Difference between revisions of "Hammer/Treasure Effects"
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<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> | <noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> | ||
==[[Hammer/Treasure Effects|Hammer Treasure Effects]]== | ==[[Hammer/Treasure Effects|Hammer Treasure Effects]]== | ||
− | </includeonly> | + | </includeonly>See also: [[Hammer/Treasure Effects:By Slot]] |
− | See also: [[Hammer/Treasure Effects:By Slot]] | ||
See also: [[Hammer/Treasure Effects:By Ability]] | See also: [[Hammer/Treasure Effects:By Ability]] | ||
− | <!-- Updated on | + | <!-- Updated to v414 on Fri Oct 04 2024 23:24:28 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator --> |
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
− | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width: | + | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions |
|- | |- | ||
− | | || of Hammering || <b>Level | + | | || of Hammering || <b>Level 100</b> - Hammer Base Damage +50% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Hammer Damage +5 | :Hammer Damage +5 | ||
Line 24: | Line 23: | ||
*; Level 70 | *; Level 70 | ||
:Hammer Base Damage +35% | :Hammer Base Damage +35% | ||
+ | *; Level 80 | ||
+ | :Hammer Base Damage +40% | ||
+ | *; Level 90 | ||
+ | :Hammer Base Damage +45% | ||
+ | *; Level 100 | ||
+ | :Hammer Base Damage +50% | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Hammer Damage +105 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Hammer Damage +10 | :Hammer Damage +10 | ||
Line 55: | Line 60: | ||
*; Level 70 | *; Level 70 | ||
:Hammer Damage +75 | :Hammer Damage +75 | ||
+ | *; Level 75 | ||
+ | :Hammer Damage +80 | ||
+ | *; Level 80 | ||
+ | :Hammer Damage +85 | ||
+ | *; Level 85 | ||
+ | :Hammer Damage +90 | ||
+ | *; Level 90 | ||
+ | :Hammer Damage +95 | ||
+ | *; Level 95 | ||
+ | :Hammer Damage +100 | ||
+ | *; Level 100 | ||
+ | :Hammer Damage +105 | ||
}} | }} | ||
|- | |- | ||
− | | || of Vindictive Clubbing || <b>Level | + | | Powerful-Looking || || <b>Level 100</b> - Core Attacks cause the next use of Look At My Hammer to restore +50 Power || Epic || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
+ | *; Level 5 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +3 Power | ||
+ | *; Level 10 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +5 Power | ||
+ | *; Level 15 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +7 Power | ||
+ | *; Level 20 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +9 Power | ||
+ | *; Level 25 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +11 Power | ||
+ | *; Level 30 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +13 Power | ||
+ | *; Level 35 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +15 Power | ||
+ | *; Level 40 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +17 Power | ||
+ | *; Level 45 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +19 Power | ||
+ | *; Level 50 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +22 Power | ||
+ | *; Level 55 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +25 Power | ||
+ | *; Level 60 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +28 Power | ||
+ | *; Level 65 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +31 Power | ||
+ | *; Level 70 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +33 Power | ||
+ | *; Level 75 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +36 Power | ||
+ | *; Level 80 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +38 Power | ||
+ | *; Level 85 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +41 Power | ||
+ | *; Level 90 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +44 Power | ||
+ | *; Level 95 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +47 Power | ||
+ | *; Level 100 | ||
+ | :Core Attacks cause the next use of Look At My Hammer to restore +50 Power | ||
+ | }} | ||
+ | |- | ||
+ | | || || <b>Level 100</b> - Hammer attacks that kill an enemy via direct damage restore 46 Power to you. || Rare || Head, OffHand || {{Spoiler|Click Expand to reveal| | ||
+ | *; Level 5 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 8 Power to you. | ||
+ | *; Level 10 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 10 Power to you. | ||
+ | *; Level 15 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 12 Power to you. | ||
+ | *; Level 20 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 14 Power to you. | ||
+ | *; Level 25 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 16 Power to you. | ||
+ | *; Level 30 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 18 Power to you. | ||
+ | *; Level 35 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 20 Power to you. | ||
+ | *; Level 40 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 22 Power to you. | ||
+ | *; Level 45 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 24 Power to you. | ||
+ | *; Level 50 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 26 Power to you. | ||
+ | *; Level 55 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 28 Power to you. | ||
+ | *; Level 60 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 30 Power to you. | ||
+ | *; Level 65 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 32 Power to you. | ||
+ | *; Level 70 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 34 Power to you. | ||
+ | *; Level 75 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 36 Power to you. | ||
+ | *; Level 80 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 38 Power to you. | ||
+ | *; Level 85 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 40 Power to you. | ||
+ | *; Level 90 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 42 Power to you. | ||
+ | *; Level 95 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 44 Power to you. | ||
+ | *; Level 100 | ||
+ | :Hammer attacks that kill an enemy via direct damage restore 46 Power to you. | ||
+ | }} | ||
+ | |- | ||
+ | | || of Elemental Supremacy || <b>Level 100</b> - Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +20% while Hammer skill active || Uncommon || Ring || {{Spoiler|Click Expand to reveal| | ||
+ | *; Level 5 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +1% while Hammer skill active | ||
+ | *; Level 10 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +2% while Hammer skill active | ||
+ | *; Level 15 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +3% while Hammer skill active | ||
+ | *; Level 20 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +4% while Hammer skill active | ||
+ | *; Level 25 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +5% while Hammer skill active | ||
+ | *; Level 30 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +6% while Hammer skill active | ||
+ | *; Level 35 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +7% while Hammer skill active | ||
+ | *; Level 40 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +8% while Hammer skill active | ||
+ | *; Level 45 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +9% while Hammer skill active | ||
+ | *; Level 50 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +10% while Hammer skill active | ||
+ | *; Level 55 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +11% while Hammer skill active | ||
+ | *; Level 60 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +12% while Hammer skill active | ||
+ | *; Level 65 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +13% while Hammer skill active | ||
+ | *; Level 70 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +14% while Hammer skill active | ||
+ | *; Level 75 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +15% while Hammer skill active | ||
+ | *; Level 80 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +16% while Hammer skill active | ||
+ | *; Level 85 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +17% while Hammer skill active | ||
+ | *; Level 90 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +18% while Hammer skill active | ||
+ | *; Level 95 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +19% while Hammer skill active | ||
+ | *; Level 100 | ||
+ | :Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +20% while Hammer skill active | ||
+ | }} | ||
+ | |- | ||
+ | | || of Inevitable Armor || <b>Level 90</b> - Hammer abilities that restore Armor after a 6-second delay have +100% Armor restoration || Epic || Chest || {{Spoiler|Click Expand to reveal| | ||
+ | *; Level 50 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay have +80% Armor restoration | ||
+ | *; Level 70 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay have +90% Armor restoration | ||
+ | *; Level 90 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay have +100% Armor restoration | ||
+ | }} | ||
+ | |- | ||
+ | | || || <b>Level 100</b> - Hammer abilities that restore Armor after a 6-second delay also restore 25 Power, increased by 20% of the Armor restored || Rare || Hands, Legs || {{Spoiler|Click Expand to reveal| | ||
+ | *; Level 5 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 6 Power, increased by 20% of the Armor restored | ||
+ | *; Level 10 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 7 Power, increased by 20% of the Armor restored | ||
+ | *; Level 15 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 8 Power, increased by 20% of the Armor restored | ||
+ | *; Level 20 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 9 Power, increased by 20% of the Armor restored | ||
+ | *; Level 25 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 10 Power, increased by 20% of the Armor restored | ||
+ | *; Level 30 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 11 Power, increased by 20% of the Armor restored | ||
+ | *; Level 35 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 12 Power, increased by 20% of the Armor restored | ||
+ | *; Level 40 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 13 Power, increased by 20% of the Armor restored | ||
+ | *; Level 45 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 14 Power, increased by 20% of the Armor restored | ||
+ | *; Level 50 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 15 Power, increased by 20% of the Armor restored | ||
+ | *; Level 55 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 16 Power, increased by 20% of the Armor restored | ||
+ | *; Level 60 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 17 Power, increased by 20% of the Armor restored | ||
+ | *; Level 65 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 18 Power, increased by 20% of the Armor restored | ||
+ | *; Level 70 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 19 Power, increased by 20% of the Armor restored | ||
+ | *; Level 75 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 20 Power, increased by 20% of the Armor restored | ||
+ | *; Level 80 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 21 Power, increased by 20% of the Armor restored | ||
