http://wiki.projectgorgon.com/w/api.php?action=feedcontributions&user=Mizix&feedformat=atomProject: Gorgon Wiki - User contributions [en]2024-03-28T10:22:13ZUser contributionsMediaWiki 1.29.2http://wiki.projectgorgon.com/w/index.php?title=Way/Spending_limits&diff=41021Way/Spending limits2019-07-28T22:36:31Z<p>Mizix: </p>
<hr />
<div>{{Vendor spending limits<br />
|ItemCapNeutral =125<br />
|ItemCapComfortable =150<br />
|ItemCapFriends =<br />
|ItemCapCloseFriends =200<br />
|ItemCapBestFriends =300<br />
|ItemCapLikeFamily =<br />
|ItemCapSoulMates =<br />
|WeeklyPoolNeutral =6,250<br />
|WeeklyPoolComfortable =7,500<br />
|WeeklyPoolFriends =8,750<br />
|WeeklyPoolCloseFriends =10,000<br />
|WeeklyPoolBestFriends =12,500<br />
|WeeklyPoolLikeFamily =15,000<br />
|WeeklyPoolSoulMates =17,500<br />
}}</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Mu&diff=40940Mu2019-07-22T05:03:40Z<p>Mizix: /* Training */</p>
<hr />
<div>__NOTOC__<br />
{{NPC infobox<br />
|title = Mu<br />
|image = [[File:MyconianNPC.png|300px|]]<br />
|caption = It's a mushroom with hands<br />
|zone = [[Myconian Cave]]<br />
|location = At the entrance.<br />
|beastspeak = Yes<br />
|skilltrainer = Mentalism<br />
|vendor =<br />
}}<br />
{{Quote|<br />
You are tended to by Mu. I am not your enemy. Do you understand me, meat plant?<br />
}}<br />
'''Mu''' is a [[Myconian]] located in the [[Myconian Cave]]. Mu has developed a severe cranium powder addiction. Mu dislikes the methods taught to the Myconians by [[General Lavorel]]. <br />
<br />
==Location==<br />
; [[Myconian Cave]]<br />
: At the entrance.<br />
<br />
==Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|<span style="font-size:50%"><sup>[view/edit]</sup></span>]]==<br />
{{:{{msg:BASEPAGENAME}}/Small_talk}}<br />
<br />
== Quests ==<br />
<dpl><br />
category = Quests/Mu<br />
mode = unordered<br />
columns = 1<br />
include = #Prerequisites,#Requirements<br />
</dpl><br />
<br />
==Training==<br />
;[[Mentalism]]<br />
:{|<br />
{{NPC training row/sandbox<br />
|ability=Revitalize<br />
|skilllevel= 9<br />
|cost=637<br />
|favor=Neutral<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Revitalize 2<br />
|skilllevel= 27<br />
|cost=2499<br />
|favor=Comfortable<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Revitalize 3<br />
|skilllevel= 45<br />
|cost=6811<br />
|favor=Friends<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Revitalize 4<br />
|skilllevel= 57<br />
|cost=11319<br />
|favor=Neutral<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Revitalize 5<br />
|skilllevel= 70<br />
|cost=16856<br />
|favor=Neutral<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Agonize<br />
|skilllevel=15<br />
|cost= 1421<br />
|favor=Comfortable<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Agonize 2<br />
|skilllevel=30<br />
|cost= 2646<br />
|favor=Friends<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Agonize 3<br />
|skilllevel=45<br />
|cost= 6811<br />
|favor=Close Friends<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Agonize 4<br />
|skilllevel=60<br />
|cost= 11466<br />
|favor=Best Friends<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Electrify<br />
|skilllevel=22<br />
|cost=2254<br />
|favor=Neutral<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Electrify 2<br />
|skilllevel=37<br />
|cost=4459<br />
|favor=Friends<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Electrify 3<br />
|skilllevel=52<br />
|cost=9604<br />
|favor=Close? Friends<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Electrify 4<br />
|skilllevel=67<br />
|cost=16709<br />
|favor=Best Friends<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Electrify 5<br />
|skilllevel=73<br />
|cost=19453<br />
|favor=Neutral<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Pain Bubble<br />
|skilllevel=15<br />
|cost=1421<br />
|favor=Friends<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Pain Bubble 2<br />
|skilllevel=30<br />
|cost=2646<br />
|favor=Close Friends<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Pain Bubble 3<br />
|skilllevel=45<br />
|cost=6811<br />
|favor=Best Friends<br />
}}<br />
{{NPC training row/sandbox<br />
|ability=Pain Bubble 4<br />
|skilllevel=60<br />
|cost=11466<br />
|favor=Like Family<br />
}}<br />
|}<br />
<br />
==Hang Out==<br />
{{Spoiler|*Sit quietly and try to absorb power from the soil! (2h)|<br />
:20 favor with Mu<br />
:1 Strange Dirt<br />
}}<br />
{{Spoiler|*Share a cranium powder and talk about interspecies problems (1h) {{Favor|Comfortable}}|<br />
:12 favor with Mu<br />
}} <br />
<br />
[[Category:NPCs]][[Category:Myconian Cave NPCs]][[Category:Fungoid]][[Category:Skill Trainer]][[Category:Talks to Animals]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Mining&diff=40455Mining2019-06-14T04:07:58Z<p>Mizix: /* Mining Nodes */</p>
<hr />
<div>__NOTOC__<br />
{{Skill infobox<br />
|title = Mining<br />
|image = [[File:Mining_skill.png|300px]]<br />
|caption = Digging metals and ores out of the ground.<br />
|skilltype = Trade Skill<br />
|maxlevel = 70<br />
|req =<br />
|skilltrainers = [[Jaime Fatholm]], [[Urzab]]<br />
}}<br />
{{Quote|<br />
Digging metals and ores out of the ground.<br />
}}<br />
== {{msg:BASEPAGENAME}} Overview==<br />
[[Mining]] is the skill of gathering metals and ores, often leveled through [[Surveying]].<br />
=== In-Game Description ===<br />
Digging metals and ores out of the ground.<br />
=== Training {{msg:BASEPAGENAME}} ===<br />
* [[Mining]] is learned through [[Surveying]], taught by [[Jaime Fatholm]].<br />
<br />
* [[Urzab]] in [[Ilmari]] unlocks levels 51-60 and 61-70, and teaches some higher level mining surveys.<br />
== Connected Skills ==<br />
===== Sub-Skills: =====<br />
* None<br />
===== Secondary Skills: =====<br />
* [[Surveying]] - Used to create {{Item|Serbule Hills Simple Mining Survey}} and other Mining Surveys.<br />
<br />
* [[Geology]] - While [[Mining]] is leveled from collecting metal and ores, [[Geology]] is raised through the collection of gemstones.<br />
===== Related Skills: =====<br />
* [[Blacksmithing]] - Many blacksmiths will find it useful to have a steady supply of metal from [[Mining]].<br />
===== Synergy Levels: =====<br />
Bonus [[Synergy Levels]] for [[Mining]] can be obtained from the following skills and levels:<br />
:; [[Geology]]<br />
:: Level 30<br />
:; [[Surveying]]<br />
:: Level 30, Level 50<br />
== Recipe Lists ==<br />
[[Mining]] has no recipes of its own, as Mining Surveys are crafted using [[Surveying]]. Once crafted, Mining Survey Maps require a certain Level of [[Mining]] to use.<br />
{{:Surveying/Mining Survey Maps}}<br />
<br />
== Harvestables == <br />
===== Mining Nodes =====<br />
Across [[Alharth]], mining nodes can be discovered and mined for ores, gemstones, and metal. In [[Rahu]], a prisoner-staffed quarry holds many nodes of various levels. Most types of [[:Category:Items/Ore|Ore]] can be collected there.<br />
{| {{STDT}}<br />
! style="width:150px;"| Deposit !! Mining Required || XP Gained || Locations<br />
|-<br />
| {{Item|Pyrite}} || 5 || 40 ||Some mining nodes are found in the [[Myconian Cave]].<br />
|-<br />
| {{Item|Saltpeter}}|| 30 || 115 || Cave at the far end of the hallway in [[Boarded up Basement]]. [[Kur Mountains]] near the geysers in the middle. Occasionally found in [[Yeti Cave]]s and [[Kur Tower]].<br />
|-<br />
| {{Item|Silver Ore}} || 35 || 130 ||[[Kur Mountains]] near Orc Camp, northwest shore. [[Boarded up Basement]] cave area.<br />
|-<br />
| {{Item|Gold Ore}} || 35 || 130 || [[Yeti Cave]] , lower levels.<br />
|-<br />
| {{Item|Iridium}}|| 40 || 145 || Found near the Orc camp in [[Kur Mountains]].<br />
|-<br />
| {{Item|Glowy Yellow Crystal}} || 45|| 0 || Scattered across [[Gazluk]] in clusters.<br />
|-<br />
| {{Item|Expert-Quality Metal Slab}} || 46 || ??? || Found in [[Gazluk]] as Nodes<br />
|-<br />
| {{Item|Masterwork Metal Slab}} || 51 || ??? || Found in [[Gazluk]] as Nodes<br />
|-<br />
| {{Item|Amazing Metal Slab}} || 56 || ??? || Found in [[Gazluk]] as Nodes<br />
|-<br />
| {{Item|Cinnabar}} || ??? || ??? || Found in [[Gazluk]].<br />
|-<br />
|}<br />
<br />
== {{msg:BASEPAGENAME}} Mechanics ==<br />
=== Using a Mining Survey ===<br />
<!-- Needs expanation --><br />
=== Glowy Yellow Crystals ===<br />
{{Item|Glowy Yellow Crystal}} are hazardous rocks often found on the [[Gazluk]] Plateau. Known to the Dwarves as Vol's Kiss, these crystals can inflict health-sapping statuses upon the uninformed. Protection against the effects of the crystals can be learned from [[Aven]].<br />
=== Motherlode Map ===<br />
Motherlode maps are more difficult than normal surveys, but give much greater rewards. When you use them, no red dot will appear on your minimap, and won't be given the exact location. You'll only be told the distance to the motherlode. If you're 1000 meters away, the motherlode could be on any point in the 1000-radius circle around you. When you find the motherlode, you'll often be rewarded with 15-30 metal slabs, ores, and other rewards.<br />
<br />
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}<br />
