Difference between revisions of "Psychology/Treasure Effects:By Ability"
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− | <!-- Updated | + | <!-- Updated on November 17, 2022 from v374--> |
==<!--start-->Psychology Paired List== | ==<!--start-->Psychology Paired List== | ||
+ | <noinclude>[[Category:Treasure Effects By Ability]]</noinclude> | ||
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | ||
− | Don't worry, it | + | Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br> |
− | + | Note that this only shows the max-level version of each treasure effect and ability.</b></span> | |
<b><u>General Mods</u></b><br> | <b><u>General Mods</u></b><br> | ||
− | * Psychology Base Damage + | + | * Psychology Base Damage +40%<br> |
− | * Psychology Base Damage + | + | * Psychology Base Damage +40%<br> |
− | * Psychology/Mentalism Critical Hit Damage + | + | * Psychology/Mentalism Critical Hit Damage +180% when Psychology is active<br> |
− | * Psychology/Mentalism Critical Hit Damage + | + | * Psychology/Mentalism Critical Hit Damage +180% when Psychology is active<br> |
+ | * Soothe and Psychoanalyze damage +127 and range +5 meters<br> | ||
+ | * Soothe and Psychoanalyze damage +127 and range +5 meters<br> | ||
<br> | <br> | ||
− | <b><u>But I Love You</u></b><br> | + | <b><u>But I Love You 3</u></b><br> |
− | * Soothe, But I Love You, and Cause Terror Damage + | + | * Soothe, But I Love You, and Cause Terror Damage +165<br> |
− | * Soothe, But I Love You, and Cause Terror Damage + | + | * Soothe, But I Love You, and Cause Terror Damage +165<br> |
− | * But I Love You deals + | + | * But I Love You deals +20% damage and stuns the target<br> |
− | * But I Love You boosts your Nice and Epic Attack Damage +75 for | + | * But I Love You boosts your Nice and Epic Attack Damage +75 for 10 seconds<br> |
− | * But I Love You boosts your Nice and Epic Attack Damage +75 for | + | * But I Love You boosts your Nice and Epic Attack Damage +75 for 10 seconds<br> |
+ | * But I Love You and Cause Terror Damage +46%<br> | ||
+ | * But I Love You and Cause Terror Damage +46%<br> | ||
<br> | <br> | ||
− | <b><u>Cause Terror</u></b><br> | + | <b><u>Cause Terror 4</u></b><br> |
− | * Soothe, But I Love You, and Cause Terror Damage + | + | * Soothe, But I Love You, and Cause Terror Damage +165<br> |
− | * Soothe, But I Love You, and Cause Terror Damage + | + | * Soothe, But I Love You, and Cause Terror Damage +165<br> |
− | * Cause Terror Damage +174<br> | + | * But I Love You and Cause Terror Damage +46%<br> |
− | * Cause Terror | + | * But I Love You and Cause Terror Damage +46%<br> |
− | * Cause Terror deals + | + | * Cause Terror deals +174 damage and restores 38 Health to you<br> |
− | * Cause Terror deals + | + | * Cause Terror deals +174 damage and restores 38 Health to you<br> |
+ | * Cause Terror deals +76 damage, costs -17 Power, and reuse timer is -7 seconds<br> | ||
+ | * Cause Terror deals +76 damage, costs -17 Power, and reuse timer is -7 seconds<br> | ||
<br> | <br> | ||
− | <b><u>Fast Talk</u></b><br> | + | <b><u>Fast Talk 4</u></b><br> |
− | * Fast Talk taunts - | + | * Fast Talk taunts -2196<br> |
− | * Fast Talk taunts - | + | * Fast Talk taunts -2196<br> |
− | * Fast Talk heals you for | + | * Fast Talk heals you for 37 health<br> |
− | * Fast Talk heals you for | + | * Fast Talk heals you for 37 health<br> |
− | * Fast Talk | + | * Fast Talk reduces target's rage by -950 and reuse timer is -2 seconds<br> |
− | * Fast Talk | + | * Fast Talk reduces target's rage by -950 and reuse timer is -2 seconds<br> |
+ | * Fast Talk targets all enemies within 10 meters and Power cost is -18<br> | ||
<br> | <br> | ||
− | <b><u>Inspire Confidence</u></b><br> | + | <b><u>Inspire Confidence 4</u></b><br> |
− | * Inspire Confidence / Positive Attitude Healing + | + | * Inspire Confidence / Positive Attitude Healing +78<br> |
− | * Inspire Confidence / Positive Attitude Healing + | + | * Inspire Confidence / Positive Attitude Healing +78<br> |
* Inspire Confidence increases all targets' Accuracy +16 for 10 seconds<br> | * Inspire Confidence increases all targets' Accuracy +16 for 10 seconds<br> | ||