+ | *; Level 85 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 22 Power, increased by 20% of the Armor restored | ||
+ | *; Level 90 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 23 Power, increased by 20% of the Armor restored | ||
+ | *; Level 95 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 24 Power, increased by 20% of the Armor restored | ||
+ | *; Level 100 | ||
+ | :Hammer abilities that restore Armor after a 6-second delay also restore 25 Power, increased by 20% of the Armor restored | ||
+ | }} | ||
+ | |- | ||
+ | | || of Vindictive Clubbing || <b>Level 100</b> - Hammer attacks deal +20% damage but generate +60% Rage || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Hammer attacks deal +1% damage but generate +3% Rage | :Hammer attacks deal +1% damage but generate +3% Rage | ||
Line 86: | Line 284: | ||
*; Level 70 | *; Level 70 | ||
:Hammer attacks deal +14% damage but generate +42% Rage | :Hammer attacks deal +14% damage but generate +42% Rage | ||
+ | *; Level 75 | ||
+ | :Hammer attacks deal +15% damage but generate +45% Rage | ||
+ | *; Level 80 | ||
+ | :Hammer attacks deal +16% damage but generate +48% Rage | ||
+ | *; Level 85 | ||
+ | :Hammer attacks deal +17% damage but generate +51% Rage | ||
+ | *; Level 90 | ||
+ | :Hammer attacks deal +18% damage but generate +54% Rage | ||
+ | *; Level 95 | ||
+ | :Hammer attacks deal +19% damage but generate +57% Rage | ||
+ | *; Level 100 | ||
+ | :Hammer attacks deal +20% damage but generate +60% Rage | ||
}} | }} | ||
|- | |- | ||
− | | || of Braining || <b>Level | + | | || of Braining || <b>Level 100</b> - Hammer attacks deal +24% damage to targets whose Rage meters are at least 66% full || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Hammer attacks deal +5% damage to targets whose Rage meters are at least 66% full | :Hammer attacks deal +5% damage to targets whose Rage meters are at least 66% full | ||
Line 117: | Line 327: | ||
*; Level 70 | *; Level 70 | ||
:Hammer attacks deal +18% damage to targets whose Rage meters are at least 66% full | :Hammer attacks deal +18% damage to targets whose Rage meters are at least 66% full | ||
+ | *; Level 75 | ||
+ | :Hammer attacks deal +19% damage to targets whose Rage meters are at least 66% full | ||
+ | *; Level 80 | ||
+ | :Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full | ||
+ | *; Level 85 | ||
+ | :Hammer attacks deal +21% damage to targets whose Rage meters are at least 66% full | ||
+ | *; Level 90 | ||
+ | :Hammer attacks deal +22% damage to targets whose Rage meters are at least 66% full | ||
+ | *; Level 95 | ||
+ | :Hammer attacks deal +23% damage to targets whose Rage meters are at least 66% full | ||
+ | *; Level 100 | ||
+ | :Hammer attacks deal +24% damage to targets whose Rage meters are at least 66% full | ||
}} | }} | ||
|- | |- | ||
− | | || of Dazing || <b>Level | + | | || of Dazing || <b>Level 100</b> - Hammer attacks have a 20% chance to Knock Down targets whose Rage meter is at least 66% full || Uncommon || Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Hammer attacks have a 1% chance to Knock Down targets whose Rage meter is at least 66% full | :Hammer attacks have a 1% chance to Knock Down targets whose Rage meter is at least 66% full | ||
Line 148: | Line 370: | ||
*; Level 70 | *; Level 70 | ||
:Hammer attacks have a 14% chance to Knock Down targets whose Rage meter is at least 66% full | :Hammer attacks have a 14% chance to Knock Down targets whose Rage meter is at least 66% full | ||
+ | *; Level 75 | ||
+ | :Hammer attacks have a 15% chance to Knock Down targets whose Rage meter is at least 66% full | ||
+ | *; Level 80 | ||
+ | :Hammer attacks have a 16% chance to Knock Down targets whose Rage meter is at least 66% full | ||
+ | *; Level 85 | ||
+ | :Hammer attacks have a 17% chance to Knock Down targets whose Rage meter is at least 66% full | ||
+ | *; Level 90 | ||
+ | :Hammer attacks have a 18% chance to Knock Down targets whose Rage meter is at least 66% full | ||
+ | *; Level 95 | ||
+ | :Hammer attacks have a 19% chance to Knock Down targets whose Rage meter is at least 66% full | ||
+ | *; Level 100 | ||
+ | :Hammer attacks have a 20% chance to Knock Down targets whose Rage meter is at least 66% full | ||
}} | }} | ||
|- | |- | ||
− | | || of Seismic Slamming || <b>Level | + | | || of Seismic Slamming || <b>Level 100</b> - Seismic Impact Damage +51.5% || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Seismic Impact Damage +4% | :Seismic Impact Damage +4% | ||
Line 179: | Line 413: | ||
*; Level 70 | *; Level 70 | ||
:Seismic Impact Damage +36.5% | :Seismic Impact Damage +36.5% | ||
+ | *; Level 75 | ||
+ | :Seismic Impact Damage +39% | ||
+ | *; Level 80 | ||
+ | :Seismic Impact Damage +41.5% | ||
+ | *; Level 85 | ||
+ | :Seismic Impact Damage +44% | ||
+ | *; Level 90 | ||
+ | :Seismic Impact Damage +46.5% | ||
+ | *; Level 95 | ||
+ | :Seismic Impact Damage +49% | ||
+ | *; Level 100 | ||
+ | :Seismic Impact Damage +51.5% | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Way of the Hammer boosts Slashing and Piercing Damage +39% for 10 seconds || Rare || Ring || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Way of the Hammer boosts Slashing and Piercing Damage +4% for 10 seconds | :Way of the Hammer boosts Slashing and Piercing Damage +4% for 10 seconds | ||
Line 196: | Line 442: | ||
*; Level 70 | *; Level 70 | ||
:Way of the Hammer boosts Slashing and Piercing Damage +30% for 10 seconds | :Way of the Hammer boosts Slashing and Piercing Damage +30% for 10 seconds | ||
+ | *; Level 80 | ||
+ | :Way of the Hammer boosts Slashing and Piercing Damage +34% for 10 seconds | ||
+ | *; Level 90 | ||
+ | :Way of the Hammer boosts Slashing and Piercing Damage +37% for 10 seconds | ||
+ | *; Level 100 | ||
+ | :Way of the Hammer boosts Slashing and Piercing Damage +39% for 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Seismic Events || <b>Level | + | | || of Seismic Events || <b>Level 100</b> - Seismic Impact hits all targets within 8 meters and deals +21% damage || Rare || Hands || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Seismic Impact hits all targets within 8 meters and deals +3% damage | :Seismic Impact hits all targets within 8 meters and deals +3% damage | ||
Line 213: | Line 465: | ||
*; Level 70 | *; Level 70 | ||
:Seismic Impact hits all targets within 8 meters and deals +15% damage | :Seismic Impact hits all targets within 8 meters and deals +15% damage | ||
+ | *; Level 80 | ||
+ | :Seismic Impact hits all targets within 8 meters and deals +17% damage | ||
+ | *; Level 90 | ||
+ | :Seismic Impact hits all targets within 8 meters and deals +19% damage | ||
+ | *; Level 100 | ||
+ | :Seismic Impact hits all targets within 8 meters and deals +21% damage | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Seismic Impact deals +100 Damage and restores 100 Armor to you after a 6-second delay || Rare || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Seismic Impact restores 10 Armor to you | + | :Seismic Impact deals +10 Damage and restores 10 Armor to you after a 6-second delay |
*; Level 20 | *; Level 20 | ||
− | :Seismic Impact restores 20 Armor to you | + | :Seismic Impact deals +20 Damage and restores 20 Armor to you after a 6-second delay |
*; Level 30 | *; Level 30 | ||
− | :Seismic Impact restores 30 Armor to you | + | :Seismic Impact deals +30 Damage and restores 30 Armor to you after a 6-second delay |
*; Level 40 | *; Level 40 | ||
− | :Seismic Impact restores 40 Armor to you | + | :Seismic Impact deals +40 Damage and restores 40 Armor to you after a 6-second delay |
*; Level 50 | *; Level 50 | ||
− | :Seismic Impact restores 50 Armor to you | + | :Seismic Impact deals +50 Damage and restores 50 Armor to you after a 6-second delay |
*; Level 60 | *; Level 60 | ||
− | :Seismic Impact restores 60 Armor to you | + | :Seismic Impact deals +60 Damage and restores 60 Armor to you after a 6-second delay |
*; Level 70 | *; Level 70 | ||
− | :Seismic Impact restores 70 Armor to you | + | :Seismic Impact deals +70 Damage and restores 70 Armor to you after a 6-second delay |
+ | *; Level 80 | ||
+ | :Seismic Impact deals +80 Damage and restores 80 Armor to you after a 6-second delay | ||
+ | *; Level 90 | ||
+ | :Seismic Impact deals +90 Damage and restores 90 Armor to you after a 6-second delay | ||
+ | *; Level 100 | ||
+ | :Seismic Impact deals +100 Damage and restores 100 Armor to you after a 6-second delay | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Seismic Impact deals +160 Damage. If target is Knocked Down it deals a further +49% damage || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +8 Damage. If target is Knocked Down it deals a further +5% damage |
*; Level 10 | *; Level 10 | ||
− | :Seismic Impact deals +16% damage | + | :Seismic Impact deals +16 Damage. If target is Knocked Down it deals a further +7% damage |
*; Level 15 | *; Level 15 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +24 Damage. If target is Knocked Down it deals a further +9% damage |
*; Level 20 | *; Level 20 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +32 Damage. If target is Knocked Down it deals a further +11% damage |
*; Level 25 | *; Level 25 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +40 Damage. If target is Knocked Down it deals a further +13% damage |
*; Level 30 | *; Level 30 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +48 Damage. If target is Knocked Down it deals a further +15% damage |
*; Level 35 | *; Level 35 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +56 Damage. If target is Knocked Down it deals a further +17% damage |
*; Level 40 | *; Level 40 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +64 Damage. If target is Knocked Down it deals a further +19% damage |
*; Level 45 | *; Level 45 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +72 Damage. If target is Knocked Down it deals a further +21% damage |
*; Level 50 | *; Level 50 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +80 Damage. If target is Knocked Down it deals a further +23% damage |
*; Level 55 | *; Level 55 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +88 Damage. If target is Knocked Down it deals a further +25% damage |
*; Level 60 | *; Level 60 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +96 Damage. If target is Knocked Down it deals a further +27% damage |
*; Level 65 | *; Level 65 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +104 Damage. If target is Knocked Down it deals a further +29% damage |
*; Level 70 | *; Level 70 | ||
− | :Seismic Impact deals + | + | :Seismic Impact deals +112 Damage. If target is Knocked Down it deals a further +31% damage |
+ | *; Level 75 | ||
+ | :Seismic Impact deals +120 Damage. If target is Knocked Down it deals a further +34% damage | ||
+ | *; Level 80 | ||
+ | :Seismic Impact deals +128 Damage. If target is Knocked Down it deals a further +37% damage | ||
