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All Skills/Treasure Effects

57,203 bytes added, 14:04, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[All Skills/Treasure Effects|All Skills Treasure Effects]]==</includeonly>
See also: [[All Skills/Treasure Effects:By Slot]]
See also: [[All Skills/Treasure Effects:By Ability]]
<!-- This table is from patch v304, May 25, 2018 Updated to v399 on Tue Dec 05 2023 10:34:29 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Best Tier Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| All TiersOther Versions
|-
| Odor-Eating || of Odor-Eating || <b>Tier 1</b> - Hygiene +1 || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1:Hygiene +1}}|-| Stain-Resistant || of Stain Resistance || <b>Tier 1</b> - Hygiene +1 || Chest || {{Spoiler|Click Expand to reveal|*; Tier 1:Hygiene +1}}|-| Tidy || || <b>Tier 1</b> - Hygiene +1 || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1:Hygiene +1}}|-| Sprinter's || || <b>Tier 1</b> - Sprint Speed Boost +1 || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1:Sprint Speed Boost +1}}|-| Featherlight || of Light Feet || <b>Tier 5</b> - Falling Damage -50% || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1:Falling Damage -10%*; Tier 2:Falling Damage -20%*; Tier 3:Falling Damage -30%*; Tier 4:Falling Damage -40%*; Tier 5:Falling Damage -50%}}|-| || || <b>Tier 7</b> - Max Underwater Held Breath +8 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1:Max Underwater Held Breath +2*; Tier 2:Max Underwater Held Breath +3*; Tier 3:Max Underwater Held Breath +4*; Tier 4:Max Underwater Held Breath +5*; Tier 5:Max Underwater Held Breath +6*; Tier 6:Max Underwater Held Breath +7*; Tier 7:Max Underwater Held Breath +8}}|-| || || <b>Tier 1</b> - Inventory Slots +1 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1:Inventory Slots +1}}|-| || || <b>Tier 4Level 100</b> - Max Power +12 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1:Max Power +3*; Tier 2:Max Power +6*; Tier 3:Max Power +9*; Tier 4:Max Power +12}}|-| || || <b>Tier 4</b> - Max Health +20 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1:Max Health +5*; Tier 2:Max Health +10*; Tier 3:Max Health +15*; Tier 4:Max Health +20}}|-51 | || || <b>Tier 14</b> - Max Health +35 Uncommon || Necklace, Ring, OffHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0
:Max Health +1
*; Tier 2Level 10
:Max Health +3
*; Tier 3Level 15
:Max Health +5
*; Tier 4Level 20
:Max Health +10
*; Tier 5Level 25
:Max Health +13
*; Tier 6Level 30
:Max Health +15
*; Tier 7Level 35
:Max Health +18
*; Tier 8Level 40
:Max Health +20
*; Tier 9Level 45
:Max Health +23
*; Tier 10Level 50
:Max Health +25
*; Tier 11Level 55
:Max Health +27
*; Tier 12Level 60
:Max Health +30
*; Tier 13Level 65
:Max Health +32
*; Tier 14Level 70
:Max Health +35
*; Level 75
:Max Health +37
*; Level 80
:Max Health +40
*; Level 85
:Max Health +43
*; Level 90
:Max Health +46
*; Level 95
:Max Health +49
*; Level 100
:Max Health +51
}}
|-
| || || <b>Tier 14Level 100</b> - Max Power +22 55 || Uncommon || Necklace, Ring, OffHand, Hands , Waist || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0
:Max Power +4
*; Tier 2:Max Power +5*; Tier 3Level 10
:Max Power +6
*; Tier 4:Max Power +7*; Tier 5Level 15
:Max Power +8
*; Tier 6:Max Power +9*; Tier 7Level 20
:Max Power +10
*; Tier 8Level 25:Max Power +1112*; Tier 9:Max Power +13*; Tier 10Level 30
:Max Power +14
*; Tier 11Level 35
:Max Power +16
*; Tier 12Level 40:Max Power +1819*; Tier 13:Max Power +20*; Tier 14Level 45
:Max Power +22
*; Level 50
:Max Power +25
*; Level 55
:Max Power +28
*; Level 60
:Max Power +31
*; Level 65
:Max Power +34
*; Level 70
:Max Power +37
*; Level 75
:Max Power +40
*; Level 80
:Max Power +43
*; Level 85
:Max Power +46
*; Level 90
:Max Power +49
*; Level 95
:Max Power +52
*; Level 100
:Max Power +55
}}
|-
| || || <b>Tier 14Level 90</b> - Health from Combat Refresh Abilities +34 46 || Uncommon || Necklace, Ring, OffHand, MainHand , Waist || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Health from Combat Refresh Abilities +3
*; Tier 2Level 1
:Health from Combat Refresh Abilities +5
*; Tier 3Level 5
:Health from Combat Refresh Abilities +8
*; Tier 4Level 10
:Health from Combat Refresh Abilities +10
*; Tier 5Level 15
:Health from Combat Refresh Abilities +13
*; Tier 6Level 20
:Health from Combat Refresh Abilities +15
*; Tier 7Level 25
:Health from Combat Refresh Abilities +18
*; Tier 8Level 30
:Health from Combat Refresh Abilities +20
*; Tier 9Level 35
:Health from Combat Refresh Abilities +23
*; Tier 10Level 40
:Health from Combat Refresh Abilities +25
*; Tier 11Level 45
:Health from Combat Refresh Abilities +28
*; Tier 12Level 50
:Health from Combat Refresh Abilities +30
*; Tier 13Level 55
:Health from Combat Refresh Abilities +32
*; Tier 14Level 60
:Health from Combat Refresh Abilities +34
*; Level 65
:Health from Combat Refresh Abilities +36
*; Level 70
:Health from Combat Refresh Abilities +38
*; Level 75
:Health from Combat Refresh Abilities +40
*; Level 80
:Health from Combat Refresh Abilities +42
*; Level 85
:Health from Combat Refresh Abilities +44
*; Level 90
:Health from Combat Refresh Abilities +46
}}
|-
| Tireless || || <b>Tier 14Level 90</b> - Power from Combat Refresh Abilities +16 41 || Rare || Necklace, Ring, OffHand, MainHand , Waist || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Power from Combat Refresh Abilities +3
*; Tier 2:Power from Combat Refresh Abilities +4*; Tier 3Level 1
:Power from Combat Refresh Abilities +5
*; Tier 4:Power from Combat Refresh Abilities +6*; Tier Level 5
:Power from Combat Refresh Abilities +7
*; Tier 6:Power from Combat Refresh Abilities +8*; Tier 7Level 10
:Power from Combat Refresh Abilities +9
*; Tier 8:Power from Combat Refresh Abilities +10*; Tier 9Level 15
:Power from Combat Refresh Abilities +11
*; Tier 10:Power from Combat Refresh Abilities +12*; Tier 11Level 20
:Power from Combat Refresh Abilities +13
*; Tier 12:Power from Combat Refresh Abilities +14*; Tier 13Level 25
:Power from Combat Refresh Abilities +15
*; Tier 14Level 30:Power from Combat Refresh Abilities +1617*; Level 35:Power from Combat Refresh Abilities +19*; Level 40:Power from Combat Refresh Abilities +21*; Level 45:Power from Combat Refresh Abilities +23*; Level 50:Power from Combat Refresh Abilities +25*; Level 55:Power from Combat Refresh Abilities +27*; Level 60:Power from Combat Refresh Abilities +29*; Level 65:Power from Combat Refresh Abilities +31*; Level 70:Power from Combat Refresh Abilities +33*; Level 75:Power from Combat Refresh Abilities +35*; Level 80:Power from Combat Refresh Abilities +37*; Level 85:Power from Combat Refresh Abilities +39*; Level 90:Power from Combat Refresh Abilities +41
}}
|-
| || || <b>Tier 14Level 90</b> - Armor from Combat Refresh Abilities +36 60 || Uncommon || Necklace, Ring, OffHand, MainHand , Waist || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Armor from Combat Refresh Abilities +23*; Tier 2:Armor from Combat Refresh Abilities +4*; Tier 3Level 1
:Armor from Combat Refresh Abilities +6
*; Tier 4Level 5:Armor from Combat Refresh Abilities +89*; Tier 5:Armor from Combat Refresh Abilities +Level 10*; Tier 6
:Armor from Combat Refresh Abilities +12
*; Tier 7Level 15
:Armor from Combat Refresh Abilities +15
*; Tier 8Level 20
:Armor from Combat Refresh Abilities +18
*; Tier 9Level 25
:Armor from Combat Refresh Abilities +21
*; Tier 10Level 30
:Armor from Combat Refresh Abilities +24
*; Tier 11Level 35
:Armor from Combat Refresh Abilities +27
*; Tier 12Level 40
:Armor from Combat Refresh Abilities +30
*; Tier 13Level 45
:Armor from Combat Refresh Abilities +33
*; Tier 14Level 50
:Armor from Combat Refresh Abilities +36
*; Level 55
:Armor from Combat Refresh Abilities +39
*; Level 60
:Armor from Combat Refresh Abilities +42
*; Level 65
:Armor from Combat Refresh Abilities +45
*; Level 70
:Armor from Combat Refresh Abilities +48
*; Level 75
:Armor from Combat Refresh Abilities +51
*; Level 80
:Armor from Combat Refresh Abilities +54
*; Level 85
:Armor from Combat Refresh Abilities +57
*; Level 90
:Armor from Combat Refresh Abilities +60
}}
|-
| || of the Wolf || <b>Tier 14Level 90</b> - Health Regen (In-Combat) +14 20 || Epic || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Health Regen (In-Combat) +1
*; Tier 2Level 1
:Health Regen (In-Combat) +2
*; Tier 3Level 5
:Health Regen (In-Combat) +3
*; Tier 4Level 10
:Health Regen (In-Combat) +4
*; Tier 5Level 15
:Health Regen (In-Combat) +5
*; Tier 6Level 20
:Health Regen (In-Combat) +6
*; Tier 7Level 25
:Health Regen (In-Combat) +7
*; Tier 8Level 30
:Health Regen (In-Combat) +8
*; Tier 9Level 35
:Health Regen (In-Combat) +9
*; Tier 10Level 40
:Health Regen (In-Combat) +10
*; Tier 11Level 45
:Health Regen (In-Combat) +11
*; Tier 12Level 50
:Health Regen (In-Combat) +12
*; Tier 13Level 55
:Health Regen (In-Combat) +13
*; Tier 14Level 60
:Health Regen (In-Combat) +14
*; Level 65
:Health Regen (In-Combat) +15
*; Level 70
:Health Regen (In-Combat) +16
*; Level 75
:Health Regen (In-Combat) +17
*; Level 80
:Health Regen (In-Combat) +18
*; Level 85
:Health Regen (In-Combat) +19
*; Level 90
:Health Regen (In-Combat) +20
}}
|-
| Indefatigable || || <b>Tier 14Level 90</b> - Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1 18 || Epic || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Power Regen (In-Combat) +1
*; Tier 2Level 1:Power Regen (In-Combat) +1, . Armor Regen (In-Combat) +1*; Tier 3Level 5
:Power Regen (In-Combat) +2
*; Tier 4Level 10:Power Regen (In-Combat) +2, . Armor Regen (In-Combat) +1*; Tier 5Level 15
:Power Regen (In-Combat) +3
*; Tier 6:Power Regen (In-Combat) +3, Armor Regen (In-Combat) +1*; Tier 7Level 20
:Power Regen (In-Combat) +4
*; Tier 8:Power Regen (In-Combat) +4, Armor Regen (In-Combat) +1*; Tier 9Level 25
:Power Regen (In-Combat) +5
*; Tier 10:Power Regen (In-Combat) +5, Armor Regen (In-Combat) +1*; Tier 11Level 30
:Power Regen (In-Combat) +6
*; Tier 12:Power Regen (In-Combat) +6, Armor Regen (In-Combat) +1*; Tier 13Level 35
:Power Regen (In-Combat) +7
*; Tier Level 40:Power Regen (In-Combat) +8*; Level 45:Power Regen (In-Combat) +9*; Level 50:Power Regen (In-Combat) +10*; Level 55:Power Regen (In-Combat) +11*; Level 60:Power Regen (In-Combat) +12*; Level 65:Power Regen (In-Combat) +13*; Level 70:Power Regen (In-Combat) +14*; Level 75:Power Regen (In-Combat) +7, Armor 15*; Level 80:Power Regen (In-Combat) +16*; Level 85:Power Regen (In-Combat) +17*; Level 90:Power Regen (In-Combat) +118
}}
|-
| Titan's || || <b>Tier 14Level 90</b> - Armor Regen (In-Combat) +14 20 || Rare || Necklace, Ring, OffHand, MainHand , Waist || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Armor Regen (In-Combat) +1
*; Tier 2Level 1
:Armor Regen (In-Combat) +2
*; Tier 3Level 5
:Armor Regen (In-Combat) +3
*; Tier 4Level 10
:Armor Regen (In-Combat) +4
*; Tier 5Level 15
:Armor Regen (In-Combat) +5
*; Tier 6Level 20
:Armor Regen (In-Combat) +6
*; Tier 7Level 25
:Armor Regen (In-Combat) +7
*; Tier 8Level 30
