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Added level 90 unlock info and synergy levels section
__NOTOC__{{Skill infobox|title = Pathology|image = [[File:Pathology (Empty_Placeholder.png]]|caption = Skill in figuring out how someone or something died. Higher skill)allows more details to be determined and more difficult organisms to be examined.jpg|thumbskilltype = Other Skill <!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) -->|rightmaxlevel = 80 <!-- List without bonus levels -->|300pxreq = <!-- Any other skills needed to gain this skill -->|An Autopsy Kit in this resourceful adventurer's backpack.skilltrainers = [[Ashk]], [[Noita the Green]]<!-- List skill trainers, 3 max -->}}
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Skill in figuring out how someone or something died. Higher skill allows more details to be determined and more difficult organisms to be examined.
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== {{msg:BASEPAGENAME}} Overview=='''Pathology''' is lets you see how a skill that is raised once creature died. If you have an Autopsy Kit in your inventory autopsy kit, examine corpses to see the player who killed it and then examine the corpse cause of slain creatures (whether you killed them yourself death. Better autopsy kits can be created through [[Toolcrafting]]. If an adventurer focuses too much on a single sub-skill of [[Anatomy]], they will find themselves unable to level it further unless they focus on improving their [[Pathology]]. === In-Game Description ===Skill in figuring out how someone or not)something died. Higher skill allows more details to be determined and more difficult organisms to be examined.
== {{msg:BASEPAGENAME}} Mechanics == ===Equipment===<!-- transclusing tables for easier editsdpl> category = Items/updates -->AutopsyBasic include = {{ITEM infobox}:description reset = categories columns = 1 mode = userformat format = ,\n* {{msg:BASEPAGENAMEItem|%PAGE%}}\n:,, allowcachedresults=true</Recipes}}dpl>
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}