+ | *; Level 85 | ||
+ | :Seismic Impact deals +136 Damage. If target is Knocked Down it deals a further +40% damage | ||
+ | *; Level 90 | ||
+ | :Seismic Impact deals +144 Damage. If target is Knocked Down it deals a further +43% damage | ||
+ | *; Level 95 | ||
+ | :Seismic Impact deals +152 Damage. If target is Knocked Down it deals a further +46% damage | ||
+ | *; Level 100 | ||
+ | :Seismic Impact deals +160 Damage. If target is Knocked Down it deals a further +49% damage | ||
}} | }} | ||
|- | |- | ||
− | | Reverberating || || <b>Level | + | | Reverberating || || <b>Level 100</b> - Reverberating Strike Damage +31% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Reverberating Strike Damage +5% | :Reverberating Strike Damage +5% | ||
Line 292: | Line 568: | ||
*; Level 70 | *; Level 70 | ||
:Reverberating Strike Damage +22% | :Reverberating Strike Damage +22% | ||
+ | *; Level 75 | ||
+ | :Reverberating Strike Damage +23.5% | ||
+ | *; Level 80 | ||
+ | :Reverberating Strike Damage +25% | ||
+ | *; Level 85 | ||
+ | :Reverberating Strike Damage +26.5% | ||
+ | *; Level 90 | ||
+ | :Reverberating Strike Damage +28% | ||
+ | *; Level 95 | ||
+ | :Reverberating Strike Damage +29.5% | ||
+ | *; Level 100 | ||
+ | :Reverberating Strike Damage +31% | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Way of the Hammer restores 100 Armor to all targets || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Way of the Hammer restores 16 Armor to all targets | :Way of the Hammer restores 16 Armor to all targets | ||
Line 323: | Line 611: | ||
*; Level 70 | *; Level 70 | ||
:Way of the Hammer restores 70 Armor to all targets | :Way of the Hammer restores 70 Armor to all targets | ||
+ | *; Level 75 | ||
+ | :Way of the Hammer restores 75 Armor to all targets | ||
+ | *; Level 80 | ||
+ | :Way of the Hammer restores 80 Armor to all targets | ||
+ | *; Level 85 | ||
+ | :Way of the Hammer restores 85 Armor to all targets | ||
+ | *; Level 90 | ||
+ | :Way of the Hammer restores 90 Armor to all targets | ||
+ | *; Level 95 | ||
+ | :Way of the Hammer restores 95 Armor to all targets | ||
+ | *; Level 100 | ||
+ | :Way of the Hammer restores 100 Armor to all targets | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Reverberating Strike Damage +105 || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Reverberating Strike Damage +10 | :Reverberating Strike Damage +10 | ||
Line 354: | Line 654: | ||
*; Level 70 | *; Level 70 | ||
:Reverberating Strike Damage +75 | :Reverberating Strike Damage +75 | ||
+ | *; Level 75 | ||
+ | :Reverberating Strike Damage +80 | ||
+ | *; Level 80 | ||
+ | :Reverberating Strike Damage +85 | ||
+ | *; Level 85 | ||
+ | :Reverberating Strike Damage +90 | ||
+ | *; Level 90 | ||
+ | :Reverberating Strike Damage +95 | ||
+ | *; Level 95 | ||
+ | :Reverberating Strike Damage +100 | ||
+ | *; Level 100 | ||
+ | :Reverberating Strike Damage +105 | ||
}} | }} | ||
|- | |- | ||
− | | || of Slagging || <b>Level | + | | || of Slagging || <b>Level 100</b> - Pound To Slag Damage +65% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Pound To Slag Damage +8% | :Pound To Slag Damage +8% | ||
Line 385: | Line 697: | ||
*; Level 70 | *; Level 70 | ||
:Pound To Slag Damage +47% | :Pound To Slag Damage +47% | ||
+ | *; Level 75 | ||
+ | :Pound To Slag Damage +50% | ||
+ | *; Level 80 | ||
+ | :Pound To Slag Damage +53% | ||
+ | *; Level 85 | ||
+ | :Pound To Slag Damage +56% | ||
+ | *; Level 90 | ||
+ | :Pound To Slag Damage +59% | ||
+ | *; Level 95 | ||
+ | :Pound To Slag Damage +62% | ||
+ | *; Level 100 | ||
+ | :Pound To Slag Damage +65% | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Hurl Lightning and Thunderstrike Damage +38% || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Hurl Lightning and Thunderstrike Damage +5% | :Hurl Lightning and Thunderstrike Damage +5% | ||
Line 416: | Line 740: | ||
*; Level 70 | *; Level 70 | ||
:Hurl Lightning and Thunderstrike Damage +26% | :Hurl Lightning and Thunderstrike Damage +26% | ||
+ | *; Level 75 | ||
+ | :Hurl Lightning and Thunderstrike Damage +28% | ||
+ | *; Level 80 | ||
+ | :Hurl Lightning and Thunderstrike Damage +30% | ||
+ | *; Level 85 | ||
+ | :Hurl Lightning and Thunderstrike Damage +32% | ||
+ | *; Level 90 | ||
+ | :Hurl Lightning and Thunderstrike Damage +34% | ||
+ | *; Level 95 | ||
+ | :Hurl Lightning and Thunderstrike Damage +36% | ||
+ | *; Level 100 | ||
+ | :Hurl Lightning and Thunderstrike Damage +38% | ||
}} | }} | ||
|- | |- | ||
− | | || of Healthy Obliteration || <b>Level | + | | || of Healthy Obliteration || <b>Level 100</b> - Pound To Slag restores 144 Health (or Armor, if Health is full) || Uncommon || Ring, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Pound To Slag restores 8 | + | :Pound To Slag restores 8 Health (or Armor, if Health is full) |
*; Level 10 | *; Level 10 | ||
− | :Pound To Slag restores 16 | + | :Pound To Slag restores 16 Health (or Armor, if Health is full) |
*; Level 15 | *; Level 15 | ||
− | :Pound To Slag restores 24 | + | :Pound To Slag restores 24 Health (or Armor, if Health is full) |
*; Level 20 | *; Level 20 | ||
− | :Pound To Slag restores 32 | + | :Pound To Slag restores 32 Health (or Armor, if Health is full) |
*; Level 25 | *; Level 25 | ||
− | :Pound To Slag restores 40 | + | :Pound To Slag restores 40 Health (or Armor, if Health is full) |
*; Level 30 | *; Level 30 | ||
− | :Pound To Slag restores 48 | + | :Pound To Slag restores 48 Health (or Armor, if Health is full) |
*; Level 35 | *; Level 35 | ||
− | :Pound To Slag restores 56 | + | :Pound To Slag restores 56 Health (or Armor, if Health is full) |
*; Level 40 | *; Level 40 | ||
− | :Pound To Slag restores 64 | + | :Pound To Slag restores 64 Health (or Armor, if Health is full) |
*; Level 45 | *; Level 45 | ||
− | :Pound To Slag restores 72 | + | :Pound To Slag restores 72 Health (or Armor, if Health is full) |
*; Level 50 | *; Level 50 | ||
− | :Pound To Slag restores 80 | + | :Pound To Slag restores 80 Health (or Armor, if Health is full) |
*; Level 55 | *; Level 55 | ||
− | :Pound To Slag restores 88 | + | :Pound To Slag restores 88 Health (or Armor, if Health is full) |
*; Level 60 | *; Level 60 | ||
− | :Pound To Slag restores 96 | + | :Pound To Slag restores 96 Health (or Armor, if Health is full) |
*; Level 65 | *; Level 65 | ||
− | :Pound To Slag restores 102 | + | :Pound To Slag restores 102 Health (or Armor, if Health is full) |
*; Level 70 | *; Level 70 | ||
− | :Pound To Slag restores 108 | + | :Pound To Slag restores 108 Health (or Armor, if Health is full) |
+ | *; Level 75 | ||
+ | :Pound To Slag restores 114 Health (or Armor, if Health is full) | ||
+ | *; Level 80 | ||
+ | :Pound To Slag restores 120 Health (or Armor, if Health is full) | ||
+ | *; Level 85 | ||
+ | :Pound To Slag restores 126 Health (or Armor, if Health is full) | ||
+ | *; Level 90 | ||
+ | :Pound To Slag restores 132 Health (or Armor, if Health is full) | ||
+ | *; Level 95 | ||
+ | :Pound To Slag restores 138 Health (or Armor, if Health is full) | ||
+ | *; Level 100 | ||
+ | :Pound To Slag restores 144 Health (or Armor, if Health is full) | ||
}} | }} | ||
|- | |- | ||
− | | || of Frenzied Slagging || <b>Level | + | | || of Frenzied Slagging || <b>Level 100</b> - Pound To Slag deals +40% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% || Rare || Hands || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Pound To Slag deals +2% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | :Pound To Slag deals +2% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | ||
Line 478: | Line 826: | ||
*; Level 70 | *; Level 70 | ||
:Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | :Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | ||
+ | *; Level 75 | ||
+ | :Pound To Slag deals +30% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | ||
+ | *; Level 80 | ||
+ | :Pound To Slag deals +32% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | ||
+ | *; Level 85 | ||
+ | :Pound To Slag deals +34% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | ||
+ | *; Level 90 | ||
+ | :Pound To Slag deals +36% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | ||
+ | *; Level 95 | ||
+ | :Pound To Slag deals +38% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | ||
+ | *; Level 100 | ||
+ | :Pound To Slag deals +40% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | ||
}} | }} | ||
|- | |- | ||
− | | || of Proud Pounding || <b>Level | + | | || of Proud Pounding || <b>Level 100</b> - Pound To Slag deals +150 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds || Rare || Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 50 | *; Level 50 | ||
:Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds | :Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds | ||
Line 491: | Line 851: | ||
*; Level 70 | *; Level 70 | ||
:Pound To Slag deals +70 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds | :Pound To Slag deals +70 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds | ||
+ | *; Level 75 | ||
+ | :Pound To Slag deals +90 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds | ||
+ | *; Level 80 | ||
+ | :Pound To Slag deals +110 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds | ||
+ | *; Level 90 | ||
+ | :Pound To Slag deals +130 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds | ||
+ | *; Level 100 | ||
+ | :Pound To Slag deals +150 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Way of the Hammer boosts all targets' Electricity Damage +43% for 10 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Way of the Hammer boosts all targets' Electricity Damage +7% for 10 seconds | :Way of the Hammer boosts all targets' Electricity Damage +7% for 10 seconds | ||
Line 508: | Line 876: | ||
*; Level 70 | *; Level 70 | ||
:Way of the Hammer boosts all targets' Electricity Damage +31% for 10 seconds | :Way of the Hammer boosts all targets' Electricity Damage +31% for 10 seconds | ||
+ | *; Level 80 | ||
+ | :Way of the Hammer boosts all targets' Electricity Damage +35% for 10 seconds | ||
+ | *; Level 90 | ||
+ | :Way of the Hammer boosts all targets' Electricity Damage +39% for 10 seconds | ||
+ | *; Level 100 | ||
+ | :Way of the Hammer boosts all targets' Electricity Damage +43% for 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Hammer-Style Rage Management || <b>Level | + | | || of Hammer-Style Rage Management || <b>Level 100</b> - Pound To Slag deals +640 damage if target's Rage is at least 66% full || Uncommon || MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Pound To Slag deals +32 damage if target's Rage is at least 66% full | :Pound To Slag deals +32 damage if target's Rage is at least 66% full | ||
Line 539: | Line 913: | ||
*; Level 70 | *; Level 70 | ||
:Pound To Slag deals +448 damage if target's Rage is at least 66% full | :Pound To Slag deals +448 damage if target's Rage is at least 66% full | ||
+ | *; Level 75 | ||
