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Augmentation

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Augment Extraction Recipes
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Please note--this page == {{msg:BASEPAGENAME}} Overview=='''Augmentation''' is not a skill itself, but an important mechanic, with 4 different secondary Augmentation skills. It can be confusing at first; Augmentation as a mechanic involves breaking down Magic gear for materials, Extracting [[Treasure Effects]] from existing gear into Augments, and Applying these Augments to different pieces of gear in order to add the process extracted mods. There are 4 different types of revision 7/30/16''Augmentation: Weapon (which includes Gloves), Jewelry, Armor (Chest and Legs), and Ancillary-Armor (Helms and Boots). Each one is a skill with levels and experience that breaks down different gear types, and each is leveled independently.
While [[Transmutation]] lets you '''change''' the treasure effects (mods) on your gear, '''Augmentation''' lets you '''add''' one additional treasure effect (mod) to a piece of gear. With [[Transmutation]], you ''distill'' items into {{ItemCategory|Phlogiston}} and use a transmutation table to make changes. With Augmentation, you ''decompose'' items into beads (weapons and gloves), ornaments (jewelry), baubles (chest and legs), and contraptions (helms and boots), in order to extract a mod from one item and place it onto a different item.
Along with [[Transmutation]] and [[Shamanic Infusion]], '''Augmentation''' forms the mechanism for enchanting gear in Project Gorgon. In addition to its use in player-crafting, augments can also be found in monster loot and applied to equipment by NPCs. For additional information, see the Lorebook <span class="extimage32px">{{Item icon|Teleportation For Beginners}}</span> '''[[Augments for Everyone]]'''.
== Learning Augmentation ==
Learning augmentation is a multi-step process. Visit [[Nightshade]] at the [[Kur Mountains]] Outpost to begin a series of quests that allow you to augment gear. There are four subcategories of augmentation taught by the following NPCs:
 
=== Training {{msg:BASEPAGENAME}} ===
:: [[Weapon Augmentation]] - Main hand Augments, Glove Augments, and Off-Hand Augments
::: Learn from [[Malgath]] in the [[Wolf Cave]]. Requires 25 [[Alchemy]], 25 [[Blacksmithing]].
:: [[Jewelry Augmentation]] - Neck Augments and Ring Augments
::: Learn from [[Poe]] in the [[Myconian Cave]]. Requires 25 [[Alchemy]], 25 [[Toolcrafting]].
:: [[Armor Augmentation]] - Chest Augments and Leg Augments
::: Learn from [[Syndra]] in a barn in central [[Kur Mountains]]. Requires 25 [[Alchemy]], 25 [[Leatherworking]].
:: [[Ancillary-Armor Augmentation]] - Helm Augments and Boot Augments
::: Learn from [[Gribburn]] in the basement of [[Hogan's Keep]]. Requires 25 [[Alchemy]], 25 [[Tailoring]].
 
Some challenges must be completed before receiving skills from these sub-trainers. For example, [[Malgath]] is reached after defeating multiple Wolf Cave mobs; [[Poe]] is in an obscure corner of Myconian cave; [[Gribburn]] requires learning [[Goblinese]] and gaining favor with [[Hogan]]; and [[Syndra]] requires resolving a problem.
 
To learn [[Weapon Augmentation]], for example, a player travels to [[Malgath]] in the Wolf Cave and gains his favor in order to train the first level skill called '''"Decompose Main Hand Weapon"'''.
