Difference between revisions of "Hammer/Treasure Effects:By Ability"
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− | <!-- Updated | + | <!-- Updated on November 17, 2022 from v374--> |
==<!--start-->Hammer Paired List== | ==<!--start-->Hammer Paired List== | ||
+ | <noinclude>[[Category:Treasure Effects By Ability]]</noinclude> | ||
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | ||
− | Don't worry, it | + | Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br> |
− | + | Note that this only shows the max-level version of each treasure effect and ability.</b></span> | |
<b><u>General Mods</u></b><br> | <b><u>General Mods</u></b><br> | ||
− | * Hammer Base Damage + | + | * Hammer Base Damage +40%<br> |
− | * Hammer Base Damage + | + | * Hammer Base Damage +40%<br> |
− | * Hammer attacks deal + | + | * Hammer Damage +85<br> |
− | * Hammer attacks deal + | + | * Hammer Damage +85<br> |
+ | * Hammer attacks deal +16% damage but generate +48% Rage<br> | ||
+ | * Hammer attacks deal +16% damage but generate +48% Rage<br> | ||
* Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full<br> | * Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full<br> | ||
* Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full<br> | * Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full<br> | ||
− | * Hammer attacks have a | + | * Hammer attacks have a 16% chance to Knock Down targets whose Rage meter is at least 66% full<br> |
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<br> | <br> | ||
− | <b><u>Discharging Strike</u></b><br> | + | <b><u>Discharging Strike 5</u></b><br> |
+ | * Discharging Strike Damage +34%<br> | ||
+ | * Discharging Strike Damage +34%<br> | ||
+ | * Discharging Strike deals +8.5% damage plus 53% more damage if target's Rage meter is at least 66% full<br> | ||
+ | * Discharging Strike deals +8.5% damage plus 53% more damage if target's Rage meter is at least 66% full<br> | ||
* Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds<br> | * Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds<br> | ||
* Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds<br> | * Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds<br> | ||
− | + | * Discharging Strike Power Cost -23<br> | |
− | + | * Discharging Strike Power Cost -23<br> | |
− | * Discharging Strike Power Cost - | ||
− | * Discharging Strike Power Cost - | ||
− | |||
− | |||
<br> | <br> | ||
− | <b><u>Hurl Lightning</u></b><br> | + | <b><u>Hurl Lightning 8</u></b><br> |
− | * Hurl Lightning Damage + | + | * Hurl Lightning and Thunderstrike Damage +30%<br> |
− | * Hurl Lightning Damage + | + | * Hurl Lightning and Thunderstrike Damage +30%<br> |
− | * Hurl Lightning Damage + | + | * Hurl Lightning Damage +94 and Reuse Time -1 second<br> |
− | * Hurl Lightning Damage + | + | * Hurl Lightning Damage +94 and Reuse Time -1 second<br> |
− | * Hurl Lightning deals + | + | * Hurl Lightning deals +20% damage and applies Moderate Concussion status: target is prone to random self-stuns<br> |
− | * Hurl Lightning | + | * Hurl Lightning Damage +53%<br> |
− | * Hurl Lightning | + | * Hurl Lightning Damage +53%<br> |
<br> | <br> | ||
− | <b><u>Latent Charge</u></b><br> | + | <b><u>Latent Charge 6</u></b><br> |
− | * Leaping Smash and Latent Charge boost your Core Attack damage + | + | * Leaping Smash and Latent Charge boost your Core Attack damage +91 for 6 seconds<br> |
− | * Leaping Smash and Latent Charge boost your Core Attack damage + | + | * Leaping Smash and Latent Charge boost your Core Attack damage +91 for 6 seconds<br> |
* Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds<br> | * Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds<br> | ||
* Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds<br> | * Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds<br> | ||
− | * Latent Charge Direct Damage + | + | * Latent Charge Direct Damage +49%<br> |
− | * Latent Charge Direct Damage + | + | * Latent Charge Direct Damage +49%<br> |
− | * Latent Charge deals + | + | * Latent Charge deals +240 Electricity damage after a 5 second delay<br> |
− | * Latent Charge deals + | + | * Latent Charge deals +240 Electricity damage after a 5 second delay<br> |
− | * | + | * Latent Charge deals +80 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay<br> |
− | * | + | <br> |
− | * | + | <b><u>Leaping Smash 7</u></b><br> |
− | * | + | * Leaping Smash Damage +70%<br> |
+ | * Leaping Smash Damage +70%<br> | ||
+ | * Leaping Smash and Latent Charge boost your Core Attack damage +91 for 6 seconds<br> | ||
+ | * Leaping Smash and Latent Charge boost your Core Attack damage +91 for 6 seconds<br> | ||
+ | * Leaping Smash restores 52 Armor to you<br> | ||
+ | * Leaping Smash restores 52 Armor to you<br> | ||
+ | * Rib Shatter and Leaping Smash Damage +44% if target's Rage is at least 66% full<br> | ||
+ | * Rib Shatter and Leaping Smash Damage +44% if target's Rage is at least 66% full<br> | ||
<br> | <br> | ||
− | <b><u> | + | <b><u>Look At My Hammer 8</u></b><br> |
− | * | + | * Look At My Hammer restores +82 health to you<br> |
− | * | + | * Look At My Hammer restores +82 health to you<br> |
− | * | + | * Look At My Hammer restores +120 armor to you<br> |
− | * | + | * Look At My Hammer restores +120 armor to you<br> |
− | * | + | * Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 42 for 5 seconds<br> |
− | * | + | * After using Look At My Hammer, all other Hammer attacks cost -10 Power for 8 seconds<br> |
− | * | + | * After using Look At My Hammer, all other Hammer attacks cost -9 Power for 10 seconds<br> |
− | * | + | * After using Look At My Hammer, all other Hammer attacks cost -8 Power for 12 seconds<br> |
<br> | <br> | ||
− | <b><u> | + | <b><u>Pound 7</u></b><br> |
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<br> | <br> | ||
− | <b><u>Pound</u></b><br> | + | <b><u>Pound To Slag 6</u></b><br> |
+ | * Pound To Slag Damage +53%<br> | ||
+ | * Pound To Slag Damage +53%<br> | ||
+ | * Pound To Slag restores 120 health to you<br> | ||
+ | * Pound To Slag restores 120 health to you<br> | ||
+ | * Pound To Slag deals +32% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%<br> | ||
+ | * Pound To Slag deals +110 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds<br> | ||
+ | * Pound To Slag deals +512 damage if target's Rage is at least 66% full<br> | ||
+ | * Pound To Slag Damage +104 and Reuse Time -8 seconds<br> | ||
<br> | <br> | ||
− | <b><u>Reckless Slam</u></b><br> | + | <b><u>Reckless Slam 9</u></b><br> |
− | * Reckless Slam | + | * Reckless Slam boosts your direct damage mitigation +16 for 5 seconds<br> |
− | * Reckless Slam | + | * Reckless Slam boosts your direct damage mitigation +16 for 5 seconds<br> |
− | * Reckless Slam | + | * Reckless Slam Damage +46%<br> |
− | * Reckless Slam | + | * Reckless Slam Damage +46%<br> |
− | * Reckless Slam deals + | + | * Reckless Slam deals +64 damage and taunts -285<br> |
− | * Reckless Slam deals + | + | * Reckless Slam deals +64 damage and taunts -285<br> |
− | * Reckless Slam and Reverberating Strike boost your Nice Attack Damage + | + | * Reckless Slam and Reverberating Strike boost your Nice Attack Damage +66 for 9 seconds<br> |
− | * Reckless Slam and Reverberating Strike boost your Nice Attack Damage + | + | * Reckless Slam and Reverberating Strike boost your Nice Attack Damage +66 for 9 seconds<br> |
<br> | <br> | ||
