Difference between revisions of "Doe Deer"

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m (Serbule Loot)
 
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__NOTOC__
 
__NOTOC__
 
{{MOB infobox
 
{{MOB infobox
 +
| title = Doe Deer
 
| type = Ruminant
 
| type = Ruminant
| armor  = 23
+
| armor  = 35
| health = 75
+
| health = 58
| rage  = 80
+
| rage  = 95
 
| effective = Slashing, Piercing
 
| effective = Slashing, Piercing
| ineffective = Poison (Very), Trauma (Very)
+
| vineffective = Poison, Trauma
 
}}
 
}}
 +
[[Doe Deer]] are distinguished from [[Buck Deer]] by their lack of antlers.
 +
== Locations ==
 +
{{MOB Location
 +
| area= Serbule
 +
| location= Spread throughout the southern parts of the zone.
 +
| armor = 33 - 35
 +
| health = 52 - 63
 +
| rage = 95
 +
}}
 +
{{MOB Location
 +
| area= Serbule Hills
 +
| location= Everywhere except center lakes.
 +
| armor = 33 - 35
 +
| health = 52 - 60
 +
| rage = 95
 +
}}
 +
 +
==Combat Abilities==
 +
{{:AIP:Hippo}}
  
'''Doe Deer''' are distinguished from [[Buck Deer]] by their lack of antlers. Also, they're inexplicably a higher level than their counterparts. It is unknown if they can drop Antlers or not.
+
==Miscellaneous==
 +
{|
 +
{{Header|[[Skinning]]}}
 +
|-
 +
|{{Item|Shoddy Animal Skin}}
 +
|-
  
==Location==
+
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
; [[Serbule]]
+
|-
: Spread through the southern and eastern parts of the zone.
+
|{{Item|Shoddy Animal Skin}}
 +
|-
  
==Combat Abilities==
+
{{Header|[[Butchering]]}}
* Crushing Damage
+
|-
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Crushing Damage
+
|{{Item|Venison}}
 +
|-
  
==Miscellaneous==
+
{{Header|[[Butchering|Skull Extraction]]}}
* Level: 6
+
|-
* Skin: Shoddy
+
|{{Item|Animal Skull}}
* Meat: Vension
+
|}
* Skull: Animal
 
  
 
==Reported Loot==
 
==Reported Loot==
* Salt
+
Amulets
* Grass
+
{|
* Vension
+
| {{Loot|Bluebell Seeds}}
 +
| {{Loot|Deer Guts}}
 +
| {{Loot|Grass}}
 +
| {{Loot|Salt}}
 +
|-
 +
| {{Loot|Venison}}
 +
| {{Loot|Red Aster Seeds}}
 +
| {{Loot|Strange Dirt}}
 +
| {{Loot|Oak Wood}}
 +
|-
 +
| {{Loot|Deer Juice}}
 +
| {{Loot|Un-Deer Juice}}
 +
| {{Loot|Shoddy Phlogiston}}x 1-4
 +
|}
 +
 
 +
==== [[Serbule Hills]] Loot ====
 +
'''Misc'''
 +
{|
 +
| {{Loot|Watercress}}
 +
|}
 +
 
 +
==== [[Serbule]] Loot ====
 +
'''Misc'''
 +
{|
 +
|{{Loot|Deer Guts}}
 +
|{{Loot|Grass}}
 +
|{{Loot|Watercress}}
 +
|}
 +
 
 +
'''Equipment (Level 10)'''
 +
{|
 +
|{{Loot|Amulet of Fire Magic}}
 +
|}
 +
 
 +
'''Augments (Level 10)'''
 +
{|
 +
|{{Loot|Leg Augment}}
 +
|}
  
[[Category:Serbule Creatures]]
+
[[Category:Serbule Creatures]][[Category:Serbule Hills Creatures]] [[Category:Wide-Ranging Monsters]]

Latest revision as of 06:43, 20 October 2024

Main Page Headers Bg.png
Doe Deer
Doe Deer.png
Health58Armor35Rage95
Anatomy:
Effective:
Slashing, Piercing
Very Ineffective:
Poison, Trauma
Doe Deer are distinguished from Buck Deer by their lack of antlers.

Locations

Serbule
Vitals: Health 52 - 63 Armor 33 - 35 Rage 95
Location: Spread throughout the southern parts of the zone.
Serbule Hills
Vitals: Health 52 - 60 Armor 33 - 35 Rage 95
Location: Everywhere except center lakes.

Combat Abilities

icon_2152.png Crushing Damage
 
Rage-icon.png icon_2152.png Crushing Damage and Self-Heal
 


Miscellaneous

Skinning
Skinning Bonus
Butchering
Skull Extraction

Reported Loot

Amulets

x 1-4

Serbule Hills Loot

Misc

Serbule Loot

Misc

Equipment (Level 10)

Augments (Level 10)