Difference between revisions of "Necromancy/Treasure Effects"
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<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> | <noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> | ||
==[[Necromancy/Treasure Effects|Necromancy Treasure Effects]]== | ==[[Necromancy/Treasure Effects|Necromancy Treasure Effects]]== | ||
− | </includeonly> | + | </includeonly>See also: [[Necromancy/Treasure Effects:By Slot]] |
− | See also: [[Necromancy/Treasure Effects:By Slot]] | ||
See also: [[Necromancy/Treasure Effects:By Ability]] | See also: [[Necromancy/Treasure Effects:By Ability]] | ||
− | <!-- Updated on | + | <!-- Updated to v416 on Fri Nov 22 2024 12:25:58 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator --> |
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
− | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width: | + | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions |
|- | |- | ||
− | | Necromancer's || of Necromancy || <b>Level | + | | Necromancer's || of Necromancy || <b>Level 100</b> - Necromancy Base Damage +50% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Necromancy Damage +5 | :Necromancy Damage +5 | ||
Line 26: | Line 25: | ||
*; Level 80 | *; Level 80 | ||
:Necromancy Base Damage +40% | :Necromancy Base Damage +40% | ||
+ | *; Level 90 | ||
+ | :Necromancy Base Damage +45% | ||
+ | *; Level 100 | ||
+ | :Necromancy Base Damage +50% | ||
}} | }} | ||
|- | |- | ||
− | | Lifecrusher's || of Burning Corpse-Hands || <b>Level | + | | Lifecrusher's || of Burning Corpse-Hands || <b>Level 100</b> - Death's Hold ignites the target, dealing 300 Fire damage over 12 seconds || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 1 | *; Level 1 | ||
:Death's Hold ignites the target, dealing 48 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 48 Fire damage over 12 seconds | ||
Line 61: | Line 64: | ||
*; Level 80 | *; Level 80 | ||
:Death's Hold ignites the target, dealing 228 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 228 Fire damage over 12 seconds | ||
+ | *; Level 85 | ||
+ | :Death's Hold ignites the target, dealing 246 Fire damage over 12 seconds | ||
+ | *; Level 90 | ||
+ | :Death's Hold ignites the target, dealing 264 Fire damage over 12 seconds | ||
+ | *; Level 95 | ||
+ | :Death's Hold ignites the target, dealing 282 Fire damage over 12 seconds | ||
+ | *; Level 100 | ||
+ | :Death's Hold ignites the target, dealing 300 Fire damage over 12 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Electric Doom || <b>Level | + | | || of Electric Doom || <b>Level 100</b> - Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Spark of Death deals +1 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +1 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
Line 96: | Line 107: | ||
*; Level 80 | *; Level 80 | ||
:Spark of Death deals +49 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +49 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
+ | *; Level 85 | ||
+ | :Spark of Death deals +55 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
+ | *; Level 90 | ||
+ | :Spark of Death deals +61 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
+ | *; Level 95 | ||
+ | :Spark of Death deals +67 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
+ | *; Level 100 | ||
+ | :Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Skeletal Minions || <b>Level | + | | || of Skeletal Minions || <b>Level 100</b> - Summoned Skeletons deal +21% direct damage || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Summoned Skeletons deal +3% direct damage | :Summoned Skeletons deal +3% direct damage | ||
Line 115: | Line 134: | ||
*; Level 80 | *; Level 80 | ||
:Summoned Skeletons deal +17% direct damage | :Summoned Skeletons deal +17% direct damage | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletons deal +19% direct damage | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletons deal +21% direct damage | ||
}} | }} | ||
|- | |- | ||
− | | || of Stolen Life || <b>Level | + | | || of Stolen Life || <b>Level 100</b> - Life Steal restores 42 Health || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 1 | *; Level 1 | ||
:Life Steal restores 4 Health | :Life Steal restores 4 Health | ||
Line 150: | Line 173: | ||
*; Level 80 | *; Level 80 | ||
:Life Steal restores 34 Health | :Life Steal restores 34 Health | ||
+ | *; Level 85 | ||
+ | :Life Steal restores 36 Health | ||
+ | *; Level 90 | ||
+ | :Life Steal restores 38 Health | ||
+ | *; Level 95 | ||
+ | :Life Steal restores 40 Health | ||
+ | *; Level 100 | ||
+ | :Life Steal restores 42 Health | ||
}} | }} | ||
|- | |- | ||
− | | Crowd Reaper's || of Crowd Reaping || <b>Level | + | | Crowd Reaper's || of Crowd Reaping || <b>Level 100</b> - Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 || Uncommon || Hands || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Life Steal targets all enemies within 10 meters and steals +2 health, but reuse timer is +3 seconds and Power cost is +8 | :Life Steal targets all enemies within 10 meters and steals +2 health, but reuse timer is +3 seconds and Power cost is +8 | ||
Line 185: | Line 216: | ||
*; Level 80 | *; Level 80 | ||
:Life Steal targets all enemies within 10 meters and steals +32 health, but reuse timer is +3 seconds and Power cost is +23 | :Life Steal targets all enemies within 10 meters and steals +32 health, but reuse timer is +3 seconds and Power cost is +23 | ||
+ | *; Level 85 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +34 health, but reuse timer is +3 seconds and Power cost is +24 | ||
+ | *; Level 90 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +36 health, but reuse timer is +3 seconds and Power cost is +25 | ||
+ | *; Level 95 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +38 health, but reuse timer is +3 seconds and Power cost is +26 | ||
+ | *; Level 100 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 | ||
}} | }} | ||
|- | |- | ||
− | | Lifestealer's || of Life Stealing || <b>Level | + | | Lifestealer's || of Life Stealing || <b>Level 100</b> - Life Steal reaps 43 additional health || Uncommon || Legs, Chest || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Life Steal reaps 5 additional health | :Life Steal reaps 5 additional health | ||
Line 220: | Line 259: | ||
*; Level 80 | *; Level 80 | ||
:Life Steal reaps 35 additional health | :Life Steal reaps 35 additional health | ||
+ | *; Level 85 | ||
+ | :Life Steal reaps 37 additional health | ||
+ | *; Level 90 | ||
+ | :Life Steal reaps 39 additional health | ||
+ | *; Level 95 | ||
+ | :Life Steal reaps 41 additional health | ||
+ | *; Level 100 | ||
+ | :Life Steal reaps 43 additional health | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Life Steal deals 280 Psychic damage over 10 seconds || Uncommon || Necklace, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Life Steal deals 50 Psychic damage over 10 seconds | :Life Steal deals 50 Psychic damage over 10 seconds | ||
Line 255: | Line 302: | ||
*; Level 80 | *; Level 80 | ||
:Life Steal deals 220 Psychic damage over 10 seconds | :Life Steal deals 220 Psychic damage over 10 seconds | ||
+ | *; Level 85 | ||
+ | :Life Steal deals 235 Psychic damage over 10 seconds | ||
+ | *; Level 90 | ||
+ | :Life Steal deals 250 Psychic damage over 10 seconds | ||
+ | *; Level 95 | ||
+ | :Life Steal deals 265 Psychic damage over 10 seconds | ||
+ | *; Level 100 | ||
+ | :Life Steal deals 280 Psychic damage over 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Death Gazing || <b>Level | + | | || of Death Gazing || <b>Level 100</b> - Deathgaze deals +119% damage and has +28 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 1 | *; Level 1 | ||
:Deathgaze deals +10% damage and has +1 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +10% damage and has +1 Accuracy (which cancels out the Evasion that certain monsters have) | ||
Line 290: | Line 345: | ||
*; Level 80 | *; Level 80 | ||
:Deathgaze deals +95% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +95% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Level 85 | ||
+ | :Deathgaze deals +101% damage and has +22 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Level 90 | ||
+ | :Deathgaze deals +107% damage and has +24 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Level 95 | ||
+ | :Deathgaze deals +113% damage and has +26 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Level 100 | ||
+ | :Deathgaze deals +119% damage and has +28 Accuracy (which cancels out the Evasion that certain monsters have) | ||
}} | }} | ||
|- | |- | ||
− | | || of Tough Gazes || <b>Level | + | | || of Tough Gazes || <b>Level 100</b> - Deathgaze deals +107 damage and restores 103 armor to you || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Deathgaze deals +5 damage and restores 8 armor to you | :Deathgaze deals +5 damage and restores 8 armor to you | ||
Line 318: | Line 381: | ||
:Deathgaze deals +60 damage and restores 63 armor to you | :Deathgaze deals +60 damage and restores 63 armor to you | ||
*; Level 65 | *; Level 65 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +65 damage and restores 68 armor to you |
*; Level 70 | *; Level 70 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +71 damage and restores 73 armor to you |
*; Level 75 | *; Level 75 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +77 damage and restores 78 armor to you |
*; Level 80 | *; Level 80 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +83 damage and restores 83 armor to you |
+ | *; Level 85 | ||
+ | :Deathgaze deals +89 damage and restores 88 armor to you | ||
+ | *; Level 90 | ||
+ | :Deathgaze deals +95 damage and restores 93 armor to you | ||
+ | *; Level 95 | ||
+ | :Deathgaze deals +101 damage and restores 98 armor to you | ||
+ | *; Level 100 | ||
+ | :Deathgaze deals +107 damage and restores 103 armor to you | ||
}} | }} | ||
|- | |- | ||
− | | || of Hasty Fears || <b>Level | + | | || of Hasty Fears || <b>Level 100</b> - Deathgaze deals +158 damage and increases your sprint speed +3 for 15 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Deathgaze deals +13 damage and increases your sprint speed +1 for 15 seconds | :Deathgaze deals +13 damage and increases your sprint speed +1 for 15 seconds | ||
Line 360: | Line 431: | ||
*; Level 80 | *; Level 80 | ||
:Deathgaze deals +118 damage and increases your sprint speed +2.5 for 15 seconds | :Deathgaze deals +118 damage and increases your sprint speed +2.5 for 15 seconds | ||
+ | *; Level 85 | ||
+ | :Deathgaze deals +128 damage and increases your sprint speed +3 for 15 seconds | ||
+ | *; Level 90 | ||
+ | :Deathgaze deals +138 damage and increases your sprint speed +3 for 15 seconds | ||
+ | *; Level 95 | ||
+ | :Deathgaze deals +148 damage and increases your sprint speed +3 for 15 seconds | ||
+ | *; Level 100 | ||
+ | :Deathgaze deals +158 damage and increases your sprint speed +3 for 15 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Reaching Dead || <b>Level | + | | || of Reaching Dead || <b>Level 100</b> - Death's Hold Damage +122% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Death's Hold Damage +8% | :Death's Hold Damage +8% | ||
Line 395: | Line 474: | ||
*; Level 80 | *; Level 80 | ||
:Death's Hold Damage +98% | :Death's Hold Damage +98% | ||
+ | *; Level 85 | ||
+ | :Death's Hold Damage +104% | ||
+ | *; Level 90 | ||
+ | :Death's Hold Damage +110% | ||
+ | *; Level 95 | ||
+ | :Death's Hold Damage +116% | ||
+ | *; Level 100 | ||
