Difference between revisions of "Animal Handling/Level Up Rewards"
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==[[Animal Handling/Level Up Rewards|Animal Handling Level Up Rewards]]== | ==[[Animal Handling/Level Up Rewards|Animal Handling Level Up Rewards]]== | ||
</includeonly> | </includeonly> | ||
− | <!-- Updated on | + | <!-- Updated on November 17, 2022 from v374 --> |
{| {{STDT| mw-collapsible<includeonly> mw-collapsed</includeonly>}} | {| {{STDT| mw-collapsible<includeonly> mw-collapsed</includeonly>}} | ||
! Level || Reward | ! Level || Reward | ||
Line 12: | Line 12: | ||
| 3 || Gain Ability: Feed Pet | | 3 || Gain Ability: Feed Pet | ||
|- | |- | ||
− | | 5 || Gain Ability: That'll Do | + | | 5 || Gain Ability: That'll Do<br>Can See Stabled Pet's Enthusiasm |
|- | |- | ||
| 6 || Gain Ability: Get It Off Me | | 6 || Gain Ability: Get It Off Me | ||
Line 22: | Line 22: | ||
| 9 || Gain Ability: Sic 'Em | | 9 || Gain Ability: Sic 'Em | ||
|- | |- | ||
− | | 10 || Gain Ability: Clever Trick | + | | 10 || Gain Ability: Clever Trick<br>Can See Stabled Pet's Friendliness |
|- | |- | ||
| 11 || Gain Ability: That'll Do 2 | | 11 || Gain Ability: That'll Do 2 | ||
Line 28: | Line 28: | ||
| 13 || Gain Ability: Feed Pet 2 | | 13 || Gain Ability: Feed Pet 2 | ||
|- | |- | ||
− | | 15 || Gain Ability: Call Stabled Pet #2 | + | | 15 || Gain Ability: Call Stabled Pet #2<br>Can See Stabled Pet's Intelligence |
|- | |- | ||
| 16 || Gain Ability: Get It Off Me 2 | | 16 || Gain Ability: Get It Off Me 2 | ||
Line 38: | Line 38: | ||
| 19 || Gain Ability: Sic 'Em 2 | | 19 || Gain Ability: Sic 'Em 2 | ||
|- | |- | ||
− | | 20 || Gain Ability: Nimble Limbs | + | | 20 || Gain Ability: Nimble Limbs<br>Can See Stabled Pet's Ferocity |
|- | |- | ||
| 21 || Gain Ability: That'll Do 3 | | 21 || Gain Ability: That'll Do 3 | ||
Line 48: | Line 48: | ||
| 24 || +1 to Deer | | 24 || +1 to Deer | ||
|- | |- | ||
− | | 25 || Gain Ability: Clever Trick 2 | + | | 25 || +1 to Riding<br>Gain Ability: Clever Trick 2<br>Can See Stabled Pet's Toughness |
|- | |- | ||
| 26 || Gain Ability: Get It Off Me 3 | | 26 || Gain Ability: Get It Off Me 3 | ||
Line 54: | Line 54: | ||
| 27 || Gain Ability: Monstrous Rage 3 | | 27 || Gain Ability: Monstrous Rage 3 | ||
|- | |- | ||
− | | 28 || Gain Ability: Shrill Command 3 | + | | 28 || +1 to Rabbit<br>Gain Ability: Shrill Command 3 |
|- | |- | ||
| 29 || Gain Ability: Sic 'Em 3 | | 29 || Gain Ability: Sic 'Em 3 | ||
|- | |- | ||
− | | 30 || Gain Ability: Nimble Limbs 2 | + | | 30 || Gain Ability: Nimble Limbs 2<br>Can See Stabled Pet's Ruggedness |
|- | |- | ||
| 31 || Gain Ability: That'll Do 4 | | 31 || Gain Ability: That'll Do 4 | ||
Line 70: | Line 70: | ||
| 35 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Only if Fae">(!)</sup></span> || +1 to Fairy Magic | | 35 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Only if Fae">(!)</sup></span> || +1 to Fairy Magic | ||
