Difference between revisions of "Weather Witching/Treasure Effects"

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<noinclude>[[Category:Treasure Effects]]</noinclude>
+
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
<includeonly>==[[Weather Witching/Treasure Effects|Weather Witching Treasure Effects]]==</includeonly>
+
==[[Weather Witching/Treasure Effects|Weather Witching Treasure Effects]]==
<!-- Updated on Thu Nov 09 2023 13:55:39 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
+
</includeonly>See also: [[Weather Witching/Treasure Effects:By Slot]]
 +
 
 +
See also: [[Weather Witching/Treasure Effects:By Ability]]
 +
<!-- Updated to v416 on Fri Nov 22 2024 12:25:58 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
+
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
 
|-
 
|-
|  || of Weather Witching || <b>Level 80</b> - Weather Witching Base Damage +45%. Tempest Flight Speed +1.5 || Head, MainHand || {{Spoiler|Click Expand to reveal|
+
|  || of Weather Witching || <b>Level 100</b> - Weather Witching Base Damage +50%. Tempest Flight Speed +1.5 || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
 
:Weather Witching Damage +5
 
:Weather Witching Damage +5
Line 20: Line 23:
 
*; Level 70
 
*; Level 70
 
:Weather Witching Base Damage +35%. Tempest Flight Speed +1
 
:Weather Witching Base Damage +35%. Tempest Flight Speed +1
*; Level 80
 
:Weather Witching Base Damage +50%. Tempest Flight Speed +1.5
 
 
*; Level 80
 
*; Level 80
 
:Weather Witching Base Damage +40%. Tempest Flight Speed +1.5
 
:Weather Witching Base Damage +40%. Tempest Flight Speed +1.5
*; Level 80
+
*; Level 90
 
:Weather Witching Base Damage +45%. Tempest Flight Speed +1.5
 
:Weather Witching Base Damage +45%. Tempest Flight Speed +1.5
 +
*; Level 100
 +
:Weather Witching Base Damage +50%. Tempest Flight Speed +1.5
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Indirect Nature Damage +48% || OffHand, Legs || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Indirect Nature Damage +48% when Weather Witching is active || Uncommon || OffHand, Legs || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Indirect Nature Damage +10%
+
:Indirect Nature Damage +10% when Weather Witching is active
 
*; Level 10
 
*; Level 10
:Indirect Nature Damage +12%
+
:Indirect Nature Damage +12% when Weather Witching is active
 
*; Level 15
 
*; Level 15
:Indirect Nature Damage +14%
+
:Indirect Nature Damage +14% when Weather Witching is active
 
*; Level 20
 
*; Level 20
:Indirect Nature Damage +16%
+
:Indirect Nature Damage +16% when Weather Witching is active
 
*; Level 25
 
*; Level 25
:Indirect Nature Damage +18%
+
:Indirect Nature Damage +18% when Weather Witching is active
 
*; Level 30
 
*; Level 30
:Indirect Nature Damage +20%
+
:Indirect Nature Damage +20% when Weather Witching is active
 
*; Level 35
 
*; Level 35
:Indirect Nature Damage +22%
+
:Indirect Nature Damage +22% when Weather Witching is active
 
*; Level 40
 
*; Level 40
:Indirect Nature Damage +24%
+
:Indirect Nature Damage +24% when Weather Witching is active
 
*; Level 45
 
*; Level 45
:Indirect Nature Damage +26%
+
:Indirect Nature Damage +26% when Weather Witching is active
 
*; Level 50
 
*; Level 50
:Indirect Nature Damage +28%
+
:Indirect Nature Damage +28% when Weather Witching is active
 
*; Level 55
 
*; Level 55
:Indirect Nature Damage +30%
+
:Indirect Nature Damage +30% when Weather Witching is active
 
*; Level 60
 
*; Level 60
:Indirect Nature Damage +32%
+
:Indirect Nature Damage +32% when Weather Witching is active
 
*; Level 65
 
*; Level 65
:Indirect Nature Damage +34%
+
:Indirect Nature Damage +34% when Weather Witching is active
 
*; Level 70
 
*; Level 70
:Indirect Nature Damage +36%
+
:Indirect Nature Damage +36% when Weather Witching is active
 
*; Level 75
 
*; Level 75
:Indirect Nature Damage +38%
+
:Indirect Nature Damage +38% when Weather Witching is active
 
*; Level 80
 
*; Level 80
:Indirect Nature Damage +40%
+
:Indirect Nature Damage +40% when Weather Witching is active
 
*; Level 85
 
*; Level 85
:Indirect Nature Damage +42%
+
:Indirect Nature Damage +42% when Weather Witching is active
 
*; Level 90
 
*; Level 90
:Indirect Nature Damage +44%
+
:Indirect Nature Damage +44% when Weather Witching is active
 
*; Level 95
 
*; Level 95
:Indirect Nature Damage +46%
+
:Indirect Nature Damage +46% when Weather Witching is active
 
*; Level 100
 
*; Level 100
:Indirect Nature Damage +48%
+
:Indirect Nature Damage +48% when Weather Witching is active
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Electricity Damage (Direct & Per-Tick) +10% || Chest, Necklace || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Electricity Damage (Direct & Per-Tick) +10% when Weather Witching is active || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Electricity Damage (Direct & Per-Tick) +0.5%
+
:Electricity Damage (Direct & Per-Tick) +0.5% when Weather Witching is active
 
*; Level 10
 
*; Level 10
:Electricity Damage (Direct & Per-Tick) +1%
+
:Electricity Damage (Direct & Per-Tick) +1% when Weather Witching is active
 
*; Level 15
 
*; Level 15
:Electricity Damage (Direct & Per-Tick) +1.5%
+
:Electricity Damage (Direct & Per-Tick) +1.5% when Weather Witching is active
 
*; Level 20
 
*; Level 20
:Electricity Damage (Direct & Per-Tick) +2%
+
:Electricity Damage (Direct & Per-Tick) +2% when Weather Witching is active
 
*; Level 25
 
*; Level 25
:Electricity Damage (Direct & Per-Tick) +2.5%
+
:Electricity Damage (Direct & Per-Tick) +2.5% when Weather Witching is active
 
*; Level 30
 
*; Level 30
:Electricity Damage (Direct & Per-Tick) +3%
+
:Electricity Damage (Direct & Per-Tick) +3% when Weather Witching is active
 
*; Level 35
 
*; Level 35
:Electricity Damage (Direct & Per-Tick) +3.5%
+
:Electricity Damage (Direct & Per-Tick) +3.5% when Weather Witching is active
 
*; Level 40
 
*; Level 40
:Electricity Damage (Direct & Per-Tick) +4%
+
:Electricity Damage (Direct & Per-Tick) +4% when Weather Witching is active
 
*; Level 45
 
*; Level 45
:Electricity Damage (Direct & Per-Tick) +4.5%
+
:Electricity Damage (Direct & Per-Tick) +4.5% when Weather Witching is active
 
*; Level 50
 
*; Level 50
:Electricity Damage (Direct & Per-Tick) +5%
+
:Electricity Damage (Direct & Per-Tick) +5% when Weather Witching is active
 
*; Level 55
 
*; Level 55
:Electricity Damage (Direct & Per-Tick) +5.5%
+
:Electricity Damage (Direct & Per-Tick) +5.5% when Weather Witching is active
 
*; Level 60
 
*; Level 60
:Electricity Damage (Direct & Per-Tick) +6%
+
:Electricity Damage (Direct & Per-Tick) +6% when Weather Witching is active
 
*; Level 65
 
*; Level 65
:Electricity Damage (Direct & Per-Tick) +6.5%
+
:Electricity Damage (Direct & Per-Tick) +6.5% when Weather Witching is active
 
*; Level 70
 
*; Level 70
:Electricity Damage (Direct & Per-Tick) +7%
+
:Electricity Damage (Direct & Per-Tick) +7% when Weather Witching is active
 
*; Level 75
 
*; Level 75
:Electricity Damage (Direct & Per-Tick) +7.5%
+
:Electricity Damage (Direct & Per-Tick) +7.5% when Weather Witching is active
 
*; Level 80
 
*; Level 80
:Electricity Damage (Direct & Per-Tick) +8%
+
:Electricity Damage (Direct & Per-Tick) +8% when Weather Witching is active
 
*; Level 85
 
*; Level 85
:Electricity Damage (Direct & Per-Tick) +8.5%
+
:Electricity Damage (Direct & Per-Tick) +8.5% when Weather Witching is active
 
*; Level 90
 
*; Level 90
:Electricity Damage (Direct & Per-Tick) +9%
+
:Electricity Damage (Direct & Per-Tick) +9% when Weather Witching is active
 
*; Level 95
 
*; Level 95
:Electricity Damage (Direct & Per-Tick) +9.5%
+
:Electricity Damage (Direct & Per-Tick) +9.5% when Weather Witching is active
 
*; Level 100
 
*; Level 100
:Electricity Damage (Direct & Per-Tick) +10%
+
:Electricity Damage (Direct & Per-Tick) +10% when Weather Witching is active
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Dampen damage +60. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target || Hands || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Dampen damage +60. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target || Epic || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Dampen damage +3. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
 
:Dampen damage +3. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
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}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Every other use of Dampen restores 39 Power || Head, Chest || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Every other use of Dampen restores 39 Power || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Every other use of Dampen restores 2 Power
 
:Every other use of Dampen restores 2 Power
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}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Dampen deals Cold damage and debuffs the target so that it takes +90 damage from future Cold attacks for 10 seconds || Necklace || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Dampen deals Cold damage and debuffs the target so that it takes +90 damage from future Cold attacks for 10 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Dampen deals Cold damage and debuffs the target so that it takes +3 damage from future Cold attacks for 10 seconds
 
:Dampen deals Cold damage and debuffs the target so that it takes +3 damage from future Cold attacks for 10 seconds
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}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Dampen debuffs the target so that it takes +90 damage from future Nature attacks for 10 seconds || OffHand || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Dampen debuffs the target so that it takes +90 damage from future Nature attacks for 10 seconds || Epic || OffHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Dampen debuffs the target so that it takes +3 damage from future Nature attacks for 10 seconds
 
:Dampen debuffs the target so that it takes +3 damage from future Nature attacks for 10 seconds
Line 286: Line 289:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Deluge damage +195 and hits all enemies within 7 meters of your target || Hands || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Deluge damage +195 and hits all enemies within 7 meters of your target || Epic || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Deluge damage +5 and hits all enemies within 7 meters of your target
 
:Deluge damage +5 and hits all enemies within 7 meters of your target
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}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Deluge deals an additional 378 nature damage over 7 seconds || Legs, Feet || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Deluge deals an additional 378 nature damage over 7 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Deluge deals an additional 14 nature damage over 7 seconds
 
:Deluge deals an additional 14 nature damage over 7 seconds
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}}
 
}}
 
|-
 
|-
|  || of Drowning Reactions || <b>Level 100</b> - Deluge deals +102 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards. || Necklace || {{Spoiler|Click Expand to reveal|
+
|  || of Drowning Reactions || <b>Level 100</b> - Deluge deals +102 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards. || Epic || Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Deluge deals +4 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
 
:Deluge deals +4 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
Line 415: Line 418:
 
}}
 
}}
 
|-
 
|-
|  || of the Deluge || <b>Level 100</b> - Deluge Damage +50% || MainHand, Ring || {{Spoiler|Click Expand to reveal|
+
|  || of the Deluge || <b>Level 100</b> - Deluge Damage +50% || Epic || MainHand, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Deluge Damage +3%
 
:Deluge Damage +3%
Line 458: Line 461:
 
}}
 
}}
 
|-
 
|-
|  || of Poison Rain || <b>Level 100</b> - Deluge deals +102 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking) || OffHand || {{Spoiler|Click Expand to reveal|
+
|  || of Poison Rain || <b>Level 100</b> - Deluge deals +102 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking) || Epic || OffHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Deluge deals +4 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +4 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 10
 
*; Level 10
:Deluge deals +7 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +7 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 15
 
*; Level 15
:Deluge deals +10 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +10 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 20
 
*; Level 20
:Deluge deals +14 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +14 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 25
 
*; Level 25
:Deluge deals +18 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +18 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 30
 
*; Level 30
:Deluge deals +22 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +22 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 35
 
*; Level 35
:Deluge deals +26 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +26 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 40
 
*; Level 40
:Deluge deals +30 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +30 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 45
 
*; Level 45
:Deluge deals +34 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +34 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 50
 
*; Level 50
:Deluge deals +38 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +38 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 55
 
*; Level 55
:Deluge deals +42 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +42 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 60
 
*; Level 60
:Deluge deals +46 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +46 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 65
 
*; Level 65
:Deluge deals +53 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +53 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 70
 
*; Level 70
:Deluge deals +60 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +60 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 75
 
*; Level 75
:Deluge deals +67 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +67 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 80
 
*; Level 80
:Deluge deals +74 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +74 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 85
 
*; Level 85
:Deluge deals +81 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +81 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 90
 
*; Level 90
:Deluge deals +88 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +88 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 95
 
*; Level 95
:Deluge deals +95 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +95 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
*; Level 100
 
*; Level 100
:Deluge deals +102 damage on contact and increases the target's Poison Vulnerability +15% for 30 seconds (non-stacking)
+
:Deluge deals +102 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
 
}}
 
}}
 
|-
 
|-
|  || of Blinding Rain || <b>Level 100</b> - Deluge deals an additional 161 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack. || Head || {{Spoiler|Click Expand to reveal|
+
|  || of Blinding Rain || <b>Level 100</b> - Deluge deals an additional 161 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack. || Uncommon || Head || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Deluge deals an additional 7 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
 
:Deluge deals an additional 7 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
Line 544: Line 547:
 
}}
 
}}
 
|-
 
|-
| Whirlwindy ||  || <b>Level 100</b> - Summon Tornado Reset Time -5.5 seconds. Tornado attacks deal +200 damage. || Hands, Ring || {{Spoiler|Click Expand to reveal|
+
| Whirlwindy ||  || <b>Level 100</b> - Summon Tornado Reset Time -5.5 seconds. Tornado attacks deal +200 damage. || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Summon Tornado Reset Time -1 seconds. Tornado attacks deal +10 damage.
 