+ | :Death's Hold Damage +122% | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Death's Hold causes target to take +18% damage from Slashing for 15 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Death's Hold causes target to take +5% damage from Slashing for 15 seconds | :Death's Hold causes target to take +5% damage from Slashing for 15 seconds | ||
Line 430: | Line 517: | ||
*; Level 80 | *; Level 80 | ||
:Death's Hold causes target to take +14% damage from Slashing for 15 seconds | :Death's Hold causes target to take +14% damage from Slashing for 15 seconds | ||
+ | *; Level 85 | ||
+ | :Death's Hold causes target to take +15% damage from Slashing for 15 seconds | ||
+ | *; Level 90 | ||
+ | :Death's Hold causes target to take +16% damage from Slashing for 15 seconds | ||
+ | *; Level 95 | ||
+ | :Death's Hold causes target to take +17% damage from Slashing for 15 seconds | ||
+ | *; Level 100 | ||
+ | :Death's Hold causes target to take +18% damage from Slashing for 15 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Death's Hold causes target to take +18% damage from Electricity for 15 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Death's Hold causes target to take +5% damage from Electricity for 15 seconds | :Death's Hold causes target to take +5% damage from Electricity for 15 seconds | ||
Line 465: | Line 560: | ||
*; Level 80 | *; Level 80 | ||
:Death's Hold causes target to take +14% damage from Electricity for 15 seconds | :Death's Hold causes target to take +14% damage from Electricity for 15 seconds | ||
+ | *; Level 85 | ||
+ | :Death's Hold causes target to take +15% damage from Electricity for 15 seconds | ||
+ | *; Level 90 | ||
+ | :Death's Hold causes target to take +16% damage from Electricity for 15 seconds | ||
+ | *; Level 95 | ||
+ | :Death's Hold causes target to take +17% damage from Electricity for 15 seconds | ||
+ | *; Level 100 | ||
+ | :Death's Hold causes target to take +18% damage from Electricity for 15 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Death's Hold causes target to take +11.57% damage from Darkness for 15 seconds || Uncommon || OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Death's Hold causes target to take +5% damage from Darkness for 15 seconds | + | :Death's Hold causes target to take +5.3% damage from Darkness for 15 seconds |
*; Level 10 | *; Level 10 | ||
− | :Death's Hold causes target to take +5. | + | :Death's Hold causes target to take +5.63% damage from Darkness for 15 seconds |
*; Level 15 | *; Level 15 | ||
− | :Death's Hold causes target to take +5. | + | :Death's Hold causes target to take +5.96% damage from Darkness for 15 seconds |
*; Level 20 | *; Level 20 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +6.29% damage from Darkness for 15 seconds |
*; Level 25 | *; Level 25 | ||
− | :Death's Hold causes target to take +6. | + | :Death's Hold causes target to take +6.62% damage from Darkness for 15 seconds |
*; Level 30 | *; Level 30 | ||
− | :Death's Hold causes target to take +6. | + | :Death's Hold causes target to take +6.95% damage from Darkness for 15 seconds |
*; Level 35 | *; Level 35 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +7.28% damage from Darkness for 15 seconds |
*; Level 40 | *; Level 40 | ||
− | :Death's Hold causes target to take +7. | + | :Death's Hold causes target to take +7.61% damage from Darkness for 15 seconds |
*; Level 45 | *; Level 45 | ||
− | :Death's Hold causes target to take +7. | + | :Death's Hold causes target to take +7.94% damage from Darkness for 15 seconds |
*; Level 50 | *; Level 50 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +8.27% damage from Darkness for 15 seconds |
*; Level 55 | *; Level 55 | ||
− | :Death's Hold causes target to take +8% damage from Darkness for 15 seconds | + | :Death's Hold causes target to take +8.6% damage from Darkness for 15 seconds |
*; Level 60 | *; Level 60 | ||
− | :Death's Hold causes target to take +8. | + | :Death's Hold causes target to take +8.93% damage from Darkness for 15 seconds |
*; Level 65 | *; Level 65 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +9.26% damage from Darkness for 15 seconds |
*; Level 70 | *; Level 70 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +9.59% damage from Darkness for 15 seconds |
*; Level 75 | *; Level 75 | ||
− | :Death's Hold causes target to take +9. | + | :Death's Hold causes target to take +9.92% damage from Darkness for 15 seconds |
*; Level 80 | *; Level 80 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +10.25% damage from Darkness for 15 seconds |
+ | *; Level 85 | ||
+ | :Death's Hold causes target to take +10.58% damage from Darkness for 15 seconds | ||
+ | *; Level 90 | ||
+ | :Death's Hold causes target to take +10.91% damage from Darkness for 15 seconds | ||
+ | *; Level 95 | ||
+ | :Death's Hold causes target to take +11.24% damage from Darkness for 15 seconds | ||
+ | *; Level 100 | ||
+ | :Death's Hold causes target to take +11.57% damage from Darkness for 15 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Deathsparks || <b>Level | + | | || of Deathsparks || <b>Level 100</b> - Spark of Death Damage +52% || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Spark of Death Damage +6% | :Spark of Death Damage +6% | ||
Line 535: | Line 646: | ||
*; Level 80 | *; Level 80 | ||
:Spark of Death Damage +40% | :Spark of Death Damage +40% | ||
+ | *; Level 85 | ||
+ | :Spark of Death Damage +43% | ||
+ | *; Level 90 | ||
+ | :Spark of Death Damage +46% | ||
+ | *; Level 95 | ||
+ | :Spark of Death Damage +49% | ||
+ | *; Level 100 | ||
+ | :Spark of Death Damage +52% | ||
}} | }} | ||
|- | |- | ||
− | | || of Deathsparks || <b>Level | + | | || of Deathsparks || <b>Level 100</b> - Spark of Death deals 228 Psychic damage over 12 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Spark of Death deals 30 Psychic damage over 12 seconds | :Spark of Death deals 30 Psychic damage over 12 seconds | ||
Line 570: | Line 689: | ||
*; Level 80 | *; Level 80 | ||
:Spark of Death deals 180 Psychic damage over 12 seconds | :Spark of Death deals 180 Psychic damage over 12 seconds | ||
+ | *; Level 85 | ||
+ | :Spark of Death deals 192 Psychic damage over 12 seconds | ||
+ | *; Level 90 | ||
+ | :Spark of Death deals 204 Psychic damage over 12 seconds | ||
+ | *; Level 95 | ||
+ | :Spark of Death deals 216 Psychic damage over 12 seconds | ||
+ | *; Level 100 | ||
+ | :Spark of Death deals 228 Psychic damage over 12 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Tauntsparks || <b>Level | + | | || of Tauntsparks || <b>Level 100</b> - Spark of Death deals +34% damage and taunts +460 || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Spark of Death deals +7% damage and taunts +50 | :Spark of Death deals +7% damage and taunts +50 | ||
Line 589: | Line 716: | ||
*; Level 80 | *; Level 80 | ||
:Spark of Death deals +28% damage and taunts +360 | :Spark of Death deals +28% damage and taunts +360 | ||
+ | *; Level 90 | ||
+ | :Spark of Death deals +31% damage and taunts +410 | ||
+ | *; Level 100 | ||
+ | :Spark of Death deals +34% damage and taunts +460 | ||
}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Level | + | | Chirurgeon's || || <b>Level 100</b> - Rebuild Undead Healing +87 || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Rebuild Undead Healing +11 | :Rebuild Undead Healing +11 | ||
Line 624: | Line 755: | ||
*; Level 80 | *; Level 80 | ||
:Rebuild Undead Healing +71 | :Rebuild Undead Healing +71 | ||
+ | *; Level 85 | ||
+ | :Rebuild Undead Healing +75 | ||
+ | *; Level 90 | ||
+ | :Rebuild Undead Healing +79 | ||
+ | *; Level 95 | ||
+ | :Rebuild Undead Healing +83 | ||
+ | *; Level 100 | ||
+ | :Rebuild Undead Healing +87 | ||
}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Level | + | | Chirurgeon's || || <b>Level 100</b> - Rebuild Undead grants targets +20% Universal Damage Resistance for 6 seconds || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +10.5% Universal Damage Resistance for 6 seconds |
*; Level 10 | *; Level 10 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +11% Universal Damage Resistance for 6 seconds |
*; Level 15 | *; Level 15 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +11.5% Universal Damage Resistance for 6 seconds |
*; Level 20 | *; Level 20 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +12% Universal Damage Resistance for 6 seconds |
*; Level 25 | *; Level 25 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +12.5% Universal Damage Resistance for 6 seconds |
*; Level 30 | *; Level 30 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +13% Universal Damage Resistance for 6 seconds |
*; Level 35 | *; Level 35 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +13.5% Universal Damage Resistance for 6 seconds |
*; Level 40 | *; Level 40 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +14% Universal Damage Resistance for 6 seconds |
*; Level 45 | *; Level 45 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +14.5% Universal Damage Resistance for 6 seconds |
*; Level 50 | *; Level 50 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +15% Universal Damage Resistance for 6 seconds |
*; Level 55 | *; Level 55 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +15.5% Universal Damage Resistance for 6 seconds |
*; Level 60 | *; Level 60 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +16% Universal Damage Resistance for 6 seconds |
*; Level 65 | *; Level 65 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +16.5% Universal Damage Resistance for 6 seconds |
*; Level 70 | *; Level 70 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +17% Universal Damage Resistance for 6 seconds |
*; Level 75 | *; Level 75 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +17.5% Universal Damage Resistance for 6 seconds |
*; Level 80 | *; Level 80 | ||
− | :Rebuild Undead | + | :Rebuild Undead grants targets +18% Universal Damage Resistance for 6 seconds |
+ | *; Level 85 | ||
+ | :Rebuild Undead grants targets +18.5% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 90 | ||
+ | :Rebuild Undead grants targets +19% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 95 | ||
+ | :Rebuild Undead grants targets +19.5% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 100 | ||
+ | :Rebuild Undead grants targets +20% Universal Damage Resistance for 6 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Rebuild Undead restores 138 health/armor to your undead after a 10 second delay || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Rebuild Undead restores 20 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 20 health/armor to your undead after a 10 second delay | ||
Line 694: | Line 841: | ||
*; Level 80 | *; Level 80 | ||
:Rebuild Undead restores 110 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 110 health/armor to your undead after a 10 second delay | ||
+ | *; Level 85 | ||
+ | :Rebuild Undead restores 117 health/armor to your undead after a 10 second delay | ||
+ | *; Level 90 | ||
+ | :Rebuild Undead restores 124 health/armor to your undead after a 10 second delay | ||
+ | *; Level 95 | ||
+ | :Rebuild Undead restores 131 health/armor to your undead after a 10 second delay | ||
+ | *; Level 100 | ||
+ | :Rebuild Undead restores 138 health/armor to your undead after a 10 second delay | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 || Rare || Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -2. Rebuild Undead Healing +1 |
*; Level 10 | *; Level 10 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -4. Rebuild Undead Healing +2 |
*; Level 15 | *; Level 15 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -6. Rebuild Undead Healing +3 |
*; Level 20 | *; Level 20 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -8. Rebuild Undead Healing +4 |