Learning augmentation is a multi== Using Augmentation ==[[File:Augment.PNG]]===Decomposing Items===Decomposing {{ItemRarity|uncommon}} or higher rarity items breaks them down into beads, ornaments, baubles, or contraptions, depending on item type (e.g. decomposing Level 1-step process30 jewelry produces {{Item|Small Ring Ornament}}s or {{Item|Small Necklace Ornament}}s). Visit These constituent materials are then used when extracting or undoing augments. Decomposing may also yield {{ItemCategory|Prism}}, used in [[NightshadeTransmutation]] at . The type (size) and quantity of materials received depend on the Kur Mtlevel and rarity of the item being decomposed. Outpost to begin ====Decomposition Experience Points====The amount of experience received in the relevant Augmentation skill depends on the level range of the item decomposed, not the rarity. E.g., decomposing an {{ItemRarity|1}} level 5 ring will yield the same amount of Jewelry Augmentation xp as a series of quests that allow you to augment gear{{ItemRarity|5}} level 30 ring, but (substantially) less than an {{ItemRarity|1}} level 35(-60) ring <sup>needs confirmation</sup>. There are four subcategories {| class = "wikitable"! Level Range of augmentation taught by the following NPCs: Item !! XP|-| 1-30 || 50|-| 31-60 || 400|-| 61-90 || 3200|}
'''====Item Decomposition Recipes===={| {{STDT|sortable mw-collapsible mw-collapsed}}! Recipe !! Skill !! Level !! Ingredients !! Trainer|-| Decompose Main-Hand Weapon || [[Weapon Augmentation]] || 1 || [[:Category:Items/MainHand|Main-Hand Item]] x1 || [[Malgath]]|-| Decompose Ring || [[Jewelry Augmentation]] || 1 || [[:Category:Items/Ring|Ring]] x1 || [[Poe]]|-| Decompose Chest Armor || [[Armor Augmentation]] || 1 || [[:Category:Items/Chest|Chest Armor]] x1 || [[Syndra]]|-| Decompose Helm || [[Ancillary-Armor Augmentation]] || 1 || [[:Category:Items/Head|Head Armor]] x1 || [[Gribburn]]|-| Decompose Off-Hand Weapon || [[Weapon Augmentation]] || 13 || [[:Category:Items/OffHand|Off-Hand Item]] x1 || [[Malgath]]|-| Decompose Necklace || [[Jewelry Augmentation]] || 13 || [[:Category:Items/Necklace|Necklace]] x1 || [[Poe]]|-| Decompose Leg Armor || [[Armor Augmentation]] || 13 || [[:Category:Items/Legs|Leg Armor]] x1 || [[Syndra]] in Kur Mts|-| Decompose Boots || [[Ancillary-Armor (chest and legs)Augmentation]] || 13 || [[:Category:Items/Feet|Footwear]] x1 || [[Gribburn]]|-| Decompose Gloves || [[Weapon Augmentation]] || 18 || [[:Category:Items/Hands|Gloves]] x1 || [[Malgath]]|}
===Extracting Augments===Augmentation skills also allow you to extract "mods" from that specific equipment type. As an example, [[GribburnWeapon Augmentation]] in Eltibule--Ancillary Armor teaches the player to extract mods from weapons (boots and helmgloves). Extracting a specific mod effect requires materials gained during the Decompose process. This material is specific to the equipment type. Weapons, as an example, give beads, while jewelry gives ornaments. The exact material for each augment extraction is listed on the respective skill's wiki page. An extraction takes 20 of the required material (e.g. 20 beads).
• [[Poe]] Extracting a specific effect requires a "crystal" as well. Putting the wrong type of crystal (e.g. using a redwall crystal because they're more readily available) will result in Serbule--Jewelry (neck the item and crystal being destroyed, and ring)the player will receive a message stating that they used the wrong type of crystal.
Using the right type of crystal requires matching up a specific gem's primary and/or secondary effect with the effect of the item. These effects are notated on the [[Malgathgems]] in Kur Mts--Weapon (mainhand, offhand and gloves)'''page.
To be able to talk to each of these sub-trainersFor instance, extracting a challenge must be completed. For examplepsychology effect from a sword, the player uses [[Malgathtourmaline]] is past mobs as the crystal in the Wolf Cave; [[Poe]] is extract augment recipe. The weapon and crystal are both destroyed in a back corner of Myconian cave; [[Gribburn]] requires learning [[Goblinese]] and gaining favor with [[Hogan]]; and[[Syndra]] has a puzzle to solvethe process, but create an augment that can be placed on another weapon.