+ | :Pound To Slag deals +480 damage if target's Rage is at least 66% full | ||
+ | *; Level 80 | ||
+ | :Pound To Slag deals +512 damage if target's Rage is at least 66% full | ||
+ | *; Level 85 | ||
+ | :Pound To Slag deals +544 damage if target's Rage is at least 66% full | ||
+ | *; Level 90 | ||
+ | :Pound To Slag deals +576 damage if target's Rage is at least 66% full | ||
+ | *; Level 95 | ||
+ | :Pound To Slag deals +608 damage if target's Rage is at least 66% full | ||
+ | *; Level 100 | ||
+ | :Pound To Slag deals +640 damage if target's Rage is at least 66% full | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Pound To Slag Damage +136 and Reuse Time -8 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Pound To Slag Damage +6 and Reuse Time -5 seconds | :Pound To Slag Damage +6 and Reuse Time -5 seconds | ||
Line 570: | Line 956: | ||
*; Level 70 | *; Level 70 | ||
:Pound To Slag Damage +88 and Reuse Time -7 seconds | :Pound To Slag Damage +88 and Reuse Time -7 seconds | ||
+ | *; Level 75 | ||
+ | :Pound To Slag Damage +96 and Reuse Time -8 seconds | ||
+ | *; Level 80 | ||
+ | :Pound To Slag Damage +104 and Reuse Time -8 seconds | ||
+ | *; Level 85 | ||
+ | :Pound To Slag Damage +112 and Reuse Time -8 seconds | ||
+ | *; Level 90 | ||
+ | :Pound To Slag Damage +120 and Reuse Time -8 seconds | ||
+ | *; Level 95 | ||
+ | :Pound To Slag Damage +128 and Reuse Time -8 seconds | ||
+ | *; Level 100 | ||
+ | :Pound To Slag Damage +136 and Reuse Time -8 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Nice Looking Hammers || <b>Level | + | | || of Nice Looking Hammers || <b>Level 100</b> - Look At My Hammer restores +102 health to you || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Look At My Hammer restores +7 health to you | :Look At My Hammer restores +7 health to you | ||
Line 601: | Line 999: | ||
*; Level 70 | *; Level 70 | ||
:Look At My Hammer restores +72 health to you | :Look At My Hammer restores +72 health to you | ||
+ | *; Level 75 | ||
+ | :Look At My Hammer restores +77 health to you | ||
+ | *; Level 80 | ||
+ | :Look At My Hammer restores +82 health to you | ||
+ | *; Level 85 | ||
+ | :Look At My Hammer restores +87 health to you | ||
+ | *; Level 90 | ||
+ | :Look At My Hammer restores +92 health to you | ||
+ | *; Level 95 | ||
+ | :Look At My Hammer restores +97 health to you | ||
+ | *; Level 100 | ||
+ | :Look At My Hammer restores +102 health to you | ||
}} | }} | ||
|- | |- | ||
− | | || of Attractive Clubs || <b>Level | + | | || of Attractive Clubs || <b>Level 100</b> - Look At My Hammer restores +148 armor to you || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Look At My Hammer restores +15 armor to you | :Look At My Hammer restores +15 armor to you | ||
Line 632: | Line 1,042: | ||
*; Level 70 | *; Level 70 | ||
:Look At My Hammer restores +106 armor to you | :Look At My Hammer restores +106 armor to you | ||
+ | *; Level 75 | ||
+ | :Look At My Hammer restores +113 armor to you | ||
+ | *; Level 80 | ||
+ | :Look At My Hammer restores +120 armor to you | ||
+ | *; Level 85 | ||
+ | :Look At My Hammer restores +127 armor to you | ||
+ | *; Level 90 | ||
+ | :Look At My Hammer restores +134 armor to you | ||
+ | *; Level 95 | ||
+ | :Look At My Hammer restores +141 armor to you | ||
+ | *; Level 100 | ||
+ | :Look At My Hammer restores +148 armor to you | ||
}} | }} | ||
|- | |- | ||
− | | || of Safe Clubbing || <b>Level | + | | || of Safe Clubbing || <b>Level 100</b> - Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 54 for 5 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 3 for 5 seconds | :Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 3 for 5 seconds | ||
Line 663: | Line 1,085: | ||
*; Level 70 | *; Level 70 | ||
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds | :Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds | ||
+ | *; Level 75 | ||
+ | :Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 39 for 5 seconds | ||
+ | *; Level 80 | ||
+ | :Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 42 for 5 seconds | ||
+ | *; Level 85 | ||
+ | :Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 45 for 5 seconds | ||
+ | *; Level 90 | ||
+ | :Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 48 for 5 seconds | ||
+ | *; Level 95 | ||
+ | :Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 51 for 5 seconds | ||
+ | *; Level 100 | ||
+ | :Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 54 for 5 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Efficient Clubbing || <b>Level | + | | || of Efficient Clubbing || <b>Level 100</b> - After using Look At My Hammer, all other Hammer attacks cost -26 Power for 8 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -2 Power for 8 seconds |
*; Level 20 | *; Level 20 | ||
:After using Look At My Hammer, all other Hammer attacks cost -4 Power for 8 seconds | :After using Look At My Hammer, all other Hammer attacks cost -4 Power for 8 seconds | ||
*; Level 30 | *; Level 30 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -6 Power for 8 seconds |
*; Level 40 | *; Level 40 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -8 Power for 8 seconds |
*; Level 50 | *; Level 50 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -11 Power for 8 seconds |
*; Level 60 | *; Level 60 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -14 Power for 8 seconds |
*; Level 70 | *; Level 70 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -17 Power for 8 seconds |
+ | *; Level 80 | ||
+ | :After using Look At My Hammer, all other Hammer attacks cost -20 Power for 8 seconds | ||
+ | *; Level 90 | ||
+ | :After using Look At My Hammer, all other Hammer attacks cost -23 Power for 8 seconds | ||
+ | *; Level 100 | ||
+ | :After using Look At My Hammer, all other Hammer attacks cost -26 Power for 8 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Efficient Clubbing || <b>Level | + | | || of Efficient Clubbing || <b>Level 100</b> - After using Look At My Hammer, all other Hammer attacks cost -20 Power for 10 seconds || Uncommon || MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:After using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 seconds | :After using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 seconds | ||
*; Level 20 | *; Level 20 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -4 Power for 10 seconds |
*; Level 30 | *; Level 30 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -6 Power for 10 seconds |
*; Level 40 | *; Level 40 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -8 Power for 10 seconds |
*; Level 50 | *; Level 50 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -10 Power for 10 seconds |
*; Level 60 | *; Level 60 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -12 Power for 10 seconds |
*; Level 70 | *; Level 70 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -14 Power for 10 seconds |
+ | *; Level 80 | ||
+ | :After using Look At My Hammer, all other Hammer attacks cost -16 Power for 10 seconds | ||
+ | *; Level 90 | ||
+ | :After using Look At My Hammer, all other Hammer attacks cost -18 Power for 10 seconds | ||
+ | *; Level 100 | ||
+ | :After using Look At My Hammer, all other Hammer attacks cost -20 Power for 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Efficient Clubbing || <b>Level | + | | || of Efficient Clubbing || <b>Level 100</b> - After using Look At My Hammer, all other Hammer attacks cost -17 Power for 12 seconds || Rare || Legs || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:After using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds | :After using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds | ||
Line 707: | Line 1,153: | ||
:After using Look At My Hammer, all other Hammer attacks cost -3 Power for 12 seconds | :After using Look At My Hammer, all other Hammer attacks cost -3 Power for 12 seconds | ||
*; Level 40 | *; Level 40 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -5 Power for 12 seconds |
*; Level 50 | *; Level 50 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -7 Power for 12 seconds |
*; Level 60 | *; Level 60 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -9 Power for 12 seconds |
*; Level 70 | *; Level 70 | ||
− | :After using Look At My Hammer, all other Hammer attacks cost - | + | :After using Look At My Hammer, all other Hammer attacks cost -11 Power for 12 seconds |
+ | *; Level 80 | ||
+ | :After using Look At My Hammer, all other Hammer attacks cost -13 Power for 12 seconds | ||
+ | *; Level 90 | ||
+ | :After using Look At My Hammer, all other Hammer attacks cost -15 Power for 12 seconds | ||
+ | *; Level 100 | ||
+ | :After using Look At My Hammer, all other Hammer attacks cost -17 Power for 12 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Leaping and Smashing || <b>Level | + | | || of Leaping and Smashing || <b>Level 100</b> - Leaping Smash Damage +86% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Leaping Smash Damage +10% | :Leaping Smash Damage +10% | ||
Line 745: | Line 1,197: | ||
*; Level 70 | *; Level 70 | ||
:Leaping Smash Damage +62% | :Leaping Smash Damage +62% | ||
+ | *; Level 75 | ||
+ | :Leaping Smash Damage +66% | ||
+ | *; Level 80 | ||
+ | :Leaping Smash Damage +70% | ||
+ | *; Level 85 | ||
+ | :Leaping Smash Damage +74% | ||
+ | *; Level 90 | ||
+ | :Leaping Smash Damage +78% | ||
+ | *; Level 95 | ||
+ | :Leaping Smash Damage +82% | ||
+ | *; Level 100 | ||
+ | :Leaping Smash Damage +86% | ||
}} | }} | ||
|- | |- | ||
− | | || of Leaping and Smashing || <b>Level | + | | || of Leaping and Smashing || <b>Level 100</b> - Leaping Smash and Latent Charge boost your Core Attack damage +115 for 6 seconds || Uncommon || Ring, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Leaping Smash and Latent Charge boost your Core Attack damage +12 for 6 seconds | :Leaping Smash and Latent Charge boost your Core Attack damage +12 for 6 seconds | ||
Line 776: | Line 1,240: | ||
*; Level 70 | *; Level 70 | ||
:Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds | :Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds | ||
+ | *; Level 75 | ||
+ | :Leaping Smash and Latent Charge boost your Core Attack damage +85 for 6 seconds | ||
+ | *; Level 80 | ||
+ | :Leaping Smash and Latent Charge boost your Core Attack damage +91 for 6 seconds | ||
+ | *; Level 85 | ||
+ | :Leaping Smash and Latent Charge boost your Core Attack damage +97 for 6 seconds | ||
+ | *; Level 90 | ||
+ | :Leaping Smash and Latent Charge boost your Core Attack damage +103 for 6 seconds | ||
+ | *; Level 95 | ||
+ | :Leaping Smash and Latent Charge boost your Core Attack damage +109 for 6 seconds | ||
+ | *; Level 100 | ||
+ | :Leaping Smash and Latent Charge boost your Core Attack damage +115 for 6 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Armored Leaping || <b>Level | + | | || of Armored Leaping || <b>Level 100</b> - Leaping Smash deals +100 Damage and restores 64 Armor to you after a 6-second delay || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Leaping Smash restores 7 Armor to you | + | :Leaping Smash deals +5 Damage and restores 7 Armor to you after a 6-second delay |