== Mining Experience Table ==<br />
{{Spoiler|Click Expand to view the Experience Table for Mining|<br />
{{:Xptables/Surveying}}<br />
}}<br />
<br />
[[Category:Skills]][[Category:Trade Skills]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Mining&diff=40454Mining2019-06-14T04:06:54Z<p>Mizix: /* Mining Nodes */</p>
<hr />
<div>__NOTOC__<br />
{{Skill infobox<br />
|title = Mining<br />
|image = [[File:Mining_skill.png|300px]]<br />
|caption = Digging metals and ores out of the ground.<br />
|skilltype = Trade Skill<br />
|maxlevel = 70<br />
|req =<br />
|skilltrainers = [[Jaime Fatholm]], [[Urzab]]<br />
}}<br />
{{Quote|<br />
Digging metals and ores out of the ground.<br />
}}<br />
== {{msg:BASEPAGENAME}} Overview==<br />
[[Mining]] is the skill of gathering metals and ores, often leveled through [[Surveying]].<br />
=== In-Game Description ===<br />
Digging metals and ores out of the ground.<br />
=== Training {{msg:BASEPAGENAME}} ===<br />
* [[Mining]] is learned through [[Surveying]], taught by [[Jaime Fatholm]].<br />
<br />
* [[Urzab]] in [[Ilmari]] unlocks levels 51-60 and 61-70, and teaches some higher level mining surveys.<br />
== Connected Skills ==<br />
===== Sub-Skills: =====<br />
* None<br />
===== Secondary Skills: =====<br />
* [[Surveying]] - Used to create {{Item|Serbule Hills Simple Mining Survey}} and other Mining Surveys.<br />
<br />
* [[Geology]] - While [[Mining]] is leveled from collecting metal and ores, [[Geology]] is raised through the collection of gemstones.<br />
===== Related Skills: =====<br />
* [[Blacksmithing]] - Many blacksmiths will find it useful to have a steady supply of metal from [[Mining]].<br />
===== Synergy Levels: =====<br />
Bonus [[Synergy Levels]] for [[Mining]] can be obtained from the following skills and levels:<br />
:; [[Geology]]<br />
:: Level 30<br />
:; [[Surveying]]<br />
:: Level 30, Level 50<br />
== Recipe Lists ==<br />
[[Mining]] has no recipes of its own, as Mining Surveys are crafted using [[Surveying]]. Once crafted, Mining Survey Maps require a certain Level of [[Mining]] to use.<br />
{{:Surveying/Mining Survey Maps}}<br />
<br />
== Harvestables == <br />
===== Mining Nodes =====<br />
Across [[Alharth]], mining nodes can be discovered and mined for ores, gemstones, and metal. In [[Rahu]], a prisoner-staffed quarry holds many nodes of various levels. Most types of [[:Category:Items/Ore|Ore]] can be collected there.<br />
{| {{STDT}}<br />
! style="width:150px;"| Deposit !! Mining Required || XP Gained || Locations<br />
|-<br />
| {{Item|Pyrite}} || 5 || 40 ||Some mining nodes are found in the [[Myconian Cave]].<br />
|-<br />
| {{Item|Saltpeter}}|| 30 || 115 || Cave at the far end of the hallway in [[Boarded up Basement]]. [[Kur Mountains]] near the geysers in the middle. Occasionally found in [[Yeti Cave]]s and [[Kur Tower]].<br />
|-<br />
| {{Item|Silver Ore}} || 35 || 130 ||[[Kur Mountains]] near Orc Camp, northwest shore. [[Boarded up Basement]] cave area.<br />
|-<br />
| {{Item|Gold Ore}} || 35 || 130 || [[Yeti Cave]] , lower levels.<br />
|-<br />
| {{Item|Iridium}}|| 40 || 145 || Found near the Orc camp in [[Kur Mountains]].<br />
|-<br />
| {{Item|Glowy Yellow Crystal}} || 45|| 70 || Scattered across [[Gazluk]] in clusters.<br />
|-<br />
| {{Item|Expert-Quality Metal Slab}} || 46 || ??? || Found in [[Gazluk]] as Nodes<br />
|-<br />
| {{Item|Masterwork Metal Slab}} || 51 || ??? || Found in [[Gazluk]] as Nodes<br />
|-<br />
| {{Item|Amazing Metal Slab}} || 56 || ??? || Found in [[Gazluk]] as Nodes<br />
|-<br />
| {{Item|Cinnabar}} || ??? || ??? || Found in [[Gazluk]].<br />
|-<br />
|}<br />
<br />
== {{msg:BASEPAGENAME}} Mechanics ==<br />
=== Using a Mining Survey ===<br />
<!-- Needs expanation --><br />
=== Glowy Yellow Crystals ===<br />
{{Item|Glowy Yellow Crystal}} are hazardous rocks often found on the [[Gazluk]] Plateau. Known to the Dwarves as Vol's Kiss, these crystals can inflict health-sapping statuses upon the uninformed. Protection against the effects of the crystals can be learned from [[Aven]].<br />
=== Motherlode Map ===<br />
Motherlode maps are more difficult than normal surveys, but give much greater rewards. When you use them, no red dot will appear on your minimap, and won't be given the exact location. You'll only be told the distance to the motherlode. If you're 1000 meters away, the motherlode could be on any point in the 1000-radius circle around you. When you find the motherlode, you'll often be rewarded with 15-30 metal slabs, ores, and other rewards.<br />
<br />
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}<br />
== Mining Experience Table ==<br />
{{Spoiler|Click Expand to view the Experience Table for Mining|<br />
{{:Xptables/Surveying}}<br />
}}<br />
<br />
[[Category:Skills]][[Category:Trade Skills]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Surveying/Mining_Survey_Maps&diff=40452Surveying/Mining Survey Maps2019-06-13T23:25:02Z<p>Mizix: /* Mining Survey Maps */</p>
<hr />
<div>== [[Mining]] Survey Maps ==<br />
{| {{STDT}}<br />
! Recipe || Mining Lvl !! Mining XP Gain !! Map Leads To<br />
|-<br />
|{{Item|Serbule Hills Simple Mining Survey}} || 0 || 25 ||{{Item|Simple Metal Slab}}<br />
|-<br />
|{{Item|Serbule Hills Basic Mining Survey}} || 10 || 55 ||{{Item|Basic Metal Slab}}<br />
|-<br />
|{{Item|Eltibule Good Mining Survey}} || 15 || 70 ||{{Item|Good Metal Slab}}<br />
|-<br />
|{{Item|Kur Mountains Simple Metal Motherlode Map}} || 23 || 255 ||{{Item|Simple Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|-<br />
|{{Item|Kur Mountains Basic Metal Motherlode Map}} || 28 || 300 ||{{Item|Basic Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|-<br />
|{{Item|Eltibule Expert Mining Survey}} || 27 || 100 ||{{Item|Expert-Quality Metal Slab}}<br />
|-<br />
|{{Item|Kur Mountains Good Metal Motherlode Map}} || 38 || 390 ||{{Item|Good Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|-<br />
|{{Item|Eltibule Masterwork Mining Survey}} || 35 || ??? ||{{Item|Masterwork Metal Slab}}<br />
|-<br />
|{{Item|Ilmari Desert Expert Metal Motherlode Map}} || 43 || ??? ||{{Item|Expert-Quality Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|-<br />
|{{Item|Eltibule Amazing Mining Survey}} || 45 || ??? ||{{Item|Amazing Metal Slab}}<br />
|-<br />
|{{Item|Ilmari Desert Master's Metal Motherlode Map}} || 48 || ??? ||{{Item|Masterwork Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|-<br />
|{{Item|Ilmari Desert Amazing Metal Motherlode Map}} || 53 || ??? ||{{Item|Amazing Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|-<br />
|{{Item|Ilmari Desert Astounding Metal Motherlode Map}} || 58 || ??? ||{{Item|Astounding Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|}</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Surveying/Mining_Survey_Maps&diff=40442Surveying/Mining Survey Maps2019-06-13T03:06:10Z<p>Mizix: /* Mining Survey Maps */</p>
<hr />
<div>== [[Mining]] Survey Maps ==<br />
{| {{STDT}}<br />
! Recipe || Mining Lvl !! Mining XP Gain !! Map Leads To<br />
|-<br />
|{{Item|Serbule Hills Simple Mining Survey}} || 0 || 25 ||{{Item|Simple Metal Slab}}<br />
|-<br />
|{{Item|Serbule Hills Basic Mining Survey}} || 10 || 55 ||{{Item|Basic Metal Slab}}<br />
|-<br />
|{{Item|Eltibule Good Mining Survey}} || 15 || 70 ||{{Item|Good Metal Slab}}<br />
|-<br />
|{{Item|Kur Mountains Simple Metal Motherlode Map}} || 23 || 255 ||{{Item|Simple Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|-<br />
|{{Item|Kur Mountains Basic Metal Motherlode Map}} || 28 || 300 ||{{Item|Basic Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|-<br />
|{{Item|Eltibule Expert Mining Survey}} || 27 || 100 ||{{Item|Expert-Quality Metal Slab}}<br />
|-<br />
|{{Item|Kur Mountains Good Metal Motherlode Map}} || 38 || ??? ||{{Item|Good Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|-<br />
|{{Item|Eltibule Masterwork Mining Survey}} || 35 || ??? ||{{Item|Masterwork Metal Slab}}<br />
|-<br />
|{{Item|Ilmari Desert Expert Metal Motherlode Map}} || 43 || ??? ||{{Item|Expert-Quality Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|-<br />
|{{Item|Eltibule Amazing Mining Survey}} || 45 || ??? ||{{Item|Amazing Metal Slab}}<br />
|-<br />
|{{Item|Ilmari Desert Master's Metal Motherlode Map}} || 48 || ??? ||{{Item|Masterwork Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|-<br />
|{{Item|Ilmari Desert Amazing Metal Motherlode Map}} || 53 || ??? ||{{Item|Amazing Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|-<br />
|{{Item|Ilmari Desert Astounding Metal Motherlode Map}} || 58 || ??? ||{{Item|Astounding Metal Slab}} and <span class="extimage32px">{{Item icon|Gold Ore}}</span> [[:Category:Items/Ore|Ore]]<br />
|}</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Kelim&diff=38387Kelim2019-03-18T03:52:07Z<p>Mizix: /* Training */</p>
<hr />
<div>__NOTOC__<br />
<br />
{{NPC infobox<br />
|title = Kelim<br />
|image = [[File:Kelim.png|300px]]<br />
|caption = Checking on some plants.<br />
|zone = [[Ilmari]]<br />
|location = The garden in [[Amulna]].<br />
|beastspeak = Yes<br />
|skilltrainer = Gardening<br />