*; Level 25 | *; Level 25 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -10. Rebuild Undead Healing +5 |
*; Level 30 | *; Level 30 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -12. Rebuild Undead Healing +6 |
*; Level 35 | *; Level 35 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -14. Rebuild Undead Healing +8 |
*; Level 40 | *; Level 40 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -16. Rebuild Undead Healing +10 |
*; Level 45 | *; Level 45 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -18. Rebuild Undead Healing +12 |
*; Level 50 | *; Level 50 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -20. Rebuild Undead Healing +14 |
*; Level 55 | *; Level 55 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -22. Rebuild Undead Healing +16 |
*; Level 60 | *; Level 60 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -24. Rebuild Undead Healing +18 |
*; Level 65 | *; Level 65 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -26. Rebuild Undead Healing +20 |
*; Level 70 | *; Level 70 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -28. Rebuild Undead Healing +22 |
*; Level 75 | *; Level 75 | ||
− | :Rebuild Undead Power Cost - | + | :Rebuild Undead Power Cost -30. Rebuild Undead Healing +24 |
*; Level 80 | *; Level 80 | ||
− | :Rebuild Undead Power Cost -34 | + | :Rebuild Undead Power Cost -32. Rebuild Undead Healing +26 |
+ | *; Level 85 | ||
+ | :Rebuild Undead Power Cost -34. Rebuild Undead Healing +28 | ||
+ | *; Level 90 | ||
+ | :Rebuild Undead Power Cost -36. Rebuild Undead Healing +30 | ||
+ | *; Level 95 | ||
+ | :Rebuild Undead Power Cost -38. Rebuild Undead Healing +32 | ||
+ | *; Level 100 | ||
+ | :Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Using Raise Zombie on an existing zombie increases its damage +5% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +5% for 60 seconds | ||
Line 764: | Line 927: | ||
*; Level 80 | *; Level 80 | ||
:Using Raise Zombie on an existing zombie increases its damage +31% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +31% for 60 seconds | ||
+ | *; Level 85 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +33% for 60 seconds | ||
+ | *; Level 90 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +35% for 60 seconds | ||
+ | *; Level 95 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +37% for 60 seconds | ||
+ | *; Level 100 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Indirect Psychic Damage +48% when Necromancy is active || Rare || Chest, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Indirect Psychic Damage +10% when Necromancy is active | :Indirect Psychic Damage +10% when Necromancy is active | ||
Line 799: | Line 970: | ||
*; Level 80 | *; Level 80 | ||
:Indirect Psychic Damage +40% when Necromancy is active | :Indirect Psychic Damage +40% when Necromancy is active | ||
+ | *; Level 85 | ||
+ | :Indirect Psychic Damage +42% when Necromancy is active | ||
+ | *; Level 90 | ||
+ | :Indirect Psychic Damage +44% when Necromancy is active | ||
+ | *; Level 95 | ||
+ | :Indirect Psychic Damage +46% when Necromancy is active | ||
+ | *; Level 100 | ||
+ | :Indirect Psychic Damage +48% when Necromancy is active | ||
}} | }} | ||
|- | |- | ||
− | | || of Dark Waves || <b>Level | + | | || of Dark Waves || <b>Level 100</b> - Wave of Darkness Damage +56% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Wave of Darkness Damage +5% | :Wave of Darkness Damage +5% | ||
Line 834: | Line 1,013: | ||
*; Level 80 | *; Level 80 | ||
:Wave of Darkness Damage +44% | :Wave of Darkness Damage +44% | ||
+ | *; Level 85 | ||
+ | :Wave of Darkness Damage +47% | ||
+ | *; Level 90 | ||
+ | :Wave of Darkness Damage +50% | ||
+ | *; Level 95 | ||
+ | :Wave of Darkness Damage +53% | ||
+ | *; Level 100 | ||
+ | :Wave of Darkness Damage +56% | ||
}} | }} | ||
|- | |- | ||
− | | || of Psychic Darkness || <b>Level | + | | || of Psychic Darkness || <b>Level 100</b> - Wave of Darkness deals 300 Psychic damage over 12 seconds || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Wave of Darkness deals 24 Psychic damage over 12 seconds | :Wave of Darkness deals 24 Psychic damage over 12 seconds | ||
Line 869: | Line 1,056: | ||
*; Level 80 | *; Level 80 | ||
:Wave of Darkness deals 228 Psychic damage over 12 seconds | :Wave of Darkness deals 228 Psychic damage over 12 seconds | ||
+ | *; Level 85 | ||
+ | :Wave of Darkness deals 246 Psychic damage over 12 seconds | ||
+ | *; Level 90 | ||
+ | :Wave of Darkness deals 264 Psychic damage over 12 seconds | ||
+ | *; Level 95 | ||
+ | :Wave of Darkness deals 282 Psychic damage over 12 seconds | ||
+ | *; Level 100 | ||
+ | :Wave of Darkness deals 300 Psychic damage over 12 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Dark Waves || <b>Level | + | | || of Dark Waves || <b>Level 100</b> - Wave of Darkness deals +103 damage and reuse timer is -1 second || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Wave of Darkness deals +8 damage and reuse timer is -1 second | :Wave of Darkness deals +8 damage and reuse timer is -1 second | ||
Line 904: | Line 1,099: | ||
*; Level 80 | *; Level 80 | ||
:Wave of Darkness deals +83 damage and reuse timer is -1 second | :Wave of Darkness deals +83 damage and reuse timer is -1 second | ||
+ | *; Level 85 | ||
+ | :Wave of Darkness deals +88 damage and reuse timer is -1 second | ||
+ | *; Level 90 | ||
+ | :Wave of Darkness deals +93 damage and reuse timer is -1 second | ||
+ | *; Level 95 | ||
+ | :Wave of Darkness deals +98 damage and reuse timer is -1 second | ||
+ | *; Level 100 | ||
+ | :Wave of Darkness deals +103 damage and reuse timer is -1 second | ||
}} | }} | ||
|- | |- | ||
− | | Fearmongering || of Dark Waves || <b>Level | + | | Fearmongering || of Dark Waves || <b>Level 100</b> - Wave of Darkness deals +200 damage to sentient creatures || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Wave of Darkness deals +10 damage to sentient creatures | :Wave of Darkness deals +10 damage to sentient creatures | ||
Line 939: | Line 1,142: | ||
*; Level 80 | *; Level 80 | ||
:Wave of Darkness deals +160 damage to sentient creatures | :Wave of Darkness deals +160 damage to sentient creatures | ||
+ | *; Level 85 | ||
+ | :Wave of Darkness deals +170 damage to sentient creatures | ||
+ | *; Level 90 | ||
+ | :Wave of Darkness deals +180 damage to sentient creatures | ||
+ | *; Level 95 | ||
+ | :Wave of Darkness deals +190 damage to sentient creatures | ||
+ | *; Level 100 | ||
+ | :Wave of Darkness deals +200 damage to sentient creatures | ||
}} | }} | ||
|- | |- | ||
− | | || of Stone Bone Warriors || <b>Level | + | | || of Stone Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +93 health and suffer -20% damage from Burst attacks || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Summoned Skeletons have +8 health | + | :Summoned Skeletons have +8 health and suffer -5% damage from Burst attacks |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +12 health and suffer -5% damage from Burst attacks |
*; Level 15 | *; Level 15 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +16 health and suffer -10% damage from Burst attacks |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +20 health and suffer -10% damage from Burst attacks |
*; Level 25 | *; Level 25 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +24 health and suffer -10% damage from Burst attacks |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +28 health and suffer -10% damage from Burst attacks |
*; Level 35 | *; Level 35 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +32 health and suffer -10% damage from Burst attacks |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +36 health and suffer -10% damage from Burst attacks |
*; Level 45 | *; Level 45 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +40 health and suffer -15% damage from Burst attacks |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +44 health and suffer -15% damage from Burst attacks |
*; Level 55 | *; Level 55 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +48 health and suffer -15% damage from Burst attacks |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +53 health and suffer -15% damage from Burst attacks |
*; Level 65 | *; Level 65 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +58 health and suffer -15% damage from Burst attacks |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +63 health and suffer -15% damage from Burst attacks |
*; Level 75 | *; Level 75 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +68 health and suffer -20% damage from Burst attacks |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +73 health and suffer -20% damage from Burst attacks |
+ | *; Level 85 | ||
+ | :Summoned Skeletons have +78 health and suffer -20% damage from Burst attacks | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletons have +83 health and suffer -20% damage from Burst attacks | ||
+ | *; Level 95 | ||
+ | :Summoned Skeletons have +88 health and suffer -20% damage from Burst attacks | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletons have +93 health and suffer -20% damage from Burst attacks | ||
}} | }} | ||
|- | |- | ||
− | | || of Plated Bone Warriors || <b>Level | + | | || of Plated Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +130 armor and suffer -20% damage from Burst attacks || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Summoned Skeletons have +16 armor | + | :Summoned Skeletons have +16 armor and suffer -5% damage from Burst attacks |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +22 armor and suffer -5% damage from Burst attacks |
*; Level 15 | *; Level 15 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +28 armor and suffer -10% damage from Burst attacks |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +34 armor and suffer -10% damage from Burst attacks |
*; Level 25 | *; Level 25 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +40 armor and suffer -10% damage from Burst attacks |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +46 armor and suffer -10% damage from Burst attacks |
*; Level 35 | *; Level 35 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +52 armor and suffer -10% damage from Burst attacks |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +58 armor and suffer -10% damage from Burst attacks |
*; Level 45 | *; Level 45 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +64 armor and suffer -15% damage from Burst attacks |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +70 armor and suffer -15% damage from Burst attacks |
*; Level 55 | *; Level 55 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +76 armor and suffer -15% damage from Burst attacks |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +82 armor and suffer -15% damage from Burst attacks |
*; Level 65 | *; Level 65 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +88 armor and suffer -15% damage from Burst attacks |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +94 armor and suffer -15% damage from Burst attacks |
*; Level 75 | *; Level 75 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +100 armor and suffer -20% damage from Burst attacks |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletons have + | + | :Summoned Skeletons have +106 armor and suffer -20% damage from Burst attacks |
+ | *; Level 85 | ||
+ | :Summoned Skeletons have +112 armor and suffer -20% damage from Burst attacks | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletons have +118 armor and suffer -20% damage from Burst attacks | ||
+ | *; Level 95 | ||
