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Augmentation

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Augment Extraction Recipes
__NOTOC__Learn == {{msg:BASEPAGENAME}} Overview=='''Augmentation''' is not a skill itself, but an important mechanic, with 4 different secondary Augmentation skills. It can be confusing at first; Augmentation as a mechanic involves breaking down Magic gear for materials, Extracting [[Treasure Effects]] from existing gear into Augments, and Applying these Augments to different pieces of gear in order to add the extracted mods. There are 4 different types of Augmentation: Weapon (which includes Gloves), Jewelry, Armor (Chest and Legs), and Ancillary-Armor (Helms and Boots). Each one is a skill with levels and experience that breaks down different gear types, and each is leveled independently. While [[NightshadeTransmutation]] in lets you '''change''' the treasure effects (mods) on your gear, '''Augmentation''' lets you '''add''' one additional treasure effect (mod) to a piece of gear. With [[Kur MountainsTransmutation]], you ''distill'' items into {{ItemCategory|Phlogiston}} and use a transmutation table to make changes. With Augmentation, you ''decompose'' items into beads (weapons and gloves), ornaments (jewelry), baubles (chest and legs), and contraptions (helms and boots), in order to extract a mod from one item and place it onto a different item.
Along with [[Transmutation]] and [[Shamanic Infusion]], '''Augmentation''' forms the mechanism for enchanting gear in Project Gorgon.
==Augmentation Skills==; [[Jewelry Augmentation]]: Learn from [[Poe]] In addition to its use in the [[Myconian Cave]]. Requires 25 [[Alchemy]]player-crafting, 25 [[Toolcrafting]].; [[Weapon Augmentation]]: Learn from [[Malgath]] augments can also be found in the [[Wolf Cave]]. Requires 25 [[Alchemy]], 25 [[Blacksmithing]]monster loot and applied to equipment by NPCs.; [[Armor Augmentation]]: Learn from [[Syndra]] in a barn in central [[Kur Mountains]]. Requires 25 [[Alchemy]]For additional information, 25 [[Leatherworking]].; [[Ancillary-Armor Augmentation]]: Learn from [[Gribburn]] in see the basement of [[HoganLorebook <span class="extimage32px">{{Item icon|Teleportation For Beginners}}</span> '''s Keep]]. Requires 25 [[Alchemy]], 25 [[TailoringAugments for Everyone]]'''.
== Learning Augmentation ==
Learning augmentation is a multi-step process. Visit [[Nightshade]] at the [[Kur Mountains]] Outpost to begin a series of quests that allow you to augment gear. There are four subcategories of augmentation taught by the following NPCs:
 
=== Training {{msg:BASEPAGENAME}} ===
:: [[Weapon Augmentation]] - Main hand Augments, Glove Augments, and Off-Hand Augments
::: Learn from [[Malgath]] in the [[Wolf Cave]]. Requires 25 [[Alchemy]], 25 [[Blacksmithing]].
:: [[Jewelry Augmentation]] - Neck Augments and Ring Augments
::: Learn from [[Poe]] in the [[Myconian Cave]]. Requires 25 [[Alchemy]], 25 [[Toolcrafting]].
:: [[Armor Augmentation]] - Chest Augments and Leg Augments
::: Learn from [[Syndra]] in a barn in central [[Kur Mountains]]. Requires 25 [[Alchemy]], 25 [[Leatherworking]].
:: [[Ancillary-Armor Augmentation]] - Helm Augments and Boot Augments
::: Learn from [[Gribburn]] in the basement of [[Hogan's Keep]]. Requires 25 [[Alchemy]], 25 [[Tailoring]].
 
Some challenges must be completed before receiving skills from these sub-trainers. For example, [[Malgath]] is reached after defeating multiple Wolf Cave mobs; [[Poe]] is in an obscure corner of Myconian cave; [[Gribburn]] requires learning [[Goblinese]] and gaining favor with [[Hogan]]; and [[Syndra]] requires resolving a problem.
 
To learn [[Weapon Augmentation]], for example, a player travels to [[Malgath]] in the Wolf Cave and gains his favor in order to train the first level skill called '''"Decompose Main Hand Weapon"'''.