|vendor = vendor<br />
}}<br />
{{Quote|<br />
You know, I don't even much like the spicy peppers. Too spicy. Not flavorful enough. But I grow 'em anyways. Humans love 'em<br />
}}<br />
'''Kelim ''' is a male [[Rakshasa]] living in the walled town of [[Amulna]] in the [[Ilmari]] Desert. He stands in a small garden plot in the corner of the city and sells gardening supplies, as well as providing training for gardening 51-60 and 61-70.<br />
Kelim purchased a caravan of dirt to support his pepper growing operation. He expects to be able to pay off his debt in ten to fifteen years.<br />
==Location==<br />
; [[Ilmari]]<br />
: Found in the central market of the town of [[Amulna]]. <br />
<br />
{{Vendor_purchase_info}}<br />
<br />
== Shop ==<br />
{|<br />
{{vendor item row<br />
| item = Bottle of Water <br />
| cost = 100<br />
| favor = <br />
}}<br />
{{vendor item row<br />
| item = Potato Seedling <br />
| cost = 7<br />
| favor = <br />
}}<br />
{{vendor item row<br />
| item = Onion Seedling <br />
| cost = 9<br />
| favor = <br />
}}<br />
{{vendor item row<br />
| item = Cabbage Leafling <br />
| cost = 12<br />
| favor = <br />
}}<br />
{{vendor item row<br />
| item = Beet Seedling<br />
| cost = 15<br />
| favor = Comfortable<br />
}}<br />
{{vendor item row<br />
| item = Squash Seedling<br />
| cost = 19<br />
| favor = Comfortable<br />
}}<br />
{{vendor item row<br />
| item = Broccoli Seedling<br />
| cost = 22<br />
| favor = Friends<br />
}}<br />
{{vendor item row<br />
| item = Carrot Seedling<br />
| cost = 27<br />
| favor = Friends<br />
}}<br />
{{vendor item row<br />
| item = Green Pepper Seeds<br />
| cost = 37<br />
| favor = Close Friends<br />
}}<br />
{{vendor item row<br />
| item = Red Pepper Seeds<br />
| cost = 45<br />
| favor = Close Friends<br />
}}<br />
{{vendor item row<br />
| item = Corn Seeds<br />
| cost = 52<br />
| favor = <br />
}}<br />
|}<br />
<br />
==Training==<br />
; [[Gardening]]<br />
: ''Unlock Gardening Skill Levels 51-60'' -- at '''Friends''' -- 20000 Councils<br />
: ''Unlock Gardening Skill Levels 61-70'' -- at '''Best Friends''' -- 50000 Councils<br />
: ''Recipe: Basic Fertilizer (from Rotten Meat)'' -- at '''Best Friends'''<br />
<br />
; [[Alchemy]]<br />
: ''Recipe: Rotten Meat'' -- at '''Close Friends'''<br />
<br />
[[Category:NPCs]][[Category:Ilmari NPCs]][[Category:Rakshasa]][[Category:Skill Trainer]][[Category:Vendor]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Kelim&diff=38386Kelim2019-03-18T03:51:42Z<p>Mizix: /* Training */</p>
<hr />
<div>__NOTOC__<br />
<br />
{{NPC infobox<br />
|title = Kelim<br />
|image = [[File:Kelim.png|300px]]<br />
|caption = Checking on some plants.<br />
|zone = [[Ilmari]]<br />
|location = The garden in [[Amulna]].<br />
|beastspeak = Yes<br />
|skilltrainer = Gardening<br />
|vendor = vendor<br />
}}<br />
{{Quote|<br />
You know, I don't even much like the spicy peppers. Too spicy. Not flavorful enough. But I grow 'em anyways. Humans love 'em<br />
}}<br />
'''Kelim ''' is a male [[Rakshasa]] living in the walled town of [[Amulna]] in the [[Ilmari]] Desert. He stands in a small garden plot in the corner of the city and sells gardening supplies, as well as providing training for gardening 51-60 and 61-70.<br />
Kelim purchased a caravan of dirt to support his pepper growing operation. He expects to be able to pay off his debt in ten to fifteen years.<br />
==Location==<br />
; [[Ilmari]]<br />
: Found in the central market of the town of [[Amulna]]. <br />
<br />
{{Vendor_purchase_info}}<br />
<br />
== Shop ==<br />
{|<br />
{{vendor item row<br />
| item = Bottle of Water <br />
| cost = 100<br />
| favor = <br />
}}<br />
{{vendor item row<br />
| item = Potato Seedling <br />
| cost = 7<br />
| favor = <br />
}}<br />
{{vendor item row<br />
| item = Onion Seedling <br />
| cost = 9<br />
| favor = <br />
}}<br />
{{vendor item row<br />
| item = Cabbage Leafling <br />
| cost = 12<br />
| favor = <br />
}}<br />
{{vendor item row<br />
| item = Beet Seedling<br />
| cost = 15<br />
| favor = Comfortable<br />
}}<br />
{{vendor item row<br />
| item = Squash Seedling<br />
| cost = 19<br />
| favor = Comfortable<br />
}}<br />
{{vendor item row<br />
| item = Broccoli Seedling<br />
| cost = 22<br />
| favor = Friends<br />
}}<br />
{{vendor item row<br />
| item = Carrot Seedling<br />
| cost = 27<br />
| favor = Friends<br />
}}<br />
{{vendor item row<br />
| item = Green Pepper Seeds<br />
| cost = 37<br />
| favor = Close Friends<br />
}}<br />
{{vendor item row<br />
| item = Red Pepper Seeds<br />
| cost = 45<br />
| favor = Close Friends<br />
}}<br />
{{vendor item row<br />
| item = Corn Seeds<br />
| cost = 52<br />
| favor = <br />
}}<br />
|}<br />
<br />
==Training==<br />
; [[Gardening]]<br />
: ''Unlock Gardening Skill Levels 51-60'' -- at '''Friends''' -- 20000 Councils<br />
: ''Unlock Gardening Skill Levels 61-70'' -- at '''Best Friends'''<br />
: ''Recipe: Basic Fertilizer (from Rotten Meat)'' -- at '''Best Friends'''<br />
<br />
; [[Alchemy]]<br />
: ''Recipe: Rotten Meat'' -- at '''Close Friends'''<br />
<br />
[[Category:NPCs]][[Category:Ilmari NPCs]][[Category:Rakshasa]][[Category:Skill Trainer]][[Category:Vendor]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Necromancy&diff=37057Necromancy2018-11-28T04:21:50Z<p>Mizix: /* {{msg:BASEPAGENAME}} Overview */</p>
<hr />
<div>__NOTOC__<br />
{{Skill infobox<br />
|title = Necromancy<br />
|image = [[File:Necromancy_skill.png|300px]]<br />
|caption = Necromancy is control over the undead, along with other powers that trifle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem.<br />
|skilltype = Combat Skill <!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --><br />
|maxlevel = 60 <!-- List without bonus levels --><br />
|req = <!-- Any other skills needed to gain this skill --><br />
|skilltrainers = [[Azalak]], [[Sir Arif]], [[Daniel Murderdark]] <!-- List skill trainers, 3 max --><br />
}}<br />
<br />
{{Quote|<br />
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.<br />
}}<br />
<br />
== {{msg:BASEPAGENAME}} Overview==<br />
'''Necromancy''' is a combat skill that focuses on creating undead and wielding dark magic. Most necromantic abilities will do '''no damage''' to undead enemies. Necromancers must have an item with a "Necromancy Gem" equipped, and they usually have to be in a graveyard to summon skeletons.<br />
<br />
All skeleton-summon abilities besides '''Free-Summon Skeletal Archer''' require a Femur (Free-Summon requires a Humanoid skull). It is unknown if Necromancy will gain the ability to free-summon other types of skeletons in the future. For now, the normal summon requires the player to be in a graveyard. There are certain "designated" graveyards (examples are the main entrance of [[Serbule Crypt]], [[Eltibule Crypt]]), but otherwise a "graveyard" is any area with at least 3 player tombstones in close proximity. Once summoned, skeleton minions will be resummoned when you move to a different zone, but if they die they are gone until resummoned at a graveyard.<br />
<br />
=== In-Game Description ===<br />
Necromancy is control over the undead, along with other powers that trifle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem. You can often find these on weapons, and less often on pieces of armor. (If you are in a beast form, necromancy gems in weapons won't work, but ones in armor will.)<br />
<br />
=== Training {{msg:BASEPAGENAME}} ===<br />
<!-- A list of methods to learn and level the skill --><br />
* The skill is learned by going into the [[Serbule Crypt]], defeating [[Khyrulek's True Form]] and delivering an item from the boss's drops to the [[Pulsing Crystal]]. When you do this, you will be given a "Necromancy Test Staff" and a "Necromancy Test Necklace". Both have necromancy gems in them, so you can choose one to equip and start using Necromancy.<br />
<br />
* [[Sir Arif]] teaches '''Free Summon Skeletal Archer''' 1-3<br />
<br />
* [[Jumjab]] teaches '''Create Super Zombie''' 1-3, '''Heart's Power''' 1-2, '''Wave of Darkness''' 1-4 (pending confirmation)<br />
<br />
* You can learn '''Spleen's Power''' from scrolls<br />
<br />
* [[Daniel Murderdark]] will unlock Necromancy 51-60, unlock 61-70, and teach level 51+ abilities<br />
* [[Zeratak]] will trade you a Necromancer's training staff for 4 brain bug lobes and 3 brains<br />
<br />
== Connected Skills ==<br />
=====Sub-Skills:=====<br />
* [[Corpse Talking]]<br />
=====Secondary Skills:=====<br />
* None<br />
=====Related Skills:=====<br />
* None<br />
===== Synergy Levels =====<br />
Bonus [[Synergy Levels]] for [[Necromancy]] can be obtained from the following skills and levels:<br />
:; [[Dying]]<br />
:: Level 20, Level 30<br />
:; [[Giant Bat]]<br />
:: Level 16<br />
<!--<br />
{| {{STDT| mw-collapsible<includeonly> mw-collapsed</includeonly>}}<br />
! Skill || Level<br />
|-<br />
| Giant Bat || 16<br />
|-<br />
| Dying || 20<br />
|-<br />
| Dying || 30<br />
|}<br />
--><br />
<br />
== {{msg:BASEPAGENAME}} Basic Abilities==<br />
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:<br />