+ | :Summoned Skeletons have +124 armor and suffer -20% damage from Burst attacks | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletons have +130 armor and suffer -20% damage from Burst attacks | ||
}} | }} | ||
|- | |- | ||
− | | || of Violent Skeletons || <b>Level | + | | || of Violent Skeletons || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +70 direct damage || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +6 direct damage |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +9 direct damage |
*; Level 15 | *; Level 15 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +12 direct damage |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +15 direct damage |
*; Level 25 | *; Level 25 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +18 direct damage |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +21 direct damage |
*; Level 35 | *; Level 35 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +24 direct damage |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +27 direct damage |
*; Level 45 | *; Level 45 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +30 direct damage |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +33 direct damage |
*; Level 55 | *; Level 55 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +36 direct damage |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +40 direct damage |
*; Level 65 | *; Level 65 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +43 direct damage |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +47 direct damage |
*; Level 75 | *; Level 75 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +50 direct damage |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +54 direct damage |
+ | *; Level 85 | ||
+ | :Summoned Skeletal Archers and Mages deal +58 direct damage | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletal Archers and Mages deal +62 direct damage | ||
+ | *; Level 95 | ||
+ | :Summoned Skeletal Archers and Mages deal +66 direct damage | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletal Archers and Mages deal +70 direct damage | ||
}} | }} | ||
|- | |- | ||
− | | || of Dense Sentries || <b>Level | + | | || of Dense Sentries || <b>Level 100</b> - Summoned Skeletal Swordsmen have +149 armor and -20% Crushing/Slashing/Piercing Vulnerability || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Summoned Skeletal Swordsmen have +10 armor | + | :Summoned Skeletal Swordsmen have +10 armor and -10.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +17 armor and -11% Crushing/Slashing/Piercing Vulnerability |
*; Level 15 | *; Level 15 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +24 armor and -11.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +31 armor and -12% Crushing/Slashing/Piercing Vulnerability |
*; Level 25 | *; Level 25 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +38 armor and -12.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +45 armor and -13% Crushing/Slashing/Piercing Vulnerability |
*; Level 35 | *; Level 35 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +52 armor and -13.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +59 armor and -14% Crushing/Slashing/Piercing Vulnerability |
*; Level 45 | *; Level 45 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +66 armor and -14.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +73 armor and -15% Crushing/Slashing/Piercing Vulnerability |
*; Level 55 | *; Level 55 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +80 armor and -15.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +87 armor and -16% Crushing/Slashing/Piercing Vulnerability |
*; Level 65 | *; Level 65 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +94 armor and -16.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +101 armor and -17% Crushing/Slashing/Piercing Vulnerability |
*; Level 75 | *; Level 75 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +109 armor and -17.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletal Swordsmen have + | + | :Summoned Skeletal Swordsmen have +117 armor and -18% Crushing/Slashing/Piercing Vulnerability |
+ | *; Level 85 | ||
+ | :Summoned Skeletal Swordsmen have +125 armor and -18.5% Crushing/Slashing/Piercing Vulnerability | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletal Swordsmen have +133 armor and -19% Crushing/Slashing/Piercing Vulnerability | ||
+ | *; Level 95 | ||
+ | :Summoned Skeletal Swordsmen have +141 armor and -19.5% Crushing/Slashing/Piercing Vulnerability | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletal Swordsmen have +149 armor and -20% Crushing/Slashing/Piercing Vulnerability | ||
}} | }} | ||
|- | |- | ||
− | | || of Zombie Pain Accumulation || <b>Level | + | | || of Zombie Pain Accumulation || <b>Level 100</b> - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +5 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +5 for 5 minutes |
*; Level 10 | *; Level 10 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +7 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +7 for 5 minutes |
*; Level 15 | *; Level 15 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +9 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +9 for 5 minutes |
*; Level 20 | *; Level 20 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +12 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +12 for 5 minutes |
*; Level 25 | *; Level 25 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +15 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +15 for 5 minutes |
*; Level 30 | *; Level 30 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +18 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +18 for 5 minutes |
*; Level 35 | *; Level 35 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +21 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +21 for 5 minutes |
*; Level 40 | *; Level 40 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +24 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +24 for 5 minutes |
*; Level 45 | *; Level 45 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +27 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +27 for 5 minutes |
*; Level 50 | *; Level 50 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +30 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +30 for 5 minutes |
*; Level 55 | *; Level 55 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +33 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +33 for 5 minutes |
*; Level 60 | *; Level 60 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +36 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +36 for 5 minutes |
*; Level 65 | *; Level 65 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +39 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +39 for 5 minutes |
*; Level 70 | *; Level 70 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +42 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +42 for 5 minutes |
*; Level 75 | *; Level 75 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +45 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +45 for 5 minutes |
*; Level 80 | *; Level 80 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +48 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +48 for 5 minutes |
+ | *; Level 85 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +51 for 5 minutes | ||
+ | *; Level 90 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +54 for 5 minutes | ||
+ | *; Level 95 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +57 for 5 minutes | ||
+ | *; Level 100 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes | ||
}} | }} | ||
|- | |- | ||
− | | || of Provocation || <b>Level | + | | || of Provocation || <b>Level 100</b> - Provoke Undead causes your minions to deal +46% damage for 10 seconds, but also take 175 damage over 10 seconds || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Provoke Undead causes your minions to deal +8% damage for 10 seconds, but also take 35 damage over 10 seconds | :Provoke Undead causes your minions to deal +8% damage for 10 seconds, but also take 35 damage over 10 seconds | ||
*; Level 10 | *; Level 10 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +10% damage for 10 seconds, but also take 40 damage over 10 seconds |
*; Level 15 | *; Level 15 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +12% damage for 10 seconds, but also take 50 damage over 10 seconds |
*; Level 20 | *; Level 20 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +14% damage for 10 seconds, but also take 55 damage over 10 seconds |
*; Level 25 | *; Level 25 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +16% damage for 10 seconds, but also take 60 damage over 10 seconds |
*; Level 30 | *; Level 30 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +18% damage for 10 seconds, but also take 70 damage over 10 seconds |
*; Level 35 | *; Level 35 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +20% damage for 10 seconds, but also take 75 damage over 10 seconds |
*; Level 40 | *; Level 40 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +22% damage for 10 seconds, but also take 80 damage over 10 seconds |
*; Level 45 | *; Level 45 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +24% damage for 10 seconds, but also take 85 damage over 10 seconds |
*; Level 50 | *; Level 50 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +26% damage for 10 seconds, but also take 90 damage over 10 seconds |
*; Level 55 | *; Level 55 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +28% damage for 10 seconds, but also take 95 damage over 10 seconds |
*; Level 60 | *; Level 60 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +30% damage for 10 seconds, but also take 100 damage over 10 seconds |
*; Level 65 | *; Level 65 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +32% damage for 10 seconds, but also take 110 damage over 10 seconds |
*; Level 70 | *; Level 70 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +34% damage for 10 seconds, but also take 120 damage over 10 seconds |
*; Level 75 | *; Level 75 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +36% damage for 10 seconds, but also take 125 damage over 10 seconds |
*; Level 80 | *; Level 80 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +38% damage for 10 seconds, but also take 135 damage over 10 seconds |
+ | *; Level 85 | ||
+ | :Provoke Undead causes your minions to deal +40% damage for 10 seconds, but also take 145 damage over 10 seconds | ||
+ | *; Level 90 | ||
+ | :Provoke Undead causes your minions to deal +42% damage for 10 seconds, but also take 155 damage over 10 seconds | ||
+ | *; Level 95 | ||
+ | :Provoke Undead causes your minions to deal +44% damage for 10 seconds, but also take 165 damage over 10 seconds | ||
+ | *; Level 100 | ||
+ | :Provoke Undead causes your minions to deal +46% damage for 10 seconds, but also take 175 damage over 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Provocation || <b>Level | + | | || of Provocation || <b>Level 100</b> - Provoke Undead's Reuse Time is -5 seconds and it boosts your minions' damage +48 for 10 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -0.5 seconds and it boosts your minions' damage +10 for 10 seconds |
*; Level 10 | *; Level 10 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -0.5 seconds and it boosts your minions' damage +12 for 10 seconds |
*; Level 15 | *; Level 15 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -1 seconds and it boosts your minions' damage +14 for 10 seconds |
*; Level 20 | *; Level 20 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -1 seconds and it boosts your minions' damage +16 for 10 seconds |
