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All Skills/Treasure Effects

67,401 bytes added, 14:04, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[{{msg:BASEPAGENAME}}All Skills/Treasure Effects|All Skills Treasure Effects]]==</includeonly>
See also: [[All Skills/Treasure Effects:By Slot]]
 
See also: [[All Skills/Treasure Effects:By Ability]]
<!-- This table is from patch v272, December 17, 2016 Updated to v399 on Tue Dec 05 2023 10:34:29 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! Best Tier style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! All Tiersstyle="width:15%"| Other Versions
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| Odor-Eating || of Odor-Eating || <b>Tier 1Level 100</b> - Hygiene Max Health +1 51 || Uncommon || Necklace, Ring, OffHand, Feet || {{Spoiler|Click Expand to reveal|*; Level 0:Max Health +1*; Level 10:Max Health +3*; Level 15:Max Health +5*; Level 20:Max Health +10*; Level 25:Max Health +13*; Level 30:Max Health +15*; Level 35:Max Health +18*; Level 40:Max Health +20*; Level 45:Max Health +23*; Level 50:Max Health +25*; Level 55:Max Health +27*; Level 60:Max Health +30*; Level 65:Max Health +32*; Level 70:Max Health +35*; Level 75:Max Health +37*; Level 80:Max Health +40*; Level 85:Max Health +43*; Level 90:Max Health +46*; Level 95:Max Health +49*; Level 100:Max Health +51}}
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| Stain-Resistant || of Stain Resistance || <b>Tier 1Level 100</b> - Hygiene Max Power +1 55 || Uncommon || Chest Necklace, Ring, OffHand, Hands, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Power +4*; Level 10:Max Power +6*; Level 15:Max Power +8*; Level 20:Max Power +10*; Level 25:Max Power +12*; Level 30:Max Power +14*; Level 35:Max Power +16*; Level 40:Max Power +19*; Level 45:Max Power +22*; Level 50:Max Power +25*; Level 55:Max Power +28*; Level 60:Max Power +31*; Level 65:Max Power +34*; Level 70:Max Power +37*; Level 75:Max Power +40*; Level 80:Max Power +43*; Level 85:Max Power +46*; Level 90:Max Power +49*; Level 95:Max Power +52*; Level 100:Max Power +55}}
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| Tidy || || <b>Tier 1Level 90</b> - Hygiene Health from Combat Refresh Abilities +1 46 || Uncommon || Necklace, Ring, OffHand, MainHand, Waist || Legs {{Spoiler|Click Expand to reveal| *; Level 1:Health from Combat Refresh Abilities +3*; Level 1:Health from Combat Refresh Abilities +5*; Level 5:Health from Combat Refresh Abilities +8*; Level 10:Health from Combat Refresh Abilities +10*; Level 15:Health from Combat Refresh Abilities +13*; Level 20:Health from Combat Refresh Abilities +15*; Level 25:Health from Combat Refresh Abilities +18*; Level 30:Health from Combat Refresh Abilities +20*; Level 35:Health from Combat Refresh Abilities +23*; Level 40:Health from Combat Refresh Abilities +25*; Level 45:Health from Combat Refresh Abilities +28*; Level 50:Health from Combat Refresh Abilities +30*; Level 55:Health from Combat Refresh Abilities +32*; Level 60:Health from Combat Refresh Abilities +34*; Level 65:Health from Combat Refresh Abilities +36*; Level 70:Health from Combat Refresh Abilities +38*; Level 75:Health from Combat Refresh Abilities +40*; Level 80:Health from Combat Refresh Abilities +42*; Level 85:Health from Combat Refresh Abilities +44*; Level 90:Health from Combat Refresh Abilities +46}}
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| Sprinter's Tireless || || <b>Tier 1Level 90</b> - Sprint Speed Boost Power from Combat Refresh Abilities +1 41 || Rare || Necklace, Ring, OffHand, MainHand, Waist || Legs {{Spoiler|Click Expand to reveal| *; Level 1:Power from Combat Refresh Abilities +3*; Level 1:Power from Combat Refresh Abilities +5*; Level 5:Power from Combat Refresh Abilities +7*; Level 10:Power from Combat Refresh Abilities +9*; Level 15:Power from Combat Refresh Abilities +11*; Level 20:Power from Combat Refresh Abilities +13*; Level 25:Power from Combat Refresh Abilities +15*; Level 30:Power from Combat Refresh Abilities +17*; Level 35:Power from Combat Refresh Abilities +19*; Level 40:Power from Combat Refresh Abilities +21*; Level 45:Power from Combat Refresh Abilities +23*; Level 50:Power from Combat Refresh Abilities +25*; Level 55:Power from Combat Refresh Abilities +27*; Level 60:Power from Combat Refresh Abilities +29*; Level 65:Power from Combat Refresh Abilities +31*; Level 70:Power from Combat Refresh Abilities +33*; Level 75:Power from Combat Refresh Abilities +35*; Level 80:Power from Combat Refresh Abilities +37*; Level 85:Power from Combat Refresh Abilities +39*; Level 90:Power from Combat Refresh Abilities +41}}
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| Featherlight || of Light Feet || <b>Tier 5Level 90</b> - Falling Damage -50% Armor from Combat Refresh Abilities +60 || Uncommon || Feet Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Armor from Combat Refresh Abilities +3*; Level 1:Armor from Combat Refresh Abilities +6*; Level 5:Armor from Combat Refresh Abilities +9*Falling Damage -; Level 10%:Armor from Combat Refresh Abilities +12*; Tier 2Level 15:Armor from Combat Refresh Abilities +15*Falling Damage -; Level 20%:Armor from Combat Refresh Abilities +18*; Tier 3Level 25:Armor from Combat Refresh Abilities +21*Falling Damage -; Level 30%:Armor from Combat Refresh Abilities +24*; Tier 4Level 35:Armor from Combat Refresh Abilities +27*Falling Damage -; Level 40%:Armor from Combat Refresh Abilities +30*; Tier 5Level 45:Armor from Combat Refresh Abilities +33*Falling Damage -; Level 50%|Expand:Armor from Combat Refresh Abilities +36*; Level 55:Armor from Combat Refresh Abilities +39*; Level 60:Armor from Combat Refresh Abilities +42*; Level 65:Armor from Combat Refresh Abilities +45*; Level 70:Armor from Combat Refresh Abilities +48*; Level 75:Armor from Combat Refresh Abilities +51*; Level 80:Armor from Combat Refresh Abilities +54*; Level 85:Armor from Combat Refresh Abilities +57*; Level 90:Armor from Combat Refresh Abilities +60}}
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| || of the Wolf || <b>Tier 12Level 90</b> - Max Health Regen (In-Combat) +30 20 || Epic || Necklace, Ring, OffHand, Feet MainHand || {{Spoiler|Click Expand to reveal|*; Tier Level 1*Max :Health Regen (In-Combat) +1*; Tier Level 1:Health Regen (In-Combat) +2*Max ; Level 5:Health Regen (In-Combat) +3*; Tier 3Level 10:Health Regen (In-Combat) +4*Max ; Level 15:Health Regen (In-Combat) +5*; Tier 4Level 20:Health Regen (In-Combat) +6*Max ; Level 25:Health Regen (In-Combat) +107*; Tier 5Level 30:Health Regen (In-Combat) +8*Max ; Level 35:Health Regen (In-Combat) +139*; Tier 6Level 40:Health Regen (In-Combat) +10*Max ; Level 45:Health Regen (In-Combat) +1511*; Tier 7Level 50:Health Regen (In-Combat) +12*Max ; Level 55:Health Regen (In-Combat) +1813*; Tier 8Level 60:Health Regen (In-Combat) +14*Max ; Level 65:Health Regen (In-Combat) +2015*; Tier 9Level 70:Health Regen (In-Combat) +16*Max ; Level 75:Health Regen (In-Combat) +2317*; Tier 10Level 80*Max :Health Regen (In-Combat) +2518*; Tier 11Level 85*Max :Health Regen (In-Combat) +2719*; Tier 12Level 90*Max :Health Regen (In-Combat) +3020|Expand}}
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| Indefatigable || || <b>Tier 12Level 90</b> - Max Power Regen (In-Combat) +18 || Epic || Necklace, Ring, OffHand, Hands MainHand || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Power Regen (In-Combat) +1*Max ; Level 1:Power Regen (In-Combat) +41. Armor Regen (In-Combat) +1*; Tier Level 5:Power Regen (In-Combat) +2*Max ; Level 10:Power Regen (In-Combat) +52. Armor Regen (In-Combat) +1*; Tier Level 15:Power Regen (In-Combat) +3*Max ; Level 20:Power Regen (In-Combat) +4*; Level 25:Power Regen (In-Combat) +5*; Level 30:Power Regen (In-Combat) +6*; Tier 4Level 35*Max :Power Regen (In-Combat) +7*; Tier 5Level 40*Max :Power Regen (In-Combat) +8*; Tier 6Level 45*Max :Power Regen (In-Combat) +9*; Tier 7Level 50*Max :Power Regen (In-Combat) +10*; Tier 8Level 55*Max :Power Regen (In-Combat) +11*; Tier 9Level 60:Power Regen (In-Combat) +12*Max ; Level 65:Power Regen (In-Combat) +13*; Tier 10Level 70*Max :Power Regen (In-Combat) +14*; Tier 11Level 75:Power Regen (In-Combat) +15*Max ; Level 80:Power Regen (In-Combat) +16*; Tier 12Level 85:Power Regen (In-Combat) +17*Max ; Level 90:Power Regen (In-Combat) +18|Expand}}
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| Titan's || || <b>Tier 12Level 90</b> - Health from Armor Regen (In-Combat Refresh Abilities ) +20 || Rare || Necklace, Ring, OffHand, MainHand , Waist || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Armor Regen (In-Combat) +1*Health from ; Level 1:Armor Regen (In-Combat Refresh Abilities ) +2*; Tier 2Level 5:Armor Regen (In-Combat) +3*Health from ; Level 10:Armor Regen (In-Combat Refresh Abilities ) +4*; Tier 3Level 15*Health from :Armor Regen (In-Combat Refresh Abilities ) +5*; Tier 4Level 20:Armor Regen (In-Combat) +6*Health from ; Level 25:Armor Regen (In-Combat Refresh Abilities ) +7*; Tier 5Level 30*Health from :Armor Regen (In-Combat Refresh Abilities ) +8*; Tier 6Level 35:Armor Regen (In-Combat) +9*Health from ; Level 40:Armor Regen (In-Combat Refresh Abilities ) +10*; Tier 7Level 45:Armor Regen (In-Combat) +11*Health from ; Level 50:Armor Regen (In-Combat Refresh Abilities ) +12*; Tier 8Level 55*Health from :Armor Regen (In-Combat Refresh Abilities ) +13*; Tier 9Level 60:Armor Regen (In-Combat) +14*Health from ; Level 65:Armor Regen (In-Combat Refresh Abilities ) +15*; Tier 10Level 70*Health from :Armor Regen (In-Combat Refresh Abilities ) +16*; Tier 11Level 75:Armor Regen (In-Combat) +17*Health from ; Level 80:Armor Regen (In-Combat Refresh Abilities ) +18*; Tier 12Level 85:Armor Regen (In-Combat) +19*Health from ; Level 90:Armor Regen (In-Combat Refresh Abilities ) +20|Expand}}
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| Tireless First Responder's || || <b>Tier 12Level 100</b> - Power from Combat Refresh Abilities Healing Received From First Aid +12 90 || NecklaceUncommon || Chest, RingLegs, OffHand, MainHand Waist || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0:Healing Received From First Aid +14*Power from Combat Refresh Abilities ; Level 10:Healing Received From First Aid +118*; Tier 2Level 15:Healing Received From First Aid +22*Power from Combat Refresh Abilities ; Level 20:Healing Received From First Aid +226*; Tier 3Level 25:Healing Received From First Aid +30*Power from Combat Refresh Abilities ; Level 30:Healing Received From First Aid +334*; Tier 4Level 35:Healing Received From First Aid +38*Power from Combat Refresh Abilities ; Level 40:Healing Received From First Aid +442*; Tier 5Level 45:Healing Received From First Aid +46*Power from Combat Refresh Abilities ; Level 50:Healing Received From First Aid +550*; Tier 6Level 55:Healing Received From First Aid +54*Power from Combat Refresh Abilities ; Level 60:Healing Received From First Aid +658*; Tier 7Level 65:Healing Received From First Aid +62*Power from Combat Refresh Abilities ; Level 70:Healing Received From First Aid +766*; Tier 8Level 75:Healing Received From First Aid +70*Power from Combat Refresh Abilities ; Level 80:Healing Received From First Aid +874*; Tier 9Level 85*Power from Combat Refresh Abilities :Healing Received From First Aid +978*; Tier 10Level 90*Power from Combat Refresh Abilities :Healing Received From First Aid +1082*; Tier 11Level 95*Power from Combat Refresh Abilities :Healing Received From First Aid +1186*; Tier 12Level 100*Power from Combat Refresh Abilities :Healing Received From First Aid +1290|Expand}}
