44,449
edits
Changes
m
Updating drops, v380
|name = Scorpiclaw Suit
|skillreqs = Endurance 55<br>
|description = Made of giant beetle and scorpion carapace, this stflingstifling, awkward, and heavy coat rewards those who have the fortitude to endure wearing it.|basemods = You reflect 5% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker.<br>{{Attribute|MAX_ARMOR|+176}{176}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+24}{24}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+24}{24}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+24}{24}
|value = 273
|extra = {{Spoiler|
-->
=== Drops ===
<!-- Include items dropped from monstersTo add drops, modify the relevant mob page and it will automatically be added to the following table. --><dpl>noresultsheader = This item has not been submitted by an editor as well loot, or may not exist as those obtained through skinning, butchering, skull extraction, etc.lootExample section:category = Loot/Scorpiclaw Suit;[[Eltibule]]mode = unordered* [[Fire Rat]], sometimes drops columns = 1 [[Fire Dust]]* [[Fire Spider]], often drops as much as 3-5 [[Fire Dust]].include = {MOB Location}:areatable = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location</dpl>
=== Gathering ===
<!-- Include items obtained from ground spawns such as fruit