*; Level 25 | *; Level 25 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -1.5 seconds and it boosts your minions' damage +18 for 10 seconds |
*; Level 30 | *; Level 30 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -1.5 seconds and it boosts your minions' damage +20 for 10 seconds |
*; Level 35 | *; Level 35 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -2 seconds and it boosts your minions' damage +22 for 10 seconds |
*; Level 40 | *; Level 40 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -2 seconds and it boosts your minions' damage +24 for 10 seconds |
*; Level 45 | *; Level 45 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -2.5 seconds and it boosts your minions' damage +26 for 10 seconds |
*; Level 50 | *; Level 50 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -2.5 seconds and it boosts your minions' damage +28 for 10 seconds |
*; Level 55 | *; Level 55 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -3 seconds and it boosts your minions' damage +30 for 10 seconds |
*; Level 60 | *; Level 60 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -3 seconds and it boosts your minions' damage +32 for 10 seconds |
*; Level 65 | *; Level 65 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -3.5 seconds and it boosts your minions' damage +34 for 10 seconds |
*; Level 70 | *; Level 70 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -3.5 seconds and it boosts your minions' damage +36 for 10 seconds |
*; Level 75 | *; Level 75 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -4 seconds and it boosts your minions' damage +38 for 10 seconds |
*; Level 80 | *; Level 80 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -4 seconds and it boosts your minions' damage +40 for 10 seconds |
+ | *; Level 85 | ||
+ | :Provoke Undead's Reuse Time is -4.5 seconds and it boosts your minions' damage +42 for 10 seconds | ||
+ | *; Level 90 | ||
+ | :Provoke Undead's Reuse Time is -4.5 seconds and it boosts your minions' damage +44 for 10 seconds | ||
+ | *; Level 95 | ||
+ | :Provoke Undead's Reuse Time is -5 seconds and it boosts your minions' damage +46 for 10 seconds | ||
+ | *; Level 100 | ||
+ | :Provoke Undead's Reuse Time is -5 seconds and it boosts your minions' damage +48 for 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Laughing Bone Warriors || <b>Level | + | | || of Laughing Bone Warriors || <b>Level 100</b> - Summoned Skeletal Swordsmen taunt as if they did 1050% more damage || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Summoned Skeletal Swordsmen taunt as if they did 100% more damage | :Summoned Skeletal Swordsmen taunt as if they did 100% more damage | ||
Line 1,219: | Line 1,486: | ||
*; Level 80 | *; Level 80 | ||
:Summoned Skeletal Swordsmen taunt as if they did 850% more damage | :Summoned Skeletal Swordsmen taunt as if they did 850% more damage | ||
+ | *; Level 85 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 900% more damage | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 950% more damage | ||
+ | *; Level 95 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 1000% more damage | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 1050% more damage | ||
}} | }} | ||
|- | |- | ||
− | | || of Death Gazes || <b>Level | + | | || of Death Gazes || <b>Level 100</b> - Deathgaze deals +132 damage and reuse timer is -3 seconds || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Deathgaze deals +10 damage and reuse timer is -1 second | :Deathgaze deals +10 damage and reuse timer is -1 second | ||
Line 1,254: | Line 1,529: | ||
*; Level 80 | *; Level 80 | ||
:Deathgaze deals +104 damage and reuse timer is -3 seconds | :Deathgaze deals +104 damage and reuse timer is -3 seconds | ||
+ | *; Level 85 | ||
+ | :Deathgaze deals +111 damage and reuse timer is -3 seconds | ||
+ | *; Level 90 | ||
+ | :Deathgaze deals +118 damage and reuse timer is -3 seconds | ||
+ | *; Level 95 | ||
+ | :Deathgaze deals +125 damage and reuse timer is -3 seconds | ||
+ | *; Level 100 | ||
+ | :Deathgaze deals +132 damage and reuse timer is -3 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Indirect Fire Damage +30% when Necromancy is active || Rare || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +5% when Necromancy is active |
*; Level 10 | *; Level 10 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +6% when Necromancy is active |
*; Level 15 | *; Level 15 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +7% when Necromancy is active |
*; Level 20 | *; Level 20 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +8% when Necromancy is active |
*; Level 25 | *; Level 25 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +9% when Necromancy is active |
*; Level 30 | *; Level 30 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +10% when Necromancy is active |
*; Level 35 | *; Level 35 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +11% when Necromancy is active |
*; Level 40 | *; Level 40 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +12% when Necromancy is active |
*; Level 45 | *; Level 45 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +13% when Necromancy is active |
*; Level 50 | *; Level 50 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +14% when Necromancy is active |
*; Level 55 | *; Level 55 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +15% when Necromancy is active |
*; Level 60 | *; Level 60 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +16% when Necromancy is active |
*; Level 65 | *; Level 65 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +17% when Necromancy is active |
*; Level 70 | *; Level 70 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +18% when Necromancy is active |
*; Level 75 | *; Level 75 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +20% when Necromancy is active |
*; Level 80 | *; Level 80 | ||
− | :Indirect Fire Damage + | + | :Indirect Fire Damage +22% when Necromancy is active |
+ | *; Level 85 | ||
+ | :Indirect Fire Damage +24% when Necromancy is active | ||
+ | *; Level 90 | ||
+ | :Indirect Fire Damage +26% when Necromancy is active | ||
+ | *; Level 95 | ||
+ | :Indirect Fire Damage +28% when Necromancy is active | ||
+ | *; Level 100 | ||
+ | :Indirect Fire Damage +30% when Necromancy is active | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Using Raise Zombie on an existing zombie raises its Max Health +195 for 5 minutes (and heals +195) || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +8 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +8 for 5 minutes (and heals +8) |
*; Level 10 | *; Level 10 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +15 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +15 for 5 minutes (and heals +15) |
*; Level 15 | *; Level 15 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +25 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +25 for 5 minutes (and heals +25) |
*; Level 20 | *; Level 20 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +35 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +35 for 5 minutes (and heals +35) |
*; Level 25 | *; Level 25 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +45 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +45 for 5 minutes (and heals +45) |
*; Level 30 | *; Level 30 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +55 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +55 for 5 minutes (and heals +55) |
*; Level 35 | *; Level 35 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +65 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +65 for 5 minutes (and heals +65) |
*; Level 40 | *; Level 40 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +75 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +75 for 5 minutes (and heals +75) |
*; Level 45 | *; Level 45 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +85 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +85 for 5 minutes (and heals +85) |
*; Level 50 | *; Level 50 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +95 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +95 for 5 minutes (and heals +95) |
*; Level 55 | *; Level 55 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +105 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +105 for 5 minutes (and heals +105) |
*; Level 60 | *; Level 60 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +115 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +115 for 5 minutes (and heals +115) |
*; Level 65 | *; Level 65 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +125 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +125 for 5 minutes (and heals +125) |
*; Level 70 | *; Level 70 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +135 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +135 for 5 minutes (and heals +135) |
*; Level 75 | *; Level 75 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +145 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +145 for 5 minutes (and heals +145) |
*; Level 80 | *; Level 80 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +155 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +155 for 5 minutes (and heals +155) |
+ | *; Level 85 | ||
+ | :Using Raise Zombie on an existing zombie raises its Max Health +165 for 5 minutes (and heals +165) | ||
+ | *; Level 90 | ||
+ | :Using Raise Zombie on an existing zombie raises its Max Health +175 for 5 minutes (and heals +175) | ||
+ | *; Level 95 | ||
+ | :Using Raise Zombie on an existing zombie raises its Max Health +185 for 5 minutes (and heals +185) | ||
+ | *; Level 100 | ||
+ | :Using Raise Zombie on an existing zombie raises its Max Health +195 for 5 minutes (and heals +195) | ||
}} | }} | ||
|- | |- | ||
− | | || of Angry Bone Warriors || <b>Level | + | | || of Angry Bone Warriors || <b>Level 100</b> - Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletal Swordsmen have -10% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -10% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletal Swordsmen have -15% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -15% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletal Swordsmen have -20% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -20% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletal Swordsmen have -25% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -25% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletal Swordsmen have -30% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -30% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletal Swordsmen have -35% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -35% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletal Swordsmen have -40% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -40% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletal Swordsmen have -45% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -45% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
+ | *; Level 90 | ||
+ | :Summoned Skeletal Swordsmen have -50% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> | ||
}} | }} | ||
|- | |- | ||
− | | || of Self-Provocation || <b>Level | + | | || of Self-Provocation || <b>Level 100</b> - Provoke Undead restores 83 Health to you (or Armor if Health is full) and causes your attacks to taunt +58% for 20 seconds || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Provoke Undead restores 7 Health to you and causes your attacks to taunt +20% for | + | :Provoke Undead restores 7 Health to you (or Armor if Health is full) and causes your attacks to taunt +20% for 20 seconds |
