Difference between revisions of "Doe Deer"

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m (Serbule Loot)
 
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==== [[Serbule Hills]] Loot ====
 
==== [[Serbule Hills]] Loot ====
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'''Misc'''
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{|
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| {{Loot|Watercress}}
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|}
  
''' Serbule Hills Loot '''
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==== [[Serbule]] Loot ====
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'''Misc'''
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{|
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|{{Loot|Deer Guts}}
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|{{Loot|Grass}}
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|{{Loot|Watercress}}
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|}
  
 +
'''Equipment (Level 10)'''
 
{|
 
{|
| {{Loot|Watercress}}
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|{{Loot|Amulet of Fire Magic}}
 
|}
 
|}
  
 
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'''Augments (Level 10)'''
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{|
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|{{Loot|Leg Augment}}
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|}
  
 
[[Category:Serbule Creatures]][[Category:Serbule Hills Creatures]] [[Category:Wide-Ranging Monsters]]
 
[[Category:Serbule Creatures]][[Category:Serbule Hills Creatures]] [[Category:Wide-Ranging Monsters]]

Latest revision as of 06:43, 20 October 2024

Main Page Headers Bg.png
Doe Deer
Doe Deer.png
Health58Armor35Rage95
Anatomy:
Effective:
Slashing, Piercing
Very Ineffective:
Poison, Trauma
Doe Deer are distinguished from Buck Deer by their lack of antlers.

Locations

Serbule
Vitals: Health 52 - 63 Armor 33 - 35 Rage 95
Location: Spread throughout the southern parts of the zone.
Serbule Hills
Vitals: Health 52 - 60 Armor 33 - 35 Rage 95
Location: Everywhere except center lakes.

Combat Abilities

icon_2152.png Crushing Damage
 
Rage-icon.png icon_2152.png Crushing Damage and Self-Heal
 


Miscellaneous

Skinning
Skinning Bonus
Butchering
Skull Extraction

Reported Loot

Amulets

x 1-4

Serbule Hills Loot

Misc

Serbule Loot

Misc

Equipment (Level 10)

Augments (Level 10)