263
edits
Changes
Updating to v414
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[Unarmed/Treasure Effects|Unarmed Treasure Effects]]==
</includeonly>See also: [[Unarmed/Treasure Effects:By Slot]]
See also: [[Unarmed/Treasure Effects:By Ability]]
<!-- Updated to v414 on November 26, 2020 from v340 Fri Oct 04 2024 23:24:28 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| Martial || of Deadly Fists || <b>Level 80100</b> - Unarmed Base Damage +4050% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Unarmed Damage +5
*; Level 80
:Unarmed Base Damage +40%
*; Level 90
:Unarmed Base Damage +45%
*; Level 100
:Unarmed Base Damage +50%
}}
|-
| Punching || of Punches || <b>Level 80100</b> - Jab and Infuriating Fist Damage +64 80 || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Jab and Infuriating Fist Damage +8
*; Level 80
:Jab and Infuriating Fist Damage +64
*; Level 90
:Jab and Infuriating Fist Damage +72
*; Level 100
:Jab and Infuriating Fist Damage +80
}}
|-
| || of Refreshing Punches || <b>Level 80100</b> - Punch, Jab, and Infuriating Fist restore 18 22 Health to you || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Punch, Jab, and Infuriating Fist restore 3 Health to you
*; Level 80
:Punch, Jab, and Infuriating Fist restore 18 Health to you
*; Level 90
:Punch, Jab, and Infuriating Fist restore 20 Health to you
*; Level 100
:Punch, Jab, and Infuriating Fist restore 22 Health to you
}}
|-
| || of Knee-Kicking || <b>Level 80100</b> - Knee Kick Damage +4456% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Knee Kick Damage +6%
*; Level 80
:Knee Kick Damage +44%
*; Level 85
:Knee Kick Damage +47%
*; Level 90
:Knee Kick Damage +50%
*; Level 95
:Knee Kick Damage +53%
*; Level 100
:Knee Kick Damage +56%
}}
|-
| || of Naked Fury || <b>Level 80100</b> - Unarmed attacks deal +2024% damage when you have 33% or less of your Armor left || Rare || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Unarmed attacks deal +2 damage when you have 33% or less of your Armor left
*; Level 80
:Unarmed attacks deal +20% damage when you have 33% or less of your Armor left
*; Level 85
:Unarmed attacks deal +21% damage when you have 33% or less of your Armor left
*; Level 90
:Unarmed attacks deal +22% damage when you have 33% or less of your Armor left
*; Level 95
:Unarmed attacks deal +23% damage when you have 33% or less of your Armor left
*; Level 100
:Unarmed attacks deal +24% damage when you have 33% or less of your Armor left
}}
|-
| || of Armor Hatred || <b>Level 80100</b> - Unarmed attacks deal +32 52 Armor damage || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Unarmed attacks deal +7 Armor damage
*; Level 20
:Unarmed attacks deal +10 12 Armor damage
*; Level 30
:Unarmed attacks deal +13 17 Armor damage
*; Level 40
:Unarmed attacks deal +16 22 Armor damage
*; Level 50
:Unarmed attacks deal +19 27 Armor damage
*; Level 60
:Unarmed attacks deal +22 32 Armor damage
*; Level 70
:Unarmed attacks deal +27 37 Armor damage
*; Level 80
:Unarmed attacks deal +32 42 Armor damage*; Level 90:Unarmed attacks deal +47 Armor damage*; Level 100:Unarmed attacks deal +52 Armor damage
}}
|-
| || of Accurate Martial Arts || <b>Level 80100</b> - Unarmed attacks deal +9 damage and have +16 20 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Unarmed attacks deal +1 damage and have +1 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 80
:Unarmed attacks deal +9 damage and have +16 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 85
:Unarmed attacks deal +9 damage and have +17 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 90
:Unarmed attacks deal +9 damage and have +18 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 95
:Unarmed attacks deal +9 damage and have +19 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 100
:Unarmed attacks deal +9 damage and have +20 Accuracy (which cancels out the Evasion that certain monsters have)
}}
|-
| || of Evasion || <b>Level 80100</b> - While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 64 80 Armor || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 4 Armor
*; Level 80
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 64 Armor
*; Level 85
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 68 Armor
*; Level 90
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 72 Armor
*; Level 95
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 76 Armor
*; Level 100
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 80 Armor
}}
|-
| || of Evasive Maneuvers || <b>Level 80100</b> - While Unarmed skill is active: any time you Evade an attack, your next attack deals +133 165 damage || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +24 damage
*; Level 80
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +133 damage
*; Level 85
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +141 damage
*; Level 90
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +149 damage
*; Level 95
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +157 damage
*; Level 100
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +165 damage
}}
|-
| || of Angst Fists || <b>Level 80100</b> - While Unarmed skill is active: 1921% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260300% rate || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:While Unarmed skill is active: 10% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 100% rate
*; Level 80
:While Unarmed skill is active: 19% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260% rate
*; Level 85
:While Unarmed skill is active: 20% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 270% rate
*; Level 90
:While Unarmed skill is active: 20% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 280% rate
*; Level 95
:While Unarmed skill is active: 21% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 290% rate
*; Level 100
:While Unarmed skill is active: 21% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate
}}
|-
| Anti-Darkness || of Dark and Angry Fists || <b>Level 80100</b> - While Unarmed skill is active: 2628.5% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300380% rate || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: 13% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 100% rate
*; Level 80
:While Unarmed skill is active: 26.5% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate
*; Level 85
:While Unarmed skill is active: 27% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 320% rate
