172
edits
Changes
You can study skulls from most humanoid creatures (animal skulls can be extracted, but there's currently no Phrenology subskill for them). Extraction requires some version of a Skull Extractor and success depends on your [[Butchering]] level. === In-Game Description ===An understanding of how sentient creatures think and feel, based on careful study of the shape of their skulls. This base skill represents your overall Phrenological prowess. (Phrenology skills provide critical-hit chances to all Psychology and Mentalism attacks against the corresponding type of creature. Phrenology also has more esoteric uses.) ===Training {{msg:BASEPAGENAME}} =Recipes==* '''Elf [[Glajur]] in [[Kur Tower]] will teach you Phrenology at Comfortable. He also sells some Phrenology recipes - anything he does not train has to be learned through scrolls. == Connected Skills =======Sub-Skills:=====<dpl>category = Phrenology Research''' (Skillsmode = unorderedcolumns = 1</dpl> =====Secondary Skills:=====* None=====Related Skills:=====* [[Butchering]] - Extraction success depends on your Butchering level {{:{{msg:BASEPAGENAME}}/Recipes}} == {{msg:BASEPAGENAME}} Mechanics ===== Studying Skulls ===The actual act of studying requires Craniometers, which can be bought from [[Glajur]] or [[Amutasa]]. They have a 1% chance of breaking with every skull studied. Higher tiers of skulls require better Craniometers. === XP Gain ===You get 20 XP for studying a normal skull, 50 for an Impressive skull, and 150 for an Astonishing skull. === Subskill Level Up Rewards ===Each subskill will give the following rewards:{| {{STDT|sortable}}!Level !Rewards|-| 1 || +1 to Phrenology|-| 6 || Mentalism/Psychology critical hit chance: +1%|-| 12 || Mentalism/Psychology critical hit chance: +1%|-| 15 || +1 to Phrenology|-| 18 || Mentalism/Psychology critical hit chance: +1%|-| 20 || +1 to Meditation|-| 24 || Mentalism/Psychology critical hit chance: +1%|-| 25 || +1 to Phrenology|-| 30 || Mentalism/Psychology critical hit chance: +1%|-| 35 || +1to Psychology|-| 36 || Mentalism/Psychology critical hit chance: +1%|-| 42 || Mentalism/Psychology critical hit chance: +1%|-| 45 || +1 to Phrenology|-| 48 || Mentalism/Psychology critical hit chance: +1%|-| 50 || +1 to Mentalism|} ===Equipment===<!-- Special equipment that is intended to be used by the skill goes here, including belts. --> {| {{STDT}}! Extractor! Description|-| {{Item|Skull Extractor}} || An odd serrated utility knife that can be used to extract a skull from a corpse. (Your Butchering skill is used to determine success.)|-| {{Item|Ring of Mind Insight}} || This grungy ring has a little scoop on the end to help you dig skulls out of corpses. (Acts as a skull extractor.)* |-| {{Item|Multipurpose Knife}} || A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you'll be given the option to skin, butcher, and/or extract the skull of some enemies.)|-| {{Item|Yogzi's Butcher Knife}} || Yogzi created this convenient butcher knife that can also extract skulls. (+3 to your effective skill when Butchering or Extracting Skulls). (Keep it in your inventory and you'Human ll be given the option to butcher and/or extract the skull of some enemies.)|} {| {{STDT}}! Craniometer! For Studying! Value|-| {{Item|Craniometer}} || Normal skulls || 300|-| {{Item|Precision Craniometer}} || Impressive skulls || 600|-| {{Item|Surgical Craniometer}} || Astonishing skulls || 1200|} {{:{{msg:BASEPAGENAME}}/Level Up Rewards}} == Phrenology Experience Table ==[[Phrenology Research''' ]] is an umbrella skill. It has no experience table. == Trivia ==Without any bonuses, it takes 113 skulls to reach level 12 in a Phrenology subskill (Level 1which is enough to unlock the second tier of recipes, the ones which use {{ItemCategory|ImpressiveHumanoidSkull}}). == Gallery== [[Category:Skills]]