{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all<br />
|- style="background: #ec81bf;"<br />
! align="left" style="width:200px" | <span style="cursor: pointer;">'''Ability'''</span> <br />
! align="left" style="width:80px;" | <span style="cursor: pointer;">'''Req. Level'''</span> <br />
! align="left" style="width:120px" | <span style="cursor: pointer;">'''Learn From'''</span> <br />
! align="left" style="width:800px" | <span style="cursor: pointer;">'''Description'''</span><br />
! align="left" style="width:120px" | <span style="cursor: pointer;">'''Damage Type'''</span> <br />
! align="left" | '''Ability Type'''<br />
|-<br />
| '''Death's Hold''' (1-4) || 1/15/33/43 || Level Up || Briefly hold your target in place with undead hands. || Darkness || Signature Debuff<br />
|-<br />
| '''Free-Summon Skeletal Archer''' (1-3) || 1/25/42 || [[Sir Arif]] || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (This version does not require a graveyard. It consumes one Humanoid Skull.) || N/A || <br />
|-<br />
| '''Raise Skeletal Archer''' (1-4) || 2/18/32/47 || Level Up || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) || N/A || <br />
|-<br />
| '''Provoke Undead''' (1-4) || 3/21/31/44 || Level Up || Your undead pets become agitated, dealing more damage for a time. || N/A || <br />
|-<br />
| '''Life Crush''' (1-4) || 4/17/24/45 || Level Up || Destroy the life force in the target's body, dealing Darkness damage. Does not harm undead foes. || Darkness || Basic Attack<br />
|-<br />
| '''Spark of Death''' (1-4) || 5/14/27/37 || Level Up || Blast the target with electricity. || Electricity || Core Attack<br />
|-<br />
| '''Heal Undead''' (1-5) || 6/16/26/36/46 || Level Up || Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). || N/A || <br />
|-<br />
| '''Raise Skeletal Swordsman''' (1-4) || 7/22/38/49 || Level Up || Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) || N/A || <br />
|-<br />
| '''Life Steal''' (1-4) || 8/23/35/50 || Level Up || Steal life force from the target's body, dealing Darkness damage and healing you. Does not have any effect on undead foes. || Darkness || <br />
|-<br />
| '''Rebuild Undead''' (1-5) || 9/19/29/39/48 || Level Up || Your undead pets are healed. || N/A || <br />
|-<br />
| '''Create Shambling Corpse''' (1-5) || 10/20/30/40/50 || Level Up || Defile a recently-dead corpse to create a vaguely humanoid undead servant. Being unstable, the corpse rapidly loses health. Its disgusting nature taunts enemies toward it. || N/A || <br />
|-<br />
| '''Raise Skeletal Battle Mage''' (1-3) || 12/28/42 || Level Up || Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. (You must be in a graveyard to use this ability. It consumes two Femurs.) || N/A || <br />
|-<br />
| '''Deathgaze''' (1-4) || 13/25/34/41 || Level Up || Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. || Darkness || <br />
|-<br />
| '''Heart's Power''' 1 || 20 || [[Jumjab]] || Consume a heart to gain vast health for a time. || N/A || <br />
|-<br />
| '''Create Super Zombie''' (1-3) || 20/35/50 || [[Azalak]] || Merge additional body parts into your existing zombie, letting it become larger and more dangerous. || N/A || <br />
|-<br />
| '''Wave of Darkness''' (1-3) || 24/34/44 || [[Jumjab]] || Open a pocket of darkness around each target within 20 meters, causing great pain and a need for revenge. Does no damage to undead. || Darkness || <br />
|-<br />
| '''Spleen's Power''' 1 || 30 || Scroll || Consume a spleen to gain vast power for a time. || N/A || <br />
|}<br />
<br />
=== {{msg:BASEPAGENAME}} Advanced Abilities===<br />
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:<br />
{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all<br />
|- style="background: #ec81bf;"<br />
! align="left" style="width:200px" | <span style="cursor: pointer;">'''Ability'''</span> <br />
! align="left" style="width:80px;" | <span style="cursor: pointer;">'''Req. Level'''</span> <br />
! align="left" style="width:120px" | <span style="cursor: pointer;">'''Learn From'''</span> <br />
! align="left" style="width:800px" | <span style="cursor: pointer;">'''Description'''</span><br />
! align="left" style="width:120px" | <span style="cursor: pointer;">'''Damage Type'''</span> <br />
! align="left" | '''Ability Type'''<br />
|-<br />
| '''Death's Hold''' 5 || 51 || [[Daniel Murderdark]] || Briefly hold your target in place with undead hands. || Darkness || Signature Debuff<br />
|-<br />
| '''Spark of Death''' 5 || 51 || [[Daniel Murderdark]] || Blast the target with electricity. || Electricity || Core Attack<br />
|-<br />
| '''Free-Summon Skeletal Archer''' 4 || 52 || [[Daniel Murderdark]] || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (This version does not require a graveyard. It consumes one Humanoid Skull.) || N/A || <br />
|-<br />
| '''Provoke Undead''' 5 || 53 || [[Daniel Murderdark]] || Your undead pets become agitated, dealing more damage for a time. || N/A || <br />
|-<br />
| '''Raise Skeletal Battle Mage''' (4-5) || 53/64 || [[Daniel Murderdark]] || Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. (You must be in a graveyard to use this ability. It consumes two Femurs.) || N/A || <br />
|-<br />
| '''Wave of Darkness''' 4 || 54 || [[Daniel Murderdark]] || Open a pocket of darkness around each target within 20 meters, causing great pain and a need for revenge. Does no damage to undead. || Darkness || <br />
|-<br />
| '''Raise Skeletal Archer''' 5 || 55 || [[Daniel Murderdark]] || Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) || N/A || <br />
|-<br />
| '''Life Crush''' 5 || 55 || [[Daniel Murderdark]] || Destroy the life force in the target's body, dealing Darkness damage. Does not harm undead foes. || Darkness || Basic Attack<br />
|-<br />
| '''Deathgaze''' 5 || 55 || [[Daniel Murderdark]] || Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. || Darkness || <br />
|-<br />
| '''Heal Undead''' 6 || 56 || [[Daniel Murderdark]] || Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). || N/A || <br />
|-<br />
| '''Raise Skeletal Swordsman''' 5 || 58 || [[Daniel Murderdark]] || Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) || N/A || <br />
|-<br />
| '''Rebuild Undead''' 6 || 58 || [[Daniel Murderdark]] || Your undead pets are healed. || N/A || <br />
|-<br />
| '''Life Steal''' 5 || 60 || [[Daniel Murderdark]] || Steal life force from the target's body, dealing Darkness damage and healing you. Does not have any effect on undead foes. || Darkness || <br />
|-<br />
| '''Create Shambling Corpse''' 6 || 60 || [[Daniel Murderdark]] || Defile a recently-dead corpse to create a vaguely humanoid undead servant. Being unstable, the corpse rapidly loses health. Its disgusting nature taunts enemies toward it. || N/A || <br />
|-<br />
| '''Heart's Power''' 2 || 60 || [[Jumjab]] || Consume a heart to gain vast health for a time. || N/A || <br />
|-<br />
| '''Spleen's Power''' 2 || 60 || Scroll || Consume a spleen to gain vast power for a time. || N/A || <br />
|}<br />
<br />
{{:{{msg:BASEPAGENAME}}/Abilities}}<br />
<br />
== {{msg:BASEPAGENAME}} Mechanics ==<br />
=== Static Graveyards === <br />
You can always summon skeletons in these areas:<br />
* Entrance to [[Serbule Crypt]]<br />
* In [[Serbule Crypt]], in the circular room right before the hallway leading to [[Nameless Guardian]]<br />
* The graveyard north of [[Eltibule|Eltibule's]] central keep<br />
* A room in the PvP Dungeon<br />
<br />
===Equipment===<br />
<!-- Special equipment that is intended to be used by the skill goes here, including belts. --><br />
{{belt|Lucky Belt of the Necromancer}} increases Base Damage dealt with Necromancy by 8%. Can be created with [[Toolcrafting]] 38.<br />
<br />
{{belt|Lucky Belt of the Defiler}} increases Base Damage dealt with Necromancy and [[Fire Magic]] combat skills by 6%. Can be bought from [[Azalak]].<br />
<br />
{{belt|Lucky Belt of the Vile General}} increases Base Damage dealt with Necromancy and [[Archery]] combat skills by 6%. Can be bought from [[Azalak]].<br />
<br />
{{belt|Lucky Belt of the Wraith}} increases Base Damage dealt with Necromancy and [[Unarmed]] combat skills by 6%. Can be found through rare drops and chests.<br />
<br />
{{belt|Lucky Belt of the Cruel Tormentor}} increases Base Damage dealt with Necromancy and [[Mentalism]] combat skills by 6%. Can drop from [[Lomas]].<br />
<br />
{{belt|Lucky Belt of the Crypt Keeper}} increases Base Damage dealt with Necromancy and [[Ice Magic]] combat skills by 6%. Drops in [[Yeti Cave]].<br />
<br />
{{belt|Lucky Belt of the Death Doctor}} increases Base Damage dealt with Necromancy and [[Knife Fighting]] combat skills by 6%. Can be bought from ???.<br />
<br />
<br />
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}<br />
<br />
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}<br />
<br />
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}<br />
<br />
== Necromancy Experience Table ==<br />
{{Spoiler|Click Expand to view the Experience Table for Necromancy|<br />
{{:Xptables/TypicalCombatSkill}}<br />
}}<br />
== Trivia ==<br />
