498
edits
Changes
Updating to v414
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[Fire Magic/Treasure Effects|Fire Magic Treasure Effects]]==
</includeonly>See also: [[Fire Magic/Treasure Effects:By Slot]]
See also: [[Fire Magic/Treasure Effects:By Ability]]
<!-- Updated to v414 on January 22, 2019 from v316 Fri Oct 04 2024 23:24:28 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| Fiery || of Flames || <b>Level 70100</b> - Fire Magic Base Damage +2350% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Magic Damage +35
*; Level 20
:Fire Magic Base Damage +810%
*; Level 30
:Fire Magic Base Damage +1115%
*; Level 40
:Fire Magic Base Damage +1420%
*; Level 50
:Fire Magic Base Damage +1725%
*; Level 60
:Fire Magic Base Damage +2030%
*; Level 70
:Fire Magic Base Damage +2335%*; Level 80:Fire Magic Base Damage +40%*; Level 90:Fire Magic Base Damage +45%*; Level 100:Fire Magic Base Damage +50%
}}
|-
| Flameproof || || <b>Level 70100</b> - Direct Fire Damage Reduction +42 60 when Fire Magic is active, . Indirect Fire Damage Reduction +14 20 when Fire Magic is active || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Fire Damage Reduction +3 when Fire Magic is active, . Indirect Fire Damage Reduction +1 when Fire Magic is active
*; Level 10
:Direct Fire Damage Reduction +6 when Fire Magic is active, . Indirect Fire Damage Reduction +2 when Fire Magic is active
*; Level 15
:Direct Fire Damage Reduction +9 when Fire Magic is active, . Indirect Fire Damage Reduction +3 when Fire Magic is active
*; Level 20
:Direct Fire Damage Reduction +12 when Fire Magic is active, . Indirect Fire Damage Reduction +4 when Fire Magic is active
*; Level 25
:Direct Fire Damage Reduction +15 when Fire Magic is active, . Indirect Fire Damage Reduction +5 when Fire Magic is active
*; Level 30
:Direct Fire Damage Reduction +18 when Fire Magic is active, . Indirect Fire Damage Reduction +6 when Fire Magic is active
*; Level 35
:Direct Fire Damage Reduction +21 when Fire Magic is active, . Indirect Fire Damage Reduction +7 when Fire Magic is active
*; Level 40
:Direct Fire Damage Reduction +24 when Fire Magic is active, . Indirect Fire Damage Reduction +8 when Fire Magic is active
*; Level 45
:Direct Fire Damage Reduction +27 when Fire Magic is active, . Indirect Fire Damage Reduction +9 when Fire Magic is active
*; Level 50
:Direct Fire Damage Reduction +30 when Fire Magic is active, . Indirect Fire Damage Reduction +10 when Fire Magic is active
*; Level 55
:Direct Fire Damage Reduction +33 when Fire Magic is active, . Indirect Fire Damage Reduction +11 when Fire Magic is active
*; Level 60
:Direct Fire Damage Reduction +36 when Fire Magic is active, . Indirect Fire Damage Reduction +12 when Fire Magic is active
*; Level 65
:Direct Fire Damage Reduction +39 when Fire Magic is active, . Indirect Fire Damage Reduction +13 when Fire Magic is active
*; Level 70
:Direct Fire Damage Reduction +42 when Fire Magic is active, . Indirect Fire Damage Reduction +14 when Fire Magic is active*; Level 75:Direct Fire Damage Reduction +45 when Fire Magic is active. Indirect Fire Damage Reduction +15 when Fire Magic is active*; Level 80:Direct Fire Damage Reduction +48 when Fire Magic is active. Indirect Fire Damage Reduction +16 when Fire Magic is active*; Level 85:Direct Fire Damage Reduction +51 when Fire Magic is active. Indirect Fire Damage Reduction +17 when Fire Magic is active*; Level 90:Direct Fire Damage Reduction +54 when Fire Magic is active. Indirect Fire Damage Reduction +18 when Fire Magic is active*; Level 95:Direct Fire Damage Reduction +57 when Fire Magic is active. Indirect Fire Damage Reduction +19 when Fire Magic is active*; Level 100:Direct Fire Damage Reduction +60 when Fire Magic is active. Indirect Fire Damage Reduction +20 when Fire Magic is active
}}
|-
| || of Chaotic Flames || <b>Level 70100</b> - All fire spells deal up to +32 143 damage (randomly determined) || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:All fire spells deal up to +6 10 damage (randomly determined)
*; Level 10
:All fire spells deal up to +8 17 damage (randomly determined)
*; Level 15
:All fire spells deal up to +10 24 damage (randomly determined)
*; Level 20
:All fire spells deal up to +12 31 damage (randomly determined)
*; Level 25
:All fire spells deal up to +14 38 damage (randomly determined)
*; Level 30
:All fire spells deal up to +16 45 damage (randomly determined)
*; Level 35
:All fire spells deal up to +18 52 damage (randomly determined)
*; Level 40
:All fire spells deal up to +20 59 damage (randomly determined)
*; Level 45
:All fire spells deal up to +22 66 damage (randomly determined)
*; Level 50
:All fire spells deal up to +24 73 damage (randomly determined)
*; Level 55
:All fire spells deal up to +26 80 damage (randomly determined)
*; Level 60
:All fire spells deal up to +28 87 damage (randomly determined)
*; Level 65
:All fire spells deal up to +30 94 damage (randomly determined)
*; Level 70
:All fire spells deal up to +32 101 damage (randomly determined)*; Level 75:All fire spells deal up to +108 damage (randomly determined)*; Level 80:All fire spells deal up to +115 damage (randomly determined)*; Level 85:All fire spells deal up to +122 damage (randomly determined)*; Level 90:All fire spells deal up to +129 damage (randomly determined)*; Level 95:All fire spells deal up to +136 damage (randomly determined)*; Level 100:All fire spells deal up to +143 damage (randomly determined)
}}
|-
| Sparkly || of Sparklefire || <b>Level 70100</b> - Scintillating Flame and Scintillating Frost Damage +3641% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Scintillating Flame and Scintillating Frost Damage +1314%
*; Level 20
:Scintillating Flame and Scintillating Frost Damage +1617%
*; Level 30
:Scintillating Flame and Scintillating Frost Damage +1920%
*; Level 40
:Scintillating Flame and Scintillating Frost Damage +2223%
*; Level 50
:Scintillating Flame and Scintillating Frost Damage +26%
*; Level 60
:Scintillating Flame and Scintillating Frost Damage +3029%
*; Level 70
:Scintillating Flame and Scintillating Frost Damage +3632%*; Level 80:Scintillating Flame and Scintillating Frost Damage +35%*; Level 90:Scintillating Flame and Scintillating Frost Damage +38%*; Level 100:Scintillating Flame and Scintillating Frost Damage +41%
}}
|-
| || of Burning || <b>Level 70100</b> - Fire Breath and Super Fireball deal +140 210 damage over 10 seconds || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Breath and Super Fireball deal +45 damage over 10 seconds
*; Level 70
:Fire Breath and Super Fireball deal +140 damage over 10 seconds
*; Level 80
:Fire Breath and Super Fireball deal +165 damage over 10 seconds
*; Level 90
:Fire Breath and Super Fireball deal +190 damage over 10 seconds
*; Level 100
:Fire Breath and Super Fireball deal +210 damage over 10 seconds
}}
|-
| || of Prolonged Agony || <b>Level 70100</b> - Indirect Fire Damage +4738% when Fire Magic is active || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Indirect Fire Damage +410%when Fire Magic is active
*; Level 10
:Indirect Fire Damage +711%when Fire Magic is active
*; Level 15
:Indirect Fire Damage +1012%when Fire Magic is active
*; Level 20
:Indirect Fire Damage +13%when Fire Magic is active
*; Level 25
:Indirect Fire Damage +1614%when Fire Magic is active
*; Level 30
:Indirect Fire Damage +1915%when Fire Magic is active
*; Level 35
:Indirect Fire Damage +2216%when Fire Magic is active
*; Level 40
:Indirect Fire Damage +2517%when Fire Magic is active
*; Level 45
:Indirect Fire Damage +2818%when Fire Magic is active
*; Level 50
:Indirect Fire Damage +3119%when Fire Magic is active
*; Level 55
:Indirect Fire Damage +3420%when Fire Magic is active
*; Level 60
:Indirect Fire Damage +3722%when Fire Magic is active
*; Level 65
:Indirect Fire Damage +4224%when Fire Magic is active
*; Level 70
:Indirect Fire Damage +4726%when Fire Magic is active*; Level 75:Indirect Fire Damage +28% when Fire Magic is active*; Level 80:Indirect Fire Damage +30% when Fire Magic is active*; Level 85:Indirect Fire Damage +32% when Fire Magic is active*; Level 90:Indirect Fire Damage +34% when Fire Magic is active*; Level 95:Indirect Fire Damage +36% when Fire Magic is active*; Level 100:Indirect Fire Damage +38% when Fire Magic is active
}}
|-
| Super || of Super Fire || <b>Level 70100</b> - Super Fireball Damage +4454% || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Super Fireball Damage +1610%
*; Level 10
:Super Fireball Damage +1812%
*; Level 15
:Super Fireball Damage +2014%
*; Level 20
:Super Fireball Damage +2216%
*; Level 25
:Super Fireball Damage +2418%
*; Level 30
:Super Fireball Damage +2620%
*; Level 35
:Super Fireball Damage +2822%
*; Level 40
:Super Fireball Damage +3024%
*; Level 45
:Super Fireball Damage +3226%
*; Level 50
:Super Fireball Damage +3428%
*; Level 55
:Super Fireball Damage +3630%
*; Level 60