*; Level 90
:While Unarmed skill is active: 27.5% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 340% rate
*; Level 95
:While Unarmed skill is active: 28% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 360% rate
*; Level 100
:While Unarmed skill is active: 28.5% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 380% rate
}}
|-
| Infuriating || || <b>Level 80100</b> - Taunt From Attack Damage +80100% when Unarmed is active || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Taunt From Attack Damage +5% when Unarmed is active
*; Level 80
:Taunt From Attack Damage +80% when Unarmed is active
*; Level 85
:Taunt From Attack Damage +85% when Unarmed is active
*; Level 90
:Taunt From Attack Damage +90% when Unarmed is active
*; Level 95
:Taunt From Attack Damage +95% when Unarmed is active
*; Level 100
:Taunt From Attack Damage +100% when Unarmed is active
}}
|-
| || of Mambas || <b>Level 80100</b> - Mamba Strike Damage +55% Reuse Time -2 seconds || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Mamba Strike Damage +13%Reuse Time -0.2 seconds
*; Level 20
:Mamba Strike Damage +19%Reuse Time -0.4 seconds
*; Level 30
:Mamba Strike Damage +25%Reuse Time -0.6 seconds
*; Level 40
:Mamba Strike Damage +31%Reuse Time -0.8 seconds
*; Level 50
:Mamba Strike Damage +37%Reuse Time -1 seconds
*; Level 60
:Mamba Strike Damage +43%Reuse Time -1.2 seconds
*; Level 70
:Mamba Strike Damage +49%Reuse Time -1.4 seconds
*; Level 80
:Mamba Strike Damage +55%Reuse Time -1.6 seconds*; Level 90:Mamba Strike Reuse Time -1.8 seconds*; Level 100:Mamba Strike Reuse Time -2 seconds
}}
|-
| || of Internal Injuries || <b>Level 80100</b> - Mamba Strike and Front Kick damage +80 84 || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Mamba Strike and Front Kick damage +1012
*; Level 20
:Mamba Strike and Front Kick damage +20
*; Level 30
:Mamba Strike and Front Kick damage +3028
*; Level 40
:Mamba Strike and Front Kick damage +4036
*; Level 50
:Mamba Strike and Front Kick damage +5044
*; Level 60
:Mamba Strike and Front Kick damage +52
*; Level 70
:Mamba Strike and Front Kick damage +60
*; Level 80
:Mamba Strike and Front Kick damage +8068*; Level 90:Mamba Strike and Front Kick damage +76*; Level 100:Mamba Strike and Front Kick damage +84
}}
|-
| Kicking || of Kicking Evasive Mambas || <b>Level 80100</b> - Kick Damage Mamba Strike boosts your Melee Evasion +62 10% for 10 seconds || Legs, MainHand, Ring Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Level 1:Kick Damage +4
*; Level 10
:Kick Damage +7*; Level 15:Kick Damage Mamba Strike boosts your Melee Evasion +5.5% for 10seconds
*; Level 20
:Kick Damage Mamba Strike boosts your Melee Evasion +14*; Level 25:Kick Damage +186% for 10 seconds
*; Level 30
:Kick Damage Mamba Strike boosts your Melee Evasion +22*; Level 35:Kick Damage +266.5% for 10 seconds
*; Level 40
:Kick Damage Mamba Strike boosts your Melee Evasion +30*; Level 45:Kick Damage +347% for 10 seconds
*; Level 50
:Kick Damage Mamba Strike boosts your Melee Evasion +38*; Level 55:Kick Damage +427.5% for 10 seconds
*; Level 60
:Kick Damage Mamba Strike boosts your Melee Evasion +46*; Level 65:Kick Damage +508% for 10 seconds
*; Level 70
:Kick Damage Mamba Strike boosts your Melee Evasion +54*; Level 75:Kick Damage +588.5% for 10 seconds
*; Level 80
:Kick Damage Mamba Strike boosts your Melee Evasion +629% for 10 seconds*; Level 90:Mamba Strike boosts your Melee Evasion +9.5% for 10 seconds*; Level 100:Mamba Strike boosts your Melee Evasion +10% for 10 seconds
}}
|-
| Platefooted || of Mambvasion || <b>Level 80100</b> - Kick attacks restore 42 Armor Mamba Strike deals +67 Damage and boosts your Melee Evasion +5.5% for 6 seconds || Chest, Ring Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Level 1:Kick attacks restore 12 Armor
*; Level 10
:Kick attacks restore 14 Armor*; Level 15:Kick attacks restore 16 ArmorMamba Strike deals +13 Damage and boosts your Melee Evasion +1% for 6 seconds
*; Level 20
:Mamba Strike deals +19 Damage and boosts your Melee Evasion +1.5% for 6 seconds*; Level 30:Mamba Strike deals +25 Damage and boosts your Melee Evasion +2% for 6 seconds*; Level 40:Mamba Strike deals +31 Damage and boosts your Melee Evasion +2.5% for 6 seconds*; Level 50:Mamba Strike deals +37 Damage and boosts your Melee Evasion +3% for 6 seconds*; Level 60:Mamba Strike deals +43 Damage and boosts your Melee Evasion +3.5% for 6 seconds*; Level 70:Mamba Strike deals +49 Damage and boosts your Melee Evasion +4% for 6 seconds*; Level 80:Mamba Strike deals +55 Damage and boosts your Melee Evasion +4.5% for 6 seconds*; Level 90:Mamba Strike deals +61 Damage and boosts your Melee Evasion +5% for 6 seconds*; Level 100:Mamba Strike deals +67 Damage and boosts your Melee Evasion +5.5% for 6 seconds}}|-| Kicking || of Kicking || <b>Level 100</b> - Kick attacks restore 18 ArmorDamage +100 || Uncommon || Legs, MainHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 1:Kick Damage +5*; Level 10:Kick Damage +10*; Level 15:Kick Damage +15*; Level 20:Kick Damage +20
*; Level 25
:Kick attacks restore 20 ArmorDamage +25
*; Level 30
:Kick attacks restore 22 ArmorDamage +30
*; Level 35
:Kick attacks restore 24 ArmorDamage +35
*; Level 40
:Kick attacks restore 26 ArmorDamage +40
*; Level 45
:Kick attacks restore 28 ArmorDamage +45
*; Level 50
:Kick attacks restore 30 ArmorDamage +50
*; Level 55
:Kick attacks restore 32 ArmorDamage +55
*; Level 60
:Kick attacks restore 34 ArmorDamage +60
*; Level 65
:Kick attacks restore 36 ArmorDamage +65
*; Level 70
:Kick attacks restore 38 ArmorDamage +70
*; Level 75
:Kick attacks restore 40 ArmorDamage +75
*; Level 80
:Kick attacks restore 42 ArmorDamage +80*; Level 85:Kick Damage +85*; Level 90:Kick Damage +90*; Level 95:Kick Damage +95*; Level 100:Kick Damage +100
}}
|-
| Platefooted || of Reflective Kicks || <b>Level 80100</b> - Kick attacks deal +13% damage and grant you 8% Physical Damage Reflection for 15 seconds restore 50 Armor ||Uncommon | Hands | Chest, Ring || {{Spoiler|Click Expand to reveal|*; Level 1:Kick attacks restore 12 Armor
*; Level 10
:Kick attacks deal +4% damage and grant you 1% Physical Damage Reflection for restore 14 Armor*; Level 15 seconds:Kick attacks restore 16 Armor
*; Level 20
:Kick attacks deal +5% damage and grant you 2% Physical Damage Reflection for 15 secondsrestore 18 Armor*; Level 25:Kick attacks restore 20 Armor
