Difference between revisions of "Sword/Treasure Effects:By Ability"

From Project: Gorgon Wiki
Jump to: navigation, search
m (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413)
m (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413)
 
(14 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<!-- Updated on August 26, 2019 from v323-->
+
<!-- Updated on November 17, 2022 from v374-->
 
==<!--start-->Sword Paired List==
 
==<!--start-->Sword Paired List==
 +
<noinclude>[[Category:Treasure Effects By Ability]]</noinclude>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br>
 
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br>
Line 13: Line 14:
 
* All Sword abilities have a 22% chance to restore 30 Health to you<br>
 
* All Sword abilities have a 22% chance to restore 30 Health to you<br>
 
* All Sword abilities have a 22% chance to restore 30 Health to you<br>
 
* All Sword abilities have a 22% chance to restore 30 Health to you<br>
* Chance to Ignore Stuns +25% when Sword is active<br>
+
* Chance to Ignore Stuns +30% when Sword is active<br>
* Chance to Ignore Stuns +25% when Sword is active<br>
+
* Chance to Ignore Stuns +30% when Sword is active<br>
 
<br>
 
<br>
 
<b><u>Debilitating Blow 5</u></b><br>
 
<b><u>Debilitating Blow 5</u></b><br>
Line 55: Line 56:
 
* Flashing Strike and Hacking Blade Damage +29%<br>
 
* Flashing Strike and Hacking Blade Damage +29%<br>
 
* Flashing Strike and Hacking Blade Damage +29%<br>
 
* Flashing Strike and Hacking Blade Damage +29%<br>
* Flashing Strike deals +25% damage and gives you 50% resistance to Darkness damage for 4 seconds<br>
+
* Flashing Strike deals +35% damage and gives you 50% resistance to Darkness damage for 4 seconds<br>
 
* Flashing Strike heals you for 55 health<br>
 
* Flashing Strike heals you for 55 health<br>
 
* Flashing Strike heals you for 55 health<br>
 
* Flashing Strike heals you for 55 health<br>
Line 76: Line 77:
 
<br>
 
<br>
 
<b><u>Heart Piercer 7</u></b><br>
 
<b><u>Heart Piercer 7</u></b><br>
* Wind Strike and Heart Piercer deal 108 armor damage<br>
+
* Wind Strike and Heart Piercer deal 168 armor damage<br>
* Wind Strike and Heart Piercer deal 108 armor damage<br>
+
* Wind Strike and Heart Piercer deal 168 armor damage<br>
 
* Heart Piercer heals you for 40 health<br>
 
* Heart Piercer heals you for 40 health<br>
 
* Heart Piercer heals you for 40 health<br>
 
* Heart Piercer heals you for 40 health<br>
Line 90: Line 91:
 
* Many Cuts and Debilitating Blow Damage +71<br>
 
* Many Cuts and Debilitating Blow Damage +71<br>
 
* Many Cuts and Debilitating Blow Damage +71<br>
 
* Many Cuts and Debilitating Blow Damage +71<br>
* Many Cuts deals +110 armor damage<br>
+
* Many Cuts deals +184 armor damage<br>
* Many Cuts deals +110 armor damage<br>
+
* Many Cuts deals +184 armor damage<br>
 
* Many Cuts deals +21% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%<br>
 
* Many Cuts deals +21% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%<br>
 
* Many Cuts knocks back targets that have less than a third of their Armor, also dealing +40 damage<br>
 
* Many Cuts knocks back targets that have less than a third of their Armor, also dealing +40 damage<br>
Line 141: Line 142:
 
* Wind Strike hastens the current reuse timer of Finishing Blow by 6 seconds<br>
 
* Wind Strike hastens the current reuse timer of Finishing Blow by 6 seconds<br>
 
* Wind Strike causes your next attack to deal +114 damage<br>
 
* Wind Strike causes your next attack to deal +114 damage<br>
* Wind Strike and Heart Piercer deal 108 armor damage<br>
+
* Wind Strike and Heart Piercer deal 168 armor damage<br>
* Wind Strike and Heart Piercer deal 108 armor damage<br>
+
* Wind Strike and Heart Piercer deal 168 armor damage<br>
 
