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Psychology/Treasure Effects

40,643 bytes added, 13:24, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[{{msg:BASEPAGENAME}}Psychology/Treasure Effects|Psychology Treasure Effects]]==</includeonly>
See also: [[Psychology/Treasure Effects:By Slot]]
 
See also: [[Psychology/Treasure Effects:By Ability]]
<!-- This table is from patch v272, December 17, 2016 Updated to v399 on Tue Dec 05 2023 10:06:35 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! Best Tier style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! All Tiersstyle="width:15%"| Other Versions
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| Psychologist's || of Psychology || <b>Tier 6Level 100</b> - Psychology Base Damage +2050% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psychology Damage +5*; Level 20:Psychology Base Damage +310%*; Tier 2Level 30:Psychology Base Damage +15%*; Level 40:Psychology Base Damage +820%*; Tier 3Level 50:Psychology Base Damage +25%*; Level 60:Psychology Base Damage +1130%*; Tier 4Level 70:Psychology Base Damage +35%*; Level 80:Psychology Base Damage +1440%*; Tier 5Level 90*:Psychology Base Damage +1745%*; Tier 6Level 100*:Psychology Base Damage +2050%|Expand}}
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| || of Critical Insight || <b>Tier 12Level 100</b> - Psychoanalyze deals between 120 200 and 280 440 extra damage || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psychoanalyze deals between 10 and 60 extra damage*; Tier 2Level 10*:Psychoanalyze deals between 20 and 80 extra damage*; Tier 3Level 15*:Psychoanalyze deals between 30 and 100 extra damage*; Tier 4Level 20*:Psychoanalyze deals between 40 and 120 extra damage*; Tier 5Level 25*:Psychoanalyze deals between 50 and 140 extra damage*; Tier 6Level 30*:Psychoanalyze deals between 60 and 160 extra damage*; Tier 7Level 35*:Psychoanalyze deals between 70 and 180 extra damage*; Tier 8Level 40*:Psychoanalyze deals between 80 and 200 extra damage*; Tier 9Level 45*:Psychoanalyze deals between 90 and 220 extra damage*; Tier 10Level 50*:Psychoanalyze deals between 100 and 240 extra damage*; Tier 11Level 55*:Psychoanalyze deals between 110 and 260 extra damage*; Tier 12Level 60*:Psychoanalyze deals between 120 and 280 extra damage|Expand*; Level 65:Psychoanalyze deals between 130 and 300 extra damage*; Level 70:Psychoanalyze deals between 140 and 320 extra damage*; Level 75:Psychoanalyze deals between 150 and 340 extra damage*; Level 80:Psychoanalyze deals between 160 and 360 extra damage*; Level 85:Psychoanalyze deals between 170 and 380 extra damage*; Level 90:Psychoanalyze deals between 180 and 400 extra damage*; Level 95:Psychoanalyze deals between 190 and 420 extra damage*; Level 100:Psychoanalyze deals between 200 and 440 extra damage}}
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| Smug || of Smug Analysis || <b>Tier 12Level 100</b> - Psychoanalyze restores 87 143 Health to you after a 15 an 8 second delay || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psychoanalyze restores 10 Health to you after a 15 an 8 second delay*; Tier 2Level 10*:Psychoanalyze restores 17 Health to you after a 15 an 8 second delay*; Tier 3Level 15*:Psychoanalyze restores 24 Health to you after a 15 an 8 second delay*; Tier 4Level 20*:Psychoanalyze restores 31 Health to you after a 15 an 8 second delay*; Tier 5Level 25*:Psychoanalyze restores 38 Health to you after a 15 an 8 second delay*; Tier 6Level 30*:Psychoanalyze restores 45 Health to you after a 15 an 8 second delay*; Tier 7Level 35*:Psychoanalyze restores 52 Health to you after a 15 an 8 second delay*; Tier Level 40:Psychoanalyze restores 59 Health to you after an 8second delay*; Level 45:Psychoanalyze restores 59 66 Health to you after a 15 an 8 second delay*; Tier 9Level 50:Psychoanalyze restores 73 Health to you after an 8 second delay*; Level 55:Psychoanalyze restores 66 80 Health to you after a 15 an 8 second delay*; Tier 10Level 60:Psychoanalyze restores 87 Health to you after an 8 second delay*; Level 65:Psychoanalyze restores 73 94 Health to you after a 15 an 8 second delay*; Tier 11Level 70:Psychoanalyze restores 101 Health to you after an 8 second delay*; Level 75:Psychoanalyze restores 108 Health to you after an 8 second delay*; Level 80 :Psychoanalyze restores 115 Health to you after a 15 an 8 second delay*; Level 85:Psychoanalyze restores 122 Health to you after an 8 second delay*; Level 90:Psychoanalyze restores 129 Health to you after an 8 second delay*; Tier 12Level 95:Psychoanalyze restores 136 Health to you after an 8 second delay*; Level 100:Psychoanalyze restores 87 143 Health to you after a 15 an 8 second delay|Expand}}
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| || of Emotional Walls || <b>Tier 12Level 100</b> - Psychoanalyze deals +100% damage and restores 108 130 Armor to you || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psychoanalyze deals +5% damage and restores 5 Armor to you*; Level 10:Psychoanalyze deals +10% damage and restores 9 10 Armor to you*; Tier 2Level 15:Psychoanalyze deals +15% damage and restores 15 Armor to you*; Level 20:Psychoanalyze deals +20% damage and restores 18 20 Armor to you*; Tier 3Level 25:Psychoanalyze deals +25% damage and restores 25 Armor to you*; Level 30:Psychoanalyze deals +30% damage and restores 27 32 Armor to you*; Tier 4Level 35:Psychoanalyze deals +35% damage and restores 39 Armor to you*; Level 40:Psychoanalyze deals +40% damage and restores 36 46 Armor to you*; Tier 5Level 45:Psychoanalyze deals +45% damage and restores 53 Armor to you*; Level 50:Psychoanalyze deals +50% damage and restores 45 60 Armor to you*; Tier 6Level 55:Psychoanalyze deals +55% damage and restores 67 Armor to you*; Level 60:Psychoanalyze deals +60% damage and restores 54 74 Armor to you*; Tier 7Level 65:Psychoanalyze deals +65% damage and restores 81 Armor to you*; Level 70:Psychoanalyze deals +70% damage and restores 63 88 Armor to you*; Tier 8Level 75:Psychoanalyze deals +75% damage and restores 95 Armor to you*; Level 80:Psychoanalyze deals +80% damage and restores 72 102 Armor to you*; Tier 9Level 85*:Psychoanalyze deals +85% damage and restores 81 109 Armor to you*; Tier 10Level 90*:Psychoanalyze deals +90% damage and restores 90 116 Armor to you*; Tier 11Level 95*:Psychoanalyze deals +95% damage and restores 99 123 Armor to you*; Tier 12Level 100*:Psychoanalyze deals +100% damage and restores 108 130 Armor to you|Expand}}
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| || of Tragic Lessons || <b>Tier 12Level 100</b> - Psychoanalyze causes the target to be worth 1220% more XP if slain within 60 seconds || Epic || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psychoanalyze causes the target to be worth 1% more XP if slain within 60 seconds*; Tier 2Level 10*:Psychoanalyze causes the target to be worth 2% more XP if slain within 60 seconds*; Tier 3Level 15*:Psychoanalyze causes the target to be worth 3% more XP if slain within 60 seconds*; Tier 4Level 20*:Psychoanalyze causes the target to be worth 4% more XP if slain within 60 seconds*; Tier Level 25:Psychoanalyze causes the target to be worth 5% more XP if slain within 60 seconds*; Level 30:Psychoanalyze causes the target to be worth 56% more XP if slain within 60 seconds*; Tier 6Level 35:Psychoanalyze causes the target to be worth 7% more XP if slain within 60 seconds*; Level 40:Psychoanalyze causes the target to be worth 68% more XP if slain within 60 seconds*; Tier 7Level 45:Psychoanalyze causes the target to be worth 9% more XP if slain within 60 seconds*; Level 50:Psychoanalyze causes the target to be worth 710% more XP if slain within 60 seconds*; Tier 8Level 55:Psychoanalyze causes the target to be worth 11% more XP if slain within 60 seconds*; Level 60:Psychoanalyze causes the target to be worth 812% more XP if slain within 60 seconds*; Tier 9Level 65:Psychoanalyze causes the target to be worth 13% more XP if slain within 60 seconds*; Level 70:Psychoanalyze causes the target to be worth 914% more XP if slain within 60 seconds*; Tier 10Level 75:Psychoanalyze causes the target to be worth 15% more XP if slain within 60 seconds*; Level 80:Psychoanalyze causes the target to be worth 1016% more XP if slain within 60 seconds*; Tier 11Level 85:Psychoanalyze causes the target to be worth 17% more XP if slain within 60 seconds*; Level 90:Psychoanalyze causes the target to be worth 1118% more XP if slain within 60 seconds*; Tier 12Level 95:Psychoanalyze causes the target to be worth 19% more XP if slain within 60 seconds*; Level 100:Psychoanalyze causes the target to be worth 1220% more XP if slain within 60 seconds|Expand}}
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| Mind-Shattering || || <b>Tier 12Level 100</b> - Psychoanalyze causes the target to take +12 78 damage from Psychic attacks for 60 15 seconds || Rare || Head, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psychoanalyze causes the target to take +4 damage from Psychic attacks for 15 seconds*; Level 10:Psychoanalyze causes the target to take +1 7 damage from Psychic attacks for 60 15 seconds*; Tier 2Level 15:Psychoanalyze causes the target to take +10 damage from Psychic attacks for 15 seconds*; Level 20:Psychoanalyze causes the target to take +2 14 damage from Psychic attacks for 60 15 seconds*; Tier 3Level 25:Psychoanalyze causes the target to take +18 damage from Psychic attacks for 15 seconds*; Level 30:Psychoanalyze causes the target to take +3 22 damage from Psychic attacks for 60 15 seconds*; Tier 4Level 35:Psychoanalyze causes the target to take +26 damage from Psychic attacks for 15 seconds*; Level 40:Psychoanalyze causes the target to take +4 30 damage from Psychic attacks for 60 15 seconds*; Tier 5Level 45:Psychoanalyze causes the target to take +34 damage from Psychic attacks for 15 seconds*; Level 50:Psychoanalyze causes the target to take +5 38 damage from Psychic attacks for 60 15 seconds*; Tier 6Level 55:Psychoanalyze causes the target to take +42 damage from Psychic attacks for 15 seconds*; Level 60:Psychoanalyze causes the target to take +6 46 damage from Psychic attacks for 60 15 seconds*; Tier 7Level 65:Psychoanalyze causes the target to take +50 damage from Psychic attacks for 15 seconds*; Level 70:Psychoanalyze causes the target to take +7 54 damage from Psychic attacks for 60 15 seconds*; Tier 8Level 75:Psychoanalyze causes the target to take +58 damage from Psychic attacks for 15 seconds*; Level 80:Psychoanalyze causes the target to take +8 62 damage from Psychic attacks for 60 15 seconds*; Tier 9Level 85*:Psychoanalyze causes the target to take +9 66 damage from Psychic attacks for 60 15 seconds*; Tier 10Level 90*:Psychoanalyze causes the target to take +10 70 damage from Psychic attacks for 60 15 seconds*; Tier 11Level 95*:Psychoanalyze causes the target to take +11 74 damage from Psychic attacks for 60 15 seconds*; Tier 12Level 100*:Psychoanalyze causes the target to take +12 78 damage from Psychic attacks for 60 15 seconds|Expand}}
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| || || <b>Tier 6Level 100</b> - Pep Talk Reuse Timer -350 5.5 || Rare || Legs, Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Pep Talk Reuse Timer -1*; Level 20:Pep Talk Reuse Timer -1.5*; Tier Level 30:Pep Talk Reuse Timer -2*; Level 40:Pep Talk Reuse Timer -1502.5*; Tier Level 50:Pep Talk Reuse Timer -3*; Level 60:Pep Talk Reuse Timer -23.5*; Tier Level 70:Pep Talk Reuse Timer -4*; Level 80:Pep Talk Reuse Timer -2504.5*; Tier 5Level 90*:Pep Talk Reuse Timer -35*; Tier 6Level 100*:Pep Talk Reuse Timer -3505.5|Expand}}