*; Level 30
:Kick attacks deal +6% damage and grant you 3% Physical Damage Reflection for 15 secondsrestore 22 Armor*; Level 35:Kick attacks restore 24 Armor
*; Level 40
:Kick attacks deal +7% damage and grant you 4% Physical Damage Reflection for 15 secondsrestore 26 Armor*; Level 45:Kick attacks restore 28 Armor
*; Level 50
:Kick attacks deal +8% damage and grant you 5% Physical Damage Reflection for 15 secondsrestore 30 Armor*; Level 55:Kick attacks restore 32 Armor
*; Level 60
:Kick attacks restore 34 Armor*; Level 65:Kick attacks restore 36 Armor*; Level 70:Kick attacks restore 38 Armor*; Level 75:Kick attacks restore 40 Armor*; Level 80:Kick attacks restore 42 Armor*; Level 85:Kick attacks restore 44 Armor*; Level 90:Kick attacks restore 46 Armor*; Level 95:Kick attacks restore 48 Armor*; Level 100:Kick attacks restore 50 Armor}}|-| || of Reflective Kicks || <b>Level 100</b> - Kick attacks deal +17% damage and grant you 10% Physical Damage Reflection for 15 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 10:Kick attacks deal +4% damage and grant you 1% Physical Damage Reflection for 15 seconds*; Level 20:Kick attacks deal +5% damage and grant you 2% Physical Damage Reflection for 15 seconds*; Level 30:Kick attacks deal +6% damage and grant you 3% Physical Damage Reflection for 15 seconds*; Level 40:Kick attacks deal +7% damage and grant you 4% Physical Damage Reflection for 15 seconds*; Level 50:Kick attacks deal +8% damage and grant you 5% Physical Damage Reflection for 15 seconds*; Level 60:Kick attacks deal +9% damage and grant you 6% Physical Damage Reflection for 15 seconds
*; Level 70
:Kick attacks deal +11% damage and grant you 7% Physical Damage Reflection for 15 seconds
*; Level 80
:Kick attacks deal +13% damage and grant you 8% Physical Damage Reflection for 15 seconds
*; Level 90
:Kick attacks deal +15% damage and grant you 9% Physical Damage Reflection for 15 seconds
*; Level 100
:Kick attacks deal +17% damage and grant you 10% Physical Damage Reflection for 15 seconds
}}
|-
| Front-Kicker's || of Front-Kicking || <b>Level 80100</b> - Front Kick Damage +4050% || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Front Kick Damage +5%
*; Level 80
:Front Kick Damage +40%
*; Level 90
:Front Kick Damage +45%
*; Level 100
:Front Kick Damage +50%
}}
|-
| Hip-Shattering || of Hip-Shattering || <b>Level 80100</b> - Kick attacks deal +1822% damage and slow target's movement speed by 45% || Epic || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Kick attacks deal +5% damage and slow target's movement speed by 45%
*; Level 80
:Kick attacks deal +18% damage and slow target's movement speed by 45%
*; Level 90
:Kick attacks deal +20% damage and slow target's movement speed by 45%
*; Level 100
:Kick attacks deal +22% damage and slow target's movement speed by 45%
}}
|-
| || of Kicking While Nude || <b>Level 80100</b> - Kick attacks deal +3442% damage when you have 33% or less of your Armor left || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Kick attacks deal +9% damage when you have 33% or less of your Armor left
*; Level 80
:Kick attacks deal +34% damage when you have 33% or less of your Armor left
*; Level 85
:Kick attacks deal +36% damage when you have 33% or less of your Armor left
*; Level 90
:Kick attacks deal +38% damage when you have 33% or less of your Armor left
*; Level 95
:Kick attacks deal +40% damage when you have 33% or less of your Armor left
*; Level 100
:Kick attacks deal +42% damage when you have 33% or less of your Armor left
}}
|-
| || of Kicking Away Toxins || <b>Level 80100</b> - While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 280360% rate || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:While Unarmed skill active: 10% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 100% rate
*; Level 80
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 280% rate
*; Level 85
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 300% rate
*; Level 90
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 320% rate
*; Level 95
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 340% rate
*; Level 100
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 360% rate
}}
|-
| || of Reckless Barrages || <b>Level 80100</b> - Barrage hits all enemies within 5 meters and deals +1927% damage, but reuse timer is +3 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Barrage hits all enemies within 5 meters and deals +2% damage, but reuse timer is +3 seconds
*; Level 80
:Barrage hits all enemies within 5 meters and deals +19% damage, but reuse timer is +3 seconds
*; Level 85
:Barrage hits all enemies within 5 meters and deals +21% damage, but reuse timer is +3 seconds
*; Level 90
:Barrage hits all enemies within 5 meters and deals +23% damage, but reuse timer is +3 seconds
*; Level 95
:Barrage hits all enemies within 5 meters and deals +25% damage, but reuse timer is +3 seconds
*; Level 100
:Barrage hits all enemies within 5 meters and deals +27% damage, but reuse timer is +3 seconds
}}
|-
| Mindfist || || <b>Level 80100</b> - Barrage and Headbutt make the target 1923% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Rare || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Barrage and Headbutt make the target 5% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 80
:Barrage and Headbutt make the target 19% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 90
:Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 100
:Barrage and Headbutt make the target 23% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
}}
|-
| || of Headbutt Bubbles || <b>Level 80100</b> - Headbutt deals +2028% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 400 480 damage is mitigated) || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt deals +1% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 100 damage is mitigated)
*; Level 80
:Headbutt deals +20% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 400 damage is mitigated)
*; Level 85
:Headbutt deals +22% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 420 damage is mitigated)
*; Level 90
:Headbutt deals +24% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 440 damage is mitigated)
*; Level 95
:Headbutt deals +26% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 460 damage is mitigated)
*; Level 100
:Headbutt deals +28% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 480 damage is mitigated)