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| Repairman's || || <b>Tier 12Level 100</b> - Armor Received from Combat Refresh Abilities Patch Armor +30 130 || Uncommon || NecklaceHead, RingChest, OffHandFeet, MainHand Waist || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0:Armor Received from Patch Armor +20*; Level 10:Armor Received from Combat Refresh Abilities Patch Armor +226*; Tier 2Level 15:Armor Received from Patch Armor +32*; Level 20:Armor Received from Combat Refresh Abilities Patch Armor +438*; Tier 3Level 25:Armor Received from Patch Armor +44*; Level 30:Armor Received from Combat Refresh Abilities Patch Armor +650*; Tier 4Level 35:Armor Received from Patch Armor +56*; Level 40:Armor Received from Combat Refresh Abilities Patch Armor +862*; Tier 5Level 45:Armor Received from Patch Armor +68*; Level 50:Armor Received from Combat Refresh Abilities Patch Armor +1074*; Tier 6Level 55:Armor Received from Patch Armor +80*; Level 60:Armor Received from Combat Refresh Abilities Patch Armor +1286*; Tier 7Level 65:Armor Received from Patch Armor +92*; Level 70:Armor Received from Combat Refresh Abilities Patch Armor +1598*; Tier 8Level 75:Armor Received from Patch Armor +104*; Level 80:Armor Received from Combat Refresh Abilities Patch Armor +18110*; Tier 9Level 85*:Armor Received from Combat Refresh Abilities Patch Armor +21115*; Tier 10Level 90*:Armor Received from Combat Refresh Abilities Patch Armor +24120*; Tier 11Level 95*:Armor Received from Combat Refresh Abilities Patch Armor +27125*; Tier 12Level 100*:Armor Received from Combat Refresh Abilities Patch Armor +30130|Expand}}
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| Treasure-Hunter's || of the Wolf || <b>Tier 12Level 100</b> - In-Combat Health Regen Chance of Uncommon Loot +12 0.36 <span style="color:red"><b>(DEPRECATED)</b></span> || Rare || Chest, Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0:Chance of Uncommon Loot +0.02 <span style="color:red"><b>(DEPRECATED)</b></span>*In-Combat Health Regen ; Level 10:Chance of Uncommon Loot +10.04 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 2Level 15:Chance of Uncommon Loot +0.06 <span style="color:red"><b>(DEPRECATED)</b></span>*In-Combat Health Regen ; Level 20:Chance of Uncommon Loot +20.08 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 3Level 25:Chance of Uncommon Loot +0.1 <span style="color:red"><b>(DEPRECATED)</b></span>*In-Combat Health Regen ; Level 30:Chance of Uncommon Loot +30.12 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 4Level 35:Chance of Uncommon Loot +0.14 <span style="color:red"><b>(DEPRECATED)</b></span>*In-Combat Health Regen ; Level 40:Chance of Uncommon Loot +40.16 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 5Level 45:Chance of Uncommon Loot +0.18 <span style="color:red"><b>(DEPRECATED)</b></span>*In-Combat Health Regen ; Level 50:Chance of Uncommon Loot +50.2 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 6Level 55:Chance of Uncommon Loot +0.22 <span style="color:red"><b>(DEPRECATED)</b></span>*In-Combat Health Regen ; Level 60:Chance of Uncommon Loot +60.24 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 7Level 65:Chance of Uncommon Loot +0.26 <span style="color:red"><b>(DEPRECATED)</b></span>*In-Combat Health Regen ; Level 70:Chance of Uncommon Loot +70.28 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 8Level 75:Chance of Uncommon Loot +0.3 <span style="color:red"><b>(DEPRECATED)</b></span>*In-Combat Health Regen ; Level 80:Chance of Uncommon Loot +80.32 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 9Level 85*In-Combat Health Regen :Chance of Uncommon Loot +90.33 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 10Level 90*In-Combat Health Regen :Chance of Uncommon Loot +100.34 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 11Level 95*In-Combat Health Regen :Chance of Uncommon Loot +110.35 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 12Level 100*In-Combat Health Regen :Chance of Uncommon Loot +120.36 <span style="color:red"><b>(DEPRECATED)</b></span>|Expand}}
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| Indefatigable Treasure-Hunter's || || <b>Tier 12Level 110</b> - In-Combat Power Regen Chance of Rare Loot +6, In-Combat Armor Regen +1 0.16 <span style="color:red"><b>(DEPRECATED)</b></span> || Epic || Chest, Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*In-Combat Power Regen :Chance of Rare Loot +10.03 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 2Level 30*In-Combat Power Regen :Chance of Rare Loot +1, In-Combat Armor Regen +10.06 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 3Level 50*In-Combat Power Regen :Chance of Rare Loot +20.09 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 4Level 70*In-Combat Power Regen :Chance of Rare Loot +2, In-Combat Armor Regen +10.12 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 5Level 90*In-Combat Power Regen :Chance of Rare Loot +30.15 <span style="color:red"><b>(DEPRECATED)</b></span>*; Tier 6Level 110*In-Combat Power Regen :Chance of Rare Loot +3, In-Combat Armor Regen +1*; Tier 7*In-Combat Power Regen +4*; Tier 8*In-Combat Power Regen +4, In-Combat Armor Regen +1*; Tier 9*In-Combat Power Regen +5*; Tier 10*In-Combat Power Regen +5, In-Combat Armor Regen +1*; Tier 11*In-Combat Power Regen +6*; Tier 120.16 <span style="color:red"><b>(DEPRECATED)</b></span>*In-Combat Power Regen +6, In-Combat Armor Regen +1|Expand}}
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| Titan's Roomy || || <b>Tier 12Level 110</b> - In-Combat Armor Regen Inventory Slots +15 12 || NecklaceEpic || Chest, Ring, OffHand, MainHand Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*In-Combat Armor Regen +1*; Tier 2*In-Combat Armor Regen :Inventory Slots +2*; Tier 3Level 30*In-Combat Armor Regen :Inventory Slots +3*; Tier 4*In-Combat Armor Regen +4*; Tier 5*In-Combat Armor Regen +5*; Tier 6Level 50*In-Combat Armor Regen :Inventory Slots +6*; Tier 7*In-Combat Armor Regen +7*; Tier 8Level 70*In-Combat Armor Regen :Inventory Slots +8*; Tier 9Level 90*In-Combat Armor Regen :Inventory Slots +9*; Tier 10*In-Combat Armor Regen +11*; Tier 11Level 110*In-Combat Armor Regen :Inventory Slots +13*; Tier 12*In-Combat Armor Regen +15|Expand}}
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| First Responder's Provocative || || <b>Tier 12Level 100</b> - Healing Received Taunt From First Aid Attack Damage +60 40% || Uncommon || Chest, Legs, OffHand Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0:Taunt From Attack Damage +2%*Healing Received ; Level 10:Taunt From First Aid Attack Damage +54%*; Tier 2Level 15:Taunt From Attack Damage +6%*; Level 20:Taunt From Attack Damage +8%*Healing Received ; Level 25:Taunt From First Aid Attack Damage +10%*; Level 30:Taunt From Attack Damage +12%*; Tier 3Level 35:Taunt From Attack Damage +14%*Healing Received ; Level 40:Taunt From First Aid Attack Damage +1516%*; Tier 4Level 45:Taunt From Attack Damage +18%*Healing Received ; Level 50:Taunt From First Aid Attack Damage +20%*; Tier 5Level 55:Taunt From Attack Damage +22%*Healing Received ; Level 60:Taunt From First Aid Attack Damage +2524%*; Tier 6Level 65:Taunt From Attack Damage +26%*Healing Received ; Level 70:Taunt From First Aid Attack Damage +3028%*; Tier 7Level 75*Healing Received :Taunt From First Aid Attack Damage +3530%*; Tier 8Level 80*Healing Received :Taunt From First Aid Attack Damage +4032%*; Tier 9Level 85*Healing Received :Taunt From First Aid Attack Damage +4534%*; Tier 10Level 90*Healing Received :Taunt From First Aid Attack Damage +5036%*; Tier 11Level 95*Healing Received :Taunt From First Aid Attack Damage +5538%*; Tier 12Level 100*Healing Received :Taunt From First Aid Attack Damage +6040%|Expand}}
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| Repairman's Insulated || || <b>Tier 12Level 100</b> - Armor Received from Patch Armor Direct Electricity Damage Reduction +90 33 || Uncommon || Head, Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1*Armor Received from Patch Armor +5*; Tier 2*Armor Received from Patch Armor +Level 10*; Tier 3*Armor Received from Patch Armor :Direct Electricity Damage Reduction +156*; Tier 4Level 20*Armor Received from Patch Armor :Direct Electricity Damage Reduction +209*; Tier 5Level 30*Armor Received from Patch Armor :Direct Electricity Damage Reduction +2512*; Tier 6Level 40*Armor Received from Patch Armor :Direct Electricity Damage Reduction +3015*; Tier 7Level 50*Armor Received from Patch Armor :Direct Electricity Damage Reduction +4018*; Tier 8Level 60*Armor Received from Patch Armor :Direct Electricity Damage Reduction +5021*; Tier 9Level 70*Armor Received from Patch Armor :Direct Electricity Damage Reduction +6024*; Tier 10Level 80*Armor Received from Patch Armor :Direct Electricity Damage Reduction +7027*; Tier 11Level 90*Armor Received from Patch Armor :Direct Electricity Damage Reduction +8030*; Tier 12Level 100*Armor Received from Patch Armor :Direct Electricity Damage Reduction +9033|Expand}}
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| TreasureFoil-Hunter's Lined || || <b>Tier 12Level 100</b> - Chance of Direct Psychic Damage Reduction +33 || Uncommon Loot +24% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Chest, Necklace Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Chance of Uncommon Loot +2%*; Tier 2*Chance of Uncommon Loot +4%*; Tier 3*Chance of Uncommon Loot :Direct Psychic Damage Reduction +6%*; Tier 4Level 20*Chance of Uncommon Loot :Direct Psychic Damage Reduction +8%9*; Tier 5Level 30*Chance of Uncommon Loot :Direct Psychic Damage Reduction +10%12*; Tier 6Level 40*Chance of Uncommon Loot :Direct Psychic Damage Reduction +12%15*; Tier 7Level 50*Chance of Uncommon Loot :Direct Psychic Damage Reduction +14%18*; Tier 8Level 60*Chance of Uncommon Loot :Direct Psychic Damage Reduction +16%21*; Tier 9Level 70*Chance of Uncommon Loot :Direct Psychic Damage Reduction +18%24*; Tier 10Level 80*Chance of Uncommon Loot :Direct Psychic Damage Reduction +20%27*; Tier 11Level 90*Chance of Uncommon Loot :Direct Psychic Damage Reduction +22%30*; Tier 12Level 100*Chance of Uncommon Loot :Direct Psychic Damage Reduction +24%33|Expand}}
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| Treasure-Hunter's Waterproof || || <b>Tier 5Level 100</b> - Chance of Rare Loot Trauma Damage Reduction +15% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> 10 || Uncommon || Chest, Necklace Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Trauma Damage Reduction +1*Chance of Rare Loot ; Level 20:Trauma Damage Reduction +2*; Level 30:Trauma Damage Reduction +3%*; Tier 2Level 40:Trauma Damage Reduction +4*; Level 50:Trauma Damage Reduction +5*Chance of Rare Loot ; Level 60:Trauma Damage Reduction +6%*; Tier 3Level 70:Trauma Damage Reduction +7*Chance of Rare Loot ; Level 80:Trauma Damage Reduction +9%8*; Tier 4Level 90*Chance of Rare Loot :Trauma Damage Reduction +12%9*; Tier 5Level 100*Chance of Rare Loot :Trauma Damage Reduction +15%10|Expand}}
