open. I&#039;ll keep my foot in the door as I can, but it&#039;ll close soon, so hurry in.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How did you end up here?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was supposed to be an easy mission: get in, get the ore, and get out. But there was a giant red ball, and it mocked us, so we... picked a fight we couldn&#039;t win. If I ever get out of here, I&#039;m never stabbing mysterious orbs ever again.&lt;br /&gt;
&lt;br /&gt;
I just wish I could go back to good old mummy slaying! Good, safe money in mummies. Always had the easiest puzzles, too -- none of those horrid &amp;quot;Lady or Tiger&amp;quot; puzzles that crones use. Just wash your hands after, mummies are disgusting things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I&#039;m sorry for your loss.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NoRiShin]]&lt;/div&gt;</summary>
		<author><name>Coffee grind</name></author>
	</entry>
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