:Super Fireball Damage +3832%
*; Level 65
:Super Fireball Damage +4134%
*; Level 70
:Super Fireball Damage +4436%*; Level 75:Super Fireball Damage +39%*; Level 80:Super Fireball Damage +42%*; Level 85:Super Fireball Damage +45%*; Level 90:Super Fireball Damage +48%*; Level 95:Super Fireball Damage +51%*; Level 100:Super Fireball Damage +54%
}}
|-
| || of Flesh Frying || <b>Level 70100</b> - Flesh To Fuel Power Restoration +22 50 || Rare || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Flesh To Fuel Power Restoration +45
*; Level 20
:Flesh To Fuel Power Restoration +710
*; Level 30
:Flesh To Fuel Power Restoration +1015
*; Level 40
:Flesh To Fuel Power Restoration +1320
*; Level 50
:Flesh To Fuel Power Restoration +1625
*; Level 60
:Flesh To Fuel Power Restoration +1930
*; Level 70
:Flesh To Fuel Power Restoration +2235*; Level 80:Flesh To Fuel Power Restoration +40*; Level 90:Flesh To Fuel Power Restoration +45*; Level 100:Flesh To Fuel Power Restoration +50
}}
|-
| || || <b>Level 70100</b> - Fire Breath deals +65 86 damage and grants you +21 30 mitigation vs Fire for 10 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Breath deals +23 damage and grants you +3 mitigation vs Fire for 10 seconds
*; Level 70
:Fire Breath deals +65 damage and grants you +21 mitigation vs Fire for 10 seconds
*; Level 80
:Fire Breath deals +72 damage and grants you +24 mitigation vs Fire for 10 seconds
*; Level 90
:Fire Breath deals +79 damage and grants you +27 mitigation vs Fire for 10 seconds
*; Level 100
:Fire Breath deals +86 damage and grants you +30 mitigation vs Fire for 10 seconds
}}
|-
| Room-Temperature || || <b>Level 70100</b> - Room-Temperature Ball Damage +7090% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Room-Temperature Ball Damage +109%
*; Level 20
:Room-Temperature Ball Damage +2018%
*; Level 30
:Room-Temperature Ball Damage +3027%
*; Level 40
:Room-Temperature Ball Damage +4036%
*; Level 50
:Room-Temperature Ball Damage +5045%
*; Level 60
:Room-Temperature Ball Damage +6054%
*; Level 70
:Room-Temperature Ball Damage +7063%*; Level 80:Room-Temperature Ball Damage +72%*; Level 90:Room-Temperature Ball Damage +81%*; Level 100:Room-Temperature Ball Damage +90%
}}
|-
| || of Molten Spewing || <b>Level 70100</b> - Fire Breath hits all targets within 8 meters and deals +28% 60 damage, but reuse timer is +3 seconds and Power cost is +33% 40 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Breath hits all targets within 8 meters and deals +2% 3 damage, but reuse timer is +3 seconds and Power cost is +33%2
*; Level 10
:Fire Breath hits all targets within 8 meters and deals +4% 6 damage, but reuse timer is +3 seconds and Power cost is +33%4
*; Level 15
:Fire Breath hits all targets within 8 meters and deals +6% 9 damage, but reuse timer is +3 seconds and Power cost is +33%6
*; Level 20
:Fire Breath hits all targets within 8 meters and deals +8% 12 damage, but reuse timer is +3 seconds and Power cost is +33%8
*; Level 25
:Fire Breath hits all targets within 8 meters and deals +10% 15 damage, but reuse timer is +3 seconds and Power cost is +33%10
*; Level 30
:Fire Breath hits all targets within 8 meters and deals +12% 18 damage, but reuse timer is +3 seconds and Power cost is +33%12
*; Level 35
:Fire Breath hits all targets within 8 meters and deals +14% 21 damage, but reuse timer is +3 seconds and Power cost is +33%14
*; Level 40
:Fire Breath hits all targets within 8 meters and deals +16% 24 damage, but reuse timer is +3 seconds and Power cost is +33%16
*; Level 45
:Fire Breath hits all targets within 8 meters and deals +18% 27 damage, but reuse timer is +3 seconds and Power cost is +33%18
*; Level 50
:Fire Breath hits all targets within 8 meters and deals +20% 30 damage, but reuse timer is +3 seconds and Power cost is +33%20
*; Level 55
:Fire Breath hits all targets within 8 meters and deals +22% 33 damage, but reuse timer is +3 seconds and Power cost is +33%22
*; Level 60
:Fire Breath hits all targets within 8 meters and deals +24% 36 damage, but reuse timer is +3 seconds and Power cost is +33%24
*; Level 65
:Fire Breath hits all targets within 8 meters and deals +26% 39 damage, but reuse timer is +3 seconds and Power cost is +33%26
*; Level 70
:Fire Breath hits all targets within 8 meters and deals +42 damage, but reuse timer is +3 seconds and Power cost is +28% *; Level 75:Fire Breath hits all targets within 8 meters and deals +45 damage, but reuse timer is +3 seconds and Power cost is +30*; Level 80:Fire Breath hits all targets within 8 meters and deals +48 damage, but reuse timer is +3 seconds and Power cost is +32*; Level 85:Fire Breath hits all targets within 8 meters and deals +51 damage, but reuse timer is +3 seconds and Power cost is +34*; Level 90:Fire Breath hits all targets within 8 meters and deals +54 damage, but reuse timer is +3 seconds and Power cost is +36*; Level 95:Fire Breath hits all targets within 8 meters and deals +57 damage, but reuse timer is +3 seconds and Power cost is +38*; Level 100:Fire Breath hits all targets within 8 meters and deals +60 damage, but reuse timer is +3 seconds and Power cost is +33%40
}}
|-
| || of Enraging Flame || <b>Level 70100</b> - Super Fireball deals +44% 110 damage and reuse timer is -1 second, but generates +100% Rage || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Super Fireball deals +10% 15 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 10
:Super Fireball deals +12% 20 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 15
:Super Fireball deals +14% 25 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 20
:Super Fireball deals +16% 30 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 25
:Super Fireball deals +18% 35 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 30
:Super Fireball deals +20% 40 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 35
:Super Fireball deals +23% 45 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 40
:Super Fireball deals +26% 50 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 45
:Super Fireball deals +29% 55 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 50
:Super Fireball deals +32% 60 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 55
:Super Fireball deals +35% 65 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 60
:Super Fireball deals +38% 70 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 65
:Super Fireball deals +41% 75 damage and reuse timer is -1 second, but generates +100% Rage
*; Level 70
:Super Fireball deals +44% 80 damage and reuse timer is -1 second, but generates *; Level 75:Super Fireball deals +85 damage and reuse timer is -1 second*; Level 80:Super Fireball deals +90 damage and reuse timer is -1 second*; Level 85:Super Fireball deals +95 damage and reuse timer is -1 second*; Level 90:Super Fireball deals +100% Ragedamage and reuse timer is -1 second*; Level 95:Super Fireball deals +105 damage and reuse timer is -1 second*; Level 100:Super Fireball deals +110 damage and reuse timer is -1 second
}}
|-
| || of Burning Breath || <b>Level 70100</b> - Fire Breath Damage +3138% || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Breath Damage +5%
*; Level 10
:Fire Breath Damage +76.5%
*; Level 15
:Fire Breath Damage +98%
*; Level 20
:Fire Breath Damage +9.5%
*; Level 25
:Fire Breath Damage +11%
*; Level 30
:Fire Breath Damage +1512.5%
*; Level 35
:Fire Breath Damage +1714%
*; Level 40
:Fire Breath Damage +1915.5%
*; Level 45
:Fire Breath Damage +2117%
*; Level 50
:Fire Breath Damage +2318.5%
*; Level 55
:Fire Breath Damage +2520%
*; Level 60
:Fire Breath Damage +2722%
*; Level 65
:Fire Breath Damage +2924%
*; Level 70
:Fire Breath Damage +3126%*; Level 75:Fire Breath Damage +28%*; Level 80:Fire Breath Damage +30%*; Level 85:Fire Breath Damage +32%*; Level 90:Fire Breath Damage +34%*; Level 95:Fire Breath Damage +36%*; Level 100:Fire Breath Damage +38%
}}
|-
| Fiery || of Flames || <b>Level 70100</b> - Fire Magic Base Damage +1518% || Epic || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Magic Base Damage +3%
*; Level 70
:Fire Magic Base Damage +15%
*; Level 80
:Fire Magic Base Damage +16%
*; Level 90
:Fire Magic Base Damage +17%
*; Level 100
:Fire Magic Base Damage +18%
}}
|-
| || of Nice Flames || <b>Level 70100</b> - Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +55 83 for 7 10 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +16 for 7 10 seconds
*; Level 10
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +19 for 7 10 seconds
*; Level 15
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +22 for 7 10 seconds
*; Level 20
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +25 for 7 10 seconds
*; Level 25
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +28 for 7 10 seconds
*; Level 30
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +31 for 7 10 seconds
*; Level 35
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +34 for 7 10 seconds