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| Roomy Antifungal || || <b>Tier 5Level 100</b> - Inventory Slots Nature Damage Reduction +10 || Chest, Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Nature Damage Reduction +1*Inventory Slots ; Level 20:Nature Damage Reduction +2*; Tier 2Level 30:Nature Damage Reduction +3*Inventory Slots ; Level 40:Nature Damage Reduction +4*; Tier 3Level 50:Nature Damage Reduction +5*Inventory Slots ; Level 60:Nature Damage Reduction +6*; Tier 4Level 70:Nature Damage Reduction +7*Inventory Slots ; Level 80:Nature Damage Reduction +8*; Tier 5Level 90:Nature Damage Reduction +9*Inventory Slots ; Level 100:Nature Damage Reduction +10|Expand}}
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| Provocative Antitoxic || || <b>Tier 12Level 100</b> - Taunt From Attack Poison Damage Reduction +24% 10 || Uncommon || Chest, Legs, Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Taunt From Attack :Poison Damage Reduction +2%1*; Tier 2Level 20*Taunt From Attack :Poison Damage Reduction +4%2*; Tier 3Level 30*Taunt From Attack :Poison Damage Reduction +6%3*; Tier 4Level 40*Taunt From Attack :Poison Damage Reduction +8%4*; Tier 5Level 50*Taunt From Attack :Poison Damage Reduction +10%5*; Tier 6Level 60*Taunt From Attack :Poison Damage Reduction +12%6*; Tier 7Level 70*Taunt From Attack :Poison Damage Reduction +14%7*; Tier 8Level 80*Taunt From Attack :Poison Damage Reduction +16%8*; Tier 9Level 90*Taunt From Attack :Poison Damage Reduction +18%9*; Tier 10Level 100*Taunt From Attack :Poison Damage Reduction +20%10*; Tier 11*Taunt From Attack Damage +22%*; Tier 12*Taunt From Attack Damage +24%|Expand}}
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| Insulated Learner's || || <b>Tier 7Level 90</b> - Direct Electricity Damage Reduction Combat XP Boost +24 0.05 || Feet Epic || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Direct Electricity Damage Reduction :Combat XP Boost +30.01*; Tier 2Level 30*Direct Electricity Damage Reduction :Combat XP Boost +70.02*; Tier 3Level 50*Direct Electricity Damage Reduction :Combat XP Boost +100.03*; Tier 4Level 70*Direct Electricity Damage Reduction :Combat XP Boost +140.04*; Tier 5Level 90*Direct Electricity Damage Reduction :Combat XP Boost +170.05*; Tier 6*Direct Electricity Damage Reduction +20*; Tier 7*Direct Electricity Damage Reduction +24|Expand}}
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| Foil-Lined Poisoner's || || <b>Tier 6Level 100</b> - Poison Damage (Direct Psychic Damage Reduction &Per-Tick) +20 || Head Rare || Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 0:Poison Damage (Direct&Per-Tick) +1*; Level 10:Poison Damage (Direct Psychic &Per-Tick) +2*; Level 15:Poison Damage Reduction (Direct&Per-Tick) +3*; Tier 2Level 20:Poison Damage (Direct&Per-Tick) +4*; Level 25:Poison Damage (Direct Psychic &Per-Tick) +5*; Level 30:Poison Damage Reduction (Direct&Per-Tick) +6*; Level 35:Poison Damage (Direct&Per-Tick) +7*; Tier 3Level 40:Poison Damage (Direct&Per-Tick) +8*; Level 45:Poison Damage (Direct Psychic &Per-Tick) +9*; Level 50:Poison Damage Reduction (Direct&Per-Tick) +10*; Tier 4Level 55:Poison Damage (Direct&Per-Tick) +11*; Level 60:Poison Damage (Direct&Per-Tick) +12*; Level 65:Poison Damage (Direct Psychic &Per-Tick) +13*; Level 70:Poison Damage Reduction (Direct&Per-Tick) +14*; Tier 5Level 75:Poison Damage (Direct&Per-Tick) +15*; Level 80:Poison Damage (Direct Psychic &Per-Tick) +16*; Level 85:Poison Damage Reduction (Direct&Per-Tick) +17*; Tier 6Level 90:Poison Damage (Direct&Per-Tick) +18*; Level 95:Poison Damage (Direct Psychic &Per-Tick) +19*; Level 100:Poison Damage Reduction (Direct&Per-Tick) +20|Expand}}
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| Waterproof Traumatic || || <b>Tier 6Level 100</b> - Trauma Damage Reduction (Direct&Per-Tick) +6 20 || Rare || Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 0:Trauma Damage (Direct&Per-Tick) +1*; Level 10:Trauma Damage Reduction (Direct&Per-Tick) +12*; Level 15:Trauma Damage (Direct&Per-Tick) +3*; Level 20:Trauma Damage (Direct&Per-Tick) +4*; Level 25:Trauma Damage (Direct&Per-Tick) +5*; Level 30:Trauma Damage (Direct&Per-Tick) +6*; Level 35:Trauma Damage (Direct&Per-Tick) +7*; Level 40:Trauma Damage (Direct&Per-Tick) +8*; Level 45:Trauma Damage (Direct&Per-Tick) +9*; Level 50:Trauma Damage (Direct&Per-Tick) +10*; Tier 2Level 55:Trauma Damage (Direct&Per-Tick) +11*; Level 60:Trauma Damage Reduction (Direct&Per-Tick) +212*; Tier 3Level 65:Trauma Damage (Direct&Per-Tick) +13*; Level 70:Trauma Damage Reduction (Direct&Per-Tick) +314*; Tier 4Level 75:Trauma Damage (Direct&Per-Tick) +15*; Level 80:Trauma Damage Reduction (Direct&Per-Tick) +416*; Tier 5Level 85:Trauma Damage (Direct&Per-Tick) +17*; Level 90:Trauma Damage Reduction (Direct&Per-Tick) +518*; Tier 6Level 95:Trauma Damage (Direct&Per-Tick) +19*; Level 100:Trauma Damage Reduction (Direct&Per-Tick) +620|Expand}}
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| Antifungal Natural || || <b>Tier 6Level 100</b> - Nature Damage Reduction (Direct&Per-Tick) +6 20 || Rare || Legs Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Nature Damage (Direct&Per-Tick) +1*; Level 10:Nature Damage (Direct&Per-Tick) +2*; Level 15:Nature Damage (Direct&Per-Tick) +3*; Level 20:Nature Damage (Direct&Per-Tick) +4*; Level 25:Nature Damage (Direct&Per-Tick) +5*; Level 30:Nature Damage (Direct&Per-Tick) +6*; Level 35:Nature Damage (Direct&Per-Tick) +7*; Level 40:Nature Damage (Direct&Per-Tick) +8*; Level 45:Nature Damage Reduction (Direct&Per-Tick) +19*; Tier 2Level 50:Nature Damage (Direct&Per-Tick) +10*; Level 55:Nature Damage Reduction (Direct&Per-Tick) +211*; Tier 3Level 60:Nature Damage (Direct&Per-Tick) +12*; Level 65:Nature Damage Reduction (Direct&Per-Tick) +313*; Level 70:Nature Damage (Direct&Per-Tick) +14*; Tier 4Level 75:Nature Damage (Direct&Per-Tick) +15*; Level 80:Nature Damage Reduction (Direct&Per-Tick) +416*; Tier 5Level 85:Nature Damage (Direct&Per-Tick) +17*; Level 90:Nature Damage Reduction (Direct&Per-Tick) +518*; Tier 6Level 95:Nature Damage (Direct&Per-Tick) +19*; Level 100:Nature Damage Reduction (Direct&Per-Tick) +620|Expand}}
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| Antitoxic Patient's || || <b>Tier 6Level 100</b> - Poison Damage Reduction Healing Received from Major Healing Abilities +6 62 || Rare || Chest , OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Healing Received from Major Healing Abilities +5*; Level 10:Healing Received from Major Healing Abilities +8*; Level 15:Healing Received from Major Healing Abilities +11*; Level 20:Healing Received from Major Healing Abilities +14*; Level 25:Healing Received from Major Healing Abilities +17*; Level 30:Healing Received from Major Healing Abilities +20*; Level 35:Healing Received from Major Healing Abilities +23*; Tier 1Level 40:Healing Received from Major Healing Abilities +26*Poison Damage Reduction ; Level 45:Healing Received from Major Healing Abilities +129*; Tier 2Level 50:Healing Received from Major Healing Abilities +32*Poison Damage Reduction ; Level 55:Healing Received from Major Healing Abilities +235*; Tier 3Level 60:Healing Received from Major Healing Abilities +38*Poison Damage Reduction ; Level 65:Healing Received from Major Healing Abilities +341*; Tier 4Level 70:Healing Received from Major Healing Abilities +44*Poison Damage Reduction ; Level 75:Healing Received from Major Healing Abilities +447*; Tier 5Level 80:Healing Received from Major Healing Abilities +50*; Level 85:Healing Received from Major Healing Abilities +53*Poison Damage Reduction ; Level 90:Healing Received from Major Healing Abilities +556*; Tier 6Level 95:Healing Received from Major Healing Abilities +59*Poison Damage Reduction ; Level 100:Healing Received from Major Healing Abilities +662|Expand}}
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| Learner's Calming || || <b>Tier 5Level 100</b> - Combat XP Monster Rage Boost +5% -0.1 || Rare || Head , Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Monster Rage Boost -0.01*Combat XP ; Level 20:Monster Rage Boost +1%-0.02*; Tier 2Level 30:Monster Rage Boost -0.03*Combat XP ; Level 40:Monster Rage Boost +2%-0.04*; Tier 3Level 50:Monster Rage Boost -0.05*Combat XP ; Level 60:Monster Rage Boost +3%-0.06*; Tier 4Level 70:Monster Rage Boost -0.07*Combat XP ; Level 80:Monster Rage Boost +4%-0.08*; Tier 5Level 90:Monster Rage Boost -0.09*Combat XP ; Level 100:Monster Rage Boost +5%-0.1|Expand}}
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| Poisoner's Accurate || || <b>Tier 10Level 95</b> - Poison Damage Accuracy Boost +10 20 || Uncommon || Hands Chest, Necklace, Waist || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Poison Damage :Accuracy Boost +12*; Tier 2Level 15*Poison Damage :Accuracy Boost +24*; Tier 3Level 25*Poison Damage :Accuracy Boost +36*; Tier 4Level 35*Poison Damage :Accuracy Boost +48*; Tier 5Level 45*Poison Damage :Accuracy Boost +510*; Tier 6Level 55*Poison Damage :Accuracy Boost +612*; Tier 7Level 65*Poison Damage :Accuracy Boost +714*; Tier 8Level 75*Poison Damage :Accuracy Boost +816*; Tier 9Level 85*Poison Damage :Accuracy Boost +918*; Tier 10Level 95*Poison Damage :Accuracy Boost +1020|Expand}}
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| Traumatic || || <b>Tier 10Level 100</b> - Trauma Damage Nice Attacks deal +10 56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself) || Uncommon || Hands Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Nice Attacks deal +2 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*Trauma Damage ; Level 10:Nice Attacks deal +14 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Tier 2Level 15:Nice Attacks deal +6 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*Trauma Damage ; Level 20:Nice Attacks deal +28 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Tier 3Level 25:Nice Attacks deal +10 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*Trauma Damage ; Level 30:Nice Attacks deal +312 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Tier 4Level 35:Nice Attacks deal +14 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*Trauma Damage ; Level 40:Nice Attacks deal +416 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Tier 5Level 45:Nice Attacks deal +18 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*Trauma Damage ; Level 50:Nice Attacks deal +520 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Tier 6Level 55:Nice Attacks deal +22 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*Trauma Damage ; Level 60:Nice Attacks deal +624 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Tier 7Level 65:Nice Attacks deal +28 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*Trauma Damage ; Level 70:Nice Attacks deal +732 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Tier 8Level 75:Nice Attacks deal +36 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*Trauma Damage ; Level 80:Nice Attacks deal +840 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Tier 9Level 85:Nice Attacks deal +44 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*Trauma Damage ; Level 90:Nice Attacks deal +948 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Tier 10Level 95:Nice Attacks deal +52 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*Trauma Damage ; Level 100:Nice Attacks deal +1056 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)|Expand}}