Learning augmentation is a multi== Using Augmentation ==[[File:Augment.PNG]]===Decomposing Items===Decomposing {{ItemRarity|uncommon}} or higher rarity items breaks them down into beads, ornaments, baubles, or contraptions, depending on item type (e.g. decomposing Level 1-step process30 jewelry produces {{Item|Small Ring Ornament}}s or {{Item|Small Necklace Ornament}}s). Visit These constituent materials are then used when extracting or undoing augments. Decomposing may also yield {{ItemCategory|Prism}}, used in [[NightshadeTransmutation]] at . The type (size) and quantity of materials received depend on the Kur Mtlevel and rarity of the item being decomposed. Outpost to begin ====Decomposition Experience Points====The amount of experience received in the relevant Augmentation skill depends on the level range of the item decomposed, not the rarity. E.g., decomposing an {{ItemRarity|1}} level 5 ring will yield the same amount of Jewelry Augmentation xp as a series of quests that allow you to augment gear{{ItemRarity|5}} level 30 ring, but (substantially) less than an {{ItemRarity|1}} level 35(-60) ring <sup>needs confirmation</sup>. There are four subcategories {| class = "wikitable"! Level Range of augmentation taught by the following NPCs: Item !! XP|-| 1-30 || 50|-| 31-60 || 400|-| 61-90 || 3200|}
'''====Item Decomposition Recipes===={| {{STDT|sortable mw-collapsible mw-collapsed}}! Recipe !! Skill !! Level !! Ingredients !! Trainer|-| Decompose Main-Hand Weapon || [[Weapon Augmentation]] || 1 || [[:Category:Items/MainHand|Main-Hand Item]] x1 || [[Malgath]]|-| Decompose Ring || [[Jewelry Augmentation]] || 1 || [[:Category:Items/Ring|Ring]] x1 || [[Poe]]|-| Decompose Chest Armor || [[Armor Augmentation]] || 1 || [[:Category:Items/Chest|Chest Armor]] x1 || [[Syndra]]|-| Decompose Helm || [[Ancillary-Armor Augmentation]] || 1 || [[:Category:Items/Head|Head Armor]] x1 || [[Gribburn]]|-| Decompose Off-Hand Weapon || [[Weapon Augmentation]] || 13 || [[:Category:Items/OffHand|Off-Hand Item]] x1 || [[Malgath]]|-| Decompose Necklace || [[Jewelry Augmentation]] || 13 || [[:Category:Items/Necklace|Necklace]] x1 || [[Poe]]|-| Decompose Leg Armor || [[Armor Augmentation]] || 13 || [[:Category:Items/Legs|Leg Armor]] x1 || [[Syndra]] in Kur Mts|-| Decompose Boots || [[Ancillary-Armor (chest and legs)Augmentation]] || 13 || [[:Category:Items/Feet|Footwear]] x1 || [[Gribburn]]|-| Decompose Gloves || [[Weapon Augmentation]] || 18 || [[:Category:Items/Hands|Gloves]] x1 || [[Malgath]]|}
===Extracting Augments===Augmentation skills also allow you to extract "mods" from that specific equipment type. As an example, [[GribburnWeapon Augmentation]] in Eltibule--Ancillary Armor teaches the player to extract mods from weapons (boots and helmgloves). Extracting a specific mod effect requires materials gained during the Decompose process. This material is specific to the equipment type. Weapons, as an example, give beads, while jewelry gives ornaments. The exact material for each augment extraction is listed on the respective skill's wiki page. An extraction takes 20 of the required material (e.g. 20 beads).
• [[Poe]] Extracting a specific effect requires a "crystal" as well. Putting the wrong type of crystal (e.g. using a redwall crystal because they're more readily available) will result in Serbule--Jewelry (neck the item and crystal being destroyed, and ring)the player will receive a message stating that they used the wrong type of crystal.
Using the right type of crystal requires matching up a specific gem's primary and/or secondary effect with the effect of the item. These effects are notated on the [[Malgathgems]] in Kur Mts--Weapon (mainhand, offhand and gloves)'''page.