*; Level 40
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +37 for 7 10 seconds
*; Level 45
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +40 for 7 10 seconds
*; Level 50
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +43 for 7 10 seconds
*; Level 55
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +46 for 7 10 seconds
*; Level 60
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +49 for 7 10 seconds
*; Level 65
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +52 for 7 10 seconds
*; Level 70
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +55 for 7 10 seconds*; Level 75:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +58 for 10 seconds*; Level 80:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +63 for 10 seconds*; Level 85:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +68 for 10 seconds*; Level 90:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +73 for 10 seconds*; Level 95:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +78 for 10 seconds*; Level 100:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +83 for 10 seconds
}}
|-
| || of Cold Calefaction || <b>Level 70100</b> - Calefaction causes target to take +4020% damage from Cold for 12 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calefaction causes target to take +41% damage from Cold for 12 seconds
*; Level 10
:Calefaction causes target to take +62% damage from Cold for 12 seconds
*; Level 15
:Calefaction causes target to take +93% damage from Cold for 12 seconds
*; Level 20
:Calefaction causes target to take +124% damage from Cold for 12 seconds
*; Level 25
:Calefaction causes target to take +155% damage from Cold for 12 seconds
*; Level 30
:Calefaction causes target to take +186% damage from Cold for 12 seconds
*; Level 35
:Calefaction causes target to take +217% damage from Cold for 12 seconds
*; Level 40
:Calefaction causes target to take +248% damage from Cold for 12 seconds
*; Level 45
:Calefaction causes target to take +279% damage from Cold for 12 seconds
*; Level 50
:Calefaction causes target to take +3010% damage from Cold for 12 seconds
*; Level 55
:Calefaction causes target to take +3311% damage from Cold for 12 seconds
*; Level 60
:Calefaction causes target to take +3612% damage from Cold for 12 seconds
*; Level 65
:Calefaction causes target to take +3813% damage from Cold for 12 seconds
*; Level 70
:Calefaction causes target to take +4014% damage from Cold for 12 seconds*; Level 75:Calefaction causes target to take +15% damage from Cold for 12 seconds*; Level 80:Calefaction causes target to take +16% damage from Cold for 12 seconds*; Level 85:Calefaction causes target to take +17% damage from Cold for 12 seconds*; Level 90:Calefaction causes target to take +18% damage from Cold for 12 seconds*; Level 95:Calefaction causes target to take +19% damage from Cold for 12 seconds*; Level 100:Calefaction causes target to take +20% damage from Cold for 12 seconds
}}
|-
| || of Weakening Flame || <b>Level 70100</b> - Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -13 22 damage for 10 seconds || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -3 damage for 10 seconds
*; Level 70
:Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -13 damage for 10 seconds
*; Level 80
:Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -16 damage for 10 seconds
*; Level 90
:Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -19 damage for 10 seconds
*; Level 100
:Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -22 damage for 10 seconds
}}
|-
| || of Enflaming Skin || <b>Level 70100</b> - Super Fireball causes the target to take +5374% damage from indirect Fire (this effect does not stack with itself) || Rare || Chest || {{Spoiler|Click Expand to reveal|
*; Level 10
:Super Fireball causes the target to take +11% damage from indirect Fire (this effect does not stack with itself)
*; Level 70
:Super Fireball causes the target to take +53% damage from indirect Fire (this effect does not stack with itself)
*; Level 80
:Super Fireball causes the target to take +60% damage from indirect Fire (this effect does not stack with itself)
*; Level 90
:Super Fireball causes the target to take +67% damage from indirect Fire (this effect does not stack with itself)
*; Level 100
:Super Fireball causes the target to take +74% damage from indirect Fire (this effect does not stack with itself)
}}
|-
| || || <b>Level 70100</b> - Flesh to Fuel boosts your Core Attack Damage +104 146 for 7 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Flesh to Fuel boosts your Core Attack Damage +13 for 7 seconds
*; Level 70
:Flesh to Fuel boosts your Core Attack Damage +104 for 7 seconds
*; Level 75
:Flesh to Fuel boosts your Core Attack Damage +111 for 7 seconds
*; Level 80
:Flesh to Fuel boosts your Core Attack Damage +118 for 7 seconds
*; Level 85
:Flesh to Fuel boosts your Core Attack Damage +125 for 7 seconds
*; Level 90
:Flesh to Fuel boosts your Core Attack Damage +132 for 7 seconds
*; Level 95
:Flesh to Fuel boosts your Core Attack Damage +139 for 7 seconds
*; Level 100
:Flesh to Fuel boosts your Core Attack Damage +146 for 7 seconds
}}
|-
| || of Tough Ruined Flesh || <b>Level 70100</b> - Flesh to Fuel restores +54 78 Armor || Uncommon || MainHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Flesh to Fuel restores +15 Armor
*; Level 70
:Flesh to Fuel restores +54 Armor
*; Level 75
:Flesh to Fuel restores +58 Armor
*; Level 80
:Flesh to Fuel restores +62 Armor
*; Level 85
:Flesh to Fuel restores +66 Armor
*; Level 90
:Flesh to Fuel restores +70 Armor
*; Level 95
:Flesh to Fuel restores +74 Armor
*; Level 100
:Flesh to Fuel restores +78 Armor
}}
|-
| || of Flesh Frying || <b>Level 70100</b> - Flesh to Fuel restores +32 72 Power but has a 5% chance to stun you || Rare || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Flesh to Fuel restores +8 Power but has a 5% chance to stun you
:Flesh to Fuel restores +10 Power but has a 5% chance to stun you
*; Level 15
:Flesh to Fuel restores +12 13 Power but has a 5% chance to stun you
*; Level 20
:Flesh to Fuel restores +14 16 Power but has a 5% chance to stun you
*; Level 25
:Flesh to Fuel restores +16 19 Power but has a 5% chance to stun you
*; Level 30
:Flesh to Fuel restores +18 22 Power but has a 5% chance to stun you
*; Level 35
:Flesh to Fuel restores +20 25 Power but has a 5% chance to stun you
*; Level 40
:Flesh to Fuel restores +22 28 Power but has a 5% chance to stun you
*; Level 45
:Flesh to Fuel restores +24 31 Power but has a 5% chance to stun you
*; Level 50
:Flesh to Fuel restores +26 34 Power but has a 5% chance to stun you
*; Level 55
:Flesh to Fuel restores +28 37 Power but has a 5% chance to stun you
*; Level 60
:Flesh to Fuel restores +30 40 Power but has a 5% chance to stun you
*; Level 65
:Flesh to Fuel restores +31 44 Power but has a 5% chance to stun you
*; Level 70
:Flesh to Fuel restores +32 48 Power but has a 5% chance to stun you*; Level 75:Flesh to Fuel restores +52 Power but has a 5% chance to stun you*; Level 80:Flesh to Fuel restores +56 Power but has a 5% chance to stun you*; Level 85:Flesh to Fuel restores +60 Power but has a 5% chance to stun you*; Level 90:Flesh to Fuel restores +64 Power but has a 5% chance to stun you*; Level 95:Flesh to Fuel restores +68 Power but has a 5% chance to stun you*; Level 100:Flesh to Fuel restores +72 Power but has a 5% chance to stun you
}}
|-
| || of Quickly Melted Flesh || <b>Level 70100</b> - Flesh to Fuel increases your Out of Combat Sprint speed +7 9 for 15 seconds || Rare || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Flesh to Fuel increases your Out of Combat Sprint speed +1 for 15 seconds
*; Level 70
:Flesh to Fuel increases your Out of Combat Sprint speed +7 for 15 seconds
*; Level 80
:Flesh to Fuel increases your Out of Combat Sprint speed +8 for 15 seconds
*; Level 90
:Flesh to Fuel increases your Out of Combat Sprint speed +8.5 for 15 seconds
*; Level 100
:Flesh to Fuel increases your Out of Combat Sprint speed +9 for 15 seconds
}}
|-
| || of Dark Balls || <b>Level 70100</b> - Room-Temperature Ball deals Darkness damage and causes +108 162 damage over 12 seconds || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Room-Temperature Ball deals Darkness damage and causes +24 damage over 12 seconds
*; Level 70
:Room-Temperature Ball deals Darkness damage and causes +108 damage over 12 seconds
*; Level 75
:Room-Temperature Ball deals Darkness damage and causes +114 damage over 12 seconds
*; Level 80
:Room-Temperature Ball deals Darkness damage and causes +126 damage over 12 seconds
*; Level 85
:Room-Temperature Ball deals Darkness damage and causes +132 damage over 12 seconds
*; Level 90
:Room-Temperature Ball deals Darkness damage and causes +138 damage over 12 seconds
*; Level 95
:Room-Temperature Ball deals Darkness damage and causes +150 damage over 12 seconds
*; Level 100