}}
|-
| || of Deadly Barrages || <b>Level 80100</b> - Barrage Damage +5470% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Barrage Damage +5%
*; Level 80
:Barrage Damage +54%
*; Level 85
:Barrage Damage +58%
*; Level 90
:Barrage Damage +62%
*; Level 95
:Barrage Damage +66%
*; Level 100
:Barrage Damage +70%
}}
|-
| || of Fiery Barrages || <b>Level 80100</b> - Barrage and Headbutt ignite the target, causing them to take 212 268 Fire damage over 8 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Barrage and Headbutt ignite the target, causing them to take 32 Fire damage over 8 seconds
*; Level 80
:Barrage and Headbutt ignite the target, causing them to take 212 Fire damage over 8 seconds
*; Level 90
:Barrage and Headbutt ignite the target, causing them to take 240 Fire damage over 8 seconds
*; Level 100
:Barrage and Headbutt ignite the target, causing them to take 268 Fire damage over 8 seconds
}}
|-
| || of Headbutting || <b>Level 80100</b> - Headbutt and Knee Kick Damage +108 140 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt and Knee Kick Damage +10
*; Level 80
:Headbutt and Knee Kick Damage +108
*; Level 85
:Headbutt and Knee Kick Damage +116
*; Level 90
:Headbutt and Knee Kick Damage +124
*; Level 95
:Headbutt and Knee Kick Damage +132
*; Level 100
:Headbutt and Knee Kick Damage +140
}}
|-
| || of Calloused Barrages || <b>Level 80100</b> - Barrage costs -14 30 Power and restores 23 31 Armor to you || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Barrage costs -1 Power and restores 3 Armor to you
:Barrage costs -8 Power and restores 11 Armor to you
*; Level 45
:Barrage costs -9 10 Power and restores 12 Armor to you
*; Level 50
:Barrage costs -10 12 Power and restores 13 Armor to you
*; Level 55
:Barrage costs -11 14 Power and restores 14 Armor to you
*; Level 60
:Barrage costs -12 16 Power and restores 15 Armor to you
*; Level 65
:Barrage costs -12 18 Power and restores 17 Armor to you
*; Level 70
:Barrage costs -13 20 Power and restores 19 Armor to you
*; Level 75
:Barrage costs -13 21 Power and restores 21 Armor to you
*; Level 80
:Barrage costs -14 23 Power and restores 23 Armor to you*; Level 85:Barrage costs -24 Power and restores 25 Armor to you*; Level 90:Barrage costs -26 Power and restores 27 Armor to you*; Level 95:Barrage costs -28 Power and restores 29 Armor to you*; Level 100:Barrage costs -30 Power and restores 31 Armor to you
}}
|-
| || of Headbutting || <b>Level 80100</b> - Headbutt Damage +4456% || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt Damage +10%
*; Level 80
:Headbutt Damage +44%
*; Level 85
:Headbutt Damage +47%
*; Level 90
:Headbutt Damage +50%
*; Level 95
:Headbutt Damage +53%
*; Level 100
:Headbutt Damage +56%
}}
|-
| || of Hip Throwing || <b>Level 80100</b> - Hip Throw Claw Barrage Damage +50% 147 || Uncommon || Chest, MainHand Feet || {{Spoiler|Click Expand to reveal|*; Level 15:Hip Throw Claw Barrage Damage +10%14
*; Level 10
:Hip Throw Claw Barrage Damage +12%21
*; Level 15
:Hip Throw Claw Barrage Damage +14%28
*; Level 20
:Claw Barrage Damage +35*; Level 25:Claw Barrage Damage +42*; Level 30:Claw Barrage Damage +49*; Level 35:Claw Barrage Damage +56*; Level 40:Claw Barrage Damage +63*; Level 45:Claw Barrage Damage +70*; Level 50:Claw Barrage Damage +77*; Level 55:Claw Barrage Damage +84*; Level 60:Claw Barrage Damage +91*; Level 65:Claw Barrage Damage +98*; Level 70:Claw Barrage Damage +105*; Level 75:Claw Barrage Damage +112*; Level 80:Claw Barrage Damage +119*; Level 85:Claw Barrage Damage +126*; Level 90:Claw Barrage Damage +133*; Level 95:Claw Barrage Damage +140*; Level 100:Claw Barrage Damage +147}}|-| || of Hip Throwing || <b>Level 100</b> - Hip Throw Damage +66% || Rare || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 1:Hip Throw Damage +10%*; Level 10:Hip Throw Damage +12%*; Level 15:Hip Throw Damage +14%*; Level 20:Hip Throw Damage +16%
*; Level 25
:Hip Throw Damage +18%
*; Level 80
:Hip Throw Damage +50%
*; Level 85
:Hip Throw Damage +54%
*; Level 90
:Hip Throw Damage +58%
*; Level 95
:Hip Throw Damage +62%
*; Level 100
:Hip Throw Damage +66%
}}
|-
| || of Armor Tossing Hip Throwing || <b>Level 80100</b> - Hip Throw deals +226 armor 200 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage || Uncommon || Necklace, Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw deals +12 armor 10 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 10
:Hip Throw deals +26 armor 20 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 15
:Hip Throw deals +40 armor 30 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 20
:Hip Throw deals +54 armor 40 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 25
:Hip Throw deals +68 armor 50 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 30
:Hip Throw deals +82 armor 60 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 35
:Hip Throw deals +96 armor 70 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 40
:Hip Throw deals +110 armor 80 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 45
:Hip Throw deals +124 armor 90 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 50
:Hip Throw deals +138 armor 100 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 55
:Hip Throw deals +152 armor 110 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 60
:Hip Throw deals +166 armor 120 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 65
:Hip Throw deals +181 armor 130 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 70
:Hip Throw deals +196 armor 140 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 75
:Hip Throw deals +211 armor 150 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 80
:Hip Throw deals +226 armor 160 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 85:Hip Throw deals +170 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 90:Hip Throw deals +180 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 95:Hip Throw deals +190 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 100:Hip Throw deals +200 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
}}
|-
| || of Anger Tossing || <b>Level 80100</b> - Hip Throw and Bodyslam deal +2230% damage and generate -390 530 Rage || Rare || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw and Bodyslam deal +5% damage and generate -20 Rage
*; Level 80
:Hip Throw and Bodyslam deal +22% damage and generate -390 Rage
*; Level 85