*; Level 10 | *; Level 10 | ||
− | :Leaping Smash restores 10 Armor to you | + | :Leaping Smash deals +10 Damage and restores 10 Armor to you after a 6-second delay |
*; Level 15 | *; Level 15 | ||
− | :Leaping Smash restores 13 Armor to you | + | :Leaping Smash deals +15 Damage and restores 13 Armor to you after a 6-second delay |
*; Level 20 | *; Level 20 | ||
− | :Leaping Smash restores 16 Armor to you | + | :Leaping Smash deals +20 Damage and restores 16 Armor to you after a 6-second delay |
*; Level 25 | *; Level 25 | ||
− | :Leaping Smash restores 19 Armor to you | + | :Leaping Smash deals +25 Damage and restores 19 Armor to you after a 6-second delay |
*; Level 30 | *; Level 30 | ||
− | :Leaping Smash restores 22 Armor to you | + | :Leaping Smash deals +30 Damage and restores 22 Armor to you after a 6-second delay |
*; Level 35 | *; Level 35 | ||
− | :Leaping Smash restores 25 Armor to you | + | :Leaping Smash deals +35 Damage and restores 25 Armor to you after a 6-second delay |
*; Level 40 | *; Level 40 | ||
− | :Leaping Smash restores 28 Armor to you | + | :Leaping Smash deals +40 Damage and restores 28 Armor to you after a 6-second delay |
*; Level 45 | *; Level 45 | ||
− | :Leaping Smash restores 31 Armor to you | + | :Leaping Smash deals +45 Damage and restores 31 Armor to you after a 6-second delay |
*; Level 50 | *; Level 50 | ||
− | :Leaping Smash restores 34 Armor to you | + | :Leaping Smash deals +50 Damage and restores 34 Armor to you after a 6-second delay |
*; Level 55 | *; Level 55 | ||
− | :Leaping Smash restores 37 Armor to you | + | :Leaping Smash deals +55 Damage and restores 37 Armor to you after a 6-second delay |
*; Level 60 | *; Level 60 | ||
− | :Leaping Smash restores 40 Armor to you | + | :Leaping Smash deals +60 Damage and restores 40 Armor to you after a 6-second delay |
*; Level 65 | *; Level 65 | ||
− | :Leaping Smash restores 43 Armor to you | + | :Leaping Smash deals +65 Damage and restores 43 Armor to you after a 6-second delay |
*; Level 70 | *; Level 70 | ||
− | :Leaping Smash restores 46 Armor to you | + | :Leaping Smash deals +70 Damage and restores 46 Armor to you after a 6-second delay |
+ | *; Level 75 | ||
+ | :Leaping Smash deals +75 Damage and restores 49 Armor to you after a 6-second delay | ||
+ | *; Level 80 | ||
+ | :Leaping Smash deals +80 Damage and restores 52 Armor to you after a 6-second delay | ||
+ | *; Level 85 | ||
+ | :Leaping Smash deals +85 Damage and restores 55 Armor to you after a 6-second delay | ||
+ | *; Level 90 | ||
+ | :Leaping Smash deals +90 Damage and restores 58 Armor to you after a 6-second delay | ||
+ | *; Level 95 | ||
+ | :Leaping Smash deals +95 Damage and restores 61 Armor to you after a 6-second delay | ||
+ | *; Level 100 | ||
+ | :Leaping Smash deals +100 Damage and restores 64 Armor to you after a 6-second delay | ||
}} | }} | ||
|- | |- | ||
− | | || of Rib Removal || <b>Level | + | | || of Rib Removal || <b>Level 100</b> - Rib Shatter Damage +43% || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Rib Shatter Damage +5% | :Rib Shatter Damage +5% | ||
Line 838: | Line 1,326: | ||
*; Level 70 | *; Level 70 | ||
:Rib Shatter Damage +31% | :Rib Shatter Damage +31% | ||
+ | *; Level 75 | ||
+ | :Rib Shatter Damage +33% | ||
+ | *; Level 80 | ||
+ | :Rib Shatter Damage +35% | ||
+ | *; Level 85 | ||
+ | :Rib Shatter Damage +37% | ||
+ | *; Level 90 | ||
+ | :Rib Shatter Damage +39% | ||
+ | *; Level 95 | ||
+ | :Rib Shatter Damage +41% | ||
+ | *; Level 100 | ||
+ | :Rib Shatter Damage +43% | ||
}} | }} | ||
|- | |- | ||
− | | || of Rib Removal || <b>Level | + | | || of Rib Removal || <b>Level 100</b> - Rib Shatter deals +100 Damage and restores 48 Armor after a 6-second delay || Uncommon || Feet, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Rib Shatter restores 10 | + | :Rib Shatter deals +5 Damage and restores 10 Armor after a 6-second delay |
*; Level 10 | *; Level 10 | ||
− | :Rib Shatter restores 12 | + | :Rib Shatter deals +10 Damage and restores 12 Armor after a 6-second delay |
*; Level 15 | *; Level 15 | ||
− | :Rib Shatter restores 14 | + | :Rib Shatter deals +15 Damage and restores 14 Armor after a 6-second delay |
*; Level 20 | *; Level 20 | ||
− | :Rib Shatter restores 16 | + | :Rib Shatter deals +20 Damage and restores 16 Armor after a 6-second delay |
*; Level 25 | *; Level 25 | ||
− | :Rib Shatter restores 18 | + | :Rib Shatter deals +25 Damage and restores 18 Armor after a 6-second delay |
*; Level 30 | *; Level 30 | ||
− | :Rib Shatter restores 20 | + | :Rib Shatter deals +30 Damage and restores 20 Armor after a 6-second delay |
*; Level 35 | *; Level 35 | ||
− | :Rib Shatter restores 22 | + | :Rib Shatter deals +35 Damage and restores 22 Armor after a 6-second delay |
*; Level 40 | *; Level 40 | ||
− | :Rib Shatter restores 24 | + | :Rib Shatter deals +40 Damage and restores 24 Armor after a 6-second delay |
*; Level 45 | *; Level 45 | ||
− | :Rib Shatter restores 26 | + | :Rib Shatter deals +45 Damage and restores 26 Armor after a 6-second delay |
*; Level 50 | *; Level 50 | ||
− | :Rib Shatter restores 28 | + | :Rib Shatter deals +50 Damage and restores 28 Armor after a 6-second delay |
*; Level 55 | *; Level 55 | ||
− | :Rib Shatter restores 30 | + | :Rib Shatter deals +55 Damage and restores 30 Armor after a 6-second delay |
*; Level 60 | *; Level 60 | ||
− | :Rib Shatter restores 32 | + | :Rib Shatter deals +60 Damage and restores 32 Armor after a 6-second delay |
*; Level 65 | *; Level 65 | ||
− | :Rib Shatter restores 34 | + | :Rib Shatter deals +65 Damage and restores 34 Armor after a 6-second delay |
*; Level 70 | *; Level 70 | ||
− | :Rib Shatter restores 36 | + | :Rib Shatter deals +70 Damage and restores 36 Armor after a 6-second delay |
+ | *; Level 75 | ||
+ | :Rib Shatter deals +75 Damage and restores 38 Armor after a 6-second delay | ||
+ | *; Level 80 | ||
+ | :Rib Shatter deals +80 Damage and restores 40 Armor after a 6-second delay | ||
+ | *; Level 85 | ||
+ | :Rib Shatter deals +85 Damage and restores 42 Armor after a 6-second delay | ||
+ | *; Level 90 | ||
+ | :Rib Shatter deals +90 Damage and restores 44 Armor after a 6-second delay | ||
+ | *; Level 95 | ||
+ | :Rib Shatter deals +95 Damage and restores 46 Armor after a 6-second delay | ||
+ | *; Level 100 | ||
+ | :Rib Shatter deals +100 Damage and restores 48 Armor after a 6-second delay | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Hurl Lightning Damage +122 and Reuse Time -1 second || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Hurl Lightning Damage +10 and Reuse Time -1 second | :Hurl Lightning Damage +10 and Reuse Time -1 second | ||
Line 900: | Line 1,412: | ||
*; Level 70 | *; Level 70 | ||
:Hurl Lightning Damage +80 and Reuse Time -1 second | :Hurl Lightning Damage +80 and Reuse Time -1 second | ||
+ | *; Level 75 | ||
+ | :Hurl Lightning Damage +87 and Reuse Time -1 second | ||
+ | *; Level 80 | ||
+ | :Hurl Lightning Damage +94 and Reuse Time -1 second | ||
+ | *; Level 85 | ||
+ | :Hurl Lightning Damage +101 and Reuse Time -1 second | ||
+ | *; Level 90 | ||
+ | :Hurl Lightning Damage +108 and Reuse Time -1 second | ||
+ | *; Level 95 | ||
+ | :Hurl Lightning Damage +115 and Reuse Time -1 second | ||
+ | *; Level 100 | ||
+ | :Hurl Lightning Damage +122 and Reuse Time -1 second | ||
}} | }} | ||
|- | |- | ||
− | | || of Ribcage Explosion || <b>Level | + | | || of Ribcage Explosion || <b>Level 100</b> - Rib Shatter deals +140 Damage. If target is Knocked Down it deals a further +44% damage || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +7 Damage. If target is Knocked Down it deals a further +6% damage |
*; Level 10 | *; Level 10 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +14 Damage. If target is Knocked Down it deals a further +8% damage |
*; Level 15 | *; Level 15 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +21 Damage. If target is Knocked Down it deals a further +10% damage |
*; Level 20 | *; Level 20 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +28 Damage. If target is Knocked Down it deals a further +12% damage |
*; Level 25 | *; Level 25 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +35 Damage. If target is Knocked Down it deals a further +14% damage |
*; Level 30 | *; Level 30 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +42 Damage. If target is Knocked Down it deals a further +16% damage |
*; Level 35 | *; Level 35 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +49 Damage. If target is Knocked Down it deals a further +18% damage |
*; Level 40 | *; Level 40 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +56 Damage. If target is Knocked Down it deals a further +20% damage |
*; Level 45 | *; Level 45 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +63 Damage. If target is Knocked Down it deals a further +22% damage |
*; Level 50 | *; Level 50 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +70 Damage. If target is Knocked Down it deals a further +24% damage |
*; Level 55 | *; Level 55 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +77 Damage. If target is Knocked Down it deals a further +26% damage |
*; Level 60 | *; Level 60 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +84 Damage. If target is Knocked Down it deals a further +28% damage |
*; Level 65 | *; Level 65 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +91 Damage. If target is Knocked Down it deals a further +30% damage |
*; Level 70 | *; Level 70 | ||
− | :Rib Shatter deals + | + | :Rib Shatter deals +98 Damage. If target is Knocked Down it deals a further +32% damage |
+ | *; Level 75 | ||
+ | :Rib Shatter deals +105 Damage. If target is Knocked Down it deals a further +34% damage | ||
+ | *; Level 80 | ||
+ | :Rib Shatter deals +112 Damage. If target is Knocked Down it deals a further +36% damage | ||
+ | *; Level 85 | ||
+ | :Rib Shatter deals +119 Damage. If target is Knocked Down it deals a further +38% damage | ||
+ | *; Level 90 | ||
+ | :Rib Shatter deals +126 Damage. If target is Knocked Down it deals a further +40% damage | ||
+ | *; Level 95 | ||
+ | :Rib Shatter deals +133 Damage. If target is Knocked Down it deals a further +42% damage | ||
+ | *; Level 100 | ||
+ | :Rib Shatter deals +140 Damage. If target is Knocked Down it deals a further +44% damage | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Way of the Hammer grants all targets +18 Direct Mitigation for 10 seconds || Rare || Head, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Way of the Hammer grants all targets +5 Direct Mitigation for 10 seconds | :Way of the Hammer grants all targets +5 Direct Mitigation for 10 seconds | ||
Line 948: | Line 1,484: | ||
*; Level 70 | *; Level 70 | ||
:Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds | :Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds | ||