* Wind Strike deals +38% damage and gives you +16 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br>
 
* Wind Strike deals +38% damage and gives you +16 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br>
 
* Wind Strike deals +38% damage and gives you +16 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br>
 
* Wind Strike deals +38% damage and gives you +16 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br>
 
* Wind Strike gives you +50% projectile evasion for 5 seconds<br>
 
* Wind Strike gives you +50% projectile evasion for 5 seconds<br>
 
<br>
 
<br>

Latest revision as of 12:42, 18 November 2022

Sword Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Sword Base Damage +40%
  • Sword Base Damage +40%
  • All sword abilities deal +17% damage when you have 33% or less of your Armor left
  • Sword Damage +70
  • Sword Damage +70
  • All Sword abilities have a 22% chance to restore 30 Health to you
  • All Sword abilities have a 22% chance to restore 30 Health to you
  • Chance to Ignore Stuns +30% when Sword is active
  • Chance to Ignore Stuns +30% when Sword is active


Debilitating Blow 5

  • Many Cuts and Debilitating Blow Damage +71
  • Many Cuts and Debilitating Blow Damage +71
  • Many Cuts and Debilitating Blow deal +134 damage to Arthropods (such as spiders, mantises, and beetles)
  • Many Cuts and Debilitating Blow deal +134 damage to Arthropods (such as spiders, mantises, and beetles)
  • Debilitating Blow hastens the current reuse timer of Decapitate by 8 seconds
  • Hacking Blade and Debilitating Blow deal 138 Trauma damage over 12 seconds
  • Hacking Blade and Debilitating Blow deal 138 Trauma damage over 12 seconds
  • Debilitating Blow Damage +55%
  • Debilitating Blow Damage +55%
  • Debilitating Blow deals +40 damage and causes your Core Attacks to deal +75 damage for 7 seconds
  • Debilitating Blow deals +40 damage and causes your Core Attacks to deal +75 damage for 7 seconds


Decapitate 6

  • Decapitate Reuse Timer -11
  • Decapitate deals +80 damage and briefly terrifies the target
  • Finishing Blow and Decapitate damage +150
  • Finishing Blow and Decapitate damage +150
  • Decapitate Damage +47.5%
  • Decapitate Damage +47.5%
  • Decapitate restores 165 armor to you
  • Decapitate restores 165 armor to you
  • Decapitate deals +425 damage to non-Elite targets
  • Decapitate deals +425 damage to non-Elite targets


Finishing Blow 5

  • Finishing Blow gives you 25% resistance to Elemental damage (Fire, Cold, Electricity) for 10 seconds
  • Finishing Blow restores 42 Power to you
  • Finishing Blow restores 42 Power to you
  • Finishing Blow Damage +44%
  • Finishing Blow Damage +44%
  • Finishing Blow and Decapitate damage +150
  • Finishing Blow and Decapitate damage +150
  • Finishing Blow restores 104 armor to you
  • Finishing Blow restores 104 armor to you


Flashing Strike 7

  • Flashing Strike and Hacking Blade Damage +29%
  • Flashing Strike and Hacking Blade Damage +29%
  • Flashing Strike deals +35% damage and gives you 50% resistance to Darkness damage for 4 seconds
  • Flashing Strike heals you for 55 health
  • Flashing Strike heals you for 55 health
  • Flashing Strike Damage +50%
  • Flashing Strike Damage +50%
  • Flashing Strike deals +217 damage to undead
  • Flashing Strike deals +217 damage to undead


Hacking Blade 5

  • Flashing Strike and Hacking Blade Damage +29%
  • Flashing Strike and Hacking Blade Damage +29%
  • Hacking Blade Direct Damage +38%
  • Hacking Blade Direct Damage +38%
  • Hacking Blade deals +192 Trauma damage over 12 seconds
  • Hacking Blade deals +192 Trauma damage over 12 seconds
  • Hacking Blade and Debilitating Blow deal 138 Trauma damage over 12 seconds
  • Hacking Blade and Debilitating Blow deal 138 Trauma damage over 12 seconds
  • Hacking Blade generates no Rage, and instead reduces Rage by 325
  • Hacking Blade generates no Rage, and instead reduces Rage by 325