:Armor Regen (In-Combat) +8
*; Tier 9Level 35
:Armor Regen (In-Combat) +9
*; Tier 10Level 40
:Armor Regen (In-Combat) +10
*; Tier 11Level 45
:Armor Regen (In-Combat) +11
*; Tier 12Level 50
:Armor Regen (In-Combat) +12
*; Tier 13Level 55
:Armor Regen (In-Combat) +13
*; Tier 14Level 60
:Armor Regen (In-Combat) +14
*; Level 65
:Armor Regen (In-Combat) +15
*; Level 70
:Armor Regen (In-Combat) +16
*; Level 75
:Armor Regen (In-Combat) +17
*; Level 80
:Armor Regen (In-Combat) +18
*; Level 85
:Armor Regen (In-Combat) +19
*; Level 90
:Armor Regen (In-Combat) +20
}}
|-
| First Responder's || || <b>Tier 14Level 100</b> - Healing Received From First Aid +49 90 || Uncommon || Chest, Legs, OffHand , Waist || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0:Healing Received From First Aid +1014*; Tier 2:Healing Received From First Aid +13*; Tier 3:Healing Received From First Aid +16*; Tier 4Level 10:Healing Received From First Aid +1918*; Tier 5Level 15
:Healing Received From First Aid +22
*; Tier 6Level 20:Healing Received From First Aid +2526*; Tier 7:Healing Received From First Aid +28*; Tier 8Level 25:Healing Received From First Aid +3130*; Tier 9Level 30
:Healing Received From First Aid +34
*; Tier 10Level 35:Healing Received From First Aid +3738*; Tier 11:Healing Received From First Aid +Level 40*; Tier 12:Healing Received From First Aid +4342*; Tier 13Level 45
:Healing Received From First Aid +46
*; Tier 14Level 50:Healing Received From First Aid +4950*; Level 55:Healing Received From First Aid +54*; Level 60:Healing Received From First Aid +58*; Level 65:Healing Received From First Aid +62*; Level 70:Healing Received From First Aid +66*; Level 75:Healing Received From First Aid +70*; Level 80:Healing Received From First Aid +74*; Level 85:Healing Received From First Aid +78*; Level 90:Healing Received From First Aid +82*; Level 95:Healing Received From First Aid +86*; Level 100:Healing Received From First Aid +90
}}
|-
| Repairman's || || <b>Tier 14Level 100</b> - Armor Received from Patch Armor +64 130 || Uncommon || Head, Chest, Feet , Waist || {{Spoiler|Click Expand to reveal|*; Tier 1:Armor Received from Patch Armor +12*; Tier 2:Armor Received from Patch Armor +16*; Tier 3Level 0
:Armor Received from Patch Armor +20
*; Tier 4Level 10:Armor Received from Patch Armor +2426*; Tier 5:Armor Received from Patch Armor +28*; Tier 6Level 15
:Armor Received from Patch Armor +32
*; Tier 7Level 20:Armor Received from Patch Armor +3638*; Tier 8:Armor Received from Patch Armor +40*; Tier 9Level 25
:Armor Received from Patch Armor +44
*; Tier 10Level 30:Armor Received from Patch Armor +4850*; Tier 11:Armor Received from Patch Armor +52*; Tier 12Level 35
:Armor Received from Patch Armor +56
*; Tier 13Level 40:Armor Received from Patch Armor +62*; Level 45:Armor Received from Patch Armor +68*; Level 50:Armor Received from Patch Armor +74*; Level 55:Armor Received from Patch Armor +80*; Level 60:Armor Received from Patch Armor +86*; Level 65:Armor Received from Patch Armor +92*; Level 70:Armor Received from Patch Armor +98*; Level 75:Armor Received from Patch Armor +104*; Level 80:Armor Received from Patch Armor +110*; Level 85:Armor Received from Patch Armor +115*; Level 90:Armor Received from Patch Armor +120*; Level 95:Armor Received from Patch Armor +125*; Tier 14Level 100:Armor Received from Patch Armor +64130
}}
|-
| Treasure-Hunter's || || <b>Tier 14Level 100</b> - Chance of Uncommon Loot +28% - 0.36 <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY(DEPRECATED)</b></span> || Rare || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0:Chance of Uncommon Loot +2%0.02 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 2Level 10:Chance of Uncommon Loot +4%0.04 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 3Level 15:Chance of Uncommon Loot +6%0.06 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 4Level 20:Chance of Uncommon Loot +8%0.08 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 5Level 25:Chance of Uncommon Loot +10%0.1 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 6Level 30:Chance of Uncommon Loot +0.12%<span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 7Level 35:Chance of Uncommon Loot +0.14%<span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 8Level 40:Chance of Uncommon Loot +0.16%<span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 9Level 45:Chance of Uncommon Loot +0.18%<span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 10Level 50:Chance of Uncommon Loot +20%0.2 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 11Level 55:Chance of Uncommon Loot +0.22%<span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 12Level 60:Chance of Uncommon Loot +0.24%<span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 13Level 65:Chance of Uncommon Loot +0.26%<span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 14Level 70:Chance of Uncommon Loot +0.28%<span style="color:red"><b>(DEPRECATED)</b></span>*; Level 75:Chance of Uncommon Loot +0.3 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 80:Chance of Uncommon Loot +0.32 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 85:Chance of Uncommon Loot +0.33 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 90:Chance of Uncommon Loot +0.34 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 95:Chance of Uncommon Loot +0.35 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 100:Chance of Uncommon Loot +0.36 <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
| Treasure-Hunter's || || <b>Tier 5Level 110</b> - Chance of Rare Loot +15% - 0.16 <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY(DEPRECATED)</b></span> || Epic || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Chance of Rare Loot +3%0.03 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 2Level 30:Chance of Rare Loot +6%0.06 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 3Level 50:Chance of Rare Loot +9%0.09 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 4Level 70:Chance of Rare Loot +0.12%<span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 5Level 90:Chance of Rare Loot +0.15%<span style="color:red"><b>(DEPRECATED)</b></span>*; Level 110:Chance of Rare Loot +0.16 <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
| Roomy || || <b>Tier 5Level 110</b> - Inventory Slots +10 12 || Epic || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Inventory Slots +2
*; Tier 2Level 30
:Inventory Slots +4
*; Tier 3Level 50
:Inventory Slots +6
*; Tier 4Level 70
:Inventory Slots +8
*; Tier 5Level 90
:Inventory Slots +10
*; Level 110
:Inventory Slots +12
}}
|-
| Provocative || || <b>Tier 14Level 100</b> - Taunt From Attack Damage +2840% || Uncommon || Chest, Legs, Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0
:Taunt From Attack Damage +2%
*; Tier 2Level 10
:Taunt From Attack Damage +4%
*; Tier 3Level 15
:Taunt From Attack Damage +6%
*; Tier 4Level 20
:Taunt From Attack Damage +8%
*; Tier 5Level 25
:Taunt From Attack Damage +10%
*; Tier 6Level 30
:Taunt From Attack Damage +12%
*; Tier 7Level 35
:Taunt From Attack Damage +14%
*; Tier 8Level 40
:Taunt From Attack Damage +16%
*; Tier 9Level 45
:Taunt From Attack Damage +18%
*; Tier 10Level 50
:Taunt From Attack Damage +20%
*; Tier 11Level 55
:Taunt From Attack Damage +22%
*; Tier 12Level 60
:Taunt From Attack Damage +24%
*; Tier 13Level 65
:Taunt From Attack Damage +26%
*; Tier 14Level 70
:Taunt From Attack Damage +28%
*; Level 75
:Taunt From Attack Damage +30%
*; Level 80
:Taunt From Attack Damage +32%
*; Level 85
:Taunt From Attack Damage +34%
*; Level 90
:Taunt From Attack Damage +36%
*; Level 95
:Taunt From Attack Damage +38%
*; Level 100
:Taunt From Attack Damage +40%
}}
|-
| Insulated || || <b>Tier 7Level 100</b> - Direct Electricity Damage Reduction +24 33 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Direct Electricity Damage Reduction +36*; Tier 2Level 20:Direct Electricity Damage Reduction +79*; Tier 3Level 30:Direct Electricity Damage Reduction +1012*; Tier 4Level 40:Direct Electricity Damage Reduction +1415*; Tier 5Level 50:Direct Electricity Damage Reduction +1718*; Tier 6Level 60:Direct Electricity Damage Reduction +2021*; Tier 7Level 70
:Direct Electricity Damage Reduction +24
*; Level 80
:Direct Electricity Damage Reduction +27
*; Level 90
:Direct Electricity Damage Reduction +30
*; Level 100
:Direct Electricity Damage Reduction +33
}}
|-
| Foil-Lined || || <b>Tier 7Level 100</b> - Direct Psychic Damage Reduction +24 33 || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Direct Psychic Damage Reduction +36*; Tier 2Level 20:Direct Psychic Damage Reduction +79*; Tier 3Level 30:Direct Psychic Damage Reduction +1012*; Tier 4Level 40:Direct Psychic Damage Reduction +1415*; Tier 5Level 50:Direct Psychic Damage Reduction +1718*; Tier 6Level 60:Direct Psychic Damage Reduction +2021*; Tier 7Level 70
:Direct Psychic Damage Reduction +24
*; Level 80
:Direct Psychic Damage Reduction +27
*; Level 90
:Direct Psychic Damage Reduction +30
*; Level 100
:Direct Psychic Damage Reduction +33
}}
|-
| Waterproof || || <b>Tier 7Level 100</b> - Trauma Damage Reduction +7 10 || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Trauma Damage Reduction +1
*; Tier 2Level 20
:Trauma Damage Reduction +2
*; Tier 3Level 30
:Trauma Damage Reduction +3
*; Tier 4Level 40
:Trauma Damage Reduction +4
*; Tier 5Level 50
:Trauma Damage Reduction +5
*; Tier 6Level 60
:Trauma Damage Reduction +6
*; Tier 7Level 70
:Trauma Damage Reduction +7
*; Level 80
:Trauma Damage Reduction +8
*; Level 90
:Trauma Damage Reduction +9
*; Level 100
:Trauma Damage Reduction +10
}}
|-
| Antifungal || || <b>Tier 7Level 100</b> - Nature Damage Reduction +7 10 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Nature Damage Reduction +1
*; Tier 2Level 20
:Nature Damage Reduction +2
*; Tier 3Level 30
:Nature Damage Reduction +3
*; Tier 4Level 40
:Nature Damage Reduction +4
*; Tier 5Level 50
:Nature Damage Reduction +5
*; Tier 6Level 60
:Nature Damage Reduction +6
*; Tier 7Level 70
:Nature Damage Reduction +7
*; Level 80
:Nature Damage Reduction +8
*; Level 90
:Nature Damage Reduction +9
*; Level 100
:Nature Damage Reduction +10
}}
|-
| Antitoxic || || <b>Tier 7Level 100</b> - Poison Damage Reduction +7 10 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Poison Damage Reduction +1
*; Tier 2Level 20
:Poison Damage Reduction +2
*; Tier 3Level 30
:Poison Damage Reduction +3
*; Tier 4Level 40
:Poison Damage Reduction +4
*; Tier 5Level 50
:Poison Damage Reduction +5
*; Tier 6Level 60
:Poison Damage Reduction +6
*; Tier 7Level 70
:Poison Damage Reduction +7
*; Level 80
:Poison Damage Reduction +8
*; Level 90
:Poison Damage Reduction +9
*; Level 100
:Poison Damage Reduction +10
}}
|-
| Learner's || || <b>Tier 5Level 90</b> - Combat XP Boost +5% 0.05 || Epic || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Combat XP Boost +1%0.01*; Tier 2Level 30:Combat XP Boost +2%0.02*; Tier 3Level 50:Combat XP Boost +3%0.03*; Tier 4Level 70:Combat XP Boost +4%0.04*; Tier 5Level 90:Combat XP Boost +5%0.05