*; Level 10 | *; Level 10 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 11 Health to you (or Armor if Health is full) and causes your attacks to taunt +22% for 20 seconds |
*; Level 15 | *; Level 15 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 15 Health to you (or Armor if Health is full) and causes your attacks to taunt +24% for 20 seconds |
*; Level 20 | *; Level 20 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 19 Health to you (or Armor if Health is full) and causes your attacks to taunt +26% for 20 seconds |
*; Level 25 | *; Level 25 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 23 Health to you (or Armor if Health is full) and causes your attacks to taunt +28% for 20 seconds |
*; Level 30 | *; Level 30 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 27 Health to you (or Armor if Health is full) and causes your attacks to taunt +30% for 20 seconds |
*; Level 35 | *; Level 35 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 31 Health to you (or Armor if Health is full) and causes your attacks to taunt +32% for 20 seconds |
*; Level 40 | *; Level 40 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 35 Health to you (or Armor if Health is full) and causes your attacks to taunt +34% for 20 seconds |
*; Level 45 | *; Level 45 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 39 Health to you (or Armor if Health is full) and causes your attacks to taunt +36% for 20 seconds |
*; Level 50 | *; Level 50 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 43 Health to you (or Armor if Health is full) and causes your attacks to taunt +38% for 20 seconds |
*; Level 55 | *; Level 55 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 47 Health to you (or Armor if Health is full) and causes your attacks to taunt +40% for 20 seconds |
*; Level 60 | *; Level 60 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 51 Health to you (or Armor if Health is full) and causes your attacks to taunt +42% for 20 seconds |
*; Level 65 | *; Level 65 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 55 Health to you (or Armor if Health is full) and causes your attacks to taunt +44% for 20 seconds |
*; Level 70 | *; Level 70 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 59 Health to you (or Armor if Health is full) and causes your attacks to taunt +46% for 20 seconds |
*; Level 75 | *; Level 75 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 63 Health to you (or Armor if Health is full) and causes your attacks to taunt +48% for 20 seconds |
*; Level 80 | *; Level 80 | ||
− | :Provoke Undead restores 52 Health to you and causes your attacks to taunt +20% for | + | :Provoke Undead restores 67 Health to you (or Armor if Health is full) and causes your attacks to taunt +50% for 20 seconds |
+ | *; Level 85 | ||
+ | :Provoke Undead restores 71 Health to you (or Armor if Health is full) and causes your attacks to taunt +52% for 20 seconds | ||
+ | *; Level 90 | ||
+ | :Provoke Undead restores 75 Health to you (or Armor if Health is full) and causes your attacks to taunt +54% for 20 seconds | ||
+ | *; Level 95 | ||
+ | :Provoke Undead restores 79 Health to you (or Armor if Health is full) and causes your attacks to taunt +56% for 20 seconds | ||
+ | *; Level 100 | ||
+ | :Provoke Undead restores 83 Health to you (or Armor if Health is full) and causes your attacks to taunt +58% for 20 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Provocation || <b>Level | + | | || of Provocation || <b>Level 100</b> - Provoke Undead deals 72 damage to your minions, who then deal +129 damage for 10 seconds || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 15 damage to your minions, who then deal +15 damage for 10 seconds |
*; Level 10 | *; Level 10 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 18 damage to your minions, who then deal +21 damage for 10 seconds |
*; Level 15 | *; Level 15 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 21 damage to your minions, who then deal +27 damage for 10 seconds |
*; Level 20 | *; Level 20 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 24 damage to your minions, who then deal +33 damage for 10 seconds |
*; Level 25 | *; Level 25 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 27 damage to your minions, who then deal +39 damage for 10 seconds |
*; Level 30 | *; Level 30 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 30 damage to your minions, who then deal +45 damage for 10 seconds |
*; Level 35 | *; Level 35 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 33 damage to your minions, who then deal +51 damage for 10 seconds |
*; Level 40 | *; Level 40 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 36 damage to your minions, who then deal +57 damage for 10 seconds |
*; Level 45 | *; Level 45 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 39 damage to your minions, who then deal +63 damage for 10 seconds |
*; Level 50 | *; Level 50 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 42 damage to your minions, who then deal +69 damage for 10 seconds |
*; Level 55 | *; Level 55 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 45 damage to your minions, who then deal +75 damage for 10 seconds |
*; Level 60 | *; Level 60 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 48 damage to your minions, who then deal +81 damage for 10 seconds |
*; Level 65 | *; Level 65 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 51 damage to your minions, who then deal +87 damage for 10 seconds |
*; Level 70 | *; Level 70 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 54 damage to your minions, who then deal +93 damage for 10 seconds |
*; Level 75 | *; Level 75 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 57 damage to your minions, who then deal +99 damage for 10 seconds |
*; Level 80 | *; Level 80 | ||
− | :Provoke Undead deals | + | :Provoke Undead deals 60 damage to your minions, who then deal +105 damage for 10 seconds |
+ | *; Level 85 | ||
+ | :Provoke Undead deals 63 damage to your minions, who then deal +111 damage for 10 seconds | ||
+ | *; Level 90 | ||
+ | :Provoke Undead deals 66 damage to your minions, who then deal +117 damage for 10 seconds | ||
+ | *; Level 95 | ||
+ | :Provoke Undead deals 69 damage to your minions, who then deal +123 damage for 10 seconds | ||
+ | *; Level 100 | ||
+ | :Provoke Undead deals 72 damage to your minions, who then deal +129 damage for 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Level | + | | Chirurgeon's || || <b>Level 100</b> - Heal Undead and Rebuild Undead restore +38 Health/Armor || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +10 Health/Armor |
*; Level 10 | *; Level 10 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +11 Health/Armor |
*; Level 15 | *; Level 15 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +12 Health/Armor |
*; Level 20 | *; Level 20 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +13 Health/Armor |
*; Level 25 | *; Level 25 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +14 Health/Armor |
*; Level 30 | *; Level 30 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +15 Health/Armor |
*; Level 35 | *; Level 35 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +16 Health/Armor |
*; Level 40 | *; Level 40 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +17 Health/Armor |
*; Level 45 | *; Level 45 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +18 Health/Armor |
*; Level 50 | *; Level 50 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +19 Health/Armor |
*; Level 55 | *; Level 55 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +20 Health/Armor |
*; Level 60 | *; Level 60 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +22 Health/Armor |
*; Level 65 | *; Level 65 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +24 Health/Armor |
*; Level 70 | *; Level 70 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +26 Health/Armor |
*; Level 75 | *; Level 75 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +28 Health/Armor |
*; Level 80 | *; Level 80 | ||
− | :Heal Undead and Rebuild Undead restore + | + | :Heal Undead and Rebuild Undead restore +30 Health/Armor |
+ | *; Level 85 | ||
+ | :Heal Undead and Rebuild Undead restore +32 Health/Armor | ||
+ | *; Level 90 | ||
+ | :Heal Undead and Rebuild Undead restore +34 Health/Armor | ||
+ | *; Level 95 | ||
+ | :Heal Undead and Rebuild Undead restore +36 Health/Armor | ||
+ | *; Level 100 | ||
+ | :Heal Undead and Rebuild Undead restore +38 Health/Armor | ||
}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Level | + | | Chirurgeon's || || <b>Level 100</b> - Heal Undead causes target undead to take -39% damage from Elite attacks for 8 seconds || Rare || Feet || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -9% damage from Elite attacks for 8 seconds |
*; Level 20 | *; Level 20 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -11% damage from Elite attacks for 8 seconds |
*; Level 30 | *; Level 30 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -14% damage from Elite attacks for 8 seconds |
*; Level 40 | *; Level 40 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -17% damage from Elite attacks for 8 seconds |
*; Level 50 | *; Level 50 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -20% damage from Elite attacks for 8 seconds |
*; Level 60 | *; Level 60 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -23% damage from Elite attacks for 8 seconds |
*; Level 70 | *; Level 70 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -27% damage from Elite attacks for 8 seconds |
*; Level 80 | *; Level 80 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -31% damage from Elite attacks for 8 seconds |
+ | *; Level 90 | ||
+ | :Heal Undead causes target undead to take -35% damage from Elite attacks for 8 seconds | ||
+ | *; Level 100 | ||
+ | :Heal Undead causes target undead to take -39% damage from Elite attacks for 8 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Heal Undead boosts your next attack +117 if it is a Darkness attack || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +5 if it is a Darkness attack |
*; Level 10 | *; Level 10 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +10 if it is a Darkness attack |
*; Level 15 | *; Level 15 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +15 if it is a Darkness attack |
*; Level 20 | *; Level 20 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +21 if it is a Darkness attack |
*; Level 25 | *; Level 25 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +27 if it is a Darkness attack |
*; Level 30 | *; Level 30 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +33 if it is a Darkness attack |
*; Level 35 | *; Level 35 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +39 if it is a Darkness attack |
*; Level 40 | *; Level 40 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +45 if it is a Darkness attack |
*; Level 45 | *; Level 45 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +51 if it is a Darkness attack |
*; Level 50 | *; Level 50 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +57 if it is a Darkness attack |
*; Level 55 | *; Level 55 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +63 if it is a Darkness attack |
*; Level 60 | *; Level 60 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +69 if it is a Darkness attack |
*; Level 65 | *; Level 65 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +75 if it is a Darkness attack |
*; Level 70 | *; Level 70 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +81 if it is a Darkness attack |
*; Level 75 | *; Level 75 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +87 if it is a Darkness attack |