:Hip Throw and Bodyslam deal +24% damage and generate -425 Rage
*; Level 90
:Hip Throw and Bodyslam deal +26% damage and generate -460 Rage
*; Level 95
:Hip Throw and Bodyslam deal +28% damage and generate -495 Rage
*; Level 100
:Hip Throw and Bodyslam deal +30% damage and generate -530 Rage
}}
|-
| || of Impossible Hip Throws || <b>Level 80100</b> - Hip Throw hits all enemies within 8 meters and deals +1620% damage, but Power cost is +20 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Hip Throw hits all enemies within 8 meters, but Power cost is +20
*; Level 80
:Hip Throw hits all enemies within 8 meters and deals +16% damage, but Power cost is +20
*; Level 90
:Hip Throw hits all enemies within 8 meters and deals +18% damage, but Power cost is +20
*; Level 100
:Hip Throw hits all enemies within 8 meters and deals +20% damage, but Power cost is +20
}}
|-
| Bodyslamming || of Bodyslamming || <b>Level 80100</b> - Bodyslam Damage +4759% || Uncommon || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam Damage +6%
*; Level 80
:Bodyslam Damage +47%
*; Level 85
:Bodyslam Damage +50%
*; Level 90
:Bodyslam Damage +53%
*; Level 95
:Bodyslam Damage +56%
*; Level 100
:Bodyslam Damage +59%
}}
|-
| || of Crippling Slams Invincible Bodyslamming || <b>Level 80100</b> - Bodyslam deals +37% 100 damage and slows target's movement speed by 45% grants you immunity to direct damage for 3 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bodyslam deals +5% 10 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 20
:Bodyslam deals +9% 20 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 30
:Bodyslam deals +13% 30 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 40
:Bodyslam deals +17% 40 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 50
:Bodyslam deals +22% 50 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 60
:Bodyslam deals +27% 60 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 70
:Bodyslam deals +32% 70 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 80
:Bodyslam deals +37% 80 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds*; Level 90:Bodyslam deals +90 damage and grants you immunity to direct damage for 3 seconds*; Level 100:Bodyslam deals +100 damage and grants you immunity to direct damage for 3 seconds
}}
|-
| || of Toxic Bruising || <b>Level 80100</b> - Bruising Blow causes the target to take +2430% damage from Poison for 20 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bruising Blow causes the target to take +3% damage from Poison for 20 seconds
*; Level 80
:Bruising Blow causes the target to take +24% damage from Poison for 20 seconds
*; Level 90
:Bruising Blow causes the target to take +27% damage from Poison for 20 seconds
*; Level 100
:Bruising Blow causes the target to take +30% damage from Poison for 20 seconds
}}
|-
| || of Slamming Weaklings || <b>Level 80100</b> - Bodyslam deals +435 535 damage to non-Elite enemies || Uncommon || Necklace, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam deals +60 damage to non-Elite enemies
*; Level 80
:Bodyslam deals +435 damage to non-Elite enemies
*; Level 85
:Bodyslam deals +460 damage to non-Elite enemies
*; Level 90
:Bodyslam deals +485 damage to non-Elite enemies
*; Level 95
:Bodyslam deals +510 damage to non-Elite enemies
*; Level 100
:Bodyslam deals +535 damage to non-Elite enemies
}}
|-
| || of Healslamming || <b>Level 80100</b> - Bodyslam heals you for 130 162 health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam heals you for 10 health
*; Level 80
:Bodyslam heals you for 130 health
*; Level 85
:Bodyslam heals you for 138 health
*; Level 90
:Bodyslam heals you for 146 health
*; Level 95
:Bodyslam heals you for 154 health
*; Level 100
:Bodyslam heals you for 162 health
}}
|-
| Serpentine || of Cobra Striking || <b>Level 80100</b> - Cobra Strike and Mamba Strike Damage +5163% || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike Damage +6%
*; Level 80
:Cobra Strike and Mamba Strike Damage +51%
*; Level 85
:Cobra Strike and Mamba Strike Damage +54%
*; Level 90
:Cobra Strike and Mamba Strike Damage +57%
*; Level 95
:Cobra Strike and Mamba Strike Damage +60%
*; Level 100
:Cobra Strike and Mamba Strike Damage +63%
}}
|-
| || || <b>Level 80100</b> - Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +55 105 for 7 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +10 for 7 seconds
*; Level 10
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +13 15 for 7 seconds
*; Level 15
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +16 20 for 7 seconds
*; Level 20
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +19 25 for 7 seconds
*; Level 25
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +22 30 for 7 seconds
*; Level 30
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +25 35 for 7 seconds
*; Level 35
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +28 40 for 7 seconds
*; Level 40
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +31 45 for 7 seconds
*; Level 45
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +34 50 for 7 seconds
*; Level 50
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +37 55 for 7 seconds
*; Level 55
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +40 60 for 7 seconds
*; Level 60
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +43 65 for 7 seconds
*; Level 65
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +46 70 for 7 seconds
*; Level 70
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +49 75 for 7 seconds
*; Level 75
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +52 80 for 7 seconds
*; Level 80
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +55 85 for 7 seconds*; Level 85:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +90 for 7 seconds*; Level 90:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +95 for 7 seconds*; Level 95:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +100 for 7 seconds*; Level 100:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +105 for 7 seconds
}}
|-
| || of Cobra Scales || <b>Level 80100</b> - Cobra Strike and Mamba Strike restore 40 54 Armor to you || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike restore 10 Armor to you
:Cobra Strike and Mamba Strike restore 36 Armor to you
*; Level 75