* Inspire Confidence increases all targets' Accuracy +16 for 10 seconds<br> | * Inspire Confidence increases all targets' Accuracy +16 for 10 seconds<br> | ||
− | * Inspire Confidence increases the damage of all targets' attacks + | + | * Inspire Confidence increases the damage of all targets' attacks +53 for 30 seconds<br> |
− | * Inspire Confidence increases the damage of all targets' attacks + | + | * Inspire Confidence increases the damage of all targets' attacks +53 for 30 seconds<br> |
− | * Inspire Confidence restores | + | * Inspire Confidence restores 48 Power over 9 seconds to all targets<br> |
− | * Inspire Confidence restores | + | * Inspire Confidence restores 48 Power over 9 seconds to all targets<br> |
− | * Inspire Confidence restores + | + | * Inspire Confidence restores +118 Armor to all targets<br> |
− | * Inspire Confidence restores + | + | * Inspire Confidence restores +118 Armor to all targets<br> |
<br> | <br> | ||
− | <b><u>Mock</u></b><br> | + | <b><u>Mock 9</u></b><br> |
− | * Mock deals + | + | * Mock deals +105% damage, taunts +400, and hits all targets within 20 meters, but reuse timer is +1.5 seconds<br> |
− | * Mock deals + | + | * Mock deals +105% damage, taunts +400, and hits all targets within 20 meters, but reuse timer is +1.5 seconds<br> |
− | * Mock and Ridicule deal + | + | * Mock and Ridicule deal +45 damage and taunt +160<br> |
− | * Mock and Ridicule deal + | + | * Mock and Ridicule deal +45 damage and taunt +160<br> |
<br> | <br> | ||
− | <b><u>Pep Talk</u></b><br> | + | <b><u>Pep Talk 6</u></b><br> |
− | * Pep Talk Reuse Timer -4<br> | + | * Pep Talk Reuse Timer -4.5<br> |
− | * Pep Talk Reuse Timer -4<br> | + | * Pep Talk Reuse Timer -4.5<br> |
− | * Pep Talk Healing + | + | * Pep Talk Healing +106<br> |
− | * Pep Talk Healing + | + | * Pep Talk Healing +106<br> |
− | * Pep Talk Healing + | + | * Pep Talk Healing +106<br> |
− | * Pep Talk restores | + | * Pep Talk restores 47 Power<br> |
− | * Pep Talk restores | + | * Pep Talk restores 47 Power<br> |
− | * Pep Talk removes ongoing Poison effects (up to | + | * Pep Talk removes ongoing Poison effects (up to 44 dmg/sec)<br> |
− | * Pep Talk removes ongoing Fire effects (up to | + | * Pep Talk removes ongoing Fire effects (up to 48 dmg/sec)<br> |
− | * Pep Talk restores | + | * Pep Talk restores 112 Armor<br> |
− | * Pep Talk restores | + | * Pep Talk restores 112 Armor<br> |
<br> | <br> | ||
− | <b><u>Positive Attitude</u></b><br> | + | <b><u>Positive Attitude 5</u></b><br> |
* Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds<br> | * Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds<br> | ||
* Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds<br> | * Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds<br> | ||
− | * Positive Attitude increases your Poison Mitigation + | + | * Positive Attitude increases your Poison Mitigation +16 for 30 seconds<br> |
− | * Positive Attitude increases your Core Attack Damage + | + | * Positive Attitude increases your Core Attack Damage +98 for 15 seconds<br> |
− | * Positive Attitude increases your Core Attack Damage + | + | * Positive Attitude increases your Core Attack Damage +98 for 15 seconds<br> |
− | * Positive Attitude Reuse Timer - | + | * Positive Attitude Reuse Timer -14<br> |
− | * Inspire Confidence / Positive Attitude Healing + | + | * Inspire Confidence / Positive Attitude Healing +78<br> |
− | * Inspire Confidence / Positive Attitude Healing + | + | * Inspire Confidence / Positive Attitude Healing +78<br> |
<br> | <br> | ||
− | <b><u>Psychoanalyze</u></b><br> | + | <b><u>Psychoanalyze 6</u></b><br> |
− | * Psychoanalyze deals between 160 and | + | * Psychoanalyze deals between 160 and 360 extra damage<br> |
− | * Psychoanalyze restores | + | * Psychoanalyze restores 115 Health to you after an 8 second delay<br> |
− | * Psychoanalyze restores | + | * Psychoanalyze restores 115 Health to you after an 8 second delay<br> |
− | * Psychoanalyze restores | + | * Psychoanalyze restores 160 Armor to you<br> |