|- | |- | ||
− | | 36 || Gain Ability: Get It Off Me 4 | + | | 36 || Gain Ability: Get It Off Me 4<br>Can See Stabled Pet's Virility |
|- | |- | ||
| 37 || Gain Ability: Monstrous Rage 4 | | 37 || Gain Ability: Monstrous Rage 4 | ||
Line 90: | Line 90: | ||
| 45 || Gain Ability: Call Stabled Pet #4 | | 45 || Gain Ability: Call Stabled Pet #4 | ||
|- | |- | ||
− | | 46 || Gain Ability: Get It Off Me 5 | + | | 46 || +1 to Giant Bat<br>Gain Ability: Get It Off Me 5 |
|- | |- | ||
| 47 || Gain Ability: Monstrous Rage 5 | | 47 || Gain Ability: Monstrous Rage 5 | ||
Line 101: | Line 101: | ||
|- | |- | ||
| 55 || +1 to Fishing | | 55 || +1 to Fishing | ||
+ | |- | ||
+ | | 60 || +1 to Lycanthropy | ||
+ | |- | ||
+ | | 70 || +1 to Saddlery | ||
+ | |- | ||
+ | | 75 || +1 to Riding | ||
|} | |} |
Latest revision as of 12:46, 18 November 2022
Also see: Animal Handling/Stat Bonuses
Level | Reward |
---|---|
1 | Gain Ability: Tame Rat |
2 | Gain Ability: Call Stabled Pet #1 |
3 | Gain Ability: Feed Pet |
5 | Gain Ability: That'll Do Can See Stabled Pet's Enthusiasm |
6 | Gain Ability: Get It Off Me |
7 | Gain Ability: Monstrous Rage |
8 | Gain Ability: Shrill Command |
9 | Gain Ability: Sic 'Em |
10 | Gain Ability: Clever Trick Can See Stabled Pet's Friendliness |
11 | Gain Ability: That'll Do 2 |
13 | Gain Ability: Feed Pet 2 |
15 | Gain Ability: Call Stabled Pet #2 Can See Stabled Pet's Intelligence |
16 | Gain Ability: Get It Off Me 2 |
17 | Gain Ability: Monstrous Rage 2 |
18 | Gain Ability: Shrill Command 2 |
19 | Gain Ability: Sic 'Em 2 |
20 | Gain Ability: Nimble Limbs Can See Stabled Pet's Ferocity |
21 | Gain Ability: That'll Do 3 |
22 | +1 to Fishing |
23 | Gain Ability: Feed Pet 3 |
24 | +1 to Deer |
25 | +1 to Riding Gain Ability: Clever Trick 2 Can See Stabled Pet's Toughness |
26 | Gain Ability: Get It Off Me 3 |
27 | Gain Ability: Monstrous Rage 3 |
28 | +1 to Rabbit Gain Ability: Shrill Command 3 |
29 | Gain Ability: Sic 'Em 3 |
30 | Gain Ability: Nimble Limbs 2 Can See Stabled Pet's Ruggedness |
31 | Gain Ability: That'll Do 4 |
32 | +1 to Shamanic Infusion |
33 | Gain Ability: Feed Pet 4 |
34 | Gain Ability: Call Stabled Pet #3 |
35 (!) | +1 to Fairy Magic |
36 | Gain Ability: Get It Off Me 4 Can See Stabled Pet's Virility |
37 | Gain Ability: Monstrous Rage 4 |
38 | Gain Ability: Shrill Command 4 |
39 | Gain Ability: Sic 'Em 4 |
40 | Gain Ability: Nimble Limbs 3 |
41 | Gain Ability: That'll Do 5 |
42 | +1 to Survival Instincts |
43 | Gain Ability: Feed Pet 5 |
44 | Gain Ability: Clever Trick 3 |
45 | Gain Ability: Call Stabled Pet #4 |
46 | +1 to Giant Bat Gain Ability: Get It Off Me 5 |
47 | Gain Ability: Monstrous Rage 5 |
48 | Gain Ability: Shrill Command 5 |
49 | Gain Ability: Sic 'Em 5 |
50 | +1 to Spider Gain Ability: Nimble Limbs 4 |
55 | +1 to Fishing |
60 | +1 to Lycanthropy |
70 | +1 to Saddlery |
75 | +1 to Riding |