:Room-Temperature Ball deals Darkness damage and causes +162 damage over 12 seconds
}}
|-
| || of Fast Balls || <b>Level 70100</b> - Room-Temperature Ball Damage +32% and reuse timer -3 .5 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Room-Temperature Ball Damage +65% and reuse timer -1 second
*; Level 20
:Room-Temperature Ball Damage +108% and reuse timer -1 second
*; Level 30
:Room-Temperature Ball Damage +11% and reuse timer -1.5 seconds
*; Level 40
:Room-Temperature Ball Damage +14% and reuse timer -1.5 seconds
*; Level 50
:Room-Temperature Ball Damage +2217% and reuse timer -2 seconds
*; Level 60
:Room-Temperature Ball Damage +2720% and reuse timer -2.5 seconds
*; Level 70
:Room-Temperature Ball Damage +23% and reuse timer -3 seconds*; Level 80:Room-Temperature Ball Damage +26% and reuse timer -3.5 seconds*; Level 90:Room-Temperature Ball Damage +29% and reuse timer -3.5 seconds*; Level 100:Room-Temperature Ball Damage +32% and reuse timer -3 .5 seconds
}}
|-
| || of Fire Tapping || <b>Level 70100</b> - You regain 16 40 Power when using Ring of Fire, Defensive Burst, or Defensive Chill || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:You regain 2 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 10
:You regain 3 4 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 15
:You regain 4 6 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 20
:You regain 5 8 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 25
:You regain 6 10 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 30
:You regain 7 12 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 35
:You regain 8 14 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 40
:You regain 9 16 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 45
:You regain 10 18 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 50
:You regain 11 20 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 55
:You regain 13 22 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 60
:You regain 14 24 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 65
:You regain 15 26 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 70
:You regain 16 28 Power when using Ring of Fire, Defensive Burst, or Defensive Chill*; Level 75:You regain 30 Power when using Ring of Fire, Defensive Burst, or Defensive Chill*; Level 80:You regain 32 Power when using Ring of Fire, Defensive Burst, or Defensive Chill*; Level 85:You regain 34 Power when using Ring of Fire, Defensive Burst, or Defensive Chill*; Level 90:You regain 36 Power when using Ring of Fire, Defensive Burst, or Defensive Chill*; Level 95:You regain 38 Power when using Ring of Fire, Defensive Burst, or Defensive Chill*; Level 100:You regain 40 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
}}
|-
| || of the Salamander || <b>Level 70100</b> - You regain 27 39 Health when using Ring of Fire, Defensive Burst, or Defensive Chill || Rare || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:You regain 3 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 70
:You regain 27 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 75
:You regain 29 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 80
:You regain 31 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 85
:You regain 33 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 90
:You regain 35 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 95
:You regain 37 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 100
:You regain 39 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
}}
|-
| || of Scintillating Power || <b>Level 70100</b> - Scintillating Flame and Scintillating Frost Damage +20 50 and Power Cost -9 10 || Rare || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Scintillating Flame and Scintillating Frost Damage +1 and Power Cost -2
*; Level 70
:Scintillating Flame and Scintillating Frost Damage +20 and Power Cost -9
*; Level 75
:Scintillating Flame and Scintillating Frost Damage +25 and Power Cost -9
*; Level 80
:Scintillating Flame and Scintillating Frost Damage +30 and Power Cost -10
*; Level 85
:Scintillating Flame and Scintillating Frost Damage +35 and Power Cost -10
*; Level 90
:Scintillating Flame and Scintillating Frost Damage +40 and Power Cost -10
*; Level 95
:Scintillating Flame and Scintillating Frost Damage +45 and Power Cost -10
*; Level 100
:Scintillating Flame and Scintillating Frost Damage +50 and Power Cost -10
}}
|-
| || of Scintillating Life || <b>Level 70100</b> - Scintillating Flame restores 29 41 Health || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Scintillating Flame restores 2 Health
*; Level 70
:Scintillating Flame restores 29 Health
*; Level 75
:Scintillating Flame restores 31 Health
*; Level 80
:Scintillating Flame restores 33 Health
*; Level 85
:Scintillating Flame restores 35 Health
*; Level 90
:Scintillating Flame restores 37 Health
*; Level 95
:Scintillating Flame restores 39 Health
*; Level 100
:Scintillating Flame restores 41 Health
}}
|-
| || || <b>Level 70100</b> - Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +33 51 for 15 seconds || Uncommon || Head, Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +6 for 15 seconds
*; Level 10
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +8 for 15 seconds
*; Level 15
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +10 for 15 seconds
*; Level 20
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +12 for 15 seconds
*; Level 25
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +14 for 15 seconds
*; Level 30
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +16 for 15 seconds
*; Level 35
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +18 for 15 seconds
*; Level 40
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +20 for 15 seconds
*; Level 45
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +22 for 15 seconds
*; Level 50
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +24 for 15 seconds
*; Level 55
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +26 for 15 seconds
*; Level 60
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +28 for 15 seconds
*; Level 65
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +30 for 15 seconds
*; Level 70
:Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds*; Level 75:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +36 for 15 seconds*; Level 80:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +39 for 15 seconds*; Level 85:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +42 for 15 seconds*; Level 90:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +45 for 15 seconds*; Level 95:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +48 for 15 seconds*; Level 100:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +51 for 15 seconds
}}
|-
| || of Fire Rings || <b>Level 70100</b> - Ring of Fire Damage +33% 192 || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Ring of Fire Damage +7%8
*; Level 10
:Ring of Fire Damage +9%16
*; Level 15
:Ring of Fire Damage +11%24
*; Level 20
:Ring of Fire Damage +13%32
*; Level 25
:Ring of Fire Damage +15%42
*; Level 30
:Ring of Fire Damage +17%52
*; Level 35
:Ring of Fire Damage +19%62
*; Level 40
:Ring of Fire Damage +21%72
*; Level 45
:Ring of Fire Damage +23%82
*; Level 50
:Ring of Fire Damage +25%92
*; Level 55
:Ring of Fire Damage +27%102
*; Level 60
:Ring of Fire Damage +29%112
*; Level 65
:Ring of Fire Damage +31%122
*; Level 70
:Ring of Fire Damage +33%132*; Level 75:Ring of Fire Damage +142*; Level 80:Ring of Fire Damage +152*; Level 85:Ring of Fire Damage +162*; Level 90:Ring of Fire Damage +172*; Level 95:Ring of Fire Damage +182*; Level 100:Ring of Fire Damage +192
}}
|-
| || of Scintillating Opportunism || <b>Level 70100</b> - Scintillating Frost Flame and Scintillating Flame Frost stun and deal +90120% damage to Vulnerable targets || Uncommon || Hands, MainHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +25% damage to Vulnerable targets
*; Level 10
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +30% damage to Vulnerable targets
*; Level 15
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +35% damage to Vulnerable targets
*; Level 20
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +40% damage to Vulnerable targets
*; Level 25
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +45% damage to Vulnerable targets
*; Level 30
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +50% damage to Vulnerable targets
*; Level 35
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +55% damage to Vulnerable targets
*; Level 40
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +60% damage to Vulnerable targets
*; Level 45
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +65% damage to Vulnerable targets
*; Level 50
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +70% damage to Vulnerable targets
*; Level 55
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +75% damage to Vulnerable targets
*; Level 60