Using Assuming everything went right, the player receives an augment which can be applied to a different main-hand weapon.====Augment Extraction Recipes===={| {{STDT|sortable mw-collapsible mw-collapsed}}! Recipe !! Skill !! Level !! Ingredients !! Results !! Trainer|-| Extract Main-Hand Augment (Level 0-30) || [[Weapon Augmentation]] || 8 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5804.png</span>&nbsp;[[Small Main-Hand Bead]] x20<br>[[:Category:Items/MainHand|Main-Hand Item]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5489.png</span>&nbsp;[[Main-Hand Augment]] x1 || [[Malgath]]|-| Extract Ring Augment (Level 0-30) || [[Jewelry Augmentation]] || 8 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5798.png</span>&nbsp;[[Small Ring Ornament]] x20<br>[[:Category:Items/Ring|Ring]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5490.png</span>&nbsp;[[Ring Augment]] x1 || [[Poe]]|-| Extract Chest Augment (Level 0-30) (Level 0-30) || [[Armor Augmentation]] || 8 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5812.png</span>&nbsp;[[Small Chest Bauble]] x20<br>[[:Category:Items/Chest|Chest Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5483.png</span>&nbsp;[[Chest Augment]] x1 || [[Syndra]]|-| Extract Helm Augment (Level 0-30) || [[Ancillary-Armor Augmentation]] || 8 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5806.png</span>&nbsp;[[Small Helm Contraption]] x20<br>[[:Category:Items/Head|Head Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5486.png</span>&nbsp;[[Helm Augment]] x1 || [[Gribburn]]|-| Extract Off-Hand Augment (Level 0-30) || [[Weapon Augmentation]] || 20 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5802.png</span>&nbsp;[[Small Off-Hand Bead]] x20<br>[[:Category:Items/OffHand|Off-Hand Item]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5488.png</span>&nbsp;[[Off-Hand Augment]] x1 || [[Malgath]]|-| Extract Necklace Augment (Level 0-30) || [[Jewelry Augmentation]] ||20 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5796.png</span>&nbsp;[[Small Necklace Ornament]] x20<br>[[:Category:Items/Necklace|Necklace]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5491.png</span>&nbsp;[[Necklace Augment]] x1 || [[Poe]]|-| Extract Leg Augment (Level 0-30) || [[Armor Augmentation]] || 20 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5810.png</span>&nbsp;[[Small Leg Bauble]] x20<br>[[:Category:Items/Legs|Leg Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5487.png</span>&nbsp;[[Leg Augment]] x1 || [[Syndra]]|-| Extract Boot Augment (Level 0-30) || [[Ancillary-Armor Augmentation]] || 20 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5808.png</span>&nbsp;[[Small Shoe Contraption]] x20<br>[[:Category:Items/Feet|Footwear]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5484.png</span>&nbsp;[[Shoe Augment]] x1 || [[Gribburn]]|-| Extract Glove Augment (Level 0-30) || [[Weapon Augmentation]] || 25 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5800.png</span>&nbsp;[[Small Glove Bead]] x20<br>[[:Category:Items/Hands|Gloves]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5485.png</span>&nbsp;[[Glove Augment]] x1 || [[Malgath]]|-| Extract Main-Hand Augment (Level 31-60) || [[Weapon Augmentation]] || 31 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5805.png</span>&nbsp;[[Medium Main-Hand Bead]] x20<br>[[:Category:Items/MainHand|Main-Hand Item]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5489.png</span>&nbsp;[[Main-Hand Augment]] x1 || [[Malgath]]|-| Extract Ring Augment (Level 31-60) || [[Jewelry Augmentation]] || 31 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5799.png</span>&nbsp;[[Medium Ring Ornament]] x20<br>[[:Category:Items/Ring|Ring]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5490.png</span>&nbsp;[[Ring Augment]] x1 || [[Poe]]|-| Extract Chest Augment (Level 31-60) || [[Armor Augmentation]] || 31 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5813.png</span>&nbsp;[[Medium Chest Bauble]] x20<br>[[:Category:Items/Chest|Chest Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5483.png</span>&nbsp;[[Chest Augment]] x1 || [[Syndra]]|-| Extract Helm Augment (Level 31-60) || [[Ancillary-Armor Augmentation]] || 31 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5807.png</span>&nbsp;[[Medium Helm Contraption]] x20<br>[[:Category:Items/Head|Head Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5486.png</span>&nbsp;[[Helm Augment]] x1 || [[Gribburn]]|-| Extract Off-Hand Augment (Level 31-60) || [[Weapon Augmentation]] || 45 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5803.png</span>&nbsp;[[Medium Off-Hand Bead]] x20<br>[[:Category:Items/OffHand|Off-Hand Item]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5488.png</span>&nbsp;[[Off-Hand Augment]] x1 || [[Malgath]]|-| Extract Necklace Augment (Level 31-60) || [[Jewelry Augmentation]] || 45 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5797.png</span>&nbsp;[[Medium Necklace Ornament]] x20<br>[[:Category:Items/Necklace|Necklace]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5491.png</span>&nbsp;[[Necklace Augment]] x1 || [[Poe]]|-| Extract Leg Augment (Level 31-60) || [[Armor Augmentation]] || 45 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5811.png</span>&nbsp;[[Medium