Difference between revisions of "Druid/Treasure Effects:By Ability"

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<!-- Updated on September 30, 2021 from v350-->
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<!-- Updated on November 17, 2022 from v374-->
 
==<!--start-->Druid Paired List==
 
==<!--start-->Druid Paired List==
 
<noinclude>[[Category:Treasure Effects By Ability]]</noinclude>
 
<noinclude>[[Category:Treasure Effects By Ability]]</noinclude>
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* All Druid abilities have a 30% chance to restore 15 Power to you<br>
 
* All Druid abilities have a 30% chance to restore 15 Power to you<br>
 
* All Druid abilities have a 30% chance to restore 15 Power to you<br>
 
* All Druid abilities have a 30% chance to restore 15 Power to you<br>
* Delerium Damage +50%<br>
 
* Delerium Damage +50%<br>
 
 
<br>
 
<br>
 
<b><u>Brambleskin 9</u></b><br>
 
<b><u>Brambleskin 9</u></b><br>
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<br>
 
<br>
 
<b><u>Delerium 8</u></b><br>
 
<b><u>Delerium 8</u></b><br>
 +
* Delerium Damage +50%<br>
 +
* Delerium Damage +50%<br>
 
* Delerium depletes +650 rage and taunts -480<br>
 
* Delerium depletes +650 rage and taunts -480<br>
 
* Delerium depletes +650 rage and taunts -480<br>
 
* Delerium depletes +650 rage and taunts -480<br>

Latest revision as of 12:42, 18 November 2022

Druid Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Druid Skill Base Damage +45%
  • Druid Skill Base Damage +45%
  • Indirect Nature Damage +40% when Druid is active
  • Indirect Nature Damage +40% when Druid is active
  • Max Health +40 when Druid is active
  • Max Health +40 when Druid is active
  • All Druid abilities have a 30% chance to restore 15 Power to you
  • All Druid abilities have a 30% chance to restore 15 Power to you


Brambleskin 9

  • Brambleskin increases your Max Health by +69 for 30 seconds and heals 69 Health
  • Brambleskin increases your Max Health by +69 for 30 seconds and heals 69 Health
  • Brambleskin increases your Max Armor by +95 for 30 seconds and restores 95 Armor
  • Brambleskin increases your Max Armor by +95 for 30 seconds and restores 95 Armor
  • Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power
  • Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power
  • Brambleskin deals +96 Nature damage to melee attackers
  • Brambleskin deals +96 Nature damage to melee attackers


Cloud Sight 6

  • Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15%
  • Cloud Sight covers the target in insects that deal 240 Nature damage over 12 seconds
  • Cloud Sight covers the target in insects that deal 240 Nature damage over 12 seconds
  • Cloud Sight and Delerium Damage +36%
  • Cloud Sight and Delerium Damage +36%
  • Cloud Sight Damage +42.5%
  • Cloud Sight Damage +42.5%


Cosmic Strike 8

  • Cosmic Strike Damage +62%
  • Cosmic Strike Damage +62%
  • Cosmic Strike deals +15% damage and boosts your Major Healing +80 for 10 seconds
  • Cosmic Strike deals +15% damage and boosts your Major Healing +80 for 10 seconds
  • Cosmic Strike deals +208 damage, generates no Rage, and removes 565 Rage
  • Cosmic Strike deals +208 damage, generates no Rage, and removes 565 Rage
  • Cosmic Strike deals +115 damage and reuse timer is -5 seconds


Delerium 8

  • Delerium Damage +50%
  • Delerium Damage +50%
  • Delerium depletes +650 rage and taunts -480
  • Delerium depletes +650 rage and taunts -480
  • Delerium depletes +360 rage and deals +67 damage
  • Delerium depletes +360 rage and deals +67 damage
  • Cloud Sight and Delerium Damage +36%
  • Cloud Sight and Delerium Damage +36%


Energize 4

  • Energize restores 97 armor to each target
  • Energize restores 97 armor to each target
  • Energize restores +20 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Energize restores +20 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Energize Healing +62
  • Energize Healing +62


Fill With Bile 5

  • Fill With Bile heals 76 health and 76 armor
  • Fill With Bile heals 76 health and 76 armor
  • Fill With Bile increases target's Max Health by +76 for 3 minutes and heals 76 health
  • Fill With Bile increases target's Max Health by +76 for 3 minutes and heals 76 health
  • Fill With Bile increases target's direct Poison damage +51


Healing Sanctuary 6

  • Your Healing Sanctuary restores +27 health with each heal
  • Your Healing Sanctuary restores +27 health with each heal
  • Your Healing Sanctuary restores +40 Armor with each heal
  • Your Healing Sanctuary restores +40 Armor with each heal
  • Your Healing Sanctuary restores +16 Power with each heal
  • Your Healing Sanctuary restores +16 Power with each heal
  • Your Healing Sanctuary heals +19 health and buffs Melee Accuracy +12


Heart Thorn 9

  • Heart Thorn Damage +74%
  • Heart Thorn Damage +74%
  • Heart Thorn coats the target in stinging insects that deal 306 Nature damage over 12 seconds
  • Heart Thorn coats the target in stinging insects that deal 306 Nature damage over 12 seconds
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 258 Poison damage over 12 seconds
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 258 Poison damage over 12 seconds
  • Heart Thorn restores 74 armor to you
  • Heart Thorn restores 74 armor to you


Hunter's Stride 5

Pulse of Life 5

  • Pulse of Life Healing +48
  • Pulse of Life Healing +48
  • Pulse of Life restores 80 Health over 15 seconds
  • Pulse of Life restores 80 Health over 15 seconds
  • Pulse of Life gives +18 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
  • Regrowth and Pulse of Life Healing +32%
  • Regrowth and Pulse of Life Healing +32%


Regrowth 6

  • Regrowth Healing +78
  • Regrowth Healing +78
  • Regrowth Healing +78
  • Regrowth restores 48 Power
  • Regrowth restores +44 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Regrowth restores +35 Health and causes your Minor Heals to restore +46 Health for 10 seconds
  • Regrowth restores +35 Health and causes your Minor Heals to restore +46 Health for 10 seconds
  • Regrowth and Pulse of Life Healing +32%
  • Regrowth and Pulse of Life Healing +32%


Rotflesh

Rotskin 8

  • Rotskin Armor Damage +44%
  • Rotskin Armor Damage +44%
  • Rotskin deals 282 Trauma damage to health over 12 seconds
  • Rotskin deals 282 Trauma damage to health over 12 seconds
  • Rotskin hits all targets within 10 meters and further debuffs their mitigation -48
  • Rotskin hastens the current reuse timer of Regrowth by 5 seconds
  • Rotskin deals +20% damage and boosts your Nice Attack Damage +83 for 10 seconds
  • Rotskin deals +20% damage and boosts your Nice Attack Damage +83 for 10 seconds


Shillelagh 6

Toxinball 8

  • Toxinball Damage +63%
  • Toxinball Damage +63%
  • Toxinball deals +186 Poison damage to health over 12 seconds
  • Toxinball deals +186 Poison damage to health over 12 seconds
  • Toxinball Power Cost -17


Trackless Steps 3