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| || || <b>Tier 12Level 100</b> - Soothe, But I Love You, and Cause Terror Damage +53 205 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Soothe, But I Love You, and Cause Terror Damage +15*; Level 10:Soothe, But I Love You, and Cause Terror Damage +2025*; Tier 2Level 15:Soothe, But I Love You, and Cause Terror Damage +35*; Level 20:Soothe, But I Love You, and Cause Terror Damage +2345*; Tier 3Level 25:Soothe, But I Love You, and Cause Terror Damage +55*; Level 30:Soothe, But I Love You, and Cause Terror Damage +2665*; Tier 4Level 35:Soothe, But I Love You, and Cause Terror Damage +75*; Level 40:Soothe, But I Love You, and Cause Terror Damage +2985*; Tier 5Level 45:Soothe, But I Love You, and Cause Terror Damage +95*; Level 50:Soothe, But I Love You, and Cause Terror Damage +32105*; Tier 6Level 55:Soothe, But I Love You, and Cause Terror Damage +115*; Level 60:Soothe, But I Love You, and Cause Terror Damage +35125*; Tier 7Level 65:Soothe, But I Love You, and Cause Terror Damage +135*; Level 70:Soothe, But I Love You, and Cause Terror Damage +38145*; Tier 8Level 75:Soothe, But I Love You, and Cause Terror Damage +155*; Level 80:Soothe, But I Love You, and Cause Terror Damage +41165*; Tier 9Level 85*:Soothe, But I Love You, and Cause Terror Damage +44175*; Tier 10Level 90*:Soothe, But I Love You, and Cause Terror Damage +47185*; Tier 11Level 95*:Soothe, But I Love You, and Cause Terror Damage +50195*; Tier 12Level 100*:Soothe, But I Love You, and Cause Terror Damage +53205|Expand}}
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| || of Critical Hits || <b>Tier 12Level 100</b> - Archery/Psychology/Mentalism Critical Hit Damage +120240% when Psychology is active || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Archery/:Psychology/Mentalism Critical Hit Damage +10% when Psychology is active*; Tier 2Level 10*Archery/:Psychology/Mentalism Critical Hit Damage +20% when Psychology is active*; Tier 3Level 15*Archery/:Psychology/Mentalism Critical Hit Damage +30% when Psychology is active*; Tier 4Level 20*Archery/:Psychology/Mentalism Critical Hit Damage +40% when Psychology is active*; Tier 5Level 25*Archery/:Psychology/Mentalism Critical Hit Damage +50% when Psychology is active*; Tier 6Level 30*Archery/:Psychology/Mentalism Critical Hit Damage +60% when Psychology is active*; Tier 7Level 35*Archery/:Psychology/Mentalism Critical Hit Damage +70% when Psychology is active*; Tier 8Level 40*Archery/:Psychology/Mentalism Critical Hit Damage +80% when Psychology is active*; Tier 9Level 45:Psychology/Mentalism Critical Hit Damage +90% when Psychology is active*Archery; Level 50:Psychology/Mentalism Critical Hit Damage +100% when Psychology is active*; Level 55:Psychology/Mentalism Critical Hit Damage +90110% when Psychology is active*; Tier 10Level 60:Psychology/Mentalism Critical Hit Damage +120% when Psychology is active*Archery; Level 65:Psychology/Mentalism Critical Hit Damage +135% when Psychology is active*; Level 70:Psychology/Mentalism Critical Hit Damage +1150% when Psychology is active*; Tier 11Level 75:Psychology/Mentalism Critical Hit Damage +165% when Psychology is active*Archery; Level 80:Psychology/Mentalism Critical Hit Damage +180% when Psychology is active*; Level 85:Psychology/Mentalism Critical Hit Damage +110195% when Psychology is active*; Tier 12Level 90:Psychology/Mentalism Critical Hit Damage +210% when Psychology is active*Archery; Level 95:Psychology/Mentalism Critical Hit Damage +225% when Psychology is active*; Level 100:Psychology/Mentalism Critical Hit Damage +120240% when Psychology is active|Expand}}
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| || of Your Mother || <b>Tier 12Level 100</b> - Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +81 145 || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +15*; Tier 2Level 10*:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +21*; Tier 3Level 15*:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +27*; Tier 4Level 20*:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +33*; Tier 5Level 25*:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +39*; Tier 6Level 30*:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +45*; Tier 7Level 35*:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +51*; Tier 8Level 40*:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +57*; Tier 9Level 45:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +63*; Level 50:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +6369*; Tier 10Level 55:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +75*; Level 60:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +6981*; Tier 11Level 65:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +89*; Level 70:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97*; Level 75:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105*; Level 80:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113*; Level 85:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +121*; Level 90:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +129*; Tier 12Level 95:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +137*; Level 100:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +81145|Expand}}
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| Mind-Numbing || || <b>Tier 5Level 100</b> - Mock deals +80125% damage and , taunts +500, and hits all targets within 20 meters, but reuse timer is +2 1.5 seconds || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Mock deals +30% damage, taunts +25, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 10:Mock deals +35% damage, taunts +50, and hits all targets within 20meters, but reuse timer is +1.5 seconds*; Level 15:Mock deals +40% damage , taunts +75, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 20:Mock deals +45% damage, taunts +100, and hits all targets within 20 meters, but reuse timer is +2 1.5 seconds*; Tier 2Level 25:Mock deals +50% damage, taunts +125, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 30:Mock deals +55% damage, taunts +150, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 35:Mock deals +60% damage , taunts +175, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 40:Mock deals +65% damage, taunts +200, and hits all targets within 20 meters, but reuse timer is +2 1.5 seconds*; Tier 3Level 45:Mock deals +70% damage, taunts +225, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 50:Mock deals +75% damage, taunts +250, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 55:Mock deals +5080% damage , taunts +275, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 60:Mock deals +85% damage, taunts +300, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 65:Mock deals +90% damage, taunts +325, and hits all targets within 20 meters, but reuse timer is +2 1.5 seconds*; Tier 4Level 70:Mock deals +95% damage, taunts +350, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 75:Mock deals +65100% damage , taunts +375, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 80:Mock deals +105% damage, taunts +400, and hits all targets within 20 meters, but reuse timer is +2 1.5 seconds*; Tier Level 85:Mock deals +110% damage, taunts +425, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 90:Mock deals +115% damage, taunts +450, and hits all targets within 20 meters, but reuse timer is +1.5seconds*; Level 95:Mock deals +80120% damage , taunts +475, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 100:Mock deals +125% damage, taunts +500, and hits all targets within 20 meters, but reuse timer is +2 1.5 seconds|Expand}}
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| Mind-Numbing || || <b>Tier 5Level 100</b> - Soothe reuse timer is -1 second and it further reduces target's Rage by 700 1370 || Rare || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Level 30:Soothe reuse timer is -1 second and it further reduces Rage by 250*; Level 35:Soothe reuse timer is -1 second and it further reduces Rage by 330*; Level 40:Soothe reuse timer is -1 second and it further reduces Rage by 410*; Level 45:Soothe reuse timer is -1 second and it further reduces Rage by 490*; Tier Level 50:Soothe reuse timer is -1second and it further reduces Rage by 570*; Level 55:Soothe reuse timer is -1 second and it further reduces target's Rage by 100650*; Level 60:Soothe reuse timer is -1 second and it further reduces Rage by 730*; Tier 2Level 65:Soothe reuse timer is -1 second and it further reduces Rage by 810*; Level 70:Soothe reuse timer is -1 second and it further reduces target's Rage by 250890*; Tier 3Level 75:Soothe reuse timer is -1 second and it further reduces Rage by 970*; Level 80:Soothe reuse timer is -1 second and it further reduces target's Rage by 4001050*; Tier 4Level 85:Soothe reuse timer is -1 second and it further reduces Rage by 1130*; Level 90:Soothe reuse timer is -1 second and it further reduces target's Rage by 5501210*; Tier 5Level 95:Soothe reuse timer is -1 second and it further reduces Rage by 1290*; Level 100:Soothe reuse timer is -1 second and it further reduces target's Rage by 7001370|Expand}}
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| Mind-Numbing || || <b>Tier 5Level 100</b> - Tell Me About Your Mother restores 100 123 Health (or Armor to you if Health is full) || Rare || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Tell Me About Your Mother restores 15 Health (or Armor if Health is full)*; Level 20:Tell Me About Your Mother restores 20 27 Health (or Armor to youif Health is full)*; Tier 2Level 30:Tell Me About Your Mother restores 39 Health (or Armor if Health is full)*; Level 40:Tell Me About Your Mother restores 40 51 Health (or Armor to youif Health is full)*; Tier 3Level 50:Tell Me About Your Mother restores 63 Health (or Armor if Health is full)*; Level 60:Tell Me About Your Mother restores 60 75 Health (or Armor to youif Health is full)*; Tier 4Level 70:Tell Me About Your Mother restores 87 Health (or Armor if Health is full)*; Level 80:Tell Me About Your Mother restores 80 99 Health (or Armor to youif Health is full)*; Tier 5Level 90:Tell Me About Your Mother restores 111 Health (or Armor if Health is full)*; Level 100:Tell Me About Your Mother restores 100 123 Health (or Armor to youif Health is full)|Expand}}
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| Depressing || of Your Mother || <b>Tier 12Level 100</b> - Tell Me About Your Mother causes target's attacks to deal -12 25 damage for 60 seconds || Rare || Head, Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 1*:Tell Me About Your Mother causes target's attacks to deal -1 damage for 60 seconds*; Tier 2Level 10*:Tell Me About Your Mother causes target's attacks to deal -2 damage for 60 seconds*; Tier 3Level 15*:Tell Me About Your Mother causes target's attacks to deal -3 damage for 60 seconds*; Tier 4Level 20*:Tell Me About Your Mother causes target's attacks to deal -4 damage for 60 seconds*; Tier Level 25:Tell Me About Your Mother causes target's attacks to deal -5damage for 60 seconds*; Level 30:Tell Me About Your Mother causes target's attacks to deal -5 6 damage for 60 seconds*; Tier 6Level 35:Tell Me About Your Mother causes target's attacks to deal -7 damage for 60 seconds*; Level 40:Tell Me About Your Mother causes target's attacks to deal -6 8 damage for 60 seconds*; Tier 7Level 45:Tell Me About Your Mother causes target's attacks to deal -9 damage for 60 seconds*; Level 50:Tell Me About Your Mother causes target's attacks to deal -7 10 damage for 60 seconds*; Tier 8Level 55:Tell Me About Your Mother causes target's attacks to deal -11 damage for 60 seconds*; Level 60:Tell Me About Your Mother causes target's attacks to deal -8 12 damage for 60 seconds*; Tier 9Level 65:Tell Me About Your Mother causes target's attacks to deal -14 damage for 60 seconds*; Level 70:Tell Me About Your Mother causes target's attacks to deal -9 16 damage for 60 seconds*; Tier 10Level 75:Tell Me About Your Mother causes target's attacks to deal -18 damage for 60 seconds*; Level 80:Tell Me About Your Mother causes target's attacks to deal -10 20 damage for 60 seconds*; Tier 11Level 85:Tell Me About Your Mother causes target's attacks to deal -22 damage for 60 seconds*; Level 90:Tell Me About Your Mother causes target's attacks to deal -11 23 damage for 60 seconds*; Tier 12Level 95:Tell Me About Your Mother causes target's attacks to deal -24 damage for 60 seconds*; Level 100:Tell Me About Your Mother causes target's attacks to deal -12 25 damage for 60 seconds|Expand}}