Leg Bauble]] x20<br>[[:Category:Items/Legs|Leg Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5487.png</span>&nbsp;[[Leg Augment]] x1 || [[Syndra]]|-| Extract Boot Augment (Level 31-60) || [[Ancillary-Armor Augmentation]] || 45 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5809.png</span>&nbsp;[[Medium Shoe Contraption]] x20<br>[[:Category:Items/Feet|Footwear]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5484.png</span>&nbsp;[[Shoe Augment]] x1 || [[Gribburn]]|-| Extract Glove Augment (Level 31-60) || [[Weapon Augmentation]] as an example, a player travels to || 50 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5801.png</span>&nbsp;[[Medium Glove Bead]] x20<br>[[:Category:Items/Hands|Gloves]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5485.png</span>&nbsp;[[Glove Augment]] x1 || [[Malgath]] in the Wolf Cave and gains his favor in order to train the first level skill called '''|-| Extract Main-Hand Augment (Level 61-90) || [[Weapon Augmentation]] || 61 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5492.png</span>&nbsp;[[Large Main-Hand Bead]] x20<br>[[:Category:Items/MainHand|Main-Hand Item]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px"Decompose >http://cdn.projectgorgon.com/v338/icons/icon_5489.png</span>&nbsp;[[Main -Hand Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Ring Augment (Level 61-90) || [[Jewelry Augmentation]] || 61 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5499.png</span>&nbsp;[[Large Ring Ornament]] x20<br>[[:Category:Items/Ring|Ring]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5490.png</span>&nbsp;[[Ring Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Chest Augment (Level 61-90 || [[Armor Augmentation]] || 61 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5495.png</span>&nbsp;[[Large Chest Bauble]] x20<br>[[:Category:Items/Chest|Chest Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5483.png</span>&nbsp;[[Chest Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Helm Augment (Level 61-90) || [[Ancillary-Armor Augmentation]] || 61 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5497.png</span>&nbsp;[[Large Helm Contraption]] x20<br>[[:Category:Items/Head|Head Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5486.png</span>&nbsp;[[Helm Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Off-Hand Augment (Level 61-90) || [[WeaponAugmentation]] || 65 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5493.png</span>&nbsp;[[Large Off-Hand Bead]] x20<br>[[:Category:Items/OffHand|Off-Hand Item]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5488.png</span>&nbsp;[[Off-Hand Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Necklace Augment (Level 61-90) || [[Jewelry Augmentation]] || 65 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5500.png</span>&nbsp;[[Large Necklace Ornament]] x20<br>[[:Category:Items/Necklace|Necklace]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5491.png</span>&nbsp;[[Necklace Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Leg Augment (Level 61-90) || [[Armor Augmentation]] || 65 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5496.png</span>&nbsp;[[Large Leg Bauble]] x20<br>[[:Category:Items/Legs|Leg Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5487.png</span>&nbsp;[[Leg Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Boot Augment (Level 61-90) || [[Ancillary-Armor Augmentation]] || 65 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5498.png</span>&nbsp;[[Large Shoe Contraption]] x20<br>[[:Category:Items/Feet|Footwear]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px"'''>http://cdn.projectgorgon.com/v338/icons/icon_5484. This skill will allow the player to take any enchanted png</span>&nbsp;[[Shoe Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Glove Augment (green or aboveLevel 61-90) main hand weapon and break it down into || [[Weapon Augmentation]] || 70 || <span class="beadsextimage32px">http://cdn. The level and rarity of the weapon determine how many beads the player receivesprojectgorgon.com/v338/icons/icon_5494. Decomposition also rarely results in the creation of a png</span>&nbsp;[[Large Glove Bead]] x20<br>[[Prism:Category:Items/Hands|Gloves]], which are reagents used in x1<br>[[Transmutation:Category:Items/Crystal|Crystal]]x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5485.png</span>&nbsp;[[Glove Augment]] x1 || [[Kohan]] / [[Ufkar]]|}
== Using Augmentation =Applying Augments ===The next step of augmentation is applying the extracted mod to another item. The attachment skills are learned from [[Nightshade]] once you have sufficient favor. The recipes for attaching items fall under the [[Lore]] skill-line.  Applying an augment to an item costs 100 Enhancement Points on the item, which is max points for normal loot items (120 for crafted). Therefore you can apply only one augment to an item. Other uses for Enhancement Points include [[Shamanic Infusion]], the addition of Pockets to chest/leg armor ([[Tailoring]] for cloth and leather or [[Blacksmithing]] for metal and organic) and various other improvements such as additional armor through reinforcing ([[Blacksmithing]]) or additional damage of a particular element ([[Tailoring]]).