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +80% damage to Vulnerable targets
*; Level 65
:Scintillating Frost Flame and Scintillating Flame Frost stun and deal +85% damage to Vulnerable targets
*; Level 70
:Scintillating Flame and Scintillating Frost stun and deal +90% damage to Vulnerable targets*; Level 75:Scintillating Flame and Scintillating Frost stun and deal +95% damage to Vulnerable targets*; Level 80:Scintillating Flame and Scintillating Frost stun and deal +100% damage to Vulnerable targets*; Level 85:Scintillating Flame and Scintillating Frost stun and deal +105% damage to Vulnerable targets*; Level 90:Scintillating Flame and Scintillating Frost stun and deal +110% damage to Vulnerable targets*; Level 95:Scintillating Flame and Scintillating Frost stun and deal +115% damage to Vulnerable targets*; Level 100:Scintillating Flame and Scintillating Frost stun and deal +120% damage to Vulnerable targets
}}
|-
| || of Chaotic Rings || <b>Level 70100</b> - Ring of Fire deals +4961% damage but has a 5% chance to deal 128 164 fire damage to YOU || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Ring of Fire deals +108% damage but has a 5% chance to deal 50 fire damage to YOU
*; Level 10
:Ring of Fire deals +1310% damage but has a 5% chance to deal 56 fire damage to YOU
*; Level 15
:Ring of Fire deals +1612% damage but has a 5% chance to deal 62 fire damage to YOU
*; Level 20
:Ring of Fire deals +1914% damage but has a 5% chance to deal 68 fire damage to YOU
*; Level 25
:Ring of Fire deals +2216% damage but has a 5% chance to deal 74 fire damage to YOU
*; Level 30
:Ring of Fire deals +2519% damage but has a 5% chance to deal 80 fire damage to YOU
*; Level 35
:Ring of Fire deals +2822% damage but has a 5% chance to deal 86 fire damage to YOU
*; Level 40
:Ring of Fire deals +3125% damage but has a 5% chance to deal 92 fire damage to YOU
*; Level 45
:Ring of Fire deals +3428% damage but has a 5% chance to deal 98 fire damage to YOU
*; Level 50
:Ring of Fire deals +3731% damage but has a 5% chance to deal 104 fire damage to YOU
*; Level 55
:Ring of Fire deals +4034% damage but has a 5% chance to deal 110 fire damage to YOU
*; Level 60
:Ring of Fire deals +4337% damage but has a 5% chance to deal 116 fire damage to YOU
*; Level 65
:Ring of Fire deals +4640% damage but has a 5% chance to deal 122 fire damage to YOU
*; Level 70
:Ring of Fire deals +43% damage but has a 5% chance to deal 128 fire damage to YOU*; Level 75:Ring of Fire deals +46% damage but has a 5% chance to deal 134 fire damage to YOU*; Level 80:Ring of Fire deals +49% damage but has a 5% chance to deal 128 140 fire damage to YOU*; Level 85:Ring of Fire deals +52% damage but has a 5% chance to deal 146 fire damage to YOU*; Level 90:Ring of Fire deals +55% damage but has a 5% chance to deal 152 fire damage to YOU*; Level 95:Ring of Fire deals +58% damage but has a 5% chance to deal 158 fire damage to YOU*; Level 100:Ring of Fire deals +61% damage but has a 5% chance to deal 164 fire damage to YOU
}}
|-
| || of Icy Armor || <b>Level 70100</b> - Scintillating Frost and Defensive Chill restore 27 39 Armor || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Scintillating Frost and Defensive Chill restore 5 Armor
*; Level 70
:Scintillating Frost and Defensive Chill restore 27 Armor
*; Level 75
:Scintillating Frost and Defensive Chill restore 29 Armor
*; Level 80
:Scintillating Frost and Defensive Chill restore 31 Armor
*; Level 85
:Scintillating Frost and Defensive Chill restore 33 Armor
*; Level 90
:Scintillating Frost and Defensive Chill restore 35 Armor
*; Level 95
:Scintillating Frost and Defensive Chill restore 37 Armor
*; Level 100
:Scintillating Frost and Defensive Chill restore 39 Armor
}}
|-
| Veiny || of Fiery Bolts Molten Veins || <b>Level 70100</b> - Fire Bolts Molten Veins Response Damage +42% 71 || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Bolts Molten Veins Response Damage +12%8
*; Level 20
:Fire Bolts Molten Veins Response Damage +17%15
*; Level 30
:Fire Bolts Molten Veins Response Damage +22%
*; Level 40
:Fire Bolts Molten Veins Response Damage +27%29
*; Level 50
:Fire Bolts Molten Veins Response Damage +32%36
*; Level 60
:Fire Bolts Molten Veins Response Damage +37%43
*; Level 70
:Fire Bolts Molten Veins Response Damage +42%50*; Level 80:Molten Veins Response Damage +57*; Level 90:Molten Veins Response Damage +64*; Level 100:Molten Veins Response Damage +71
}}
|-
| Hot-Blooded || of Everlong Flames Molten Veins || <b>Level 70100</b> - Fire Bolts hit all targets within 25 meters (instead of 20) and deals Molten Veins Response Damage +70 damage 28% || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals Molten Veins Response Damage +20 damage6%
*; Level 20
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals Molten Veins Response Damage +27 damage8%
*; Level 30
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals Molten Veins Response Damage +34 damage10%
*; Level 40
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals Molten Veins Response Damage +41 damage12%
*; Level 50
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals Molten Veins Response Damage +48 damage14%
*; Level 60
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals Molten Veins Response Damage +55 damage16%
*; Level 70
:Fire Bolts hit all targets within Molten Veins Response Damage +19%*; Level 80:Molten Veins Response Damage +22%*; Level 90:Molten Veins Response Damage +25 meters (instead of 20) and deals %*; Level 100:Molten Veins Response Damage +70 damage28%
}}
|-
| Thick-Blooded || of Drilling Fire Bolts Tough Hot Veins || <b>Level 70100</b> - Fire Bolts deal +102 armor damage Molten Veins restores 67 Armor || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Bolts deal +11 armor damageMolten Veins restores 10 Armor
*; Level 10
:Fire Bolts deal +18 armor damageMolten Veins restores 13 Armor
*; Level 15
:Fire Bolts deal +25 armor damageMolten Veins restores 16 Armor
*; Level 20
:Fire Bolts deal +32 armor damageMolten Veins restores 19 Armor
*; Level 25
:Fire Bolts deal +39 armor damageMolten Veins restores 22 Armor
*; Level 30
:Fire Bolts deal +46 armor damageMolten Veins restores 25 Armor
*; Level 35
:Fire Bolts deal +53 armor damageMolten Veins restores 28 Armor
*; Level 40
:Fire Bolts deal +60 armor damageMolten Veins restores 31 Armor
*; Level 45
:Fire Bolts deal +67 armor damageMolten Veins restores 34 Armor
*; Level 50
:Fire Bolts deal +74 armor damageMolten Veins restores 37 Armor
*; Level 55
:Fire Bolts deal +81 armor damageMolten Veins restores 40 Armor
*; Level 60
:Fire Bolts deal +88 armor damageMolten Veins restores 43 Armor
*; Level 65
:Fire Bolts deal +95 armor damageMolten Veins restores 46 Armor
*; Level 70
:Fire Bolts deal +102 armor damageMolten Veins restores 49 Armor*; Level 75:Molten Veins restores 52 Armor*; Level 80:Molten Veins restores 55 Armor*; Level 85:Molten Veins restores 58 Armor*; Level 90:Molten Veins restores 61 Armor*; Level 95:Molten Veins restores 64 Armor*; Level 100:Molten Veins restores 67 Armor
}}
|-
| Hot-Blooded || of Fast Fire Bolts Fiery Veins || <b>Level 70100</b> - Molten Veins deals 105 Fire Bolts deals +20% damage and reuse timer is -2 over 10 seconds, but Power cost is +10 in response to melee damage || Uncommon || OffHand, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Molten Veins deals 10 Fire Bolts deals +5% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage
*; Level 10
:Molten Veins deals 15 Fire Bolts deals +6% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage
*; Level 15
:Molten Veins deals 20 Fire Bolts deals +7% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage
*; Level 20
:Molten Veins deals 25 Fire Bolts deals +8% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage
*; Level 25
:Molten Veins deals 30 Fire Bolts deals +9% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage
*; Level 30
:Molten Veins deals 35 Fire Bolts deals +damage over 10% seconds in response to melee damage and reuse timer is -2 seconds, but Power cost is +10
*; Level 35
:Molten Veins deals 40 Fire Bolts deals +11% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage
*; Level 40
:Molten Veins deals 45 Fire Bolts deals +12% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage
*; Level 45
:Molten Veins deals 50 Fire Bolts deals +13% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage
*; Level 50
:Molten Veins deals 55 Fire Bolts deals +14% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage
*; Level 55
:Molten Veins deals 60 Fire Bolts deals +15% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage
*; Level 60
:Molten Veins deals 65 Fire Bolts deals +16% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage
*; Level 65
:Molten Veins deals 70 Fire Bolts deals +18% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage
*; Level 70