− | * Psychoanalyze restores | + | * Psychoanalyze restores 160 Armor to you<br> |
− | * Psychoanalyze causes the target to be worth | + | * Psychoanalyze causes the target to be worth 16% more XP if slain within 60 seconds<br> |
− | * Psychoanalyze causes the target to take + | + | * Psychoanalyze causes the target to take +62 damage from Psychic attacks for 15 seconds<br> |
− | * Psychoanalyze causes the target to take + | + | * Psychoanalyze causes the target to take +62 damage from Psychic attacks for 15 seconds<br> |
− | * Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage + | + | * Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113<br> |
− | * Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage + | + | * Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113<br> |
<br> | <br> | ||
− | <b><u>Ridicule</u></b><br> | + | <b><u>Ridicule 5</u></b><br> |
− | * Mock and Ridicule deal + | + | * Mock and Ridicule deal +45 damage and taunt +160<br> |
− | * Mock and Ridicule deal + | + | * Mock and Ridicule deal +45 damage and taunt +160<br> |
− | * Ridicule | + | * Ridicule taunts +640 and target's next attack has a 25% chance to automatically miss<br> |
− | * Ridicule | + | * Ridicule taunts +640 and target's next attack has a 25% chance to automatically miss<br> |
− | * Ridicule boosts movement speed by 4 for 6 seconds<br> | + | * Ridicule boosts movement speed by 4.5 for 6 seconds<br> |
<br> | <br> | ||
− | <b><u>Soothe</u></b><br> | + | <b><u>Soothe 6</u></b><br> |
− | * Soothe, But I Love You, and Cause Terror Damage + | + | * Soothe, But I Love You, and Cause Terror Damage +165<br> |
− | * Soothe, But I Love You, and Cause Terror Damage + | + | * Soothe, But I Love You, and Cause Terror Damage +165<br> |
− | * Soothe further reduces | + | * Soothe reuse timer is -1 second and it further reduces Rage by 1050<br> |
− | * Soothe further reduces | + | * Soothe reuse timer is -1 second and it further reduces Rage by 1050<br> |
− | * Soothe | + | * For 10 seconds after using Soothe, your Major Healing abilities restore +53 Health and your attacks generate -22% Rage<br> |
− | + | * For 10 seconds after using Soothe, your Major Healing abilities restore +53 Health and your attacks generate -22% Rage<br> | |
− | |||
− | * Soothe | ||
<br> | <br> | ||
− | <b><u>Strike a Nerve</u></b><br> | + | <b><u>Strike a Nerve 6</u></b><br> |
− | * Strike a Nerve Damage + | + | * Strike a Nerve Damage +38%<br> |
− | * Strike a Nerve Damage + | + | * Strike a Nerve Damage +38%<br> |
− | * Strike a Nerve deals between | + | * Strike a Nerve deals between 48 and 160 extra damage<br> |
− | * Strike a Nerve deals between | + | * Strike a Nerve deals between 48 and 160 extra damage<br> |
− | * Strike a Nerve deals + | + | * Strike a Nerve deals +184 armor damage<br> |
− | * Strike a Nerve deals + | + | * Strike a Nerve deals +184 armor damage<br> |
− | * Strike a Nerve generates no Rage and instead reduces Rage by | + | * Strike a Nerve generates no Rage and instead reduces Rage by 490<br> |
− | * Strike a Nerve generates no Rage and instead reduces Rage by | + | * Strike a Nerve generates no Rage and instead reduces Rage by 490<br> |
− | * Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) | + | * Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) <span style="color:red"><b>(DEPRECATED)</b></span><br> |
<br> | <br> | ||
− | <b><u>Tell Me About Your Mother</u></b><br> | + | <b><u>Tell Me About Your Mother 4</u></b><br> |
− | * Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage + | + | * Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113<br> |
− | * Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage + | + | * Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113<br> |
− | * Tell Me About Your Mother restores | + | * Tell Me About Your Mother restores 99 Health (or Armor if Health is full)<br> |
− | * Tell Me About Your Mother restores | + | * Tell Me About Your Mother restores 99 Health (or Armor if Health is full)<br> |
− | * Tell Me About Your Mother causes target's attacks to deal - | + | * Tell Me About Your Mother causes target's attacks to deal -20 damage for 60 seconds<br> |