}}
|-
| Poisoner's || || <b>Tier 7Level 100</b> - Poison Damage (Direct&Per-Tick) +7 20 || Rare || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0:Poison Damage (Direct&Per-Tick) +1*; Tier 2Level 10:Poison Damage (Direct&Per-Tick) +2*; Tier 3Level 15:Poison Damage (Direct&Per-Tick) +3*; Tier 4Level 20:Poison Damage (Direct&Per-Tick) +4*; Tier 5Level 25:Poison Damage (Direct&Per-Tick) +5*; Tier 6Level 30:Poison Damage (Direct&Per-Tick) +6*; Tier Level 35:Poison Damage (Direct&Per-Tick) +7*; Level 40:Poison Damage (Direct&Per-Tick) +8*; Level 45:Poison Damage (Direct&Per-Tick) +9*; Level 50:Poison Damage (Direct&Per-Tick) +10*; Level 55:Poison Damage (Direct&Per-Tick) +11*; Level 60:Poison Damage (Direct&Per-Tick) +12*; Level 65:Poison Damage (Direct&Per-Tick) +13*; Level 70:Poison Damage (Direct&Per-Tick) +14*; Level 75:Poison Damage (Direct&Per-Tick) +15*; Level 80:Poison Damage (Direct&Per-Tick) +16*; Level 85:Poison Damage (Direct&Per-Tick) +17*; Level 90:Poison Damage (Direct&Per-Tick) +18*; Level 95:Poison Damage (Direct&Per-Tick) +719*; Level 100:Poison Damage (Direct&Per-Tick) +20
}}
|-
| Traumatic || || <b>Tier 7Level 100</b> - Trauma Damage (Direct&Per-Tick) +7 20 || Rare || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0:Trauma Damage (Direct&Per-Tick) +1*; Tier 2Level 10:Trauma Damage (Direct&Per-Tick) +2*; Tier 3Level 15:Trauma Damage (Direct&Per-Tick) +3*; Tier 4Level 20:Trauma Damage (Direct&Per-Tick) +4*; Tier 5Level 25:Trauma Damage (Direct&Per-Tick) +5*; Tier 6Level 30:Trauma Damage (Direct&Per-Tick) +6*; Tier Level 35:Trauma Damage (Direct&Per-Tick) +7*; Level 40:Trauma Damage (Direct&Per-Tick) +8*; Level 45:Trauma Damage (Direct&Per-Tick) +9*; Level 50:Trauma Damage (Direct&Per-Tick) +10*; Level 55:Trauma Damage (Direct&Per-Tick) +11*; Level 60:Trauma Damage (Direct&Per-Tick) +12*; Level 65:Trauma Damage (Direct&Per-Tick) +13*; Level 70:Trauma Damage (Direct&Per-Tick) +14*; Level 75:Trauma Damage (Direct&Per-Tick) +15*; Level 80:Trauma Damage (Direct&Per-Tick) +16*; Level 85:Trauma Damage (Direct&Per-Tick) +17*; Level 90:Trauma Damage (Direct&Per-Tick) +18*; Level 95:Trauma Damage (Direct&Per-Tick) +719*; Level 100:Trauma Damage (Direct&Per-Tick) +20
}}
|-
| Natural || || <b>Tier 7Level 100</b> - Nature Damage (Direct&Per-Tick) +7 20 || Rare || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Nature Damage (Direct&Per-Tick) +1*; Tier 2Level 10:Nature Damage (Direct&Per-Tick) +2*; Tier 3Level 15:Nature Damage (Direct&Per-Tick) +3*; Tier 4Level 20:Nature Damage (Direct&Per-Tick) +4*; Tier 5Level 25:Nature Damage (Direct&Per-Tick) +5*; Tier 6Level 30:Nature Damage (Direct&Per-Tick) +6*; Tier Level 35:Nature Damage (Direct&Per-Tick) +7*; Level 40:Nature Damage (Direct&Per-Tick) +78*; Level 45:Nature Damage (Direct&Per-Tick) +9*; Level 50:Nature Damage (Direct&Per-Tick) +10*; Level 55:Nature Damage (Direct&Per-Tick) +11*; Level 60:Nature Damage (Direct&Per-Tick) +12*; Level 65:Nature Damage (Direct&Per-Tick) +13*; Level 70:Nature Damage (Direct&Per-Tick) +14*; Level 75:Nature Damage (Direct&Per-Tick) +15*; Level 80:Nature Damage (Direct&Per-Tick) +16*; Level 85:Nature Damage (Direct&Per-Tick) +17*; Level 90:Nature Damage (Direct&Per-Tick) +18*; Level 95:Nature Damage (Direct&Per-Tick) +19*; Level 100:Nature Damage (Direct&Per-Tick) +20
}}
|-
| Patient's || || <b>Tier 14Level 100</b> - Healing Received from Major Healing Abilities +44 62 || Rare || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Healing Received from Major Healing Abilities +5
*; Tier 2Level 10
:Healing Received from Major Healing Abilities +8
*; Tier 3Level 15
:Healing Received from Major Healing Abilities +11
*; Tier 4Level 20
:Healing Received from Major Healing Abilities +14
*; Tier 5Level 25
:Healing Received from Major Healing Abilities +17
*; Tier 6Level 30
:Healing Received from Major Healing Abilities +20
*; Tier 7Level 35
:Healing Received from Major Healing Abilities +23
*; Tier 8Level 40
:Healing Received from Major Healing Abilities +26
*; Tier 9Level 45
:Healing Received from Major Healing Abilities +29
*; Tier 10Level 50
:Healing Received from Major Healing Abilities +32
*; Tier 11Level 55
:Healing Received from Major Healing Abilities +35
*; Tier 12Level 60
:Healing Received from Major Healing Abilities +38
*; Tier 13Level 65
:Healing Received from Major Healing Abilities +41
*; Tier 14Level 70
:Healing Received from Major Healing Abilities +44
*; Level 75
:Healing Received from Major Healing Abilities +47
*; Level 80
:Healing Received from Major Healing Abilities +50
*; Level 85
:Healing Received from Major Healing Abilities +53
*; Level 90
:Healing Received from Major Healing Abilities +56
*; Level 95
:Healing Received from Major Healing Abilities +59
*; Level 100
:Healing Received from Major Healing Abilities +62
}}
|-
| Calming || || <b>Level 100</b> - Monster Rage Boost -0.1 || Rare || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Monster Rage Boost -0.01
*; Level 20
:Monster Rage Boost -0.02
*; Level 30
:Monster Rage Boost -0.03
*; Level 40
:Monster Rage Boost -0.04
*; Level 50
:Monster Rage Boost -0.05
*; Level 60
:Monster Rage Boost -0.06
*; Level 70
:Monster Rage Boost -0.07
*; Level 80
:Monster Rage Boost -0.08
*; Level 90
:Monster Rage Boost -0.09
*; Level 100
:Monster Rage Boost -0.1
}}
|-
| Accurate || || <b>Level 95</b> - Accuracy Boost +20 || Uncommon || Chest, Necklace, Waist || {{Spoiler|Click Expand to reveal|
*; Level 5
:Accuracy Boost +2
*; Level 15
:Accuracy Boost +4
*; Level 25
:Accuracy Boost +6
*; Level 35
:Accuracy Boost +8
*; Level 45
:Accuracy Boost +10
*; Level 55
:Accuracy Boost +12
*; Level 65
:Accuracy Boost +14
*; Level 75
:Accuracy Boost +16
*; Level 85
:Accuracy Boost +18
*; Level 95
:Accuracy Boost +20
}}
|-
| || || <b>Level 100</b> - Nice Attacks deal +56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself) || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nice Attacks deal +2 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 10
:Nice Attacks deal +4 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 15
:Nice Attacks deal +6 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 20
:Nice Attacks deal +8 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 25
:Nice Attacks deal +10 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 30
:Nice Attacks deal +12 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 35
:Nice Attacks deal +14 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 40
:Nice Attacks deal +16 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 45
:Nice Attacks deal +18 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 50
:Nice Attacks deal +20 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 55
:Nice Attacks deal +22 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 60
:Nice Attacks deal +24 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 65
:Nice Attacks deal +28 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 70
:Nice Attacks deal +32 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 75
:Nice Attacks deal +36 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 80
:Nice Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 85
:Nice Attacks deal +44 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 90
:Nice Attacks deal +48 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 95
:Nice Attacks deal +52 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 100
:Nice Attacks deal +56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
}}
|-
| || || <b>Level 100</b> - Nice Attacks deal +80 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nice Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second
*; Level 10
:Nice Attacks deal +8 damage and hasten your current Combat Refresh delay by 1 second
*; Level 15
:Nice Attacks deal +12 damage and hasten your current Combat Refresh delay by 1 second
*; Level 20
:Nice Attacks deal +16 damage and hasten your current Combat Refresh delay by 1 second
*; Level 25
:Nice Attacks deal +20 damage and hasten your current Combat Refresh delay by 1 second
*; Level 30
:Nice Attacks deal +24 damage and hasten your current Combat Refresh delay by 1 second
*; Level 35
:Nice Attacks deal +28 damage and hasten your current Combat Refresh delay by 1 second
*; Level 40
:Nice Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second
*; Level 45
:Nice Attacks deal +36 damage and hasten your current Combat Refresh delay by 1 second
*; Level 50
:Nice Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second
*; Level 55
:Nice Attacks deal +44 damage and hasten your current Combat Refresh delay by 1 second
*; Level 60
:Nice Attacks deal +48 damage and hasten your current Combat Refresh delay by 1 second
*; Level 65
:Nice Attacks deal +52 damage and hasten your current Combat Refresh delay by 1 second
*; Level 70
:Nice Attacks deal +56 damage and hasten your current Combat Refresh delay by 1 second
*; Level 75
:Nice Attacks deal +60 damage and hasten your current Combat Refresh delay by 1 second
*; Level 80
:Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second
*; Level 85
:Nice Attacks deal +68 damage and hasten your current Combat Refresh delay by 1 second
*; Level 90
:Nice Attacks deal +72 damage and hasten your current Combat Refresh delay by 1 second
*; Level 95
:Nice Attacks deal +76 damage and hasten your current Combat Refresh delay by 1 second
*; Level 100
:Nice Attacks deal +80 damage and hasten your current Combat Refresh delay by 1 second
}}
|-
| || || <b>Level 95</b> - Core Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Core Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second
*; Level 15
:Core Attacks deal +8 damage and hasten your current Combat Refresh delay by 1 second
*; Level 25
:Core Attacks deal +12 damage and hasten your current Combat Refresh delay by 1 second
*; Level 35
:Core Attacks deal +16 damage and hasten your current Combat Refresh delay by 1 second
*; Level 45
:Core Attacks deal +20 damage and hasten your current Combat Refresh delay by 1 second
*; Level 55
:Core Attacks deal +24 damage and hasten your current Combat Refresh delay by 1 second
*; Level 65
:Core Attacks deal +28 damage and hasten your current Combat Refresh delay by 1 second
*; Level 75
:Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second
*; Level 85
:Core Attacks deal +36 damage and hasten your current Combat Refresh delay by 1 second
*; Level 95
:Core Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second
}}
|-
| || || <b>Level 95</b> - Basic Attacks restore 14 Power || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Basic Attacks restore 5 Power
*; Level 15
:Basic Attacks restore 6 Power
*; Level 25
:Basic Attacks restore 7 Power
*; Level 35
:Basic Attacks restore 8 Power
*; Level 45
:Basic Attacks restore 9 Power
*; Level 55
:Basic Attacks restore 10 Power
*; Level 65
:Basic Attacks restore 11 Power
*; Level 75
:Basic Attacks restore 12 Power
*; Level 85
:Basic Attacks restore 13 Power
*; Level 95