− | <b><u>Reverberating Strike</u></b><br> | + | <b><u>Reverberating Strike 8</u></b><br> |
− | * | + | * Reverberating Strike Damage +25%<br> |
− | + | * Reverberating Strike Damage +25%<br> | |
− | * Reverberating Strike Damage + | + | * Reverberating Strike Damage +85<br> |
− | * Reverberating Strike Damage + | + | * Reverberating Strike restores 96 armor after a 6-second delay<br> |
− | + | * Reverberating Strike restores 96 armor after a 6-second delay<br> | |
− | * Reverberating Strike restores | ||
− | * Reverberating Strike restores | ||
<br> | <br> | ||
− | <b><u>Rib Shatter</u></b><br> | + | <b><u>Rib Shatter 6</u></b><br> |
− | * Rib Shatter | + | * Rib Shatter Damage +35%<br> |
− | + | * Rib Shatter Damage +35%<br> | |
− | + | * Rib Shatter restores 40 Health to you<br> | |
− | * Rib Shatter | + | * Rib Shatter restores 40 Health to you<br> |
− | * Rib Shatter | ||
− | * Rib Shatter | ||
* Rib Shatter deals +170 damage to targets that are knocked down<br> | * Rib Shatter deals +170 damage to targets that are knocked down<br> | ||
* Rib Shatter deals +170 damage to targets that are knocked down<br> | * Rib Shatter deals +170 damage to targets that are knocked down<br> | ||
+ | * Rib Shatter and Leaping Smash Damage +44% if target's Rage is at least 66% full<br> | ||
+ | * Rib Shatter and Leaping Smash Damage +44% if target's Rage is at least 66% full<br> | ||
<br> | <br> | ||
− | <b><u>Seismic Impact</u></b><br> | + | <b><u>Seismic Impact 8</u></b><br> |
− | * Seismic Impact Damage + | + | * Seismic Impact Damage +41.5%<br> |
− | * Seismic Impact Damage + | + | * Seismic Impact Damage +41.5%<br> |
− | * Seismic Impact deals + | + | * Seismic Impact hits all targets within 8 meters and deals +17% damage<br> |
− | * Seismic Impact | + | * Seismic Impact restores 80 Armor to you<br> |
− | * Seismic Impact | + | * Seismic Impact restores 80 Armor to you<br> |
− | * Seismic Impact | + | * Seismic Impact deals +58% damage to targets that are Knocked Down<br> |
− | * Seismic Impact | + | * Seismic Impact deals +58% damage to targets that are Knocked Down<br> |
<br> | <br> | ||
− | <b><u>Thunderstrike</u></b><br> | + | <b><u>Thunderstrike 6</u></b><br> |
− | * Hurl Lightning and Thunderstrike Damage + | + | * Hurl Lightning and Thunderstrike Damage +30%<br> |
− | * Hurl Lightning and Thunderstrike Damage + | + | * Hurl Lightning and Thunderstrike Damage +30%<br> |
− | * Thunderstrike Damage + | + | * Thunderstrike heals you for 39 health<br> |
− | * Thunderstrike Damage + | + | * Thunderstrike heals you for 39 health<br> |
+ | * Thunderstrike deals +18% damage and knocks all targets back<br> | ||
+ | * Thunderstrike deals +18% damage and knocks all targets back<br> | ||
+ | * Thunderstrike Damage +128<br> | ||
+ | * Thunderstrike Damage +128<br> | ||
<br> | <br> | ||
− | <b><u>Way of the Hammer</u></b><br> | + | <b><u>Way of the Hammer 4</u></b><br> |
− | * Way of the Hammer boosts Slashing and Piercing Damage + | + | * Way of the Hammer boosts Slashing and Piercing Damage +34% for 10 seconds<br> |
− | * Way of the Hammer | + | * Way of the Hammer restores 80 Armor to all targets<br> |
− | * Way of the Hammer | + | * Way of the Hammer restores 80 Armor to all targets<br> |
− | * Way of the Hammer | + | * Way of the Hammer boosts all targets' Electricity Damage +35% for 10 seconds<br> |
− | * Way of the Hammer | + | * Way of the Hammer grants all targets +14 Direct Mitigation for 10 seconds<br> |
− | * Way of the Hammer | + | * Way of the Hammer grants all targets +14 Direct Mitigation for 10 seconds<br> |
<br> | <br> |
Latest revision as of 12:42, 18 November 2022
Hammer Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.
