Difference between revisions of "Template:Attribute label"
From Project: Gorgon Wiki
(Bot added info for game version v349, bot version 115. Contact User:Alleryn for issues concerning this bot edit.) |
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| MOD_SKILL_ICEMAGIC = Ice Magic Base Damage % | | MOD_SKILL_ICEMAGIC = Ice Magic Base Damage % | ||
| MOD_SKILL_KNIFE = Knife Base Damage % | | MOD_SKILL_KNIFE = Knife Base Damage % | ||
+ | | MOD_SKILL_ALL_KNIFE = Knife Damage % | ||
| MOD_SKILL_MENTALISM = Mentalism Base Damage % | | MOD_SKILL_MENTALISM = Mentalism Base Damage % | ||
| MOD_SKILL_MISCANIMAL = Misc Animal Skill Base Damage % | | MOD_SKILL_MISCANIMAL = Misc Animal Skill Base Damage % | ||
Line 1,378: | Line 1,379: | ||
| MOD_SKILL_STAFF = Staff Base Damage % | | MOD_SKILL_STAFF = Staff Base Damage % | ||
| MOD_SKILL_SWORD = Sword Base Damage % | | MOD_SKILL_SWORD = Sword Base Damage % | ||
+ | | MOD_SKILL_ALL_SWORD = Sword Damage % | ||
| MOD_SKILL_UNARMED = Unarmed Base Damage % | | MOD_SKILL_UNARMED = Unarmed Base Damage % | ||
| MOD_SKILL_WARDEN = Warden Base Damage % | | MOD_SKILL_WARDEN = Warden Base Damage % |
Revision as of 00:38, 24 January 2022
Description
This accepts an Attribute name as input and returns the in-game label.
Syntax
{{Attribute label|<name>}}
Parameters
- <name>
- The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.
Examples
Basic Use
{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}
Chance for Thrown Knives to Stick in Corpse