:Summon Tornado Reset Time -1 seconds. Tornado attacks deal +10 damage.
Line 587: Line 590:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Summoned Tornado attacks deal +160 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking). || Legs || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Summoned Tornado attacks deal +160 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking). || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Summoned Tornado attacks deal +6 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
 
:Summoned Tornado attacks deal +6 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
Line 630: Line 633:
 
}}
 
}}
 
|-
 
|-
|  || of Zoomnadoes || <b>Level 100</b> - Summoned Tornadoes move much faster and their attacks deal +32% damage || Feet || {{Spoiler|Click Expand to reveal|
+
|  || of Zoomnadoes || <b>Level 100</b> - Summoned Tornadoes move much faster and their attacks deal +32% damage || Rare || Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Summoned Tornadoes move much faster and their attacks deal +4% damage
 
:Summoned Tornadoes move much faster and their attacks deal +4% damage
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}}
 
}}
 
|-
 
|-
|  || of Thick Weather || <b>Level 100</b> - Summoned Tornadoes have +162 Max Health || Chest, OffHand || {{Spoiler|Click Expand to reveal|
+
|  || of Thick Weather || <b>Level 100</b> - Summoned Tornadoes have +162 Max Health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Summoned Tornadoes have +10 Max Health
 
:Summoned Tornadoes have +10 Max Health
Line 716: Line 719:
 
}}
 
}}
 
|-
 
|-
| Forking || of Forked Lightning || <b>Level 100</b> - Lightning Bolt damage +80. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target. || Hands || {{Spoiler|Click Expand to reveal|
+
| Forking || of Forked Lightning || <b>Level 100</b> - Lightning Bolt damage +80. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target. || Epic || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Lightning Bolt damage +4. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
 
:Lightning Bolt damage +4. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
Line 759: Line 762:
 
}}
 
}}
 
|-
 
|-
|  || of All-Around Bad Weather || <b>Level 100</b> - Lightning Bolt deals +60 damage and hastens the current reuse timer of Summon Tornado by 3 seconds || Head || {{Spoiler|Click Expand to reveal|
+
|  || of All-Around Bad Weather || <b>Level 100</b> - Lightning Bolt deals +60 damage and hastens the current reuse timer of Summon Tornado by 3 seconds || Rare || Head || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Lightning Bolt deals +3 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
 
:Lightning Bolt deals +3 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
Line 802: Line 805:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Lightning Bolt damage +133 || Feet || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Lightning Bolt damage +133 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Lightning Bolt damage +5
 
:Lightning Bolt damage +5
Line 845: Line 848:
 
}}
 
}}
 
|-
 
|-
| Electric || of Lightning || <b>Level 100</b> - Lightning Bolt damage +50% || Necklace, Ring || {{Spoiler|Click Expand to reveal|
+
| Electric || of Lightning || <b>Level 100</b> - Lightning Bolt damage +50% || Uncommon || Necklace, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Lightning Bolt damage +5%
 
:Lightning Bolt damage +5%
Line 888: Line 891:
 
}}
 
}}
 
|-
 
|-
|  || of Far Bolts || <b>Level 100</b> - Lightning Bolt deals +45 damage and range is +10 meters || MainHand || {{Spoiler|Click Expand to reveal|
+
|  || of Far Bolts || <b>Level 100</b> - Lightning Bolt deals +45 damage and range is +10 meters || Rare || MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Lightning Bolt deals +7 damage and range is +5 meters
 
:Lightning Bolt deals +7 damage and range is +5 meters
Line 931: Line 934:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 142 Health || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 142 Health || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:When you trigger your Cloud Trick, you recover 10 Health
 
:When you trigger your Cloud Trick, you recover 10 Health
Line 974: Line 977:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 103 Power || Ring, Legs || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 103 Power || Uncommon || Ring, Legs || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:When you trigger your Cloud Trick, you recover 8 Power
 
:When you trigger your Cloud Trick, you recover 8 Power
Line 1,017: Line 1,020:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - While your Cloud Trick is active (before you teleport), you gain +20% Projectile Evasion and +10% Melee Evasion || Hands || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - While your Cloud Trick is active (before you teleport), you gain +20% Projectile Evasion and +10% Melee Evasion || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:While your Cloud Trick is active (before you teleport), you gain +1% Projectile Evasion and +0.5% Melee Evasion
 
:While your Cloud Trick is active (before you teleport), you gain +1% Projectile Evasion and +0.5% Melee Evasion
Line 1,060: Line 1,063:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Cloud Trick Reuse Time -7. Cloud Trick Power Cost -77 || Ring || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Cloud Trick Reuse Time -7. Cloud Trick Power Cost -77 || Rare || Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Cloud Trick Reuse Time -1. Cloud Trick Power Cost -3
 
:Cloud Trick Reuse Time -1. Cloud Trick Power Cost -3
Line 1,103: Line 1,106:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - When you trigger Cloud Trick, your next attack deals +336 damage if it deals Nature damage || Hands || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - When you trigger Cloud Trick, your next attack deals +336 damage if it deals Nature damage || Epic || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:When you trigger Cloud Trick, your next attack deals +20 damage if it deals Nature damage
 
:When you trigger Cloud Trick, your next attack deals +20 damage if it deals Nature damage
Line 1,146: Line 1,149:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +66 Power || Feet || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +66 Power || Epic || Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +2 Power
 
:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +2 Power
Line 1,189: Line 1,192:
 
}}
 
}}
 
|-
 
|-
|  || of Clouds and Wind || <b>Level 100</b> - When you trigger Cloud Trick, you recover 115 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly) || Chest, MainHand || {{Spoiler|Click Expand to reveal|
+
|  || of Clouds and Wind || <b>Level 100</b> - When you trigger Cloud Trick, you recover 115 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly) || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:When you trigger Cloud Trick, you recover 20 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)
 
:When you trigger Cloud Trick, you recover 20 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)
Line 1,232: Line 1,235:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Calm Skies restores 38 Health every other second to allies in the area || Chest, MainHand || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Calm Skies restores 38 Health every other second to allies in the area || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Calm Skies restores 2 Health every other second to allies in the area
 
:Calm Skies restores 2 Health every other second to allies in the area
Line 1,275: Line 1,278:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Calm Skies restores 33 Power every three seconds to allies in the area || Legs, OffHand || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Calm Skies restores 33 Power every three seconds to allies in the area || Rare || Legs, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Calm Skies restores 1 Power every three seconds to allies in the area
 
:Calm Skies restores 1 Power every three seconds to allies in the area
Line 1,318: Line 1,321:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -20 || Feet, Necklace || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -20 || Epic || Feet, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Calm Skies Reset Time -0.5 seconds. Calm Skies Power Cost -1
 
:Calm Skies Reset Time -0.5 seconds. Calm Skies Power Cost -1
Line 1,361: Line 1,364:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Calm Skies restores 42 Armor every other second to allies in the area || Head, Ring || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Calm Skies restores 42 Armor every other second to allies in the area || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Calm Skies restores 4 Armor every other second to allies in the area
 
:Calm Skies restores 4 Armor every other second to allies in the area
Line 1,404: Line 1,407:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Shocking Grasp Damage +114. Every other use has a 25% chance to stun the target || Head, Chest || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Shocking Grasp Damage +114. Every other use has a 25% chance to stun the target || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Shocking Grasp Damage +3. Every other use has a 25% chance to stun the target
 
:Shocking Grasp Damage +3. Every other use has a 25% chance to stun the target
Line 1,447: Line 1,450:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Shocking Grasp Damage +19%. Range is increased +7 meters (but is still a Melee attack) || Hands || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Shocking Grasp Damage +19%. Range is increased +7 meters (but is still a Melee attack) || Epic || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Shocking Grasp range is increased +7 meters (but is still a Melee attack)
 
:Shocking Grasp range is increased +7 meters (but is still a Melee attack)
Line 1,490: Line 1,493:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Shocking Grasp Damage +54% || Legs || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Shocking Grasp Damage +54% || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Shocking Grasp Damage +3%
 
:Shocking Grasp Damage +3%
Line 1,533: Line 1,536:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Shocking Grasp Damage +100 and Accuracy +25 || Chest || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Shocking Grasp Damage +100 and Accuracy +25 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Shocking Grasp Damage +5 and Accuracy +6
 
:Shocking Grasp Damage +5 and Accuracy +6
Line 1,576: Line 1,579:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Tsunami Damage +355 || MainHand, Feet || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Tsunami Damage +355 || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Tsunami Damage +10
 
:Tsunami Damage +10
Line 1,619: Line 1,622:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Tsunami Damage +179, Every other casting resets the timer on Summon Tornado (so it can be used again immediately) || Hands || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Tsunami Damage +179, Every other casting resets the timer on Summon Tornado (so it can be used again immediately) || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Tsunami Damage +5, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
 
:Tsunami Damage +5, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
Line 1,662: Line 1,665:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Tsunami deals +469 Nature damage over 7 seconds || Chest, Legs || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Tsunami deals +469 Nature damage over 7 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Tsunami deals +21 Nature damage over 7 seconds
 
:Tsunami deals +21 Nature damage over 7 seconds
Line 1,705: Line 1,708:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Tsunami Direct Damage +40% || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Tsunami Direct Damage +40% || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Tsunami Direct Damage +2%
 
:Tsunami Direct Damage +2%
Line 1,748: Line 1,751:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds || Head || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Tsunami Damage +3, Targets also take +20% damage from sentient weather phenomena for 30 seconds
 
:Tsunami Damage +3, Targets also take +20% damage from sentient weather phenomena for 30 seconds
Line 1,791: Line 1,794:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds || Ring || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Tsunami Damage +3, Targets also take +20% damage from sentient weather phenomena for 30 seconds
 
:Tsunami Damage +3, Targets also take +20% damage from sentient weather phenomena for 30 seconds
Line 1,834: Line 1,837:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Wind Ward absorbs +119 damage before dissipating || Chest, OffHand || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 50</b> - Channeled Weather Witching ablilities are not aborted if you are attacked while channeling. || Epic || Feet || {{Spoiler|Click Expand to reveal|
 +
*; Level 50
 +
:Channeled Weather Witching ablilities are not aborted if you are attacked while channeling.
 +
}}
 +
|-
 +
|  ||  || <b>Level 100</b> - Wind Ward absorbs +119 damage before dissipating || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Wind Ward absorbs +5 damage before dissipating
 
:Wind Ward absorbs +5 damage before dissipating
Line 1,877: Line 1,885:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - While Wind Ward is active, you gain +20% Ranged Evasion || Feet || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - While Wind Ward is active, you gain +20% Ranged Evasion || Epic || Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:While Wind Ward is active, you gain +1% Ranged Evasion
 
:While Wind Ward is active, you gain +1% Ranged Evasion
Line 1,920: Line 1,928:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - While Wind Ward is active, you gain +10.5% Melee Evasion || Hands || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - While Wind Ward is active, you gain +10.5% Melee Evasion || Epic || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:While Wind Ward is active, you gain +1% Melee Evasion
 
:While Wind Ward is active, you gain +1% Melee Evasion
Line 1,963: Line 1,971:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - While Wind Ward is active, you gain +14.3% Burst Evasion || OffHand || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - While Wind Ward is active, you gain +14.3% Burst Evasion || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:While Wind Ward is active, you gain +1% Burst Evasion
 
:While Wind Ward is active, you gain +1% Burst Evasion
Line 2,006: Line 2,014:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Wind Ward absorbs +62 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second || MainHand || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Wind Ward absorbs +62 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Wind Ward absorbs +5 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
 
:Wind Ward absorbs +5 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
Line 2,049: Line 2,057:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - When Wind Ward ends, you recover 154 Health || Legs, Ring || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - When Wind Ward ends, you recover 154 Health || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:When Wind Ward ends, you recover 10 Health
 
:When Wind Ward ends, you recover 10 Health
Line 2,092: Line 2,100:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - When Wind Ward ends, you recover 243 Armor || Head, Necklace || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - When Wind Ward ends, you recover 243 Armor || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:When Wind Ward ends, you recover 10 Armor
 
:When Wind Ward ends, you recover 10 Armor
Line 2,135: Line 2,143:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Wind Ward Reuse Time -5. Wind Ward Power Cost -80 || MainHand || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Wind Ward Reuse Time -5. Wind Ward Power Cost -80 || Epic || MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Wind Ward Reuse Time -0.5. Wind Ward Power Cost -4
 
:Wind Ward Reuse Time -0.5. Wind Ward Power Cost -4
Line 2,178: Line 2,186:
 
}}
 
}}
 
|-
 
|-
|  || of Hailstorms || <b>Level 100</b> - Hailstorm damage +198 || Head, Necklace || {{Spoiler|Click Expand to reveal|
+
|  || of Hailstorms || <b>Level 100</b> - Hailstorm damage +198 || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Hailstorm damage +10
 
:Hailstorm damage +10
Line 2,221: Line 2,229:
 
}}
 
}}
 
|-
 
|-
| Hailin' ||  || <b>Level 100</b> - Hailstorm damage +67% || MainHand, Legs || {{Spoiler|Click Expand to reveal|
+
| Hailin' ||  || <b>Level 100</b> - Hailstorm damage +67% || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Hailstorm damage +10%
 
:Hailstorm damage +10%
Line 2,264: Line 2,272:
 
}}
 
}}
 
|-
 
|-
|  || of Warm Slushy Hail || <b>Level 100</b> - Hailstorm damage +52% and Hailstorm damage type becomes Nature || Ring || {{Spoiler|Click Expand to reveal|
+
|  || of Warm Slushy Hail || <b>Level 100</b> - Hailstorm damage +52% and Hailstorm damage type becomes Nature || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Hailstorm damage +5% and Hailstorm damage type becomes Nature
 
:Hailstorm damage +5% and Hailstorm damage type becomes Nature
Line 2,307: Line 2,315:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Hailstorm deals 325 Nature damage over 10 seconds || Necklace, Feet || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Hailstorm deals 325 Nature damage over 10 seconds || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Hailstorm deals 15 Nature damage over 10 seconds
 
:Hailstorm deals 15 Nature damage over 10 seconds
Line 2,350: Line 2,358:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Hailstorm boosts your Cold Damage +12.5% for 15 seconds || Hands || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Hailstorm boosts your Cold Damage +12.5% for 15 seconds || Rare || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Hailstorm boosts your Cold Damage +3% for 15 seconds
 
:Hailstorm boosts your Cold Damage +3% for 15 seconds
Line 2,393: Line 2,401:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Hailstorm boosts the damage of your Nice Attacks +195 for 10 seconds || Chest, OffHand || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Hailstorm boosts the damage of your Nice Attacks +195 for 10 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Hailstorm boosts the damage of your Nice Attacks +5 for 10 seconds
 
:Hailstorm boosts the damage of your Nice Attacks +5 for 10 seconds
Line 2,436: Line 2,444:
 
}}
 
}}
 
|-
 
|-
|  || of Surprise Stuns || <b>Level 100</b> - Storm Shield grants target pet +67 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned. || Hands || {{Spoiler|Click Expand to reveal|
+
|  || of Surprise Stuns || <b>Level 100</b> - Storm Shield grants target pet +67 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned. || Epic || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Storm Shield grants target pet +3 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
 
:Storm Shield grants target pet +3 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
Line 2,479: Line 2,487:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Storm Shield boosts target pet's non-Rage Attack damage +58 for 15 seconds || Chest, OffHand || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Storm Shield boosts target pet's non-Rage Attack damage +58 for 15 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Storm Shield boosts target pet's non-Rage Attack damage +2 for 15 seconds
 
:Storm Shield boosts target pet's non-Rage Attack damage +2 for 15 seconds
Line 2,522: Line 2,530:
 
}}
 
}}
 
|-
 
|-
|  || of Chaotic Evasion || <b>Level 100</b> - Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +20% for 15 seconds || MainHand, Legs || {{Spoiler|Click Expand to reveal|
+
|  || of Chaotic Evasion || <b>Level 100</b> - Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +20% for 15 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +1% for 15 seconds
 
:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +1% for 15 seconds
Line 2,565: Line 2,573:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +20% for 15 seconds || Feet, Ring || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +20% for 15 seconds || Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +1% for 15 seconds
 
:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +1% for 15 seconds
Line 2,608: Line 2,616:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 100</b> - Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +20% for 15 seconds || Necklace, Head || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 100</b> - Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +20% for 15 seconds || Rare || Necklace, Head || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +1% for 15 seconds
 
:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +1% for 15 seconds
Line 2,649: Line 2,657:
 