Necromancy used to be learned simply by interacting with the altar behind [[Omegaspider]].<br />
<br />
== Gallery==<br />
<br />
[[Category:Skills]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Arlan&diff=32840Arlan2018-05-10T23:34:42Z<p>Mizix: /* Hang Out */</p>
<hr />
<div>__NOTOC__<br />
{{NPC infobox<br />
|title = Arlan<br />
|image = [[File:Arlan.png|300px]]<br />
|caption = Scowling and gesticulating.<br />
|zone = [[Ilmari]]<br />
|location = Near oasis.<br />
|vendor = Vendor<br />
}}<br />
{{Quote|<br />
We're closed! Rakkies ruined everything. Go away.<br />
}}<br />
'''Arlan''' is a male [[Elven|Elf]] living in a small outpost in the [[Ilmari]] Desert. Around twenty years ago, Arlan and his wife Bonnie tried to open a boutique near a small oasis. It was planned to be called "Bonnie's Hot Springs." He claims that the resident [[Rakshasa]] went insane and killed Bonnie. For these past twenty years, Arlan has been wandering the world, only returning to the boutique recently. <br />
<br />
==Location==<br />
; [[Ilmari]]<br />
: Towards the central Oasis, between the portal to [[Kur Mountains]] and the town of [[Amulna]]. <br />
<br />
{{Vendor_purchase_info}}<br />
<br />
== Shop ==<br />
{|<br />
|-<br />
| valign="top" width="50%"|<br />
<br />
{{vendor table first}}<br />
{{vendor table row<br />
| item = Lembas Brick <br />
| icon = none<br />
| cost = 605 gold<br />
}}<br />
{{vendor table row<br />
| item = Salt <br />
| icon = salt<br />
| cost = 7 gold<br />
}}<br />
{{vendor table row<br />
| item = Sugar <br />
| icon = salt<br />
| cost = 1 gold<br />
}}<br />
{{vendor table row<br />
| item = Empty Bottle <br />
| icon = bottle<br />
| cost = 80 gold<br />
}}<br />
{{vendor table row<br />
| item = Recall Stone <br />
| icon = none<br />
| cost = 2000 gold<br />
}}<br />
|}<br />
<br />
|}<br />
==Hang Out==<br />
{{Spoiler|Help Arlan clean up the hot springs area (5 hours)|<br />
* 50 [[favor]]<br />
* {{Item|Lembas Brick}} x2<br />
}}<br />
{{Spoiler|Brainstorm a business plan for Arlan's shop (2 hours)|<br />
* 25 [[favor]]<br />
* {{Item|Recall Stone}}<br />
}}<br />
{{Spoiler|Let Arlan reminisce about his dead wife (1 hour) {{Favor|Comfortable}}|<br />
* {{Item|Bonnie's Earrings}}<br />
}}<br />
<br />
<br />
<br />
[[Category:NPCs]][[Category:Ilmari NPCs]][[Category:Elven]][[Category:Skill Trainer]][[Category:Dead Wife]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Arlan&diff=32819Arlan2018-05-10T00:35:48Z<p>Mizix: /* Hang Out */</p>
<hr />
<div>__NOTOC__<br />
{{NPC infobox<br />
|title = Arlan<br />
|image = [[File:Arlan.png|300px]]<br />
|caption = Scowling and gesticulating.<br />
|zone = [[Ilmari]]<br />
|location = Near oasis.<br />
|vendor = Vendor<br />
}}<br />
{{Quote|<br />
We're closed! Rakkies ruined everything. Go away.<br />
}}<br />
'''Arlan''' is a male [[Elven|Elf]] living in a small outpost in the [[Ilmari]] Desert. Around twenty years ago, Arlan and his wife Bonnie tried to open a boutique near a small oasis. It was planned to be called "Bonnie's Hot Springs." He claims that the resident [[Rakshasa]] went insane and killed Bonnie. For these past twenty years, Arlan has been wandering the world, only returning to the boutique recently. <br />
<br />
==Location==<br />
; [[Ilmari]]<br />
: Towards the central Oasis, between the portal to [[Kur Mountains]] and the town of [[Amulna]]. <br />
<br />
{{Vendor_purchase_info}}<br />
<br />
== Shop ==<br />
{|<br />
|-<br />
| valign="top" width="50%"|<br />
<br />
{{vendor table first}}<br />
{{vendor table row<br />
| item = Lembas Brick <br />
| icon = none<br />
| cost = 605 gold<br />
}}<br />
{{vendor table row<br />
| item = Salt <br />
| icon = salt<br />
| cost = 7 gold<br />
}}<br />
{{vendor table row<br />
| item = Sugar <br />
| icon = salt<br />
| cost = 1 gold<br />
}}<br />
{{vendor table row<br />
| item = Empty Bottle <br />
| icon = bottle<br />
| cost = 80 gold<br />
}}<br />
{{vendor table row<br />
| item = Recall Stone <br />
| icon = none<br />
| cost = 2000 gold<br />
}}<br />
|}<br />
<br />
|}<br />
==Hang Out==<br />
{{Spoiler|Help Arlan clean up the hot springs area (5 hours)|<br />
* 50 [[favor]]<br />
* {{Item|Lembas Brick}} x2<br />
}}<br />
{{Spoiler|Brainstorm a business plan for Arlan's shop (2 hours)|<br />
* unknown<br />
}}<br />
{{Spoiler|Let Arlan reminisce about his dead wife (1 hour) {{Favor|Comfortable}}|<br />
* {{Item|Bonnie's Earrings}}<br />
}}<br />
<br />
<br />
<br />
[[Category:NPCs]][[Category:Ilmari NPCs]][[Category:Elven]][[Category:Skill Trainer]][[Category:Dead Wife]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Arlan&diff=32818Arlan2018-05-09T23:27:11Z<p>Mizix: /* Training */</p>
<hr />
<div>__NOTOC__<br />
{{NPC infobox<br />
|title = Arlan<br />
|image = [[File:Arlan.png|300px]]<br />
|caption = Scowling and gesticulating.<br />
|zone = [[Ilmari]]<br />
|location = Near oasis.<br />
|vendor = Vendor<br />
}}<br />
{{Quote|<br />
We're closed! Rakkies ruined everything. Go away.<br />
}}<br />
'''Arlan''' is a male [[Elven|Elf]] living in a small outpost in the [[Ilmari]] Desert. Around twenty years ago, Arlan and his wife Bonnie tried to open a boutique near a small oasis. It was planned to be called "Bonnie's Hot Springs." He claims that the resident [[Rakshasa]] went insane and killed Bonnie. For these past twenty years, Arlan has been wandering the world, only returning to the boutique recently. <br />
<br />
==Location==<br />
; [[Ilmari]]<br />
: Towards the central Oasis, between the portal to [[Kur Mountains]] and the town of [[Amulna]]. <br />
<br />
{{Vendor_purchase_info}}<br />
<br />
== Shop ==<br />
{|<br />
|-<br />
| valign="top" width="50%"|<br />
<br />
{{vendor table first}}<br />
{{vendor table row<br />
| item = Lembas Brick <br />
| icon = none<br />
| cost = 605 gold<br />
}}<br />
{{vendor table row<br />
| item = Salt <br />
| icon = salt<br />
| cost = 7 gold<br />
}}<br />
{{vendor table row<br />
| item = Sugar <br />
| icon = salt<br />
| cost = 1 gold<br />
}}<br />
{{vendor table row<br />
| item = Empty Bottle <br />
| icon = bottle<br />
| cost = 80 gold<br />
}}<br />
{{vendor table row<br />
| item = Recall Stone <br />
| icon = none<br />
| cost = 2000 gold<br />
}}<br />
|}<br />
<br />
|}<br />
==Hang Out==<br />
{{Spoiler|Help Arlan clean up the hot springs area (5 hours)|<br />
* 50 [[favor]]<br />
* {{Item|Lembas Brick}} x2<br />
}}<br />
{{Spoiler|Brainstorm a business plan for Arlan's shop (2 hours)|<br />
* unknown<br />
}}<br />
{{Spoiler|Let Arlan reminisce about his dead wife (1 hour) {{Favor|Comfortable}}|<br />
* unknown<br />
}}<br />
<br />
<br />
<br />
[[Category:NPCs]][[Category:Ilmari NPCs]][[Category:Elven]][[Category:Skill Trainer]][[Category:Dead Wife]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Arlan&diff=32817Arlan2018-05-09T23:26:58Z<p>Mizix: /* Hang Out */</p>
<hr />
<div>__NOTOC__<br />
{{NPC infobox<br />
|title = Arlan<br />
|image = [[File:Arlan.png|300px]]<br />
|caption = Scowling and gesticulating.<br />
|zone = [[Ilmari]]<br />
|location = Near oasis.<br />
|vendor = Vendor<br />
}}<br />
{{Quote|<br />
We're closed! Rakkies ruined everything. Go away.<br />
}}<br />
'''Arlan''' is a male [[Elven|Elf]] living in a small outpost in the [[Ilmari]] Desert. Around twenty years ago, Arlan and his wife Bonnie tried to open a boutique near a small oasis. It was planned to be called "Bonnie's Hot Springs." He claims that the resident [[Rakshasa]] went insane and killed Bonnie. For these past twenty years, Arlan has been wandering the world, only returning to the boutique recently. <br />
<br />
==Location==<br />
; [[Ilmari]]<br />
: Towards the central Oasis, between the portal to [[Kur Mountains]] and the town of [[Amulna]]. <br />
<br />
{{Vendor_purchase_info}}<br />
<br />
== Shop ==<br />
{|<br />
|-<br />
| valign="top" width="50%"|<br />
<br />
{{vendor table first}}<br />
{{vendor table row<br />
| item = Lembas Brick <br />
| icon = none<br />
| cost = 605 gold<br />
}}<br />
{{vendor table row<br />
| item = Salt <br />
| icon = salt<br />
| cost = 7 gold<br />
}}<br />
{{vendor table row<br />
| item = Sugar <br />
| icon = salt<br />
| cost = 1 gold<br />
}}<br />
{{vendor table row<br />
| item = Empty Bottle <br />
| icon = bottle<br />
| cost = 80 gold<br />
}}<br />
{{vendor table row<br />
| item = Recall Stone <br />
| icon = none<br />
| cost = 2000 gold<br />
}}<br />
|}<br />
<br />
|}<br />
==Hang Out==<br />
{{Spoiler|Help Arlan clean up the hot springs area (5 hours)|<br />
* 50 [[favor]]<br />
* {{Item|Lembas Brick}} x2<br />
}}<br />
{{Spoiler|Brainstorm a business plan for Arlan's shop (2 hours)|<br />
* unknown<br />
}}<br />
{{Spoiler|Let Arlan reminisce about his dead wife (1 hour) {{Favor|Comfortable}}|<br />
* unknown<br />
}}<br />
<br />
==Training==<br />
Nightshades teaches recipes for applying augment oils to the following items: <br /><br />
'''Sword, Katar (Cestus?), Staff, Fire Staff, Beaker, Shield, Bow, Claw, Flask, Orb, Shoes, Legs, Chest, Hands, Head, Necklace, Ring.'''<br />
<br />
Note that the price decreases ''dramatically'' with increased Favor levels.<br />