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| Natural || || <b>Tier 10Level 100</b> - Nature Damage Nice Attacks deal +10 80 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || Hands OffHand || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Nice Attacks deal +4 damage and hasten your current Combat Refresh delay by 1second*Nature Damage ; Level 10:Nice Attacks deal +8 damage and hasten your current Combat Refresh delay by 1second*; Tier 2Level 15:Nice Attacks deal +12 damage and hasten your current Combat Refresh delay by 1 second*Nature Damage ; Level 20:Nice Attacks deal +216 damage and hasten your current Combat Refresh delay by 1 second*; Tier 3Level 25:Nice Attacks deal +20 damage and hasten your current Combat Refresh delay by 1 second*Nature Damage ; Level 30:Nice Attacks deal +324 damage and hasten your current Combat Refresh delay by 1 second*; Tier 4Level 35:Nice Attacks deal +28 damage and hasten your current Combat Refresh delay by 1 second*Nature Damage ; Level 40:Nice Attacks deal +432 damage and hasten your current Combat Refresh delay by 1 second*; Tier 5Level 45:Nice Attacks deal +36 damage and hasten your current Combat Refresh delay by 1 second*Nature Damage ; Level 50:Nice Attacks deal +540 damage and hasten your current Combat Refresh delay by 1 second*; Tier 6Level 55:Nice Attacks deal +44 damage and hasten your current Combat Refresh delay by 1 second*Nature Damage ; Level 60:Nice Attacks deal +648 damage and hasten your current Combat Refresh delay by 1 second*; Tier 7Level 65:Nice Attacks deal +52 damage and hasten your current Combat Refresh delay by 1 second*Nature Damage ; Level 70:Nice Attacks deal +756 damage and hasten your current Combat Refresh delay by 1 second*; Tier 8Level 75:Nice Attacks deal +60 damage and hasten your current Combat Refresh delay by 1 second*Nature Damage ; Level 80:Nice Attacks deal +864 damage and hasten your current Combat Refresh delay by 1 second*; Tier 9Level 85:Nice Attacks deal +68 damage and hasten your current Combat Refresh delay by 1 second*Nature Damage ; Level 90:Nice Attacks deal +972 damage and hasten your current Combat Refresh delay by 1 second*; Tier 10Level 95:Nice Attacks deal +76 damage and hasten your current Combat Refresh delay by 1 second*Nature Damage ; Level 100:Nice Attacks deal +1080 damage and hasten your current Combat Refresh delay by 1 second|Expand}}
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| Patient's || || <b>Tier 12Level 95</b> - Healing Received from Major Healing Abilities Core Attacks deal +60 40 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || Chest, OffHand MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Healing Received from Major Healing Abilities :Core Attacks deal +4damage and hasten your current Combat Refresh delay by 1 second*; Tier 2Level 15*Healing Received from Major Healing Abilities :Core Attacks deal +8damage and hasten your current Combat Refresh delay by 1 second*; Tier 3Level 25*Healing Received from Major Healing Abilities :Core Attacks deal +12damage and hasten your current Combat Refresh delay by 1 second*; Tier 4Level 35*Healing Received from Major Healing Abilities :Core Attacks deal +16damage and hasten your current Combat Refresh delay by 1 second*; Tier 5Level 45*Healing Received from Major Healing Abilities :Core Attacks deal +20damage and hasten your current Combat Refresh delay by 1 second*; Tier 6Level 55*Healing Received from Major Healing Abilities :Core Attacks deal +24damage and hasten your current Combat Refresh delay by 1 second*; Tier 7Level 65*Healing Received from Major Healing Abilities :Core Attacks deal +3028 damage and hasten your current Combat Refresh delay by 1 second*; Tier 8Level 75*Healing Received from Major Healing Abilities :Core Attacks deal +3632 damage and hasten your current Combat Refresh delay by 1 second*; Tier 9Level 85*Healing Received from Major Healing Abilities :Core Attacks deal +4236 damage and hasten your current Combat Refresh delay by 1 second*; Tier 10Level 95*Healing Received from Major Healing Abilities :Core Attacks deal +48*; Tier 11*Healing Received from Major Healing Abilities +54*; Tier 12*Healing Received from Major Healing Abilities +6040 damage and hasten your current Combat Refresh delay by 1 second|Expand}}
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| Calming || || <b>Tier 6Level 95</b> - Monster Rage Boost -6% Basic Attacks restore 14 Power || Uncommon || Head, Hands MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Basic Attacks restore 5 Power*Monster Rage Boost -1%; Level 15:Basic Attacks restore 6 Power*; Tier 2Level 25:Basic Attacks restore 7 Power*Monster Rage Boost -2%; Level 35:Basic Attacks restore 8 Power*; Tier 3Level 45:Basic Attacks restore 9 Power*Monster Rage Boost -3%; Level 55:Basic Attacks restore 10 Power*; Tier 4Level 65:Basic Attacks restore 11 Power*Monster Rage Boost -4%; Level 75:Basic Attacks restore 12 Power*; Tier 5Level 85*Monster Rage Boost -5%:Basic Attacks restore 13 Power*; Tier 6Level 95*Monster Rage Boost -6%:Basic Attacks restore 14 Power|Expand}}
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| Accurate || || <b>Tier 6Level 100</b> - Accuracy Boost Core Attacks deal +15% 59 damage and reduce the Power cost of your next Minor Heal ability by -42 || Uncommon || Chest, Necklace Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Core Attacks deal +12 damage and reduce the Power cost of your next Minor Heal ability by -9*; Level 10:Core Attacks deal +14 damage and reduce the Power cost of your next Minor Heal ability by -10*; Level 15:Core Attacks deal +16 damage and reduce the Power cost of your next Minor Heal ability by -11*; Level 20:Core Attacks deal +18 damage and reduce the Power cost of your next Minor Heal ability by -12*; Level 25:Core Attacks deal +20 damage and reduce the Power cost of your next Minor Heal ability by -13*; Level 30:Core Attacks deal +22 damage and reduce the Power cost of your next Minor Heal ability by -14*; Level 35:Core Attacks deal +24 damage and reduce the Power cost of your next Minor Heal ability by -16*; Tier 1Level 40:Core Attacks deal +26 damage and reduce the Power cost of your next Minor Heal ability by -18*Accuracy Boost ; Level 45:Core Attacks deal +2%28 damage and reduce the Power cost of your next Minor Heal ability by -20*; Tier 2Level 50:Core Attacks deal +30 damage and reduce the Power cost of your next Minor Heal ability by -22*Accuracy Boost ; Level 55:Core Attacks deal +4%32 damage and reduce the Power cost of your next Minor Heal ability by -24*; Tier 3Level 60:Core Attacks deal +35 damage and reduce the Power cost of your next Minor Heal ability by -26*Accuracy Boost ; Level 65:Core Attacks deal +7%38 damage and reduce the Power cost of your next Minor Heal ability by -28*; Tier 4Level 70:Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -30*Accuracy Boost ; Level 75:Core Attacks deal +10%44 damage and reduce the Power cost of your next Minor Heal ability by -32*; Tier 5Level 80:Core Attacks deal +47 damage and reduce the Power cost of your next Minor Heal ability by -34*Accuracy Boost ; Level 85:Core Attacks deal +12%50 damage and reduce the Power cost of your next Minor Heal ability by -36*; Level 90:Core Attacks deal +53 damage and reduce the Power cost of your next Minor Heal ability by -38*; Tier 6Level 95:Core Attacks deal +56 damage and reduce the Power cost of your next Minor Heal ability by -40*Accuracy Boost ; Level 100:Core Attacks deal +15%59 damage and reduce the Power cost of your next Minor Heal ability by -42|Expand}}
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| Healer's || of Major Healing || <b>Tier 12Level 100</b> - Healing Minor Heals restore +41 Health and reduce the damage of your Major Healing Abilities +60 the next attack that hits the target by 20% || Uncommon || Hands, MainHand Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Minor Heals restore +3 Health and reduce the damage of the next attack that hits the target by 20%*Healing ; Level 10:Minor Heals restore +5 Health and reduce the damage of your Major Healing Abilities the next attack that hits the target by 20%*; Level 15:Minor Heals restore +47 Health and reduce the damage of the next attack that hits the target by 20%*; Tier 2Level 20:Minor Heals restore +9 Health and reduce the damage of the next attack that hits the target by 20%*Healing ; Level 25:Minor Heals restore +11 Health and reduce the damage of your Major Healing Abilities the next attack that hits the target by 20%*; Level 30:Minor Heals restore +813 Health and reduce the damage of the next attack that hits the target by 20%*; Tier 3Level 35:Minor Heals restore +15 Health and reduce the damage of the next attack that hits the target by 20%*Healing ; Level 40:Minor Heals restore +17 Health and reduce the damage of your Major Healing Abilities the next attack that hits the target by 20%*; Level 45:Minor Heals restore +1219 Health and reduce the damage of the next attack that hits the target by 20%*; Tier 4Level 50:Minor Heals restore +21 Health and reduce the damage of the next attack that hits the target by 20%*Healing ; Level 55:Minor Heals restore +23 Health and reduce the damage of your Major Healing Abilities the next attack that hits the target by 20%*; Level 60:Minor Heals restore +1625 Health and reduce the damage of the next attack that hits the target by 20%*; Tier 5Level 65*Healing :Minor Heals restore +27 Health and reduce the damage of your Major Healing Abilities +the next attack that hits the target by 20%*; Tier 6Level 70*Healing :Minor Heals restore +29 Health and reduce the damage of your Major Healing Abilities +24the next attack that hits the target by 20%*; Tier 7Level 75*Healing :Minor Heals restore +31 Health and reduce the damage of your Major Healing Abilities +30the next attack that hits the target by 20%*; Tier 8Level 80*Healing :Minor Heals restore +33 Health and reduce the damage of your Major Healing Abilities +36the next attack that hits the target by 20%*; Tier 9Level 85*Healing :Minor Heals restore +35 Health and reduce the damage of your Major Healing Abilities +42the next attack that hits the target by 20%*; Tier 10Level 90*Healing :Minor Heals restore +37 Health and reduce the damage of your Major Healing Abilities +48the next attack that hits the target by 20%*; Tier 11Level 95*Healing :Minor Heals restore +39 Health and reduce the damage of your Major Healing Abilities +54the next attack that hits the target by 20%*; Tier 12Level 100*Healing :Minor Heals restore +41 Health and reduce the damage of your Major Healing Abilities +60the next attack that hits the target by 20%|Expand}}