:Basic Attacks restore 14 Power
}}
|-
| || || <b>Level 100</b> - Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Core Attacks deal +12 damage and reduce the Power cost of your next Minor Heal ability by -9
*; Level 10
:Core Attacks deal +14 damage and reduce the Power cost of your next Minor Heal ability by -10
*; Level 15
:Core Attacks deal +16 damage and reduce the Power cost of your next Minor Heal ability by -11
*; Level 20
:Core Attacks deal +18 damage and reduce the Power cost of your next Minor Heal ability by -12
*; Level 25
:Core Attacks deal +20 damage and reduce the Power cost of your next Minor Heal ability by -13
*; Level 30
:Core Attacks deal +22 damage and reduce the Power cost of your next Minor Heal ability by -14
*; Level 35
:Core Attacks deal +24 damage and reduce the Power cost of your next Minor Heal ability by -16
*; Level 40
:Core Attacks deal +26 damage and reduce the Power cost of your next Minor Heal ability by -18
*; Level 45
:Core Attacks deal +28 damage and reduce the Power cost of your next Minor Heal ability by -20
*; Level 50
:Core Attacks deal +30 damage and reduce the Power cost of your next Minor Heal ability by -22
*; Level 55
:Core Attacks deal +32 damage and reduce the Power cost of your next Minor Heal ability by -24
*; Level 60
:Core Attacks deal +35 damage and reduce the Power cost of your next Minor Heal ability by -26
*; Level 65
:Core Attacks deal +38 damage and reduce the Power cost of your next Minor Heal ability by -28
*; Level 70
:Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -30
*; Level 75
:Core Attacks deal +44 damage and reduce the Power cost of your next Minor Heal ability by -32
*; Level 80
:Core Attacks deal +47 damage and reduce the Power cost of your next Minor Heal ability by -34
*; Level 85
:Core Attacks deal +50 damage and reduce the Power cost of your next Minor Heal ability by -36
*; Level 90
:Core Attacks deal +53 damage and reduce the Power cost of your next Minor Heal ability by -38
*; Level 95
:Core Attacks deal +56 damage and reduce the Power cost of your next Minor Heal ability by -40
*; Level 100
:Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42
}}
|-
| || || <b>Level 100</b> - Minor Heals restore +41 Health and reduce the damage of the next attack that hits the target by 20% || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Minor Heals restore +3 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 10
:Minor Heals restore +5 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 15
:Minor Heals restore +7 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 20
:Minor Heals restore +9 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 25
:Minor Heals restore +11 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 30
:Minor Heals restore +13 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 35
:Minor Heals restore +15 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 40
:Minor Heals restore +17 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 45
:Minor Heals restore +19 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 50
:Minor Heals restore +21 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 55
:Minor Heals restore +23 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 60
:Minor Heals restore +25 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 65
:Minor Heals restore +27 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 70
:Minor Heals restore +29 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 75
:Minor Heals restore +31 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 80
:Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 85
:Minor Heals restore +35 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 90
:Minor Heals restore +37 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 95
:Minor Heals restore +39 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 100
:Minor Heals restore +41 Health and reduce the damage of the next attack that hits the target by 20%
}}
|-
| || || <b>Level 100</b> - Signature Support abilities restore 65 Power to all allies within 20 meters || Epic || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Signature Support abilities restore 8 Power to all allies within 20 meters
*; Level 10
:Signature Support abilities restore 11 Power to all allies within 20 meters
*; Level 15
:Signature Support abilities restore 14 Power to all allies within 20 meters
*; Level 20
:Signature Support abilities restore 17 Power to all allies within 20 meters
*; Level 25
:Signature Support abilities restore 20 Power to all allies within 20 meters
*; Level 30
:Signature Support abilities restore 23 Power to all allies within 20 meters
*; Level 35
:Signature Support abilities restore 26 Power to all allies within 20 meters
*; Level 40
:Signature Support abilities restore 29 Power to all allies within 20 meters
*; Level 45
:Signature Support abilities restore 32 Power to all allies within 20 meters
*; Level 50
:Signature Support abilities restore 35 Power to all allies within 20 meters
*; Level 55
:Signature Support abilities restore 38 Power to all allies within 20 meters
*; Level 60
:Signature Support abilities restore 41 Power to all allies within 20 meters
*; Level 65
:Signature Support abilities restore 44 Power to all allies within 20 meters
*; Level 70
:Signature Support abilities restore 47 Power to all allies within 20 meters
*; Level 75
:Signature Support abilities restore 50 Power to all allies within 20 meters
*; Level 80
:Signature Support abilities restore 53 Power to all allies within 20 meters
*; Level 85
:Signature Support abilities restore 56 Power to all allies within 20 meters
*; Level 90
:Signature Support abilities restore 59 Power to all allies within 20 meters
*; Level 95
:Signature Support abilities restore 62 Power to all allies within 20 meters
*; Level 100
:Signature Support abilities restore 65 Power to all allies within 20 meters
}}
|-
| || || <b>Level 100</b> - Signature Debuffs deal +29% damage and also deal 220 Armor damage || Rare || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Signature Debuffs deal +10% damage and also deal 11 Armor damage
*; Level 10
:Signature Debuffs deal +11% damage and also deal 22 Armor damage
*; Level 15
:Signature Debuffs deal +12% damage and also deal 33 Armor damage
*; Level 20
:Signature Debuffs deal +13% damage and also deal 44 Armor damage
*; Level 25
:Signature Debuffs deal +14% damage and also deal 55 Armor damage
*; Level 30
:Signature Debuffs deal +15% damage and also deal 66 Armor damage
*; Level 35
:Signature Debuffs deal +16% damage and also deal 77 Armor damage
*; Level 40
:Signature Debuffs deal +17% damage and also deal 88 Armor damage
*; Level 45
:Signature Debuffs deal +18% damage and also deal 99 Armor damage
*; Level 50
:Signature Debuffs deal +19% damage and also deal 110 Armor damage
*; Level 55
:Signature Debuffs deal +20% damage and also deal 121 Armor damage
*; Level 60
:Signature Debuffs deal +21% damage and also deal 132 Armor damage
*; Level 65
:Signature Debuffs deal +22% damage and also deal 143 Armor damage
*; Level 70
:Signature Debuffs deal +23% damage and also deal 154 Armor damage
*; Level 75
:Signature Debuffs deal +24% damage and also deal 165 Armor damage
*; Level 80
:Signature Debuffs deal +25% damage and also deal 176 Armor damage
*; Level 85
:Signature Debuffs deal +26% damage and also deal 187 Armor damage
*; Level 90
:Signature Debuffs deal +27% damage and also deal 198 Armor damage
*; Level 95
:Signature Debuffs deal +28% damage and also deal 209 Armor damage
*; Level 100
:Signature Debuffs deal +29% damage and also deal 220 Armor damage
}}
|-
| || || <b>Level 100</b> - Signature Support abilities restore 101 Armor to all allies within 20 meters || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Signature Support abilities restore 20 Armor to all allies within 20 meters
*; Level 10
:Signature Support abilities restore 24 Armor to all allies within 20 meters
*; Level 15
:Signature Support abilities restore 28 Armor to all allies within 20 meters
*; Level 20
:Signature Support abilities restore 32 Armor to all allies within 20 meters
*; Level 25
:Signature Support abilities restore 36 Armor to all allies within 20 meters
*; Level 30
:Signature Support abilities restore 40 Armor to all allies within 20 meters
*; Level 35
:Signature Support abilities restore 44 Armor to all allies within 20 meters
*; Level 40
:Signature Support abilities restore 48 Armor to all allies within 20 meters
*; Level 45
:Signature Support abilities restore 52 Armor to all allies within 20 meters
*; Level 50
:Signature Support abilities restore 56 Armor to all allies within 20 meters
*; Level 55
:Signature Support abilities restore 60 Armor to all allies within 20 meters
*; Level 60
:Signature Support abilities restore 64 Armor to all allies within 20 meters
*; Level 65
:Signature Support abilities restore 68 Armor to all allies within 20 meters
*; Level 70
:Signature Support abilities restore 72 Armor to all allies within 20 meters
*; Level 75
:Signature Support abilities restore 76 Armor to all allies within 20 meters
*; Level 80
:Signature Support abilities restore 81 Armor to all allies within 20 meters
*; Level 85
:Signature Support abilities restore 86 Armor to all allies within 20 meters
*; Level 90
:Signature Support abilities restore 91 Armor to all allies within 20 meters
*; Level 95
:Signature Support abilities restore 96 Armor to all allies within 20 meters
*; Level 100
:Signature Support abilities restore 101 Armor to all allies within 20 meters
}}
|-
| Calming Healer's || of Major Healing || <b>Tier 7Level 100</b> - Monster Rage Boost -7% Healing of your Major Healing Abilities +90 || Epic || Head, Hands Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 25:Healing of your Major Healing Abilities +12*; Level 30:Healing of your Major Healing Abilities +18*; Level 35:Healing of your Major Healing Abilities +24*; Level 40:Healing of your Major Healing Abilities +30*; Level 45:Monster Rage Boost -1%Healing of your Major Healing Abilities +36*; Level 50:Healing of your Major Healing Abilities +42*; Level 55:Healing of your Major Healing Abilities +48*; Level 60:Healing of your Major Healing Abilities +54*; Level 65:Healing of your Major Healing Abilities +59*; Level 70:Healing of your Major Healing Abilities +64*; Tier 2Level 75:Monster Rage Boost -2%Healing of your Major Healing Abilities +69*; Tier 3Level 80:Monster Rage Boost -3%Healing of your Major Healing Abilities +74*; Tier 4Level 85:Monster Rage Boost -4%Healing of your Major Healing Abilities +78*; Tier 5Level 90:Monster Rage Boost -5%Healing of your Major Healing Abilities +82*; Tier 6Level 95:Monster Rage Boost -6%Healing of your Major Healing Abilities +86*; Tier 7Level 100:Monster Rage Boost -7%Healing of your Major Healing Abilities +90
}}
|-