*465 at Soul Mates<br />
--><br />
<br />
[[Category:NPCs]][[Category:Ilmari NPCs]][[Category:Elven]][[Category:Skill Trainer]][[Category:Dead Wife]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Arlan&diff=32816Arlan2018-05-09T23:18:44Z<p>Mizix: /* Hang Out */</p>
<hr />
<div>__NOTOC__<br />
{{NPC infobox<br />
|title = Arlan<br />
|image = [[File:Arlan.png|300px]]<br />
|caption = Scowling and gesticulating.<br />
|zone = [[Ilmari]]<br />
|location = Near oasis.<br />
|vendor = Vendor<br />
}}<br />
{{Quote|<br />
We're closed! Rakkies ruined everything. Go away.<br />
}}<br />
'''Arlan''' is a male [[Elven|Elf]] living in a small outpost in the [[Ilmari]] Desert. Around twenty years ago, Arlan and his wife Bonnie tried to open a boutique near a small oasis. It was planned to be called "Bonnie's Hot Springs." He claims that the resident [[Rakshasa]] went insane and killed Bonnie. For these past twenty years, Arlan has been wandering the world, only returning to the boutique recently. <br />
<br />
==Location==<br />
; [[Ilmari]]<br />
: Towards the central Oasis, between the portal to [[Kur Mountains]] and the town of [[Amulna]]. <br />
<br />
{{Vendor_purchase_info}}<br />
<br />
== Shop ==<br />
{|<br />
|-<br />
| valign="top" width="50%"|<br />
<br />
{{vendor table first}}<br />
{{vendor table row<br />
| item = Lembas Brick <br />
| icon = none<br />
| cost = 605 gold<br />
}}<br />
{{vendor table row<br />
| item = Salt <br />
| icon = salt<br />
| cost = 7 gold<br />
}}<br />
{{vendor table row<br />
| item = Sugar <br />
| icon = salt<br />
| cost = 1 gold<br />
}}<br />
{{vendor table row<br />
| item = Empty Bottle <br />
| icon = bottle<br />
| cost = 80 gold<br />
}}<br />
{{vendor table row<br />
| item = Recall Stone <br />
| icon = none<br />
| cost = 2000 gold<br />
}}<br />
|}<br />
<br />
|}<br />
==Hang Out==<br />
{{Spoiler|Help Arlan clean up the hot springs area (5 hours) {{Favor|Neutral}}|<br />
* 50 [[favor]]<br />
* {{Item|Lembas Brick}} x2<br />
}}<br />
*;Let Arlan reminisce about his dead wife (1 hour) {{Favor|Comfortable}}<br />
:???<br />
<!--<br />
==Training==<br />
Nightshades teaches recipes for applying augment oils to the following items: <br /><br />
'''Sword, Katar (Cestus?), Staff, Fire Staff, Beaker, Shield, Bow, Claw, Flask, Orb, Shoes, Legs, Chest, Hands, Head, Necklace, Ring.'''<br />
<br />
Note that the price decreases ''dramatically'' with increased Favor levels.<br />
*465 at Soul Mates<br />
--><br />
<br />
[[Category:NPCs]][[Category:Ilmari NPCs]][[Category:Elven]][[Category:Skill Trainer]][[Category:Dead Wife]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Arlan&diff=32811Arlan2018-05-09T04:00:05Z<p>Mizix: </p>
<hr />
<div>__NOTOC__<br />
{{NPC infobox<br />
|title = Arlan<br />
|image = [[File:Arlan.png|300px]]<br />
|caption = Scowling and gesticulating.<br />
|zone = [[Ilmari]]<br />
|location = Near oasis.<br />
|vendor = Vendor<br />
}}<br />
{{Quote|<br />
We're closed! Rakkies ruined everything. Go away.<br />
}}<br />
'''Arlan''' is a male [[Elven|Elf]] living in a small outpost in the [[Ilmari]] Desert. Around twenty years ago, Arlan and his wife Bonnie tried to open a boutique near a small oasis. It was planned to be called "Bonnie's Hot Springs." He claims that the resident [[Rakshasa]] went insane and killed Bonnie. For these past twenty years, Arlan has been wandering the world, only returning to the boutique recently. <br />
<br />
==Location==<br />
; [[Ilmari]]<br />
: Towards the central Oasis, between the portal to [[Kur Mountains]] and the town of [[Amulna]]. <br />
<br />
{{Vendor_purchase_info}}<br />
<br />
== Shop ==<br />
{|<br />
|-<br />
| valign="top" width="50%"|<br />
<br />
{{vendor table first}}<br />
{{vendor table row<br />
| item = Lembas Brick <br />
| icon = none<br />
| cost = 605 gold<br />
}}<br />
{{vendor table row<br />
| item = Salt <br />
| icon = salt<br />
| cost = 7 gold<br />
}}<br />
{{vendor table row<br />
| item = Sugar <br />
| icon = salt<br />
| cost = 1 gold<br />
}}<br />
{{vendor table row<br />
| item = Empty Bottle <br />
| icon = bottle<br />
| cost = 80 gold<br />
}}<br />
{{vendor table row<br />
| item = Recall Stone <br />
| icon = none<br />
| cost = 2000 gold<br />
}}<br />
|}<br />
<br />
|}<br />
==Hang Out==<br />
*;Help Arlan clean up the hot springs area (5 hours) {{Favor|Neutral}}<br />
:???<br />
<br />
*;Let Arlan reminisce about his dead wife (1 hour) {{Favor|Comfortable}}<br />
:???<br />
<!--<br />
==Training==<br />
Nightshades teaches recipes for applying augment oils to the following items: <br /><br />
'''Sword, Katar (Cestus?), Staff, Fire Staff, Beaker, Shield, Bow, Claw, Flask, Orb, Shoes, Legs, Chest, Hands, Head, Necklace, Ring.'''<br />
<br />
Note that the price decreases ''dramatically'' with increased Favor levels.<br />
*465 at Soul Mates<br />
--><br />
<br />
[[Category:NPCs]][[Category:Ilmari NPCs]][[Category:Elven]][[Category:Skill Trainer]][[Category:Dead Wife]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Makara&diff=32725Makara2018-05-05T02:46:17Z<p>Mizix: /* Training */</p>
<hr />
<div>__NOTOC__<br />
{{NPC infobox<br />
|title = Makara<br />
|image = [[File:Makara.png|300px]]<br />
|caption = An older Rakshasa, eyes half closed.<br />
|zone = [[Ilmari]]<br />
|location = Living in the far northeast.<br />
|beastspeak = Yes<br />
|skilltrainer = Transmutation<br />
}}<br />
{{Quote|<br />
I am tired. I have run out of materials to practice my craft. And I am alone in this world, without meaning or purpose.<br />
}}<br />
<br />
'''Makara''' is an older [[Rakshasa]] living alone in the empty wasteland of [[Ilmari]]. She is a first-generation Rakshasa, so her parents were emotionless and uncaring for her.<br />
{{Quote|<br />
You are a fast learner! Much faster than I was. Now you can break down simple magical items. Perhaps some day I can teach you more advanced techniques.<br />
; '''But what's the purpose of this skill?'''<br />
I will explain it as my father did to me. Most magic items are powered by a weird substance called Phlogiston. This is what gives them their magic power. But the substance is invisible and undetectable... unless you know the trick I just taught you. Now you can magically boil down an item into its raw phlogiston!<br />
; ''' Nice! And what do I do with the phlogiston?'''<br />
When you have practiced enough, you can use that table over there to change the enchantments on a magic item. You will pour raw phlogiston onto the item and change its properties. Unfortunately the only technique I've mastered is somewhat... random. I can choose an enchantment on an item and then twist it to do something else, but I don't have much control over what the new enchantment does.<br />
; '''So this lets me randomly change an enchantment on a magic item? '''<br />
Yes, if you don't like the results, you can always try again, as long as you have enough phlogiston of the appropriate quality... and as long as the item is still in good enough shape.<br />
; ''' Wait, so Transmutation damages the item?'''<br />
It's not physical damage, no. The item will be fine. But there's a limit to the number of times an item can be Transmuted before its innate power is too weak to try again.<br />
; '''How many Transmutations can an item take?'''<br />
That depends, but typically four or five. However, I've recently mastered another technique... one that can repair the Transmutation damage and let you further alter the item.<br />
; '''How do I do that?'''<br />
I can't explain it to you now; you wouldn't understand enough of the details. First you will need to practice more Transmutation.<br />
; '''Okay. I will practice some. Thanks!'''<br />
}}<br />
<br />
==Location==<br />
; [[Ilmari]]<br />
: Living to the far northeast, in a small hut hidden in the sandy hills. Look for the red & white cloth that makes up half the roof. <br />
<br />
{{Vendor_purchase_info}}<br />
<br />
==Quests==<br />
* '''The Weird Prism''' [Neutral] : Gather an Archaic Prism from a cave deep in the Kur Mountains". {{Hint|Randomly found in packs on the ground in Yeti Cave. This is a hard item to find.}}<br />
==Training==<br />
At Friends, [[Makara]] will begin to teach Transmutation.<br />
Note: This section is out of date. This information is for the old transmutation system.<br />
; [[Transmutation]]<br />
: ''Distill Simple Magical Item'' -- at '''Friends'''<br />
: ''Repair Transmutation Damage 1'' <br />
: ''Distill Rare Magical Item''<br />
: ''Repair Transmutation Damage 2'' -- at '''Close Friends'''<br />
: ''Distill Incredible Magical Item'' -- at '''Close Friends'''<br />
: ''Repair Transmutation Damage 3'' <br />
: ''Repair Transmutation Damage 4'' -- at '''Like Family'''<br />
: ''Repair Transmutation Damage 5''<br />
: ''Distill Exceptional Magical Item (31-60)'' -- at '''Like Family'''<br />
: ''Distill Epic or Legendary Item (31-60)'' -- at '''Like Family'''<br />
<br />
== Hang Outs ==<br />
{{Spoiler|Have a quiet tea break ''' (30 minutes) {{Favor|Neutral}}|<br />
*5 {{favor|favor}}}}<br />