− | * Tell Me About Your Mother causes target's attacks to deal - | + | * Tell Me About Your Mother causes target's attacks to deal -20 damage for 60 seconds<br> |
− | * Tell Me About Your Mother boosts your Epic Attack Damage + | + | * Tell Me About Your Mother boosts your Epic Attack Damage +110 and reduces the Power cost of your Epic Attacks -19 for 15 seconds<br> |
− | * Tell Me About Your Mother boosts your Epic Attack Damage + | + | * Tell Me About Your Mother boosts your Epic Attack Damage +110 and reduces the Power cost of your Epic Attacks -19 for 15 seconds<br> |
<br> | <br> | ||
− | <b><u>You Were Adopted</u></b><br> | + | <b><u>You Were Adopted 6</u></b><br> |
− | * Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage + | + | * Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113<br> |
− | * Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage + | + | * Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113<br> |
− | * You Were Adopted deals + | + | * You Were Adopted deals +40% damage and Power cost is -18<br> |
− | * You Were Adopted deals + | + | * You Were Adopted deals +40% damage and Power cost is -18<br> |
− | * You Were Adopted Damage + | + | * You Were Adopted Damage +55%<br> |
− | * You Were Adopted Damage + | + | * You Were Adopted Damage +55%<br> |
− | * You Were Adopted deals + | + | * You Were Adopted deals +33% damage and triggers the target's Vulnerability<br> |
<br> | <br> |
Latest revision as of 12:42, 18 November 2022
Psychology Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.
General Mods
- Psychology Base Damage +40%
- Psychology Base Damage +40%
- Psychology/Mentalism Critical Hit Damage +180% when Psychology is active
- Psychology/Mentalism Critical Hit Damage +180% when Psychology is active
- Soothe and Psychoanalyze damage +127 and range +5 meters
- Soothe and Psychoanalyze damage +127 and range +5 meters
But I Love You 3
- Soothe, But I Love You, and Cause Terror Damage +165
- Soothe, But I Love You, and Cause Terror Damage +165
- But I Love You deals +20% damage and stuns the target
- But I Love You boosts your Nice and Epic Attack Damage +75 for 10 seconds
- But I Love You boosts your Nice and Epic Attack Damage +75 for 10 seconds
- But I Love You and Cause Terror Damage +46%
- But I Love You and Cause Terror Damage +46%
Cause Terror 4
- Soothe, But I Love You, and Cause Terror Damage +165
- Soothe, But I Love You, and Cause Terror Damage +165
- But I Love You and Cause Terror Damage +46%
- But I Love You and Cause Terror Damage +46%
- Cause Terror deals +174 damage and restores 38 Health to you
- Cause Terror deals +174 damage and restores 38 Health to you
- Cause Terror deals +76 damage, costs -17 Power, and reuse timer is -7 seconds
- Cause Terror deals +76 damage, costs -17 Power, and reuse timer is -7 seconds
Fast Talk 4
- Fast Talk taunts -2196
- Fast Talk taunts -2196
- Fast Talk heals you for 37 health
- Fast Talk heals you for 37 health
- Fast Talk reduces target's rage by -950 and reuse timer is -2 seconds
- Fast Talk reduces target's rage by -950 and reuse timer is -2 seconds
- Fast Talk targets all enemies within 10 meters and Power cost is -18
Inspire Confidence 4
- Inspire Confidence / Positive Attitude Healing +78
- Inspire Confidence / Positive Attitude Healing +78
- Inspire Confidence increases all targets' Accuracy +16 for 10 seconds
- Inspire Confidence increases all targets' Accuracy +16 for 10 seconds
- Inspire Confidence increases the damage of all targets' attacks +53 for 30 seconds
- Inspire Confidence increases the damage of all targets' attacks +53 for 30 seconds
- Inspire Confidence restores 48 Power over 9 seconds to all targets
- Inspire Confidence restores 48 Power over 9 seconds to all targets
- Inspire Confidence restores +118 Armor to all targets
- Inspire Confidence restores +118 Armor to all targets
Mock 9
- Mock deals +105% damage, taunts +400, and hits all targets within 20 meters, but reuse timer is +1.5 seconds
- Mock deals +105% damage, taunts +400, and hits all targets within 20 meters, but reuse timer is +1.5 seconds