Heart Piercer 7

  • Wind Strike and Heart Piercer deal 168 armor damage
  • Wind Strike and Heart Piercer deal 168 armor damage
  • Heart Piercer heals you for 40 health
  • Heart Piercer heals you for 40 health
  • Heart Piercer removes (up to) 212 more Rage, turning half of that into Trauma damage
  • Heart Piercer removes (up to) 212 more Rage, turning half of that into Trauma damage
  • Heart Piercer deals +18% piercing damage and heals you for 23 health
  • Heart Piercer deals +18% piercing damage and heals you for 23 health
  • Precision Pierce and Heart Piercer restore 18 Health to you
  • Precision Pierce and Heart Piercer restore 18 Health to you


Many Cuts 7

  • Many Cuts and Debilitating Blow Damage +71
  • Many Cuts and Debilitating Blow Damage +71
  • Many Cuts deals +184 armor damage
  • Many Cuts deals +184 armor damage
  • Many Cuts deals +21% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%
  • Many Cuts knocks back targets that have less than a third of their Armor, also dealing +40 damage
  • Many Cuts knocks back targets that have less than a third of their Armor, also dealing +40 damage
  • Many Cuts and Debilitating Blow deal +134 damage to Arthropods (such as spiders, mantises, and beetles)
  • Many Cuts and Debilitating Blow deal +134 damage to Arthropods (such as spiders, mantises, and beetles)
  • Many Cuts hits all enemies within 5 meters, dealing +30 damage


Parry 7

  • Parry and Riposte Damage +20% and Power Cost -8
  • Parry and Riposte Damage +20% and Power Cost -8
  • Parry and Riposte further reduce target's Rage by 680
  • Parry and Riposte further reduce target's Rage by 680
  • Parry restores 26 health
  • Parry restores 26 health
  • Parry and Riposte Damage +49%
  • Parry hits all enemies within 5 meters, dealing an additional +30 damage


Precision Pierce 7

  • Precision Pierce deals +40 direct health damage and further reduces target's Rage by 240
  • Precision Pierce deals +40 direct health damage and further reduces target's Rage by 240
  • Precision Pierce and Heart Piercer restore 18 Health to you
  • Precision Pierce and Heart Piercer restore 18 Health to you
  • Precision Pierce Damage +64
  • Precision Pierce Damage +64
  • Precision Pierce deals +145% damage but its reuse timer is increased +3 seconds
  • Precision Pierce deals +145% damage but its reuse timer is increased +3 seconds
  • For 6 seconds after using Precision Pierce, your Nice Attacks deal +64 damage
  • For 6 seconds after using Precision Pierce, your Nice Attacks deal +64 damage


Riposte 7

  • Parry and Riposte Damage +20% and Power Cost -8
  • Parry and Riposte Damage +20% and Power Cost -8
  • Riposte Damage +62%
  • Riposte Damage +62%
  • Parry and Riposte further reduce target's Rage by 680
  • Parry and Riposte further reduce target's Rage by 680
  • Parry and Riposte Damage +49%
  • Riposte restores 53 armor
  • Riposte restores 53 armor


Sword Slash 7

  • Sword Slash and Thrusting Blade restore 18 armor


Thrusting Blade 5

  • Sword Slash and Thrusting Blade restore 18 armor


Wind Strike 7

  • Wind Strike hastens the current reuse timer of Finishing Blow by 6 seconds
  • Wind Strike causes your next attack to deal +114 damage
  • Wind Strike and Heart Piercer deal 168 armor damage
  • Wind Strike and Heart Piercer deal 168 armor damage
  • Wind Strike deals +38% damage and gives you +16 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)
  • Wind Strike deals +38% damage and gives you +16 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)
  • Wind Strike gives you +50% projectile evasion for 5 seconds