*; Level 100
 
*; Level 100
 
:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +20% for 15 seconds
 
:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +20% for 15 seconds
 +
}}
 +
|-
 +
|  ||  || <b>Level 90</b> - Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +5 seconds || Epic || MainHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 50
 +
:Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +9 seconds
 +
*; Level 70
 +
:Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +7 seconds
 +
*; Level 90
 +
:Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +5 seconds
 
}}
 
}}
 
|}
 
|}

Latest revision as of 16:55, 22 November 2024

See also: Weather Witching/Treasure Effects:By Slot

See also: Weather Witching/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Rarity Slot Other Versions
of Weather Witching Level 100 - Weather Witching Base Damage +50%. Tempest Flight Speed +1.5 Uncommon Head, MainHand

Click Expand to reveal

  • Level 10
Weather Witching Damage +5
  • Level 20
Weather Witching Base Damage +10%. Tempest Flight Speed +0.5
  • Level 30
Weather Witching Base Damage +15%. Tempest Flight Speed +0.5
  • Level 40
Weather Witching Base Damage +20%. Tempest Flight Speed +0.5
  • Level 50
Weather Witching Base Damage +25%. Tempest Flight Speed +1
  • Level 60
Weather Witching Base Damage +30%. Tempest Flight Speed +1
  • Level 70
Weather Witching Base Damage +35%. Tempest Flight Speed +1
  • Level 80
Weather Witching Base Damage +40%. Tempest Flight Speed +1.5
  • Level 90
Weather Witching Base Damage +45%. Tempest Flight Speed +1.5
  • Level 100
Weather Witching Base Damage +50%. Tempest Flight Speed +1.5
Level 100 - Indirect Nature Damage +48% when Weather Witching is active Uncommon OffHand, Legs

Click Expand to reveal

  • Level 5
Indirect Nature Damage +10% when Weather Witching is active
  • Level 10
Indirect Nature Damage +12% when Weather Witching is active
  • Level 15
Indirect Nature Damage +14% when Weather Witching is active
  • Level 20
Indirect Nature Damage +16% when Weather Witching is active
  • Level 25
Indirect Nature Damage +18% when Weather Witching is active
  • Level 30
Indirect Nature Damage +20% when Weather Witching is active
  • Level 35
Indirect Nature Damage +22% when Weather Witching is active
  • Level 40
Indirect Nature Damage +24% when Weather Witching is active
  • Level 45
Indirect Nature Damage +26% when Weather Witching is active
  • Level 50
Indirect Nature Damage +28% when Weather Witching is active
  • Level 55
Indirect Nature Damage +30% when Weather Witching is active
  • Level 60
Indirect Nature Damage +32% when Weather Witching is active
  • Level 65
Indirect Nature Damage +34% when Weather Witching is active
  • Level 70
Indirect Nature Damage +36% when Weather Witching is active
  • Level 75
Indirect Nature Damage +38% when Weather Witching is active
  • Level 80
Indirect Nature Damage +40% when Weather Witching is active
  • Level 85
Indirect Nature Damage +42% when Weather Witching is active
  • Level 90
Indirect Nature Damage +44% when Weather Witching is active
  • Level 95
Indirect Nature Damage +46% when Weather Witching is active
  • Level 100
Indirect Nature Damage +48% when Weather Witching is active
Level 100 - Electricity Damage (Direct & Per-Tick) +10% when Weather Witching is active Uncommon Chest, Necklace

Click Expand to reveal

  • Level 5
Electricity Damage (Direct & Per-Tick) +0.5% when Weather Witching is active
  • Level 10
Electricity Damage (Direct & Per-Tick) +1% when Weather Witching is active
  • Level 15
Electricity Damage (Direct & Per-Tick) +1.5% when Weather Witching is active
  • Level 20
Electricity Damage (Direct & Per-Tick) +2% when Weather Witching is active
  • Level 25
Electricity Damage (Direct & Per-Tick) +2.5% when Weather Witching is active
  • Level 30
Electricity Damage (Direct & Per-Tick) +3% when Weather Witching is active
  • Level 35
Electricity Damage (Direct & Per-Tick) +3.5% when Weather Witching is active
  • Level 40
Electricity Damage (Direct & Per-Tick) +4% when Weather Witching is active
  • Level 45
Electricity Damage (Direct & Per-Tick) +4.5% when Weather Witching is active
  • Level 50
Electricity Damage (Direct & Per-Tick) +5% when Weather Witching is active
  • Level 55
Electricity Damage (Direct & Per-Tick) +5.5% when Weather Witching is active
  • Level 60
Electricity Damage (Direct & Per-Tick) +6% when Weather Witching is active
  • Level 65
Electricity Damage (Direct & Per-Tick) +6.5% when Weather Witching is active
  • Level 70
Electricity Damage (Direct & Per-Tick) +7% when Weather Witching is active
  • Level 75
Electricity Damage (Direct & Per-Tick) +7.5% when Weather Witching is active
  • Level 80
Electricity Damage (Direct & Per-Tick) +8% when Weather Witching is active
  • Level 85
Electricity Damage (Direct & Per-Tick) +8.5% when Weather Witching is active
  • Level 90
Electricity Damage (Direct & Per-Tick) +9% when Weather Witching is active
  • Level 95
Electricity Damage (Direct & Per-Tick) +9.5% when Weather Witching is active
  • Level 100
Electricity Damage (Direct & Per-Tick) +10% when Weather Witching is active
Level 100 - Dampen damage +60. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target Epic Hands

Click Expand to reveal

  • Level 5
Dampen damage +3. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 10
Dampen damage +6. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 15
Dampen damage +9. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 20
Dampen damage +12. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 25
Dampen damage +15. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 30
Dampen damage +18. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 35
Dampen damage +21. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 40
Dampen damage +24. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 45
Dampen damage +27. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 50
Dampen damage +30. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 55
Dampen damage +33. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 60
Dampen damage +36. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 65
Dampen damage +39. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 70
Dampen damage +42. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 75
Dampen damage +45. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 80
Dampen damage +48. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 85
Dampen damage +51. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 90
Dampen damage +54. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 95
Dampen damage +57. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
  • Level 100
Dampen damage +60. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
Level 100 - Every other use of Dampen restores 39 Power Uncommon Head, Chest

Click Expand to reveal

  • Level 5
Every other use of Dampen restores 2 Power
  • Level 10
Every other use of Dampen restores 3 Power
  • Level 15
Every other use of Dampen restores 5 Power
  • Level 20
Every other use of Dampen restores 7 Power
  • Level 25
Every other use of Dampen restores 9 Power
  • Level 30
Every other use of Dampen restores 11 Power
  • Level 35
Every other use of Dampen restores 13 Power
  • Level 40
Every other use of Dampen restores 15 Power
  • Level 45
Every other use of Dampen restores 17 Power
  • Level 50
Every other use of Dampen restores 19 Power
  • Level 55
Every other use of Dampen restores 21 Power
  • Level 60
Every other use of Dampen restores 23 Power
  • Level 65
Every other use of Dampen restores 25 Power
  • Level 70
Every other use of Dampen restores 27 Power
  • Level 75
Every other use of Dampen restores 29 Power
  • Level 80
Every other use of Dampen restores 31 Power
  • Level 85
Every other use of Dampen restores 33 Power
  • Level 90
Every other use of Dampen restores 35 Power
  • Level 95
Every other use of Dampen restores 37 Power
  • Level 100
Every other use of Dampen restores 39 Power
Level 100 - Dampen deals Cold damage and debuffs the target so that it takes +90 damage from future Cold attacks for 10 seconds Uncommon Necklace

Click Expand to reveal

  • Level 5
Dampen deals Cold damage and debuffs the target so that it takes +3 damage from future Cold attacks for 10 seconds
  • Level 10
Dampen deals Cold damage and debuffs the target so that it takes +7 damage from future Cold attacks for 10 seconds
  • Level 15
Dampen deals Cold damage and debuffs the target so that it takes +11 damage from future Cold attacks for 10 seconds
  • Level 20
Dampen deals Cold damage and debuffs the target so that it takes +15 damage from future Cold attacks for 10 seconds
  • Level 25
Dampen deals Cold damage and debuffs the target so that it takes +19 damage from future Cold attacks for 10 seconds
  • Level 30
Dampen deals Cold damage and debuffs the target so that it takes +23 damage from future Cold attacks for 10 seconds
  • Level 35
Dampen deals Cold damage and debuffs the target so that it takes +27 damage from future Cold attacks for 10 seconds
  • Level 40
Dampen deals Cold damage and debuffs the target so that it takes +31 damage from future Cold attacks for 10 seconds
  • Level 45
Dampen deals Cold damage and debuffs the target so that it takes +35 damage from future Cold attacks for 10 seconds
  • Level 50
Dampen deals Cold damage and debuffs the target so that it takes +40 damage from future Cold attacks for 10 seconds
  • Level 55
Dampen deals Cold damage and debuffs the target so that it takes +45 damage from future Cold attacks for 10 seconds
  • Level 60
Dampen deals Cold damage and debuffs the target so that it takes +50 damage from future Cold attacks for 10 seconds
  • Level 65
Dampen deals Cold damage and debuffs the target so that it takes +55 damage from future Cold attacks for 10 seconds
  • Level 70
Dampen deals Cold damage and debuffs the target so that it takes +60 damage from future Cold attacks for 10 seconds
  • Level 75
Dampen deals Cold damage and debuffs the target so that it takes +65 damage from future Cold attacks for 10 seconds
  • Level 80
Dampen deals Cold damage and debuffs the target so that it takes +70 damage from future Cold attacks for 10 seconds
  • Level 85
Dampen deals Cold damage and debuffs the target so that it takes +75 damage from future Cold attacks for 10 seconds
  • Level 90
Dampen deals Cold damage and debuffs the target so that it takes +80 damage from future Cold attacks for 10 seconds
  • Level 95
Dampen deals Cold damage and debuffs the target so that it takes +85 damage from future Cold attacks for 10 seconds
  • Level 100
Dampen deals Cold damage and debuffs the target so that it takes +90 damage from future Cold attacks for 10 seconds
Level 100 - Dampen debuffs the target so that it takes +90 damage from future Nature attacks for 10 seconds Epic OffHand

Click Expand to reveal

  • Level 5
Dampen debuffs the target so that it takes +3 damage from future Nature attacks for 10 seconds
  • Level 10
Dampen debuffs the target so that it takes +7 damage from future Nature attacks for 10 seconds
  • Level 15
Dampen debuffs the target so that it takes +11 damage from future Nature attacks for 10 seconds
  • Level 20
Dampen debuffs the target so that it takes +15 damage from future Nature attacks for 10 seconds
  • Level 25
Dampen debuffs the target so that it takes +19 damage from future Nature attacks for 10 seconds
  • Level 30
Dampen debuffs the target so that it takes +23 damage from future Nature attacks for 10 seconds
  • Level 35
Dampen debuffs the target so that it takes +27 damage from future Nature attacks for 10 seconds
  • Level 40
Dampen debuffs the target so that it takes +31 damage from future Nature attacks for 10 seconds
  • Level 45
Dampen debuffs the target so that it takes +35 damage from future Nature attacks for 10 seconds
  • Level 50
Dampen debuffs the target so that it takes +40 damage from future Nature attacks for 10 seconds
  • Level 55
Dampen debuffs the target so that it takes +45 damage from future Nature attacks for 10 seconds
  • Level 60
Dampen debuffs the target so that it takes +50 damage from future Nature attacks for 10 seconds
  • Level 65
Dampen debuffs the target so that it takes +55 damage from future Nature attacks for 10 seconds
  • Level 70
Dampen debuffs the target so that it takes +60 damage from future Nature attacks for 10 seconds
  • Level 75
Dampen debuffs the target so that it takes +65 damage from future Nature attacks for 10 seconds
  • Level 80
Dampen debuffs the target so that it takes +70 damage from future Nature attacks for 10 seconds
  • Level 85
Dampen debuffs the target so that it takes +75 damage from future Nature attacks for 10 seconds
  • Level 90
Dampen debuffs the target so that it takes +80 damage from future Nature attacks for 10 seconds
  • Level 95
Dampen debuffs the target so that it takes +85 damage from future Nature attacks for 10 seconds
  • Level 100
Dampen debuffs the target so that it takes +90 damage from future Nature attacks for 10 seconds
Level 100 - Deluge damage +195 and hits all enemies within 7 meters of your target Epic Hands

Click Expand to reveal

  • Level 5
Deluge damage +5 and hits all enemies within 7 meters of your target
  • Level 10
Deluge damage +15 and hits all enemies within 7 meters of your target
  • Level 15
Deluge damage +25 and hits all enemies within 7 meters of your target
  • Level 20
Deluge damage +35 and hits all enemies within 7 meters of your target
  • Level 25
Deluge damage +45 and hits all enemies within 7 meters of your target
  • Level 30
Deluge damage +55 and hits all enemies within 7 meters of your target
  • Level 35
Deluge damage +65 and hits all enemies within 7 meters of your target
  • Level 40
Deluge damage +75 and hits all enemies within 7 meters of your target
  • Level 45
Deluge damage +85 and hits all enemies within 7 meters of your target
  • Level 50
Deluge damage +95 and hits all enemies within 7 meters of your target
  • Level 55
Deluge damage +105 and hits all enemies within 7 meters of your target
  • Level 60
Deluge damage +115 and hits all enemies within 7 meters of your target
  • Level 65
Deluge damage +125 and hits all enemies within 7 meters of your target
  • Level 70
Deluge damage +135 and hits all enemies within 7 meters of your target
  • Level 75
Deluge damage +145 and hits all enemies within 7 meters of your target
  • Level 80
Deluge damage +155 and hits all enemies within 7 meters of your target
  • Level 85
Deluge damage +165 and hits all enemies within 7 meters of your target
  • Level 90
Deluge damage +175 and hits all enemies within 7 meters of your target
  • Level 95
Deluge damage +185 and hits all enemies within 7 meters of your target
  • Level 100
Deluge damage +195 and hits all enemies within 7 meters of your target
Level 100 - Deluge deals an additional 378 nature damage over 7 seconds Uncommon Legs, Feet

Click Expand to reveal

  • Level 5
Deluge deals an additional 14 nature damage over 7 seconds
  • Level 10
Deluge deals an additional 28 nature damage over 7 seconds
  • Level 15
Deluge deals an additional 42 nature damage over 7 seconds
  • Level 20
Deluge deals an additional 56 nature damage over 7 seconds
  • Level 25
Deluge deals an additional 70 nature damage over 7 seconds
  • Level 30
Deluge deals an additional 84 nature damage over 7 seconds
  • Level 35
Deluge deals an additional 105 nature damage over 7 seconds
  • Level 40
Deluge deals an additional 126 nature damage over 7 seconds
  • Level 45
Deluge deals an additional 147 nature damage over 7 seconds
  • Level 50
Deluge deals an additional 168 nature damage over 7 seconds
  • Level 55
Deluge deals an additional 189 nature damage over 7 seconds
  • Level 60
Deluge deals an additional 210 nature damage over 7 seconds
  • Level 65
Deluge deals an additional 231 nature damage over 7 seconds
  • Level 70
Deluge deals an additional 252 nature damage over 7 seconds
  • Level 75
Deluge deals an additional 273 nature damage over 7 seconds
  • Level 80
Deluge deals an additional 294 nature damage over 7 seconds
  • Level 85
Deluge deals an additional 315 nature damage over 7 seconds
  • Level 90
Deluge deals an additional 336 nature damage over 7 seconds
  • Level 95
Deluge deals an additional 357 nature damage over 7 seconds
  • Level 100
Deluge deals an additional 378 nature damage over 7 seconds
of Drowning Reactions Level 100 - Deluge deals +102 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards. Epic Necklace