Some challenges must be completed before receiving skills For instance, extracting a psychology effect from these sub-trainers. For examplea sword, the player uses [[Malgathtourmaline]] is reached after defeating multiple Wolf Cave mobs; [[Poe]] is as the crystal in the extract augment recipe. The weapon and crystal are both destroyed in the process, but create an obscure corner of Myconian cave; [[Gribburn]] requires learning [[Goblinese]] and gaining favor with [[Hogan]]; and [[Syndra]] requires resolving a problemaugment that can be placed on another weapon.
To learn Assuming everything went right, the player receives an augment which can be applied to a different main-hand weapon.====Augment Extraction Recipes===={| {{STDT|sortable mw-collapsible mw-collapsed}}! Recipe !! Skill !! Level !! Ingredients !! Results !! Trainer|-| Extract Main-Hand Augment (Level 0-30) || [[Weapon Augmentation]], for example, a player travels to || 8 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5804.png</span>&nbsp;[[Small Main-Hand Bead]] x20<br>[[:Category:Items/MainHand|Main-Hand Item]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5489.png</span>&nbsp;[[Main-Hand Augment]] x1 || [[Malgath]]|-| Extract Ring Augment (Level 0-30) || [[Jewelry Augmentation]] || 8 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5798.png</span>&nbsp;[[Small Ring Ornament]] x20<br>[[:Category:Items/Ring|Ring]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5490.png</span>&nbsp;[[Ring Augment]] x1 || [[Poe]]|-| Extract Chest Augment (Level 0-30) (Level 0-30) || [[Armor Augmentation]] || 8 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5812.png</span>&nbsp;[[Small Chest Bauble]] x20<br>[[:Category:Items/Chest|Chest Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5483.png</span>&nbsp;[[Chest Augment]] x1 || [[Syndra]]|-| Extract Helm Augment (Level 0-30) || [[Ancillary-Armor Augmentation]] || 8 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5806.png</span>&nbsp;[[Small Helm Contraption]] x20<br>[[:Category:Items/Head|Head Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5486.png</span>&nbsp;[[Helm Augment]] x1 || [[Gribburn]]|-| Extract Off-Hand Augment (Level 0-30) || [[Weapon Augmentation]] || 20 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5802.png</span>&nbsp;[[Small Off-Hand Bead]] x20<br>[[:Category:Items/OffHand|Off-Hand Item]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5488.png</span>&nbsp;[[Off-Hand Augment]] x1 || [[Malgath]]|-| Extract Necklace Augment (Level 0-30) || [[Jewelry Augmentation]] ||20 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5796.png</span>&nbsp;[[Small Necklace Ornament]] x20<br>[[:Category:Items/Necklace|Necklace]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5491.png</span>&nbsp;[[Necklace Augment]] x1 || [[Poe]]|-| Extract Leg Augment (Level 0-30) || [[Armor Augmentation]] || 20 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5810.png</span>&nbsp;[[Small Leg Bauble]] x20<br>[[:Category:Items/Legs|Leg Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5487.png</span>&nbsp;[[Leg Augment]] x1 || [[Syndra]]|-| Extract Boot Augment (Level 0-30) || [[Ancillary-Armor Augmentation]] || 20 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5808.png</span>&nbsp;[[Small Shoe Contraption]] x20<br>[[:Category:Items/Feet|Footwear]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5484.png</span>&nbsp;[[Shoe Augment]] x1 || [[Gribburn]]|-| Extract Glove Augment (Level 0-30) || [[Weapon Augmentation]] || 25 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5800.png</span>&nbsp;[[Small Glove Bead]] x20<br>[[:Category:Items/Hands|Gloves]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5485.png</span>&nbsp;[[Glove Augment]] x1 || [[Malgath]]|-| Extract Main-Hand Augment (Level 31-60) || [[Weapon Augmentation]] || 31 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5805.png</span>&nbsp;[[Medium Main-Hand Bead]] x20<br>[[:Category:Items/MainHand|Main-Hand Item]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5489.png</span>&nbsp;[[Main-Hand Augment]] x1 || [[Malgath]]|-| Extract Ring Augment (Level 31-60) || [[Jewelry Augmentation]] || 31 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5799.png</span>&nbsp;[[Medium Ring Ornament]] x20<br>[[:Category:Items/Ring|Ring]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5490.png</span>&nbsp;[[Ring