+ | *; Level 80 | ||
+ | :Way of the Hammer grants all targets +14 Direct Mitigation for 10 seconds | ||
+ | *; Level 90 | ||
+ | :Way of the Hammer grants all targets +16 Direct Mitigation for 10 seconds | ||
+ | *; Level 100 | ||
+ | :Way of the Hammer grants all targets +18 Direct Mitigation for 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | Unstoppable || of Unstoppability || <b>Level 50</b> - Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +3 and Power cost to sprint in combat is reduced -3 for 9 seconds || Epic || Feet || {{Spoiler|Click Expand to reveal| |
+ | *; Level 30 | ||
+ | :Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +1 and Power cost to sprint in combat is reduced -1 for 9 seconds | ||
+ | *; Level 40 | ||
+ | :Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +2 and Power cost to sprint in combat is reduced -2 for 9 seconds | ||
+ | *; Level 50 | ||
+ | :Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +3 and Power cost to sprint in combat is reduced -3 for 9 seconds | ||
+ | }} | ||
+ | |- | ||
+ | | || || <b>Level 100</b> - Rib Shatter and Leaping Smash Damage +56% if target's Rage is at least 66% full || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Rib Shatter and Leaping Smash Damage +10% if target's Rage is at least 66% full | :Rib Shatter and Leaping Smash Damage +10% if target's Rage is at least 66% full | ||
Line 979: | Line 1,530: | ||
*; Level 70 | *; Level 70 | ||
:Rib Shatter and Leaping Smash Damage +38% if target's Rage is at least 66% full | :Rib Shatter and Leaping Smash Damage +38% if target's Rage is at least 66% full | ||
+ | *; Level 75 | ||
+ | :Rib Shatter and Leaping Smash Damage +41% if target's Rage is at least 66% full | ||
+ | *; Level 80 | ||
+ | :Rib Shatter and Leaping Smash Damage +44% if target's Rage is at least 66% full | ||
+ | *; Level 85 | ||
+ | :Rib Shatter and Leaping Smash Damage +47% if target's Rage is at least 66% full | ||
+ | *; Level 90 | ||
+ | :Rib Shatter and Leaping Smash Damage +50% if target's Rage is at least 66% full | ||
+ | *; Level 95 | ||
+ | :Rib Shatter and Leaping Smash Damage +53% if target's Rage is at least 66% full | ||
+ | *; Level 100 | ||
+ | :Rib Shatter and Leaping Smash Damage +56% if target's Rage is at least 66% full | ||
}} | }} | ||
|- | |- | ||
− | | || of Thunder Healing || <b>Level | + | | || of Thunder Healing || <b>Level 100</b> - Thunderstrike deals +60 Damage and restores 60 Armor after a 6-second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Thunderstrike | + | :Thunderstrike deals +3 Damage and restores 3 Armor after a 6-second delay |
*; Level 10 | *; Level 10 | ||
− | :Thunderstrike | + | :Thunderstrike deals +6 Damage and restores 6 Armor after a 6-second delay |
*; Level 15 | *; Level 15 | ||
− | :Thunderstrike | + | :Thunderstrike deals +9 Damage and restores 9 Armor after a 6-second delay |
*; Level 20 | *; Level 20 | ||
− | :Thunderstrike | + | :Thunderstrike deals +12 Damage and restores 12 Armor after a 6-second delay |
*; Level 25 | *; Level 25 | ||
− | :Thunderstrike | + | :Thunderstrike deals +15 Damage and restores 15 Armor after a 6-second delay |
*; Level 30 | *; Level 30 | ||
− | :Thunderstrike | + | :Thunderstrike deals +18 Damage and restores 18 Armor after a 6-second delay |
*; Level 35 | *; Level 35 | ||
− | :Thunderstrike | + | :Thunderstrike deals +21 Damage and restores 21 Armor after a 6-second delay |
*; Level 40 | *; Level 40 | ||
− | :Thunderstrike | + | :Thunderstrike deals +24 Damage and restores 24 Armor after a 6-second delay |
*; Level 45 | *; Level 45 | ||
− | :Thunderstrike | + | :Thunderstrike deals +27 Damage and restores 27 Armor after a 6-second delay |
*; Level 50 | *; Level 50 | ||
− | :Thunderstrike | + | :Thunderstrike deals +30 Damage and restores 30 Armor after a 6-second delay |
*; Level 55 | *; Level 55 | ||
− | :Thunderstrike | + | :Thunderstrike deals +33 Damage and restores 33 Armor after a 6-second delay |
*; Level 60 | *; Level 60 | ||
− | :Thunderstrike | + | :Thunderstrike deals +36 Damage and restores 36 Armor after a 6-second delay |
*; Level 65 | *; Level 65 | ||
− | :Thunderstrike | + | :Thunderstrike deals +39 Damage and restores 39 Armor after a 6-second delay |
*; Level 70 | *; Level 70 | ||
− | :Thunderstrike | + | :Thunderstrike deals +42 Damage and restores 42 Armor after a 6-second delay |
+ | *; Level 75 | ||
+ | :Thunderstrike deals +45 Damage and restores 45 Armor after a 6-second delay | ||
+ | *; Level 80 | ||
+ | :Thunderstrike deals +48 Damage and restores 48 Armor after a 6-second delay | ||
+ | *; Level 85 | ||
+ | :Thunderstrike deals +51 Damage and restores 51 Armor after a 6-second delay | ||
+ | *; Level 90 | ||
+ | :Thunderstrike deals +54 Damage and restores 54 Armor after a 6-second delay | ||
+ | *; Level 95 | ||
+ | :Thunderstrike deals +57 Damage and restores 57 Armor after a 6-second delay | ||
+ | *; Level 100 | ||
+ | :Thunderstrike deals +60 Damage and restores 60 Armor after a 6-second delay | ||
}} | }} | ||
|- | |- | ||
− | | || of Discordant Thunder || <b>Level | + | | || of Discordant Thunder || <b>Level 100</b> - Thunderstrike deals +22% damage and knocks all targets back || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Thunderstrike deals +5% damage and knocks all targets back | :Thunderstrike deals +5% damage and knocks all targets back | ||
Line 1,041: | Line 1,616: | ||
*; Level 70 | *; Level 70 | ||
:Thunderstrike deals +16% damage and knocks all targets back | :Thunderstrike deals +16% damage and knocks all targets back | ||
+ | *; Level 75 | ||
+ | :Thunderstrike deals +17% damage and knocks all targets back | ||
+ | *; Level 80 | ||
+ | :Thunderstrike deals +18% damage and knocks all targets back | ||
+ | *; Level 85 | ||
+ | :Thunderstrike deals +19% damage and knocks all targets back | ||
+ | *; Level 90 | ||
+ | :Thunderstrike deals +20% damage and knocks all targets back | ||
+ | *; Level 95 | ||
+ | :Thunderstrike deals +21% damage and knocks all targets back | ||
+ | *; Level 100 | ||
+ | :Thunderstrike deals +22% damage and knocks all targets back | ||
}} | }} | ||
|- | |- | ||
− | | Thunderstriking || of Thunder Strikes || <b>Level | + | | Thunderstriking || of Thunder Strikes || <b>Level 100</b> - Thunderstrike Damage +160 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Thunderstrike Damage +8 | :Thunderstrike Damage +8 | ||
Line 1,072: | Line 1,659: | ||
*; Level 70 | *; Level 70 | ||
:Thunderstrike Damage +112 | :Thunderstrike Damage +112 | ||
+ | *; Level 75 | ||
+ | :Thunderstrike Damage +120 | ||
+ | *; Level 80 | ||
+ | :Thunderstrike Damage +128 | ||
+ | *; Level 85 | ||
+ | :Thunderstrike Damage +136 | ||
+ | *; Level 90 | ||
+ | :Thunderstrike Damage +144 | ||
+ | *; Level 95 | ||
+ | :Thunderstrike Damage +152 | ||
+ | *; Level 100 | ||
+ | :Thunderstrike Damage +160 | ||
}} | }} | ||
|- | |- | ||
− | | Discharging || || <b>Level | + | | Discharging || || <b>Level 100</b> - Discharging Strike Damage +42% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Discharging Strike Damage +6% | :Discharging Strike Damage +6% | ||
Line 1,103: | Line 1,702: | ||
*; Level 70 | *; Level 70 | ||
:Discharging Strike Damage +30% | :Discharging Strike Damage +30% | ||
+ | *; Level 75 | ||
+ | :Discharging Strike Damage +32% | ||
+ | *; Level 80 | ||
+ | :Discharging Strike Damage +34% | ||
+ | *; Level 85 | ||
+ | :Discharging Strike Damage +36% | ||
+ | *; Level 90 | ||
+ | :Discharging Strike Damage +38% | ||
+ | *; Level 95 | ||
+ | :Discharging Strike Damage +40% | ||
+ | *; Level 100 | ||
+ | :Discharging Strike Damage +42% | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Discharging Strike deals +10.5% damage plus 65% more damage if target's Rage meter is at least 66% full || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Discharging Strike deals +1% damage plus 8% more damage if target's Rage meter is at least 66% full | :Discharging Strike deals +1% damage plus 8% more damage if target's Rage meter is at least 66% full | ||
Line 1,134: | Line 1,745: | ||
*; Level 70 | *; Level 70 | ||
:Discharging Strike deals +7.5% damage plus 47% more damage if target's Rage meter is at least 66% full | :Discharging Strike deals +7.5% damage plus 47% more damage if target's Rage meter is at least 66% full | ||
+ | *; Level 75 | ||
+ | :Discharging Strike deals +8% damage plus 50% more damage if target's Rage meter is at least 66% full | ||
+ | *; Level 80 | ||
+ | :Discharging Strike deals +8.5% damage plus 53% more damage if target's Rage meter is at least 66% full | ||
+ | *; Level 85 | ||
+ | :Discharging Strike deals +9% damage plus 56% more damage if target's Rage meter is at least 66% full | ||
+ | *; Level 90 | ||
+ | :Discharging Strike deals +9.5% damage plus 59% more damage if target's Rage meter is at least 66% full | ||
+ | *; Level 95 | ||
+ | :Discharging Strike deals +10% damage plus 62% more damage if target's Rage meter is at least 66% full | ||
+ | *; Level 100 | ||
+ | :Discharging Strike deals +10.5% damage plus 65% more damage if target's Rage meter is at least 66% full | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Discharging Strike and Latent Charge boost your Epic Attack damage +110 for 15 seconds || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Discharging Strike and Latent Charge boost your Epic Attack damage +15 for 15 seconds | :Discharging Strike and Latent Charge boost your Epic Attack damage +15 for 15 seconds | ||
Line 1,165: | Line 1,788: | ||
*; Level 70 | *; Level 70 | ||
:Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds | :Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds | ||
+ | *; Level 75 | ||
+ | :Discharging Strike and Latent Charge boost your Epic Attack damage +85 for 15 seconds | ||
+ | *; Level 80 | ||
+ | :Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds | ||
+ | *; Level 85 | ||
+ | :Discharging Strike and Latent Charge boost your Epic Attack damage +95 for 15 seconds | ||
+ | *; Level 90 | ||
+ | :Discharging Strike and Latent Charge boost your Epic Attack damage +100 for 15 seconds | ||
+ | *; Level 95 | ||
+ | :Discharging Strike and Latent Charge boost your Epic Attack damage +105 for 15 seconds | ||
+ | *; Level 100 | ||
+ | :Discharging Strike and Latent Charge boost your Epic Attack damage +110 for 15 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Discount Discharges || <b>Level | + | | || of Discount Discharges || <b>Level 100</b> - Discharging Strike Power Cost -44 || Rare || Chest || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Discharging Strike Power Cost - | + | :Discharging Strike Power Cost -8 |
*; Level 20 | *; Level 20 | ||
− | :Discharging Strike Power Cost - | + | :Discharging Strike Power Cost -12 |
*; Level 30 | *; Level 30 | ||
− | :Discharging Strike Power Cost - | + | :Discharging Strike Power Cost -16 |
*; Level 40 | *; Level 40 | ||
− | :Discharging Strike Power Cost - | + | :Discharging Strike Power Cost -20 |