[[Weapon Augmentation]] teaches Note that applying an augment will bind the player item to extract "mods" from weaponsyour account. Extracting a specific mod effect costs beads. The crafting menu says Despite the item text reading that the item is bound to the character that augmented it costs up , your other characters will be able to one bead per level of the effectequip it. You can (ecurrently) not augment an item that is bound to another character on your account.g. a staff If you want to augment items without using the NPC install service, you should make sure that all items are bound to the character that can apply augments, by using that requires level 60 fire magic would cost up character to 60 beads transmute the item for a successful extraction of a fire magic effectthe first time (other characters can then transmute the item without rebinding).====Augment Application Recipes===={| {{STDT|sortable mw-collapsible mw-collapsed}}! Recipe !! Skill !! Level !! Ingredients !! Trainer|-| Apply Beaker Augment || Lore || 2 || [[:Category:Items/ChemistryBeaker|Beaker]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Dagger Augment || Lore || 2 || [[:Category:Items/Dagger|Dagger]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Fire Staff Augment || Lore || 2 || [[:Category:Items/FireStaff|Fire Staff]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Hammer Augment || Lore || 2 || [[:Category:Items/Hammer|Hammer]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Katar Augment || Lore || 2 || [[:Category:Items/UnarmedMainHandWeapon|Unarmed Main-Hand Weapon]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Staff Augment || Lore || 2 || [[:Category:Items/Staff|Staff]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Sword Augment || Lore || 2 || [[:Category:Items/Sword|Sword]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Bow Augment || Lore || 3 || [[:Category:Items/Bow|Bow]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Claw Augment || Lore || 3 || [[:Category:Items/UnarmedClaw|Claw]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Flask Augment || Lore || 3 || [[:Category:Items/ChemistryFlask|Flask]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Orb Augment || Lore || 3 || [[:Category:Items/Orb|Orb]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Shield Augment || Lore || 3 || [[:Category:Items/Shield|Shield]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Chest Augment || Lore || 4 || [[:Category:Items/Chest|Chest Armor]] x1<br>[[:Category:Items/ChestAugment|Chest-Armor Augment]] x1 || [[Nightshade]]|-| Apply Hands Augment || Lore || 4 || [[:Category:Items/Hands|Gloves]] x1<br>[[:Category:Items/GloveAugment|Gloves-Armor Augment]] x1 || [[Nightshade]]|-| Apply Head Augment || Lore || 4 || [[:Category:Items/Head|Helm]] x1<br>[[:Category:Items/HelmAugment|Helm Augment]] x1 || [[Nightshade]]|-| Apply Legs Augment || Lore || 4 || [[:Category:Items/Legs|Leg Armor]] x1<br>[[:Category:Items/LegAugment|Leg-Armor Augment]] x1 || [[Nightshade]]|-| Apply Shoes Augment || Lore || 4 || [[:Category:Items/Feet|Shoes]] x1<br>[[:Category:Items/FeetAugment|Shoes Augment]] x1 || [[Nightshade]]|-| Apply Crossbow Augment || Lore || 5 || [[:Category:Items/Crossbow|Crossbow]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Dirk Augment || Lore || 5 || [[:Category:Items/Dirk|Dirk]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Horn Augment || Lore || 5 || [[:Category:Items/BardHorn|Horn]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Lute Augment || Lore || 5 || [[:Category:Items/BardLute|Lute]] x1<br>[[:Category:Items/MainHandAugment|Main-Hand Augment]] x1 || [[Nightshade]]|-| Apply Necklace Augment || Lore || 5 || [[:Category:Items/Necklace|Necklace]] x1<br>[[:Category:Items/NecklaceAugment|Necklace Augment]] x1 || [[Nightshade]]|-| Apply Ring Augment || Lore || 5 || [[:Category:Items/Ring|Ring]] x1<br>[[:Category:Items/RingAugment|Ring Augment]] x1 || [[Nightshade]]|-| Apply Wand Augment || Lore || 5 || [[:Category:Items/Wand|Wand]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|}