| Accurate || || <b>Tier 7Level 100</b> - Accuracy Boost +18% Major Healing abilities also restore 136 Armor || Rare || Chest, Necklace Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 25:Major Healing abilities also restore 35 Armor*; Level 30:Major Healing abilities also restore 42 Armor*; Level 35:Major Healing abilities also restore 49 Armor*; Level 40:Major Healing abilities also restore 56 Armor*; Level 45:Major Healing abilities also restore 63 Armor*; Level 50:Major Healing abilities also restore 70 Armor*; Level 55:Major Healing abilities also restore 77 Armor*; Level 60:Major Healing abilities also restore 84 Armor*; Level 65:Major Healing abilities also restore 91 Armor*; Level 70:Accuracy Boost +2%Major Healing abilities also restore 98 Armor*; Tier 2Level 75:Accuracy Boost +4%Major Healing abilities also restore 105 Armor*; Tier 3Level 80:Accuracy Boost +7%Major Healing abilities also restore 112 Armor*; Tier 4Level 85:Accuracy Boost +10%Major Healing abilities also restore 118 Armor*; Tier 5Level 90:Accuracy Boost +12%Major Healing abilities also restore 124 Armor*; Tier 6Level 95:Accuracy Boost +15%Major Healing abilities also restore 130 Armor*; Tier 7Level 100:Accuracy Boost +18%Major Healing abilities also restore 136 Armor
}}
|-
| || of Fish Gutting || <b>Level 100</b> - Major Healing abilities have a 65% chance to restore an additional 169 Health || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|*; Level 25:Major Healing abilities have a 65% chance to restore an additional 24 Health*; Level 30:Major Healing abilities have a 65% chance to restore an additional 35 Health*; Level 35:Major Healing abilities have a 65% chance to restore an additional 46 Health*; Level 40:Major Healing abilities have a 65% chance to restore an additional 57 Health*; Level 45:Major Healing abilities have a 65% chance to restore an additional 68 Health*; Level 50:Major Healing abilities have a 65% chance to restore an additional 79 Health*; Level 55:Major Healing abilities have a 65% chance to restore an additional 90 Health*; Level 60:Major Healing abilities have a 65% chance to restore an additional 101 Health*; Level 65:Major Healing abilities have a 65% chance to restore an additional 110 Health*; Level 70:Major Healing abilities have a 65% chance to restore an additional 119 Health*; Level 75:Major Healing abilities have a 65% chance to restore an additional 128 Health*; Level 80:Major Healing abilities have a 65% chance to restore an additional 137 Health*; Level 85:Major Healing abilities have a 65% chance to restore an additional 145 Health*; Level 90:Major Healing abilities have a 65% chance to restore an additional 153 Health*; Level 95:Major Healing abilities have a 65% chance to restore an additional 161 Health*; Level 100:Major Healing abilities have a 65% chance to restore an additional 169 Health}}|-| || || <b>Tier 14Level 100</b> - Fish Gut Damage Signature Debuffs deal +47% 100 damage and restore 106 Armor to you after a 10-second delay || Uncommon || HandsChest, MainHand Waist || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Signature Debuffs deal +5 damage and restore 6 Armor to you after a 10-second delay*; Level 10:Signature Debuffs deal +10 damage and restore 12 Armor to you after a 10-second delay*; Level 15:Signature Debuffs deal +15 damage and restore 18 Armor to you after a 10-second delay*; Level 20:Signature Debuffs deal +20 damage and restore 24 Armor to you after a 10-second delay*; Level 25:Signature Debuffs deal +25 damage and restore 30 Armor to you after a 10-second delay*; Level 30:Signature Debuffs deal +30 damage and restore 36 Armor to you after a 10-second delay*; Level 35:Signature Debuffs deal +35 damage and restore 42 Armor to you after a 10-second delay*; Level 40:Signature Debuffs deal +40 damage and restore 48 Armor to you after a 10-second delay*; Level 45:Signature Debuffs deal +45 damage and restore 54 Armor to you after a 10-second delay*; Level 50:Signature Debuffs deal +50 damage and restore 60 Armor to you after a 10-second delay*; Level 55:Signature Debuffs deal +55 damage and restore 65 Armor to you after a 10-second delay*; Level 60:Signature Debuffs deal +60 damage and restore 70 Armor to you after a 10-second delay*; Level 65:Signature Debuffs deal +65 damage and restore 75 Armor to you after a 10-second delay*; Level 70:Signature Debuffs deal +70 damage and restore 80 Armor to you after a 10-second delay*; Level 75:Signature Debuffs deal +75 damage and restore 85 Armor to you after a 10-second delay*; Level 80:Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay*; Level 85:Signature Debuffs deal +85 damage and restore 94 Armor to you after a 10-second delay*; Level 90:Signature Debuffs deal +90 damage and restore 98 Armor to you after a 10-second delay*; Level 95:Signature Debuffs deal +95 damage and restore 102 Armor to you after a 10-second delay*; Level 100:Fish Gut Damage Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay}}|-| || || <b>Level 100</b> - Minor Heals restore 87 Armor || Rare || Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5%:Minor Heals restore 11 Armor*; Level 10:Minor Heals restore 15 Armor*; Level 15:Minor Heals restore 19 Armor*; Level 20:Minor Heals restore 23 Armor*; Level 25:Minor Heals restore 27 Armor*; Level 30:Minor Heals restore 31 Armor*; Level 35:Minor Heals restore 35 Armor*; Level 40:Minor Heals restore 39 Armor*; Level 45:Minor Heals restore 43 Armor*; Level 50:Minor Heals restore 47 Armor*; Level 55:Minor Heals restore 51 Armor*; Level 60:Minor Heals restore 55 Armor*; Level 65:Minor Heals restore 59 Armor*; Level 70:Minor Heals restore 63 Armor*; Level 75:Minor Heals restore 67 Armor*; Level 80:Minor Heals restore 71 Armor*; Level 85:Minor Heals restore 75 Armor*; Level 90:Minor Heals restore 79 Armor*; Level 95:Minor Heals restore 83 Armor*; Tier 2Level 100:Minor Heals restore 87 Armor}}|-| || of Fish Gutting || <b>Level 100</b> - Fish Gut Damage +895%|| Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 3Level 5:Fish Gut Damage +1110%*; Tier 4Level 10
:Fish Gut Damage +14%
*; Tier 5Level 15:Fish Gut Damage +1718%*; Tier 6:Fish Gut Damage +Level 20%*; Tier 7:Fish Gut Damage +2322%*; Tier 8Level 25
:Fish Gut Damage +26%
*; Tier 9Level 30:Fish Gut Damage +2930%*; Tier 10:Fish Gut Damage +32%*; Tier 11Level 35:Fish Gut Damage +3534%*; Tier 12Level 40
:Fish Gut Damage +39%
*; Tier 13Level 45:Fish Gut Damage +4344%*; Tier 14Level 50:Fish Gut Damage +4749%*; Level 55:Fish Gut Damage +54%*; Level 60:Fish Gut Damage +59%*; Level 65:Fish Gut Damage +64%*; Level 70:Fish Gut Damage +68.99%*; Level 75:Fish Gut Damage +74%*; Level 80:Fish Gut Damage +79%*; Level 85:Fish Gut Damage +83%*; Level 90:Fish Gut Damage +87%*; Level 95:Fish Gut Damage +91%*; Level 100:Fish Gut Damage +95%
}}
|-
| Heart-Staking || of Deadly Stakes || <b>Tier 14Level 100</b> - Stake The Heart Damage +75110% || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Stake The Heart Damage +10%
*; Tier 2Level 10
:Stake The Heart Damage +15%
*; Tier 3Level 15
:Stake The Heart Damage +20%
*; Tier 4Level 20
:Stake The Heart Damage +25%
*; Tier 5Level 25
:Stake The Heart Damage +30%
*; Tier 6Level 30
:Stake The Heart Damage +35%
*; Tier 7Level 35
:Stake The Heart Damage +40%
*; Tier 8Level 40:Stake The Heart Damage +4546%*; Tier 9Level 45:Stake The Heart Damage +5052%*; Tier 10Level 50:Stake The Heart Damage +5558%*; Tier 11Level 55:Stake The Heart Damage +6064%*; Tier 12:Stake The Heart Damage +65%*; Tier 13Level 60
:Stake The Heart Damage +70%
*; Tier 14Level 65:Stake The Heart Damage +76%*; Level 70:Stake The Heart Damage +82%*; Level 75:Stake The Heart Damage +88%*; Level 80:Stake The Heart Damage +94%*; Level 85:Stake The Heart Damage +98%*; Level 90:Stake The Heart Damage +102%*; Level 95:Stake The Heart Damage +106%*; Level 100:Stake The Heart Damage +110%
}}
|-
| Spore-Bomby || of Spore Bombs || <b>Tier 14Level 100</b> - Spore Bomb Damage +3045% || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Spore Bomb Damage +4%
*; Tier 2Level 10
:Spore Bomb Damage +6%
*; Tier 3Level 15
:Spore Bomb Damage +8%
*; Tier 4Level 20
:Spore Bomb Damage +10%
*; Tier 5Level 25
:Spore Bomb Damage +12%
*; Tier 6Level 30
:Spore Bomb Damage +14%
*; Tier 7Level 35
:Spore Bomb Damage +16%
*; Tier 8Level 40
:Spore Bomb Damage +18%
*; Tier 9Level 45
:Spore Bomb Damage +20%
*; Tier 10Level 50
:Spore Bomb Damage +22%
*; Tier 11Level 55
:Spore Bomb Damage +24%
*; Tier 12Level 60
:Spore Bomb Damage +26%
*; Tier 13Level 65
:Spore Bomb Damage +28%
*; Tier 14Level 70:Spore Bomb Damage +3031%*; Level 75:Spore Bomb Damage +34%*; Level 80:Spore Bomb Damage +37%*; Level 85:Spore Bomb Damage +39%*; Level 90:Spore Bomb Damage +41%*; Level 95:Spore Bomb Damage +43%*; Level 100:Spore Bomb Damage +45%
}}
|-
| Crossbowman's || of Deadly Quarrels || <b>Tier 14Level 100</b> - Crossbow Base Damage +4156% || Uncommon || MainHand, OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Crossbow Base Damage +8%*; Level 10
:Crossbow Base Damage +10%
*; Tier 2Level 15
:Crossbow Base Damage +12%
*; Tier 3Level 20
:Crossbow Base Damage +14%
*; Tier 4Level 25
:Crossbow Base Damage +16%
*; Tier 5Level 30
:Crossbow Base Damage +18%
*; Tier 6Level 35:Crossbow Base Damage +2021%*; Tier 7:Crossbow Base Damage +22%*; Tier 8Level 40
:Crossbow Base Damage +24%
*; Tier 9Level 45:Crossbow Base Damage +2627%*; Tier 10Level 50:Crossbow Base Damage +2930%*; Tier 11Level 55:Crossbow Base Damage +3233%*; Tier 12Level 60:Crossbow Base Damage +3536%*; Tier 13Level 65:Crossbow Base Damage +3839%*; Tier 14Level 70:Crossbow Base Damage +4142%*; Level 75:Crossbow Base Damage +45%*; Level 80:Crossbow Base Damage +48%*; Level 85:Crossbow Base Damage +50%*; Level 90:Crossbow Base Damage +52%*; Level 95:Crossbow Base Damage +54%*; Level 100:Crossbow Base Damage +56%
}}
|-
| Hasty || of Fast Quarrels || <b>Tier 14Level 100</b> - Crossbow Reuse Timer -7.5 12 || Uncommon || MainHand, OffHand, Necklace Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Crossbow Reuse Timer -1
*; Tier 2Level 10
:Crossbow Reuse Timer -1.5
*; Tier 3Level 15
:Crossbow Reuse Timer -2
*; Tier 4Level 20
:Crossbow Reuse Timer -2.5
*; Tier 5Level 25
:Crossbow Reuse Timer -3
*; Tier 6Level 30
:Crossbow Reuse Timer -3.5
*; Tier 7Level 35
:Crossbow Reuse Timer -4
*; Tier 8Level 40
:Crossbow Reuse Timer -4.5
*; Tier 9Level 45
:Crossbow Reuse Timer -5
*; Tier 10Level 50
:Crossbow Reuse Timer -5.5
*; Tier 11Level 55
:Crossbow Reuse Timer -6
*; Tier 12Level 60
:Crossbow Reuse Timer -6.5
*; Tier 13Level 65
:Crossbow Reuse Timer -7
*; Tier 14Level 70
:Crossbow Reuse Timer -7.5
*; Level 75
:Crossbow Reuse Timer -8
*; Level 80
:Crossbow Reuse Timer -10
*; Level 85
:Crossbow Reuse Timer -10.5
*; Level 90
:Crossbow Reuse Timer -11
*; Level 95
:Crossbow Reuse Timer -11.5
*; Level 100
:Crossbow Reuse Timer -12
}}
|-
| || of Epic Destruction || <b>Tier 14Level 100</b> - Crossbow abilities boost your Epic Attack Damage +3648% for 15 seconds || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Crossbow abilities boost your Epic Attack Damage +10% for 15 seconds
*; Tier 2Level 10