*; Level 50 | *; Level 50 | ||
− | :Discharging Strike Power Cost - | + | :Discharging Strike Power Cost -24 |
*; Level 60 | *; Level 60 | ||
− | :Discharging Strike Power Cost - | + | :Discharging Strike Power Cost -28 |
*; Level 70 | *; Level 70 | ||
− | :Discharging Strike Power Cost - | + | :Discharging Strike Power Cost -32 |
+ | *; Level 80 | ||
+ | :Discharging Strike Power Cost -36 | ||
+ | *; Level 90 | ||
+ | :Discharging Strike Power Cost -40 | ||
+ | *; Level 100 | ||
+ | :Discharging Strike Power Cost -44 | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Hurl Lightning deals +24% damage and applies Moderate Concussion status: target is prone to random self-stuns || Uncommon || OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Hurl Lightning deals +5% damage and applies Moderate Concussion status: target is prone to random self-stuns | :Hurl Lightning deals +5% damage and applies Moderate Concussion status: target is prone to random self-stuns | ||
Line 1,213: | Line 1,854: | ||
*; Level 70 | *; Level 70 | ||
:Hurl Lightning deals +18% damage and applies Moderate Concussion status: target is prone to random self-stuns | :Hurl Lightning deals +18% damage and applies Moderate Concussion status: target is prone to random self-stuns | ||
+ | *; Level 75 | ||
+ | :Hurl Lightning deals +19% damage and applies Moderate Concussion status: target is prone to random self-stuns | ||
+ | *; Level 80 | ||
+ | :Hurl Lightning deals +20% damage and applies Moderate Concussion status: target is prone to random self-stuns | ||
+ | *; Level 85 | ||
+ | :Hurl Lightning deals +21% damage and applies Moderate Concussion status: target is prone to random self-stuns | ||
+ | *; Level 90 | ||
+ | :Hurl Lightning deals +22% damage and applies Moderate Concussion status: target is prone to random self-stuns | ||
+ | *; Level 95 | ||
+ | :Hurl Lightning deals +23% damage and applies Moderate Concussion status: target is prone to random self-stuns | ||
+ | *; Level 100 | ||
+ | :Hurl Lightning deals +24% damage and applies Moderate Concussion status: target is prone to random self-stuns | ||
+ | }} | ||
+ | |- | ||
+ | | Discharging || || <b>Level 100</b> - Discharging Strike Damage +140 || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal| | ||
+ | *; Level 5 | ||
+ | :Discharging Strike Damage +7 | ||
+ | *; Level 10 | ||
+ | :Discharging Strike Damage +14 | ||
+ | *; Level 15 | ||
+ | :Discharging Strike Damage +21 | ||
+ | *; Level 20 | ||
+ | :Discharging Strike Damage +28 | ||
+ | *; Level 25 | ||
+ | :Discharging Strike Damage +35 | ||
+ | *; Level 30 | ||
+ | :Discharging Strike Damage +42 | ||
+ | *; Level 35 | ||
+ | :Discharging Strike Damage +49 | ||
+ | *; Level 40 | ||
+ | :Discharging Strike Damage +56 | ||
+ | *; Level 45 | ||
+ | :Discharging Strike Damage +63 | ||
+ | *; Level 50 | ||
+ | :Discharging Strike Damage +70 | ||
+ | *; Level 55 | ||
+ | :Discharging Strike Damage +77 | ||
+ | *; Level 60 | ||
+ | :Discharging Strike Damage +84 | ||
+ | *; Level 65 | ||
+ | :Discharging Strike Damage +91 | ||
+ | *; Level 70 | ||
+ | :Discharging Strike Damage +98 | ||
+ | *; Level 75 | ||
+ | :Discharging Strike Damage +105 | ||
+ | *; Level 80 | ||
+ | :Discharging Strike Damage +112 | ||
+ | *; Level 85 | ||
+ | :Discharging Strike Damage +119 | ||
+ | *; Level 90 | ||
+ | :Discharging Strike Damage +126 | ||
+ | *; Level 95 | ||
+ | :Discharging Strike Damage +133 | ||
+ | *; Level 100 | ||
+ | :Discharging Strike Damage +140 | ||
}} | }} | ||
|- | |- | ||
− | | Reckful || || <b>Level | + | | Reckful || || <b>Level 100</b> - Reckless Slam boosts your direct damage mitigation +19 for 5 seconds || Rare || Head, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Reckless Slam boosts your direct damage mitigation +2 for 5 seconds | :Reckless Slam boosts your direct damage mitigation +2 for 5 seconds | ||
Line 1,227: | Line 1,923: | ||
:Reckless Slam boosts your direct damage mitigation +8 for 5 seconds | :Reckless Slam boosts your direct damage mitigation +8 for 5 seconds | ||
*; Level 60 | *; Level 60 | ||
− | :Reckless Slam boosts your direct damage mitigation + | + | :Reckless Slam boosts your direct damage mitigation +11 for 5 seconds |
*; Level 70 | *; Level 70 | ||
− | :Reckless Slam boosts your direct damage mitigation + | + | :Reckless Slam boosts your direct damage mitigation +13 for 5 seconds |
+ | *; Level 80 | ||
+ | :Reckless Slam boosts your direct damage mitigation +15 for 5 seconds | ||
+ | *; Level 90 | ||
+ | :Reckless Slam boosts your direct damage mitigation +17 for 5 seconds | ||
+ | *; Level 100 | ||
+ | :Reckless Slam boosts your direct damage mitigation +19 for 5 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Hurl Lightning Damage +65% || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Hurl Lightning Damage +8% | :Hurl Lightning Damage +8% | ||
Line 1,261: | Line 1,963: | ||
*; Level 70 | *; Level 70 | ||
:Hurl Lightning Damage +47% | :Hurl Lightning Damage +47% | ||
+ | *; Level 75 | ||
+ | :Hurl Lightning Damage +50% | ||
+ | *; Level 80 | ||
+ | :Hurl Lightning Damage +53% | ||
+ | *; Level 85 | ||
+ | :Hurl Lightning Damage +56% | ||
+ | *; Level 90 | ||
+ | :Hurl Lightning Damage +59% | ||
+ | *; Level 95 | ||
+ | :Hurl Lightning Damage +62% | ||
+ | *; Level 100 | ||
+ | :Hurl Lightning Damage +65% | ||
}} | }} | ||
|- | |- | ||
− | | Reckless || of Reckless Slamming || <b>Level | + | | Reckless || of Reckless Slamming || <b>Level 100</b> - Reckless Slam Damage +58% || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Reckless Slam Damage +5% | :Reckless Slam Damage +5% | ||
Line 1,292: | Line 2,006: | ||
*; Level 70 | *; Level 70 | ||
:Reckless Slam Damage +40% | :Reckless Slam Damage +40% | ||
+ | *; Level 75 | ||
+ | :Reckless Slam Damage +43% | ||
+ | *; Level 80 | ||
+ | :Reckless Slam Damage +46% | ||
+ | *; Level 85 | ||
+ | :Reckless Slam Damage +49% | ||
+ | *; Level 90 | ||
+ | :Reckless Slam Damage +52% | ||
+ | *; Level 95 | ||
+ | :Reckless Slam Damage +55% | ||
+ | *; Level 100 | ||
+ | :Reckless Slam Damage +58% | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Latent Charge Direct Damage +61% || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Latent Charge Direct Damage +10% | :Latent Charge Direct Damage +10% | ||
Line 1,323: | Line 2,049: | ||
*; Level 70 | *; Level 70 | ||
:Latent Charge Direct Damage +43% | :Latent Charge Direct Damage +43% | ||
+ | *; Level 75 | ||
+ | :Latent Charge Direct Damage +46% | ||
+ | *; Level 80 | ||
+ | :Latent Charge Direct Damage +49% | ||
+ | *; Level 85 | ||
+ | :Latent Charge Direct Damage +52% | ||
+ | *; Level 90 | ||
+ | :Latent Charge Direct Damage +55% | ||
+ | *; Level 95 | ||
+ | :Latent Charge Direct Damage +58% | ||
+ | *; Level 100 | ||
+ | :Latent Charge Direct Damage +61% | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Reckless Slam Damage +105 || Uncommon || Necklace, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +4 |
*; Level 10 | *; Level 10 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +8 |
*; Level 15 | *; Level 15 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +12 |
*; Level 20 | *; Level 20 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +17 |
*; Level 25 | *; Level 25 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +22 |
*; Level 30 | *; Level 30 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +27 |
*; Level 35 | *; Level 35 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +32 |
*; Level 40 | *; Level 40 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +37 |
*; Level 45 | *; Level 45 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +42 |
*; Level 50 | *; Level 50 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +47 |
*; Level 55 | *; Level 55 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +52 |
*; Level 60 | *; Level 60 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +57 |
*; Level 65 | *; Level 65 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +63 |
*; Level 70 | *; Level 70 | ||
− | :Reckless Slam | + | :Reckless Slam Damage +69 |
+ | *; Level 75 | ||
+ | :Reckless Slam Damage +75 | ||
+ | *; Level 80 | ||
+ | :Reckless Slam Damage +81 | ||
+ | *; Level 85 | ||
+ | :Reckless Slam Damage +87 | ||
+ | *; Level 90 | ||
+ | :Reckless Slam Damage +93 | ||
+ | *; Level 95 | ||
+ | :Reckless Slam Damage +99 | ||
+ | *; Level 100 | ||
+ | :Reckless Slam Damage +105 | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Reckless Slam and Reverberating Strike boost your Nice Attack Damage +86 for 9 seconds || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +6 for 9 seconds | :Reckless Slam and Reverberating Strike boost your Nice Attack Damage +6 for 9 seconds | ||
Line 1,385: | Line 2,135: | ||
*; Level 70 | *; Level 70 | ||
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +58 for 9 seconds | :Reckless Slam and Reverberating Strike boost your Nice Attack Damage +58 for 9 seconds | ||
+ | *; Level 75 | ||
+ | :Reckless Slam and Reverberating Strike boost your Nice Attack Damage +62 for 9 seconds | ||
+ | *; Level 80 | ||
+ | :Reckless Slam and Reverberating Strike boost your Nice Attack Damage +66 for 9 seconds | ||
+ | *; Level 85 | ||
+ | :Reckless Slam and Reverberating Strike boost your Nice Attack Damage +71 for 9 seconds | ||
+ | *; Level 90 | ||
+ | :Reckless Slam and Reverberating Strike boost your Nice Attack Damage +76 for 9 seconds | ||
+ | *; Level 95 | ||
+ | :Reckless Slam and Reverberating Strike boost your Nice Attack Damage +81 for 9 seconds | ||
+ | *; Level 100 | ||
+ | :Reckless Slam and Reverberating Strike boost your Nice Attack Damage +86 for 9 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Latent Charge deals +300 Electricity damage after a 5 second delay || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Latent Charge deals +15 Electricity damage after a 5 second delay | :Latent Charge deals +15 Electricity damage after a 5 second delay | ||
Line 1,416: | Line 2,178: | ||
*; Level 70 | *; Level 70 | ||
:Latent Charge deals +210 Electricity damage after a 5 second delay | :Latent Charge deals +210 Electricity damage after a 5 second delay | ||
+ | *; Level 75 | ||
+ | :Latent Charge deals +225 Electricity damage after a 5 second delay | ||
+ | *; Level 80 | ||
+ | :Latent Charge deals +240 Electricity damage after a 5 second delay | ||
+ | *; Level 85 | ||
+ | :Latent Charge deals +255 Electricity damage after a 5 second delay | ||
+ | *; Level 90 | ||
+ | :Latent Charge deals +270 Electricity damage after a 5 second delay | ||
+ | *; Level 95 | ||
+ | :Latent Charge deals +285 Electricity damage after a 5 second delay | ||
+ | *; Level 100 | ||
+ | :Latent Charge deals +300 Electricity damage after a 5 second delay | ||
}} | }} | ||
|- | |- | ||
− | | || of Armor Transference || <b>Level | + | | || of Armor Transference || <b>Level 100</b> - Reverberating Strike restores 120 armor after a 6-second delay || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Reverberating Strike restores 6 armor after a 6-second delay | :Reverberating Strike restores 6 armor after a 6-second delay | ||