:Cobra Strike and Mamba Strike restore 38 39 Armor to you*; Level 80:Cobra Strike and Mamba Strike restore 42 Armor to you*; Level 85:Cobra Strike and Mamba Strike restore 45 Armor to you*; Level 90:Cobra Strike and Mamba Strike restore 48 Armor to you*; Level 95:Cobra Strike and Mamba Strike restore 51 Armor to you*; Level 100:Cobra Strike and Mamba Strike restore 54 Armor to you}}|-| || of Evasive Cobras || <b>Level 100</b> - Cobra Strike deals +100 damage and boosts your Melee Evasion +14.5% for 7 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Level 1:Cobra Strike deals +5 damage and boosts your Melee Evasion +5% for 7 seconds*; Level 10:Cobra Strike deals +10 damage and boosts your Melee Evasion +5.5% for 7 seconds*; Level 15:Cobra Strike deals +15 damage and boosts your Melee Evasion +6% for 7 seconds*; Level 20:Cobra Strike deals +20 damage and boosts your Melee Evasion +6.5% for 7 seconds*; Level 25:Cobra Strike deals +25 damage and boosts your Melee Evasion +7% for 7 seconds*; Level 30:Cobra Strike deals +30 damage and boosts your Melee Evasion +7.5% for 7 seconds*; Level 35:Cobra Strike deals +35 damage and boosts your Melee Evasion +8% for 7 seconds*; Level 40:Cobra Strike deals +40 damage and boosts your Melee Evasion +8.5% for 7 seconds*; Level 45:Cobra Strike deals +45 damage and boosts your Melee Evasion +9% for 7 seconds*; Level 50:Cobra Strike deals +50 damage and boosts your Melee Evasion +9.5% for 7 seconds*; Level 55:Cobra Strike deals +55 damage and boosts your Melee Evasion +10% for 7 seconds*; Level 60:Cobra Strike deals +60 damage and boosts your Melee Evasion +10.5% for 7 seconds*; Level 65:Cobra Strike deals +65 damage and boosts your Melee Evasion +11% for 7 seconds*; Level 70:Cobra Strike deals +70 damage and boosts your Melee Evasion +11.5% for 7 seconds*; Level 75:Cobra Strike deals +75 damage and boosts your Melee Evasion +12% for 7 seconds
*; Level 80
:Cobra Strike deals +80 damage and Mamba boosts your Melee Evasion +12.5% for 7 seconds*; Level 85:Cobra Strike restore 40 Armor to youdeals +85 damage and boosts your Melee Evasion +13% for 7 seconds*; Level 90:Cobra Strike deals +90 damage and boosts your Melee Evasion +13.5% for 7 seconds*; Level 95:Cobra Strike deals +95 damage and boosts your Melee Evasion +14% for 7 seconds*; Level 100:Cobra Strike deals +100 damage and boosts your Melee Evasion +14.5% for 7 seconds
}}
|-
| Bruising || of Bruises || <b>Level 80100</b> - Bruising Blow Damage +5671% || Uncommon || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow Damage +9%
:Bruising Blow Damage +52%
*; Level 80
:Bruising Blow Damage +5655%*; Level 85:Bruising Blow Damage +59%*; Level 90:Bruising Blow Damage +63%*; Level 95:Bruising Blow Damage +67%*; Level 100:Bruising Blow Damage +71%
}}
|-
| || of Bruising Slams || <b>Level 80100</b> - Bruising Blow deals +2840% damage and hastens the current reuse timer of Bodyslam by 5 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow hastens the current reuse timer of Bodyslam by 1 second
*; Level 80
:Bruising Blow deals +28% damage and hastens the current reuse timer of Bodyslam by 5 seconds
*; Level 85
:Bruising Blow deals +31% damage and hastens the current reuse timer of Bodyslam by 5 seconds
*; Level 90
:Bruising Blow deals +34% damage and hastens the current reuse timer of Bodyslam by 5 seconds
*; Level 95
:Bruising Blow deals +37% damage and hastens the current reuse timer of Bodyslam by 5 seconds
*; Level 100
:Bruising Blow deals +40% damage and hastens the current reuse timer of Bodyslam by 5 seconds
}}
|-
| || of Healthy Bruises || <b>Level 80100</b> - Bruising Blow and Headbutt restore 28 36 Health || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow and Headbutt restore 2 Health
*; Level 80
:Bruising Blow and Headbutt restore 28 Health
*; Level 85
:Bruising Blow and Headbutt restore 30 Health
*; Level 90
:Bruising Blow and Headbutt restore 32 Health
*; Level 95
:Bruising Blow and Headbutt restore 34 Health
*; Level 100
:Bruising Blow and Headbutt restore 36 Health
}}
|-
| Bruising || of Traumatic Bruises || <b>Level 80100</b> - Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +1214.5% damage from other Trauma attacks for 20 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +5% damage from other Trauma attacks for 20 seconds
*; Level 80
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +12.5% damage from other Trauma attacks for 20 seconds
*; Level 85
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +13% damage from other Trauma attacks for 20 seconds
*; Level 90
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +13.5% damage from other Trauma attacks for 20 seconds
*; Level 95
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +14% damage from other Trauma attacks for 20 seconds
*; Level 100
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +14.5% damage from other Trauma attacks for 20 seconds
}}
|-
| Slashing || of Slashing Strikes || <b>Level 80100</b> - Slashing Strike Damage +3137% || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike Damage +7%
*; Level 80
:Slashing Strike Damage +31%
*; Level 90
:Slashing Strike Damage +34%
*; Level 100
:Slashing Strike Damage +37%
}}
|-| || of Bleeding Strikes Slashes || <b>Level 80100</b> - Slashing Strike deals and Claw Barrage deal +126 150 Trauma damage over 6 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Level 35:Slashing Strike deals and Claw Barrage deal +42 Trauma damage over 6 seconds*; Level 40:Slashing Strike and Claw Barrage deal +54 Trauma damage over 6 seconds*; Level 45:Slashing Strike and Claw Barrage deal +66 Trauma damage over 6 seconds*; Level 50:Slashing Strike and Claw Barrage deal +78 Trauma damage over 6 seconds*; Level 55:Slashing Strike and Claw Barrage deal +90 Trauma damage over 6 seconds*; Level 60:Slashing Strike and Claw Barrage deal +102 Trauma damage over 6 seconds*; Level 70:Slashing Strike and Claw Barrage deal +114 Trauma damage over 6 seconds*; Level 80:Slashing Strike and Claw Barrage deal +126 Trauma damage over 6 seconds*; Level 90:Slashing Strike and Claw Barrage deal +138 Trauma damage over 6 seconds*; Level 100:Slashing Strike and Claw Barrage deal +150 Trauma damage over 6 seconds}}|-| Slashing || of Evasive Slashes || <b>Level 100</b> - Slashing Strike deals +64 damage and boosts your Melee Evasion +5.25% for 5 seconds || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|*; Level 35:Slashing Strike deals +12 damage and boosts your Melee Evasion +2% for 5 seconds*; Level 40:Slashing Strike deals +16 damage and boosts your Melee Evasion +2.25% for 5 seconds*; Level 45:Slashing Strike deals +20 damage and boosts your Melee Evasion +2.5% for 5 seconds*; Level 50:Slashing Strike deals +24 damage and boosts your Melee Evasion +2.75% for 5 seconds*; Level 55:Slashing Strike deals +28 damage and boosts your Melee Evasion +3% for 5 seconds*; Level 60:Slashing Strike deals +32 damage and boosts your Melee Evasion +3.25% for 5 seconds*; Level 65:Slashing Strike deals +36 damage and boosts your Melee Evasion +3.5% for 5 seconds*; Level 70:Slashing Strike deals +40 damage and boosts your Melee Evasion +3.75% for 5 seconds*; Level 75:Slashing Strike deals +44 damage and boosts your Melee Evasion +4% for 5 seconds*; Level 80:Slashing Strike deals +48 damage and boosts your Melee Evasion +4.25% for 5 seconds*; Level 85:Slashing Strike deals +52 damage and boosts your Melee Evasion +4.5% for 5 seconds*; Level 90:Slashing Strike deals +56 damage and boosts your Melee Evasion +4.75% for 5 seconds*; Level 95:Slashing Strike deals +60 damage and boosts your Melee Evasion +5% for 5 seconds*; Level 100:Slashing Strike deals +64 damage and boosts your Melee Evasion +5.25% for 5 seconds}}|-| || || <b>Level 100</b> - Slashing Strike deals +19% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Level 35:Slashing Strike deals +6% damage and hastens the current reuse timer of Hip Throw by 2 seconds*; Level 40:Slashing Strike deals +7% damage and hastens the current reuse timer of Hip Throw by 2 seconds*; Level 45:Slashing Strike deals +8% damage and hastens the current reuse timer of Hip Throw by 2 seconds*; Level 50:Slashing Strike deals +9% damage and hastens the current reuse timer of Hip Throw by 2 seconds*; Level 55:Slashing Strike deals +10% damage and hastens the current reuse timer of Hip Throw by 2 seconds*; Level 60:Slashing Strike deals +11% damage and hastens the current reuse timer of Hip Throw by 2 seconds*; Level 65:Slashing Strike deals +12% damage and hastens the current reuse timer of Hip Throw by 2 seconds*; Level 70:Slashing Strike deals +13% damage and hastens the current reuse timer of Hip Throw by 2 seconds*; Level 75:Slashing Strike deals +14% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds*; Level 80:Slashing Strike deals +15% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds*; Level 85:Slashing Strike deals +16% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds*; Level 90:Slashing Strike deals +17% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds*; Level 95:Slashing Strike deals +18% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds*; Level 100:Slashing Strike deals +19% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds}}|-| || || <b>Level 100</b> - Cobra Strike, Mamba Strike, and Slashing Strike deal +50 damage and can be used while stunned. Doing so removes the stun effect from you. || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 10:Cobra Strike, Mamba Strike, and Slashing Strike deal +5 damage and can be used while stunned. Doing so removes the stun effect from you.*; Level 20:Cobra Strike, Mamba Strike, and Slashing Strike deal +10 damage and can be used while stunned. Doing so removes the stun effect from you.*; Level 30:Cobra Strike, Mamba Strike, and Slashing Strike deal +15 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 40
:Slashing Cobra Strike deals +54 Trauma damage over 6 seconds*; Level 45:Slashing Strike deals +66 Trauma damage over 6 seconds*; Level 50:Slashing Strike deals +78 Trauma damage over 6 seconds*; Level 55:Slashing Strike deals +90 Trauma damage over 6 seconds*; Level 60:Slashing Strike deals +102 Trauma damage over 6 seconds*; Level 70:Slashing Strike deals +114 Trauma damage over 6 seconds*; Level 80:Slashing Strike deals +126 Trauma damage over 6 seconds}}|-| Slashing || of Slashing Strikes || <b>Level 80</b> - Slashing , Mamba Strike , and Claw Barrage boost damage from Epic attacks +74 for 10 seconds || OffHand, Head || {{Spoiler|Click Expand to reveal|*; Level 35:Slashing Strike and Claw Barrage boost damage from Epic attacks deal +20 for 10 seconds*; Level 40:Slashing Strike and Claw Barrage boost damage from Epic attacks +26 for 10 seconds*; Level 45:Slashing Strike and Claw Barrage boost damage can be used while stunned. Doing so removes the stun effect from Epic attacks +32 for 10 secondsyou.
*; Level 50
:Slashing Cobra Strike, Mamba Strike , and Claw Barrage boost damage from Epic attacks +38 for 10 seconds*; Level 55:Slashing Strike deal +25 damage and Claw Barrage boost damage can be used while stunned. Doing so removes the stun effect from Epic attacks +44 for 10 secondsyou.
*; Level 60
:Slashing Cobra Strike, Mamba Strike , and Claw Barrage boost damage from Epic attacks +50 for 10 seconds*; Level 65:Slashing Strike deal +30 damage and Claw Barrage boost damage can be used while stunned. Doing so removes the stun effect from Epic attacks +56 for 10 secondsyou.
*; Level 70
:Slashing Cobra Strike, Mamba Strike , and Claw Barrage boost damage from Epic attacks +62 for 10 seconds*; Level 75:Slashing Strike deal +35 damage and Claw Barrage boost damage can be used while stunned. Doing so removes the stun effect from Epic attacks +68 for 10 secondsyou.
*; Level 80
:Cobra Strike, Mamba Strike, and Slashing Strike deal +40 damage and Claw Barrage boost can be used while stunned. Doing so removes the stun effect from you.*; Level 90:Cobra Strike, Mamba Strike, and Slashing Strike deal +45 damage and can be used while stunned. Doing so removes the stun effect from Epic attacks you.*; Level 100:Cobra Strike, Mamba Strike, and Slashing Strike deal +74 for 10 seconds50 damage and can be used while stunned. Doing so removes the stun effect from you.
}}
|-
| || || <b>Level 80100</b> - Slashing Strike deals +15% 64 damage and hastens worsens the current reuse timer of Hip Throw by 2target's Slashing Vulnerability +16% for 60 seconds.5 seconds (This effect does not stack with itself.) || Uncommon || Chest, Hands Ring || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike deals +6% 12 damage and hastens worsens the current reuse timer of Hip Throw by 2 target's Slashing Vulnerability +5% for 60 seconds. (This effect does not stack with itself.)
*; Level 40
:Slashing Strike deals +7% 16 damage and hastens worsens the current reuse timer of Hip Throw by 2 target's Slashing Vulnerability +5.5% for 60 seconds. (This effect does not stack with itself.)