*; Level 80 | *; Level 80 | ||
− | :Heal Undead | + | :Heal Undead boosts your next attack +93 if it is a Darkness attack |
+ | *; Level 85 | ||
+ | :Heal Undead boosts your next attack +99 if it is a Darkness attack | ||
+ | *; Level 90 | ||
+ | :Heal Undead boosts your next attack +105 if it is a Darkness attack | ||
+ | *; Level 95 | ||
+ | :Heal Undead boosts your next attack +111 if it is a Darkness attack | ||
+ | *; Level 100 | ||
+ | :Heal Undead boosts your next attack +117 if it is a Darkness attack | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level | + | | || || <b>Level 100</b> - Heal Undead restores an additional 156 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -5 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 4 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -0.5 seconds |
*; Level 10 | *; Level 10 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 12 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -0.5 seconds |
*; Level 15 | *; Level 15 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 20 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -1 seconds |
*; Level 20 | *; Level 20 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 28 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -1 seconds |
*; Level 25 | *; Level 25 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 36 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -1.5 seconds |
*; Level 30 | *; Level 30 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 44 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -1.5 seconds |
*; Level 35 | *; Level 35 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 52 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -2 seconds |
*; Level 40 | *; Level 40 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 60 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -2 seconds |
*; Level 45 | *; Level 45 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 68 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -2.5 seconds |
*; Level 50 | *; Level 50 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 76 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -2.5 seconds |
*; Level 55 | *; Level 55 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 84 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -3 seconds |
*; Level 60 | *; Level 60 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 92 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -3 seconds |
*; Level 65 | *; Level 65 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 100 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -3.5 seconds |
*; Level 70 | *; Level 70 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 108 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -3.5 seconds |
*; Level 75 | *; Level 75 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 116 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -4 seconds |
*; Level 80 | *; Level 80 | ||
− | :Heal Undead restores | + | :Heal Undead restores an additional 124 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -4 seconds |
+ | *; Level 85 | ||
+ | :Heal Undead restores an additional 132 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -4.5 seconds | ||
+ | *; Level 90 | ||
+ | :Heal Undead restores an additional 140 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -4.5 seconds | ||
+ | *; Level 95 | ||
+ | :Heal Undead restores an additional 148 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -5 seconds | ||
+ | *; Level 100 | ||
+ | :Heal Undead restores an additional 156 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -5 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Heated Bones || <b>Level | + | | || of Heated Bones || <b>Level 100</b> - Summoned Skeletons deal +24% direct damage, but take +50% more damage from cold attacks || Uncommon || Ring, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +6% direct damage, but take +5% more damage from cold attacks |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +8% direct damage, but take +10% more damage from cold attacks |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +10% direct damage, but take +15% more damage from cold attacks |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +12% direct damage, but take +20% more damage from cold attacks |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +14% direct damage, but take +25% more damage from cold attacks |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +16% direct damage, but take +30% more damage from cold attacks |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +18% direct damage, but take +35% more damage from cold attacks |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +20% direct damage, but take +40% more damage from cold attacks |
+ | *; Level 90 | ||
+ | :Summoned Skeletons deal +22% direct damage, but take +45% more damage from cold attacks | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletons deal +24% direct damage, but take +50% more damage from cold attacks | ||
}} | }} | ||
|- | |- | ||
− | | || | + | | || || <b>Level 100</b> - Heart's Power has a 36% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> || Rare || Head || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Heart's Power has a 5% chance to not actually consume the heart(s) | + | :Heart's Power has a 5% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 20 | *; Level 20 | ||
− | :Heart's Power has a 8% chance to not actually consume the heart(s) | + | :Heart's Power has a 8% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 30 | *; Level 30 | ||
− | :Heart's Power has a 11% chance to not actually consume the heart(s) | + | :Heart's Power has a 11% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 40 | *; Level 40 | ||
− | :Heart's Power has a 14% chance to not actually consume the heart(s) | + | :Heart's Power has a 14% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 50 | *; Level 50 | ||
− | :Heart's Power has a 17% chance to not actually consume the heart(s) | + | :Heart's Power has a 17% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 60 | *; Level 60 | ||
− | :Heart's Power has a 20% chance to not actually consume the heart(s) | + | :Heart's Power has a 20% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 70 | *; Level 70 | ||
− | :Heart's Power has a 24% chance to not actually consume the heart(s) | + | :Heart's Power has a 24% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 80 | *; Level 80 | ||
− | :Heart's Power has a 28% chance to not actually consume the heart(s) | + | :Heart's Power has a 28% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
+ | *; Level 90 | ||
+ | :Heart's Power has a 32% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> | ||
+ | *; Level 100 | ||
+ | :Heart's Power has a 36% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> | ||
}} | }} | ||
|- | |- | ||
− | | || of Fragile Bones || <b>Level | + | | || of Fragile Bones || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +28% direct damage, but take +25% damage from crushing attacks || Rare || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletal Archers and Mages deal +6% direct damage, but take + | + | :Summoned Skeletal Archers and Mages deal +6% direct damage, but take +7% damage from crushing attacks |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletal Archers and Mages deal +8% direct damage, but take + | + | :Summoned Skeletal Archers and Mages deal +8% direct damage, but take +9% damage from crushing attacks |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletal Archers and Mages deal +10% direct damage, but take + | + | :Summoned Skeletal Archers and Mages deal +10% direct damage, but take +11% damage from crushing attacks |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletal Archers and Mages deal +12% direct damage, but take + | + | :Summoned Skeletal Archers and Mages deal +12% direct damage, but take +13% damage from crushing attacks |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletal Archers and Mages deal +14% direct damage, but take + | + | :Summoned Skeletal Archers and Mages deal +14% direct damage, but take +15% damage from crushing attacks |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletal Archers and Mages deal +16% direct damage, but take + | + | :Summoned Skeletal Archers and Mages deal +16% direct damage, but take +17% damage from crushing attacks |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +19% direct damage, but take +19% damage from crushing attacks |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +22% direct damage, but take +21% damage from crushing attacks |
+ | *; Level 90 | ||
+ | :Summoned Skeletal Archers and Mages deal +25% direct damage, but take +23% damage from crushing attacks | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletal Archers and Mages deal +28% direct damage, but take +25% damage from crushing attacks | ||
}} | }} | ||
|- | |- | ||
− | | || of Unnatural Skeletons || <b>Level | + | | || of Unnatural Skeletons || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +25% direct damage, but take +50% damage from nature attacks || Rare || Head || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +5% direct damage, but take +5% damage from nature attacks |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletal Archers and Mages deal +7% direct damage, but | + | :Summoned Skeletal Archers and Mages deal +7% direct damage, but take +10% damage from nature attacks |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +9% direct damage, but take +15% damage from nature attacks |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +11% direct damage, but take +20% damage from nature attacks |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +13% direct damage, but take +25% damage from nature attacks |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +15% direct damage, but take +30% damage from nature attacks |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +17% direct damage, but take +35% damage from nature attacks |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +20% direct damage, but take +40% damage from nature attacks |
+ | *; Level 90 | ||
+ | :Summoned Skeletal Archers and Mages deal +22% direct damage, but take +45% damage from nature attacks | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletal Archers and Mages deal +25% direct damage, but take +50% damage from nature attacks | ||
}} | }} | ||
|- | |- | ||
− | | || of Strong Zombies || <b>Level | + | | || of Strong Zombies || <b>Level 100</b> - Raised Zombies deal +25% damage || Uncommon || Hands, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Raised Zombies deal +6% damage | :Raised Zombies deal +6% damage | ||
Line 1,648: | Line 2,011: | ||
*; Level 80 | *; Level 80 | ||
:Raised Zombies deal +21% damage | :Raised Zombies deal +21% damage | ||
+ | *; Level 85 | ||
+ | :Raised Zombies deal +22% damage | ||
+ | *; Level 90 | ||
+ | :Raised Zombies deal +23% damage | ||
+ | *; Level 95 | ||
+ | :Raised Zombies deal +24% damage | ||
+ | *; Level 100 | ||
+ | :Raised Zombies deal +25% damage | ||
}} | }} | ||
|- | |- | ||
− | | || of Inciting Zombies || <b>Level | + | | || of Inciting Zombies || <b>Level 100</b> - Raised Zombies deal +65 damage and taunt as if they did +200% more damage || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +8 damage and taunt as if they did +200% more damage |
*; Level 10 | *; Level 10 | ||
:Raised Zombies deal +11 damage and taunt as if they did +200% more damage | :Raised Zombies deal +11 damage and taunt as if they did +200% more damage | ||