Click Expand to reveal

  • Level 5
Deluge deals +4 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 10
Deluge deals +7 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 15
Deluge deals +10 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 20
Deluge deals +14 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 25
Deluge deals +18 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 30
Deluge deals +22 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 35
Deluge deals +26 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 40
Deluge deals +30 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 45
Deluge deals +34 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 50
Deluge deals +38 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 55
Deluge deals +42 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 60
Deluge deals +46 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 65
Deluge deals +53 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 70
Deluge deals +60 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 75
Deluge deals +67 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 80
Deluge deals +74 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 85
Deluge deals +81 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 90
Deluge deals +88 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 95
Deluge deals +95 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
  • Level 100
Deluge deals +102 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
of the Deluge Level 100 - Deluge Damage +50% Epic MainHand, Ring

Click Expand to reveal

  • Level 5
Deluge Damage +3%
  • Level 10
Deluge Damage +5%
  • Level 15
Deluge Damage +8%
  • Level 20
Deluge Damage +10%
  • Level 25
Deluge Damage +13%
  • Level 30
Deluge Damage +15%
  • Level 35
Deluge Damage +18%
  • Level 40
Deluge Damage +20%
  • Level 45
Deluge Damage +23%
  • Level 50
Deluge Damage +25%
  • Level 55
Deluge Damage +28%
  • Level 60
Deluge Damage +30%
  • Level 65
Deluge Damage +33%
  • Level 70
Deluge Damage +35%
  • Level 75
Deluge Damage +38%
  • Level 80
Deluge Damage +40%
  • Level 85
Deluge Damage +43%
  • Level 90
Deluge Damage +45%
  • Level 95
Deluge Damage +48%
  • Level 100
Deluge Damage +50%
of Poison Rain Level 100 - Deluge deals +102 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking) Epic OffHand

Click Expand to reveal

  • Level 5
Deluge deals +4 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 10
Deluge deals +7 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 15
Deluge deals +10 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 20
Deluge deals +14 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 25
Deluge deals +18 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 30
Deluge deals +22 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 35
Deluge deals +26 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 40
Deluge deals +30 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 45
Deluge deals +34 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 50
Deluge deals +38 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 55
Deluge deals +42 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 60
Deluge deals +46 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 65
Deluge deals +53 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 70
Deluge deals +60 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 75
Deluge deals +67 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 80
Deluge deals +74 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 85
Deluge deals +81 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 90
Deluge deals +88 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 95
Deluge deals +95 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
  • Level 100
Deluge deals +102 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
of Blinding Rain Level 100 - Deluge deals an additional 161 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack. Uncommon Head

Click Expand to reveal

  • Level 5
Deluge deals an additional 7 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 10
Deluge deals an additional 14 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 15
Deluge deals an additional 21 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 20
Deluge deals an additional 28 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 25
Deluge deals an additional 35 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 30
Deluge deals an additional 42 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 35
Deluge deals an additional 49 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 40
Deluge deals an additional 56 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 45
Deluge deals an additional 63 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 50
Deluge deals an additional 70 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 55
Deluge deals an additional 77 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 60
Deluge deals an additional 84 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 65
Deluge deals an additional 91 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 70
Deluge deals an additional 98 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 75
Deluge deals an additional 105 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 80
Deluge deals an additional 112 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 85
Deluge deals an additional 126 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 90
Deluge deals an additional 133 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 95
Deluge deals an additional 147 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
  • Level 100
Deluge deals an additional 161 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
Whirlwindy Level 100 - Summon Tornado Reset Time -5.5 seconds. Tornado attacks deal +200 damage. Uncommon Hands, Ring

Click Expand to reveal

  • Level 5
Summon Tornado Reset Time -1 seconds. Tornado attacks deal +10 damage.
  • Level 10
Summon Tornado Reset Time -1 seconds. Tornado attacks deal +20 damage.
  • Level 15
Summon Tornado Reset Time -1.5 seconds. Tornado attacks deal +30 damage.
  • Level 20
Summon Tornado Reset Time -1.5 seconds. Tornado attacks deal +40 damage.
  • Level 25
Summon Tornado Reset Time -2 seconds. Tornado attacks deal +50 damage.
  • Level 30
Summon Tornado Reset Time -2 seconds. Tornado attacks deal +60 damage.
  • Level 35
Summon Tornado Reset Time -2.5 seconds. Tornado attacks deal +70 damage.
  • Level 40
Summon Tornado Reset Time -2.5 seconds. Tornado attacks deal +80 damage.
  • Level 45
Summon Tornado Reset Time -3 seconds. Tornado attacks deal +90 damage.
  • Level 50
Summon Tornado Reset Time -3 seconds. Tornado attacks deal +100 damage.
  • Level 55
Summon Tornado Reset Time -3.5 seconds. Tornado attacks deal +110 damage.
  • Level 60
Summon Tornado Reset Time -3.5 seconds. Tornado attacks deal +120 damage.
  • Level 65
Summon Tornado Reset Time -4 seconds. Tornado attacks deal +130 damage.
  • Level 70
Summon Tornado Reset Time -4 seconds. Tornado attacks deal +140 damage.
  • Level 75
Summon Tornado Reset Time -4.5 seconds. Tornado attacks deal +150 damage.
  • Level 80
Summon Tornado Reset Time -4.5 seconds. Tornado attacks deal +160 damage.
  • Level 85
Summon Tornado Reset Time -5 seconds. Tornado attacks deal +170 damage.
  • Level 90
Summon Tornado Reset Time -5 seconds. Tornado attacks deal +180 damage.
  • Level 95
Summon Tornado Reset Time -5.5 seconds. Tornado attacks deal +190 damage.
  • Level 100
Summon Tornado Reset Time -5.5 seconds. Tornado attacks deal +200 damage.
Level 100 - Summoned Tornado attacks deal +160 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking). Uncommon Legs

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  • Level 5
Summoned Tornado attacks deal +6 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 10
Summoned Tornado attacks deal +10 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 15
Summoned Tornado attacks deal +14 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 20
Summoned Tornado attacks deal +18 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 25
Summoned Tornado attacks deal +22 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 30
Summoned Tornado attacks deal +26 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 35
Summoned Tornado attacks deal +30 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 40
Summoned Tornado attacks deal +34 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 45
Summoned Tornado attacks deal +38 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 50
Summoned Tornado attacks deal +44 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 55
Summoned Tornado attacks deal +50 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 60
Summoned Tornado attacks deal +56 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 65
Summoned Tornado attacks deal +69 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 70
Summoned Tornado attacks deal +82 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 75
Summoned Tornado attacks deal +95 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 80
Summoned Tornado attacks deal +108 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 85
Summoned Tornado attacks deal +121 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 90
Summoned Tornado attacks deal +134 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 95
Summoned Tornado attacks deal +147 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
  • Level 100
Summoned Tornado attacks deal +160 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
of Zoomnadoes Level 100 - Summoned Tornadoes move much faster and their attacks deal +32% damage Rare Feet

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  • Level 5
Summoned Tornadoes move much faster and their attacks deal +4% damage
  • Level 10
Summoned Tornadoes move much faster and their attacks deal +5% damage
  • Level 15
Summoned Tornadoes move much faster and their attacks deal +6% damage
  • Level 20
Summoned Tornadoes move much faster and their attacks deal +7% damage
  • Level 25
Summoned Tornadoes move much faster and their attacks deal +8% damage
  • Level 30
Summoned Tornadoes move much faster and their attacks deal +9% damage
  • Level 35
Summoned Tornadoes move much faster and their attacks deal +10% damage
  • Level 40
Summoned Tornadoes move much faster and their attacks deal +11% damage
  • Level 45
Summoned Tornadoes move much faster and their attacks deal +12% damage
  • Level 50
Summoned Tornadoes move much faster and their attacks deal +13% damage
  • Level 55
Summoned Tornadoes move much faster and their attacks deal +14% damage
  • Level 60
Summoned Tornadoes move much faster and their attacks deal +16% damage
  • Level 65
Summoned Tornadoes move much faster and their attacks deal +18% damage
  • Level 70
Summoned Tornadoes move much faster and their attacks deal +20% damage
  • Level 75
Summoned Tornadoes move much faster and their attacks deal +22% damage
  • Level 80
Summoned Tornadoes move much faster and their attacks deal +24% damage
  • Level 85
Summoned Tornadoes move much faster and their attacks deal +26% damage
  • Level 90
Summoned Tornadoes move much faster and their attacks deal +28% damage
  • Level 95
Summoned Tornadoes move much faster and their attacks deal +30% damage
  • Level 100
Summoned Tornadoes move much faster and their attacks deal +32% damage
of Thick Weather Level 100 - Summoned Tornadoes have +162 Max Health Uncommon Chest, OffHand

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  • Level 5
Summoned Tornadoes have +10 Max Health
  • Level 10
Summoned Tornadoes have +18 Max Health
  • Level 15
Summoned Tornadoes have +26 Max Health
  • Level 20
Summoned Tornadoes have +34 Max Health
  • Level 25
Summoned Tornadoes have +42 Max Health
  • Level 30
Summoned Tornadoes have +50 Max Health
  • Level 35
Summoned Tornadoes have +58 Max Health
  • Level 40
Summoned Tornadoes have +66 Max Health
  • Level 45
Summoned Tornadoes have +74 Max Health
  • Level 50
Summoned Tornadoes have +82 Max Health
  • Level 55
Summoned Tornadoes have +90 Max Health
  • Level 60
Summoned Tornadoes have +98 Max Health
  • Level 65
Summoned Tornadoes have +106 Max Health
  • Level 70
Summoned Tornadoes have +114 Max Health
  • Level 75
Summoned Tornadoes have +122 Max Health
  • Level 80
Summoned Tornadoes have +130 Max Health
  • Level 85
Summoned Tornadoes have +138 Max Health
  • Level 90
Summoned Tornadoes have +146 Max Health
  • Level 95
Summoned Tornadoes have +154 Max Health
  • Level 100
Summoned Tornadoes have +162 Max Health
Forking of Forked Lightning Level 100 - Lightning Bolt damage +80. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target. Epic Hands

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  • Level 5
Lightning Bolt damage +4. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 10
Lightning Bolt damage +8. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 15
Lightning Bolt damage +12. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 20
Lightning Bolt damage +16. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 25
Lightning Bolt damage +20. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 30
Lightning Bolt damage +24. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 35
Lightning Bolt damage +28. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 40
Lightning Bolt damage +32. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 45
Lightning Bolt damage +36. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 50
Lightning Bolt damage +40. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 55
Lightning Bolt damage +44. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 60
Lightning Bolt damage +48. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 65
Lightning Bolt damage +52. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 70
Lightning Bolt damage +56. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 75
Lightning Bolt damage +60. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 80
Lightning Bolt damage +64. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 85
Lightning Bolt damage +68. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 90
Lightning Bolt damage +72. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 95
Lightning Bolt damage +76. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
  • Level 100
Lightning Bolt damage +80. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
of All-Around Bad Weather Level 100 - Lightning Bolt deals +60 damage and hastens the current reuse timer of Summon Tornado by 3 seconds Rare Head

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  • Level 5
Lightning Bolt deals +3 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 10
Lightning Bolt deals +6 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 15
Lightning Bolt deals +9 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 20
Lightning Bolt deals +12 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 25
Lightning Bolt deals +15 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 30
Lightning Bolt deals +18 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 35
Lightning Bolt deals +21 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 40
Lightning Bolt deals +24 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 45
Lightning Bolt deals +27 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 50
Lightning Bolt deals +30 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 55
Lightning Bolt deals +33 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 60
Lightning Bolt deals +36 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 65
Lightning Bolt deals +39 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 70
Lightning Bolt deals +42 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 75
Lightning Bolt deals +45 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 80
Lightning Bolt deals +48 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 85
Lightning Bolt deals +51 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 90
Lightning Bolt deals +54 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 95
Lightning Bolt deals +57 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
  • Level 100
Lightning Bolt deals +60 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
Level 100 - Lightning Bolt damage +133 Uncommon Feet

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  • Level 5
Lightning Bolt damage +5
  • Level 10
Lightning Bolt damage +10
  • Level 15
Lightning Bolt damage +15
  • Level 20
Lightning Bolt damage +20
  • Level 25
Lightning Bolt damage +25
  • Level 30
Lightning Bolt damage +30
  • Level 35
Lightning Bolt damage +37
  • Level 40
Lightning Bolt damage +44
  • Level 45
Lightning Bolt damage +51
  • Level 50
Lightning Bolt damage +58
  • Level 55
Lightning Bolt damage +65
  • Level 60
Lightning Bolt damage +72
  • Level 65
Lightning Bolt damage +79
  • Level 70
Lightning Bolt damage +86
  • Level 75
Lightning Bolt damage +93
  • Level 80
Lightning Bolt damage +101
  • Level 85
Lightning Bolt damage +109
  • Level 90
Lightning Bolt damage +117
  • Level 95
Lightning Bolt damage +125
  • Level 100
Lightning Bolt damage +133
Electric of Lightning Level 100 - Lightning Bolt damage +50% Uncommon Necklace, Ring

Click Expand to reveal

  • Level 5
Lightning Bolt damage +5%
  • Level 10
Lightning Bolt damage +7%
  • Level 15
Lightning Bolt damage +9%
  • Level 20
Lightning Bolt damage +11%
  • Level 25
Lightning Bolt damage +13%
  • Level 30
Lightning Bolt damage +15%
  • Level 35
Lightning Bolt damage +17.5%
  • Level 40
Lightning Bolt damage +20%
  • Level 45
Lightning Bolt damage +22.5%
  • Level 50
Lightning Bolt damage +25%
  • Level 55
Lightning Bolt damage +27.5%
  • Level 60
Lightning Bolt damage +30%
  • Level 65
Lightning Bolt damage +32.5%
  • Level 70
Lightning Bolt damage +35%
  • Level 75
Lightning Bolt damage +37.5%
  • Level 80
Lightning Bolt damage +40%
  • Level 85
Lightning Bolt damage +42.5%
  • Level 90
Lightning Bolt damage +45%
  • Level 95
Lightning Bolt damage +47.5%
  • Level 100
Lightning Bolt damage +50%
of Far Bolts Level 100 - Lightning Bolt deals +45 damage and range is +10 meters Rare MainHand

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  • Level 5
Lightning Bolt deals +7 damage and range is +5 meters
  • Level 10
Lightning Bolt deals +9 damage and range is +5 meters
  • Level 15
Lightning Bolt deals +11 damage and range is +5 meters
  • Level 20
Lightning Bolt deals +13 damage and range is +5 meters
  • Level 25
Lightning Bolt deals +15 damage and range is +5 meters
  • Level 30
Lightning Bolt deals +17 damage and range is +5 meters
  • Level 35
Lightning Bolt deals +19 damage and range is +5 meters
  • Level 40
Lightning Bolt deals +21 damage and range is +5 meters
  • Level 45
Lightning Bolt deals +23 damage and range is +5 meters
  • Level 50
Lightning Bolt deals +25 damage and range is +5 meters
  • Level 55
Lightning Bolt deals +27 damage and range is +10 meters
  • Level 60
Lightning Bolt deals +29 damage and range is +10 meters
  • Level 65
Lightning Bolt deals +31 damage and range is +10 meters
  • Level 70
Lightning Bolt deals +33 damage and range is +10 meters
  • Level 75
Lightning Bolt deals +35 damage and range is +10 meters
  • Level 80
Lightning Bolt deals +37 damage and range is +10 meters
  • Level 85
Lightning Bolt deals +39 damage and range is +10 meters
  • Level 90
Lightning Bolt deals +41 damage and range is +10 meters
  • Level 95
Lightning Bolt deals +43 damage and range is +10 meters
  • Level 100
Lightning Bolt deals +45 damage and range is +10 meters
Level 100 - When you trigger your Cloud Trick, you recover 142 Health Uncommon OffHand, Necklace

