Difference between revisions of "Tiger"

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(Reported Loot: Added Crab and Simple Metal Slab.)
(General Loot)
 
(43 intermediate revisions by 13 users not shown)
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__NOTOC__
 
__NOTOC__
 
{{MOB infobox
 
{{MOB infobox
 +
| title  = Tiger
 +
| image = [[File:Tiger.jpg|300px]]
 
| type = Feline
 
| type = Feline
| armor = 66
+
| armor = 89
| health = 126
+
| health = 186
| rage   = 186
+
| rage = 238
 
| effective = Fire, Poison, Trauma
 
| effective = Fire, Poison, Trauma
 
| ineffective = Nature
 
| ineffective = Nature
 
}}
 
}}
  
'''Tiger'''s are the first [[Feline]] type creature a player is likely to come into contact with.  Even so, they're not not to be taken lightly, as they will often swarm players who aggro them in groups of 3 and do a fair amount of damage even by themselves.
+
[[Tiger]]s are the first [[Feline]] type creature a player is likely to come into contact with.  Even so, they're not not to be taken lightly, as they will often swarm players who aggro them in groups of three and do a fair amount of damage even by themselves.
  
==Location==
+
== Locations ==
; [[Serbule]]
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{{MOB Location
: North of Serbule Keep, between Azalak's house and the far NE area of the zone.
+
| area= Serbule
; [[South Serbule]]
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| location= Near the northern dock and along the eastern hills.
: Roaming the entire region.
+
| health = 186
; [[Eltibule]]
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| armor = 89
: Just inside the zone, towards the North.
+
| rage = 238
 +
}}
 +
{{MOB Location
 +
| area = Serbule Hills
 +
| location = Roaming the entire region.
 +
| health = 186
 +
| armor = 89
 +
| rage = 238
 +
}}
 +
{{MOB Location
 +
| area = Eltibule
 +
| location = Just inside the zone, towards the South, around the Serbule portal.
 +
| health = 186
 +
| armor = 89
 +
| rage = 238
 +
}}
  
==Combat Abilities==
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== Combat Abilities ==
* Slashing Damage
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{{:AIP:BigCat}}
* Slashing Damage
 
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Slashing Damage
 
  
 
==Miscellaneous==
 
==Miscellaneous==
* Skin: Crude Animal Skin
+
{|
* Meat: Cheap Meat
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|'''Skin''':
* Skull: Animal Skull
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|{{Loot|Crude Animal Skin}}
 +
|{{Loot|Rough Animal Skin}}(bonus)
 +
|{{Loot|Trophy Tiger Skin}}(bonus)
 +
|-
 +
|'''Meat''':
 +
|{{Loot|Sinewy Cat Meat}}
 +
|{{Loot|Filthy Animal Fat}} (Bonus)
 +
|-
 +
|'''Skull''':
 +
|{{Loot|Animal Skull}}
 +
|}
 +
 
 +
== Reported Loot ==
 +
 
 +
'''NOTE: This monster appears in multiple zones. All versions of the monster drop the same General Loot, but the equipment and book/scroll loot may vary from one zone to another'''
 +
 
 +
==== General Loot ====
 +
 
 +
''' General Loot '''
 +
{|
 +
|{{Loot|Cat Eyeball}}
 +
|{{Loot|Tiger Tail}}
 +
|{{Loot|Crab}}
 +
|{{Loot|Venison}}
 +
|-
 +
|{{Loot|Ancient Bronze Coin}}
 +
|{{Loot|Raw Chicken}}
 +
|{{Loot|Grapefish}}
 +
|{{Loot|Perch}}
 +
|{{Loot|Salt}}
 +
|-
 +
|{{Loot|Clownfish}}
 +
|{{Loot|Brass Nail}}
 +
|{{Loot|Pork Shoulder}}
 +
|{{Loot|Sugar}}
 +
|-
 +
|{{Loot|Simple Metal Slab}}
 +
|{{Loot|Fire Dust}}
 +
|{{Loot|Rubywall Crystal}}
 +
|{{Loot|Femur}}
 +
|-
 +
|{{Loot|Stomach}}
 +
|-
 +
|{{Loot|Psychology: Mock}}
 +
|}
 +
 