Extracting a specific effect requires ===Undoing Augments===Only one augment can be added to an item at any one time. If you want to undo an augment applied to a piece of gear, use the appropriate "undo" recipe, for example "crystalUndo Augment on Helm" as wellin [[Ancillary-Armor Augmentation/Recipes]]. Putting the wrong type of crystal(e.g. using a redwall crystal because they're more readily available) will result in the item and crystal being destroyed, and the player will receive a message stating that they These undo augment recipes can also be used the wrong type of crystalto undo [[Shamanic Infusion]]s.
Using Undoing an augment always uses small materials (e.g. {{Item|Small Shoe Contraption}}), regardless of the right type level of crystal requires matching up a specific gem's primary and/the mod being undone or secondary effect with the effect level of the item. These effects are notated on Undoing an augment consumes 25 of the [[gems]] pagesmall material.
For instance, extracting a psychology effect from a sword, the player uses ====Augment Undoing Recipes===={| {{STDT|sortable mw-collapsible mw-collapsed}}! Recipe !! Skill !! Level !! Ingredients !! Trainer|-| Undo Augment on Ring || [[tourmalineJewelry Augmentation]] as the crystal in the extract augment recipe|| 30 || <span class="extimage32px">http://cdn.projectgorgon. The weapon and crystal are both destroyed in the process, but create an augment that can be placed com/v340/icons/icon_5798.png</span>&nbsp;&nbsp;[[Small Ring Ornament]] x25<br>[[:Category:Items/Ring|Ring]] x1 || [[Poe]]|-| Undo Augment on another weaponChest Armor || [[Armor Augmentation]] || 30 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5812. The player's augmentation skill level determines the success of the extractionpng</span>&nbsp;&nbsp; the skill level should be within 10 levels of the weapon's level[[Small Chest Bauble]] x25<br>[[:Category:Items/Chest|Chest Armor]] x1 || [[Syndra]]|-| Undo Augment on Helm || [[Ancillary-Armor Augmentation]] || 30 || <span class="extimage32px">http://cdn.(A level N player has a 100% chance of extracting a level N+10 power, but only a 10% chance of extracting a level N+20 power, and a 0% chance of extracting anything higherprojectgorgon.) If you fail to extract an augment, the item is lost anywaycom/v340/icons/icon_5806. Even if the weapon and crystal are destroyed, the player still receives png</span>&nbsp;&nbsp;[[Small Helm Contraption]] x25<br>[[:Category:Items/Head|Head Armor]] x1 || [[Gribburn]]|-| Undo Augment on Main-Hand Weapon || [[Weapon Augmentation experience]] || 38 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5804.png</span>&nbsp;&nbsp;[[Small Main-Hand Bead]] x25<br>[[:Category:Items/MainHand|Main-Hand Item]] x1 || [[Malgath]]|-| Undo Augment on Necklace || [[Jewelry Augmentation]] || 40 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5796.png</span>&nbsp;&nbsp;[[Small Necklace Ornament]] x25<br>[[:Category:Items/Necklace|Necklace]] x1 || [[Poe]]|-| Undo Augment on Leg Armor || [[Armor Augmentation]] || 40 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5810.png</span>&nbsp;&nbsp;[[Small Leg Bauble]] x25<br>[[:Category:Items/Legs|Leg Armor]] x1 || [[Syndra]]|-| Undo Augment on Boots || [[Ancillary-Armor Augmentation]] || 40 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5808.png</span>&nbsp;&nbsp;[[Small Shoe Contraption]] x25<br>[[:Category:Items/Feet|Footwear]] x1 || [[Gribburn]]|-| Undo Augment on Off-Hand Weapon || [[Weapon Augmentation]] || 42 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5802.png</span>&nbsp;&nbsp;[[Small Off-Hand Bead]] x25<br>[[:Category:Items/OffHand|Off-Hand Item]] x1 || [[Malgath]]|-| Undo Augment on Gloves || [[Weapon Augmentation]] || 50 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5800.png</span>&nbsp;&nbsp;[[Small Glove Bead]] x25<br>[[:Category:Items/Hands|Gloves]] x1 || [[Malgath]]|}