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| || of Epic Discussion || <b>Tier 5Level 100</b> - Tell Me About Your Mother boosts your Epic Attack Damage +50 150 and reduces the Power cost of your Epic Attacks -20 37 for 15 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30:Tell Me About Your Mother boosts your Epic Attack Damage +10 and reduces the Power cost of your Epic Attacks -8 for 15 seconds*; Level 35:Tell Me About Your Mother boosts your Epic Attack Damage +20 and reduces the Power cost of your Epic Attacks -10 for 15 seconds*; Level 40:Tell Me About Your Mother boosts your Epic Attack Damage +30 and reduces the Power cost of your Epic Attacks -12 for 15 seconds*; Level 45:Tell Me About Your Mother boosts your Epic Attack Damage +40 and reduces the Power cost of your Epic Attacks -14 for 15 seconds*; Level 50:Tell Me About Your Mother boosts your Epic Attack Damage +50 and reduces the Power cost of your Epic Attacks -17 for 15 seconds*; Level 55:Tell Me About Your Mother boosts your Epic Attack Damage +60 and reduces the Power cost of your Epic Attacks -4 19 for 15 seconds*; Tier 2Level 60:Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -21 for 15 seconds*; Level 65:Tell Me About Your Mother boosts your Epic Attack Damage +20 80 and reduces the Power cost of your Epic Attacks -23 for 15 seconds*; Level 70:Tell Me About Your Mother boosts your Epic Attack Damage +90 and reduces the Power cost of your Epic Attacks -8 25 for 15 seconds*; Tier 3Level 75:Tell Me About Your Mother boosts your Epic Attack Damage +100 and reduces the Power cost of your Epic Attacks -27 for 15 seconds*; Level 80:Tell Me About Your Mother boosts your Epic Attack Damage +30 110 and reduces the Power cost of your Epic Attacks -12 29 for 15 seconds*; Tier 4Level 85:Tell Me About Your Mother boosts your Epic Attack Damage +120 and reduces the Power cost of your Epic Attacks -31 for 15 seconds*; Level 90:Tell Me About Your Mother boosts your Epic Attack Damage +40 130 and reduces the Power cost of your Epic Attacks -16 33 for 15 seconds*; Tier 5Level 95:Tell Me About Your Mother boosts your Epic Attack Damage +140 and reduces the Power cost of your Epic Attacks -35 for 15 seconds*; Level 100:Tell Me About Your Mother boosts your Epic Attack Damage +50 150 and reduces the Power cost of your Epic Attacks -20 37 for 15 seconds|Expand}}
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| Grating || of Nerve-Striking || <b>Tier 12Level 100</b> - Strike a Nerve Damage +3246% || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Strike a Nerve Damage +6%*; Level 10:Strike a Nerve Damage +8%*; Level 15:Strike a Nerve Damage +10%*; Tier 2Level 20*:Strike a Nerve Damage +12%*; Tier 3Level 25*:Strike a Nerve Damage +14%*; Tier 4Level 30*:Strike a Nerve Damage +16%*; Tier 5Level 35*:Strike a Nerve Damage +18%*; Tier 6Level 40*:Strike a Nerve Damage +20%*; Tier 7Level 45:Strike a Nerve Damage +22%*; Level 50:Strike a Nerve Damage +2224%*; Tier 8Level 55:Strike a Nerve Damage +26%*; Level 60:Strike a Nerve Damage +2428%*; Tier 9Level 65:Strike a Nerve Damage +31%*; Level 70:Strike a Nerve Damage +2633%*; Tier 10Level 75:Strike a Nerve Damage +36%*; Level 80:Strike a Nerve Damage +2838%*; Tier 11Level 85:Strike a Nerve Damage +40%*; Level 90:Strike a Nerve Damage +3042%*; Tier 12Level 95:Strike a Nerve Damage +44%*; Level 100:Strike a Nerve Damage +3246%|Expand}}
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| || of Aneurysms || <b>Tier 12Level 100</b> - Strike a Nerve deals between 36 +80 damage and 120 extra has a 33% chance to deal double damage || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Strike a Nerve deals +4 damage and has a 33% chance to deal double damage*; Level 10:Strike a Nerve deals between 3 +8 damage and 10 extra has a 33% chance to deal double damage*; Tier 2Level 15:Strike a Nerve deals +12 damage and has a 33% chance to deal double damage*; Level 20:Strike a Nerve deals between 6 +16 damage and has a 33% chance to deal double damage*; Level 25:Strike a Nerve deals +20 extra damage and has a 33% chance to deal double damage*; Tier 3Level 30:Strike a Nerve deals +24 damage and has a 33% chance to deal double damage*; Level 35:Strike a Nerve deals between 9 +28 damage and 30 extra has a 33% chance to deal double damage*; Tier 4Level 40:Strike a Nerve deals +32 damage and has a 33% chance to deal double damage*; Level 45:Strike a Nerve deals between 12 +36 damage and has a 33% chance to deal double damage*; Level 50:Strike a Nerve deals +40 extra damage and has a 33% chance to deal double damage*; Tier 5Level 55:Strike a Nerve deals +44 damage and has a 33% chance to deal double damage*; Level 60:Strike a Nerve deals between 15 +48 damage and 50 extra has a 33% chance to deal double damage*; Tier 6Level 65:Strike a Nerve deals +52 damage and has a 33% chance to deal double damage*; Level 70:Strike a Nerve deals between 18 +56 damage and 60 extra has a 33% chance to deal double damage*; Tier 7Level 75*:Strike a Nerve deals between 21 +60 damage and 70 extra has a 33% chance to deal double damage*; Tier 8Level 80*:Strike a Nerve deals between 24 +64 damage and 80 extra has a 33% chance to deal double damage*; Tier 9Level 85*:Strike a Nerve deals between 27 +68 damage and 90 extra has a 33% chance to deal double damage*; Tier 10Level 90*:Strike a Nerve deals between 30 +72 damage and 100 extra has a 33% chance to deal double damage*; Tier 11Level 95*:Strike a Nerve deals between +76 damage and has a 33 and 110 extra % chance to deal double damage*; Tier 12Level 100*:Strike a Nerve deals between 36 +80 damage and 120 extra has a 33% chance to deal double damage|Expand}}
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| Grating || of Nerve-Striking Negging || <b>Tier 12Level 100</b> - Strike a Nerve deals +85 armor 100 damage and hastens the reuse timer of But I Love You -1.5 seconds || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Strike a Nerve deals +5 damage and hastens the reuse timer of But I Love You -1 second*; Level 10:Strike a Nerve deals +8 armor 10 damageand hastens the reuse timer of But I Love You -1 second*; Tier 2Level 15*:Strike a Nerve deals +15 armor damageand hastens the reuse timer of But I Love You -1 second*; Tier 3Level 20:Strike a Nerve deals +20 damage and hastens the reuse timer of But I Love You -1 second*; Level 25:Strike a Nerve deals +22 armor 25 damageand hastens the reuse timer of But I Love You -1 second*; Tier 4Level 30:Strike a Nerve deals +30 damage and hastens the reuse timer of But I Love You -1 second*; Level 35:Strike a Nerve deals +29 armor 35 damageand hastens the reuse timer of But I Love You -1 second*; Tier 5Level 40*:Strike a Nerve deals +36 armor 40 damageand hastens the reuse timer of But I Love You -1 second*; Tier 6Level 45*:Strike a Nerve deals +43 armor 45 damageand hastens the reuse timer of But I Love You -1 second*; Tier 7Level 50*:Strike a Nerve deals +50 armor damageand hastens the reuse timer of But I Love You -1 second*; Tier 8Level 55:Strike a Nerve deals +55 damage and hastens the reuse timer of But I Love You -1 second*; Level 60:Strike a Nerve deals +57 armor 60 damageand hastens the reuse timer of But I Love You -1 second*; Tier 9Level 65:Strike a Nerve deals +65 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 70:Strike a Nerve deals +64 armor 70 damageand hastens the reuse timer of But I Love You -1.5 seconds*; Tier 10Level 75:Strike a Nerve deals +75 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 80:Strike a Nerve deals +71 armor 80 damageand hastens the reuse timer of But I Love You -1.5 seconds*; Tier 11Level 85:Strike a Nerve deals +85 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 90:Strike a Nerve deals +78 armor 90 damageand hastens the reuse timer of But I Love You -1.5 seconds*; Tier 12Level 95:Strike a Nerve deals +95 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 100:Strike a Nerve deals +85 armor 100 damageand hastens the reuse timer of But I Love You -1.5 seconds|Expand}}
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| || of Deflating Comments || <b>Tier 12Level 100</b> - Strike a Nerve generates no Rage and instead reduces Rage by 325 610. It also deals +200 Armor damage || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|*; Tier Level 1*:Strike a Nerve generates no Rage and instead reduces Rage by 5040. It also deals +10 Armor damage*; Tier 2Level 10*:Strike a Nerve generates no Rage and instead reduces Rage by 7570. It also deals +20 Armor damage*; Tier 3Level 15*:Strike a Nerve generates no Rage and instead reduces Rage by 100. It also deals +30 Armor damage*; Tier 4Level 20:Strike a Nerve generates no Rage and instead reduces Rage by 130. It also deals +40 Armor damage*; Level 25:Strike a Nerve generates no Rage and instead reduces Rage by 125160. It also deals +50 Armor damage*; Tier 5Level 30:Strike a Nerve generates no Rage and instead reduces Rage by 190. It also deals +60 Armor damage*; Level 35:Strike a Nerve generates no Rage and instead reduces Rage by 150220. It also deals +70 Armor damage*; Tier 6Level 40:Strike a Nerve generates no Rage and instead reduces Rage by 250. It also deals +80 Armor damage*; Level 45:Strike a Nerve generates no Rage and instead reduces Rage by 175280. It also deals +90 Armor damage*; Tier 7Level 50:Strike a Nerve generates no Rage and instead reduces Rage by 310. It also deals +100 Armor damage*; Level 55:Strike a Nerve generates no Rage and instead reduces Rage by 200340. It also deals +110 Armor damage*; Tier 8Level 60:Strike a Nerve generates no Rage and instead reduces Rage by 370. It also deals +120 Armor damage*; Level 65:Strike a Nerve generates no Rage and instead reduces Rage by 225400. It also deals +130 Armor damage*; Tier 9Level 70:Strike a Nerve generates no Rage and instead reduces Rage by 430. It also deals +140 Armor damage*; Level 75:Strike a Nerve generates no Rage and instead reduces Rage by 250460. It also deals +150 Armor damage*; Tier 10Level 80:Strike a Nerve generates no Rage and instead reduces Rage by 490. It also deals +160 Armor damage*; Level 85:Strike a Nerve generates no Rage and instead reduces Rage by 275520. It also deals +170 Armor damage*; Tier 11Level 90:Strike a Nerve generates no Rage and instead reduces Rage by 550. It also deals +180 Armor damage*; Level 95:Strike a Nerve generates no Rage and instead reduces Rage by 300580. It also deals +190 Armor damage*; Tier 12Level 100*:Strike a Nerve generates no Rage and instead reduces Rage by 325610. It also deals +200 Armor damage|Expand}}