Click Expand to reveal

  • Level 5
When you trigger your Cloud Trick, you recover 10 Health
  • Level 10
When you trigger your Cloud Trick, you recover 16 Health
  • Level 15
When you trigger your Cloud Trick, you recover 23 Health
  • Level 20
When you trigger your Cloud Trick, you recover 30 Health
  • Level 25
When you trigger your Cloud Trick, you recover 37 Health
  • Level 30
When you trigger your Cloud Trick, you recover 44 Health
  • Level 35
When you trigger your Cloud Trick, you recover 51 Health
  • Level 40
When you trigger your Cloud Trick, you recover 58 Health
  • Level 45
When you trigger your Cloud Trick, you recover 65 Health
  • Level 50
When you trigger your Cloud Trick, you recover 72 Health
  • Level 55
When you trigger your Cloud Trick, you recover 79 Health
  • Level 60
When you trigger your Cloud Trick, you recover 86 Health
  • Level 65
When you trigger your Cloud Trick, you recover 93 Health
  • Level 70
When you trigger your Cloud Trick, you recover 100 Health
  • Level 75
When you trigger your Cloud Trick, you recover 107 Health
  • Level 80
When you trigger your Cloud Trick, you recover 114 Health
  • Level 85
When you trigger your Cloud Trick, you recover 121 Health
  • Level 90
When you trigger your Cloud Trick, you recover 128 Health
  • Level 95
When you trigger your Cloud Trick, you recover 135 Health
  • Level 100
When you trigger your Cloud Trick, you recover 142 Health
Level 100 - When you trigger your Cloud Trick, you recover 103 Power Uncommon Ring, Legs

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  • Level 5
When you trigger your Cloud Trick, you recover 8 Power
  • Level 10
When you trigger your Cloud Trick, you recover 13 Power
  • Level 15
When you trigger your Cloud Trick, you recover 18 Power
  • Level 20
When you trigger your Cloud Trick, you recover 23 Power
  • Level 25
When you trigger your Cloud Trick, you recover 28 Power
  • Level 30
When you trigger your Cloud Trick, you recover 33 Power
  • Level 35
When you trigger your Cloud Trick, you recover 38 Power
  • Level 40
When you trigger your Cloud Trick, you recover 43 Power
  • Level 45
When you trigger your Cloud Trick, you recover 48 Power
  • Level 50
When you trigger your Cloud Trick, you recover 53 Power
  • Level 55
When you trigger your Cloud Trick, you recover 58 Power
  • Level 60
When you trigger your Cloud Trick, you recover 63 Power
  • Level 65
When you trigger your Cloud Trick, you recover 68 Power
  • Level 70
When you trigger your Cloud Trick, you recover 73 Power
  • Level 75
When you trigger your Cloud Trick, you recover 78 Power
  • Level 80
When you trigger your Cloud Trick, you recover 83 Power
  • Level 85
When you trigger your Cloud Trick, you recover 88 Power
  • Level 90
When you trigger your Cloud Trick, you recover 93 Power
  • Level 95
When you trigger your Cloud Trick, you recover 98 Power
  • Level 100
When you trigger your Cloud Trick, you recover 103 Power
Level 100 - While your Cloud Trick is active (before you teleport), you gain +20% Projectile Evasion and +10% Melee Evasion Uncommon Hands

Click Expand to reveal

  • Level 5
While your Cloud Trick is active (before you teleport), you gain +1% Projectile Evasion and +0.5% Melee Evasion
  • Level 10
While your Cloud Trick is active (before you teleport), you gain +2% Projectile Evasion and +1% Melee Evasion
  • Level 15
While your Cloud Trick is active (before you teleport), you gain +3% Projectile Evasion and +1.5% Melee Evasion
  • Level 20
While your Cloud Trick is active (before you teleport), you gain +4% Projectile Evasion and +2% Melee Evasion
  • Level 25
While your Cloud Trick is active (before you teleport), you gain +5% Projectile Evasion and +2.5% Melee Evasion
  • Level 30
While your Cloud Trick is active (before you teleport), you gain +6% Projectile Evasion and +3% Melee Evasion
  • Level 35
While your Cloud Trick is active (before you teleport), you gain +7% Projectile Evasion and +3.5% Melee Evasion
  • Level 40
While your Cloud Trick is active (before you teleport), you gain +8% Projectile Evasion and +4% Melee Evasion
  • Level 45
While your Cloud Trick is active (before you teleport), you gain +9% Projectile Evasion and +4.5% Melee Evasion
  • Level 50
While your Cloud Trick is active (before you teleport), you gain +10% Projectile Evasion and +5% Melee Evasion
  • Level 55
While your Cloud Trick is active (before you teleport), you gain +11% Projectile Evasion and +5.5% Melee Evasion
  • Level 60
While your Cloud Trick is active (before you teleport), you gain +12% Projectile Evasion and +6% Melee Evasion
  • Level 65
While your Cloud Trick is active (before you teleport), you gain +13% Projectile Evasion and +6.5% Melee Evasion
  • Level 70
While your Cloud Trick is active (before you teleport), you gain +14% Projectile Evasion and +7% Melee Evasion
  • Level 75
While your Cloud Trick is active (before you teleport), you gain +15% Projectile Evasion and +7.5% Melee Evasion
  • Level 80
While your Cloud Trick is active (before you teleport), you gain +16% Projectile Evasion and +8% Melee Evasion
  • Level 85
While your Cloud Trick is active (before you teleport), you gain +17% Projectile Evasion and +8.5% Melee Evasion
  • Level 90
While your Cloud Trick is active (before you teleport), you gain +18% Projectile Evasion and +9% Melee Evasion
  • Level 95
While your Cloud Trick is active (before you teleport), you gain +19% Projectile Evasion and +9.5% Melee Evasion
  • Level 100
While your Cloud Trick is active (before you teleport), you gain +20% Projectile Evasion and +10% Melee Evasion
Level 100 - Cloud Trick Reuse Time -7. Cloud Trick Power Cost -77 Rare Ring

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  • Level 5
Cloud Trick Reuse Time -1. Cloud Trick Power Cost -3
  • Level 10
Cloud Trick Reuse Time -1. Cloud Trick Power Cost -6
  • Level 15
Cloud Trick Reuse Time -1.5. Cloud Trick Power Cost -9
  • Level 20
Cloud Trick Reuse Time -2. Cloud Trick Power Cost -13
  • Level 25
Cloud Trick Reuse Time -2. Cloud Trick Power Cost -17
  • Level 30
Cloud Trick Reuse Time -2.5. Cloud Trick Power Cost -21
  • Level 35
Cloud Trick Reuse Time -3. Cloud Trick Power Cost -25
  • Level 40
Cloud Trick Reuse Time -3. Cloud Trick Power Cost -29
  • Level 45
Cloud Trick Reuse Time -3.5. Cloud Trick Power Cost -33
  • Level 50
Cloud Trick Reuse Time -4. Cloud Trick Power Cost -37
  • Level 55
Cloud Trick Reuse Time -4. Cloud Trick Power Cost -41
  • Level 60
Cloud Trick Reuse Time -4.5. Cloud Trick Power Cost -45
  • Level 65
Cloud Trick Reuse Time -5. Cloud Trick Power Cost -49
  • Level 70
Cloud Trick Reuse Time -5. Cloud Trick Power Cost -53
  • Level 75
Cloud Trick Reuse Time -5.5. Cloud Trick Power Cost -57
  • Level 80
Cloud Trick Reuse Time -6. Cloud Trick Power Cost -61
  • Level 85
Cloud Trick Reuse Time -6. Cloud Trick Power Cost -65
  • Level 90
Cloud Trick Reuse Time -6.5. Cloud Trick Power Cost -69
  • Level 95
Cloud Trick Reuse Time -7. Cloud Trick Power Cost -73
  • Level 100
Cloud Trick Reuse Time -7. Cloud Trick Power Cost -77
Level 100 - When you trigger Cloud Trick, your next attack deals +336 damage if it deals Nature damage Epic Hands

Click Expand to reveal

  • Level 5
When you trigger Cloud Trick, your next attack deals +20 damage if it deals Nature damage
  • Level 10
When you trigger Cloud Trick, your next attack deals +36 damage if it deals Nature damage
  • Level 15
When you trigger Cloud Trick, your next attack deals +52 damage if it deals Nature damage
  • Level 20
When you trigger Cloud Trick, your next attack deals +68 damage if it deals Nature damage
  • Level 25
When you trigger Cloud Trick, your next attack deals +84 damage if it deals Nature damage
  • Level 30
When you trigger Cloud Trick, your next attack deals +100 damage if it deals Nature damage
  • Level 35
When you trigger Cloud Trick, your next attack deals +116 damage if it deals Nature damage
  • Level 40
When you trigger Cloud Trick, your next attack deals +132 damage if it deals Nature damage
  • Level 45
When you trigger Cloud Trick, your next attack deals +148 damage if it deals Nature damage
  • Level 50
When you trigger Cloud Trick, your next attack deals +164 damage if it deals Nature damage
  • Level 55
When you trigger Cloud Trick, your next attack deals +180 damage if it deals Nature damage
  • Level 60
When you trigger Cloud Trick, your next attack deals +196 damage if it deals Nature damage
  • Level 65
When you trigger Cloud Trick, your next attack deals +212 damage if it deals Nature damage
  • Level 70
When you trigger Cloud Trick, your next attack deals +228 damage if it deals Nature damage
  • Level 75
When you trigger Cloud Trick, your next attack deals +246 damage if it deals Nature damage
  • Level 80
When you trigger Cloud Trick, your next attack deals +264 damage if it deals Nature damage
  • Level 85
When you trigger Cloud Trick, your next attack deals +282 damage if it deals Nature damage
  • Level 90
When you trigger Cloud Trick, your next attack deals +300 damage if it deals Nature damage
  • Level 95
When you trigger Cloud Trick, your next attack deals +318 damage if it deals Nature damage
  • Level 100
When you trigger Cloud Trick, your next attack deals +336 damage if it deals Nature damage
Level 100 - While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +66 Power Epic Feet

Click Expand to reveal

  • Level 5
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +2 Power
  • Level 10
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +5 Power
  • Level 15
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +8 Power
  • Level 20
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +11 Power
  • Level 25
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +14 Power
  • Level 30
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +17 Power
  • Level 35
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +20 Power
  • Level 40
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +23 Power
  • Level 45
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +26 Power
  • Level 50
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +29 Power
  • Level 55
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +32 Power
  • Level 60
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +35 Power
  • Level 65
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +38 Power
  • Level 70
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +42 Power
  • Level 75
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +46 Power
  • Level 80
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +50 Power
  • Level 85
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +54 Power
  • Level 90
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +58 Power
  • Level 95
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +62 Power
  • Level 100
While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +66 Power
of Clouds and Wind Level 100 - When you trigger Cloud Trick, you recover 115 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly) Uncommon Chest, MainHand

Click Expand to reveal

  • Level 5
When you trigger Cloud Trick, you recover 20 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)
  • Level 10
When you trigger Cloud Trick, you recover 25 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)
  • Level 15
When you trigger Cloud Trick, you recover 30 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)
  • Level 20
When you trigger Cloud Trick, you recover 35 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +1 secs (so it can be used again more quickly)
  • Level 25
When you trigger Cloud Trick, you recover 40 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +1 secs (so it can be used again more quickly)
  • Level 30
When you trigger Cloud Trick, you recover 45 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +1 secs (so it can be used again more quickly)
  • Level 35
When you trigger Cloud Trick, you recover 50 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2 secs (so it can be used again more quickly)
  • Level 40
When you trigger Cloud Trick, you recover 55 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2 secs (so it can be used again more quickly)
  • Level 45
When you trigger Cloud Trick, you recover 60 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2 secs (so it can be used again more quickly)
  • Level 50
When you trigger Cloud Trick, you recover 65 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2.5 secs (so it can be used again more quickly)
  • Level 55
When you trigger Cloud Trick, you recover 70 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2.5 secs (so it can be used again more quickly)
  • Level 60
When you trigger Cloud Trick, you recover 75 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2.5 secs (so it can be used again more quickly)
  • Level 65
When you trigger Cloud Trick, you recover 80 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +3 secs (so it can be used again more quickly)
  • Level 70
When you trigger Cloud Trick, you recover 85 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +3 secs (so it can be used again more quickly)
  • Level 75
When you trigger Cloud Trick, you recover 90 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +3.5 secs (so it can be used again more quickly)
  • Level 80
When you trigger Cloud Trick, you recover 95 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +3.5 secs (so it can be used again more quickly)
  • Level 85
When you trigger Cloud Trick, you recover 100 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4 secs (so it can be used again more quickly)
  • Level 90
When you trigger Cloud Trick, you recover 105 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4 secs (so it can be used again more quickly)
  • Level 95
When you trigger Cloud Trick, you recover 110 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly)
  • Level 100
When you trigger Cloud Trick, you recover 115 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly)
Level 100 - Calm Skies restores 38 Health every other second to allies in the area Uncommon Chest, MainHand

Click Expand to reveal

  • Level 5
Calm Skies restores 2 Health every other second to allies in the area
  • Level 10
Calm Skies restores 3 Health every other second to allies in the area
  • Level 15
Calm Skies restores 4 Health every other second to allies in the area
  • Level 20
Calm Skies restores 6 Health every other second to allies in the area
  • Level 25
Calm Skies restores 8 Health every other second to allies in the area
  • Level 30
Calm Skies restores 10 Health every other second to allies in the area
  • Level 35
Calm Skies restores 12 Health every other second to allies in the area
  • Level 40
Calm Skies restores 14 Health every other second to allies in the area
  • Level 45
Calm Skies restores 16 Health every other second to allies in the area
  • Level 50
Calm Skies restores 18 Health every other second to allies in the area
  • Level 55
Calm Skies restores 20 Health every other second to allies in the area
  • Level 60
Calm Skies restores 22 Health every other second to allies in the area
  • Level 65
Calm Skies restores 24 Health every other second to allies in the area
  • Level 70
Calm Skies restores 26 Health every other second to allies in the area
  • Level 75
Calm Skies restores 28 Health every other second to allies in the area
  • Level 80
Calm Skies restores 30 Health every other second to allies in the area
  • Level 85
Calm Skies restores 32 Health every other second to allies in the area
  • Level 90
Calm Skies restores 34 Health every other second to allies in the area
  • Level 95
Calm Skies restores 36 Health every other second to allies in the area
  • Level 100
Calm Skies restores 38 Health every other second to allies in the area
Level 100 - Calm Skies restores 33 Power every three seconds to allies in the area Rare Legs, OffHand