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| || || <b>Tier 12Level 100</b> - Major Healing Signature Support abilities have a restore 65% chance Power to also restore 144 Armor all allies within 20 meters || Epic || Head, OffHand Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Signature Support abilities restore 8 Power to all allies within 20 meters*Major Healing ; Level 10:Signature Support abilities have a 65% chance restore 11 Power to also all allies within 20 meters*; Level 15:Signature Support abilities restore 12 Armor14 Power to all allies within 20 meters*; Tier 2Level 20:Signature Support abilities restore 17 Power to all allies within 20 meters*Major Healing ; Level 25:Signature Support abilities have a 65% chance restore 20 Power to also all allies within 20 meters*; Level 30:Signature Support abilities restore 24 Armor23 Power to all allies within 20 meters*; Tier 3Level 35:Signature Support abilities restore 26 Power to all allies within 20 meters*Major Healing ; Level 40:Signature Support abilities have a 65% chance restore 29 Power to also all allies within 20 meters*; Level 45:Signature Support abilities restore 36 Armor32 Power to all allies within 20 meters*; Tier 4Level 50:Signature Support abilities restore 35 Power to all allies within 20 meters*Major Healing ; Level 55:Signature Support abilities have a 65% chance restore 38 Power to also all allies within 20 meters*; Level 60:Signature Support abilities restore 48 Armor41 Power to all allies within 20 meters*; Tier 5Level 65*Major Healing :Signature Support abilities have a 65% chance restore 44 Power to also restore 60 Armorall allies within 20 meters*; Tier 6Level 70*Major Healing :Signature Support abilities have a 65% chance restore 47 Power to also restore 72 Armorall allies within 20 meters*; Tier 7Level 75*Major Healing :Signature Support abilities have a 65% chance restore 50 Power to also restore 84 Armorall allies within 20 meters*; Tier 8Level 80*Major Healing :Signature Support abilities have a 65% chance restore 53 Power to also restore 96 Armorall allies within 20 meters*; Tier 9Level 85*Major Healing :Signature Support abilities have a 65% chance restore 56 Power to also restore 108 Armorall allies within 20 meters*; Tier 10Level 90*Major Healing :Signature Support abilities have a 65% chance restore 59 Power to also restore 120 Armorall allies within 20 meters*; Tier 11Level 95*Major Healing :Signature Support abilities have a 65% chance restore 62 Power to also restore 132 Armorall allies within 20 meters*; Tier 12Level 100*Major Healing :Signature Support abilities have a restore 65% chance Power to also restore 144 Armorall allies within 20 meters|Expand}}
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| || || <b>Tier Level 100</b> - Signature Debuffs deal +29% damage and also deal 220 Armor damage || Rare || Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Signature Debuffs deal +10% damage and also deal 11 Armor damage*; Level 10:Signature Debuffs deal +11% damage and also deal 22 Armor damage*; Level 15:Signature Debuffs deal +12% damage and also deal 33 Armor damage*; Level 20:Signature Debuffs deal +13% damage and also deal 44 Armor damage*; Level 25:Signature Debuffs deal +14% damage and also deal 55 Armor damage*; Level 30:Signature Debuffs deal +15% damage and also deal 66 Armor damage*; Level 35:Signature Debuffs deal +16% damage and also deal 77 Armor damage*; Level 40:Signature Debuffs deal +17% damage and also deal 88 Armor damage*; Level 45:Signature Debuffs deal +18% damage and also deal 99 Armor damage*; Level 50:Signature Debuffs deal +19% damage and also deal 110 Armor damage*; Level 55:Signature Debuffs deal +20% damage and also deal 121 Armor damage*; Level 60:Signature Debuffs deal +21% damage and also deal 132 Armor damage*; Level 65:Signature Debuffs deal +22% damage and also deal 143 Armor damage*; Level 70:Signature Debuffs deal +23% damage and also deal 154 Armor damage*; Level 75:Signature Debuffs deal +24% damage and also deal 165 Armor damage*; Level 80:Signature Debuffs deal +25% damage and also deal 176 Armor damage*; Level 85:Signature Debuffs deal +26% damage and also deal 187 Armor damage*; Level 90:Signature Debuffs deal +27% damage and also deal 198 Armor damage*; Level 95:Signature Debuffs deal +28% damage and also deal 209 Armor damage*; Level 100:Signature Debuffs deal +29% damage and also deal 220 Armor damage}}|-| || || <b>Level 100</b> - Signature Support abilities restore 101 Armor to all allies within 20 meters || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Signature Support abilities restore 20 Armor to all allies within 20 meters*; Level 10:Signature Support abilities restore 24 Armor to all allies within 20 meters*; Level 15:Signature Support abilities restore 28 Armor to all allies within 20 meters*; Level 20:Signature Support abilities restore 32 Armor to all allies within 20 meters*; Level 25:Signature Support abilities restore 36 Armor to all allies within 20 meters*; Level 30:Signature Support abilities restore 40 Armor to all allies within 20 meters*; Level 35:Signature Support abilities restore 44 Armor to all allies within 20 meters*; Level 40:Signature Support abilities restore 48 Armor to all allies within 20 meters*; Level 45:Signature Support abilities restore 52 Armor to all allies within 20 meters*; Level 50:Signature Support abilities restore 56 Armor to all allies within 20 meters*; Level 55:Signature Support abilities restore 60 Armor to all allies within 20 meters*; Level 60:Signature Support abilities restore 64 Armor to all allies within 20 meters*; Level 65:Signature Support abilities restore 68 Armor to all allies within 20 meters*; Level 70:Signature Support abilities restore 72 Armor to all allies within 20 meters*; Level 75:Signature Support abilities restore 76 Armor to all allies within 20 meters*; Level 80:Signature Support abilities restore 81 Armor to all allies within 20 meters*; Level 85:Signature Support abilities restore 86 Armor to all allies within 20 meters*; Level 90:Signature Support abilities restore 91 Armor to all allies within 20 meters*; Level 95:Signature Support abilities restore 96 Armor to all allies within 20 meters*; Level 100:Signature Support abilities restore 101 Armor to all allies within 20 meters}}|-| Healer's || of Major Healing || <b>Level 100</b> - Healing of your Major Healing Abilities +90 || Epic || Chest || {{Spoiler|Click Expand to reveal|*; Level 25:Healing of your Major Healing Abilities +12*; Level 30:Healing of your Major Healing Abilities +18*; Level 35:Healing of your Major Healing Abilities +24*; Level 40:Healing of your Major Healing Abilities +30*; Level 45:Healing of your Major Healing Abilities +36*; Level 50:Healing of your Major Healing Abilities +42*; Level 55:Healing of your Major Healing Abilities +48*; Level 60:Healing of your Major Healing Abilities +54*; Level 65:Healing of your Major Healing Abilities +59*; Level 70:Healing of your Major Healing Abilities +64*; Level 75:Healing of your Major Healing Abilities +69*; Level 80:Healing of your Major Healing Abilities +74*; Level 85:Healing of your Major Healing Abilities +78*; Level 90:Healing of your Major Healing Abilities +82*; Level 95:Healing of your Major Healing Abilities +86*; Level 100:Healing of your Major Healing Abilities +90}}|-| || || <b>Level 100</b> - Major Healing abilities also restore 136 Armor || Rare || Head || {{Spoiler|Click Expand to reveal|*; Level 25:Major Healing abilities also restore 35 Armor*; Level 30:Major Healing abilities also restore 42 Armor*; Level 35:Major Healing abilities also restore 49 Armor*; Level 40:Major Healing abilities also restore 56 Armor*; Level 45:Major Healing abilities also restore 63 Armor*; Level 50:Major Healing abilities also restore 70 Armor*; Level 55:Major Healing abilities also restore 77 Armor*; Level 60:Major Healing abilities also restore 84 Armor*; Level 65:Major Healing abilities also restore 91 Armor*; Level 70:Major Healing abilities also restore 98 Armor*; Level 75:Major Healing abilities also restore 105 Armor*; Level 80:Major Healing abilities also restore 112 Armor*; Level 85:Major Healing abilities also restore 118 Armor*; Level 90:Major Healing abilities also restore 124 Armor*; Level 95:Major Healing abilities also restore 130 Armor*; Level 100:Major Healing abilities also restore 136 Armor}}|-| || || <b>Level 100</b> - Major Healing abilities have a 65% chance to also restore 144 Armor an additional 169 Health || Uncommon || ChestLegs, Legs Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 25:Major Healing abilities have a 65% chance to restore an additional 24 Health*; Level 30:Major Healing abilities have a 65% chance to also restore 12 Armoran additional 35 Health*; Tier 2Level 35:Major Healing abilities have a 65% chance to restore an additional 46 Health*; Level 40:Major Healing abilities have a 65% chance to also restore 24 Armoran additional 57 Health*; Tier 3Level 45:Major Healing abilities have a 65% chance to restore an additional 68 Health*; Level 50:Major Healing abilities have a 65% chance to also restore 36 Armoran additional 79 Health*; Tier 4Level 55:Major Healing abilities have a 65% chance to restore an additional 90 Health*; Level 60:Major Healing abilities have a 65% chance to also restore 48 Armoran additional 101 Health*; Tier 5Level 65*:Major Healing abilities have a 65% chance to also restore 60 Armoran additional 110 Health*; Tier 6Level 70*:Major Healing abilities have a 65% chance to also restore 72 Armoran additional 119 Health*; Tier 7Level 75*:Major Healing abilities have a 65% chance to also restore 84 Armoran additional 128 Health*; Tier 8Level 80*:Major Healing abilities have a 65% chance to also restore 96 Armoran additional 137 Health*; Tier 9Level 85*:Major Healing abilities have a 65% chance to also restore 108 Armoran additional 145 Health*; Tier 10Level 90*:Major Healing abilities have a 65% chance to also restore 120 Armoran additional 153 Health*; Tier 11Level 95*:Major Healing abilities have a 65% chance to also restore 132 Armoran additional 161 Health*; Tier 12Level 100*:Major Healing abilities have a 65% chance to also restore 144 an additional 169 Health}}|-| || || <b>Level 100</b> - Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay || Uncommon || Chest, Waist || {{Spoiler|Click Expand to reveal|*; Level 5:Signature Debuffs deal +5 damage and restore 6 Armor to you after a 10-second delay*; Level 10:Signature Debuffs deal +10 damage and restore 12 Armor to you after a 10-second delay*; Level 15:Signature Debuffs deal +15 damage and restore 18 Armor to you after a 10-second delay*; Level 20:Signature Debuffs deal +20 damage and restore 24 Armor to you after a 10-second delay*; Level 25:Signature Debuffs deal +25 damage and restore 30 Armor to you after a 10-second delay*; Level 30:Signature Debuffs deal +30 damage and restore 36 Armor to you after a 10-second delay*; Level 35:Signature Debuffs deal +35 damage and restore 42 Armor to you after a 10-second delay*; Level 40:Signature Debuffs deal +40 damage and restore 48 Armor to you after a 10-second delay*; Level 45:Signature Debuffs deal +45 damage and restore 54 Armor to you after a 10-second delay*; Level 50:Signature Debuffs deal +50 damage and restore 60 Armor to you after a 10-second delay*; Level 55:Signature Debuffs deal +55 damage and restore 65 Armor to you after a 10-second delay*; Level 60:Signature Debuffs deal +60 damage and restore 70 Armor to you after a 10-second delay*; Level 65:Signature Debuffs deal +65 damage and restore 75 Armor to you after a 10-second delay*; Level 70:Signature Debuffs deal +70 damage and restore 80 Armor to you after a 10-second delay*; Level 75:Signature Debuffs deal +75 damage and restore 85 Armor to you after a 10-second delay*; Level 80:Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay*; Level 85:Signature Debuffs deal +85 damage and restore 94 Armor to you after a 10-second delay*; Level 90:Signature Debuffs deal +90 damage and restore 98 Armor to you after a 10-second delay*; Level 95:Signature Debuffs deal +95 damage and restore 102 Armor to you after a 10-second