Assuming everything went right, the player receives an augment == Augmentation Loot =={{Quote|source=[[new exampleGame_updates/2020-03-09#Augments_In_Loot|March 9, 2020 Game Update]] which |Augments can now be applied found in loot from monsters. Augments are much more likely to a different weapondrop from animals (e.g. bears and wolves) than from sentient enemies such as goblins. The skills you have active will influence the types of Augments you find (In the paste.g. you'll find more Ice Magic augments while using Ice Magic), augmentation resulted in oils, which are no longer used in the mechanicbut there is also a large randomness factor.)
== Applying Augmentation ==The goal of adding augments to loot is to make augments more available to low-level players. For this reason, augments are more likely to be found on low-level monsters than high-level monsters. (At higher level we expect player-augmenters to make up the difference; the plan is that when we eventually have level 125 monsters, they won't drop augments at all -- only player augmenters will be able to make max-level augments.)}}
The next step ==Augment-Installation Services==Some NPCs can now (since [[Game_updates/2018-06-20#Augment-Installation_Services|June 2018]]) install Augments for you! By using one of augmentation is applying the extracted mod these NPCs, you do '''not''' need to another item. The attachment skills are have learned the various Augment Installation recipes from [[Nightshade once you have sufficient favor]]. The Learning Nightshade's recipes will eventually be a cost-savings for attaching items fall under the lore skillmax-line. The recipe uses level players who do a reagent specific to the type lot of augment--a ring or neck augment requires an ectoplasm for exampleinstalling, but at the current max level of 80, most players will find it cheaper to use these NPCs. You The following NPCs can apply one augment to an item using the lore recipe. For additional enchanting optionsinstall Augments for you:{{ #dpl: | category = Augmentation | include = {NPC infobox}:zone,#Augmentation, | columns = 1 | table = class="sortable wikitable" style="width:100%",NPC Name, Zone, please see [[Transmutation]]Install Cost and Requirements.}}
==Augmentation SkillsTrivia ==; [[Jewelry Augmentation]]: Learn from [[Poe]] in *Prior to the [[Myconian Cave]]. Requires 25 [[AlchemyGame_updates/2017-08-28|August 28, 2017 Game Update]], 25 [[Toolcrafting]]Augmentation was (even) more complicated.; [[Weapon A dev blog regarding the changes made to Transmutation and Augmentation]]can be found here: Learn from [[Malgath]] in the [[Wolf Cave]]https://forum.projectgorgon. Requires 25 [[Alchemy]], 25 [[Blacksmithing]]com/entry.; [[Armor php?24-Augmentation]]-and-Transmutation-Changes https: Learn from [[Syndra]] in a barn in central [[Kur Mountains]]//forum.projectgorgon. Requires 25 [[Alchemy]], 25 [[Leatherworking]]com/entry.; [[Ancillaryphp?24-Armor Augmentation-and-Transmutation-Changes]].: Learn from [[Gribburn]] *Even longer ago, augmentation resulted in the basement of [[Hogan's Keep]]. Requires 25 [[Alchemy]], 25 [[Tailoring]]oils.
[[Category:Skills]][[Category:Trade SkillsMechanics]]
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