Click Expand to reveal

  • Level 5
Calm Skies restores 1 Power every three seconds to allies in the area
  • Level 10
Calm Skies restores 2 Power every three seconds to allies in the area
  • Level 15
Calm Skies restores 3 Power every three seconds to allies in the area
  • Level 20
Calm Skies restores 4 Power every three seconds to allies in the area
  • Level 25
Calm Skies restores 5 Power every three seconds to allies in the area
  • Level 30
Calm Skies restores 6 Power every three seconds to allies in the area
  • Level 35
Calm Skies restores 7 Power every three seconds to allies in the area
  • Level 40
Calm Skies restores 9 Power every three seconds to allies in the area
  • Level 45
Calm Skies restores 11 Power every three seconds to allies in the area
  • Level 50
Calm Skies restores 13 Power every three seconds to allies in the area
  • Level 55
Calm Skies restores 15 Power every three seconds to allies in the area
  • Level 60
Calm Skies restores 17 Power every three seconds to allies in the area
  • Level 65
Calm Skies restores 19 Power every three seconds to allies in the area
  • Level 70
Calm Skies restores 21 Power every three seconds to allies in the area
  • Level 75
Calm Skies restores 23 Power every three seconds to allies in the area
  • Level 80
Calm Skies restores 25 Power every three seconds to allies in the area
  • Level 85
Calm Skies restores 27 Power every three seconds to allies in the area
  • Level 90
Calm Skies restores 29 Power every three seconds to allies in the area
  • Level 95
Calm Skies restores 31 Power every three seconds to allies in the area
  • Level 100
Calm Skies restores 33 Power every three seconds to allies in the area
Level 100 - Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -20 Epic Feet, Necklace

Click Expand to reveal

  • Level 5
Calm Skies Reset Time -0.5 seconds. Calm Skies Power Cost -1
  • Level 10
Calm Skies Reset Time -0.5 seconds. Calm Skies Power Cost -2
  • Level 15
Calm Skies Reset Time -1 seconds. Calm Skies Power Cost -3
  • Level 20
Calm Skies Reset Time -1 seconds. Calm Skies Power Cost -4
  • Level 25
Calm Skies Reset Time -1.5 seconds. Calm Skies Power Cost -5
  • Level 30
Calm Skies Reset Time -1.5 seconds. Calm Skies Power Cost -6
  • Level 35
Calm Skies Reset Time -2 seconds. Calm Skies Power Cost -7
  • Level 40
Calm Skies Reset Time -2 seconds. Calm Skies Power Cost -8
  • Level 45
Calm Skies Reset Time -2.5 seconds. Calm Skies Power Cost -9
  • Level 50
Calm Skies Reset Time -2.5 seconds. Calm Skies Power Cost -10
  • Level 55
Calm Skies Reset Time -3 seconds. Calm Skies Power Cost -11
  • Level 60
Calm Skies Reset Time -3 seconds. Calm Skies Power Cost -12
  • Level 65
Calm Skies Reset Time -3.5 seconds. Calm Skies Power Cost -13
  • Level 70
Calm Skies Reset Time -3.5 seconds. Calm Skies Power Cost -14
  • Level 75
Calm Skies Reset Time -4 seconds. Calm Skies Power Cost -15
  • Level 80
Calm Skies Reset Time -4 seconds. Calm Skies Power Cost -16
  • Level 85
Calm Skies Reset Time -4.5 seconds. Calm Skies Power Cost -17
  • Level 90
Calm Skies Reset Time -4.5 seconds. Calm Skies Power Cost -18
  • Level 95
Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -19
  • Level 100
Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -20
Level 100 - Calm Skies restores 42 Armor every other second to allies in the area Uncommon Head, Ring

Click Expand to reveal

  • Level 5
Calm Skies restores 4 Armor every other second to allies in the area
  • Level 10
Calm Skies restores 6 Armor every other second to allies in the area
  • Level 15
Calm Skies restores 8 Armor every other second to allies in the area
  • Level 20
Calm Skies restores 10 Armor every other second to allies in the area
  • Level 25
Calm Skies restores 12 Armor every other second to allies in the area
  • Level 30
Calm Skies restores 14 Armor every other second to allies in the area
  • Level 35
Calm Skies restores 16 Armor every other second to allies in the area
  • Level 40
Calm Skies restores 18 Armor every other second to allies in the area
  • Level 45
Calm Skies restores 20 Armor every other second to allies in the area
  • Level 50
Calm Skies restores 22 Armor every other second to allies in the area
  • Level 55
Calm Skies restores 24 Armor every other second to allies in the area
  • Level 60
Calm Skies restores 26 Armor every other second to allies in the area
  • Level 65
Calm Skies restores 28 Armor every other second to allies in the area
  • Level 70
Calm Skies restores 30 Armor every other second to allies in the area
  • Level 75
Calm Skies restores 32 Armor every other second to allies in the area
  • Level 80
Calm Skies restores 34 Armor every other second to allies in the area
  • Level 85
Calm Skies restores 36 Armor every other second to allies in the area
  • Level 90
Calm Skies restores 38 Armor every other second to allies in the area
  • Level 95
Calm Skies restores 40 Armor every other second to allies in the area
  • Level 100
Calm Skies restores 42 Armor every other second to allies in the area
Level 100 - Shocking Grasp Damage +114. Every other use has a 25% chance to stun the target Uncommon Head, Chest

Click Expand to reveal

  • Level 5
Shocking Grasp Damage +3. Every other use has a 25% chance to stun the target
  • Level 10
Shocking Grasp Damage +8. Every other use has a 25% chance to stun the target
  • Level 15
Shocking Grasp Damage +13. Every other use has a 25% chance to stun the target
  • Level 20
Shocking Grasp Damage +18. Every other use has a 25% chance to stun the target
  • Level 25
Shocking Grasp Damage +23. Every other use has a 25% chance to stun the target
  • Level 30
Shocking Grasp Damage +28. Every other use has a 25% chance to stun the target
  • Level 35
Shocking Grasp Damage +33. Every other use has a 25% chance to stun the target
  • Level 40
Shocking Grasp Damage +38. Every other use has a 25% chance to stun the target
  • Level 45
Shocking Grasp Damage +43. Every other use has a 25% chance to stun the target
  • Level 50
Shocking Grasp Damage +48. Every other use has a 25% chance to stun the target
  • Level 55
Shocking Grasp Damage +53. Every other use has a 25% chance to stun the target
  • Level 60
Shocking Grasp Damage +58. Every other use has a 25% chance to stun the target
  • Level 65
Shocking Grasp Damage +65. Every other use has a 25% chance to stun the target
  • Level 70
Shocking Grasp Damage +72. Every other use has a 25% chance to stun the target
  • Level 75
Shocking Grasp Damage +79. Every other use has a 25% chance to stun the target
  • Level 80
Shocking Grasp Damage +86. Every other use has a 25% chance to stun the target
  • Level 85
Shocking Grasp Damage +93. Every other use has a 25% chance to stun the target
  • Level 90
Shocking Grasp Damage +100. Every other use has a 25% chance to stun the target
  • Level 95
Shocking Grasp Damage +107. Every other use has a 25% chance to stun the target
  • Level 100
Shocking Grasp Damage +114. Every other use has a 25% chance to stun the target
Level 100 - Shocking Grasp Damage +19%. Range is increased +7 meters (but is still a Melee attack) Epic Hands

Click Expand to reveal

  • Level 5
Shocking Grasp range is increased +7 meters (but is still a Melee attack)
  • Level 10
Shocking Grasp Damage +1%. Range is increased +7 meters (but is still a Melee attack)
  • Level 15
Shocking Grasp Damage +2%. Range is increased +7 meters (but is still a Melee attack)
  • Level 20
Shocking Grasp Damage +3%. Range is increased +7 meters (but is still a Melee attack)
  • Level 25
Shocking Grasp Damage +4%. Range is increased +7 meters (but is still a Melee attack)
  • Level 30
Shocking Grasp Damage +5%. Range is increased +7 meters (but is still a Melee attack)
  • Level 35
Shocking Grasp Damage +6%. Range is increased +7 meters (but is still a Melee attack)
  • Level 40
Shocking Grasp Damage +7%. Range is increased +7 meters (but is still a Melee attack)
  • Level 45
Shocking Grasp Damage +8%. Range is increased +7 meters (but is still a Melee attack)
  • Level 50
Shocking Grasp Damage +9%. Range is increased +7 meters (but is still a Melee attack)
  • Level 55
Shocking Grasp Damage +10%. Range is increased +7 meters (but is still a Melee attack)
  • Level 60
Shocking Grasp Damage +11%. Range is increased +7 meters (but is still a Melee attack)
  • Level 65
Shocking Grasp Damage +12%. Range is increased +7 meters (but is still a Melee attack)
  • Level 70
Shocking Grasp Damage +13%. Range is increased +7 meters (but is still a Melee attack)
  • Level 75
Shocking Grasp Damage +14%. Range is increased +7 meters (but is still a Melee attack)
  • Level 80
Shocking Grasp Damage +15%. Range is increased +7 meters (but is still a Melee attack)
  • Level 85
Shocking Grasp Damage +16%. Range is increased +7 meters (but is still a Melee attack)
  • Level 90
Shocking Grasp Damage +17%. Range is increased +7 meters (but is still a Melee attack)
  • Level 95
Shocking Grasp Damage +18%. Range is increased +7 meters (but is still a Melee attack)
  • Level 100
Shocking Grasp Damage +19%. Range is increased +7 meters (but is still a Melee attack)
Level 100 - Shocking Grasp Damage +54% Uncommon Legs

Click Expand to reveal

  • Level 5
Shocking Grasp Damage +3%
  • Level 10
Shocking Grasp Damage +5%
  • Level 15
Shocking Grasp Damage +7%
  • Level 20
Shocking Grasp Damage +9%
  • Level 25
Shocking Grasp Damage +11%
  • Level 30
Shocking Grasp Damage +14%
  • Level 35
Shocking Grasp Damage +17%
  • Level 40
Shocking Grasp Damage +20%
  • Level 45
Shocking Grasp Damage +23%
  • Level 50
Shocking Grasp Damage +26%
  • Level 55
Shocking Grasp Damage +29%
  • Level 60
Shocking Grasp Damage +32%
  • Level 65
Shocking Grasp Damage +34%
  • Level 70
Shocking Grasp Damage +36%
  • Level 75
Shocking Grasp Damage +39%
  • Level 80
Shocking Grasp Damage +42%
  • Level 85
Shocking Grasp Damage +45%
  • Level 90
Shocking Grasp Damage +48%
  • Level 95
Shocking Grasp Damage +51%
  • Level 100
Shocking Grasp Damage +54%
Level 100 - Shocking Grasp Damage +100 and Accuracy +25 Uncommon Chest

Click Expand to reveal

  • Level 5
Shocking Grasp Damage +5 and Accuracy +6
  • Level 10
Shocking Grasp Damage +10 and Accuracy +7
  • Level 15
Shocking Grasp Damage +15 and Accuracy +8
  • Level 20
Shocking Grasp Damage +20 and Accuracy +9
  • Level 25
Shocking Grasp Damage +25 and Accuracy +10
  • Level 30
Shocking Grasp Damage +30 and Accuracy +11
  • Level 35
Shocking Grasp Damage +35 and Accuracy +12
  • Level 40
Shocking Grasp Damage +40 and Accuracy +13
  • Level 45
Shocking Grasp Damage +45 and Accuracy +14
  • Level 50
Shocking Grasp Damage +50 and Accuracy +15
  • Level 55
Shocking Grasp Damage +55 and Accuracy +16
  • Level 60
Shocking Grasp Damage +60 and Accuracy +17
  • Level 65
Shocking Grasp Damage +65 and Accuracy +18
  • Level 70
Shocking Grasp Damage +70 and Accuracy +19
  • Level 75
Shocking Grasp Damage +75 and Accuracy +20
  • Level 80
Shocking Grasp Damage +80 and Accuracy +21
  • Level 85
Shocking Grasp Damage +85 and Accuracy +22
  • Level 90
Shocking Grasp Damage +90 and Accuracy +23
  • Level 95
Shocking Grasp Damage +95 and Accuracy +24
  • Level 100
Shocking Grasp Damage +100 and Accuracy +25
Level 100 - Tsunami Damage +355 Uncommon MainHand, Feet

Click Expand to reveal

  • Level 5
Tsunami Damage +10
  • Level 10
Tsunami Damage +20
  • Level 15
Tsunami Damage +30
  • Level 20
Tsunami Damage +40
  • Level 25
Tsunami Damage +55
  • Level 30
Tsunami Damage +75
  • Level 35
Tsunami Damage +95
  • Level 40
Tsunami Damage +115
  • Level 45
Tsunami Damage +135
  • Level 50
Tsunami Damage +155
  • Level 55
Tsunami Damage +175
  • Level 60
Tsunami Damage +195
  • Level 65
Tsunami Damage +215
  • Level 70
Tsunami Damage +235
  • Level 75
Tsunami Damage +255
  • Level 80
Tsunami Damage +275
  • Level 85
Tsunami Damage +295
  • Level 90
Tsunami Damage +315
  • Level 95
Tsunami Damage +335
  • Level 100
Tsunami Damage +355
Level 100 - Tsunami Damage +179, Every other casting resets the timer on Summon Tornado (so it can be used again immediately) Uncommon Hands

Click Expand to reveal

  • Level 5
Tsunami Damage +5, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 10
Tsunami Damage +10, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 15
Tsunami Damage +15, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 20
Tsunami Damage +20, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 25
Tsunami Damage +25, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 30
Tsunami Damage +31, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 35
Tsunami Damage +37, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 40
Tsunami Damage +43, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 45
Tsunami Damage +49, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 50
Tsunami Damage +55, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 55
Tsunami Damage +61, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 60
Tsunami Damage +67, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 65
Tsunami Damage +81, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 70
Tsunami Damage +95, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 75
Tsunami Damage +109, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 80
Tsunami Damage +123, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 85
Tsunami Damage +137, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 90
Tsunami Damage +151, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 95
Tsunami Damage +165, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
  • Level 100
Tsunami Damage +179, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
Level 100 - Tsunami deals +469 Nature damage over 7 seconds Uncommon Chest, Legs

Click Expand to reveal

  • Level 5
Tsunami deals +21 Nature damage over 7 seconds
  • Level 10
Tsunami deals +42 Nature damage over 7 seconds
  • Level 15
Tsunami deals +63 Nature damage over 7 seconds
  • Level 20
Tsunami deals +84 Nature damage over 7 seconds
  • Level 25
Tsunami deals +105 Nature damage over 7 seconds
  • Level 30
Tsunami deals +133 Nature damage over 7 seconds
  • Level 35
Tsunami deals +154 Nature damage over 7 seconds
  • Level 40
Tsunami deals +182 Nature damage over 7 seconds
  • Level 45
Tsunami deals +203 Nature damage over 7 seconds
  • Level 50
Tsunami deals +224 Nature damage over 7 seconds
  • Level 55
Tsunami deals +245 Nature damage over 7 seconds
  • Level 60
Tsunami deals +273 Nature damage over 7 seconds
  • Level 65
Tsunami deals +294 Nature damage over 7 seconds
  • Level 70
Tsunami deals +322 Nature damage over 7 seconds
  • Level 75
Tsunami deals +343 Nature damage over 7 seconds
  • Level 80
Tsunami deals +371 Nature damage over 7 seconds
  • Level 85
Tsunami deals +392 Nature damage over 7 seconds
  • Level 90
Tsunami deals +420 Nature damage over 7 seconds
  • Level 95
Tsunami deals +441 Nature damage over 7 seconds
  • Level 100
Tsunami deals +469 Nature damage over 7 seconds
Level 100 - Tsunami Direct Damage +40% Uncommon OffHand, Necklace