:Crossbow abilities boost your Epic Attack Damage +12% for 15 seconds
*; Tier 3Level 15
:Crossbow abilities boost your Epic Attack Damage +14% for 15 seconds
*; Tier 4Level 20
:Crossbow abilities boost your Epic Attack Damage +16% for 15 seconds
*; Tier 5Level 25
:Crossbow abilities boost your Epic Attack Damage +18% for 15 seconds
*; Tier 6Level 30
:Crossbow abilities boost your Epic Attack Damage +20% for 15 seconds
*; Tier 7Level 35
:Crossbow abilities boost your Epic Attack Damage +22% for 15 seconds
*; Tier 8Level 40
:Crossbow abilities boost your Epic Attack Damage +24% for 15 seconds
*; Tier 9Level 45
:Crossbow abilities boost your Epic Attack Damage +26% for 15 seconds
*; Tier 10Level 50
:Crossbow abilities boost your Epic Attack Damage +28% for 15 seconds
*; Tier 11Level 55
:Crossbow abilities boost your Epic Attack Damage +30% for 15 seconds
*; Tier 12Level 60
:Crossbow abilities boost your Epic Attack Damage +32% for 15 seconds
*; Tier 13Level 65
:Crossbow abilities boost your Epic Attack Damage +34% for 15 seconds
*; Tier 14Level 70
:Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds
*; Level 75
:Crossbow abilities boost your Epic Attack Damage +38% for 15 seconds
*; Level 80
:Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds
*; Level 85
:Crossbow abilities boost your Epic Attack Damage +42% for 15 seconds
*; Level 90
:Crossbow abilities boost your Epic Attack Damage +44% for 15 seconds
*; Level 95
:Crossbow abilities boost your Epic Attack Damage +46% for 15 seconds
*; Level 100
:Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds
}}
|-
| Soothing || of Soothing Bolts || <b>Tier 14Level 100</b> - Crossbow abilities restore 116 300 health after a 15 second delay || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Crossbow abilities restore 12 health after a 15 second delay*; Tier 2:Crossbow abilities restore 20 health after a 15 second delay*; Tier 3:Crossbow abilities restore 28 health after a 15 second delay*; Tier 4Level 10:Crossbow abilities restore 36 30 health after a 15 second delay*; Tier 5:Crossbow abilities restore 44 health after a Level 15 second delay*; Tier 6:Crossbow abilities restore 52 45 health after a 15 second delay*; Tier 7Level 20
:Crossbow abilities restore 60 health after a 15 second delay
*; Tier 8Level 25:Crossbow abilities restore 68 75 health after a 15 second delay*; Level 30:Crossbow abilities restore 90 health after a 15 second delay*; Level 35:Crossbow abilities restore 105 health after a 15 second delay*; Level 40:Crossbow abilities restore 120 health after a 15 second delay*; Level 45:Crossbow abilities restore 135 health after a 15 second delay*; Level 50:Crossbow abilities restore 150 health after a 15 second delay*; Level 55:Crossbow abilities restore 165 health after a 15 second delay*; Level 60:Crossbow abilities restore 180 health after a 15 second delay*; Level 65:Crossbow abilities restore 195 health after a 15 second delay*; Level 70:Crossbow abilities restore 210 health after a 15 second delay*; Tier 9Level 75:Crossbow abilities restore 76 225 health after a 15 second delay*; Tier 10Level 80:Crossbow abilities restore 84 240 health after a 15 second delay*; Tier 11Level 85:Crossbow abilities restore 92 255 health after a 15 second delay*; Tier 12Level 90:Crossbow abilities restore 100 270 health after a 15 second delay*; Tier 13Level 95:Crossbow abilities restore 108 285 health after a 15 second delay*; Tier 14Level 100:Crossbow abilities restore 116 300 health after a 15 second delay}}|-| Soothing || of Soothing Bolts || <b>Level 100</b> - Crossbow abilities restore 304 armor after a 12 second delay || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Crossbow abilities restore 17 armor after a 12 second delay*; Level 10:Crossbow abilities restore 34 armor after a 12 second delay*; Level 15:Crossbow abilities restore 51 armor after a 12 second delay*; Level 20:Crossbow abilities restore 68 armor after a 12 second delay*; Level 25:Crossbow abilities restore 85 armor after a 12 second delay*; Level 30:Crossbow abilities restore 102 armor after a 12 second delay*; Level 35:Crossbow abilities restore 119 armor after a 12 second delay*; Level 40:Crossbow abilities restore 136 armor after a 12 second delay*; Level 45:Crossbow abilities restore 153 armor after a 12 second delay*; Level 50:Crossbow abilities restore 170 armor after a 12 second delay*; Level 55:Crossbow abilities restore 187 armor after a 12 second delay*; Level 60:Crossbow abilities restore 200 armor after a 12 second delay*; Level 65:Crossbow abilities restore 213 armor after a 12 second delay*; Level 70:Crossbow abilities restore 226 armor after a 12 second delay*; Level 75:Crossbow abilities restore 239 armor after a 12 second delay*; Level 80:Crossbow abilities restore 252 armor after a 12 second delay*; Level 85:Crossbow abilities restore 265 armor after a 12 second delay*; Level 90:Crossbow abilities restore 278 armor after a 12 second delay*; Level 95:Crossbow abilities restore 291 armor after a 12 second delay*; Level 100:Crossbow abilities restore 304 armor after a 12 second delay}}|-| Sharp || || <b>Level 100</b> - Direct Slashing Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Slashing Damage +4*; Level 10:Direct Slashing Damage +9*; Level 15:Direct Slashing Damage +14*; Level 20:Direct Slashing Damage +19*; Level 25:Direct Slashing Damage +23*; Level 30:Direct Slashing Damage +28*; Level 35:Direct Slashing Damage +33*; Level 40:Direct Slashing Damage +38*; Level 45:Direct Slashing Damage +43*; Level 50:Direct Slashing Damage +48*; Level 55:Direct Slashing Damage +53*; Level 60:Direct Slashing Damage +58*; Level 65:Direct Slashing Damage +63*; Level 70:Direct Slashing Damage +68*; Level 75:Direct Slashing Damage +73*; Level 80:Direct Slashing Damage +78*; Level 85:Direct Slashing Damage +83*; Level 90:Direct Slashing Damage +88*; Level 95:Direct Slashing Damage +93*; Level 100:Direct Slashing Damage +98}}|-| Extra-Pointy || || <b>Level 100</b> - Direct Piercing Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Piercing Damage +4*; Level 10:Direct Piercing Damage +9*; Level 15:Direct Piercing Damage +14*; Level 20:Direct Piercing Damage +19*; Level 25:Direct Piercing Damage +23*; Level 30:Direct Piercing Damage +28*; Level 35:Direct Piercing Damage +33*; Level 40:Direct Piercing Damage +38*; Level 45:Direct Piercing Damage +43*; Level 50:Direct Piercing Damage +48*; Level 55:Direct Piercing Damage +53*; Level 60:Direct Piercing Damage +58*; Level 65:Direct Piercing Damage +63*; Level 70:Direct Piercing Damage +68*; Level 75:Direct Piercing Damage +73*; Level 80:Direct Piercing Damage +78*; Level 85:Direct Piercing Damage +83*; Level 90:Direct Piercing Damage +88*; Level 95:Direct Piercing Damage +93*; Level 100:Direct Piercing Damage +98
}}
|-
| Soothing Heavy || of Soothing Bolts || <b>Tier 14Level 100</b> - Crossbow abilities restore 166 armor after a 15 second delay Direct Crushing Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Direct Crushing Damage +4*; Level 10:Crossbow abilities restore 18 armor after a Direct Crushing Damage +9*; Level 15 second delay:Direct Crushing Damage +14*; Level 20:Direct Crushing Damage +19*; Tier 2Level 25:Crossbow abilities restore Direct Crushing Damage +23*; Level 30 armor after a 15 second delay:Direct Crushing Damage +28*; Level 35:Direct Crushing Damage +33*; Level 40:Direct Crushing Damage +38*; Tier 3Level 45:Crossbow abilities restore 42 armor after a 15 second delayDirect Crushing Damage +43*; Tier 4Level 50:Crossbow abilities restore 54 armor after a 15 second delayDirect Crushing Damage +48*; Tier 5Level 55:Crossbow abilities restore 66 armor after a 15 second delayDirect Crushing Damage +53*; Tier 6Level 60:Crossbow abilities restore 78 armor after a 15 second delayDirect Crushing Damage +58*; Tier 7Level 65:Crossbow abilities restore 90 armor after a 15 second delayDirect Crushing Damage +63*; Tier 8Level 70:Crossbow abilities restore 102 armor after a 15 second delayDirect Crushing Damage +68*; Tier 9Level 75:Crossbow abilities restore 114 armor after a 15 second delayDirect Crushing Damage +73*; Tier 10Level 80:Crossbow abilities restore 126 armor after a 15 second delayDirect Crushing Damage +78*; Tier 11Level 85:Crossbow abilities restore 138 armor after a 15 second delayDirect Crushing Damage +83*; Tier 12Level 90:Crossbow abilities restore 150 armor after a 15 second delayDirect Crushing Damage +88*; Tier 13Level 95:Crossbow abilities restore 158 armor after a 15 second delayDirect Crushing Damage +93*; Tier 14Level 100:Crossbow abilities restore 166 armor after a 15 second delayDirect Crushing Damage +98
}}
|-
| Healer's Fiery || || <b>Level 100</b> - Direct Fire Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Fire Damage +4*; Level 10:Direct Fire Damage +9*; Level 15:Direct Fire Damage +14*; Level 20:Direct Fire Damage +19*; Level 25:Direct Fire Damage +23*; Level 30:Direct Fire Damage +28*; Level 35:Direct Fire Damage +33*; Level 40:Direct Fire Damage +38*; Level 45:Direct Fire Damage +43*; Level 50:Direct Fire Damage +48*; Level 55:Direct Fire Damage +53*; Level 60:Direct Fire Damage +58*; Level 65:Direct Fire Damage +63*; Level 70:Direct Fire Damage +68*; Level 75:Direct Fire Damage +73*; Level 80:Direct Fire Damage +78*; Level 85:Direct Fire Damage +83*; Level 90:Direct Fire Damage +88*; Level 95:Direct Fire Damage +93*; Level 100:Direct Fire Damage +98}}|-| Icy || || <b>Level 100</b> - Direct Cold Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Cold Damage +4*; Level 10:Direct Cold Damage +9*; Level 15:Direct Cold Damage +14*; Level 20:Direct Cold Damage +19*; Level 25:Direct Cold Damage +23*; Level 30:Direct Cold Damage +28*; Level 35:Direct Cold Damage +33*; Level 40:Direct Cold Damage +38*; Level 45:Direct Cold Damage +43*; Level 50:Direct Cold Damage +48*; Level 55:Direct Cold Damage +53*; Level 60:Direct Cold Damage +58*; Level 65:Direct Cold Damage +63*; Level 70:Direct Cold Damage +68*; Level 75:Direct Cold Damage +73*; Level 80:Direct Cold Damage +78*; Level 85:Direct Cold Damage +83*; Level 90:Direct Cold Damage +88*; Level 95:Direct Cold Damage +93*; Level 100:Direct Cold Damage +98}}|-| Shocking || || <b>Level 100</b> - Direct Electricity Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Electricity Damage +4*; Level 10:Direct Electricity Damage +9*; Level 15:Direct Electricity Damage +14*; Level 20:Direct Electricity Damage +19*; Level 25:Direct Electricity Damage +23*; Level 30:Direct Electricity Damage +28*; Level 35:Direct Electricity Damage +33*; Level 40:Direct Electricity Damage +38*; Level 45:Direct Electricity Damage +43*; Level 50:Direct Electricity Damage +48*; Level 55:Direct Electricity Damage +53*; Level 60:Direct Electricity Damage +58*; Level 65:Direct Electricity Damage +63*; Level 70:Direct Electricity Damage +68*; Level 75:Direct Electricity Damage +73*; Level 80:Direct Electricity Damage +78*; Level 85:Direct Electricity Damage +83*; Level 90:Direct Electricity Damage +88*; Level 