Difference between revisions of "Great Familiar Controller"
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|name = Great Familiar Controller | |name = Great Familiar Controller | ||
|description = It's a metal headband designed for a small animal. Mages uses these to control unruly familiars after Awakening them, and also to augment the animals' burgeoning magic powers. This particular control ring allows hares to use ice magic -- as long as the hare has already learned the rituals, of course. | |description = It's a metal headband designed for a small animal. Mages uses these to control unruly familiars after Awakening them, and also to augment the animals' burgeoning magic powers. This particular control ring allows hares to use ice magic -- as long as the hare has already learned the rituals, of course. | ||
− | |basemods = {{Attribute|MAX_ARMOR|+ | + | |basemods = {{Attribute|MAX_ARMOR|+88}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+32}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+9}} |
|value = 180 | |value = 180 | ||
|extra = {{Spoiler| | |extra = {{Spoiler| | ||
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table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location | table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location | ||
</dpl> | </dpl> | ||
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=== Gathering === | === Gathering === | ||
<!-- Include items obtained from ground spawns such as fruit | <!-- Include items obtained from ground spawns such as fruit |
Revision as of 00:40, 11 June 2022
Great Familiar Controller | |||||||||
It's a metal headband designed for a small animal. Mages uses these to control unruly familiars after Awakening them, and also to augment the animals' burgeoning magic powers. This particular control ring allows hares to use ice magic -- as long as the hare has already learned the rituals, of course.
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Max Armor
+88
Armor from Combat Refresh Abilities
+32
Power from Combat Refresh Abilities
+9 | |||||||||
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Value: 180
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How to Obtain
Producing with Recipes
None.
Obtaining through Bartering
Purchasing
Drops
Extension:DynamicPageList (DPL), version 2.3.0 : Warning: No results.
Gathering
Quest Rewards
None.
Other Ways to Obtain
Uses
Using in Recipes
Lvl | Name | Ingredients | Results |
---|---|---|---|
10 | Reinforce Metal Helm | Basic Metal Slab x2 Metal Helm x1 |
Adds +4 Armor. Consumes 20 Enhancement Points. |
Also can be used in any recipes which call for:
Gifting
NPC | Location | Preferences |
---|---|---|
Azalak | The Housing Complex in Northern Serbule | Loves (Items Worn on the Head and Loot) |
Pegast | The Fel-Dasculan Ruins in the Fae Realm | Likes (Metal Helms and Loot) |
Mushroom Jack | Serbule Keep in Serbule | Likes (Items Worn on the Head and Loot) |
Tadion | Serbule Keep in Serbule | Likes (Pieces of Metal Armor and Loot) |
The Wombat | The Druid Camp in Sun Vale | Hates (Pieces of Metal Armor) |
Bartering Uses
Selling
Consumption
Direct Consumption
Ability Consumption
None.
Quest Fulfillment
Quest | Number Required | Quest Cooldown (if repeatable) |
NPC | Minimum Favor | Location | Notes |
---|---|---|---|---|---|---|
Holistic Wellness: Hold Gear | 40 (Have any Pieces of Equipment) | 12 Hours | Unknown | Despised | Rahu |