delay*; Level 100:Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay}}|-| || || <b>Level 100</b> - Minor Heals restore 87 Armor || Rare || Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Minor Heals restore 11 Armor*; Level 10:Minor Heals restore 15 Armor*; Level 15:Minor Heals restore 19 Armor*; Level 20:Minor Heals restore 23 Armor*; Level 25:Minor Heals restore 27 Armor*; Level 30:Minor Heals restore 31 Armor*; Level 35:Minor Heals restore 35 Armor*; Level 40:Minor Heals restore 39 Armor*; Level 45:Minor Heals restore 43 Armor*; Level 50:Minor Heals restore 47 Armor*; Level 55:Minor Heals restore 51 Armor*; Level 60:Minor Heals restore 55 Armor*; Level 65:Minor Heals restore 59 Armor*; Level 70:Minor Heals restore 63 Armor*; Level 75:Minor Heals restore 67 Armor*; Level 80:Minor Heals restore 71 Armor*; Level 85:Minor Heals restore 75 Armor*; Level 90:Minor Heals restore 79 Armor*; Level 95:Minor Heals restore 83 Armor*; Level 100:Minor Heals restore 87 Armor}}|-| || of Fish Gutting ||<b>Level 100</b> - Fish Gut Damage +95% || Uncommon || Hands, MainHand || {{Spoiler|Click Expandto reveal|*; Level 5:Fish Gut Damage +10%*; Level 10:Fish Gut Damage +14%*; Level 15:Fish Gut Damage +18%*; Level 20:Fish Gut Damage +22%*; Level 25:Fish Gut Damage +26%*; Level 30:Fish Gut Damage +30%*; Level 35:Fish Gut Damage +34%*; Level 40:Fish Gut Damage +39%*; Level 45:Fish Gut Damage +44%*; Level 50:Fish Gut Damage +49%*; Level 55:Fish Gut Damage +54%*; Level 60:Fish Gut Damage +59%*; Level 65:Fish Gut Damage +64%*; Level 70:Fish Gut Damage +68.99%*; Level 75:Fish Gut Damage +74%*; Level 80:Fish Gut Damage +79%*; Level 85:Fish Gut Damage +83%*; Level 90:Fish Gut Damage +87%*; Level 95:Fish Gut Damage +91%*; Level 100:Fish Gut Damage +95%}}|-| Heart-Staking || of Deadly Stakes || <b>Level 100</b> - Stake The Heart Damage +110% || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Stake The Heart Damage +10%*; Level 10:Stake The Heart Damage +15%*; Level 15:Stake The Heart Damage +20%*; Level 20:Stake The Heart Damage +25%*; Level 25:Stake The Heart Damage +30%*; Level 30:Stake The Heart Damage +35%*; Level 35:Stake The Heart Damage +40%*; Level 40:Stake The Heart Damage +46%*; Level 45:Stake The Heart Damage +52%*; Level 50:Stake The Heart Damage +58%*; Level 55:Stake The Heart Damage +64%*; Level 60:Stake The Heart Damage +70%*; Level 65:Stake The Heart Damage +76%*; Level 70:Stake The Heart Damage +82%*; Level 75:Stake The Heart Damage +88%*; Level 80:Stake The Heart Damage +94%*; Level 85:Stake The Heart Damage +98%*; Level 90:Stake The Heart Damage +102%*; Level 95:Stake The Heart Damage +106%*; Level 100:Stake The Heart Damage +110%}}|-| Spore-Bomby || of Spore Bombs || <b>Level 100</b> - Spore Bomb Damage +45% || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Spore Bomb Damage +4%*; Level 10:Spore Bomb Damage +6%*; Level 15:Spore Bomb Damage +8%*; Level 20:Spore Bomb Damage +10%*; Level 25:Spore Bomb Damage +12%*; Level 30:Spore Bomb Damage +14%*; Level 35:Spore Bomb Damage +16%*; Level 40:Spore Bomb Damage +18%*; Level 45:Spore Bomb Damage +20%*; Level 50:Spore Bomb Damage +22%*; Level 55:Spore Bomb Damage +24%*; Level 60:Spore Bomb Damage +26%*; Level 65:Spore Bomb Damage +28%*; Level 70:Spore Bomb Damage +31%*; Level 75:Spore Bomb Damage +34%*; Level 80:Spore Bomb Damage +37%*; Level 85:Spore Bomb Damage +39%*; Level 90:Spore Bomb Damage +41%*; Level 95:Spore Bomb Damage +43%*; Level 100:Spore Bomb Damage +45%}}|-| Crossbowman's || of Deadly Quarrels || <b>Level 100</b> - Crossbow Base Damage +56% || Uncommon || MainHand, OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Crossbow Base Damage +8%*; Level 10:Crossbow Base Damage +10%*; Level 15:Crossbow Base Damage +12%*; Level 20:Crossbow Base Damage +14%*; Level 25:Crossbow Base Damage +16%*; Level 30:Crossbow Base Damage +18%*; Level 35:Crossbow Base Damage +21%*; Level 40:Crossbow Base Damage +24%*; Level 45:Crossbow Base Damage +27%*; Level 50:Crossbow Base Damage +30%*; Level 55:Crossbow Base Damage +33%*; Level 60:Crossbow Base Damage +36%*; Level 65:Crossbow Base Damage +39%*; Level 70:Crossbow Base Damage +42%*; Level 75:Crossbow Base Damage +45%*; Level 80:Crossbow Base Damage +48%*; Level 85:Crossbow Base Damage +50%*; Level 90:Crossbow Base Damage +52%*; Level 95:Crossbow Base Damage +54%*; Level 100:Crossbow Base Damage +56%}}|-| Hasty || of Fast Quarrels || <b>Level 100</b> - Crossbow Reuse Timer -12 || Uncommon || MainHand, OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Crossbow Reuse Timer -1*; Level 10:Crossbow Reuse Timer -1.5*; Level 15:Crossbow Reuse Timer -2*; Level 20:Crossbow Reuse Timer -2.5*; Level 25:Crossbow Reuse Timer -3*; Level 30:Crossbow Reuse Timer -3.5*; Level 35:Crossbow Reuse Timer -4*; Level 40:Crossbow Reuse Timer -4.5*; Level 45:Crossbow Reuse Timer -5*; Level 50:Crossbow Reuse Timer -5.5*; Level 55:Crossbow Reuse Timer -6*; Level 60:Crossbow Reuse Timer -6.5*; Level 65:Crossbow Reuse Timer -7*; Level 70:Crossbow Reuse Timer -7.5*; Level 75:Crossbow Reuse Timer -8*; Level 80:Crossbow Reuse Timer -10*; Level 85:Crossbow Reuse Timer -10.5*; Level 90:Crossbow Reuse Timer -11*; Level 95:Crossbow Reuse Timer -11.5*; Level 100:Crossbow Reuse Timer -12}}|-| || of Epic Destruction || <b>Level 100</b> - Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Crossbow abilities boost your Epic Attack Damage +10% for 15 seconds*; Level 10:Crossbow abilities boost your Epic Attack Damage +12% for 15 seconds*; Level 15:Crossbow abilities boost your Epic Attack Damage +14% for 15 seconds*; Level 20:Crossbow abilities boost your Epic Attack Damage +16% for 15 seconds*; Level 25:Crossbow abilities boost your Epic Attack Damage +18% for 15 seconds*; Level 30:Crossbow abilities boost your Epic Attack Damage +20% for 15 seconds*; Level 35:Crossbow abilities boost your Epic Attack Damage +22% for 15 seconds*; Level 40:Crossbow abilities boost your Epic Attack Damage +24% for 15 seconds*; Level 45:Crossbow abilities boost your Epic Attack Damage +26% for 15 seconds*; Level 50:Crossbow abilities boost your Epic Attack Damage +28% for 15 seconds*; Level 55:Crossbow abilities boost your Epic Attack Damage +30% for 15 seconds*; Level 60:Crossbow abilities boost your Epic Attack Damage +32% for 15 seconds*; Level 65:Crossbow abilities boost your Epic Attack Damage +34% for 15 seconds*; Level 70:Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds*; Level 75:Crossbow abilities boost your Epic Attack Damage +38% for 15 seconds*; Level 80:Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds*; Level 85:Crossbow abilities boost your Epic Attack Damage +42% for 15 seconds*; Level 90:Crossbow abilities boost your Epic Attack Damage +44% for 15 seconds*; Level 95:Crossbow abilities boost your Epic Attack Damage +46% for 15 seconds*; Level 100:Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds}}|-| Soothing || of Soothing Bolts || <b>Level 100</b> - Crossbow abilities restore 300 health after a 15 second delay || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Crossbow abilities restore 15 health after a 15 second delay*; Level 10:Crossbow abilities restore 30 health after a 15 second delay*; Level 15:Crossbow abilities restore 45 health after a 15 second delay*; Level 20:Crossbow abilities restore 60 health after a 15 second delay*; Level 25:Crossbow abilities restore 75 health after a 15 second delay*; Level 30:Crossbow abilities restore 90 health after a 15 second delay*; Level 35:Crossbow abilities restore 105 health after a 15 second delay*; Level 40:Crossbow abilities restore 120 health after a 15 second delay*; Level 45:Crossbow abilities restore 135 health after a 15 second delay*; Level 50:Crossbow abilities restore 150 health after a 15 second delay*; Level 55:Crossbow abilities restore 165 health after a 15 second delay*; Level 60:Crossbow abilities restore 180 health after a 15 second delay*; Level 65:Crossbow abilities restore 195 health after a 15 second delay*; Level 70:Crossbow abilities restore 210 health after a 15 second delay*; Level 75:Crossbow abilities restore 225 health after a 15 second delay*; Level 80:Crossbow abilities restore 240 health after a 15 second delay*; Level 85:Crossbow abilities restore 255 health after a 15 second delay*; Level 90:Crossbow abilities restore 270 health after a 15 second delay*; Level 95:Crossbow abilities restore 285 health after a 15 second delay*; Level 100:Crossbow abilities restore 300 health after a 15 second delay}}|-| Soothing || of Soothing Bolts || <b>Level 100</b> - Crossbow abilities restore 304 armor after a 12 second delay || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Crossbow abilities restore 17 armor after a 12 second delay*; Level 10:Crossbow abilities restore 34 armor after a 12 second delay*; Level 15:Crossbow abilities restore 51 armor after a 12 second delay*; Level 20:Crossbow abilities restore 68 armor after a 12 second delay*; Level 25:Crossbow abilities restore 85 armor after a 12 second delay*; Level 30:Crossbow abilities restore 102 armor after a 12 second delay*; Level 35:Crossbow abilities restore 119 armor after a 12 second delay*; Level 40:Crossbow abilities restore 136 armor after a 12 second delay*; Level 45:Crossbow abilities restore 153 armor after a 12 second delay*; Level 50:Crossbow abilities restore 170 armor after a 12 second delay*; Level 55:Crossbow abilities restore 187 armor after a 12 second delay*; Level 60:Crossbow abilities restore 200 armor after a 12 second delay*; Level 65:Crossbow abilities restore 213 armor after a 12 second delay*; Level 70:Crossbow abilities restore 226 armor after a 12 second delay*; Level 75:Crossbow abilities restore 239 armor after a 12 second delay*; Level 80:Crossbow abilities restore 252 armor after a 12 second delay*; Level 85:Crossbow abilities restore 265 armor after a 12 second delay*; Level 90:Crossbow abilities restore 278 armor after a 12 second delay*; Level 95:Crossbow abilities restore 291 armor after a 12 second delay*; Level 100:Crossbow abilities restore 304 armor after a 12 second delay}}|-| Sharp || || <b>Level 100</b> - Direct Slashing Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Slashing Damage +4*; Level 10:Direct Slashing Damage +9*; Level 15:Direct Slashing Damage +14*; Level 20:Direct Slashing Damage +19*; Level 25:Direct Slashing Damage +23*; Level 30:Direct Slashing Damage +28*; Level 35:Direct Slashing Damage +33*; Level 40:Direct Slashing Damage +38*; Level 45:Direct Slashing Damage +43*; Level 50:Direct Slashing Damage +48*; Level 55:Direct Slashing Damage +53*; Level 60:Direct Slashing Damage +58*; Level 65:Direct Slashing Damage +63*; Level 70:Direct Slashing Damage +68*; Level 75:Direct Slashing Damage +73*; Level 80:Direct Slashing Damage +78*; Level 85:Direct Slashing Damage +83*; Level 90:Direct Slashing Damage +88*; Level 95:Direct Slashing Damage +93*; Level 100:Direct Slashing Damage +98}}|-| Extra-Pointy || || <b>Level 100</b> - Direct Piercing Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Piercing Damage +4*; Level 10:Direct Piercing Damage +9*; Level 15:Direct Piercing Damage +14*; Level 20:Direct Piercing Damage +19*; Level 25:Direct Piercing Damage +23*; Level 30:Direct Piercing Damage +28*; Level 35:Direct Piercing Damage +33*; Level 40:Direct Piercing Damage +38*; Level 45:Direct Piercing Damage +43*; Level 50:Direct Piercing Damage +48*; Level 55:Direct Piercing Damage +53*; Level 60:Direct Piercing Damage +58*; Level 65:Direct Piercing Damage +63*; Level 70:Direct Piercing Damage +68*; Level 75:Direct Piercing Damage +73*; Level 80:Direct Piercing Damage +78*; Level 85:Direct Piercing Damage +83*; Level 90:Direct Piercing Damage +88*; Level 95:Direct Piercing Damage +93*; Level 100:Direct Piercing Damage +98}}|-| Heavy || || <b>Level 100</b> - Direct Crushing Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Crushing Damage +4*; Level 10:Direct Crushing Damage +9*; Level 15:Direct Crushing Damage +14*; Level 20:Direct Crushing Damage +19*; Level 25:Direct Crushing Damage +23*; Level 30:Direct Crushing Damage +28*; Level 35:Direct Crushing Damage +33*; Level 40:Direct Crushing Damage +38*; Level 45:Direct Crushing Damage +43*; Level 50:Direct Crushing Damage +48*; Level 55:Direct Crushing Damage +53*; Level 60:Direct Crushing Damage +58*; Level 65:Direct Crushing Damage +63*; Level 70:Direct Crushing Damage +68*; Level 75:Direct Crushing Damage +73*; Level 80:Direct Crushing Damage +78*; Level 85:Direct Crushing Damage +83*; Level 90:Direct Crushing Damage +88*; Level 95:Direct Crushing Damage +93*; Level 100:Direct Crushing Damage +98}}|-| Fiery || || <b>Level 100</b> - Direct Fire Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Fire Damage +4*; Level 10:Direct Fire Damage +9*; Level 15:Direct Fire Damage +14*; Level 20:Direct Fire Damage +19*; Level 25:Direct Fire Damage +23*; Level 30:Direct Fire Damage +28*; Level 35:Direct Fire Damage +33*; Level 40:Direct Fire Damage +38*; Level 45:Direct Fire Damage +43*; Level 50:Direct Fire Damage +48*; Level 55:Direct Fire Damage +53*; Level 60:Direct Fire Damage +58*; Level 65:Direct Fire Damage +63*; Level 70:Direct Fire Damage +68*; Level 75:Direct Fire Damage +73*; Level 80:Direct Fire Damage +78*; Level 85:Direct Fire Damage +83*; Level 90:Direct Fire Damage +88*; Level 95:Direct Fire Damage +93*; Level 100:Direct Fire Damage +98}}|-| Icy || || <b>Level 100</b> - Direct Cold Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Cold Damage +4*; Level 10:Direct Cold Damage +9*; Level 15:Direct Cold Damage +14*; Level 20:Direct Cold Damage +19*; Level 25:Direct Cold Damage +23*; Level 30:Direct Cold Damage +28*; Level 35:Direct Cold Damage +33*; Level 40:Direct Cold Damage +38*; Level 45:Direct Cold Damage +43*; Level 50:Direct Cold Damage +48*; Level 55:Direct Cold Damage +53*; Level 60:Direct Cold Damage +58*; Level 65:Direct Cold Damage +63*; Level 70:Direct Cold Damage +68*; Level 75:Direct Cold Damage +73*; Level 80:Direct Cold Damage +78*; Level 85:Direct Cold Damage +83*; Level 90:Direct Cold Damage +88*; Level 95:Direct Cold Damage +93*; Level 100:Direct Cold Damage +98}}|-| Shocking || || <b>Level 100</b> - Direct Electricity Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Electricity Damage +4*; Level 10:Direct Electricity Damage +9*; Level 15:Direct Electricity Damage +14*; Level 20:Direct Electricity Damage +19*; Level 25:Direct Electricity Damage +23*; Level 30:Direct Electricity Damage +28*; Level 35:Direct Electricity Damage +33*; Level 40:Direct Electricity Damage +38*; Level 45:Direct Electricity Damage +43*; Level 50:Direct Electricity Damage +48*; Level 55:Direct Electricity Damage +53*; Level 60:Direct Electricity Damage +58*; Level 65:Direct Electricity Damage +63*; Level 70:Direct Electricity Damage +68*; Level 75:Direct Electricity Damage +73*; Level 80:Direct Electricity Damage +78*; Level 85:Direct Electricity Damage +83*; Level 90:Direct Electricity Damage +88*; Level 95:Direct Electricity Damage +93*; Level 100:Direct Electricity Damage +98}}|-| Poisonous || || <b>Level 100</b> - Direct Poison Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Poison Damage +4*; Level 10:Direct Poison Damage +9*; Level 15:Direct Poison Damage +14*; Level 20:Direct Poison Damage +19*; Level 25:Direct Poison Damage +23*; Level 30:Direct Poison Damage +28*; Level 35:Direct Poison Damage +33*; Level 40:Direct Poison Damage +38*; Level 45:Direct Poison Damage +43*; Level 50:Direct Poison Damage +48*; Level 55:Direct Poison Damage +53*; Level 60:Direct Poison Damage +58*; Level 65:Direct Poison Damage +63*; Level 70:Direct Poison Damage +68*; Level 75:Direct Poison Damage +73*; Level 80:Direct Poison Damage +78*; Level 85:Direct Poison Damage +83*; Level 90:Direct Poison Damage +88*; Level 95:Direct Poison Damage +93*; Level 100:Direct Poison Damage +98}}|-| || || <b>Level 100</b> - Direct Trauma Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Trauma Damage +4*; Level 10:Direct Trauma Damage +9*; Level 15:Direct Trauma Damage +14*; Level 20:Direct Trauma Damage +19*; Level 25:Direct Trauma Damage +23*; Level 30:Direct Trauma Damage +28*; Level 35:Direct Trauma Damage +33*; Level 40:Direct Trauma Damage +38*; Level 45:Direct Trauma Damage +43*; Level 50:Direct Trauma Damage +48*; Level 55:Direct Trauma Damage +53*; Level 60:Direct Trauma Damage +58*; Level 65:Direct Trauma Damage +63*; Level 70:Direct Trauma Damage +68*; Level 75:Direct Trauma Damage +73*; Level 80:Direct Trauma Damage +78*; Level 85:Direct Trauma Damage +83*; Level 90:Direct Trauma Damage +88*; Level 95:Direct Trauma Damage +93*; Level 100:Direct Trauma Damage +98}}|-| Psychic || || <b>Level 100</b> - Direct Psychic Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Psychic Damage +4*; Level 10:Direct Psychic Damage +9*; Level 15:Direct Psychic Damage +14*; Level 20:Direct Psychic Damage +19*; Level 25:Direct Psychic Damage +23*; Level 30:Direct Psychic Damage +28*; Level 35:Direct Psychic Damage +33*; Level 40:Direct Psychic Damage +38*; Level 45:Direct Psychic Damage +43*; Level 50:Direct Psychic Damage +48*; Level 55:Direct Psychic Damage +53*; Level 60:Direct Psychic Damage +58*; Level 65:Direct Psychic Damage +63*; Level 70:Direct Psychic Damage +68*; Level 75:Direct Psychic Damage +73*; Level 80:Direct Psychic Damage +78*; Level 85:Direct Psychic Damage +83*; Level 90:Direct Psychic Damage +88*; Level 95:Direct Psychic Damage +93*; Level 100:Direct Psychic Damage +98}}|-| Acidic || || <b>Level 100</b> - Direct Acid Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Acid Damage +4*; Level 10:Direct Acid Damage +9*; Level 15:Direct Acid Damage +14*; Level 20:Direct Acid Damage +19*; Level 25:Direct Acid Damage +23*; Level 30:Direct Acid Damage +28*; Level 35:Direct Acid Damage +33*; Level 40:Direct Acid Damage +38*; Level 45:Direct Acid Damage +43*; Level 50:Direct Acid Damage +48*; Level 55:Direct Acid Damage +53*; Level 60:Direct Acid Damage +58*; Level 65:Direct Acid Damage +63*; Level 70:Direct Acid Damage +68*; Level 75:Direct Acid Damage +73*; Level 80:Direct Acid Damage +78*; Level 85:Direct Acid Damage +83*; Level 90:Direct Acid Damage +88*; Level 95:Direct Acid Damage +93*; Level 100:Direct Acid Damage +98}}|-| Natural || || <b>Level 100</b> - Direct Nature Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Nature Damage +4*; Level 10:Direct Nature Damage +9*; Level 15:Direct Nature Damage +14*; Level 20:Direct Nature Damage +19*; Level 25:Direct Nature Damage +23*; Level 30:Direct Nature Damage +28*; Level 35:Direct Nature Damage +33*; Level 40:Direct Nature Damage +38*; Level 45:Direct Nature Damage +43*; Level 50:Direct Nature Damage +48*; Level 55:Direct Nature Damage +53*; Level 60:Direct Nature Damage +58*; Level 65:Direct Nature Damage +63*; Level 70:Direct Nature Damage +68*; Level 75:Direct Nature Damage +73*; Level 80:Direct Nature Damage +78*; Level 85:Direct Nature Damage +83*; Level 90:Direct Nature Damage +88*; Level 95:Direct Nature Damage +93*; Level 100:Direct Nature Damage +98}}|-| Dark || || <b>Level 100</b> - Direct Darkness Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Darkness Damage +4*; Level 10:Direct Darkness Damage +9*; Level 15:Direct Darkness Damage +14*; Level 20:Direct Darkness Damage +19*; Level 25:Direct Darkness Damage +23*; Level 30:Direct Darkness Damage +28*; Level 35:Direct Darkness Damage +33*; Level 40:Direct Darkness Damage +38*; Level 45:Direct Darkness Damage +43*; Level 50:Direct Darkness Damage +48*; Level 55:Direct Darkness Damage +53*; Level 60:Direct Darkness Damage +58*; Level 65:Direct Darkness Damage +63*; Level 70:Direct Darkness Damage +68*; Level 75:Direct Darkness Damage +73*; Level 80:Direct Darkness Damage +78*; Level 85:Direct Darkness Damage +83*; Level 90:Direct Darkness Damage +88*; Level 95:Direct Darkness Damage +93*; Level 100:Direct Darkness Damage +98}}|-| Armored || || <b>Level 100</b> - Max Armor +60 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Max Armor +3*; Level 10:Max Armor +6*; Level 15:Max Armor +9*; Level 20:Max Armor +12*; Level 25:Max Armor +15*; Level 30:Max Armor +18*; Level 35:Max Armor +21*; Level 40:Max Armor +24*; Level 45:Max Armor +27*; Level 50:Max Armor +30*; Level 55:Max Armor +33*; Level 60:Max Armor +36*; Level 65:Max Armor +39*; Level 70:Max Armor +42*; Level 75:Max Armor +45*; Level 80:Max Armor +48*; Level 85:Max Armor +51*; Level 90:Max Armor +54*; Level 95:Max Armor +57*; Level 100:Max Armor +60}}|-| Armored || || <b>Level 100</b> - Max Armor +50 || Uncommon || Head, Feet, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Max Armor +2*; Level 10:Max Armor +4*; Level 15:Max Armor +6*; Level 20:Max Armor +8*; Level 25:Max Armor +10*; Level 30:Max Armor +12*; Level 35:Max Armor +14*; Level 40:Max Armor +17*; Level 45:Max Armor +20*; Level 50:Max Armor +23*; Level 55:Max Armor +26*; Level 60:Max Armor +28*; Level 65:Max Armor +31*; Level 70:Max Armor +33*; Level 75:Max Armor +36*; Level 80:Max Armor +39*; Level 85:Max Armor +41*; Level 90:Max Armor +44*; Level 95:Max Armor +47*; Level 100:Max Armor +50}}|-| Unslashable || || <b>Level 100</b> - Slashing Damage Reduction +40 || Uncommon || OffHand, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Slashing Damage Reduction +2*; Level 10:Slashing Damage Reduction +4*; Level 15:Slashing Damage Reduction +6*; Level 20:Slashing Damage Reduction +8*; Level 25:Slashing Damage Reduction +10*; Level 30:Slashing Damage Reduction +12*; Level 35:Slashing Damage Reduction +14*; Level 40:Slashing Damage Reduction +16*; Level 45:Slashing Damage Reduction +18*; Level 50:Slashing Damage Reduction +20*; Level 55:Slashing Damage Reduction +22*; Level 60:Slashing Damage Reduction +24*; Level 65:Slashing Damage Reduction +26*; Level 70:Slashing Damage Reduction +28*; Level 75:Slashing Damage Reduction +30*; Level 80:Slashing Damage Reduction +32*; Level 85:Slashing Damage Reduction +34*; Level 90:Slashing Damage Reduction +36*; Level 95:Slashing Damage Reduction +38*; Level 100:Slashing Damage Reduction +40}}|-| Pierce-Resistant || || <b>Level 100</b> - Piercing Damage Reduction +40 || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Piercing Damage Reduction +2*; Level 10:Piercing Damage Reduction +4*; Level 15:Piercing Damage Reduction +6*; Level 20:Piercing Damage Reduction +8*; Level 25:Piercing Damage Reduction +10*; Level 30:Piercing Damage Reduction +12*; Level 35:Piercing Damage Reduction +14*; Level 40:Piercing Damage Reduction +16*; Level 45:Piercing Damage Reduction +18*; Level 50:Piercing Damage Reduction +20*; Level 55:Piercing Damage Reduction +22*; Level 60:Piercing Damage Reduction +24*; Level 65:Piercing Damage Reduction +26*; Level 70:Piercing Damage Reduction +28*; Level 