Augment]] x1 || [[Poe]]|-| Extract Chest Augment (Level 31-60) || [[Armor Augmentation]] || 31 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5813.png</span>&nbsp;[[Medium Chest Bauble]] x20<br>[[:Category:Items/Chest|Chest Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5483.png</span>&nbsp;[[Chest Augment]] x1 || [[Syndra]]|-| Extract Helm Augment (Level 31-60) || [[Ancillary-Armor Augmentation]] || 31 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5807.png</span>&nbsp;[[Medium Helm Contraption]] x20<br>[[:Category:Items/Head|Head Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5486.png</span>&nbsp;[[Helm Augment]] x1 || [[Gribburn]]|-| Extract Off-Hand Augment (Level 31-60) || [[Weapon Augmentation]] || 45 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5803.png</span>&nbsp;[[Medium Off-Hand Bead]] x20<br>[[:Category:Items/OffHand|Off-Hand Item]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5488.png</span>&nbsp;[[Off-Hand Augment]] x1 || [[Malgath]]|-| Extract Necklace Augment (Level 31-60) || [[Jewelry Augmentation]] || 45 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5797.png</span>&nbsp;[[Medium Necklace Ornament]] x20<br>[[:Category:Items/Necklace|Necklace]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5491.png</span>&nbsp;[[Necklace Augment]] x1 || [[Poe]]|-| Extract Leg Augment (Level 31-60) || [[Armor Augmentation]] || 45 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5811.png</span>&nbsp;[[Medium Leg Bauble]] x20<br>[[:Category:Items/Legs|Leg Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5487.png</span>&nbsp;[[Leg Augment]] x1 || [[Syndra]]|-| Extract Boot Augment (Level 31-60) || [[Ancillary-Armor Augmentation]] || 45 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5809.png</span>&nbsp;[[Medium Shoe Contraption]] x20<br>[[:Category:Items/Feet|Footwear]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5484.png</span>&nbsp;[[Shoe Augment]] x1 || [[Gribburn]]|-| Extract Glove Augment (Level 31-60) || [[Weapon Augmentation]] || 50 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5801.png</span>&nbsp;[[Medium Glove Bead]] x20<br>[[:Category:Items/Hands|Gloves]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5485.png</span>&nbsp;[[Glove Augment]] x1 || [[Malgath]] in the Wolf Cave and gains his favor in order to train the first level skill called '''|-| Extract Main-Hand Augment (Level 61-90) || [[Weapon Augmentation]] || 61 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5492.png</span>&nbsp;[[Large Main-Hand Bead]] x20<br>[[:Category:Items/MainHand|Main-Hand Item]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px"Decompose >http://cdn.projectgorgon.com/v338/icons/icon_5489.png</span>&nbsp;[[Main -Hand Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Ring Augment (Level 61-90) || [[Jewelry Augmentation]] || 61 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5499.png</span>&nbsp;[[Large Ring Ornament]] x20<br>[[:Category:Items/Ring|Ring]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5490.png</span>&nbsp;[[Ring Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Chest Augment (Level 61-90 || [[Armor Augmentation]] || 61 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5495.png</span>&nbsp;[[Large Chest Bauble]] x20<br>[[:Category:Items/Chest|Chest Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5483.png</span>&nbsp;[[Chest Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Helm Augment (Level 61-90) || [[Ancillary-Armor Augmentation]] || 61 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5497.png</span>&nbsp;[[Large Helm Contraption]] x20<br>[[:Category:Items/Head|Head Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5486.png</span>&nbsp;[[Helm Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Off-Hand Augment (Level 61-90) || [[WeaponAugmentation]] || 65 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5493.png</span>&nbsp;[[Large Off-Hand Bead]] x20<br>[[:Category:Items/OffHand|Off-Hand Item]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5488.png</span>&nbsp;[[Off-Hand Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Necklace Augment (Level 61-90) || [[Jewelry Augmentation]] || 65 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5500.png</span>&nbsp;[[Large Necklace Ornament]] x20<br>[[:Category:Items/Necklace|Necklace]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5491.png</span>&nbsp;[[Necklace Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Leg