{{Spoiler|Get in-depth disenchanting lessons ''' (4 hours) {{Favor|Comfortable}}|<br />
{{Quote|And so, by turning the armor over counter-clockwise, we destabilize its phlogiston. Then you use the resonance hammer. Right! You've finally gotten the hang of it. Of course, never turn footwear counter-clockwise, only headwear.}}<br />
*35 {{favor|favor}} with Makara<br />
*100 Transmutation Xp<br />
*10x {{Item|Shoddy Phlogiston}}}}<br />
{{Spoiler|Help to transmute a difficult item ''' (2 hours) {{Favor|Neutral}}|<br />
*20 {{favor|favor}}<br />
*50 Transmutation Xp<br />
*{{Item|Medium Prism}}}}<br />
<br />
<br />
<br />
<br />
<br />
[[Category:NPCs]][[Category:Ilmari NPCs]][[Category:Rakshasa]][[Category:Skill Trainer]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Makara&diff=32724Makara2018-05-05T01:33:09Z<p>Mizix: /* Training */</p>
<hr />
<div>__NOTOC__<br />
{{NPC infobox<br />
|title = Makara<br />
|image = [[File:Makara.png|300px]]<br />
|caption = An older Rakshasa, eyes half closed.<br />
|zone = [[Ilmari]]<br />
|location = Living in the far northeast.<br />
|beastspeak = Yes<br />
|skilltrainer = Transmutation<br />
}}<br />
{{Quote|<br />
I am tired. I have run out of materials to practice my craft. And I am alone in this world, without meaning or purpose.<br />
}}<br />
<br />
'''Makara''' is an older [[Rakshasa]] living alone in the empty wasteland of [[Ilmari]]. She is a first-generation Rakshasa, so her parents were emotionless and uncaring for her.<br />
{{Quote|<br />
You are a fast learner! Much faster than I was. Now you can break down simple magical items. Perhaps some day I can teach you more advanced techniques.<br />
; '''But what's the purpose of this skill?'''<br />
I will explain it as my father did to me. Most magic items are powered by a weird substance called Phlogiston. This is what gives them their magic power. But the substance is invisible and undetectable... unless you know the trick I just taught you. Now you can magically boil down an item into its raw phlogiston!<br />
; ''' Nice! And what do I do with the phlogiston?'''<br />
When you have practiced enough, you can use that table over there to change the enchantments on a magic item. You will pour raw phlogiston onto the item and change its properties. Unfortunately the only technique I've mastered is somewhat... random. I can choose an enchantment on an item and then twist it to do something else, but I don't have much control over what the new enchantment does.<br />
; '''So this lets me randomly change an enchantment on a magic item? '''<br />
Yes, if you don't like the results, you can always try again, as long as you have enough phlogiston of the appropriate quality... and as long as the item is still in good enough shape.<br />
; ''' Wait, so Transmutation damages the item?'''<br />
It's not physical damage, no. The item will be fine. But there's a limit to the number of times an item can be Transmuted before its innate power is too weak to try again.<br />
; '''How many Transmutations can an item take?'''<br />
That depends, but typically four or five. However, I've recently mastered another technique... one that can repair the Transmutation damage and let you further alter the item.<br />
; '''How do I do that?'''<br />
I can't explain it to you now; you wouldn't understand enough of the details. First you will need to practice more Transmutation.<br />
; '''Okay. I will practice some. Thanks!'''<br />
}}<br />
<br />
==Location==<br />
; [[Ilmari]]<br />
: Living to the far northeast, in a small hut hidden in the sandy hills. Look for the red & white cloth that makes up half the roof. <br />
<br />
{{Vendor_purchase_info}}<br />
<br />
==Quests==<br />
* '''The Weird Prism''' [Neutral] : Gather an Archaic Prism from a cave deep in the Kur Mountains". {{Hint|Randomly found in packs on the ground in Yeti Cave. This is a hard item to find.}}<br />
==Training==<br />
At Friends, [[Makara]] will begin to teach Transmutation.<br />
Note: This section is out of date. This information is for the old transmutation system.<br />
; [[Transmutation]]<br />
: ''Distill Simple Magical Item'' -- at '''Friends'''<br />
: ''Repair Transmutation Damage 1'' <br />
: ''Distill Rare Magical Item''<br />
: ''Repair Transmutation Damage 2'' -- at '''Close Friends'''<br />
: ''Distill Incredible Magical Item'' -- at '''Close Friends'''<br />
: ''Repair Transmutation Damage 3'' <br />
: ''Repair Transmutation Damage 4'' <br />
: ''Repair Transmutation Damage 5''<br />
: ''Distill Exceptional Magical Item (31-60)'' -- at '''Like Family'''<br />
<br />
== Hang Outs ==<br />
{{Spoiler|Have a quiet tea break ''' (30 minutes) {{Favor|Neutral}}|<br />
*5 {{favor|favor}}}}<br />
{{Spoiler|Get in-depth disenchanting lessons ''' (4 hours) {{Favor|Comfortable}}|<br />
{{Quote|And so, by turning the armor over counter-clockwise, we destabilize its phlogiston. Then you use the resonance hammer. Right! You've finally gotten the hang of it. Of course, never turn footwear counter-clockwise, only headwear.}}<br />
*35 {{favor|favor}} with Makara<br />
*100 Transmutation Xp<br />
*10x {{Item|Shoddy Phlogiston}}}}<br />
{{Spoiler|Help to transmute a difficult item ''' (2 hours) {{Favor|Neutral}}|<br />
*20 {{favor|favor}}<br />
*50 Transmutation Xp<br />
*{{Item|Medium Prism}}}}<br />
<br />
<br />
<br />
<br />
<br />
[[Category:NPCs]][[Category:Ilmari NPCs]][[Category:Rakshasa]][[Category:Skill Trainer]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Mycology&diff=27273Mycology2017-12-07T05:56:42Z<p>Mizix: /* Mushrooms */</p>
<hr />
<div>__NOTOC__<br />
[[File:Parasol mushrooms.png|thumb|right|300px|The first Mycology trainer]]<br />
{{Quote|source=[[Elmetaph]], "[[Proctor's Journals]]" |<br />
"At first I assumed she used alchemy, but no: my detection runes would have alerted me to that. After interrogation, the truth is even more embarrasing: she used a primitive science called 'Mycology.' I have transcribed her method below, and will study it more carefully when time permits." <br />
}}<br />
<br />
'''Mycology''' is a skill that is raised by gathering mushrooms. It gives access to a variety of recipes for the creation of Spore Bombs, Potions. Mushrooms are also useful in [[Cooking]] and [[Alchemy]] recipes.<br />
<br />
==Training==<br />
<br />
'''Mycology''' is first learned on [[Anagoge Island]] by picking mushrooms or piles of dirt off of the ground. The first recipe, [[Parasol Mushroom Flakes]], is learned by studying an Alchemy book [[Basics of Alchemy]]. The book may be found in [[Elmetaph]]'s bookcase in the lighthouse, or on the second level of the [[Anagoge Records Facility]].<br />
<br />
Another Mycology recipe is also found in the [[Anagoge Records Facility]], on the first level. On a pedestal in a room containing several mushrooms, rest the '''[[Proctor's Journals]]'''. If the player chooses to '''Study the Details''' they can learn the recipe for [[Basic Spore Bomb]]s.<br />
<br />
Recipes can be bought from [[Mushroom Jack]] in Serbule town, [[Charles Thompson]] in a tent west of Serbule, [[Voo]] in the [[Myconian Cave]], and [[Yagreet]] in [[Sun Vale]].<br />
<br />
Levels 51-60 and 61-70 can be trained by [[Hemmit Magmagrip]] in [[New Prestonbule Cave]].<br />
<br />
==Harvestables==<br />
<br />
Nearly every mushroom can be found in the [[Myconian Cave]], so only alternate locations will be listed here.<br />
<br />
====Mushrooms====<br />
{| class="sortable wikitable"<br />
!Name<br />
!Level<br />
!Location<br />
!Mycology XP<br />
!Myconic XP<br />
|-<br />
| Strange Dirt || 00 || Serbule, particularly wilderness areas with pigs. || ?? || ??<br />
|-<br />
| Parasol Mushrooms || 00 || In and around [[Tutorial Cave]], Serbule,[[Serbule Sewers]]. || 10 || 100<br />
|-<br />
| Mycena Mushrooms || 05 || [[Serbule Sewers]], Southern [[Serbule]], Eltibule. || 29 ||<br />
|-<br />
| Boletus Mushrooms || 10 || Eltibule, Myconian Cave (drops frequently from Garden Tenders and Orange Mushroom mobs) || 55 || 600<br />
|-<br />
| Field Mushrooms || 15 || Eltibule, Myconian Cave || 96 ||<br />
|-<br />
| Blusher Mushrooms || 20 || Eltibule, Myconian Cave (drops frequently from Garden Tenders and Orange Mushroom mobs) || 110 ||<br />
|-<br />
| Milk Cap Mushrooms || 25 || Kur Mountains, Myconian Cave || 115 || <br />
|- <br />
| Blood Mushrooms || 30 || Kur Mountains, Myconian Cave || 137 || <br />
|-<br />
| Iocaine Mushrooms || 35 || Myconian Cave (drops from Coral Mushroom nodes and mob drops), Can drop from Nightmare Monstrosities in [[Goblin Dungeon]] || ||<br />
|-<br />
| Coral Mushrooms || 40 || Myconian Cave || ||<br />
|-<br />
| Groxmax Mushrooms || 47 || Gazluk || ???<br />
|-<br />
| Porcini Mushrooms || 55 || Gazluk || ???<br />
|-<br />
| Black Foot Morel || 63 || Gazluk || ???<br />
|-<br />
| Pixie's Parasol || 70 || ??? || ???<br />
|}<br />
<br />
==How to Learn==<br />
Mycology is usually acquired early on around [[Anagoge]] Island by gathering a patch of Parasol Mushrooms. The skill continues to raise afterwards as you gather various kinds of mushrooms. New players will likely encounter higher tiers of Mushrooms first in the town of Serbule. There are a few patches around the barn which will require higher skill level.<br />