*; Level 45
:Slashing Strike deals +8% 20 damage and hastens worsens the current reuse timer of Hip Throw by 2 target's Slashing Vulnerability +6% for 60 seconds. (This effect does not stack with itself.)
*; Level 50
:Slashing Strike deals +9% 24 damage and hastens worsens the current reuse timer of Hip Throw by 2 target's Slashing Vulnerability +6.5% for 60 seconds. (This effect does not stack with itself.)
*; Level 55
:Slashing Strike deals +10% 28 damage and hastens worsens the current reuse timer of Hip Throw by 2 target's Slashing Vulnerability +7% for 60 seconds. (This effect does not stack with itself.)
*; Level 60
:Slashing Strike deals +11% 32 damage and hastens worsens the current reuse timer of Hip Throw by 2 target's Slashing Vulnerability +8% for 60 seconds. (This effect does not stack with itself.)
*; Level 65
:Slashing Strike deals +12% 36 damage and hastens worsens the current reuse timer of Hip Throw by 2 target's Slashing Vulnerability +9% for 60 seconds. (This effect does not stack with itself.)
*; Level 70
:Slashing Strike deals +13% 40 damage and hastens worsens the current reuse timer of Hip Throw by 2 target's Slashing Vulnerability +10% for 60 seconds. (This effect does not stack with itself.)
*; Level 75
:Slashing Strike deals +14% 44 damage and hastens worsens the current reuse timer of Hip Throw by 2target's Slashing Vulnerability +11% for 60 seconds.5 seconds(This effect does not stack with itself.)
*; Level 80
:Slashing Strike deals +48 damage and worsens the target's Slashing Vulnerability +12% for 60 seconds. (This effect does not stack with itself.)*; Level 85:Slashing Strike deals +52 damage and worsens the target's Slashing Vulnerability +13% for 60 seconds. (This effect does not stack with itself.)*; Level 90:Slashing Strike deals +56 damage and worsens the target's Slashing Vulnerability +14% for 60 seconds. (This effect does not stack with itself.)*; Level 95:Slashing Strike deals +60 damage and worsens the target's Slashing Vulnerability +15% for 60 seconds. (This effect does not stack with itself.)*; Level 100:Slashing Strike deals +64 damage and hastens worsens the current reuse timer of Hip Throw by 2target's Slashing Vulnerability +16% for 60 seconds.5 seconds(This effect does not stack with itself.)
}}
|-
| || || <b>Level 51</b> - Chance to Ignore Knockbacks +30% when Unarmed is active || Rare || Feet, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Chance to Ignore Knockbacks +25% when Unarmed is active
}}
|-
| || || <b>Level 80100</b> - Infuriating Fist deals +4052% damage and taunts +400 560 || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist deals +13% damage and taunts +40
*; Level 80
:Infuriating Fist deals +40% damage and taunts +400
*; Level 85
:Infuriating Fist deals +43% damage and taunts +440
*; Level 90
:Infuriating Fist deals +46% damage and taunts +480
*; Level 95
:Infuriating Fist deals +49% damage and taunts +520
*; Level 100
:Infuriating Fist deals +52% damage and taunts +560
}}
|-
| || of Traumatic Furious Punches || <b>Level 80100</b> - Infuriating Fist taunts +460 540 and deals 150 222 Trauma damage over 6 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist taunts +280 and deals 30 Trauma damage over 6 seconds
*; Level 80
:Infuriating Fist taunts +460 and deals 150 Trauma damage over 6 seconds
*; Level 85
:Infuriating Fist taunts +480 and deals 168 Trauma damage over 6 seconds
*; Level 90
:Infuriating Fist taunts +500 and deals 186 Trauma damage over 6 seconds
*; Level 95
:Infuriating Fist taunts +520 and deals 204 Trauma damage over 6 seconds
*; Level 100
:Infuriating Fist taunts +540 and deals 222 Trauma damage over 6 seconds
}}
|-
| || of Paradoxical Rage Fists Elite Fury || <b>Level 80100</b> - Infuriating Fist generates no Rage damage +73 and instead reduces Rage by 650 for 10 seconds all Elite attacks deal -8% damage to you. || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist generates no Rage damage +8 and instead reduces Rage by 65for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 40
:Infuriating Fist generates no Rage damage +13 and instead reduces Rage by 130for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 45
:Infuriating Fist generates no Rage damage +18 and instead reduces Rage by 195for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 50
:Infuriating Fist generates no Rage damage +23 and instead reduces Rage by 260for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 55
:Infuriating Fist generates no Rage damage +28 and instead reduces Rage by 325for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 60
:Infuriating Fist generates no Rage damage +33 and instead reduces Rage by 390for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 65
:Infuriating Fist generates no Rage damage +38 and instead reduces Rage by 455for 10 seconds all Elite attacks deal -6% damage to you.
*; Level 70
:Infuriating Fist generates no Rage damage +43 and instead reduces Rage by 520for 10 seconds all Elite attacks deal -6% damage to you.
*; Level 75
:Infuriating Fist generates no Rage damage +48 and instead reduces Rage by 585for 10 seconds all Elite attacks deal -7% damage to you.
*; Level 80
:Infuriating Fist generates no Rage damage +53 and instead reduces Rage by 650for 10 seconds all Elite attacks deal -7% damage to you.*; Level 85:Infuriating Fist damage +58 and for 10 seconds all Elite attacks deal -7% damage to you.*; Level 90:Infuriating Fist damage +63 and for 10 seconds all Elite attacks deal -8% damage to you.*; Level 95:Infuriating Fist damage +68 and for 10 seconds all Elite attacks deal -8% damage to you.*; Level 100:Infuriating Fist damage +73 and for 10 seconds all Elite attacks deal -8% damage to you.
}}
|-
| || || <b>Level 80100</b> - Infuriating Fist damage +103131. Damage becomes Trauma instead of Crushing || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist damage +50. Damage becomes Trauma instead of Crushing
*; Level 80
:Infuriating Fist damage +103. Damage becomes Trauma instead of Crushing
*; Level 85
:Infuriating Fist damage +110. Damage becomes Trauma instead of Crushing
*; Level 90
:Infuriating Fist damage +117. Damage becomes Trauma instead of Crushing
*; Level 95
:Infuriating Fist damage +124. Damage becomes Trauma instead of Crushing
*; Level 100
:Infuriating Fist damage +131. Damage becomes Trauma instead of Crushing
}}
|}