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| || || <b>Tier 1Level 30</b> - Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY(DEPRECATED)</b></span> || Rare || Waist || {{Spoiler|Click Expand to reveal|*; Level 30:Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) <span style="color:red"><b>(DEPRECATED)</b></span>}}
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| || of Mockery || <b>Tier 12Level 100</b> - Mock and Ridicule deal +25 43% damage and taunt +120 200 || Uncommon || Necklace, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Mock and Ridicule deal +3 10% damage and taunt +10*; Tier 2Level 10*:Mock and Ridicule deal +5 11% damage and taunt +20*; Tier 3Level 15*:Mock and Ridicule deal +7 12% damage and taunt +30*; Tier 4Level 20*:Mock and Ridicule deal +9 13% damage and taunt +40*; Tier 5Level 25*:Mock and Ridicule deal +11 14% damage and taunt +50*; Tier 6Level 30*:Mock and Ridicule deal +13 15% damage and taunt +60*; Tier 7Level 35*:Mock and Ridicule deal +15 16% damage and taunt +70*; Tier 8Level 40*:Mock and Ridicule deal +17 % damage and taunt +80*; Tier 9Level 45:Mock and Ridicule deal +18% damage and taunt +90*; Level 50:Mock and Ridicule deal +19 % damage and taunt +90100*; Level 55:Mock and Ridicule deal +20% damage and taunt +110*; Level 60:Mock and Ridicule deal +22% damage and taunt +120*; Level 65:Mock and Ridicule deal +24% damage and taunt +130*; Tier 10Level 70:Mock and Ridicule deal +26% damage and taunt +140*; Level 75:Mock and Ridicule deal +21 28% damage and taunt +100150*; Level 80:Mock and Ridicule deal +31% damage and taunt +160*; Tier 11Level 85:Mock and Ridicule deal +34% damage and taunt +170*; Level 90:Mock and Ridicule deal +23 37% damage and taunt +110180*; Tier 12Level 95:Mock and Ridicule deal +40% damage and taunt +190*; Level 100:Mock and Ridicule deal +25 43% damage and taunt +120200|Expand}}
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| Peppy || of Pep || <b>Tier 12Level 100</b> - Pep Talk Healing +72 134 || Uncommon || OffHand, Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Pep Talk Healing +6*; Tier 2Level 10*:Pep Talk Healing +12*; Tier 3Level 15*:Pep Talk Healing +18*; Tier 4Level 20*:Pep Talk Healing +24*; Tier 5Level 25:Pep Talk Healing +30*; Level 30:Pep Talk Healing +3036*; Tier 6Level 35:Pep Talk Healing +43*; Level 40:Pep Talk Healing +3650*; Tier 7Level 45:Pep Talk Healing +57*; Level 50:Pep Talk Healing +4264*; Tier 8Level 55:Pep Talk Healing +71*; Level 60:Pep Talk Healing +4878*; Tier 9Level 65:Pep Talk Healing +85*; Level 70:Pep Talk Healing +5492*; Tier 10Level 75:Pep Talk Healing +99*; Level 80:Pep Talk Healing +60106*; Tier 11Level 85:Pep Talk Healing +113*; Level 90:Pep Talk Healing +66120*; Tier 12Level 95:Pep Talk Healing +127*; Level 100:Pep Talk Healing +72134|Expand}}
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| Inspiring || of Inspiration || <b>Tier 12Level 100</b> - Pep Talk restores 34 90 Power || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pep Talk restores 14 Power*; Level 10:Pep Talk restores 12 18 Power*; Tier 2Level 15:Pep Talk restores 22 Power*; Level 20:Pep Talk restores 14 26 Power*; Tier 3Level 25:Pep Talk restores 30 Power*; Level 30:Pep Talk restores 16 34 Power*; Tier 4Level 35:Pep Talk restores 38 Power*; Level 40:Pep Talk restores 18 42 Power*; Tier 5Level 45:Pep Talk restores 46 Power*; Level 50:Pep Talk restores 20 50 Power*; Tier 6Level 55:Pep Talk restores 54 Power*; Level 60:Pep Talk restores 22 58 Power*; Tier 7Level 65:Pep Talk restores 62 Power*; Level 70:Pep Talk restores 24 66 Power*; Tier 8Level 75:Pep Talk restores 70 Power*; Level 80:Pep Talk restores 26 74 Power*; Tier 9Level 85*:Pep Talk restores 28 78 Power*; Tier 10Level 90*:Pep Talk restores 30 82 Power*; Tier 11Level 95*:Pep Talk restores 32 86 Power*; Tier 12Level 100*:Pep Talk restores 34 90 Power|Expand}}
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| || of Antivenin Phrasing || <b>Tier 12Level 100</b> - Pep Talk removes ongoing Poison effects (up to 36 57 dmg/sec) || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Pep Talk removes ongoing Poison effects (up to 3 dmg/sec)*; Tier 2Level 10*:Pep Talk removes ongoing Poison effects (up to 6 dmg/sec)*; Tier 3Level 15*:Pep Talk removes ongoing Poison effects (up to 9 dmg/sec)*; Tier 4Level 20*:Pep Talk removes ongoing Poison effects (up to 12 dmg/sec)*; Tier 5Level 25*:Pep Talk removes ongoing Poison effects (up to 15 dmg/sec)*; Tier 6Level 30:Pep Talk removes ongoing Poison effects (up to 18 dmg/sec)*; Level 35:Pep Talk removes ongoing Poison effects (up to 18 21 dmg/sec)*; Tier 7Level 40:Pep Talk removes ongoing Poison effects (up to 24 dmg/sec)*; Level 45:Pep Talk removes ongoing Poison effects (up to 21 27 dmg/sec)*; Tier 8Level 50:Pep Talk removes ongoing Poison effects (up to 30 dmg/sec)*; Level 55:Pep Talk removes ongoing Poison effects (up to 24 33 dmg/sec)*; Level 60:Pep Talk removes ongoing Poison effects (up to 36 dmg/sec)*; Tier 9Level 65:Pep Talk removes ongoing Poison effects (up to 38 dmg/sec)*; Level 70:Pep Talk removes ongoing Poison effects (up to 27 40 dmg/sec)*; Tier 10Level 75:Pep Talk removes ongoing Poison effects (up to 42 dmg/sec)*; Level 80:Pep Talk removes ongoing Poison effects (up to 30 45 dmg/sec)*; Tier 11Level 85:Pep Talk removes ongoing Poison effects (up to 48 dmg/sec)*; Level 90:Pep Talk removes ongoing Poison effects (up to 33 51 dmg/sec)*; Tier 12Level 95:Pep Talk removes ongoing Poison effects (up to 54 dmg/sec)*; Level 100:Pep Talk removes ongoing Poison effects (up to 36 57 dmg/sec)|Expand}}
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| || of Extinguishing Words || <b>Tier 12Level 100</b> - Pep Talk removes ongoing Fire effects (up to 36 60 dmg/sec) || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Pep Talk removes ongoing Fire effects (up to 3 dmg/sec)*; Tier 2Level 10*:Pep Talk removes ongoing Fire effects (up to 6 dmg/sec)*; Tier 3Level 15*:Pep Talk removes ongoing Fire effects (up to 9 dmg/sec)*; Tier 4Level 20*:Pep Talk removes ongoing Fire effects (up to 12 dmg/sec)*; Tier 5Level 25*:Pep Talk removes ongoing Fire effects (up to 15 dmg/sec)*; Tier 6Level 30:Pep Talk removes ongoing Fire effects (up to 18 dmg/sec)*; Level 35:Pep Talk removes ongoing Fire effects (up to 18 21 dmg/sec)*; Tier 7Level 40:Pep Talk removes ongoing Fire effects (up to 24 dmg/sec)*; Level 45:Pep Talk removes ongoing Fire effects (up to 21 27 dmg/sec)*; Tier 8Level 50:Pep Talk removes ongoing Fire effects (up to 30 dmg/sec)*; Level 55:Pep Talk removes ongoing Fire effects (up to 24 33 dmg/sec)*; Level 60:Pep Talk removes ongoing Fire effects (up to 36 dmg/sec)*; Tier 9Level 65:Pep Talk removes ongoing Fire effects (up to 39 dmg/sec)*; Level 70:Pep Talk removes ongoing Fire effects (up to 27 42 dmg/sec)*; Tier 10Level 75:Pep Talk removes ongoing Fire effects (up to 45 dmg/sec)*; Level 80:Pep Talk removes ongoing Fire effects (up to 30 48 dmg/sec)*; Tier 11Level 85:Pep Talk removes ongoing Fire effects (up to 51 dmg/sec)*; Level 90:Pep Talk removes ongoing Fire effects (up to 33 54 dmg/sec)*; Tier 12Level 95:Pep Talk removes ongoing Fire effects (up to 57 dmg/sec)*; Level 100:Pep Talk removes ongoing Fire effects (up to 36 60 dmg/sec)|Expand}}
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| Peppy || of Pep || <b>Tier 12Level 100</b> - Pep Talk restores 84 140 Armor || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Pep Talk restores 7 Armor*; Tier 2Level 10*:Pep Talk restores 14 Armor*; Tier 3Level 15*:Pep Talk restores 21 Armor*; Tier 4Level 20*:Pep Talk restores 28 Armor*; Tier 5Level 25*:Pep Talk restores 35 Armor*; Tier 6Level 30*:Pep Talk restores 42 Armor*; Tier 7Level 35*:Pep Talk restores 49 Armor*; Tier 8Level 40:Pep Talk restores 56 Armor*; Level 45:Pep Talk restores 56 63 Armor*; Tier 9Level 50:Pep Talk restores 70 Armor*; Level 55:Pep Talk restores 63 77 Armor*; Tier 10Level 60:Pep Talk restores 84 Armor*; Level 65:Pep Talk restores 91 Armor*; Level 70 :Pep Talk restores 98 Armor*; Level 75:Pep Talk restores 105 Armor*; Level 80:Pep Talk restores 112 Armor*; Tier 11Level 85:Pep Talk restores 119 Armor*; Level 90:Pep Talk restores 77 126 Armor*; Tier 12Level 95:Pep Talk restores 133 Armor*; Level 100:Pep Talk restores 84 140 Armor|Expand}}
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| || of Dissuasion || <b>Tier 5Level 60</b> - Fast Talk taunts -300 and reduces Rage by 500 2196 || Rare || Head, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 20*:Fast Talk taunts -60 and reduces Rage by 100*; Tier 2Level 30:Fast Talk taunts -362*; Level 40:Fast Talk taunts -120 and reduces Rage by 200624*; Tier 3Level 50:Fast Talk taunts -886*; Level 60:Fast Talk taunts -180 and reduces Rage by 3001148*; Tier 4Level 60:Fast Talk taunts -1410*; Level 60:Fast Talk taunts -240 and reduces Rage by 4001672*; Tier 5Level 60:Fast Talk taunts -1934*; Level 60:Fast Talk taunts -300 and reduces Rage by 5002196|Expand}}
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| || of Sly Talk || <b>Tier 12Level 100</b> - Fast Talk heals you for 29 49 health || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Fast Talk heals you for 10 health*; Level 10:Fast Talk heals you for 5 11 health*; Tier 2Level 15:Fast Talk heals you for 12 health*; Level 20:Fast Talk heals you for 6 13 health*; Tier 3Level 25:Fast Talk heals you for 14 health*; Level 30:Fast Talk heals you for 7 15 health*; Tier 4Level 35:Fast Talk heals you for 17 health*; Level 40:Fast Talk heals you for 10 19 health*; Tier 5Level 45:Fast Talk heals you for 21 health*; Level 50:Fast Talk heals you for 12 23 health*; Tier 6Level 55:Fast Talk heals you for 25 health*; Level 60:Fast Talk heals you for 14 27 health*; Tier 7Level 65:Fast Talk heals you for 29 health*; Level 70:Fast Talk heals you for 16 32 health*; Tier 8Level 75:Fast Talk heals you for 35 health*; Level 80:Fast Talk heals you for 18 37 health*; Tier 9Level 85*:Fast Talk heals you for 20 40 health*; Tier 10Level 90*:Fast Talk heals you for 23 43 health*; Tier 11Level 95*:Fast Talk heals you for 26 46 health*; Tier 12Level 100*:Fast Talk heals you for 29 49 health|Expand}}
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| || of Sly Talk || <b>Tier 12Level 100</b> - Fast Talk heals you for 43 armor reduces target's rage by -1190 and reuse timer is -2 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Fast Talk reduces target's rage by -50 and reuse timer is -2 seconds*; Level 10:Fast Talk heals you for 10 armorreduces target's rage by -110 and reuse timer is -2 seconds*; Tier Level 15:Fast Talk reduces target's rage by -170 and reuse timer is -2seconds*; Level 20:Fast Talk heals you for 12 armorreduces target's rage by -230 and reuse timer is -2 seconds*; Tier 3Level 25:Fast Talk reduces target's rage by -290 and reuse timer is -2 seconds*; Level 30:Fast Talk heals you for 14 armorreduces target's rage by -350 and reuse timer is -2 seconds*; Tier 4Level 35:Fast Talk reduces target's rage by -410 and reuse timer is -2 seconds*; Level 40:Fast Talk heals you for 16 armorreduces target's rage by -470 and reuse timer is -2 seconds*; Tier 5Level 45:Fast Talk reduces target's rage by -530 and reuse timer is -2 seconds*; Level 50:Fast Talk heals you for 18 armorreduces target's rage by -590 and reuse timer is -2 seconds*; Tier 6Level 55:Fast Talk reduces target's rage by -650 and reuse timer is -2 seconds*; Level 60:Fast Talk heals you for 22 armorreduces target's rage by -710 and reuse timer is -2 seconds*; Tier 7Level 65:Fast Talk reduces target's rage by -770 and reuse timer is -2 seconds*; Level 70:Fast Talk heals you for 26 armorreduces target's rage by -830 and reuse timer is -2 seconds*; Tier 8Level 75:Fast Talk reduces target's rage by -890 and reuse timer is -2 seconds*; Level 80:Fast Talk heals you for 30 armorreduces target's rage by -950 and reuse timer is -2 seconds*; Tier 9Level 85*:Fast Talk heals you for 34 armorreduces target's rage by -1010 and reuse timer is -2 seconds*; Tier 10Level 90*:Fast Talk heals you for 37 armorreduces target's rage by -1070 and reuse timer is -2 seconds*; Tier 11Level 95*:Fast Talk heals you for 40 armorreduces target's rage by -1130 and reuse timer is -2 seconds*; Tier 12Level 100*:Fast Talk heals you for 43 armorreduces target's rage by -1190 and reuse timer is -2 seconds|Expand}}