<br />
==Related Skills==<br />
* [[Alchemy]]<br />
* [[Cooking]]<br />
* [[Myconic]]<br />
* [[Iocaine Resistance]]<br />
<br />
{{:{{msg:BASEPAGENAME}}/Abilities}}<br />
{{:{{msg:BASEPAGENAME}}/Recipes}}<br />
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}<br />
<br />
[[Category:Skills]][[Category:Trade Skills]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Durstin_Tallow&diff=27155Durstin Tallow2017-11-16T03:13:41Z<p>Mizix: /* Training */</p>
<hr />
<div>__NOTOC__<br />
<br />
{{NPC infobox<br />
|title = <!-- This takes the page's name you can leave it blank --><br />
|image = [[File:DurstinTallow.jpg|250px]]<br />
|caption = Middle-aged and hardy.<br />
|zone = Serbule Hills<br />
|location = [[The Tapestry Inn]]<br />
|beastspeak = Yes<br />
|vendor = vendor<br />
}}<br />
<br />
{{Quote|<br />
Welcome to the Tapestry Inn. All are welcome here. Care for a bite to eat?<br />
}}<br />
'''Durstin Tallow''' is the proprietor of the [[Tapestry Inn]], the only half-decent place to eat in the [[Serbule Hills]] region. His now-deceased wife Samantha was an artist. He frequently mentions his fond memories of her.<br />
<br />
{{Quote |<br />
What can I do for you today?<br />
; ''' So where's all the tapestries, anyway? '''<br />
The wife died, so I sold 'em. Never liked the damned things, they just collected dust and fleas. In fact I threw a lot of junk out. Makes for a roomier dinin' experience.<br />
; ''' But why'd you keep the name? '''<br />
You don't go changing the name of an establishment over something as minor as an interior-decor change! Anyways, mind your own business.<br />
; ''' I'm sorry to upset you. '''<br />
Good woman. Stubborn as a mule. She's how I ended up here, of all places. But that's a story for another time. Want something to eat?<br />
; ''' What have you got? '''<br />
}}<br />
==Location==<br />
; [[Serbule Hills]]<br />
: Standing at the counter of the Tapestry Inn, one of the buildings towards the center of the map.<br />
<br />
{{Vendor_purchase_info}}<br />
<br />
==Sells==<br />
<br />
Through his inn, Durstin offers a small selection of breakfast meals, ingredients, and some common supplies.<br />
{|<br />
|-<br />
| valign="top" width="50%"|<br />
<br />
{{vendor table first}}<br />
{{vendor table row<br />
| item = Plain Porridge <br />
| icon = none<br />
| cost = 9 gold<br />
}}<br />
{{vendor table row<br />
| item = Flatbread <br />
| icon = none<br />
| cost = 56 gold<br />
}}<br />
{{vendor table row<br />
| item = Scrambled Egg <br />
| icon = none<br />
| cost = 154 gold<br />
}}<br />
{{vendor table row<br />
| item = Salt(5) <br />
| icon = salt<br />
| cost = 37 gold<br />
}}<br />
{{vendor table row<br />
| item = Flour(5) <br />
| icon = flour<br />
| cost = 37 gold<br />
}}<br />
{{vendor table row<br />
| item = Sugar(5) <br />
| icon = sugar<br />
| cost = 7 gold<br />
}}<br />
{{vendor table row<br />
| item = Butcher Knife <br />
| icon = knife<br />
| cost = 250 gold<br />
}}<br />
{{vendor table row<br />
| item = Fuel Oil(5) <br />
| icon = none<br />
| cost = 75 gold<br />
}}<br />
|}<br />
|}<br />
<br />
==Training==<br />
Note: The wiki needs your help! Many of these prices and favor levels are missing or inaccurate. Please fill out any of this information you find as you encounter it.<br />
<br />
; [[Cooking]]<br />
:{|<br />
{{vendor item row<br />
|item=Pork Chops with Watercress<br />
|cost= ???<br />
|favor= Comfortable<br />
}}<br />
{{vendor item row<br />
|item=Clownfish Chowder<br />
|cost= ???<br />
|favor= ???<br />
}}<br />
{{vendor item row<br />
|item=Fish and Mushroom Scramble<br />
|cost= ???<br />
|favor= ???<br />
}}<br />
{{vendor item row<br />
|item=Chicken and Watercress Soup<br />
|cost= ???<br />
|favor= ???<br />
}}<br />
{{vendor item row<br />
|item=Maple Wood Chips<br />
|cost= ???<br />
|favor= ???<br />
}}<br />
{{vendor item row<br />
|item=Cream of Mushroom Soup<br />
|cost= ???<br />
|favor= ???<br />
}}<br />
{{vendor item row<br />
|item=Fried Lamb Chops<br />
|cost= ???<br />
|favor= ???<br />
}}<br />
{{vendor item row<br />
|item=Watercress Salad<br />
|cost= ???<br />
|favor= ???<br />
}}<br />
{{vendor item row<br />
|item=Cedar Wood Chips<br />
|cost= ???<br />
|favor= ???<br />
}}<br />
{{vendor item row<br />
|item=Pork Chops with Grape Jelly<br />
|cost= ???<br />
|favor= Best Friends<br />
}}<br />
{{vendor item row<br />
|item=Candied Grapes<br />
|cost= ???<br />
|favor= Best Friends<br />
}}<br />
{{vendor item row<br />
|item=Serbule-Style Lamb Chops<br />
|cost= 750<br />
|favor= Best Friends<br />
}}<br />
{{vendor item row<br />
|item=Durstin's Mutton Stew<br />
|cost= 850<br />
|favor= Best Friends<br />
}}<br />
{{vendor item row<br />
|item=Bland Mutton Vindaloo<br />
|cost= ???<br />
|favor= ???<br />
}}<br />
{{vendor item row<br />
|item=<br />
Durstin's Minty Lamb Chops<br />
|cost= ???<br />
|favor=Like Family<br />
}}<br />
{{vendor item row<br />
|item=Spruce Wood Chips<br />
|cost= ???<br />
|favor=Like Family<br />
}}<br />
|}<br />
<br />
==Small Talk==<br />
* Loves Figurines {{Hint|Brass Figurine +30}}<br />
* Likes Ivory {{Hint|Ivory Horn +30, Ivory Spoon +6}}<br />
* Likes Calligraphy Recipe Scrolls<br />
<br />
==Hang Out==<br />
*; Help Durstin prepare tomorrow's food (60 minutes)<br />
: 15 Favor<br />
: Recipe for Scrambled Egg<br />
<br />
[[Category:NPCs]][[Category:Serbule Hills NPCs]]</div>Mizixhttp://wiki.projectgorgon.com/w/index.php?title=Tadion&diff=25767Tadion2017-08-09T02:05:01Z<p>Mizix: /* Small Talk */</p>
<hr />
<div>__NOTOC__<br />
{{NPC infobox<br />
|title = Tadion<br />
|image = [[File:Tadion.jpg|300px]]<br />
|caption = Confident, sweaty, and muscular.<br />
|zone = [[Serbule]]<br />
|location = Vendor area in [[Serbule Keep]]<br />
|beastspeak = <br />
|skilltrainer = [[Blacksmithing]]<br />
|vendor = vendor<br />
}}<br />
{{Quote|<br />
I don't like talking about other people behind their backs. I know we elves are supposed to love being sly and circuitous, but that just seems tedious to me.<br />
}}<br />
'''Tadion''' is the blacksmith of Serbule Keep. He teaches [[blacksmithing]], but only after you reach 25 in [[Armor Patching]].<br />
<br />
== Location ==<br />
; [[Serbule]]<br />
: South end of the town. Just to the right as you enter in the maze-like area.<br />
<br />
{{Vendor_purchase_info}}<br />
<br />
==Sells==<br />
* [[Quarter Hoop]]<br />
* [[Medium Hoop]]<br />
* [[Bilge Hoop]]<br />
<br />
== Small Talk ==<br />
* Likes Metal Armor<br />
* Likes Good Metal Slabs (or higher) {{Hint|Good Metal Slab +4, Expert Metal Slab: +6, Masterwork Metal Slab: +10}}<br />
* Likes Snail Shells {{Hint|Giant Snail Shell: +2, Perfect Giant Snail Shell: +13}}<br />
* Likes Ancient Coins {{Hint|Ancient Bronze Coin +7, Ancient Silver Coin: +18, Lost Currency +60}}<br />
<br />
==Quests==<br />
* '''Metal Slabs''' : Tadion needs some metal slabs for his current project. {{Hint| [[Way]] will sell these to you for cheap, if your [[Mining]] isn't up to snuff}}<br />
* '''Lumber for the Forge''' : Tadion wants some firewood to keep his forge hot. {{Hint| You can find Oak Wood in the southern areas of [[Serbule]] or just north of the westernmost lake.}}<br />
* '''Ivory Horn''' : find an Ivory Horn. {{Hint|You can find these off of Rhinos in the crypt or in Sun Vale}}<br />
:Rewards: ''100 favor, 1500 councils''<br />
<br />
==Training==<br />
; [[Blacksmithing]]<br />
: ''Quarter Hoop'', ''Medium Hoop'', ''Bilge Hoop''<br />
: ''Cow Shoes 1'', ''Cow Shoes 2'', ''Cow Shoes 3'', ''Cow Shoes 4'', ''Cow Shoes 5'', ''Cow Shoes 6''<br />
: ''Dye Metal Armor (1 color)'', ''Dye Metal Armor (2 colors)'', ''Dye Metal Armor (3 colors)''<br />
: ''Reinforce Metal Shoes'', ''Reinforce Metal Helm'', ''Reinforce Metal Pants'', ''Reinforce Metal Shoes''<br />
: ''Simple Nails'', ''Strong Nails''<br />
: ''Rivets''<br />
: ''Vise''<br />
: ''Thin Mesh Grate'', ''Mesh Grate''<br />
: ''Simple Armor Stake'', ''Basic Armor Stake'', ''Good Armor Stake'', ''Expert-quality Armor Stake'', ''Masterwork Armor Stake'', ''Amazing Armor Stake''<br />
<br />
==Services==<br />
; [[Storage]] - Like Family<br />
: At '''Like Family''', 36 slots.<br />
: At '''Soul Mates''' , 40 slots.<br />
<br />
==Hang Out==<br />
{{Spoiler|<br />
*;Let Tadion model a new helmet design around your head (failure) (60 minutes)<br />
:12 favor with Tadion<br />
*;Let Tadion model a new helmet design around your head (success) (60 minutes)<br />
:12 favor with Tadion<br />
:Flanged Helm<br />
*;Help fix up the cow pasture outside of town (6 hours)<br />
:50 favor with Tadion<br />
:1 Bitter-Mint Tea<br />
*;Help Tadion make new horseshoes (2 hours)<br />
:20 favor with Tadion<br />
:100 Blacksmithing XP<br />
}}<br />
<br />
==Bartering==<br />
;{{:Bartering:Tadion}}<br />
<br />
[[Category:NPCs]][[Category:Serbule NPCs]][[Category:Serbule Keep NPCs]][[Category:Elven]][[Category:Vendor]][[Category:Storage]][[Category:Skill Trainer]][[Category:Bartering]]</div>Mizix