75:Piercing Damage Reduction +30*; Level 80:Piercing Damage Reduction +32*; Level 85:Piercing Damage Reduction +34*; Level 90:Piercing Damage Reduction +36*; Level 95:Piercing Damage Reduction +38*; Level 100:Piercing Damage Reduction +40}}|-| Crushproof || || <b>Level 100</b> - Crushing Damage Reduction +40 || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|*; Level 5:Crushing Damage Reduction +2*; Level 10:Crushing Damage Reduction +4*; Level 15:Crushing Damage Reduction +6*; Level 20:Crushing Damage Reduction +8*; Level 25:Crushing Damage Reduction +10*; Level 30:Crushing Damage Reduction +12*; Level 35:Crushing Damage Reduction +14*; Level 40:Crushing Damage Reduction +16*; Level 45:Crushing Damage Reduction +18*; Level 50:Crushing Damage Reduction +20*; Level 55:Crushing Damage Reduction +22*; Level 60:Crushing Damage Reduction +24*; Level 65:Crushing Damage Reduction +26*; Level 70:Crushing Damage Reduction +28*; Level 75:Crushing Damage Reduction +30*; Level 80:Crushing Damage Reduction +32*; Level 85:Crushing Damage Reduction +34*; Level 90:Crushing Damage Reduction +36*; Level 95:Crushing Damage Reduction +38*; Level 100:Crushing Damage Reduction +40}}|-| Fireproof || || <b>Level 100</b> - Fire Damage Reduction +45 || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Fire Damage Reduction +7*; Level 10:Fire Damage Reduction +9*; Level 15:Fire Damage Reduction +11*; Level 20:Fire Damage Reduction +13*; Level 25:Fire Damage Reduction +15*; Level 30:Fire Damage Reduction +17*; Level 35:Fire Damage Reduction +19*; Level 40:Fire Damage Reduction +21*; Level 45:Fire Damage Reduction +23*; Level 50:Fire Damage Reduction +25*; Level 55:Fire Damage Reduction +27*; Level 60:Fire Damage Reduction +29*; Level 65:Fire Damage Reduction +31*; Level 70:Fire Damage Reduction +33*; Level 75:Fire Damage Reduction +35*; Level 80:Fire Damage Reduction +37*; Level 85:Fire Damage Reduction +39*; Level 90:Fire Damage Reduction +41*; Level 95:Fire Damage Reduction +43*; Level 100:Fire Damage Reduction +45}}|-| Cold-Resistant || || <b>Level 100</b> - Direct Cold Damage Reduction +45 || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Cold Damage Reduction +7*; Level 10:Direct Cold Damage Reduction +9*; Level 15:Direct Cold Damage Reduction +11*; Level 20:Direct Cold Damage Reduction +13*; Level 25:Direct Cold Damage Reduction +15*; Level 30:Direct Cold Damage Reduction +17*; Level 35:Direct Cold Damage Reduction +19*; Level 40:Direct Cold Damage Reduction +21*; Level 45:Direct Cold Damage Reduction +23*; Level 50:Direct Cold Damage Reduction +25*; Level 55:Direct Cold Damage Reduction +27*; Level 60:Direct Cold Damage Reduction +29*; Level 65:Direct Cold Damage Reduction +31*; Level 70:Direct Cold Damage Reduction +33*; Level 75:Direct Cold Damage Reduction +35*; Level 80:Direct Cold Damage Reduction +37*; Level 85:Direct Cold Damage Reduction +39*; Level 90:Direct Cold Damage Reduction +41*; Level 95:Direct Cold Damage Reduction +43*; Level 100:Direct Cold Damage Reduction +45}}|-| Grounded || || <b>Level 100</b> - Direct Electricity Damage Reduction +45 || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Electricity Damage Reduction +7*; Level 10:Direct Electricity Damage Reduction +9*; Level 15:Direct Electricity Damage Reduction +11*; Level 20:Direct Electricity Damage Reduction +13*; Level 25:Direct Electricity Damage Reduction +15*; Level 30:Direct Electricity Damage Reduction +17*; Level 35:Direct Electricity Damage Reduction +19*; Level 40:Direct Electricity Damage Reduction +21*; Level 45:Direct Electricity Damage Reduction +23*; Level 50:Direct Electricity Damage Reduction +25*; Level 55:Direct Electricity Damage Reduction +27*; Level 60:Direct Electricity Damage Reduction +29*; Level 65:Direct Electricity Damage Reduction +31*; Level 70:Direct Electricity Damage Reduction +33*; Level 75:Direct Electricity Damage Reduction +35*; Level 80:Direct Electricity Damage Reduction +37*; Level 85:Direct Electricity Damage Reduction +39*; Level 90:Direct Electricity Damage Reduction +41*; Level 95:Direct Electricity Damage Reduction +43*; Level 100:Direct Electricity Damage Reduction +45}}|-| Extra Thick || || <b>Level 100</b> - Direct Acid Damage Reduction +50 || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Acid Damage Reduction +4*; Level 10:Direct Acid Damage Reduction +6*; Level 15:Direct Acid Damage Reduction +8*; Level 20:Direct Acid Damage Reduction +10*; Level 25:Direct Acid Damage Reduction +12*; Level 30:Direct Acid Damage Reduction +14*; Level 35:Direct Acid Damage Reduction +16*; Level 40:Direct Acid Damage Reduction +18*; Level 45:Direct Acid Damage Reduction +21*; Level 50:Direct Acid Damage Reduction +24*; Level 55:Direct Acid Damage Reduction +27*; Level 60:Direct Acid Damage Reduction +29*; Level 65:Direct Acid Damage Reduction +32*; Level 70:Direct Acid Damage Reduction +34*; Level 75:Direct Acid Damage Reduction +37*; Level 80:Direct Acid Damage Reduction +39*; Level 85:Direct Acid Damage Reduction +42*; Level 90:Direct Acid Damage Reduction +44*; Level 95:Direct Acid Damage Reduction +47*; Level 100:Direct Acid Damage Reduction +50}}|-| Living || || <b>Level 100</b> - Direct Darkness Damage Reduction +50 || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Darkness Damage Reduction +4*; Level 10:Direct Darkness Damage Reduction +6*; Level 15:Direct Darkness Damage Reduction +8*; Level 20:Direct Darkness Damage Reduction +10*; Level 25:Direct Darkness Damage Reduction +12*; Level 30:Direct Darkness Damage Reduction +14*; Level 35:Direct Darkness Damage Reduction +16*; Level 40:Direct Darkness Damage Reduction +18*; Level 45:Direct Darkness Damage Reduction +21*; Level 50:Direct Darkness Damage Reduction +24*; Level 55:Direct Darkness Damage Reduction +27*; Level 60:Direct Darkness Damage Reduction +29*; Level 65:Direct Darkness Damage Reduction +32*; Level 70:Direct Darkness Damage Reduction +34*; Level 75:Direct Darkness Damage Reduction +37*; Level 80:Direct Darkness Damage Reduction +39*; Level 85:Direct Darkness Damage Reduction +42*; Level 90:Direct Darkness Damage Reduction +44*; Level 95:Direct Darkness Damage Reduction +47*; Level 100:Direct Darkness Damage Reduction +50}}|-| All-Natural || || <b>Level 100</b> - Direct Nature Damage Reduction +50 || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Nature Damage Reduction +4*; Level 10:Direct Nature Damage Reduction +6*; Level 15:Direct Nature Damage Reduction +8*; Level 20:Direct Nature Damage Reduction +10*; Level 25:Direct Nature Damage Reduction +12*; Level 30:Direct Nature Damage Reduction +14*; Level 35:Direct Nature Damage Reduction +16*; Level 40:Direct Nature Damage Reduction +18*; Level 45:Direct Nature Damage Reduction +21*; Level 50:Direct Nature Damage Reduction +24*; Level 55:Direct Nature Damage Reduction +27*; Level 60:Direct Nature Damage Reduction +29*; Level 65:Direct Nature Damage Reduction +32*; Level 70:Direct Nature Damage Reduction +34*; Level 75:Direct Nature Damage Reduction +37*; Level 80:Direct Nature Damage Reduction +39*; Level 85:Direct Nature Damage Reduction +42*; Level 90:Direct Nature Damage Reduction +44*; Level 95:Direct Nature Damage Reduction +47*; Level 100:Direct Nature Damage Reduction +50}}|-| || || <b>Level 100</b> - Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1 || Epic || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 25:Max Underwater Held Breath +8. Breath Recovered In Partial Water +4. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 50:Max Underwater Held Breath +9. Breath Recovered In Partial Water +5. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 75:Max Underwater Held Breath +10. Breath Recovered In Partial Water +6. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 100:Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1}}|-| || || <b>Level 100</b> - Healing After Death-Avoidance +40%. Power Restored After Death-Avoidance +20% || Epic || Chest || {{Spoiler|Click Expand to reveal|*; Level 25:Healing After Death-Avoidance +25%. Power Restored After Death-Avoidance +5%*; Level 50:Healing After Death-Avoidance +30%. Power Restored After Death-Avoidance +10%*; Level 75:Healing After Death-Avoidance +35%. Power Restored After Death-Avoidance +15%*; Level 100:Healing After Death-Avoidance +40%. Power Restored After Death-Avoidance +20%}}|-| || || <b>Level 100</b> - Chance to Miraculously Avoid Death +105% || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Chance to Miraculously Avoid Death +10%*; Level 10:Chance to Miraculously Avoid Death +15%*; Level 15:Chance to Miraculously Avoid Death +20%*; Level 20:Chance to Miraculously Avoid Death +25%*; Level 25:Chance to Miraculously Avoid Death +30%*; Level 30:Chance to Miraculously Avoid Death +35%*; Level 35:Chance to Miraculously Avoid Death +40%*; Level 40:Chance to Miraculously Avoid Death +45%*; Level 45:Chance to Miraculously Avoid Death +50%*; Level 50:Chance to Miraculously Avoid Death +55%*; Level 55:Chance to Miraculously Avoid Death +60%*; Level 60:Chance to Miraculously Avoid Death +65%*; Level 65:Chance to Miraculously Avoid Death +70%*; Level 70:Chance to Miraculously Avoid Death +75%*; Level 75:Chance to Miraculously Avoid Death +80%*; Level 80:Chance to Miraculously Avoid Death +85%*; Level 85:Chance to Miraculously Avoid Death +90%*; Level 90:Chance to Miraculously Avoid Death +95%*; Level 95:Chance to Miraculously Avoid Death +100%*; Level 100:Chance to Miraculously Avoid Death +105%}}|-| Odor-Eating || of Odor-Eating || <b>Level 1</b> - Hygiene +1 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Level 1:Hygiene +1}}|-| Stain-Resistant || of Stain Resistance || <b>Level 1</b> - Hygiene +1 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Level 1:Hygiene +1}}|-| Tidy || || <b>Level 1</b> - Hygiene +1 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 1:Hygiene +1}}|-| Sprinter's || || <b>Level 15</b> - Sprint Speed Boost +1 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 15:Sprint Speed Boost +1}}|-| Featherlight || of Light Feet || <b>Level 50</b> - Falling Damage -0.5 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Level 10:Falling Damage -0.1*; Level 20:Falling Damage -0.2*; Level 30:Falling Damage -0.3*; Level 40:Falling Damage -0.4*; Level 50:Falling Damage -0.5}}|-| || || <b>Level 90</b> - Max Underwater Held Breath +8 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Underwater Held Breath +2*; Level 15:Max Underwater Held Breath +3*; Level 30:Max Underwater Held Breath +4*; Level 45:Max Underwater Held Breath +5*; Level 60:Max Underwater Held Breath +6*; Level 75:Max Underwater Held Breath +7*; Level 90:Max Underwater Held Breath +8}}|-| || || <b>Level 0</b> - Inventory Slots +1 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Inventory Slots +1}}|-| || || <b>Level 90</b> - Max Power +30 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Power +5*; Level 30:Max Power +10*; Level 60:Max Power +20*; Level 90:Max Power +30}}|-| || || <b>Level 90</b> - Max Health +45 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Health +5*; Level 30:Max Health +15*; Level 60:Max Health +30*; Level 90:Max Health +45}}|-| || || <b>Level 25</b> - Sprint Boost (Out of Combat) +1 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Level 25:Sprint Boost (Out of Combat) +1}}
|}
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