95:Direct Electricity Damage +93*; Level 100:Direct Electricity Damage +98}}|-| Poisonous || || <b>Level 100</b> - Direct Poison Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Poison Damage +4*; Level 10:Direct Poison Damage +9*; Level 15:Direct Poison Damage +14*; Level 20:Direct Poison Damage +19*; Level 25:Direct Poison Damage +23*; Level 30:Direct Poison Damage +28*; Level 35:Direct Poison Damage +33*; Level 40:Direct Poison Damage +38*; Level 45:Direct Poison Damage +43*; Level 50:Direct Poison Damage +48*; Level 55:Direct Poison Damage +53*; Level 60:Direct Poison Damage +58*; Level 65:Direct Poison Damage +63*; Level 70:Direct Poison Damage +68*; Level 75:Direct Poison Damage +73*; Level 80:Direct Poison Damage +78*; Level 85:Direct Poison Damage +83*; Level 90:Direct Poison Damage +88*; Level 95:Direct Poison Damage +93*; Level 100:Direct Poison Damage +98}}|-| || || <b>Level 100</b> - Direct Trauma Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Trauma Damage +4*; Level 10:Direct Trauma Damage +9*; Level 15:Direct Trauma Damage +14*; Level 20:Direct Trauma Damage +19*; Level 25:Direct Trauma Damage +23*; Level 30:Direct Trauma Damage +28*; Level 35:Direct Trauma Damage +33*; Level 40:Direct Trauma Damage +38*; Level 45:Direct Trauma Damage +43*; Level 50:Direct Trauma Damage +48*; Level 55:Direct Trauma Damage +53*; Level 60:Direct Trauma Damage +58*; Level 65:Direct Trauma Damage +63*; Level 70:Direct Trauma Damage +68*; Level 75:Direct Trauma Damage +73*; Level 80:Direct Trauma Damage +78*; Level 85:Direct Trauma Damage +83*; Level 90:Direct Trauma Damage +88*; Level 95:Direct Trauma Damage +93*; Level 100:Direct Trauma Damage +98}}|-| Psychic || || <b>Level 100</b> - Direct Psychic Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Psychic Damage +4*; Level 10:Direct Psychic Damage +9*; Level 15:Direct Psychic Damage +14*; Level 20:Direct Psychic Damage +19*; Level 25:Direct Psychic Damage +23*; Level 30:Direct Psychic Damage +28*; Level 35:Direct Psychic Damage +33*; Level 40:Direct Psychic Damage +38*; Level 45:Direct Psychic Damage +43*; Level 50:Direct Psychic Damage +48*; Level 55:Direct Psychic Damage +53*; Level 60:Direct Psychic Damage +58*; Level 65:Direct Psychic Damage +63*; Level 70:Direct Psychic Damage +68*; Level 75:Direct Psychic Damage +73*; Level 80:Direct Psychic Damage +78*; Level 85:Direct Psychic Damage +83*; Level 90:Direct Psychic Damage +88*; Level 95:Direct Psychic Damage +93*; Level 100:Direct Psychic Damage +98}}|-| Acidic || || <b>Level 100</b> - Direct Acid Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Acid Damage +4*; Level 10:Direct Acid Damage +9*; Level 15:Direct Acid Damage +14*; Level 20:Direct Acid Damage +19*; Level 25:Direct Acid Damage +23*; Level 30:Direct Acid Damage +28*; Level 35:Direct Acid Damage +33*; Level 40:Direct Acid Damage +38*; Level 45:Direct Acid Damage +43*; Level 50:Direct Acid Damage +48*; Level 55:Direct Acid Damage +53*; Level 60:Direct Acid Damage +58*; Level 65:Direct Acid Damage +63*; Level 70:Direct Acid Damage +68*; Level 75:Direct Acid Damage +73*; Level 80:Direct Acid Damage +78*; Level 85:Direct Acid Damage +83*; Level 90:Direct Acid Damage +88*; Level 95:Direct Acid Damage +93*; Level 100:Direct Acid Damage +98}}|-| Natural || || <b>Level 100</b> - Direct Nature Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Nature Damage +4*; Level 10:Direct Nature Damage +9*; Level 15:Direct Nature Damage +14*; Level 20:Direct Nature Damage +19*; Level 25:Direct Nature Damage +23*; Level 30:Direct Nature Damage +28*; Level 35:Direct Nature Damage +33*; Level 40:Direct Nature Damage +38*; Level 45:Direct Nature Damage +43*; Level 50:Direct Nature Damage +48*; Level 55:Direct Nature Damage +53*; Level 60:Direct Nature Damage +58*; Level 65:Direct Nature Damage +63*; Level 70:Direct Nature Damage +68*; Level 75:Direct Nature Damage +73*; Level 80:Direct Nature Damage +78*; Level 85:Direct Nature Damage +83*; Level 90:Direct Nature Damage +88*; Level 95:Direct Nature Damage +93*; Level 100:Direct Nature Damage +98}}|-| Dark || || <b>Level 100</b> - Direct Darkness Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Darkness Damage +4*; Level 10:Direct Darkness Damage +9*; Level 15:Direct Darkness Damage +14*; Level 20:Direct Darkness Damage +19*; Level 25:Direct Darkness Damage +23*; Level 30:Direct Darkness Damage +28*; Level 35:Direct Darkness Damage +33*; Level 40:Direct Darkness Damage +38*; Level 45:Direct Darkness Damage +43*; Level 50:Direct Darkness Damage +48*; Level 55:Direct Darkness Damage +53*; Level 60:Direct Darkness Damage +58*; Level 65:Direct Darkness Damage +63*; Level 70:Direct Darkness Damage +68*; Level 75:Direct Darkness Damage +73*; Level 80:Direct Darkness Damage +78*; Level 85:Direct Darkness Damage +83*; Level 90:Direct Darkness Damage +88*; Level 95:Direct Darkness Damage +93*; Level 100:Direct Darkness Damage +98}}|-| Armored || of Major Healing || <b>Tier Level 100</b> - Max Armor +60 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Max Armor +3*; Level 10:Max Armor +6*; Level 15:Max Armor +9*; Level 20:Max Armor +12*; Level 25:Max Armor +15*; Level 30:Max Armor +18*; Level 35:Max Armor +21*; Level 40:Max Armor +24*; Level 45:Max Armor +27*; Level 50:Max Armor +30*; Level 55:Max Armor +33*; Level 60:Max Armor +36*; Level 65:Max Armor +39*; Level 70:Max Armor +42*; Level 75:Max Armor +45*; Level 80:Max Armor +48*; Level 85:Max Armor +51*; Level 90:Max Armor +54*; Level 95:Max Armor +57*; Level 100:Max Armor +60}}|-| Armored || || <b>Level 100</b> - Healing of your Major Healing Abilities Max Armor +49 50 || Uncommon || Head, Feet, Hands|| {{Spoiler|Click Expand to reveal|*; Level 5:Max Armor +2*; Level 10:Max Armor +4*; Level 15:Max Armor +6*; Level 20:Max Armor +8*; Level 25:Max Armor +10*; Level 30:Max Armor +12*; Level 35:Max Armor +14*; Level 40:Max Armor +17*; Level 45:Max Armor +20*; Level 50:Max Armor +23*; Level 55:Max Armor +26*; Level 60:Max Armor +28*; Level 65:Max Armor +31*; Level 70:Max Armor +33*; Level 75:Max Armor +36*; Level 80:Max Armor +39*; Level 85:Max Armor +41*; Level 90:Max Armor +44*; Level 95:Max Armor +47*; Level 100:Max Armor +50}}|-| Unslashable || || <b>Level 100</b> - Slashing Damage Reduction +40 || Uncommon || OffHand, MainHand Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Slashing Damage Reduction +2*; Level 10:Healing of your Major Healing Abilities Slashing Damage Reduction +4*; Level 15:Slashing Damage Reduction +6*; Level 20:Slashing Damage Reduction +8*; Level 25:Slashing Damage Reduction +10*; Tier Level 30:Slashing Damage Reduction +12*; Level 35:Slashing Damage Reduction +14*; Level 40:Slashing Damage Reduction +16*; Level 45:Slashing Damage Reduction +18*; Level 50:Slashing Damage Reduction +20*; Level 55:Slashing Damage Reduction +22*; Level 60:Slashing Damage Reduction +24*; Level 65:Slashing Damage Reduction +26*; Level 70:Slashing Damage Reduction +28*; Level 75:Slashing Damage Reduction +30*; Level 80:Slashing Damage Reduction +32*; Level 85:Slashing Damage Reduction +34*; Level 90:Slashing Damage Reduction +36*; Level 95:Slashing Damage Reduction +38*; Level 100:Slashing Damage Reduction +40}}|-| Pierce-Resistant || || <b>Level 100</b> - Piercing Damage Reduction +40 || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Piercing Damage Reduction +2*; Level 10:Piercing Damage Reduction +4*; Level 15:Piercing Damage Reduction +6*; Level 20:Piercing Damage Reduction +8*; Level 25:Piercing Damage Reduction +10*; Level 30:Piercing Damage Reduction +12*; Level 35:Piercing Damage Reduction +14*; Level 40:Piercing Damage Reduction +16*; Level 45:Healing of your Major Healing Abilities Piercing Damage Reduction +18*; Level 50:Piercing Damage Reduction +20*; Level 55:Piercing Damage Reduction +22*; Level 60:Piercing Damage Reduction +24*; Level 65:Piercing Damage Reduction +26*; Level 70:Piercing Damage Reduction +28*; Level 75:Piercing Damage Reduction +30*; Level 80:Piercing Damage Reduction +32*; Level 85:Piercing Damage Reduction +34*; Level 90:Piercing Damage Reduction +36*; Level 95:Piercing Damage Reduction +38*; Level 100:Piercing Damage Reduction +40}}|-| Crushproof || || <b>Level 100</b> - Crushing Damage Reduction +40 || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|*; Level 5:Crushing Damage Reduction +2*; Level 10:Crushing Damage Reduction +4*; Level 15:Crushing Damage Reduction +6*; Level 20:Crushing Damage Reduction +8*; Level 25:Crushing Damage Reduction +10*; Level 30:Crushing Damage Reduction +12*; Level 35:Crushing Damage Reduction +14*; Level 40:Crushing Damage Reduction +16*; Level 45:Crushing Damage Reduction +18*; Tier 3Level 50:Crushing Damage Reduction +20*; Level 55:Crushing Damage Reduction +22*; Level 60:Crushing Damage Reduction +24*; Level 65:Crushing Damage Reduction +26*; Level 70:Crushing Damage Reduction +28*; Level 75:Crushing Damage Reduction +30*; Level 80:Crushing Damage Reduction +32*; Level 85:Crushing Damage Reduction +34*; Level 90:Crushing Damage Reduction +36*; Level 95:Crushing Damage Reduction +38*; Level 100:Crushing Damage Reduction +40}}|-| Fireproof || || <b>Level 100</b> - Fire Damage Reduction +45 || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Fire Damage Reduction +7*; Level 10:Fire Damage Reduction +9*; Level 15:Fire Damage Reduction +11*; Level 20:Fire Damage Reduction +13*; Level 25:Fire Damage Reduction +15*; Level 30:Fire Damage Reduction +17*; Level 35:Fire Damage Reduction +19*; Level 40:Fire Damage Reduction +21*; Level 45:Fire Damage Reduction +23*; Level 50:Fire Damage Reduction +25*; Level 55:Fire Damage Reduction +27*; Level 60:Fire Damage Reduction +29*; Level 65:Fire Damage Reduction +31*; Level 70:Fire Damage Reduction +33*; Level 75:Fire Damage Reduction +35*; Level 80:Fire Damage Reduction +37*; Level 85:Fire Damage Reduction +39*; Level 90:Fire Damage Reduction +41*; Level 95:Fire Damage Reduction +43*; Level 100:Fire Damage Reduction +45}}|-| Cold-Resistant || || <b>Level 100</b> - Direct Cold Damage Reduction +45 || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Cold Damage Reduction +7*; Level 10:Direct Cold Damage Reduction +9*; Level 15:Direct Cold Damage Reduction +11*; Level 20:Direct Cold Damage Reduction +13*; Level 25:Direct Cold Damage Reduction +15*; Level 30:Direct Cold Damage Reduction +17*; Level 35:Direct Cold Damage Reduction +19*; Level 40:Direct Cold Damage Reduction +21*; Level 45:Direct Cold Damage Reduction +23*; Level 50:Direct Cold Damage Reduction +25*; Level 55:Direct Cold Damage Reduction +27*; Level 60:Direct Cold Damage Reduction +29*; Level 65:Direct Cold Damage Reduction +31*; Level 70:Direct Cold Damage Reduction +33*; Level 75:Direct Cold Damage Reduction +35*; Level 80:Direct Cold Damage Reduction +37*; Level 85:Direct Cold Damage Reduction +39*; Level 90:Direct Cold Damage Reduction +41*; Level 95:Direct Cold Damage Reduction +43*; Level 100:Direct Cold Damage Reduction +45}}|-| Grounded || || <b>Level 100</b> - Direct