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| || of Group Persuasion || <b>Tier 1Level 60</b> - Positive Attitude boosts your OutFast Talk targets all enemies within 10 meters and Power cost is -of-Combat Sprint Speed by 4 for 60 seconds 28 || Rare || Hands || Head, Feet {{Spoiler|Click Expand to reveal| *; Level 20:Fast Talk targets all enemies within 10 meters*; Level 30:Fast Talk targets all enemies within 10 meters and Power cost is -4*; Level 40:Fast Talk targets all enemies within 10 meters and Power cost is -7*; Level 50:Fast Talk targets all enemies within 10 meters and Power cost is -10*; Level 60:Fast Talk targets all enemies within 10 meters and Power cost is -13*; Level 60:Fast Talk targets all enemies within 10 meters and Power cost is -16*; Level 60:Fast Talk targets all enemies within 10 meters and Power cost is -20*; Level 60:Fast Talk targets all enemies within 10 meters and Power cost is -24*; Level 60:Fast Talk targets all enemies within 10 meters and Power cost is -28}}
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| || of Denying Poison || <b>Tier 12Level 30</b> - Positive Attitude increases boosts your Poison Mitigation +12 Out-of-Combat Sprint Speed by 4 for 30 60 seconds || Ring Rare || Head, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1*Positive Attitude increases your Poison Mitigation +1 for Level 30 seconds*; Tier 2*:Positive Attitude increases boosts your Poison Mitigation +2 for 30 seconds*; Tier 3*Positive Attitude increases your Poison Mitigation +3 for 30 seconds*; Tier 4*Positive Attitude increases your Poison Mitigation +Out-of-Combat Sprint Speed by 4 for 30 60 seconds*; Tier 5*Positive Attitude increases your Poison Mitigation +5 for 30 seconds*; Tier 6*Positive Attitude increases your Poison Mitigation +6 for 30 seconds*; Tier 7*Positive Attitude increases your Poison Mitigation +7 for 30 seconds*; Tier 8*Positive Attitude increases your Poison Mitigation +8 for 30 seconds*; Tier 9*Positive Attitude increases your Poison Mitigation +9 for 30 seconds*; Tier 10*Positive Attitude increases your Poison Mitigation +10 for 30 seconds*; Tier 11*Positive Attitude increases your Poison Mitigation +11 for 30 seconds*; Tier 12*Positive Attitude increases your Poison Mitigation +12 for 30 seconds|Expand}}
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| || of Denying Poison || <b>Tier 12Level 100</b> - Positive Attitude increases your Core Attack Damage Poison Mitigation +65 20 for 15 30 seconds || MainHand, Legs Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Positive Attitude increases your Poison Mitigation +1for 30 seconds*; Level 10:Positive Attitude increases your Core Attack Damage Poison Mitigation +10 2 for 30 seconds*; Level 15 :Positive Attitude increases your Poison Mitigation +3 for 30 seconds*; Tier 2Level 20:Positive Attitude increases your Poison Mitigation +4 for 30 seconds*; Level 25:Positive Attitude increases your Core Attack Damage Poison Mitigation +15 5 for 15 30 seconds*; Tier 3Level 30:Positive Attitude increases your Poison Mitigation +6 for 30 seconds*; Level 35:Positive Attitude increases your Core Attack Damage Poison Mitigation +20 7 for 15 30 seconds*; Tier 4Level 40:Positive Attitude increases your Poison Mitigation +8 for 30 seconds*; Level 45:Positive Attitude increases your Core Attack Damage Poison Mitigation +25 9 for 15 30 seconds*; Tier 5Level 50:Positive Attitude increases your Poison Mitigation +10 for 30 seconds*; Level 55:Positive Attitude increases your Core Attack Damage Poison Mitigation +11 for 30 seconds*; Level 60:Positive Attitude increases your Poison Mitigation +12 for 15 30 seconds*; Tier 6Level 65:Positive Attitude increases your Poison Mitigation +13 for 30 seconds*; Level 70:Positive Attitude increases your Core Attack Damage Poison Mitigation +35 14 for 15 30 seconds*; Tier 7Level 75*:Positive Attitude increases your Core Attack Damage Poison Mitigation +40 15 for 15 30 seconds*; Tier 8Level 80*:Positive Attitude increases your Core Attack Damage Poison Mitigation +45 16 for 15 30 seconds*; Tier 9Level 85*:Positive Attitude increases your Core Attack Damage Poison Mitigation +50 17 for 15 30 seconds*; Tier 10Level 90*:Positive Attitude increases your Core Attack Damage Poison Mitigation +55 18 for 15 30 seconds*; Tier 11Level 95*:Positive Attitude increases your Core Attack Damage Poison Mitigation +60 19 for 15 30 seconds*; Tier 12Level 100*:Positive Attitude increases your Core Attack Damage Poison Mitigation +65 20 for 15 30 seconds|Expand}}
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| || || <b>Tier 6Level 100</b> - Positive Attitude Reuse Timer -12 increases your Core Attack Damage +126 for 15 seconds || Uncommon || MainHand , Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Positive Attitude increases your Core Attack Damage +10 for 15 seconds*; Level 10:Positive Attitude increases your Core Attack Damage +15 for 15 seconds*; Level 15:Positive Attitude increases your Core Attack Damage +20 for 15 seconds*; Level 20:Positive Attitude increases your Core Attack Damage +25 for 15 seconds*; Level 25:Positive Attitude increases your Core Attack Damage +30 for 15 seconds*; Level 30:Positive Attitude increases your Core Attack Damage +35 for 15 seconds*; Level 35:Positive Attitude increases your Core Attack Damage +40 for 15 seconds*; Level 40:Positive Attitude increases your Core Attack Damage +45 for 15 seconds*; Tier 1Level 45:Positive Attitude increases your Core Attack Damage +50 for 15 seconds*; Level 50:Positive Attitude Reuse Timer -2increases your Core Attack Damage +56 for 15 seconds*; Tier 2Level 55:Positive Attitude increases your Core Attack Damage +63 for 15 seconds*; Level 60:Positive Attitude Reuse Timer -4increases your Core Attack Damage +70 for 15 seconds*; Tier 3Level 65:Positive Attitude increases your Core Attack Damage +77 for 15 seconds*; Level 70:Positive Attitude Reuse Timer -6increases your Core Attack Damage +84 for 15 seconds*; Tier 4Level 75:Positive Attitude increases your Core Attack Damage +91 for 15 seconds*; Level 80:Positive Attitude Reuse Timer -8increases your Core Attack Damage +98 for 15 seconds*; Tier 5Level 85:Positive Attitude increases your Core Attack Damage +105 for 15 seconds*; Level 90:Positive Attitude Reuse Timer -10increases your Core Attack Damage +112 for 15 seconds*; Tier 6Level 95:Positive Attitude increases your Core Attack Damage +119 for 15 seconds*; Level 100:Positive Attitude Reuse Timer -12increases your Core Attack Damage +126 for 15 seconds|Expand}}
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| || || <b>Tier 12Level 100</b> - Inspire Confidence / Positive Attitude Healing +43 Reuse Timer -16 || Necklace, OffHand Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30*Inspire Confidence / :Positive Attitude Healing +10*; Tier Reuse Timer -2*Inspire Confidence / Positive Attitude Healing +13*; Tier 3Level 35*Inspire Confidence / :Positive Attitude Healing +16*; Tier Reuse Timer -4*Inspire Confidence / Positive Attitude Healing +19*; Tier 5Level 40*Inspire Confidence / :Positive Attitude Healing +22Reuse Timer -6*; Tier 6Level 45*Inspire Confidence / :Positive Attitude Healing +25Reuse Timer -8*; Tier 7Level 50*Inspire Confidence / :Positive Attitude Healing +28Reuse Timer -10*; Tier 8Level 60*Inspire Confidence / :Positive Attitude Healing +31Reuse Timer -12*; Tier 9Level 70*Inspire Confidence / :Positive Attitude Healing +34Reuse Timer -13*; Tier 10Level 80*Inspire Confidence / :Positive Attitude Healing +37Reuse Timer -14*; Tier 11Level 90*Inspire Confidence / :Positive Attitude Healing +40Reuse Timer -15*; Tier 12Level 100*Inspire Confidence / :Positive Attitude Healing +43Reuse Timer -16|Expand}}
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| || of Confident Accuracy || <b>Tier 12Level 100</b> - Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +12 for 10 seconds 98 || Uncommon || HeadNecklace, Ring OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +1 for 10 seconds*; Tier 2Level 10:Inspire Confidence / Positive Attitude Healing +14*; Level 15:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +2 for 10 seconds18*; Tier 3Level 20:Inspire Confidence / Positive Attitude Healing +22*; Level 25:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +3 for 10 seconds26*; Tier 4Level 30:Inspire Confidence / Positive Attitude Healing +30*; Level 35:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +4 for 10 seconds34*; Tier 5Level 40:Inspire Confidence / Positive Attitude Healing +38*; Level 45:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +5 for 10 seconds43*; Tier 6Level 50:Inspire Confidence / Positive Attitude Healing +48*; Level 55:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +6 for 10 seconds53*; Tier 7Level 60:Inspire Confidence / Positive Attitude Healing +58*; Level 65:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +7 for 10 seconds63*; Tier 8Level 70:Inspire Confidence / Positive Attitude Healing +68*; Level 75:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +8 for 10 seconds73*; Tier 9Level 80:Inspire Confidence / Positive Attitude Healing +78*; Level 85:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +9 for 10 seconds83*; Tier 10Level 90*:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +10 for 10 seconds88*; Tier 11Level 95*:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +11 for 10 seconds93*; Tier 12Level 100*:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +12 for 10 seconds98|Expand}}
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| || of Confident Killing Accuracy || <b>Tier 8Level 100</b> - Inspire Confidence increases the damage of all targets' attacks Accuracy +7 20 for 30 10 seconds || MainHandUncommon || Head, Legs Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Inspire Confidence increases all targets' Accuracy +1for 10 seconds*; Level 10:Inspire Confidence increases all targets' Accuracy +2 for 10 seconds*; Level 15:Inspire Confidence increases all targets' Accuracy +3 for 10 seconds*; Level 20:Inspire Confidence increases all targets' Accuracy +4 for 10 seconds*; Level 25:Inspire Confidence increases the damage of all targets' attacks Accuracy +1 5 for 10 seconds*; Level 30 :Inspire Confidence increases all targets' Accuracy +6 for 10 seconds*; Tier 2Level 35:Inspire Confidence increases all targets' Accuracy +7 for 10 seconds*; Level 40:Inspire Confidence increases the damage of all targets' attacks Accuracy +2 8 for 30 10 seconds*; Tier 3Level 45:Inspire Confidence increases all targets' Accuracy +9 for 10 seconds*; Level 50:Inspire Confidence increases the damage of all targets' attacks Accuracy +3 10 for 30 10 seconds*; Tier 4Level 55:Inspire Confidence increases all targets' Accuracy +11 for 10 seconds*; Level 60:Inspire Confidence increases the damage of all targets' attacks Accuracy +4 12 for 30 10 seconds*; Tier 5Level 65:Inspire Confidence increases all targets' Accuracy +13 for 10 seconds*; Level 70:Inspire Confidence increases the damage of all targets' attacks Accuracy +5 14 for 30 10 seconds*; Tier 6Level 75:Inspire Confidence increases all targets' Accuracy +15 for 10 seconds*; Level 80:Inspire Confidence increases the damage of all targets' attacks Accuracy +5 16 for 30 10 seconds*; Tier 7Level 85:Inspire Confidence increases all targets' Accuracy +17 for 10 seconds*; Level 90:Inspire Confidence increases the damage of all targets' attacks Accuracy +6 18 for 30 10 seconds*; Tier 8Level 95:Inspire Confidence increases all targets' Accuracy +19 for 10 seconds*; Level 100:Inspire Confidence increases the damage of all targets' attacks Accuracy +7 20 for 30 10 seconds|Expand}}