 +
==== [[Serbule]] Loot ====
 +
 
 +
{|
 +
;Level 10 Equipment
 +
;Level 10 Augments
 +
|{{Loot|Cooking: Flatbread}}
 +
|{{Loot|Rotten Strawberry}}
 +
|{{Loot|Sword: Riposte}}
 +
|{{Loot|Off-Hand Augment}}
 +
|}
 +
 
 +
==== [[Serbule Hills]] Loot ====
 +
 
 +
* Loot specific to the Serbule Hills variant goes here.
 +
 
 +
==== [[Eltibule]] Loot ====
 +
 
 +
* Loot specific to the Eltibule variant goes here.
 +
 
  
==Reported Loot==
+
==Animal Handling Stats ==
* Ancient Bronze Coin
+
{{MOB AH
* Cat Eyes
+
| name = Tiger
* Cheap Meat
+
| level to tame= 20
* Clownfish
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| max bond level = 80
* Crab
+
| max happiness = 100
* Grapefish
+
| max enthusiasm =
* Simple Metal Slab
+
| bonus =
 +
| weaknesses = Fire, Poison, Trauma
 +
| resists = Nature
 +
| profile =AIP:BigCat Pet
 +
}}
 +
{{MOB AHVital
 +
| vital level= Tamed (20)
 +
| health = TODO
 +
| armor = TODO
 +
}}
  
[[Category:Serbule Creatures]][[Category:Eltibule Creatures]][[Category:South Serbule Creatures]]
+
[[Category:Wide-Ranging Monsters]]

Latest revision as of 16:01, 1 May 2024

Main Page Headers Bg.png
Tiger
Tiger.jpg
Health186Armor89Rage238
Anatomy:
Effective:
Fire, Poison, Trauma
Ineffective:
Nature
Tigers are the first Feline type creature a player is likely to come into contact with. Even so, they're not not to be taken lightly, as they will often swarm players who aggro them in groups of three and do a fair amount of damage even by themselves.

Locations

Serbule
Vitals: Health 186 Armor 89 Rage 238
Location: Near the northern dock and along the eastern hills.
Serbule Hills
Vitals: Health 186 Armor 89 Rage 238
Location: Roaming the entire region.
Eltibule
Vitals: Health 186 Armor 89 Rage 238
Location: Just inside the zone, towards the South, around the Serbule portal.

Combat Abilities

icon_2130.png Slashing Damage
 
icon_2117.png Slashing Damage
 
Rage-icon.png icon_2117.png Heavy Slashing Damage
 


Miscellaneous

Skin: (bonus) (bonus)
Meat: (Bonus)
Skull:

Reported Loot

NOTE: This monster appears in multiple zones. All versions of the monster drop the same General Loot, but the equipment and book/scroll loot may vary from one zone to another

General Loot

General Loot

Serbule Loot

Level 10 Equipment
Level 10 Augments

Serbule Hills Loot

  • Loot specific to the Serbule Hills variant goes here.

Eltibule Loot

  • Loot specific to the Eltibule variant goes here.


Animal Handling Stats

Tiger
Animal Handling Level to Tame: 20
Maximum Bond Level: 80
Maximum Happiness: 100
Weak Against: Fire, Poison, Trauma
Resists: Nature
Basic Attack:
icon_2130.png Slashing Damage
 
(7 damage),
icon_2117.png Slashing Damage
 
(10 damage)
Sic 'Em Attack:
Level 1-14: icon_2136.png Heavy Slashing Damage (14 damage)
Level 15-29: icon_2136.png Heavy Slashing Damage (34 damage)
Level 30-44: icon_2136.png Heavy Slashing Damage (73 damage)
Level 45-59: icon_2136.png Heavy Slashing Damage (137 damage)
Level 60-74: icon_2136.png Heavy Slashing Damage (231 damage)
Level 75+: icon_2136.png Heavy Slashing Damage (332 damage)
Special Trick:
Level 1-14: icon_3619.png Very Heavy Slashing Damage (25 damage)
Level 15-29: icon_3619.png Very Heavy Slashing Damage (62 damage)
Level 30-44: icon_3619.png Very Heavy Slashing Damage (131 damage)
Level 45-59: icon_3619.png Very Heavy Slashing Damage (248 damage)
Level 60-74: icon_3619.png Very Heavy Slashing Damage (418 damage)
Level 75+: icon_3619.png Very Heavy Slashing Damage (600 damage)
Vitals at Tamed (20) Health TODO Armor TODO