Click Expand to reveal

  • Level 5
Tsunami Direct Damage +2%
  • Level 10
Tsunami Direct Damage +4%
  • Level 15
Tsunami Direct Damage +6%
  • Level 20
Tsunami Direct Damage +8%
  • Level 25
Tsunami Direct Damage +10%
  • Level 30
Tsunami Direct Damage +12%
  • Level 35
Tsunami Direct Damage +14%
  • Level 40
Tsunami Direct Damage +16%
  • Level 45
Tsunami Direct Damage +18%
  • Level 50
Tsunami Direct Damage +20%
  • Level 55
Tsunami Direct Damage +22%
  • Level 60
Tsunami Direct Damage +24%
  • Level 65
Tsunami Direct Damage +26%
  • Level 70
Tsunami Direct Damage +28%
  • Level 75
Tsunami Direct Damage +30%
  • Level 80
Tsunami Direct Damage +32%
  • Level 85
Tsunami Direct Damage +34%
  • Level 90
Tsunami Direct Damage +36%
  • Level 95
Tsunami Direct Damage +38%
  • Level 100
Tsunami Direct Damage +40%
Level 100 - Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds Uncommon Head

Click Expand to reveal

  • Level 5
Tsunami Damage +3, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 10
Tsunami Damage +6, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 15
Tsunami Damage +9, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 20
Tsunami Damage +12, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 25
Tsunami Damage +15, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 30
Tsunami Damage +18, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 35
Tsunami Damage +21, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 40
Tsunami Damage +24, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 45
Tsunami Damage +30, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 50
Tsunami Damage +36, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 55
Tsunami Damage +42, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 60
Tsunami Damage +48, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 65
Tsunami Damage +54, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 70
Tsunami Damage +60, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 75
Tsunami Damage +68, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 80
Tsunami Damage +76, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 85
Tsunami Damage +86, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 90
Tsunami Damage +96, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 95
Tsunami Damage +106, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 100
Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds
Level 100 - Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds Uncommon Ring

Click Expand to reveal

  • Level 5
Tsunami Damage +3, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 10
Tsunami Damage +6, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 15
Tsunami Damage +9, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 20
Tsunami Damage +12, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 25
Tsunami Damage +15, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 30
Tsunami Damage +18, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 35
Tsunami Damage +21, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 40
Tsunami Damage +24, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 45
Tsunami Damage +30, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 50
Tsunami Damage +36, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 55
Tsunami Damage +42, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 60
Tsunami Damage +48, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 65
Tsunami Damage +54, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 70
Tsunami Damage +60, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 75
Tsunami Damage +68, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 80
Tsunami Damage +76, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 85
Tsunami Damage +86, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 90
Tsunami Damage +96, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 95
Tsunami Damage +106, Targets also take +20% damage from sentient weather phenomena for 30 seconds
  • Level 100
Tsunami Damage +116, Targets also take +20% damage from sentient weather phenomena for 30 seconds
Level 50 - Channeled Weather Witching ablilities are not aborted if you are attacked while channeling. Epic Feet

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  • Level 50
Channeled Weather Witching ablilities are not aborted if you are attacked while channeling.
Level 100 - Wind Ward absorbs +119 damage before dissipating Uncommon Chest, OffHand

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  • Level 5
Wind Ward absorbs +5 damage before dissipating
  • Level 10
Wind Ward absorbs +11 damage before dissipating
  • Level 15
Wind Ward absorbs +17 damage before dissipating
  • Level 20
Wind Ward absorbs +23 damage before dissipating
  • Level 25
Wind Ward absorbs +29 damage before dissipating
  • Level 30
Wind Ward absorbs +35 damage before dissipating
  • Level 35
Wind Ward absorbs +41 damage before dissipating
  • Level 40
Wind Ward absorbs +47 damage before dissipating
  • Level 45
Wind Ward absorbs +53 damage before dissipating
  • Level 50
Wind Ward absorbs +59 damage before dissipating
  • Level 55
Wind Ward absorbs +65 damage before dissipating
  • Level 60
Wind Ward absorbs +71 damage before dissipating
  • Level 65
Wind Ward absorbs +77 damage before dissipating
  • Level 70
Wind Ward absorbs +83 damage before dissipating
  • Level 75
Wind Ward absorbs +89 damage before dissipating
  • Level 80
Wind Ward absorbs +95 damage before dissipating
  • Level 85
Wind Ward absorbs +101 damage before dissipating
  • Level 90
Wind Ward absorbs +107 damage before dissipating
  • Level 95
Wind Ward absorbs +113 damage before dissipating
  • Level 100
Wind Ward absorbs +119 damage before dissipating
Level 100 - While Wind Ward is active, you gain +20% Ranged Evasion Epic Feet

Click Expand to reveal

  • Level 5
While Wind Ward is active, you gain +1% Ranged Evasion
  • Level 10
While Wind Ward is active, you gain +2% Ranged Evasion
  • Level 15
While Wind Ward is active, you gain +3% Ranged Evasion
  • Level 20
While Wind Ward is active, you gain +4% Ranged Evasion
  • Level 25
While Wind Ward is active, you gain +5% Ranged Evasion
  • Level 30
While Wind Ward is active, you gain +6% Ranged Evasion
  • Level 35
While Wind Ward is active, you gain +7% Ranged Evasion
  • Level 40
While Wind Ward is active, you gain +8% Ranged Evasion
  • Level 45
While Wind Ward is active, you gain +9% Ranged Evasion
  • Level 50
While Wind Ward is active, you gain +10% Ranged Evasion
  • Level 55
While Wind Ward is active, you gain +11% Ranged Evasion
  • Level 60
While Wind Ward is active, you gain +12% Ranged Evasion
  • Level 65
While Wind Ward is active, you gain +13% Ranged Evasion
  • Level 70
While Wind Ward is active, you gain +14% Ranged Evasion
  • Level 75
While Wind Ward is active, you gain +15% Ranged Evasion
  • Level 80
While Wind Ward is active, you gain +16% Ranged Evasion
  • Level 85
While Wind Ward is active, you gain +17% Ranged Evasion
  • Level 90
While Wind Ward is active, you gain +18% Ranged Evasion
  • Level 95
While Wind Ward is active, you gain +19% Ranged Evasion
  • Level 100
While Wind Ward is active, you gain +20% Ranged Evasion
Level 100 - While Wind Ward is active, you gain +10.5% Melee Evasion Epic Hands

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  • Level 5
While Wind Ward is active, you gain +1% Melee Evasion
  • Level 10
While Wind Ward is active, you gain +1.5% Melee Evasion
  • Level 15
While Wind Ward is active, you gain +2% Melee Evasion
  • Level 20
While Wind Ward is active, you gain +2.5% Melee Evasion
  • Level 25
While Wind Ward is active, you gain +3% Melee Evasion
  • Level 30
While Wind Ward is active, you gain +3.5% Melee Evasion
  • Level 35
While Wind Ward is active, you gain +4% Melee Evasion
  • Level 40
While Wind Ward is active, you gain +4.5% Melee Evasion
  • Level 45
While Wind Ward is active, you gain +5% Melee Evasion
  • Level 50
While Wind Ward is active, you gain +5.5% Melee Evasion
  • Level 55
While Wind Ward is active, you gain +6% Melee Evasion
  • Level 60
While Wind Ward is active, you gain +6.5% Melee Evasion
  • Level 65
While Wind Ward is active, you gain +7% Melee Evasion
  • Level 70
While Wind Ward is active, you gain +7.5% Melee Evasion
  • Level 75
While Wind Ward is active, you gain +8% Melee Evasion
  • Level 80
While Wind Ward is active, you gain +8.5% Melee Evasion
  • Level 85
While Wind Ward is active, you gain +9% Melee Evasion
  • Level 90
While Wind Ward is active, you gain +9.5% Melee Evasion
  • Level 95
While Wind Ward is active, you gain +10% Melee Evasion
  • Level 100
While Wind Ward is active, you gain +10.5% Melee Evasion
Level 100 - While Wind Ward is active, you gain +14.3% Burst Evasion Uncommon OffHand

Click Expand to reveal

  • Level 5
While Wind Ward is active, you gain +1% Burst Evasion
  • Level 10
While Wind Ward is active, you gain +1.7% Burst Evasion
  • Level 15
While Wind Ward is active, you gain +2.4% Burst Evasion
  • Level 20
While Wind Ward is active, you gain +3.1% Burst Evasion
  • Level 25
While Wind Ward is active, you gain +3.8% Burst Evasion
  • Level 30
While Wind Ward is active, you gain +4.5% Burst Evasion
  • Level 35
While Wind Ward is active, you gain +5.2% Burst Evasion
  • Level 40
While Wind Ward is active, you gain +5.9% Burst Evasion
  • Level 45
While Wind Ward is active, you gain +6.6% Burst Evasion
  • Level 50
While Wind Ward is active, you gain +7.3% Burst Evasion
  • Level 55
While Wind Ward is active, you gain +8% Burst Evasion
  • Level 60
While Wind Ward is active, you gain +8.7% Burst Evasion
  • Level 65
While Wind Ward is active, you gain +9.4% Burst Evasion
  • Level 70
While Wind Ward is active, you gain +10.1% Burst Evasion
  • Level 75
While Wind Ward is active, you gain +10.8% Burst Evasion
  • Level 80
While Wind Ward is active, you gain +11.5% Burst Evasion
  • Level 85
While Wind Ward is active, you gain +12.2% Burst Evasion
  • Level 90
While Wind Ward is active, you gain +12.9% Burst Evasion
  • Level 95
While Wind Ward is active, you gain +13.6% Burst Evasion
  • Level 100
While Wind Ward is active, you gain +14.3% Burst Evasion
Level 100 - Wind Ward absorbs +62 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second Uncommon MainHand

Click Expand to reveal

  • Level 5
Wind Ward absorbs +5 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 10
Wind Ward absorbs +8 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 15
Wind Ward absorbs +11 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 20
Wind Ward absorbs +14 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 25
Wind Ward absorbs +17 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 30
Wind Ward absorbs +20 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 35
Wind Ward absorbs +23 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 40
Wind Ward absorbs +26 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 45
Wind Ward absorbs +29 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 50
Wind Ward absorbs +32 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 55
Wind Ward absorbs +35 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 60
Wind Ward absorbs +38 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 65
Wind Ward absorbs +41 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 70
Wind Ward absorbs +44 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 75
Wind Ward absorbs +47 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 80
Wind Ward absorbs +50 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 85
Wind Ward absorbs +53 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 90
Wind Ward absorbs +56 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 95
Wind Ward absorbs +59 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
  • Level 100
Wind Ward absorbs +62 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
Level 100 - When Wind Ward ends, you recover 154 Health Uncommon Legs, Ring

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  • Level 5
When Wind Ward ends, you recover 10 Health
  • Level 10
When Wind Ward ends, you recover 17 Health
  • Level 15
When Wind Ward ends, you recover 24 Health
  • Level 20
When Wind Ward ends, you recover 31 Health
  • Level 25
When Wind Ward ends, you recover 38 Health
  • Level 30
When Wind Ward ends, you recover 45 Health
  • Level 35
When Wind Ward ends, you recover 52 Health
  • Level 40
When Wind Ward ends, you recover 59 Health
  • Level 45
When Wind Ward ends, you recover 66 Health
  • Level 50
When Wind Ward ends, you recover 74 Health
  • Level 55
When Wind Ward ends, you recover 82 Health
  • Level 60
When Wind Ward ends, you recover 90 Health
  • Level 65
When Wind Ward ends, you recover 98 Health
  • Level 70
When Wind Ward ends, you recover 106 Health
  • Level 75
When Wind Ward ends, you recover 114 Health
  • Level 80
When Wind Ward ends, you recover 122 Health
  • Level 85
When Wind Ward ends, you recover 130 Health
  • Level 90
When Wind Ward ends, you recover 138 Health
  • Level 95
When Wind Ward ends, you recover 146 Health
  • Level 100
When Wind Ward ends, you recover 154 Health
Level 100 - When Wind Ward ends, you recover 243 Armor Uncommon Head, Necklace

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  • Level 5
When Wind Ward ends, you recover 10 Armor
  • Level 10
When Wind Ward ends, you recover 20 Armor
  • Level 15
When Wind Ward ends, you recover 30 Armor
  • Level 20
When Wind Ward ends, you recover 40 Armor
  • Level 25
When Wind Ward ends, you recover 50 Armor
  • Level 30
When Wind Ward ends, you recover 62 Armor
  • Level 35
When Wind Ward ends, you recover 74 Armor
  • Level 40
When Wind Ward ends, you recover 87 Armor
  • Level 45
When Wind Ward ends, you recover 100 Armor
  • Level 50
When Wind Ward ends, you recover 113 Armor
  • Level 55
When Wind Ward ends, you recover 126 Armor
  • Level 60
When Wind Ward ends, you recover 139 Armor
  • Level 65
When Wind Ward ends, you recover 152 Armor
  • Level 70
When Wind Ward ends, you recover 165 Armor
  • Level 75
When Wind Ward ends, you recover 178 Armor
  • Level 80
When Wind Ward ends, you recover 191 Armor
  • Level 85
When Wind Ward ends, you recover 204 Armor
  • Level 90
When Wind Ward ends, you recover 217 Armor
  • Level 95
When Wind Ward ends, you recover 230 Armor
  • Level 100
When Wind Ward ends, you recover 243 Armor
Level 100 - Wind Ward Reuse Time -5. Wind Ward Power Cost -80 Epic MainHand

Click Expand to reveal

  • Level 5
Wind Ward Reuse Time -0.5. Wind Ward Power Cost -4
  • Level 10
Wind Ward Reuse Time -0.5. Wind Ward Power Cost -8
  • Level 15
Wind Ward Reuse Time -1. Wind Ward Power Cost -12
  • Level 20
Wind Ward Reuse Time -1. Wind Ward Power Cost -16
  • Level 25
Wind Ward Reuse Time -1.5. Wind Ward Power Cost -20
  • Level 30
Wind Ward Reuse Time -1.5. Wind Ward Power Cost -24
  • Level 35
Wind Ward Reuse Time -2. Wind Ward Power Cost -28
  • Level 40
Wind Ward Reuse Time -2. Wind Ward Power Cost -32
  • Level 45
Wind Ward Reuse Time -2.5. Wind Ward Power Cost -36
  • Level 50
Wind Ward Reuse Time -2.5. Wind Ward Power Cost -40
  • Level 55
Wind Ward Reuse Time -3. Wind Ward Power Cost -44
  • Level 60
Wind Ward Reuse Time -3. Wind Ward Power Cost -48
  • Level 65
Wind Ward Reuse Time -3.5. Wind Ward Power Cost -52
  • Level 70
Wind Ward Reuse Time -3.5. Wind Ward Power Cost -56
  • Level 75
Wind Ward Reuse Time -4. Wind Ward Power Cost -60
  • Level 80
Wind Ward Reuse Time -4. Wind Ward Power Cost -64
  • Level 85
Wind Ward Reuse Time -4.5. Wind Ward Power Cost -68
  • Level 90
Wind Ward Reuse Time -4.5. Wind Ward Power Cost -72
  • Level 95
Wind Ward Reuse Time -5. Wind Ward Power Cost -76
  • Level 100
Wind Ward Reuse Time -5. Wind Ward Power Cost -80
of Hailstorms Level 100 - Hailstorm damage +198 Uncommon Head, Necklace