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| Vaguely Confident || of Shaky Confidence Confident Killing || <b>Tier 12Level 100</b> - Inspire Confidence restores increases the damage of all targets' attacks +84 Health after a 15 second delay 69 for 30 seconds || Uncommon || ChestMainHand, Hands Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 25:Inspire Confidence increases the damage of all targets' attacks +9 for 30 seconds*; Level 30:Inspire Confidence restores increases the damage of all targets' attacks +7 Health after a 15 second delay13 for 30 seconds*; Tier 2Level 35*:Inspire Confidence restores increases the damage of all targets' attacks +14 Health after a 15 second delay17 for 30 seconds*; Tier 3Level 40*:Inspire Confidence restores increases the damage of all targets' attacks +21 Health after a 15 second delayfor 30 seconds*; Tier 4Level 45:Inspire Confidence increases the damage of all targets' attacks +25 for 30 seconds*; Level 50:Inspire Confidence restores increases the damage of all targets' attacks +28 Health after a 15 second delay29 for 30 seconds*; Tier 5Level 55:Inspire Confidence increases the damage of all targets' attacks +33 for 30 seconds*; Level 60:Inspire Confidence restores increases the damage of all targets' attacks +35 Health after a 15 second delay37 for 30 seconds*; Tier 6Level 65:Inspire Confidence increases the damage of all targets' attacks +41 for 30 seconds*; Level 70:Inspire Confidence restores increases the damage of all targets' attacks +42 Health after a 15 second delay45 for 30 seconds*; Tier 7Level 75*:Inspire Confidence restores increases the damage of all targets' attacks +49 Health after a 15 second delayfor 30 seconds*; Tier 8Level 80*:Inspire Confidence restores increases the damage of all targets' attacks +56 Health after a 15 second delay53 for 30 seconds*; Tier 9Level 85*:Inspire Confidence restores increases the damage of all targets' attacks +63 Health after a 15 second delay57 for 30 seconds*; Tier 10Level 90*:Inspire Confidence restores increases the damage of all targets' attacks +70 Health after a 15 second delay61 for 30 seconds*; Tier 11Level 95*:Inspire Confidence restores increases the damage of all targets' attacks +77 Health after a 15 second delay65 for 30 seconds*; Tier 12Level 100*:Inspire Confidence restores increases the damage of all targets' attacks +84 Health after a 15 second delay69 for 30 seconds|Expand}}
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| Vaguely Confident || of Shaky Confidence Confident Power || <b>Tier 12Level 100</b> - Inspire Confidence restores +125 Health after a 25 second delay 102 Power over 9 seconds to all targets || Uncommon || OffHandChest, Feet Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Inspire Confidence restores 3 Power over 9 seconds to all targets*; Level 10:Inspire Confidence restores +6 Power over 9 seconds to all targets*; Level 15 Health after a 25 second delay:Inspire Confidence restores 9 Power over 9 seconds to all targets*; Tier 2Level 20:Inspire Confidence restores 12 Power over 9 seconds to all targets*; Level 25:Inspire Confidence restores +25 Health after a 25 second delay15 Power over 9 seconds to all targets*; Tier 3Level 30:Inspire Confidence restores 18 Power over 9 seconds to all targets*; Level 35:Inspire Confidence restores +35 Health after a 25 second delay24 Power over 9 seconds to all targets*; Tier 4Level 40:Inspire Confidence restores 30 Power over 9 seconds to all targets*; Level 45:Inspire Confidence restores +45 Health after a 25 second delay36 Power over 9 seconds to all targets*; Tier 5Level 50:Inspire Confidence restores 42 Power over 9 seconds to all targets*; Level 55:Inspire Confidence restores +55 Health after a 25 second delay48 Power over 9 seconds to all targets*; Tier 6Level 60:Inspire Confidence restores 54 Power over 9 seconds to all targets*; Level 65:Inspire Confidence restores +65 Health after a 25 second delay60 Power over 9 seconds to all targets*; Tier 7Level 70*:Inspire Confidence restores +75 Health after a 25 second delay66 Power over 9 seconds to all targets*; Tier 8Level 75*:Inspire Confidence restores +85 Health after a 25 second delay72 Power over 9 seconds to all targets*; Tier Level 80:Inspire Confidence restores 78 Power over 9seconds to all targets*; Level 85:Inspire Confidence restores +95 Health after a 25 second delay84 Power over 9 seconds to all targets*; Tier 10Level 90*:Inspire Confidence restores +105 Health after a 25 second delay90 Power over 9 seconds to all targets*; Tier 11Level 95*:Inspire Confidence restores +115 Health after a 25 second delay96 Power over 9 seconds to all targets*; Tier 12Level 100*:Inspire Confidence restores +125 Health after a 25 second delay102 Power over 9 seconds to all targets|Expand}}
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| || of Stunning Love || <b>Tier 12Level 100</b> - But I Love You deals Inspire Confidence restores +27% damage and stuns the target 150 Armor to all targets || Hands Rare || OffHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Inspire Confidence restores +7 Armor to all targets*But I Love You deals ; Level 10:Inspire Confidence restores +5% damage and stuns the target14 Armor to all targets*; Tier 2Level 15:Inspire Confidence restores +21 Armor to all targets*But I Love You deals ; Level 20:Inspire Confidence restores +7% damage and stuns the target28 Armor to all targets*; Tier 3Level 25:Inspire Confidence restores +35 Armor to all targets*But I Love You deals ; Level 30:Inspire Confidence restores +9% damage and stuns the target42 Armor to all targets*; Tier 4Level 35:Inspire Confidence restores +49 Armor to all targets*But I Love You deals ; Level 40:Inspire Confidence restores +11% damage and stuns the target56 Armor to all targets*; Tier 5Level 45:Inspire Confidence restores +63 Armor to all targets*But I Love You deals ; Level 50:Inspire Confidence restores +13% damage and stuns the target70 Armor to all targets*; Tier 6Level 55:Inspire Confidence restores +78 Armor to all targets*But I Love You deals ; Level 60:Inspire Confidence restores +15% damage and stuns the target86 Armor to all targets*; Tier 7Level 65:Inspire Confidence restores +94 Armor to all targets*But I Love You deals ; Level 70:Inspire Confidence restores +17% damage and stuns the target102 Armor to all targets*; Tier 8Level 75:Inspire Confidence restores +110 Armor to all targets*But I Love You deals ; Level 80:Inspire Confidence restores +19% damage and stuns the target118 Armor to all targets*; Tier 9Level 85*But I Love You deals :Inspire Confidence restores +21% damage and stuns the target126 Armor to all targets*; Tier 10Level 90*But I Love You deals :Inspire Confidence restores +23% damage and stuns the target134 Armor to all targets*; Tier 11Level 95*But I Love You deals :Inspire Confidence restores +25% damage and stuns the target142 Armor to all targets*; Tier 12Level 100*But I Love You deals :Inspire Confidence restores +27% damage and stuns the target150 Armor to all targets|Expand}}
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| || of Stunning Love || <b>Tier 12Level 100</b> - But I Love You boosts your Nice deals +24% damage and Epic Attack Damage +60 for 8 seconds stuns the target || Uncommon || Chest, MainHand Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:But I Love You boosts your Nice and Epic Attack Damage deals +5 for 8 seconds% damage and stuns the target*; Tier 2Level 10:But I Love You deals +6% damage and stuns the target*; Level 15:But I Love You boosts your Nice deals +7% damage and Epic Attack Damage stuns the target*; Level 20:But I Love You deals +10 for 8 seconds% damage and stuns the target*; Tier 3Level 25:But I Love You deals +9% damage and stuns the target*; Level 30:But I Love You boosts your Nice deals +10% damage and Epic Attack Damage stuns the target*; Level 35:But I Love You deals +15 for 8 seconds11% damage and stuns the target*; Tier 4Level 40:But I Love You deals +12% damage and stuns the target*; Level 45:But I Love You boosts your Nice deals +13% damage and Epic Attack Damage stuns the target*; Level 50:But I Love You deals +20 for 8 seconds14% damage and stuns the target*; Tier 5Level 55:But I Love You deals +15% damage and stuns the target*; Level 60:But I Love You boosts your Nice deals +16% damage and Epic Attack Damage stuns the target*; Level 65:But I Love You deals +25 for 8 seconds17% damage and stuns the target*; Tier 6Level 70*:But I Love You boosts your Nice deals +18% damage and Epic Attack Damage +30 for 8 secondsstuns the target*; Tier 7Level 75*:But I Love You boosts your Nice deals +19% damage and Epic Attack Damage +35 for 8 secondsstuns the target*; Tier 8Level 80*:But I Love You boosts your Nice deals +20% damage and Epic Attack Damage +40 for 8 secondsstuns the target*; Tier 9Level 85*:But I Love You boosts your Nice deals +21% damage and Epic Attack Damage +45 for 8 secondsstuns the target*; Tier 10Level 90*:But I Love You boosts your Nice deals +22% damage and Epic Attack Damage +50 for 8 secondsstuns the target*; Tier 11Level 95*:But I Love You boosts your Nice deals +23% damage and Epic Attack Damage +55 for 8 secondsstuns the target*; Tier 12Level 100*:But I Love You boosts your Nice deals +24% damage and Epic Attack Damage +60 for 8 secondsstuns the target|Expand}}
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| Sociopathic || of Cruel Dialogue || <b>Tier 12Level 100</b> - But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +32% damage and Power cost is -14 91 for 10 seconds || Uncommon || HeadChest, OffHand MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:But I Love You boosts your Nice and Epic Attack Damage +15 for 10 seconds*; Level 10:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +19 for 10% damage seconds*; Level 15:But I Love You boosts your Nice and Power cost is -3Epic Attack Damage +23 for 10 seconds*; Tier 2Level 20:But I Love You boosts your Nice and Epic Attack Damage +27 for 10 seconds*; Level 25:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +12% damage 31 for 10 seconds*; Level 30:But I Love You boosts your Nice and Power cost is -4Epic Attack Damage +35 for 10 seconds*; Tier 3Level 35:But I Love You boosts your Nice and Epic Attack Damage +39 for 10 seconds*; Level 40:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +14% damage 43 for 10 seconds*; Level 45:But I Love You boosts your Nice and Power cost is -5Epic Attack Damage +47 for 10 seconds*; Tier 4Level 50:But I Love You boosts your Nice and Epic Attack Damage +51 for 10 seconds*; Level 55:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +16% damage and Power cost is -655 for 10 seconds*; Tier 5Level 60*:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +18% damage and Power cost is -759 for 10 seconds*; Tier 6Level 65*:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +20% damage and Power cost is -863 for 10 seconds*; Tier 7Level 70*:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +22% damage and Power cost is -967 for 10 seconds*; Tier 8Level 75*:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +24% damage and Power cost is -71 for 10seconds*; Tier 9Level 80*:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +26% damage and Power cost is -1175 for 10 seconds*; Tier Level 85:But I Love You boosts your Nice and Epic Attack Damage +79 for 10seconds*; Level 90:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +28% damage and Power cost is -1283 for 10 seconds*; Tier 11Level 95*:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +30% damage and Power cost is -1387 for 10 seconds*; Tier 12Level 100*:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +32% damage and Power cost is -1491 for 10 seconds|Expand}}