Augment (Level 61-90) || [[Armor Augmentation]] || 65 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5496.png</span>&nbsp;[[Large Leg Bauble]] x20<br>[[:Category:Items/Legs|Leg Armor]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5487.png</span>&nbsp;[[Leg Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Boot Augment (Level 61-90) || [[Ancillary-Armor Augmentation]] || 65 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5498.png</span>&nbsp;[[Large Shoe Contraption]] x20<br>[[:Category:Items/Feet|Footwear]] x1<br>[[:Category:Items/Crystal|Crystal]] x1 || <span class="extimage32px"'''>http://cdn.projectgorgon.com/v338/icons/icon_5484. This skill will allow the player to take any enchanted png</span>&nbsp;[[Shoe Augment]] x1 || [[Kohan]] / [[Ufkar]]|-| Extract Glove Augment (green or aboveLevel 61-90) main hand weapon and break it down into || [[Weapon Augmentation]] || 70 || <span class="beadsextimage32px">http://cdn. The level and rarity of the weapon determine how many beads the player receivesprojectgorgon.com/v338/icons/icon_5494. Decomposition also occasionally results in the creation of a png</span>&nbsp;[[Large Glove Bead]] x20<br>[[Prism:Category:Items/Hands|Gloves]], which are reagents used in x1<br>[[Transmutation:Category:Items/Crystal|Crystal]]x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_5485.png</span>&nbsp;[[Glove Augment]] x1 || [[Kohan]] / [[Ufkar]]|}
== Using Augmentation =Applying Augments ===The next step of augmentation is applying the extracted mod to another item. The attachment skills are learned from [[Nightshade]] once you have sufficient favor. The recipes for attaching items fall under the [[Lore]] skill-line.
Applying an augment to an item costs 100 Enhancement Points on the item, which is max points for normal loot items (120 for crafted). Therefore you can apply only one augment to an item. Other uses for Enhancement Points include [[Weapon AugmentationShamanic Infusion]] teaches , the player addition of Pockets to extract "mods" from weapons. Extracting a specific mod effect costs beads. The crafting menu says it costs up to one bead per level of the effectchest/leg armor (e.g. a staff that requires level 60 fire magic would cost up to 60 beads [[Tailoring]] for cloth and leather or [[Blacksmithing]] for a successful extraction metal and organic) and various other improvements such as additional armor through reinforcing ([[Blacksmithing]]) or additional damage of a fire magic effectparticular element ([[Tailoring]]).
Extracting a specific effect requires a "crystal" as wellNote that applying an augment will bind the item to your account. Putting Despite the item text reading that the item is bound to the wrong type of crystalcharacter that augmented it, your other characters will be able to equip it. You can (e.gcurrently) not augment an item that is bound to another character on your account. If you want to augment items without using a redwall crystal because they're more readily available) will result in the item and crystal being destroyedNPC install service, and you should make sure that all items are bound to the player will receive a message stating character that can apply augments, by using that they used character to transmute the item for the wrong type of crystalfirst time (other characters can then transmute the item without rebinding).====Augment Application Recipes===={| {{STDT|sortable mw-collapsible mw-collapsed}}! Recipe !! Skill !! Level !! Ingredients !! Trainer|-| Apply Beaker Augment || Lore || 2 || [[:Category:Items/ChemistryBeaker|Beaker]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Dagger Augment || Lore || 2 || [[:Category:Items/Dagger|Dagger]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Fire Staff Augment || Lore || 2 || [[:Category:Items/FireStaff|Fire Staff]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Hammer Augment || Lore || 2 || [[:Category:Items/Hammer|Hammer]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Katar Augment || Lore || 2 || [[:Category:Items/UnarmedMainHandWeapon|Unarmed Main-Hand Weapon]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Staff Augment || Lore || 2 || [[:Category:Items/Staff|Staff]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Sword Augment || Lore || 2 || [[:Category:Items/Sword|Sword]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|-| Apply Bow Augment || Lore || 3 || [[:Category:Items/Bow|Bow]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Claw Augment || Lore || 3 || [[:Category:Items/UnarmedClaw|Claw]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Flask Augment || Lore || 3 || [[:Category:Items/ChemistryFlask|Flask]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Orb Augment || Lore || 3 || [[:Category:Items/Orb|Orb]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Shield Augment || Lore || 3 || [[:Category:Items/Shield|Shield]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Chest Augment || Lore || 4 || [[:Category:Items/Chest|Chest Armor]] x1<br>[[:Category:Items/ChestAugment|Chest-Armor Augment]] x1 || [[Nightshade]]|-| Apply Hands Augment || Lore || 4 || [[:Category:Items/Hands|Gloves]] x1<br>[[:Category:Items/GloveAugment|Gloves-Armor Augment]] x1 || [[Nightshade]]|-| Apply Head Augment || Lore || 4 || [[:Category:Items/Head|Helm]] x1<br>[[:Category:Items/HelmAugment|Helm Augment]] x1 || [[Nightshade]]|-| Apply Legs Augment || Lore || 4 || [[:Category:Items/Legs|Leg Armor]] x1<br>[[:Category:Items/LegAugment|Leg-Armor Augment]] x1 || [[Nightshade]]|-| Apply Shoes Augment || Lore || 4 || [[:Category:Items/Feet|Shoes]] x1<br>[[:Category:Items/FeetAugment|Shoes Augment]] x1 || [[Nightshade]]|-| Apply Crossbow Augment || Lore || 5 || [[:Category:Items/Crossbow|Crossbow]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Dirk Augment || Lore || 5 || [[:Category:Items/Dirk|Dirk]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Horn Augment || Lore || 5 || [[:Category:Items/BardHorn|Horn]] x1<br>[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]|-| Apply Lute Augment || Lore || 5 || [[:Category:Items/BardLute|Lute]] x1<br>[[:Category:Items/MainHandAugment|Main-Hand Augment]] x1 || [[Nightshade]]|-| Apply Necklace Augment || Lore || 5 || [[:Category:Items/Necklace|Necklace]] x1<br>[[:Category:Items/NecklaceAugment|Necklace Augment]] x1 || [[Nightshade]]|-| Apply Ring Augment || Lore || 5 || [[:Category:Items/Ring|Ring]] x1<br>[[:Category:Items/RingAugment|Ring Augment]] x1 || [[Nightshade]]|-| Apply Wand Augment || Lore || 5 || [[:Category:Items/Wand|Wand]] x1<br>[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]|}
Using the right type of crystal requires matching up ===Undoing Augments===Only one augment can be added to an item at any one time. If you want to undo an augment applied to a specific gem's primary and/or secondary effect with the effect piece of gear, use the itemappropriate "undo" recipe, for example "Undo Augment on Helm" in [[Ancillary-Armor Augmentation/Recipes]]. These effects are notated on the undo augment recipes can also be used to undo [[gemsShamanic Infusion]] pages.
For instance, extracting a psychology effect from a sword, the player Undoing an augment always uses [[tourmaline]] as the crystal in the extract augment recipesmall materials (e.g. The weapon and crystal are both destroyed in {{Item|Small Shoe Contraption}}), regardless of the process, but create an augment that can be placed on another weapon. The player's augmentation skill level determines the success of the extraction; mod being undone or the skill level should be within 10 levels of the weapon's level.(A level N player has a 100% chance of extracting a level N+10 power, but only a 10% chance of extracting a level N+20 power, and a 0% chance of extracting anything higheritem.) If you fail to extract Undoing an augment, consumes 25 of the item is lost anywaysmall material. Even if the weapon and crystal are destroyed, the player still receives Weapon Augmentation experience
Assuming everything went right, the player receives an augment ====Augment Undoing Recipes===={| {{STDT|sortable mw-collapsible mw-collapsed}}! Recipe !! Skill !! Level !! Ingredients !! Trainer|-| Undo Augment on Ring || [[new exampleJewelry Augmentation]] which can be applied to a different weapon|| 30 || <span class="extimage32px">http://cdn. (In the past, augmentation resulted in oils, which are no longer used in the mechanicprojectgorgon.)com/v340/icons/icon_5798.png</span>&nbsp;&nbsp;[[Small Ring Ornament]] x25<br>[[:Category:Items/Ring|Ring]] x1 || [[Poe]]|-| Undo Augment on Chest Armor || [[Armor Augmentation]] || 30 