Line 1,447: | Line 2,221: | ||
*; Level 70 | *; Level 70 | ||
:Reverberating Strike restores 84 armor after a 6-second delay | :Reverberating Strike restores 84 armor after a 6-second delay | ||
+ | *; Level 75 | ||
+ | :Reverberating Strike restores 90 armor after a 6-second delay | ||
+ | *; Level 80 | ||
+ | :Reverberating Strike restores 96 armor after a 6-second delay | ||
+ | *; Level 85 | ||
+ | :Reverberating Strike restores 102 armor after a 6-second delay | ||
+ | *; Level 90 | ||
+ | :Reverberating Strike restores 108 armor after a 6-second delay | ||
+ | *; Level 95 | ||
+ | :Reverberating Strike restores 114 armor after a 6-second delay | ||
+ | *; Level 100 | ||
+ | :Reverberating Strike restores 120 armor after a 6-second delay | ||
}} | }} | ||
|- | |- | ||
− | | || of Echoing Charges || <b>Level | + | | || of Echoing Charges || <b>Level 100</b> - Latent Charge deals +100 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay || Exceptional || Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Latent Charge deals +5 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay | :Latent Charge deals +5 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay | ||
Line 1,478: | Line 2,264: | ||
*; Level 70 | *; Level 70 | ||
:Latent Charge deals +70 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay | :Latent Charge deals +70 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay | ||
+ | *; Level 75 | ||
+ | :Latent Charge deals +75 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay | ||
+ | *; Level 80 | ||
+ | :Latent Charge deals +80 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay | ||
+ | *; Level 85 | ||
+ | :Latent Charge deals +85 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay | ||
+ | *; Level 90 | ||
+ | :Latent Charge deals +90 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay | ||
+ | *; Level 95 | ||
+ | :Latent Charge deals +95 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay | ||
+ | *; Level 100 | ||
+ | :Latent Charge deals +100 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay | ||
}} | }} | ||
|} | |} |
Latest revision as of 00:51, 5 October 2024
See also: Hammer/Treasure Effects:By Slot
See also: Hammer/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Rarity | Slot | Other Versions |
---|---|---|---|---|---|
of Hammering | Level 100 - Hammer Base Damage +50% | Uncommon | Head, MainHand | Click Expand to reveal
| |
Level 100 - Hammer Damage +105 | Uncommon | Legs, Ring | Click Expand to reveal
| ||
Powerful-Looking | Level 100 - Core Attacks cause the next use of Look At My Hammer to restore +50 Power | Epic | OffHand, Necklace | Click Expand to reveal
| |
Level 100 - Hammer attacks that kill an enemy via direct damage restore 46 Power to you. | Rare | Head, OffHand | Click Expand to reveal
| ||
of Elemental Supremacy | Level 100 - Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +20% while Hammer skill active | Uncommon | Ring | Click Expand to reveal
| |
of Inevitable Armor | Level 90 - Hammer abilities that restore Armor after a 6-second delay have +100% Armor restoration | Epic | Chest | Click Expand to reveal
| |
Level 100 - Hammer abilities that restore Armor after a 6-second delay also restore 25 Power, increased by 20% of the Armor restored | Rare | Hands, Legs | Click Expand to reveal
| ||
of Vindictive Clubbing | Level 100 - Hammer attacks deal +20% damage but generate +60% Rage | Uncommon | Legs, Necklace | Click Expand to reveal
| |
of Braining | Level 100 - Hammer attacks deal +24% damage to targets whose Rage meters are at least 66% full | Uncommon | Chest, Hands | Click Expand to reveal
| |
of Dazing | Level 100 - Hammer attacks have a 20% chance to Knock Down targets whose Rage meter is at least 66% full | Uncommon | Feet | Click Expand to reveal
| |
of Seismic Slamming | Level 100 - Seismic Impact Damage +51.5% | Uncommon | Head, Ring | Click Expand to reveal
| |
Level 100 - Way of the Hammer boosts Slashing and Piercing Damage +39% for 10 seconds | Rare | Ring | Click Expand to reveal
| ||
of Seismic Events | Level 100 - Seismic Impact hits all targets within 8 meters and deals +21% damage | Rare | Hands | Click Expand to reveal
| |
Level 100 - Seismic Impact deals +100 Damage and restores 100 Armor to you after a 6-second delay | Rare | OffHand, Necklace | Click Expand to reveal
| ||
Level 100 - Seismic Impact deals +160 Damage. If target is Knocked Down it deals a further +49% damage | Uncommon | Chest, Feet | Click Expand to reveal
| ||
Reverberating | Level 100 - Reverberating Strike Damage +31% | Uncommon | Legs, MainHand | Click Expand to reveal
| |
Level 100 - Way of the Hammer restores 100 Armor to all targets | Uncommon | Hands, Necklace | Click Expand to reveal
| ||
Level 100 - Reverberating Strike Damage +105 | Uncommon | Head | Click Expand to reveal
| ||
of Slagging | Level 100 - Pound To Slag Damage +65% | Uncommon | Chest, Feet | Click Expand to reveal
| |
Level 100 - Hurl Lightning and Thunderstrike Damage +38% | Uncommon | Chest, Ring | Click Expand to reveal
| ||
of Healthy Obliteration | Level 100 - Pound To Slag restores 144 Health (or Armor, if Health is full) | Uncommon | Ring, OffHand | Click Expand to reveal
| |
of Frenzied Slagging | Level 100 - Pound To Slag deals +40% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | Rare | Hands | Click Expand to reveal
| |
of Proud Pounding | Level 100 - Pound To Slag deals +150 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds | Rare | Necklace | Click Expand to reveal
| |
Level 100 - Way of the Hammer boosts all targets' Electricity Damage +43% for 10 seconds | Rare | MainHand | Click Expand to reveal
| ||
of Hammer-Style Rage Management | Level 100 - Pound To Slag deals +640 damage if target's Rage is at least 66% full | Uncommon | MainHand | Click Expand to reveal
| |
Level 100 - Pound To Slag Damage +136 and Reuse Time -8 seconds | Uncommon | Head | Click Expand to reveal
| ||
of Nice Looking Hammers | Level 100 - Look At My Hammer restores +102 health to you | Uncommon | OffHand, Ring | Click Expand to reveal
| |
of Attractive Clubs | Level 100 - Look At My Hammer restores +148 armor to you | Uncommon | Chest, Necklace | Click Expand to reveal
| |
of Safe Clubbing | Level 100 - Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 54 for 5 seconds | Uncommon | Head | Click Expand to reveal
| |
of Efficient Clubbing | Level 100 - After using Look At My Hammer, all other Hammer attacks cost -26 Power for 8 seconds | Uncommon | Hands | Click Expand to reveal
| |
of Efficient Clubbing | Level 100 - After using Look At My Hammer, all other Hammer attacks cost -20 Power for 10 seconds | Uncommon | MainHand | Click Expand to reveal
| |
of Efficient Clubbing | Level 100 - After using Look At My Hammer, all other Hammer attacks cost -17 Power for 12 seconds | Rare | Legs | Click Expand to reveal
| |
of Leaping and Smashing | Level 100 - Leaping Smash Damage +86% | Uncommon | Legs, MainHand | Click Expand to reveal
| |
of Leaping and Smashing | Level 100 - Leaping Smash and Latent Charge boost your Core Attack damage +115 for 6 seconds | Uncommon | Ring, Necklace | Click Expand to reveal
| |
of Armored Leaping | Level 100 - Leaping Smash deals +100 Damage and restores 64 Armor to you after a 6-second delay | Uncommon | Chest, Feet | Click Expand to reveal
| |
of Rib Removal | Level 100 - Rib Shatter Damage +43% | Uncommon | OffHand, Ring | Click Expand to reveal
| |
of Rib Removal | Level 100 - Rib Shatter deals +100 Damage and restores 48 Armor after a 6-second delay | Uncommon | Feet, MainHand | Click Expand to reveal
| |
Level 100 - Hurl Lightning Damage +122 and Reuse Time -1 second | Uncommon | MainHand, Necklace | Click Expand to reveal
| ||
of Ribcage Explosion | Level 100 - Rib Shatter deals +140 Damage. If target is Knocked Down it deals a further +44% damage | Uncommon | Legs, Necklace | Click Expand to reveal
| |
Level 100 - Way of the Hammer grants all targets +18 Direct Mitigation for 10 seconds | Rare | Head, Legs | Click Expand to reveal
| ||
Unstoppable | of Unstoppability | Level 50 - Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +3 and Power cost to sprint in combat is reduced -3 for 9 seconds | Epic | Feet | Click Expand to reveal
|
Level 100 - Rib Shatter and Leaping Smash Damage +56% if target's Rage is at least 66% full | Uncommon | Head, Hands | Click Expand to reveal
| ||
of Thunder Healing | Level 100 - Thunderstrike deals +60 Damage and restores 60 Armor after a 6-second delay | Uncommon | Legs, Necklace | Click Expand to reveal
| |
of Discordant Thunder | Level 100 - Thunderstrike deals +22% damage and knocks all targets back | Uncommon | Hands, Feet | Click Expand to reveal
| |
Thunderstriking | of Thunder Strikes | Level 100 - Thunderstrike Damage +160 | Uncommon | MainHand, OffHand | Click Expand to reveal
|
Discharging | Level 100 - Discharging Strike Damage +42% | Uncommon | Legs, MainHand | Click Expand to reveal
| |
Level 100 - Discharging Strike deals +10.5% damage plus 65% more damage if target's Rage meter is at least 66% full | Uncommon | Hands, Feet | Click Expand to reveal
| ||
Level 100 - Discharging Strike and Latent Charge boost your Epic Attack damage +110 for 15 seconds | Uncommon | OffHand, Ring | Click Expand to reveal
| ||
of Discount Discharges | Level 100 - Discharging Strike Power Cost -44 | Rare | Chest | Click Expand to reveal
| |
Level 100 - Hurl Lightning deals +24% damage and applies Moderate Concussion status: target is prone to random self-stuns | Uncommon | OffHand | Click Expand to reveal
| ||
Discharging | Level 100 - Discharging Strike Damage +140 | Uncommon | Head, Necklace | Click Expand to reveal
| |
Reckful | Level 100 - Reckless Slam boosts your direct damage mitigation +19 for 5 seconds | Rare | Head, OffHand | Click Expand to reveal
| |
Level 100 - Hurl Lightning Damage +65% | Uncommon | Head, Feet | Click Expand to reveal
| ||
Reckless | of Reckless Slamming | Level 100 - Reckless Slam Damage +58% | Uncommon | Chest, MainHand | Click Expand to reveal
|
Level 100 - Latent Charge Direct Damage +61% | Uncommon | Head, Legs | Click Expand to reveal
| ||
Level 100 - Reckless Slam Damage +105 | Uncommon | Necklace, Ring | Click Expand to reveal
| ||
Level 100 - Reckless Slam and Reverberating Strike boost your Nice Attack Damage +86 for 9 seconds | Uncommon | Hands, Feet | Click Expand to reveal
| ||
Level 100 - Latent Charge deals +300 Electricity damage after a 5 second delay | Uncommon | Chest, Hands | Click Expand to reveal
| ||
of Armor Transference | Level 100 - Reverberating Strike restores 120 armor after a 6-second delay | Uncommon | Chest, OffHand | Click Expand to reveal
| |
of Echoing Charges | Level 100 - Latent Charge deals +100 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay | Exceptional | Feet | Click Expand to reveal
|