:Molten Veins deals 75 Fire Bolts damage over 10 seconds in response to melee damage*; Level 75:Molten Veins deals +20% 80 Fire damage and reuse timer is -2 over 10 seconds, but Power cost is +in response to melee damage*; Level 80:Molten Veins deals 85 Fire damage over 10seconds in response to melee damage*; Level 85:Molten Veins deals 90 Fire damage over 10 seconds in response to melee damage*; Level 90:Molten Veins deals 95 Fire damage over 10 seconds in response to melee damage*; Level 95:Molten Veins deals 100 Fire damage over 10 seconds in response to melee damage*; Level 100:Molten Veins deals 105 Fire damage over 10 seconds in response to melee damage
}}
|-
| || of Calefaction || <b>Level 70100</b> - Calefaction Damage +5364% || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calefaction Damage +2318%
*; Level 10
:Calefaction Damage +2520%
*; Level 15
:Calefaction Damage +2722%
*; Level 20
:Calefaction Damage +2924%
*; Level 25
:Calefaction Damage +3126%
*; Level 30
:Calefaction Damage +3328%
*; Level 35
:Calefaction Damage +3530%
*; Level 40
:Calefaction Damage +3732%
*; Level 45
:Calefaction Damage +3934%
*; Level 50
:Calefaction Damage +4136%
*; Level 55
:Calefaction Damage +4338%
*; Level 60
:Calefaction Damage +4540%
*; Level 65
:Calefaction Damage +43%
*; Level 70
:Calefaction Damage +46%
*; Level 75
:Calefaction Damage +49%
*; Level 7080:Calefaction Damage +5352%*; Level 85:Calefaction Damage +55%*; Level 90:Calefaction Damage +58%*; Level 95:Calefaction Damage +61%*; Level 100:Calefaction Damage +64%
}}
|-
| || of Nuclear Calefaction || <b>Level 70100</b> - Calefaction and Defensive Burst Damage +3245% and Reuse Timer -1 second || Rare || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calefaction and Defensive Burst Damage +1510% and Reuse Timer -1 second
*; Level 10
:Calefaction and Defensive Burst Damage +1611% and Reuse Timer -1 second
*; Level 15
:Calefaction and Defensive Burst Damage +1712% and Reuse Timer -1 second
*; Level 20
:Calefaction and Defensive Burst Damage +1813% and Reuse Timer -1 second
*; Level 25
:Calefaction and Defensive Burst Damage +1914% and Reuse Timer -1 second
*; Level 30
:Calefaction and Defensive Burst Damage +2015% and Reuse Timer -1 second
*; Level 35
:Calefaction and Defensive Burst Damage +2116% and Reuse Timer -1 second
*; Level 40
:Calefaction and Defensive Burst Damage +2217% and Reuse Timer -1 second
*; Level 45
:Calefaction and Defensive Burst Damage +2318% and Reuse Timer -1 second
*; Level 50
:Calefaction and Defensive Burst Damage +2419% and Reuse Timer -1 second
*; Level 55
:Calefaction and Defensive Burst Damage +2520% and Reuse Timer -1 second
*; Level 60
:Calefaction and Defensive Burst Damage +2621% and Reuse Timer -1 second
*; Level 65
:Calefaction and Defensive Burst Damage +2924% and Reuse Timer -1 second
*; Level 70
:Calefaction and Defensive Burst Damage +3227% and Reuse Timer -1 second*; Level 75:Calefaction and Defensive Burst Damage +30% and Reuse Timer -1 second*; Level 80:Calefaction and Defensive Burst Damage +33% and Reuse Timer -1 second*; Level 85:Calefaction and Defensive Burst Damage +36% and Reuse Timer -1 second*; Level 90:Calefaction and Defensive Burst Damage +39% and Reuse Timer -1 second*; Level 95:Calefaction and Defensive Burst Damage +42% and Reuse Timer -1 second*; Level 100:Calefaction and Defensive Burst Damage +45% and Reuse Timer -1 second
}}
|-
| || || <b>Level 70100</b> - Calefaction restores 40 57 Health || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calefaction restores 14 Health
*; Level 70
:Calefaction restores 40 Health
*; Level 75
:Calefaction restores 42 Health
*; Level 80
:Calefaction restores 45 Health
*; Level 85
:Calefaction restores 48 Health
*; Level 90
:Calefaction restores 51 Health
*; Level 95
:Calefaction restores 54 Health
*; Level 100
:Calefaction restores 57 Health
}}
|-
| || of Delayed Eruption || <b>Level 70100</b> - Calefaction deals 189 261 additional Fire damage after a 12 second delay || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calefaction deals 33 additional Fire damage after a 12 second delay
*; Level 70
:Calefaction deals 189 additional Fire damage after a 12 second delay
*; Level 75
:Calefaction deals 201 additional Fire damage after a 12 second delay
*; Level 80
:Calefaction deals 213 additional Fire damage after a 12 second delay
*; Level 85
:Calefaction deals 225 additional Fire damage after a 12 second delay
*; Level 90
:Calefaction deals 237 additional Fire damage after a 12 second delay
*; Level 95
:Calefaction deals 249 additional Fire damage after a 12 second delay
*; Level 100
:Calefaction deals 261 additional Fire damage after a 12 second delay
}}
|-
| || of Frosty Balls || <b>Level 70100</b> - Fireball and Frostball Damage +3744% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fireball and Frostball Damage +6%
*; Level 10
:Fireball and Frostball Damage +8%
*; Level 15
:Fireball and Frostball Damage +10%
*; Level 1020
:Fireball and Frostball Damage +12%
*; Level 1525
:Fireball and Frostball Damage +14%
*; Level 2030
:Fireball and Frostball Damage +16%
*; Level 2535
:Fireball and Frostball Damage +18%
*; Level 3040
:Fireball and Frostball Damage +20%
*; Level 3545
:Fireball and Frostball Damage +22%
*; Level 4050
:Fireball and Frostball Damage +24%
*; Level 4555
:Fireball and Frostball Damage +26%
*; Level 5060
:Fireball and Frostball Damage +28%
*; Level 5565
:Fireball and Frostball Damage +30%
*; Level 6070
:Fireball and Frostball Damage +32%
*; Level 6575
:Fireball and Frostball Damage +34%
*; Level 7080:Fireball and Frostball Damage +3736%*; Level 85:Fireball and Frostball Damage +38%*; Level 90:Fireball and Frostball Damage +40%*; Level 95:Fireball and Frostball Damage +42%*; Level 100:Fireball and Frostball Damage +44%
}}
|-
| || of Frost Waves || <b>Level 70100</b> - Frostball targets all enemies within 10 meters and deals +32 92 damage, but reuse timer is +3 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Frostball targets all enemies within 10 meters and deals +1 damage, but reuse timer is +3 seconds
*; Level 70
:Frostball targets all enemies within 10 meters and deals +32 damage, but reuse timer is +3 seconds
*; Level 75
:Frostball targets all enemies within 10 meters and deals +42 damage, but reuse timer is +3 seconds
*; Level 80
:Frostball targets all enemies within 10 meters and deals +52 damage, but reuse timer is +3 seconds
*; Level 85
:Frostball targets all enemies within 10 meters and deals +62 damage, but reuse timer is +3 seconds
*; Level 90
:Frostball targets all enemies within 10 meters and deals +72 damage, but reuse timer is +3 seconds
*; Level 95
:Frostball targets all enemies within 10 meters and deals +82 damage, but reuse timer is +3 seconds
*; Level 100
:Frostball targets all enemies within 10 meters and deals +92 damage, but reuse timer is +3 seconds
}}
|-
| || of Stiffening Cold || <b>Level 70100</b> - Frostball slows target's movement by 25% and deals +14 20 damage || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Frostball slows target's movement by 25% and deals +2 damage
*; Level 70
:Frostball slows target's movement by 25% and deals +14 damage
*; Level 80
:Frostball slows target's movement by 25% and deals +16 damage
*; Level 90
:Frostball slows target's movement by 25% and deals +18 damage
*; Level 100
:Frostball slows target's movement by 25% and deals +20 damage
}}
|-
| || of Spider Freezing || <b>Level 70100</b> - Defensive Burst deals +2321% damage and raises Basic Attack Damage +2436% for 10 seconds || Rare || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Defensive Burst deals +1112% damage and raises Basic Attack Damage +5% for 10 seconds
*; Level 20
:Defensive Burst deals +13% damage and raises Basic Attack Damage +8% for 10 seconds
*; Level 30
:Defensive Burst deals +1514% damage and raises Basic Attack Damage +11% for 10 seconds
*; Level 40
:Defensive Burst deals +1715% damage and raises Basic Attack Damage +14% for 10 seconds
*; Level 50
:Defensive Burst deals +1916% damage and raises Basic Attack Damage +17% for 10 seconds
*; Level 60
:Defensive Burst deals +2117% damage and raises Basic Attack Damage +20% for 10 seconds
*; Level 70
:Defensive Burst deals +2318% damage and raises Basic Attack Damage +24% for 10 seconds*; Level 80:Defensive Burst deals +19% damage and raises Basic Attack Damage +28% for 10 seconds*; Level 90:Defensive Burst deals +20% damage and raises Basic Attack Damage +32% for 10 seconds*; Level 100:Defensive Burst deals +21% damage and raises Basic Attack Damage +36% for 10 seconds
}}
|-
| || of Restorative Bonfires || <b>Level 70100</b> - 25 seconds after summoning a When you are near your Fire Wall, you regain 62 heal 15 Health per second. Fire Wall reuse time is -3 seconds. || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:25 seconds after summoning a When you are near your Fire Wall, you regain 14 heal 6 Healthper second. Fire Wall reuse time is -3 seconds.