*; Level 15 | *; Level 15 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +14 damage and taunt as if they did +200% more damage |
*; Level 20 | *; Level 20 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +17 damage and taunt as if they did +200% more damage |
*; Level 25 | *; Level 25 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +20 damage and taunt as if they did +200% more damage |
*; Level 30 | *; Level 30 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +23 damage and taunt as if they did +200% more damage |
*; Level 35 | *; Level 35 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +26 damage and taunt as if they did +200% more damage |
*; Level 40 | *; Level 40 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +29 damage and taunt as if they did +200% more damage |
*; Level 45 | *; Level 45 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +32 damage and taunt as if they did +200% more damage |
*; Level 50 | *; Level 50 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +35 damage and taunt as if they did +200% more damage |
*; Level 55 | *; Level 55 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +38 damage and taunt as if they did +200% more damage |
*; Level 60 | *; Level 60 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +41 damage and taunt as if they did +200% more damage |
*; Level 65 | *; Level 65 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +44 damage and taunt as if they did +200% more damage |
*; Level 70 | *; Level 70 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +47 damage and taunt as if they did +200% more damage |
*; Level 75 | *; Level 75 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +50 damage and taunt as if they did +200% more damage |
*; Level 80 | *; Level 80 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +53 damage and taunt as if they did +200% more damage |
+ | *; Level 85 | ||
+ | :Raised Zombies deal +56 damage and taunt as if they did +200% more damage | ||
+ | *; Level 90 | ||
+ | :Raised Zombies deal +59 damage and taunt as if they did +200% more damage | ||
+ | *; Level 95 | ||
+ | :Raised Zombies deal +62 damage and taunt as if they did +200% more damage | ||
+ | *; Level 100 | ||
+ | :Raised Zombies deal +65 damage and taunt as if they did +200% more damage | ||
}} | }} | ||
|- | |- | ||
− | | || of Fast Zombies || <b>Level | + | | || of Fast Zombies || <b>Level 100</b> - Raised Zombies deal +60 damage and speed is +10 || Rare || Feet || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +6 damage and speed is +2 |
*; Level 20 | *; Level 20 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +12 damage and speed is +4 |
*; Level 30 | *; Level 30 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +18 damage and speed is +6 |
*; Level 40 | *; Level 40 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +24 damage and speed is +8 |
*; Level 50 | *; Level 50 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +30 damage and speed is +10 |
*; Level 60 | *; Level 60 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +36 damage and speed is +10 |
*; Level 70 | *; Level 70 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +42 damage and speed is +10 |
*; Level 80 | *; Level 80 | ||
− | :Raised Zombies deal + | + | :Raised Zombies deal +48 damage and speed is +10 |
+ | *; Level 90 | ||
+ | :Raised Zombies deal +54 damage and speed is +10 | ||
+ | *; Level 100 | ||
+ | :Raised Zombies deal +60 damage and speed is +10 | ||
}} | }} | ||
|} | |} |
Latest revision as of 16:20, 22 November 2024
See also: Necromancy/Treasure Effects:By Slot
See also: Necromancy/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Rarity | Slot | Other Versions |
---|---|---|---|---|---|
Necromancer's | of Necromancy | Level 100 - Necromancy Base Damage +50% | Uncommon | Head, MainHand | Click Expand to reveal
|
Lifecrusher's | of Burning Corpse-Hands | Level 100 - Death's Hold ignites the target, dealing 300 Fire damage over 12 seconds | Uncommon | Chest, Ring | Click Expand to reveal
|
of Electric Doom | Level 100 - Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | Uncommon | Chest, Hands | Click Expand to reveal
| |
of Skeletal Minions | Level 100 - Summoned Skeletons deal +21% direct damage | Uncommon | OffHand, Necklace | Click Expand to reveal
| |
of Stolen Life | Level 100 - Life Steal restores 42 Health | Uncommon | Head, Ring | Click Expand to reveal
| |
Crowd Reaper's | of Crowd Reaping | Level 100 - Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 | Uncommon | Hands | Click Expand to reveal
|
Lifestealer's | of Life Stealing | Level 100 - Life Steal reaps 43 additional health | Uncommon | Legs, Chest | Click Expand to reveal
|
Level 100 - Life Steal deals 280 Psychic damage over 10 seconds | Uncommon | Necklace, MainHand | Click Expand to reveal
| ||
of Death Gazing | Level 100 - Deathgaze deals +119% damage and has +28 Accuracy (which cancels out the Evasion that certain monsters have) | Uncommon | Hands, Necklace | Click Expand to reveal
| |
of Tough Gazes | Level 100 - Deathgaze deals +107 damage and restores 103 armor to you | Uncommon | Chest, Ring | Click Expand to reveal
| |
of Hasty Fears | Level 100 - Deathgaze deals +158 damage and increases your sprint speed +3 for 15 seconds | Uncommon | Head | Click Expand to reveal
| |
of Reaching Dead | Level 100 - Death's Hold Damage +122% | Uncommon | Legs, MainHand | Click Expand to reveal
| |
Level 100 - Death's Hold causes target to take +18% damage from Slashing for 15 seconds | Uncommon | Feet | Click Expand to reveal
| ||
Level 100 - Death's Hold causes target to take +18% damage from Electricity for 15 seconds | Uncommon | Necklace | Click Expand to reveal
| ||
Level 100 - Death's Hold causes target to take +11.57% damage from Darkness for 15 seconds | Uncommon | OffHand | Click Expand to reveal
| ||
of Deathsparks | Level 100 - Spark of Death Damage +52% | Uncommon | MainHand, Feet | Click Expand to reveal
| |
of Deathsparks | Level 100 - Spark of Death deals 228 Psychic damage over 12 seconds | Uncommon | Legs, Ring | Click Expand to reveal
| |
of Tauntsparks | Level 100 - Spark of Death deals +34% damage and taunts +460 | Uncommon | OffHand, Necklace | Click Expand to reveal
| |
Chirurgeon's | Level 100 - Rebuild Undead Healing +87 | Uncommon | Chest, OffHand | Click Expand to reveal
| |
Chirurgeon's | Level 100 - Rebuild Undead grants targets +20% Universal Damage Resistance for 6 seconds | Uncommon | Hands, OffHand | Click Expand to reveal
| |
Level 100 - Rebuild Undead restores 138 health/armor to your undead after a 10 second delay | Uncommon | Legs, Ring | Click Expand to reveal
| ||
Level 100 - Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 | Rare | Necklace | Click Expand to reveal
| ||
Level 100 - Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds | Uncommon | Chest, Legs | Click Expand to reveal
| ||
Level 100 - Indirect Psychic Damage +48% when Necromancy is active | Rare | Chest, Legs | Click Expand to reveal
| ||
of Dark Waves | Level 100 - Wave of Darkness Damage +56% | Uncommon | Head, MainHand | Click Expand to reveal
| |
of Psychic Darkness | Level 100 - Wave of Darkness deals 300 Psychic damage over 12 seconds | Uncommon | Head, OffHand | Click Expand to reveal
| |
of Dark Waves | Level 100 - Wave of Darkness deals +103 damage and reuse timer is -1 second | Uncommon | Chest, Legs | Click Expand to reveal
| |
Fearmongering | of Dark Waves | Level 100 - Wave of Darkness deals +200 damage to sentient creatures | Uncommon | Hands, Feet | Click Expand to reveal
|
of Stone Bone Warriors | Level 100 - Summoned Skeletons have +93 health and suffer -20% damage from Burst attacks | Uncommon | OffHand, Chest | Click Expand to reveal
| |
of Plated Bone Warriors | Level 100 - Summoned Skeletons have +130 armor and suffer -20% damage from Burst attacks | Uncommon | OffHand, Feet | Click Expand to reveal
| |
of Violent Skeletons | Level 100 - Summoned Skeletal Archers and Mages deal +70 direct damage | Uncommon | Hands, Ring | Click Expand to reveal
| |
of Dense Sentries | Level 100 - Summoned Skeletal Swordsmen have +149 armor and -20% Crushing/Slashing/Piercing Vulnerability | Uncommon | OffHand, Feet | Click Expand to reveal
| |
of Zombie Pain Accumulation | Level 100 - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes | Uncommon | Head, MainHand | Click Expand to reveal
| |
of Provocation | Level 100 - Provoke Undead causes your minions to deal +46% damage for 10 seconds, but also take 175 damage over 10 seconds | Uncommon | MainHand, Feet | Click Expand to reveal
| |
of Provocation | Level 100 - Provoke Undead's Reuse Time is -5 seconds and it boosts your minions' damage +48 for 10 seconds | Uncommon | OffHand, Necklace | Click Expand to reveal
| |
of Laughing Bone Warriors | Level 100 - Summoned Skeletal Swordsmen taunt as if they did 1050% more damage | Uncommon | Hands, Necklace | Click Expand to reveal
| |
of Death Gazes | Level 100 - Deathgaze deals +132 damage and reuse timer is -3 seconds | Uncommon | Hands, Feet | Click Expand to reveal
| |
Level 100 - Indirect Fire Damage +30% when Necromancy is active | Rare | Hands, Necklace | Click Expand to reveal
| ||
Level 100 - Using Raise Zombie on an existing zombie raises its Max Health +195 for 5 minutes (and heals +195) | Uncommon | Chest, Ring | Click Expand to reveal
| ||
of Angry Bone Warriors | Level 100 - Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often (DEPRECATED) | Uncommon | Head | Click Expand to reveal Spoiler text.
| |
of Self-Provocation | Level 100 - Provoke Undead restores 83 Health to you (or Armor if Health is full) and causes your attacks to taunt +58% for 20 seconds | Uncommon | Head, MainHand | Click Expand to reveal
| |
of Provocation | Level 100 - Provoke Undead deals 72 damage to your minions, who then deal +129 damage for 10 seconds | Uncommon | Feet, Ring | Click Expand to reveal
| |
Chirurgeon's | Level 100 - Heal Undead and Rebuild Undead restore +38 Health/Armor | Uncommon | Head, MainHand | Click Expand to reveal
| |
Chirurgeon's | Level 100 - Heal Undead causes target undead to take -39% damage from Elite attacks for 8 seconds | Rare | Feet | Click Expand to reveal
| |
Level 100 - Heal Undead boosts your next attack +117 if it is a Darkness attack | Uncommon | OffHand, Ring | Click Expand to reveal
| ||
Level 100 - Heal Undead restores an additional 156 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -5 seconds | Uncommon | MainHand, Legs | Click Expand to reveal
| ||
of Heated Bones | Level 100 - Summoned Skeletons deal +24% direct damage, but take +50% more damage from cold attacks | Uncommon | Ring, MainHand | Click Expand to reveal
| |
Level 100 - Heart's Power has a 36% chance to not actually consume the heart(s) (DEPRECATED) | Rare | Head | Click Expand to reveal Spoiler text.
| ||
of Fragile Bones | Level 100 - Summoned Skeletal Archers and Mages deal +28% direct damage, but take +25% damage from crushing attacks | Rare | Legs, Necklace | Click Expand to reveal
| |
of Unnatural Skeletons | Level 100 - Summoned Skeletal Archers and Mages deal +25% direct damage, but take +50% damage from nature attacks | Rare | Head | Click Expand to reveal
| |
of Strong Zombies | Level 100 - Raised Zombies deal +25% damage | Uncommon | Hands, Legs | Click Expand to reveal
| |
of Inciting Zombies | Level 100 - Raised Zombies deal +65 damage and taunt as if they did +200% more damage | Uncommon | Necklace, Legs | Click Expand to reveal
| |
of Fast Zombies | Level 100 - Raised Zombies deal +60 damage and speed is +10 | Rare | Feet | Click Expand to reveal
|