Difference between revisions of "Rodent Anatomy"
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+ | ===Level Rewards=== | ||
+ | *Level 12: Butchering yields extra bones: +2% (total 4%) | ||
+ | *Level 14: Skinning yields exotic items: +2% (total 4%) | ||
+ | *Level 15: +1 to Anatomy | ||
+ | *Level 16: Archery chance of critical hit: +1% (total 2%) | ||
+ | *Level 18: Butchery yields rare meat or organs: +3% (total 6%) | ||
+ | **Butchery yields extra bones: +2% (total 6%) | ||
+ | *Level 20: Skinning yields a trophy skin: +1% (total 2%) | ||
+ | *Level 21: Skinning yields exotic items: +2% (total 6%) | ||
+ | *Level 24: Archery chance of critical hit: +1% (total 3%) | ||
+ | **Butchery yields extra bones: +2% (total 8%) | ||
+ | *Level 25: +1 to Anatomy | ||
+ | *Level 27: Butchery yields rare meat or organs: +3% (total 9%) | ||
+ | *Level 28: Skinning yields exotic items: +2% (total 8%) | ||
+ | *Level 30: Skinning yields a trophy skin: +1% (total 3%) | ||
+ | **Butchery yields extra bones: +2% (total 10%) |
Revision as of 12:44, 19 May 2016
“Rodent (creature type) include "Rodents."
Rodent Anatomy (a sub-skill of Anatomy) knowledge is gained by using the Autopsy Kit on creatures of this type.
Known Creatures
Friends
Bosses
Foes
- Angry Giant Bat
- Barracks Slave
- Disease-Crazed Giant Bat
- Drunk Sewer Rat
- Fearless Sewer Rat
- Fire Rat
- Fish Overseer (SqueEeak)
- Garden Rabbit
- Giant Plains Rat
- Giant Rat
- Hearty Cave Rat
- Kennel Slave
- Kitchen Slave
- Necro-Rat Handler
- Necro Rat
- Oddly Focused Rat
- Off-Duty Ratkin Miner
- Off-Duty Ratkin Necro-Shaman
- Opportunistic Island Rat
- Pet Battlebat
- Ratkin Chef
- Ratkin Fishtender
- Ratkin Fumigator
- Ratkin General
- Ratkin Miner
- Ratkin Necro-Shaman
- Ratkin Pest Control
- Ratkin Root-Tender
- Ratkin Shaman
- Ratkin Shaman Lord
- Ratkin Shock Assistant
- Ratkin Slave
- Ratkin Soldier
- Ratkin Squatter
- Ratkin Warrior
- Serving Slave
- Sewer Rat
- Sickly Giant Bat
- Swamp Rat
- Tame Fire Rat
- The Errana Bunny
- Trained Hunting Bat
- Tundra Rabbit
Level Rewards
- Level 12: Butchering yields extra bones: +2% (total 4%)
- Level 14: Skinning yields exotic items: +2% (total 4%)
- Level 15: +1 to Anatomy
- Level 16: Archery chance of critical hit: +1% (total 2%)
- Level 18: Butchery yields rare meat or organs: +3% (total 6%)
- Butchery yields extra bones: +2% (total 6%)
- Level 20: Skinning yields a trophy skin: +1% (total 2%)
- Level 21: Skinning yields exotic items: +2% (total 6%)
- Level 24: Archery chance of critical hit: +1% (total 3%)
- Butchery yields extra bones: +2% (total 8%)
- Level 25: +1 to Anatomy
- Level 27: Butchery yields rare meat or organs: +3% (total 9%)
- Level 28: Skinning yields exotic items: +2% (total 8%)
- Level 30: Skinning yields a trophy skin: +1% (total 3%)
- Butchery yields extra bones: +2% (total 10%)