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| Sociopathic || of Cruel Dialogue || <b>Tier 12Level 100</b> - But I Love You Were Adopted and Cause Terror Damage +5158% || NecklaceUncommon || Chest, Legs Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:But I Love You and Cause Terror Damage +6%*; Level 10:But I Love You Were Adopted and Cause Terror Damage +78%*; Tier 2Level 15:But I Love You and Cause Terror Damage +10%*; Level 20:But I Love You Were Adopted and Cause Terror Damage +1112%*; Tier 3Level 25:But I Love You and Cause Terror Damage +14%*; Level 30:But I Love You Were Adopted and Cause Terror Damage +1516%*; Tier 4Level 35*:But I Love You Were Adopted and Cause Terror Damage +19%*; Tier 5Level 40:But I Love You and Cause Terror Damage +22%*; Level 45:But I Love You Were Adopted and Cause Terror Damage +2325%*; Tier 6Level 50*:But I Love You Were Adopted and Cause Terror Damage +2728%*; Tier 7Level 55*:But I Love You Were Adopted and Cause Terror Damage +31%*; Tier 8Level 60:But I Love You and Cause Terror Damage +34%*; Level 65:But I Love You Were Adopted and Cause Terror Damage +3537%*; Tier 9Level 70:But I Love You and Cause Terror Damage +40%*; Level 75:But I Love You Were Adopted and Cause Terror Damage +3943%*; Tier 10Level 80:But I Love You and Cause Terror Damage +46%*; Level 85:But I Love You Were Adopted and Cause Terror Damage +4349%*; Tier 11Level 90:But I Love You and Cause Terror Damage +52%*; Level 95:But I Love You Were Adopted and Cause Terror Damage +4755%*; Tier 12Level 100*:But I Love You Were Adopted and Cause Terror Damage +5158%|Expand}}
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| Sociopathic || of Cruel Dialogue || <b>Tier 12Level 100</b> - You Were Adopted deals +3648% damage and triggers the target's Vulnerability Power cost is -22 ||Uncommon | Hands | Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:You Were Adopted deals +10% damage and Power cost is -3*; Level 10:You Were Adopted deals +312% damage and triggers the target's VulnerabilityPower cost is -4*; Tier 2Level 15:You Were Adopted deals +14% damage and Power cost is -5*; Level 20:You Were Adopted deals +16% damage and Power cost is -6*; Level 25:You Were Adopted deals +18% damage and triggers the target's VulnerabilityPower cost is -7*; Tier 3Level 30:You Were Adopted deals +20% damage and Power cost is -8*; Level 35:You Were Adopted deals +22% damage and Power cost is -9*; Level 40:You Were Adopted deals +24% damage and triggers the target's VulnerabilityPower cost is -10*; Tier 4Level 45:You Were Adopted deals +26% damage and Power cost is -11*; Level 50:You Were Adopted deals +28% damage and Power cost is -12*; Level 55:You Were Adopted deals +30% damage and triggers the target's VulnerabilityPower cost is -13*; Tier 5Level 60:You Were Adopted deals +32% damage and Power cost is -14*; Level 65:You Were Adopted deals +1534% damage and triggers the target's VulnerabilityPower cost is -15*; Tier 6Level 70*:You Were Adopted deals +1836% damage and triggers the target's VulnerabilityPower cost is -16*; Tier 7Level 75*:You Were Adopted deals +2138% damage and triggers the target's VulnerabilityPower cost is -17*; Tier 8Level 80*:You Were Adopted deals +2440% damage and triggers the target's VulnerabilityPower cost is -18*; Tier 9Level 85*:You Were Adopted deals +2742% damage and triggers the target's VulnerabilityPower cost is -19*; Tier 10Level 90*:You Were Adopted deals +3044% damage and triggers the target's VulnerabilityPower cost is -20*; Tier 11Level 95*:You Were Adopted deals +3346% damage and triggers the target's VulnerabilityPower cost is -21*; Tier 12Level 100*:You Were Adopted deals +3648% damage and triggers the target's VulnerabilityPower cost is -22|Expand}}
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| Sociopathic || of Terrifying Words Cruel Dialogue || <b>Tier 12Level 100</b> - Cause Terror You Were Adopted Damage +134 71% || HandsUncommon || Necklace, Necklace Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:You Were Adopted Damage +5%*Cause Terror ; Level 10:You Were Adopted Damage +248%*; Tier 2Level 15:You Were Adopted Damage +11%*Cause Terror ; Level 20:You Were Adopted Damage +3414%*; Tier 3Level 25:You Were Adopted Damage +17%*Cause Terror ; Level 30:You Were Adopted Damage +4420%*; Tier 4Level 35:You Were Adopted Damage +23%*Cause Terror ; Level 40:You Were Adopted Damage +5426%*; Tier 5Level 45:You Were Adopted Damage +29%*Cause Terror ; Level 50:You Were Adopted Damage +6432%*; Tier 6Level 55:You Were Adopted Damage +35%*Cause Terror ; Level 60:You Were Adopted Damage +7439%*; Tier 7Level 65:You Were Adopted Damage +43%*Cause Terror ; Level 70:You Were Adopted Damage +8447%*; Tier 8Level 75:You Were Adopted Damage +51%*Cause Terror ; Level 80:You Were Adopted Damage +9455%*; Tier 9Level 85*Cause Terror :You Were Adopted Damage +10459%*; Tier 10Level 90*Cause Terror :You Were Adopted Damage +11463%*; Tier 11Level 95*Cause Terror :You Were Adopted Damage +12467%*; Tier 12Level 100*Cause Terror :You Were Adopted Damage +13471%|Expand}}
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| Sociopathic || of Cruel Dialogue || <b>Tier 12Level 100</b> - Cause Terror You Were Adopted deals +50 41% damage, costs -13 Power, and reuse timer is -6 seconds triggers the target's Vulnerability || Uncommon || OffHand, Ring Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:You Were Adopted deals +3% damage and triggers the target's Vulnerability*Cause Terror ; Level 10:You Were Adopted deals +4 5% damage and costs -2 Powertriggers the target's Vulnerability*; Tier 2Level 15:You Were Adopted deals +7% damage and triggers the target's Vulnerability*Cause Terror ; Level 20:You Were Adopted deals +10 9% damage, costs -3 Power, and reuse timer is -1 secondstriggers the target's Vulnerability*; Tier 3Level 25:You Were Adopted deals +11% damage and triggers the target's Vulnerability*Cause Terror ; Level 30:You Were Adopted deals +14 13% damage, costs -4 Power, and reuse timer is -1 secondstriggers the target's Vulnerability*; Tier 4Level 35:You Were Adopted deals +15% damage and triggers the target's Vulnerability*Cause Terror ; Level 40:You Were Adopted deals +18 17% damage, costs -5 Power, and reuse timer is -2 secondstriggers the target's Vulnerability*; Tier 5Level 45:You Were Adopted deals +19% damage and triggers the target's Vulnerability*Cause Terror ; Level 50:You Were Adopted deals +22 21% damage, costs -6 Power, and reuse timer is -2 secondstriggers the target's Vulnerability*; Tier 6Level 55:You Were Adopted deals +23% damage and triggers the target's Vulnerability*Cause Terror ; Level 60:You Were Adopted deals +26 25% damage, costs -7 Power, and reuse timer is -3 secondstriggers the target's Vulnerability*; Tier 7Level 65:You Were Adopted deals +27% damage and triggers the target's Vulnerability*Cause Terror ; Level 70:You Were Adopted deals +30 29% damage, costs -8 Power, and reuse timer is -3 secondstriggers the target's Vulnerability*; Tier 8Level 75:You Were Adopted deals +31% damage and triggers the target's Vulnerability*Cause Terror ; Level 80:You Were Adopted deals +34 33% damage, costs -9 Power, and reuse timer is -4 secondstriggers the target's Vulnerability*; Tier 9Level 85*Cause Terror :You Were Adopted deals +38 35% damage, costs -10 Power, and reuse timer is -4 secondstriggers the target's Vulnerability*; Tier 10Level 90*Cause Terror :You Were Adopted deals +42 37% damage, costs -11 Power, and reuse timer is -5 secondstriggers the target's Vulnerability*; Tier 11Level 95*Cause Terror :You Were Adopted deals +46 39% damage, costs -12 Power, and reuse timer is -5 secondstriggers the target's Vulnerability*; Tier 12Level 100*Cause Terror :You Were Adopted deals +50 41% damage, costs -13 Power, and reuse timer is -6 secondstriggers the target's Vulnerability|Expand}}
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| || of Backhanded Compliments Gloating Terror || <b>Tier 12Level 100</b> - Soothe Damage Cause Terror deals +72 214 damage and restores 46 Health to you || RingUncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Cause Terror deals +24 damage and restores 8 Health to you*Soothe Damage ; Level 10:Cause Terror deals +634 damage and restores 10 Health to you*; Tier 2Level 15:Cause Terror deals +44 damage and restores 12 Health to you*Soothe Damage ; Level 20:Cause Terror deals +1254 damage and restores 14 Health to you*; Tier 3Level 25:Cause Terror deals +64 damage and restores 16 Health to you*Soothe Damage ; Level 30:Cause Terror deals +74 damage and restores 18Health to you*; Tier 4Level 35:Cause Terror deals +84 damage and restores 20 Health to you*Soothe Damage ; Level 40:Cause Terror deals +94 damage and restores 22 Health to you*; Level 45:Cause Terror deals +104 damage and restores 24Health to you*; Tier 5Level 50:Cause Terror deals +114 damage and restores 26 Health to you*Soothe Damage ; Level 55:Cause Terror deals +124 damage and restores 28 Health to you*; Level 60:Cause Terror deals +134 damage and restores 30Health to you*; Tier 6Level 65:Cause Terror deals +144 damage and restores 32 Health to you*Soothe Damage ; Level 70:Cause Terror deals +36154 damage and restores 34 Health to you*; Tier 7Level 75*Soothe Damage :Cause Terror deals +42164 damage and restores 36 Health to you*; Tier 8Level 80*Soothe Damage :Cause Terror deals +48174 damage and restores 38 Health to you*; Tier 9Level 85*Soothe Damage :Cause Terror deals +54184 damage and restores 40 Health to you*; Tier 10Level 90*Soothe Damage :Cause Terror deals +60194 damage and restores 42 Health to you*; Tier 11Level 95*Soothe Damage :Cause Terror deals +66204 damage and restores 44 Health to you*; Tier 12Level 100*Soothe Damage :Cause Terror deals +72214 damage and restores 46 Health to you|Expand}}