Electricity Damage Reduction +45 || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Electricity Damage Reduction +7*; Level 10:Direct Electricity Damage Reduction +9*; Level 15:Direct Electricity Damage Reduction +11*; Level 20:Direct Electricity Damage Reduction +13*; Level 25:Direct Electricity Damage Reduction +15*; Level 30:Direct Electricity Damage Reduction +17*; Level 35:Direct Electricity Damage Reduction +19*; Level 40:Healing of your Major Healing Abilities Direct Electricity Damage Reduction +21*; Tier Level 45:Direct Electricity Damage Reduction +23*; Level 50:Direct Electricity Damage Reduction +25*; Level 55:Direct Electricity Damage Reduction +27*; Level 60:Direct Electricity Damage Reduction +29*; Level 65:Direct Electricity Damage Reduction +31*; Level 70:Direct Electricity Damage Reduction +33*; Level 75:Direct Electricity Damage Reduction +35*; Level 80:Direct Electricity Damage Reduction +37*; Level 85:Direct Electricity Damage Reduction +39*; Level 90:Direct Electricity Damage Reduction +41*; Level 95:Direct Electricity Damage Reduction +43*; Level 100:Direct Electricity Damage Reduction +45}}|-| Extra Thick || || <b>Level 100</b> - Direct Acid Damage Reduction +50 || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Acid Damage Reduction +4*; Level 10:Direct Acid Damage Reduction +6*; Level 15:Healing of your Major Healing Abilities Direct Acid Damage Reduction +8*; Level 20:Direct Acid Damage Reduction +10*; Level 25:Direct Acid Damage Reduction +12*; Level 30:Direct Acid Damage Reduction +14*; Level 35:Direct Acid Damage Reduction +16*; Level 40:Direct Acid Damage Reduction +18*; Level 45:Direct Acid Damage Reduction +21*; Level 50:Direct Acid Damage Reduction +24*; Tier Level 55:Direct Acid Damage Reduction +27*; Level 60:Direct Acid Damage Reduction +29*; Level 65:Direct Acid Damage Reduction +32*; Level 70:Direct Acid Damage Reduction +34*; Level 75:Direct Acid Damage Reduction +37*; Level 80:Direct Acid Damage Reduction +39*; Level 85:Direct Acid Damage Reduction +42*; Level 90:Direct Acid Damage Reduction +44*; Level 95:Direct Acid Damage Reduction +47*; Level 100:Direct Acid Damage Reduction +50}}|-| Living || || <b>Level 100</b> - Direct Darkness Damage Reduction +50 || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Healing of your Major Healing Abilities Direct Darkness Damage Reduction +4*; Level 10:Direct Darkness Damage Reduction +6*; Level 15:Direct Darkness Damage Reduction +8*; Level 20:Direct Darkness Damage Reduction +10*; Level 25:Direct Darkness Damage Reduction +12*; Level 30:Direct Darkness Damage Reduction +14*; Level 35:Direct Darkness Damage Reduction +16*; Level 40:Direct Darkness Damage Reduction +18*; Level 45:Direct Darkness Damage Reduction +21*; Level 50:Direct Darkness Damage Reduction +24*; Level 55:Direct Darkness Damage Reduction +27*; Tier Level 60:Direct Darkness Damage Reduction +29*; Level 65:Direct Darkness Damage Reduction +32*; Level 70:Direct Darkness Damage Reduction +34*; Level 75:Direct Darkness Damage Reduction +37*; Level 80:Direct Darkness Damage Reduction +39*; Level 85:Direct Darkness Damage Reduction +42*; Level 90:Direct Darkness Damage Reduction +44*; Level 95:Direct Darkness Damage Reduction +47*; Level 100:Direct Darkness Damage Reduction +50}}|-| All-Natural || || <b>Level 100</b> - Direct Nature Damage Reduction +50 || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Nature Damage Reduction +4*; Level 10:Direct Nature Damage Reduction +6*; Level 15:Direct Nature Damage Reduction +8*; Level 20:Direct Nature Damage Reduction +10*; Level 25:Healing of your Major Healing Abilities Direct Nature Damage Reduction +12*; Level 30:Direct Nature Damage Reduction +14*; Tier Level 35:Direct Nature Damage Reduction +16*; Level 40:Direct Nature Damage Reduction +18*; Level 45:Direct Nature Damage Reduction +21*; Level 50:Direct Nature Damage Reduction +24*; Level 55:Direct Nature Damage Reduction +27*; Level 60:Direct Nature Damage Reduction +29*; Level 65:Direct Nature Damage Reduction +32*; Level 70:Direct Nature Damage Reduction +34*; Level 75:Direct Nature Damage Reduction +37*; Level 80:Direct Nature Damage Reduction +39*; Level 85:Direct Nature Damage Reduction +42*; Level 90:Direct Nature Damage Reduction +44*; Level 95:Direct Nature Damage Reduction +47*; Level 100:Direct Nature Damage Reduction +50}}|-| || || <b>Level 100</b> - Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1 || Epic || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 25:Max Underwater Held Breath +8. Breath Recovered In Partial Water +4. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 50:Max Underwater Held Breath +9. Breath Recovered In Partial Water +5. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 75:Max Underwater Held Breath +10. Breath Recovered In Partial Water +6. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 100:Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1}}|-| || || <b>Level 100</b> - Healing of your Major After Death-Avoidance +40%. Power Restored After Death-Avoidance +20% || Epic || Chest || {{Spoiler|Click Expand to reveal|*; Level 25:Healing Abilities After Death-Avoidance +25%. Power Restored After Death-Avoidance +335%*; Tier 8Level 50:Healing of your Major After Death-Avoidance +30%. Power Restored After Death-Avoidance +10%*; Level 75:Healing Abilities After Death-Avoidance +35%. Power Restored After Death-Avoidance +3615%*; Tier 9Level 100:Healing After Death-Avoidance +40%. Power Restored After Death-Avoidance +20%}}|-| || || <b>Level 100</b> - Chance to Miraculously Avoid Death +105% || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Chance to Miraculously Avoid Death +10%*; Level 10:Chance to Miraculously Avoid Death +15%*; Level 15:Chance to Miraculously Avoid Death +20%*; Level 20:Chance to Miraculously Avoid Death +25%*; Level 25:Chance to Miraculously Avoid Death +30%*; Level 30:Chance to Miraculously Avoid Death +35%*; Level 35:Chance to Miraculously Avoid Death +40%*; Level 40:Chance to Miraculously Avoid Death +45%*; Level 45:Chance to Miraculously Avoid Death +50%*; Level 50:Chance to Miraculously Avoid Death +55%*; Level 55:Chance to Miraculously Avoid Death +60%*; Level 60:Chance to Miraculously Avoid Death +65%*; Level 65:Chance to Miraculously Avoid Death +70%*; Level 70:Chance to Miraculously Avoid Death +75%*; Level 75:Chance to Miraculously Avoid Death +80%*; Level 80:Chance to Miraculously Avoid Death +85%*; Level 85:Chance to Miraculously Avoid Death +90%*; Level 90:Chance to Miraculously Avoid Death +95%*; Level 95:Chance to Miraculously Avoid Death +100%*; Level 100:Chance to Miraculously Avoid Death +105%}}|-| Odor-Eating || of your Major Healing Abilities Odor-Eating || <b>Level 1</b> - Hygiene +391 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Tier 10Level 1:Healing Hygiene +1}}|-| Stain-Resistant || of your Major Healing Abilities Stain Resistance || <b>Level 1</b> - Hygiene +1 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Level 1:Hygiene +1}}|-| Tidy || || <b>Level 1</b> - Hygiene +1 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 1:Hygiene +1}}|-| Sprinter's || || <b>Level 15</b> - Sprint Speed Boost +421 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Tier 11Level 15:Healing Sprint Speed Boost +1}}|-| Featherlight || of your Major Healing Abilities Light Feet || <b>Level 50</b> - Falling Damage -0.5 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Level 10:Falling Damage -0.1*; Level 20:Falling Damage -0.2*; Level 30:Falling Damage -0.3*; Level 40:Falling Damage -0.4*; Level 50:Falling Damage -0.5}}|-| || || <b>Level 90</b> - Max Underwater Held Breath +8 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Underwater Held Breath +2*; Level 15:Max Underwater Held Breath +3*; Level 30:Max Underwater Held Breath +4*; Level 45:Max Underwater Held Breath +5*; Level 60:Max Underwater Held Breath +6*; Level 75:Max Underwater Held Breath +7*; Tier 12Level 90:Max Underwater Held Breath +8}}|-| || || <b>Level 0</b> - Inventory Slots +1 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Inventory Slots +1}}|-| || || <b>Level 90</b> - Max Power +30 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Power +5*; Level 30:Max Power +10*; Level 60:Max Power +20*; Level 90:Healing of your Major Healing Abilities Max Power +4930
}}
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| || || <b>Tier 12Level 90</b> - Major Healing abilities have a 65% chance to also restore 132 Armor Max Health +45 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand , Waist || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0:Major Healing abilities have a 65% chance to also restore 12 ArmorMax Health +5*; Tier 2Level 30:Major Healing abilities have a 65% chance to also restore 24 ArmorMax Health +15*; Tier 3:Major Healing abilities have a 65% chance to also restore 36 Armor*; Tier 4:Major Healing abilities have a 65% chance to also restore 48 Armor*; Tier 5:Major Healing abilities have a 65% chance to also restore Level 60 Armor*; Tier 6:Major Healing abilities have a 65% chance to also restore 72 Armor*; Tier 7:Major Healing abilities have a 65% chance to also restore 84 Armor*; Tier 8:Major Healing abilities have a 65% chance to also restore 96 Armor*; Tier 9:Major Healing abilities have a 65% chance to also restore 105 Armor*; Tier 10:Major Healing abilities have a 65% chance to also restore 114 Armor*; Tier 11:Major Healing abilities have a 65% chance to also restore 123 ArmorMax Health +30*; Tier 12Level 90:Major Healing abilities have a 65% chance to also restore 132 ArmorMax Health +45
}}
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| || || <b>Tier 12Level 25</b> - Major Healing abilities have a 65% chance to restore an additional 88 Health Sprint Boost (Out of Combat) +1 || Uncommon || Chest, Legs Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 25:Major Healing abilities have a 65% chance to restore an additional 8 Health*; Tier 2:Major Healing abilities have a 65% chance to restore an additional 16 Health*; Tier 3:Major Healing abilities have a 65% chance to restore an additional 24 Health*; Tier 4:Major Healing abilities have a 65% chance to restore an additional 32 Health*; Tier 5:Major Healing abilities have a 65% chance to restore an additional 40 Health*; Tier 6:Major Healing abilities have a 65% chance to restore an additional 48 Health*; Tier 7:Major Healing abilities have a 65% chance to restore an additional 56 Health*; Tier 8:Major Healing abilities have a 65% chance to restore an additional 64 Health*; Tier 9:Major Healing abilities have a 65% chance to restore an additional 70 Health*; Tier 10:Major Healing abilities have a 65% chance to restore an additional 76 Health*; Tier 11:Major Healing abilities have a 65% chance to restore an additional 82 Health*; Tier 12:Major Healing abilities have a 65% chance to restore an additional 88 HealthSprint Boost (Out of Combat) +1
}}
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