*; Level 20
:25 seconds after summoning a When you are near your Fire Wall, you regain 22 heal 7 Healthper second. Fire Wall reuse time is -3 seconds.
*; Level 30
:25 seconds after summoning a When you are near your Fire Wall, you regain 30 heal 8 Healthper second. Fire Wall reuse time is -3 seconds.
*; Level 40
:25 seconds after summoning a When you are near your Fire Wall, you regain 38 heal 9 Healthper second. Fire Wall reuse time is -3 seconds.
*; Level 50
:25 seconds after summoning a When you are near your Fire Wall, you regain 46 heal 10 Healthper second. Fire Wall reuse time is -3 seconds.
*; Level 60
:25 seconds after summoning a When you are near your Fire Wall, you regain 54 heal 11 Healthper second. Fire Wall reuse time is -3 seconds.
*; Level 70
:25 When you are near your Fire Wall, you heal 12 Health per second. Fire Wall reuse time is -3 seconds.*; Level 80:When you are near your Fire Wall, you heal 13 Health per second. Fire Wall reuse time is -3 seconds after summoning a .*; Level 90:When you are near your Fire Wall, you regain 62 heal 14 Healthper second. Fire Wall reuse time is -3 seconds.*; Level 100:When you are near your Fire Wall, you heal 15 Health per second. Fire Wall reuse time is -3 seconds.
}}
|-
| || of Freezewalls || <b>Level 70100</b> - Defensive Chill Damage +4046% || Rare || Legs, MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Defensive Chill Damage +8%
*; Level 10
:Defensive Chill Damage +10%
*; Level 1015
:Defensive Chill Damage +12%
*; Level 1520
:Defensive Chill Damage +14%
*; Level 2025
:Defensive Chill Damage +16%
*; Level 2530
:Defensive Chill Damage +18%
*; Level 3035
:Defensive Chill Damage +20%
*; Level 3540
:Defensive Chill Damage +22%
*; Level 4045
:Defensive Chill Damage +24%
*; Level 4550
:Defensive Chill Damage +26%
*; Level 5055
:Defensive Chill Damage +28%
*; Level 60
:Defensive Chill Damage +3430%
*; Level 65
:Defensive Chill Damage +3732%
*; Level 70
:Defensive Chill Damage +34%
*; Level 75
:Defensive Chill Damage +36%
*; Level 80
:Defensive Chill Damage +38%
*; Level 85
:Defensive Chill Damage +40%
*; Level 90
:Defensive Chill Damage +42%
*; Level 95
:Defensive Chill Damage +44%
*; Level 100
:Defensive Chill Damage +46%
}}
|-
| Freezeproof || || <b>Level 70100</b> - Frostball, Scintillating Frost, and Defensive Chill grant +7 12 Direct and Indirect Cold Protection for 10 seconds || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Frostball, Scintillating Frost, and Defensive Chill grant +1 3 Direct and Indirect Cold Protection for 10 seconds
*; Level 20
:Frostball, Scintillating Frost, and Defensive Chill grant +2 4 Direct and Indirect Cold Protection for 10 seconds
*; Level 30
:Frostball, Scintillating Frost, and Defensive Chill grant +3 5 Direct and Indirect Cold Protection for 10 seconds
*; Level 40
:Frostball, Scintillating Frost, and Defensive Chill grant +4 6 Direct and Indirect Cold Protection for 10 seconds
*; Level 50
:Frostball, Scintillating Frost, and Defensive Chill grant +5 7 Direct and Indirect Cold Protection for 10 seconds
*; Level 60
:Frostball, Scintillating Frost, and Defensive Chill grant +6 8 Direct and Indirect Cold Protection for 10 seconds
*; Level 70
:Frostball, Scintillating Frost, and Defensive Chill grant +7 9 Direct and Indirect Cold Protection for 10 seconds*; Level 80:Frostball, Scintillating Frost, and Defensive Chill grant +10 Direct and Indirect Cold Protection for 10 seconds*; Level 90:Frostball, Scintillating Frost, and Defensive Chill grant +11 Direct and Indirect Cold Protection for 10 seconds*; Level 100:Frostball, Scintillating Frost, and Defensive Chill grant +12 Direct and Indirect Cold Protection for 10 seconds
}}
|-
| || of Icy Blood || <b>Level 70100</b> - Defensive Burst and Defensive Chill restore 36 54 Armor to you || Rare || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Defensive Burst and Defensive Chill restore 10 Armor to you
*; Level 70
:Defensive Burst and Defensive Chill restore 36 Armor to you
*; Level 75
:Defensive Burst and Defensive Chill restore 39 Armor to you
*; Level 80
:Defensive Burst and Defensive Chill restore 42 Armor to you
*; Level 85
:Defensive Burst and Defensive Chill restore 45 Armor to you
*; Level 90
:Defensive Burst and Defensive Chill restore 48 Armor to you
*; Level 95
:Defensive Burst and Defensive Chill restore 51 Armor to you
*; Level 100
:Defensive Burst and Defensive Chill restore 54 Armor to you
}}
|-
| || of Frozen Fortitude || <b>Level 70100</b> - Defensive Chill deals +38 62 damage and grants you 6286% chance to ignore Knockback effects for 7 seconds || Rare || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Defensive Chill deals +3 damage and grants you 10% chance to ignore Knockback effects for 7 seconds
*; Level 70
:Defensive Chill deals +38 damage and grants you 62% chance to ignore Knockback effects for 7 seconds
*; Level 75
:Defensive Chill deals +42 damage and grants you 66% chance to ignore Knockback effects for 7 seconds
*; Level 80
:Defensive Chill deals +46 damage and grants you 70% chance to ignore Knockback effects for 7 seconds
*; Level 85
:Defensive Chill deals +50 damage and grants you 74% chance to ignore Knockback effects for 7 seconds
*; Level 90
:Defensive Chill deals +54 damage and grants you 78% chance to ignore Knockback effects for 7 seconds
*; Level 95
:Defensive Chill deals +58 damage and grants you 82% chance to ignore Knockback effects for 7 seconds
*; Level 100
:Defensive Chill deals +62 damage and grants you 86% chance to ignore Knockback effects for 7 seconds
}}
|-
| || || <b>Level 100</b> - Fire Walls deal +52% damage per hit. Fire Wall reuse time is -3 seconds. || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Walls deal +10% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 10
:Fire Walls deal +11% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 15
:Fire Walls deal +12% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 20
:Fire Walls deal +14% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 25
:Fire Walls deal +16% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 30
:Fire Walls deal +18% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 35
:Fire Walls deal +20% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 40
:Fire Walls deal +22% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 45
:Fire Walls deal +24% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 50
:Fire Walls deal +26% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 55
:Fire Walls deal +28% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 60
:Fire Walls deal +30% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 65
:Fire Walls deal +32% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 70
:Fire Walls deal +34% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 75
:Fire Walls deal +37% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 80
:Fire Walls deal +40% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 85
:Fire Walls deal +43% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 90
:Fire Walls deal +46% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 95
:Fire Walls deal +49% damage per hit. Fire Wall reuse time is -3 seconds.
