63
edits
Changes
Elzehatl
,Added some loot
__NOTOC__
{{MOB infobox
| title = Elzehatl
| type = Arthropod
| armor = 101189| health = 168728| rage = 239384| notoriety = 360| effective = Cold| ineffective = Slashing| vineffective = Psychic, Nature
}}
{{Quote|source={{lore|First Journal}}|icon=book|
... Sherzat's helmets did make the local mantis population intelligent... sort of... but not psychic. Which leaves me in an awkward scenario. Retrieving the helmets would be to lobotomize my brethren, which is bad. But they aren't worthy of being in the new society we mean to create.
I have begun etching acid incantations into their carapaces. At least they can be potent --if dimwitted -- guardians.
}}
{{Quote|source={{lore|SecondJournal}}|icon=Locationbook|Sherzat has gone mad. I tried to reason with her and was banished from our new home! I remain camping nearby, hoping that she will come to her senses. But I can no longer feel her psychic presence, and the presence of my other brethren has gone green with fear and worry.}}== Locations ==; [[{{MOB Location| area= Serbule]]: | location= Near the [[Under the HandCarpal Tunnels]] Dungeon, in an abandoned house.| armor = 189| health = 728| rage = 384}}
==Combat Abilities==
==Reported LootMiscellaneous ==* Giant Mantis Claws{|* Elzehatl's Insignia: Necklace, white to purple quality, level 15{{Header|[[Skinning]]}}|-|None|-{{Header|[[Butchering]]}}|-20|None|-{{Header|[[Butchering|Skull Extraction]]}}|-|None|}
== Reported Loot =={{MOB First Kill|firstitem= Elzehatl's Insignia|fktext = 2 miscellaneous items.|rktext= 1 miscellaneous item.}}==== General Loot ===={||{{Loot|Giant Mantis Claw}}|{{Loot|Knife: Duelist's Slash}}|{{Loot|Knife: Duelist's Slash 3}}|{{Loot|Psychology: Mock 3}}|{{Loot|Priest: Flamestrike}}|{{Loot|Weather Witch: Summon Doomstorm}}|{{Loot|Tailoring: Camouflaged Crude Shirt}}|{{Loot|Tailoring: Add Cold Damage to Cloth Pants}}|{{Loot|Carpentry: Rough Priest Staff}}|}[[Category:Bosses]][[Category:Serbule Bosses]][[Category:ArthropodCreatures]]