Click Expand to reveal

  • Level 5
Hailstorm damage +10
  • Level 10
Hailstorm damage +18
  • Level 15
Hailstorm damage +26
  • Level 20
Hailstorm damage +34
  • Level 25
Hailstorm damage +42
  • Level 30
Hailstorm damage +50
  • Level 35
Hailstorm damage +58
  • Level 40
Hailstorm damage +68
  • Level 45
Hailstorm damage +78
  • Level 50
Hailstorm damage +88
  • Level 55
Hailstorm damage +98
  • Level 60
Hailstorm damage +108
  • Level 65
Hailstorm damage +119
  • Level 70
Hailstorm damage +130
  • Level 75
Hailstorm damage +141
  • Level 80
Hailstorm damage +152
  • Level 85
Hailstorm damage +163
  • Level 90
Hailstorm damage +174
  • Level 95
Hailstorm damage +186
  • Level 100
Hailstorm damage +198
Hailin' Level 100 - Hailstorm damage +67% Uncommon MainHand, Legs

Click Expand to reveal

  • Level 5
Hailstorm damage +10%
  • Level 10
Hailstorm damage +13%
  • Level 15
Hailstorm damage +16%
  • Level 20
Hailstorm damage +19%
  • Level 25
Hailstorm damage +22%
  • Level 30
Hailstorm damage +25%
  • Level 35
Hailstorm damage +28%
  • Level 40
Hailstorm damage +31%
  • Level 45
Hailstorm damage +34%
  • Level 50
Hailstorm damage +37%
  • Level 55
Hailstorm damage +40%
  • Level 60
Hailstorm damage +43%
  • Level 65
Hailstorm damage +46%
  • Level 70
Hailstorm damage +49%
  • Level 75
Hailstorm damage +52%
  • Level 80
Hailstorm damage +55%
  • Level 85
Hailstorm damage +58%
  • Level 90
Hailstorm damage +61%
  • Level 95
Hailstorm damage +64%
  • Level 100
Hailstorm damage +67%
of Warm Slushy Hail Level 100 - Hailstorm damage +52% and Hailstorm damage type becomes Nature Uncommon Ring

Click Expand to reveal

  • Level 5
Hailstorm damage +5% and Hailstorm damage type becomes Nature
  • Level 10
Hailstorm damage +7% and Hailstorm damage type becomes Nature
  • Level 15
Hailstorm damage +9% and Hailstorm damage type becomes Nature
  • Level 20
Hailstorm damage +11% and Hailstorm damage type becomes Nature
  • Level 25
Hailstorm damage +13% and Hailstorm damage type becomes Nature
  • Level 30
Hailstorm damage +15% and Hailstorm damage type becomes Nature
  • Level 35
Hailstorm damage +17% and Hailstorm damage type becomes Nature
  • Level 40
Hailstorm damage +19% and Hailstorm damage type becomes Nature
  • Level 45
Hailstorm damage +21% and Hailstorm damage type becomes Nature
  • Level 50
Hailstorm damage +24% and Hailstorm damage type becomes Nature
  • Level 55
Hailstorm damage +27% and Hailstorm damage type becomes Nature
  • Level 60
Hailstorm damage +30% and Hailstorm damage type becomes Nature
  • Level 65
Hailstorm damage +32% and Hailstorm damage type becomes Nature
  • Level 70
Hailstorm damage +35% and Hailstorm damage type becomes Nature
  • Level 75
Hailstorm damage +38% and Hailstorm damage type becomes Nature
  • Level 80
Hailstorm damage +41% and Hailstorm damage type becomes Nature
  • Level 85
Hailstorm damage +44% and Hailstorm damage type becomes Nature
  • Level 90
Hailstorm damage +46% and Hailstorm damage type becomes Nature
  • Level 95
Hailstorm damage +49% and Hailstorm damage type becomes Nature
  • Level 100
Hailstorm damage +52% and Hailstorm damage type becomes Nature
Level 100 - Hailstorm deals 325 Nature damage over 10 seconds Uncommon Necklace, Feet

Click Expand to reveal

  • Level 5
Hailstorm deals 15 Nature damage over 10 seconds
  • Level 10
Hailstorm deals 25 Nature damage over 10 seconds
  • Level 15
Hailstorm deals 35 Nature damage over 10 seconds
  • Level 20
Hailstorm deals 45 Nature damage over 10 seconds
  • Level 25
Hailstorm deals 55 Nature damage over 10 seconds
  • Level 30
Hailstorm deals 65 Nature damage over 10 seconds
  • Level 35
Hailstorm deals 80 Nature damage over 10 seconds
  • Level 40
Hailstorm deals 100 Nature damage over 10 seconds
  • Level 45
Hailstorm deals 120 Nature damage over 10 seconds
  • Level 50
Hailstorm deals 140 Nature damage over 10 seconds
  • Level 55
Hailstorm deals 160 Nature damage over 10 seconds
  • Level 60
Hailstorm deals 180 Nature damage over 10 seconds
  • Level 65
Hailstorm deals 200 Nature damage over 10 seconds
  • Level 70
Hailstorm deals 215 Nature damage over 10 seconds
  • Level 75
Hailstorm deals 235 Nature damage over 10 seconds
  • Level 80
Hailstorm deals 250 Nature damage over 10 seconds
  • Level 85
Hailstorm deals 270 Nature damage over 10 seconds
  • Level 90
Hailstorm deals 285 Nature damage over 10 seconds
  • Level 95
Hailstorm deals 305 Nature damage over 10 seconds
  • Level 100
Hailstorm deals 325 Nature damage over 10 seconds
Level 100 - Hailstorm boosts your Cold Damage +12.5% for 15 seconds Rare Hands

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  • Level 5
Hailstorm boosts your Cold Damage +3% for 15 seconds
  • Level 10
Hailstorm boosts your Cold Damage +3.5% for 15 seconds
  • Level 15
Hailstorm boosts your Cold Damage +4% for 15 seconds
  • Level 20
Hailstorm boosts your Cold Damage +4.5% for 15 seconds
  • Level 25
Hailstorm boosts your Cold Damage +5% for 15 seconds
  • Level 30
Hailstorm boosts your Cold Damage +5.5% for 15 seconds
  • Level 35
Hailstorm boosts your Cold Damage +6% for 15 seconds
  • Level 40
Hailstorm boosts your Cold Damage +6.5% for 15 seconds
  • Level 45
Hailstorm boosts your Cold Damage +7% for 15 seconds
  • Level 50
Hailstorm boosts your Cold Damage +7.5% for 15 seconds
  • Level 55
Hailstorm boosts your Cold Damage +8% for 15 seconds
  • Level 60
Hailstorm boosts your Cold Damage +8.5% for 15 seconds
  • Level 65
Hailstorm boosts your Cold Damage +9% for 15 seconds
  • Level 70
Hailstorm boosts your Cold Damage +9.5% for 15 seconds
  • Level 75
Hailstorm boosts your Cold Damage +10% for 15 seconds
  • Level 80
Hailstorm boosts your Cold Damage +10.5% for 15 seconds
  • Level 85
Hailstorm boosts your Cold Damage +11% for 15 seconds
  • Level 90
Hailstorm boosts your Cold Damage +11.5% for 15 seconds
  • Level 95
Hailstorm boosts your Cold Damage +12% for 15 seconds
  • Level 100
Hailstorm boosts your Cold Damage +12.5% for 15 seconds
Level 100 - Hailstorm boosts the damage of your Nice Attacks +195 for 10 seconds Uncommon Chest, OffHand

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  • Level 5
Hailstorm boosts the damage of your Nice Attacks +5 for 10 seconds
  • Level 10
Hailstorm boosts the damage of your Nice Attacks +15 for 10 seconds
  • Level 15
Hailstorm boosts the damage of your Nice Attacks +25 for 10 seconds
  • Level 20
Hailstorm boosts the damage of your Nice Attacks +35 for 10 seconds
  • Level 25
Hailstorm boosts the damage of your Nice Attacks +45 for 10 seconds
  • Level 30
Hailstorm boosts the damage of your Nice Attacks +55 for 10 seconds
  • Level 35
Hailstorm boosts the damage of your Nice Attacks +65 for 10 seconds
  • Level 40
Hailstorm boosts the damage of your Nice Attacks +75 for 10 seconds
  • Level 45
Hailstorm boosts the damage of your Nice Attacks +85 for 10 seconds
  • Level 50
Hailstorm boosts the damage of your Nice Attacks +95 for 10 seconds
  • Level 55
Hailstorm boosts the damage of your Nice Attacks +105 for 10 seconds
  • Level 60
Hailstorm boosts the damage of your Nice Attacks +115 for 10 seconds
  • Level 65
Hailstorm boosts the damage of your Nice Attacks +125 for 10 seconds
  • Level 70
Hailstorm boosts the damage of your Nice Attacks +135 for 10 seconds
  • Level 75
Hailstorm boosts the damage of your Nice Attacks +145 for 10 seconds
  • Level 80
Hailstorm boosts the damage of your Nice Attacks +155 for 10 seconds
  • Level 85
Hailstorm boosts the damage of your Nice Attacks +165 for 10 seconds
  • Level 90
Hailstorm boosts the damage of your Nice Attacks +175 for 10 seconds
  • Level 95
Hailstorm boosts the damage of your Nice Attacks +185 for 10 seconds
  • Level 100
Hailstorm boosts the damage of your Nice Attacks +195 for 10 seconds
of Surprise Stuns Level 100 - Storm Shield grants target pet +67 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned. Epic Hands

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  • Level 5
Storm Shield grants target pet +3 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 10
Storm Shield grants target pet +6 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 15
Storm Shield grants target pet +9 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 20
Storm Shield grants target pet +12 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 25
Storm Shield grants target pet +15 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 30
Storm Shield grants target pet +18 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 35
Storm Shield grants target pet +21 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 40
Storm Shield grants target pet +24 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 45
Storm Shield grants target pet +27 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 50
Storm Shield grants target pet +30 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 55
Storm Shield grants target pet +33 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 60
Storm Shield grants target pet +36 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 65
Storm Shield grants target pet +39 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 70
Storm Shield grants target pet +43 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 75
Storm Shield grants target pet +47 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 80
Storm Shield grants target pet +51 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 85
Storm Shield grants target pet +55 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 90
Storm Shield grants target pet +59 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 95
Storm Shield grants target pet +63 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
  • Level 100
Storm Shield grants target pet +67 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
Level 100 - Storm Shield boosts target pet's non-Rage Attack damage +58 for 15 seconds Uncommon Chest, OffHand

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  • Level 5
Storm Shield boosts target pet's non-Rage Attack damage +2 for 15 seconds
  • Level 10
Storm Shield boosts target pet's non-Rage Attack damage +4 for 15 seconds
  • Level 15
Storm Shield boosts target pet's non-Rage Attack damage +7 for 15 seconds
  • Level 20
Storm Shield boosts target pet's non-Rage Attack damage +10 for 15 seconds
  • Level 25
Storm Shield boosts target pet's non-Rage Attack damage +13 for 15 seconds
  • Level 30
Storm Shield boosts target pet's non-Rage Attack damage +16 for 15 seconds
  • Level 35
Storm Shield boosts target pet's non-Rage Attack damage +19 for 15 seconds
  • Level 40
Storm Shield boosts target pet's non-Rage Attack damage +22 for 15 seconds
  • Level 45
Storm Shield boosts target pet's non-Rage Attack damage +25 for 15 seconds
  • Level 50
Storm Shield boosts target pet's non-Rage Attack damage +28 for 15 seconds
  • Level 55
Storm Shield boosts target pet's non-Rage Attack damage +31 for 15 seconds
  • Level 60
Storm Shield boosts target pet's non-Rage Attack damage +34 for 15 seconds
  • Level 65
Storm Shield boosts target pet's non-Rage Attack damage +37 for 15 seconds
  • Level 70
Storm Shield boosts target pet's non-Rage Attack damage +40 for 15 seconds
  • Level 75
Storm Shield boosts target pet's non-Rage Attack damage +43 for 15 seconds
  • Level 80
Storm Shield boosts target pet's non-Rage Attack damage +46 for 15 seconds
  • Level 85
Storm Shield boosts target pet's non-Rage Attack damage +49 for 15 seconds
  • Level 90
Storm Shield boosts target pet's non-Rage Attack damage +52 for 15 seconds
  • Level 95
Storm Shield boosts target pet's non-Rage Attack damage +55 for 15 seconds
  • Level 100
Storm Shield boosts target pet's non-Rage Attack damage +58 for 15 seconds
of Chaotic Evasion Level 100 - Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +20% for 15 seconds Uncommon MainHand, Legs

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  • Level 5
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +1% for 15 seconds
  • Level 10
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +2% for 15 seconds
  • Level 15
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +3% for 15 seconds
  • Level 20
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +4% for 15 seconds
  • Level 25
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +5% for 15 seconds
  • Level 30
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +6% for 15 seconds
  • Level 35
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +7% for 15 seconds
  • Level 40
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +8% for 15 seconds
  • Level 45
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +9% for 15 seconds
  • Level 50
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +10% for 15 seconds
  • Level 55
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +11% for 15 seconds
  • Level 60
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +12% for 15 seconds
  • Level 65
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +13% for 15 seconds
  • Level 70
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +14% for 15 seconds
  • Level 75
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +15% for 15 seconds
  • Level 80
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +16% for 15 seconds
  • Level 85
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +17% for 15 seconds
  • Level 90
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +18% for 15 seconds
  • Level 95
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +19% for 15 seconds
  • Level 100
Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +20% for 15 seconds
Level 100 - Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +20% for 15 seconds Rare Feet, Ring

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  • Level 5
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +1% for 15 seconds
  • Level 10
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +2% for 15 seconds
  • Level 15
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +3% for 15 seconds
  • Level 20
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +4% for 15 seconds
  • Level 25
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +5% for 15 seconds
  • Level 30
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +6% for 15 seconds
  • Level 35
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +7% for 15 seconds
  • Level 40
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +8% for 15 seconds
  • Level 45
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +9% for 15 seconds
  • Level 50
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +10% for 15 seconds
  • Level 55
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +11% for 15 seconds
  • Level 60
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +12% for 15 seconds
  • Level 65
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +13% for 15 seconds
  • Level 70
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +14% for 15 seconds
  • Level 75
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +15% for 15 seconds
  • Level 80
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +16% for 15 seconds
  • Level 85
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +17% for 15 seconds
  • Level 90
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +18% for 15 seconds
  • Level 95
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +19% for 15 seconds
  • Level 100
Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +20% for 15 seconds
Level 100 - Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +20% for 15 seconds Rare Necklace, Head

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  • Level 5
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +1% for 15 seconds
  • Level 10
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +2% for 15 seconds
  • Level 15
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +3% for 15 seconds
  • Level 20
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +4% for 15 seconds
  • Level 25
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +5% for 15 seconds
  • Level 30
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +6% for 15 seconds
  • Level 35
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +7% for 15 seconds
  • Level 40
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +8% for 15 seconds
  • Level 45
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +9% for 15 seconds
  • Level 50
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +10% for 15 seconds
  • Level 55
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +11% for 15 seconds
  • Level 60
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +12% for 15 seconds
  • Level 65
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +13% for 15 seconds
  • Level 70
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +14% for 15 seconds
  • Level 75
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +15% for 15 seconds
  • Level 80
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +16% for 15 seconds
  • Level 85
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +17% for 15 seconds
  • Level 90
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +18% for 15 seconds
  • Level 95
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +19% for 15 seconds
  • Level 100
Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +20% for 15 seconds
Level 90 - Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +5 seconds Epic MainHand

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  • Level 50
Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +9 seconds
  • Level 70
Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +7 seconds
  • Level 90
Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +5 seconds