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| || of Terrifying Words || <b>Tier 6Level 100</b> - Soothe boosts the healing from your Major Healing abilities Cause Terror deals +34 for 10 100 damage, costs -35 Power, and reuse timer is -7 seconds || HeadUncommon || OffHand, OffHand Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Cause Terror deals +4 damage and costs -2 Power*; Level 10:Cause Terror deals +10 damage, costs -3 Power, and reuse timer is -1seconds*Soothe boosts the healing from your Major Healing abilities ; Level 15:Cause Terror deals +9 for 10 14 damage, costs -4 Power, and reuse timer is -1 seconds*; Level 20:Cause Terror deals +18 damage, costs -5 Power, and reuse timer is -2 seconds*; Tier Level 25:Cause Terror deals +22 damage, costs -6 Power, and reuse timer is -2seconds*Soothe boosts the healing from your Major Healing abilities ; Level 30:Cause Terror deals +14 for 10 26 damage, costs -7 Power, and reuse timer is -3 seconds*; Tier Level 35:Cause Terror deals +30 damage, costs -9 Power, and reuse timer is -3seconds*Soothe boosts the healing from your Major Healing abilities ; Level 40:Cause Terror deals +19 for 10 34 damage, costs -11 Power, and reuse timer is -4 seconds*; Tier Level 45:Cause Terror deals +38 damage, costs -13 Power, and reuse timer is -4seconds*Soothe boosts the healing from your Major Healing abilities ; Level 50:Cause Terror deals +24 for 10 42 damage, costs -15 Power, and reuse timer is -5 seconds*; Tier Level 55:Cause Terror deals +46 damage, costs -17 Power, and reuse timer is -5seconds*; Level 60:Cause Terror deals +52 damage, costs -19 Power, and reuse timer is -6 seconds*Soothe boosts the healing from your Major Healing abilities ; Level 65:Cause Terror deals +58 damage, costs -21 Power, and reuse timer is -6 seconds*; Level 70:Cause Terror deals +64 damage, costs -23 Power, and reuse timer is -6 seconds*; Level 75:Cause Terror deals +70 damage, costs -25 Power, and reuse timer is -6 seconds*; Level 80:Cause Terror deals +76 damage, costs -27 Power, and reuse timer is -7 seconds*; Level 85:Cause Terror deals +82 damage, costs -29 for 10 Power, and reuse timer is -7 seconds*; Level 90:Cause Terror deals +88 damage, costs -31 Power, and reuse timer is -7 seconds*; Tier 6Level 95:Cause Terror deals +94 damage, costs -33 Power, and reuse timer is -7 seconds*Soothe boosts the healing from your Major Healing abilities ; Level 100:Cause Terror deals +34 for 10 100 damage, costs -35 Power, and reuse timer is -7 seconds|Expand}}
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| || of Backhanded Compliments || <b>Tier 12Level 100</b> - Ridicule deals Soothe and Psychoanalyze damage +33 health damage 167 and taunts range +325 5 meters ||Uncommon | Hands| Ring, Legs Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Soothe and Psychoanalyze damage +7 and range +5 meters*Ridicule deals ; Level 10:Soothe and Psychoanalyze damage +14 and range +3 health 5 meters*; Level 15:Soothe and Psychoanalyze damage +21 and taunts range +505 meters*; Tier 2Level 20:Soothe and Psychoanalyze damage +28 and range +5 meters*Ridicule deals ; Level 25:Soothe and Psychoanalyze damage +35 and range +5 health meters*; Level 30:Soothe and Psychoanalyze damage +42 and taunts range +755 meters*; Tier 3Level 35:Soothe and Psychoanalyze damage +49 and range +5 meters*Ridicule deals ; Level 40:Soothe and Psychoanalyze damage +7 health 56 and range +5 meters*; Level 45:Soothe and Psychoanalyze damage +63 and taunts range +1005 meters*; Tier 4Level 50:Soothe and Psychoanalyze damage +70 and range +5 meters*Ridicule deals ; Level 55:Soothe and Psychoanalyze damage +10 health damage 77 and taunts range +1255 meters*; Tier Level 60:Soothe and Psychoanalyze damage +87 and range +5meters*Ridicule deals ; Level 65:Soothe and Psychoanalyze damage +12 health damage 97 and taunts range +1505 meters*; Tier 6Level 70*Ridicule deals :Soothe and Psychoanalyze damage +15 health damage 107 and taunts range +1755 meters*; Tier 7Level 75*Ridicule deals :Soothe and Psychoanalyze damage +18 health damage 117 and taunts range +2005 meters*; Tier 8Level 80*Ridicule deals :Soothe and Psychoanalyze damage +21 health damage 127 and taunts range +2255 meters*; Tier 9Level 85*Ridicule deals :Soothe and Psychoanalyze damage +24 health damage 137 and taunts range +2505 meters*; Tier 10Level 90*Ridicule deals :Soothe and Psychoanalyze damage +27 health damage 147 and taunts range +2755 meters*; Tier 11Level 95*Ridicule deals :Soothe and Psychoanalyze damage +30 health damage 157 and taunts range +3005 meters*; Tier 12Level 100*Ridicule deals :Soothe and Psychoanalyze damage +33 health damage 167 and taunts range +3255 meters|Expand}}
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| || || <b>Level 100</b> - For 10 seconds after using Soothe, your Major Healing abilities restore +68 Health and your attacks generate -30% Rage || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Level 30:For 10 seconds after using Soothe, your Major Healing abilities restore +16 Health and your attacks generate -2% Rage*; Level 35:For 10 seconds after using Soothe, your Major Healing abilities restore +20 Health and your attacks generate -4% Rage*; Level 40:For 10 seconds after using Soothe, your Major Healing abilities restore +24 Health and your attacks generate -6% Rage*; Level 45:For 10 seconds after using Soothe, your Major Healing abilities restore +28 Health and your attacks generate -8% Rage*; Level 50:For 10 seconds after using Soothe, your Major Healing abilities restore +32 Health and your attacks generate -10% Rage*; Level 55:For 10 seconds after using Soothe, your Major Healing abilities restore +36 Health and your attacks generate -12% Rage*; Level 60:For 10 seconds after using Soothe, your Major Healing abilities restore +39 Health and your attacks generate -14% Rage*; Level 65:For 10 seconds after using Soothe, your Major Healing abilities restore +42 Health and your attacks generate -16% Rage*; Level 70:For 10 seconds after using Soothe, your Major Healing abilities restore +46 Health and your attacks generate -18% Rage*; Level 75:For 10 seconds after using Soothe, your Major Healing abilities restore +50 Health and your attacks generate -20% Rage*; Level 80:For 10 seconds after using Soothe, your Major Healing abilities restore +53 Health and your attacks generate -22% Rage*; Level 85:For 10 seconds after using Soothe, your Major Healing abilities restore +57 Health and your attacks generate -24% Rage*; Level 90:For 10 seconds after using Soothe, your Major Healing abilities restore +60 Health and your attacks generate -26% Rage*; Level 95:For 10 seconds after using Soothe, your Major Healing abilities restore +64 Health and your attacks generate -28% Rage*; Level 100:For 10 seconds after using Soothe, your Major Healing abilities restore +68 Health and your attacks generate -30% Rage}}|-| || || <b>Level 100</b> - Ridicule taunts +800 and target's next attack has a 25% chance to automatically miss || Uncommon || Hands, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Ridicule taunts +40 and target's next attack has a 25% chance to automatically miss*; Level 10:Ridicule taunts +80 and target's next attack has a 25% chance to automatically miss*; Level 15:Ridicule taunts +120 and target's next attack has a 25% chance to automatically miss*; Level 20:Ridicule taunts +160 and target's next attack has a 25% chance to automatically miss*; Level 25:Ridicule taunts +200 and target's next attack has a 25% chance to automatically miss*; Level 30:Ridicule taunts +240 and target's next attack has a 25% chance to automatically miss*; Level 35:Ridicule taunts +280 and target's next attack has a 25% chance to automatically miss*; Level 40:Ridicule taunts +320 and target's next attack has a 25% chance to automatically miss*; Level 45:Ridicule taunts +360 and target's next attack has a 25% chance to automatically miss*; Level 50:Ridicule taunts +400 and target's next attack has a 25% chance to automatically miss*; Level 55:Ridicule taunts +440 and target's next attack has a 25% chance to automatically miss*; Level 60:Ridicule taunts +480 and target's next attack has a 25% chance to automatically miss*; Level 65:Ridicule taunts +520 and target's next attack has a 25% chance to automatically miss*; Level 70:Ridicule taunts +560 and target's next attack has a 25% chance to automatically miss*; Level 75:Ridicule taunts +600 and target's next attack has a 25% chance to automatically miss*; Level 80:Ridicule taunts +640 and target's next attack has a 25% chance to automatically miss*; Level 85:Ridicule taunts +680 and target's next attack has a 25% chance to automatically miss*; Level 90:Ridicule taunts +720 and target's next attack has a 25% chance to automatically miss*; Level 95:Ridicule taunts +760 and target's next attack has a 25% chance to automatically miss*; Level 100:Ridicule taunts +800 and target's next attack has a 25% chance to automatically miss}}|-| || of Ridiculous Speed || <b>Tier 5Level 100</b> - Ridicule boosts movement speed by 3 5.5 for 6 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Ridicule boosts movement speed by 1for 6 seconds*; Level 20:Ridicule boosts movement speed by 1 .5 for 6 seconds*; Tier Level 30:Ridicule boosts movement speed by 2for 6 seconds*; Level 40:Ridicule boosts movement speed by 12.5 for 6 seconds*; Tier Level 50:Ridicule boosts movement speed by 3for 6 seconds*; Level 60:Ridicule boosts movement speed by 2 3.5 for 6 seconds*; Tier Level 70:Ridicule boosts movement speed by 4for 6 seconds*; Level 80:Ridicule boosts movement speed by 24.5 for 6 seconds*; Tier Level 90:Ridicule boosts movement speed by 5for 6 seconds*; Level 100:Ridicule boosts movement speed by 3 5.5 for 6 seconds}}|-| || || <b>Level 100</b> - Ridicule damage +93 and range +10 meters || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Ridicule damage +5 and range +10 meters*; Level 10:Ridicule damage +9 and range +10 meters*; Level 15:Ridicule damage +13 and range +10 meters*; Level 20:Ridicule damage +17 and range +10 meters*; Level 25:Ridicule damage +21 and range +10 meters*; Level 30:Ridicule damage +25 and range +10 meters*; Level 35:Ridicule damage +29 and range +10 meters*; Level 40:Ridicule damage +33 and range +10 meters*; Level 45:Ridicule damage +38 and range +10 meters*; Level 50:Ridicule damage +43 and range +10 meters*; Level 55:Ridicule damage +48 and range +10 meters*; Level 60:Ridicule damage +53 and range +10 meters*; Level 65:Ridicule damage +58 and range +10 meters*; Level 70:Ridicule damage +63 and range +10 meters*; Level 75:Ridicule damage +68 and range +10 meters*; Level 80:Ridicule damage +73 and range +10 meters*; Level 85:Ridicule damage +78 and range +10 meters*; Level 90:Ridicule damage +83 and range +10 meters*; Level 95:Ridicule damage +88 and range +10 meters*; Level 100:Ridicule damage +93 and range +10 meters}}|-| || ||<b>Level 100</b> - Ridicule damage +93 and target does not call for help || Epic || Ring || {{Spoiler|Click Expandto reveal|*; Level 5:Ridicule damage +5 and target does not call for help*; Level 10:Ridicule damage +9 and target does not call for help*; Level 15:Ridicule damage +13 and target does not call for help*; Level 20:Ridicule damage +17 and target does not call for help*; Level 25:Ridicule damage +21 and target does not call for help*; Level 30:Ridicule damage +25 and target does not call for help*; Level 35:Ridicule damage +29 and target does not call for help*; Level 40:Ridicule damage +33 and target does not call for help*; Level 45:Ridicule damage +38 and target does not call for help*; Level 50:Ridicule damage +43 and target does not call for help*; Level 55:Ridicule damage +48 and target does not call for help*; Level 60:Ridicule damage +53 and target does not call for help*; Level 65:Ridicule damage +58 and target does not call for help*; Level 70:Ridicule damage +63 and target does not call for help*; Level 75:Ridicule damage +68 and target does not call for help*; Level 80:Ridicule damage +73 and target does not call for help*; Level 85:Ridicule damage +78 and target does not call for help*; Level 90:Ridicule damage +83 and target does not call for help*; Level 95:Ridicule damage +88 and target does not call for help*; Level 100:Ridicule damage +93 and target does not call for help}}
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