- Mock and Ridicule deal +45 damage and taunt +160
- Mock and Ridicule deal +45 damage and taunt +160
Pep Talk 6
- Pep Talk Reuse Timer -4.5
- Pep Talk Reuse Timer -4.5
- Pep Talk Healing +106
- Pep Talk Healing +106
- Pep Talk Healing +106
- Pep Talk restores 47 Power
- Pep Talk restores 47 Power
- Pep Talk removes ongoing Poison effects (up to 44 dmg/sec)
- Pep Talk removes ongoing Fire effects (up to 48 dmg/sec)
- Pep Talk restores 112 Armor
- Pep Talk restores 112 Armor
Positive Attitude 5
- Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds
- Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds
- Positive Attitude increases your Poison Mitigation +16 for 30 seconds
- Positive Attitude increases your Core Attack Damage +98 for 15 seconds
- Positive Attitude increases your Core Attack Damage +98 for 15 seconds
- Positive Attitude Reuse Timer -14
- Inspire Confidence / Positive Attitude Healing +78
- Inspire Confidence / Positive Attitude Healing +78
Psychoanalyze 6
- Psychoanalyze deals between 160 and 360 extra damage
- Psychoanalyze restores 115 Health to you after an 8 second delay
- Psychoanalyze restores 115 Health to you after an 8 second delay
- Psychoanalyze restores 160 Armor to you
- Psychoanalyze restores 160 Armor to you
- Psychoanalyze causes the target to be worth 16% more XP if slain within 60 seconds
- Psychoanalyze causes the target to take +62 damage from Psychic attacks for 15 seconds
- Psychoanalyze causes the target to take +62 damage from Psychic attacks for 15 seconds
- Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113
- Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113
Ridicule 5
- Mock and Ridicule deal +45 damage and taunt +160
- Mock and Ridicule deal +45 damage and taunt +160
- Ridicule taunts +640 and target's next attack has a 25% chance to automatically miss
- Ridicule taunts +640 and target's next attack has a 25% chance to automatically miss
- Ridicule boosts movement speed by 4.5 for 6 seconds
Soothe 6
- Soothe, But I Love You, and Cause Terror Damage +165
- Soothe, But I Love You, and Cause Terror Damage +165
- Soothe reuse timer is -1 second and it further reduces Rage by 1050
- Soothe reuse timer is -1 second and it further reduces Rage by 1050
- For 10 seconds after using Soothe, your Major Healing abilities restore +53 Health and your attacks generate -22% Rage
- For 10 seconds after using Soothe, your Major Healing abilities restore +53 Health and your attacks generate -22% Rage
Strike a Nerve 6
- Strike a Nerve Damage +38%
- Strike a Nerve Damage +38%
- Strike a Nerve deals between 48 and 160 extra damage
- Strike a Nerve deals between 48 and 160 extra damage
- Strike a Nerve deals +184 armor damage
- Strike a Nerve deals +184 armor damage
- Strike a Nerve generates no Rage and instead reduces Rage by 490
- Strike a Nerve generates no Rage and instead reduces Rage by 490
- Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) (DEPRECATED)
Tell Me About Your Mother 4
- Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113
- Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113
- Tell Me About Your Mother restores 99 Health (or Armor if Health is full)
- Tell Me About Your Mother restores 99 Health (or Armor if Health is full)
- Tell Me About Your Mother causes target's attacks to deal -20 damage for 60 seconds
- Tell Me About Your Mother causes target's attacks to deal -20 damage for 60 seconds
- Tell Me About Your Mother boosts your Epic Attack Damage +110 and reduces the Power cost of your Epic Attacks -19 for 15 seconds
- Tell Me About Your Mother boosts your Epic Attack Damage +110 and reduces the Power cost of your Epic Attacks -19 for 15 seconds
You Were Adopted 6
- Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113
- Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113
- You Were Adopted deals +40% damage and Power cost is -18
- You Were Adopted deals +40% damage and Power cost is -18
- You Were Adopted Damage +55%
- You Were Adopted Damage +55%
- You Were Adopted deals +33% damage and triggers the target's Vulnerability