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5812.png</span>&nbsp;&nbsp;[[Small Chest Bauble]] x25<br>[[:Category:Items/Chest|Chest Armor]] x1 || [[Syndra]]|-| Undo Augment on Helm || [[Ancillary-Armor Augmentation]] || 30 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5806.png</span>&nbsp;&nbsp;[[Small Helm Contraption]] x25<br>[[:Category:Items/Head|Head Armor]] x1 || [[Gribburn]]|-| Undo Augment on Main-Hand Weapon || [[Weapon Augmentation]] || 38 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5804.png</span>&nbsp;&nbsp;[[Small Main-Hand Bead]] x25<br>[[:Category:Items/MainHand|Main-Hand Item]] x1 || [[Malgath]]|-| Undo Augment on Necklace || [[Jewelry Augmentation]] || 40 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5796.png</span>&nbsp;&nbsp;[[Small Necklace Ornament]] x25<br>[[:Category:Items/Necklace|Necklace]] x1 || [[Poe]]|-| Undo Augment on Leg Armor || [[Armor Augmentation]] || 40 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5810.png</span>&nbsp;&nbsp;[[Small Leg Bauble]] x25<br>[[:Category:Items/Legs|Leg Armor]] x1 || [[Syndra]]|-| Undo Augment on Boots || [[Ancillary-Armor Augmentation]] || 40 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5808.png</span>&nbsp;&nbsp;[[Small Shoe Contraption]] x25<br>[[:Category:Items/Feet|Footwear]] x1 || [[Gribburn]]|-| Undo Augment on Off-Hand Weapon || [[Weapon Augmentation]] || 42 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5802.png</span>&nbsp;&nbsp;[[Small Off-Hand Bead]] x25<br>[[:Category:Items/OffHand|Off-Hand Item]] x1 || [[Malgath]]|-| Undo Augment on Gloves || [[Weapon Augmentation]] || 50 || <span class="extimage32px">http://cdn.projectgorgon.com/v340/icons/icon_5800.png</span>&nbsp;&nbsp;[[Small Glove Bead]] x25<br>[[:Category:Items/Hands|Gloves]] x1 || [[Malgath]]|}
== Applying Augmentation Loot =={{Quote|source=[[Game_updates/2020-03-09#Augments_In_Loot|March 9, 2020 Game Update]]|Augments can now be found in loot from monsters. Augments are much more likely to drop from animals (e.g. bears and wolves) than from sentient enemies such as goblins. The skills you have active will influence the types of Augments you find (e.g. you'll find more Ice Magic augments while using Ice Magic), but there is also a large randomness factor.
The next step goal of augmentation adding augments to loot is applying the extracted mod to another itemmake augments more available to low-level players. The attachment skills For this reason, augments are learned from Nightshade once you have sufficient favormore likely to be found on low-level monsters than high-level monsters. The recipes for attaching items fall under the lore skill(At higher level we expect player-line. The recipe uses a reagent specific augmenters to make up the type of augmentdifference; the plan is that when we eventually have level 125 monsters, they won't drop augments at all --a ring or neck augment requires an ectoplasm for example. You can apply one augment only player augmenters will be able to an item using the lore recipe. For additional enchanting options, please see [[Transmutation]]make max-level augments.)}}
==Augment-Installation Services==
Some NPCs can now (since [[Game_updates/2018-06-20#Augment-Installation_Services|June 2018]]) install Augments for you! By using one of these NPCs, you do '''not''' need to have learned the various Augment Installation recipes from [[Nightshade]]. Learning Nightshade's recipes will eventually be a cost-savings for max-level players who do a lot of augment-installing, but at the current max level of 80, most players will find it cheaper to use these NPCs.
The following NPCs can install Augments for you:
{{ #dpl:
| category = Augmentation
| include = {NPC infobox}:zone,#Augmentation,
| columns = 1
| table = class="sortable wikitable" style="width:100%",NPC Name, Zone, Install Cost and Requirements.
}}
== Trivia ==
*Prior to the [[Game_updates/2017-08-28|August 28, 2017 Game Update]], Augmentation was (even) more complicated. A dev blog regarding the changes made to Transmutation and Augmentation can be found here: [https://forum.projectgorgon.com/entry.php?24-Augmentation-and-Transmutation-Changes https://forum.projectgorgon.com/entry.php?24-Augmentation-and-Transmutation-Changes].
*Even longer ago, augmentation resulted in oils.
[[Category:Skills]][[Category:Trade SkillsMechanics]]
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