Difference between revisions of "Template:Attribute label"
From Project: Gorgon Wiki
m (Added MOUNTED_TOP_SPEED_* attributes, along with Icon) |
|||
Line 1,397: | Line 1,397: | ||
| MOD_UNIVERSAL_INDIRECT = All Indirect Damage % | | MOD_UNIVERSAL_INDIRECT = All Indirect Damage % | ||
| MONSTER_CRIT_CHANCE = Chance to Critically-Hit % | | MONSTER_CRIT_CHANCE = Chance to Critically-Hit % | ||
+ | | MOUNTED_TOP_SPEED_LAND = Mounted Top Speed on Land | ||
+ | | MOUNTED_TOP_SPEED_WATER_SHALLOW = Mounted Top Speed on Shallow Water | ||
+ | | MOUNTED_TOP_SPEED_WATER_DEEP = Mounted Top Speed on Shallow Water | ||
| MOVEMENT_SPEED = Movement Speed | | MOVEMENT_SPEED = Movement Speed | ||
| NECROMANCY_COST_DELTA = Necromancy Ability Power Cost | | NECROMANCY_COST_DELTA = Necromancy Ability Power Cost |
Revision as of 15:34, 17 February 2023
Description
This accepts an Attribute name as input and returns the in-game label.
Syntax
{{Attribute label|<name>}}
Parameters
- <name>
- The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.
Examples
Basic Use
{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}
Chance for Thrown Knives to Stick in Corpse