*; Level 100
:Fire Walls deal +52% damage per hit. Fire Wall reuse time is -3 seconds.
}}
|-
| || || <b>Level 70100</b> - Fire Walls deal have +18 damage per hit 220 Max Health. Fire Wall reuse time is -3 seconds. || Uncommon || HeadChest, Necklace OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Walls deal have +11 Max Health. Fire Wall reuse time is -3 damage per hitseconds.
*; Level 10
:Fire Walls deal have +4 damage per hit22 Max Health. Fire Wall reuse time is -3 seconds.
*; Level 15
:Fire Walls deal have +5 damage per hit33 Max Health. Fire Wall reuse time is -3 seconds.
*; Level 20
:Fire Walls deal have +6 damage per hit44 Max Health. Fire Wall reuse time is -3 seconds.
*; Level 25
:Fire Walls deal have +7 damage per hit55 Max Health. Fire Wall reuse time is -3 seconds.
*; Level 30
:Fire Walls deal have +8 damage per hit66 Max Health. Fire Wall reuse time is -3 seconds.
*; Level 35
:Fire Walls deal have +9 damage per hit77 Max Health. Fire Wall reuse time is -3 seconds.
*; Level 40
:Fire Walls deal have +10 damage per hit88 Max Health. Fire Wall reuse time is -3 seconds.
*; Level 45
:Fire Walls deal have +11 damage per hit99 Max Health. Fire Wall reuse time is -3 seconds.
*; Level 50
:Fire Walls deal have +12 damage per hit110 Max Health. Fire Wall reuse time is -3 seconds.
*; Level 55
:Fire Walls deal have +13 damage per hit121 Max Health. Fire Wall reuse time is -3 seconds.
*; Level 60
:Fire Walls deal have +14 damage per hit132 Max Health. Fire Wall reuse time is -3 seconds.
*; Level 65
:Fire Walls deal have +16 damage per hit143 Max Health. Fire Wall reuse time is -3 seconds.
*; Level 70
:Fire Walls deal have +18 damage per hit154 Max Health. Fire Wall reuse time is -3 seconds.*; Level 75:Fire Walls have +165 Max Health. Fire Wall reuse time is -3 seconds.*; Level 80:Fire Walls have +176 Max Health. Fire Wall reuse time is -3 seconds.*; Level 85:Fire Walls have +187 Max Health. Fire Wall reuse time is -3 seconds.*; Level 90:Fire Walls have +198 Max Health. Fire Wall reuse time is -3 seconds.*; Level 95:Fire Walls have +209 Max Health. Fire Wall reuse time is -3 seconds.*; Level 100:Fire Walls have +220 Max Health. Fire Wall reuse time is -3 seconds.
}}
|-
| || || <b>Level 70100</b> - Fire Walls have ' attacks taunt +110 Max Health 310%. Fire Wall reuse time is -3 seconds. || Uncommon || ChestHands, OffHand Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Walls have ' attacks taunt +7 Max Health25%. Fire Wall reuse time is -3 seconds.
*; Level 10
:Fire Walls have ' attacks taunt +14 Max Health40%. Fire Wall reuse time is -3 seconds.
*; Level 15
:Fire Walls have ' attacks taunt +21 Max Health55%. Fire Wall reuse time is -3 seconds.
*; Level 20
:Fire Walls have ' attacks taunt +28 Max Health70%. Fire Wall reuse time is -3 seconds.
*; Level 25
:Fire Walls have ' attacks taunt +35 Max Health85%. Fire Wall reuse time is -3 seconds.
*; Level 30
:Fire Walls have ' attacks taunt +42 Max Health100%. Fire Wall reuse time is -3 seconds.
*; Level 35
:Fire Walls have ' attacks taunt +49 Max Health115%. Fire Wall reuse time is -3 seconds.
*; Level 40
:Fire Walls have ' attacks taunt +56 Max Health130%. Fire Wall reuse time is -3 seconds.
*; Level 45
:Fire Walls have ' attacks taunt +63 Max Health145%. Fire Wall reuse time is -3 seconds.
*; Level 50
:Fire Walls have ' attacks taunt +70 Max Health160%. Fire Wall reuse time is -3 seconds.
*; Level 55
:Fire Walls have ' attacks taunt +77 Max Health175%. Fire Wall reuse time is -3 seconds.
*; Level 60
:Fire Walls have ' attacks taunt +84 Max Health190%. Fire Wall reuse time is -3 seconds.
*; Level 65
:Fire Walls have ' attacks taunt +97 Max Health205%. Fire Wall reuse time is -3 seconds.
*; Level 70
:Fire Walls have ' attacks taunt +110 Max Health220%. Fire Wall reuse time is -3 seconds.*; Level 75:Fire Walls' attacks taunt +235%. Fire Wall reuse time is -3 seconds.*; Level 80:Fire Walls' attacks taunt +250%. Fire Wall reuse time is -3 seconds.*; Level 85:Fire Walls' attacks taunt +265%. Fire Wall reuse time is -3 seconds.*; Level 90:Fire Walls' attacks taunt +280%. Fire Wall reuse time is -3 seconds.*; Level 95:Fire Walls' attacks taunt +295%. Fire Wall reuse time is -3 seconds.*; Level 100:Fire Walls' attacks taunt +310%. Fire Wall reuse time is -3 seconds.
}}
|-
| || || <b>Level 70100</b> - Molten Veins and Flesh to Fuel restore 145 health to any Fire Walls' attacks taunt +150% or other pets within 10 meters || HandsUncommon || MainHand, Ring Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Molten Veins and Flesh to Fuel restore 12 health to any Fire Walls' attacks taunt +20%or other pets within 10 meters
*; Level 10
:Molten Veins and Flesh to Fuel restore 19 health to any Fire Walls' attacks taunt +30%or other pets within 10 meters
*; Level 15
:Molten Veins and Flesh to Fuel restore 26 health to any Fire Walls' attacks taunt +40%or other pets within 10 meters
*; Level 20
:Molten Veins and Flesh to Fuel restore 33 health to any Fire Walls' attacks taunt +50%or other pets within 10 meters
*; Level 25
:Molten Veins and Flesh to Fuel restore 40 health to any Fire Walls' attacks taunt +60%or other pets within 10 meters
*; Level 30
:Molten Veins and Flesh to Fuel restore 47 health to any Fire Walls' attacks taunt +70%or other pets within 10 meters
*; Level 35
:Molten Veins and Flesh to Fuel restore 54 health to any Fire Walls' attacks taunt +80%or other pets within 10 meters
*; Level 40
:Molten Veins and Flesh to Fuel restore 61 health to any Fire Walls' attacks taunt +90%or other pets within 10 meters
*; Level 45
:Molten Veins and Flesh to Fuel restore 68 health to any Fire Walls' attacks taunt +100%or other pets within 10 meters
*; Level 50
:Molten Veins and Flesh to Fuel restore 75 health to any Fire Walls' attacks taunt +110%or other pets within 10 meters
*; Level 55
:Molten Veins and Flesh to Fuel restore 82 health to any Fire Walls' attacks taunt +120%or other pets within 10 meters
*; Level 60
:Molten Veins and Flesh to Fuel restore 89 health to any Fire Walls' attacks taunt +130%or other pets within 10 meters
*; Level 65
:Molten Veins and Flesh to Fuel restore 96 health to any Fire Walls' attacks taunt +140%or other pets within 10 meters
*; Level 70
:Molten Veins and Flesh to Fuel restore 103 health to any Fire Walls' attacks taunt +150%or other pets within 10 meters*; Level 75:Molten Veins and Flesh to Fuel restore 110 health to any Fire Walls or other pets within 10 meters*; Level 80:Molten Veins and Flesh to Fuel restore 117 health to any Fire Walls or other pets within 10 meters*; Level 85:Molten Veins and Flesh to Fuel restore 124 health to any Fire Walls or other pets within 10 meters*; Level 90:Molten Veins and Flesh to Fuel restore 131 health to any Fire Walls or other pets within 10 meters*; Level 95:Molten Veins and Flesh to Fuel restore 138 health to any Fire Walls or other pets within 10 meters*; Level 100:Molten Veins and Flesh to Fuel restore 145 health to any Fire Walls or other pets within 10 meters
}}
|}