General Mods
- Hammer Base Damage +40%
- Hammer Base Damage +40%
- Hammer Damage +85
- Hammer Damage +85
- Hammer attacks deal +16% damage but generate +48% Rage
- Hammer attacks deal +16% damage but generate +48% Rage
- Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full
- Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full
- Hammer attacks have a 16% chance to Knock Down targets whose Rage meter is at least 66% full
Discharging Strike 5
- Discharging Strike Damage +34%
- Discharging Strike Damage +34%
- Discharging Strike deals +8.5% damage plus 53% more damage if target's Rage meter is at least 66% full
- Discharging Strike deals +8.5% damage plus 53% more damage if target's Rage meter is at least 66% full
- Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds
- Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds
- Discharging Strike Power Cost -23
- Discharging Strike Power Cost -23
Hurl Lightning 8
- Hurl Lightning and Thunderstrike Damage +30%
- Hurl Lightning and Thunderstrike Damage +30%
- Hurl Lightning Damage +94 and Reuse Time -1 second
- Hurl Lightning Damage +94 and Reuse Time -1 second
- Hurl Lightning deals +20% damage and applies Moderate Concussion status: target is prone to random self-stuns
- Hurl Lightning Damage +53%
- Hurl Lightning Damage +53%
Latent Charge 6
- Leaping Smash and Latent Charge boost your Core Attack damage +91 for 6 seconds
- Leaping Smash and Latent Charge boost your Core Attack damage +91 for 6 seconds
- Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds
- Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds
- Latent Charge Direct Damage +49%
- Latent Charge Direct Damage +49%
- Latent Charge deals +240 Electricity damage after a 5 second delay
- Latent Charge deals +240 Electricity damage after a 5 second delay
- Latent Charge deals +80 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
Leaping Smash 7
- Leaping Smash Damage +70%
- Leaping Smash Damage +70%
- Leaping Smash and Latent Charge boost your Core Attack damage +91 for 6 seconds
- Leaping Smash and Latent Charge boost your Core Attack damage +91 for 6 seconds
- Leaping Smash restores 52 Armor to you
- Leaping Smash restores 52 Armor to you
- Rib Shatter and Leaping Smash Damage +44% if target's Rage is at least 66% full
- Rib Shatter and Leaping Smash Damage +44% if target's Rage is at least 66% full
Look At My Hammer 8
- Look At My Hammer restores +82 health to you
- Look At My Hammer restores +82 health to you
- Look At My Hammer restores +120 armor to you
- Look At My Hammer restores +120 armor to you
- Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 42 for 5 seconds
- After using Look At My Hammer, all other Hammer attacks cost -10 Power for 8 seconds
- After using Look At My Hammer, all other Hammer attacks cost -9 Power for 10 seconds
- After using Look At My Hammer, all other Hammer attacks cost -8 Power for 12 seconds
Pound 7
Pound To Slag 6
- Pound To Slag Damage +53%
- Pound To Slag Damage +53%
- Pound To Slag restores 120 health to you
- Pound To Slag restores 120 health to you
- Pound To Slag deals +32% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
- Pound To Slag deals +110 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
- Pound To Slag deals +512 damage if target's Rage is at least 66% full
- Pound To Slag Damage +104 and Reuse Time -8 seconds
Reckless Slam 9
- Reckless Slam boosts your direct damage mitigation +16 for 5 seconds
- Reckless Slam boosts your direct damage mitigation +16 for 5 seconds
- Reckless Slam Damage +46%
- Reckless Slam Damage +46%
- Reckless Slam deals +64 damage and taunts -285
- Reckless Slam deals +64 damage and taunts -285
- Reckless Slam and Reverberating Strike boost your Nice Attack Damage +66 for 9 seconds
- Reckless Slam and Reverberating Strike boost your Nice Attack Damage +66 for 9 seconds
Reverberating Strike 8
- Reverberating Strike Damage +25%
- Reverberating Strike Damage +25%
- Reverberating Strike Damage +85
- Reverberating Strike restores 96 armor after a 6-second delay
- Reverberating Strike restores 96 armor after a 6-second delay
Rib Shatter 6
- Rib Shatter Damage +35%
- Rib Shatter Damage +35%
- Rib Shatter restores 40 Health to you
- Rib Shatter restores 40 Health to you
- Rib Shatter deals +170 damage to targets that are knocked down
- Rib Shatter deals +170 damage to targets that are knocked down
- Rib Shatter and Leaping Smash Damage +44% if target's Rage is at least 66% full
- Rib Shatter and Leaping Smash Damage +44% if target's Rage is at least 66% full
Seismic Impact 8
- Seismic Impact Damage +41.5%
- Seismic Impact Damage +41.5%
- Seismic Impact hits all targets within 8 meters and deals +17% damage
- Seismic Impact restores 80 Armor to you
- Seismic Impact restores 80 Armor to you
- Seismic Impact deals +58% damage to targets that are Knocked Down
- Seismic Impact deals +58% damage to targets that are Knocked Down
Thunderstrike 6
- Hurl Lightning and Thunderstrike Damage +30%
- Hurl Lightning and Thunderstrike Damage +30%
- Thunderstrike heals you for 39 health
- Thunderstrike heals you for 39 health
- Thunderstrike deals +18% damage and knocks all targets back
- Thunderstrike deals +18% damage and knocks all targets back
- Thunderstrike Damage +128
- Thunderstrike Damage +128
Way of the Hammer 4
- Way of the Hammer boosts Slashing and Piercing Damage +34% for 10 seconds
- Way of the Hammer restores 80 Armor to all targets
- Way of the Hammer restores 80 Armor to all targets
- Way of the Hammer boosts all targets' Electricity Damage +35% for 10 seconds
- Way of the Hammer grants all targets +14 Direct Mitigation for 10 seconds
- Way of the Hammer grants all targets +14 Direct Mitigation for 10 seconds