Difference between revisions of "Ruminant Anatomy"
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+ | ===Level Rewards=== | ||
+ | *Level 25: +1 to Anatomy | ||
+ | *Level 27: Butchery yields rare meat or organs: +3% (total 9%) | ||
+ | *Level 28: Skinning yields exotic items: +2% (total 8%) | ||
+ | *Level 30: Skinning yields a trophy skin: +1% (total 3%) | ||
+ | **Butchery yields extra bones: +2% (total 10%) | ||
+ | *Level 32: Archery chance of critical hit: +1% (total 4%) | ||
+ | *Level 35: Skinning yields exotic items: +2% (total 10%) | ||
+ | *Level 36: Butchery yields rare meat or organs: +3% (total 12%) | ||
+ | **Butchery yields extra bones: +2% (total 12%) | ||
+ | *Level 40: Skinning yields a trophy skin: +1% (total: 4%) | ||
+ | **Archery chance of critical hit: +1% (total 5%) | ||
+ | *Level 42: Skinning yields exotic items: +2% (total 12%) | ||
+ | **Butchery yields extra bones: +2% (total 14%) | ||
+ | *Level 45: +1 to Anatomy | ||
+ | **Butchery yields rare meat or organs: +3% (total 15%) | ||
+ | *Level 48: Archery chance of critical hit: +1% (total 6%) | ||
+ | **Butchery yields extra bones: +2% (total 16%) |
Revision as of 12:49, 19 May 2016
“Ruminant (creature type) include "cud-chewing herbivores such as cows, sheep, deer, and camels."
Ruminant Anatomy (a sub-skill of Anatomy) knowledge is gained by using the Autopsy Kit on creatures of this type.
Known Creatures
Friends
Bosses
Foes
- Angry Guard-Goat
- Anomalous Sheep
- Blue Scapegoat
- Buck Deer
- Buck Snowdeer
- Doe Deer
- Doe Snowdeer
- Drug-Test Animal (Cow)
- Drug-Test Animal (Deer)
- Elite Scapegoat
- Feral Bull
- Feral Cow
- Fire Sheep
- Green Scapegoat
- Grizzled Milk-Goat
- Island Deer
- Misery Gazelle
- Misery Yak
- Mountain Sheep
- Mutated Test Subject (Cow)
- Mutated Test Subject (Deer)
- Rabid Deer
- Rabid Island Deer
- Red Scapegoat
- Scapegoat
- Snow Ox
- Valley Sheep
- Vulnerable Scapegoat
- Wooly Admirer
- Wooly Mountain Goat
Level Rewards
- Level 25: +1 to Anatomy
- Level 27: Butchery yields rare meat or organs: +3% (total 9%)
- Level 28: Skinning yields exotic items: +2% (total 8%)
- Level 30: Skinning yields a trophy skin: +1% (total 3%)
- Butchery yields extra bones: +2% (total 10%)
- Level 32: Archery chance of critical hit: +1% (total 4%)
- Level 35: Skinning yields exotic items: +2% (total 10%)
- Level 36: Butchery yields rare meat or organs: +3% (total 12%)
- Butchery yields extra bones: +2% (total 12%)
- Level 40: Skinning yields a trophy skin: +1% (total: 4%)
- Archery chance of critical hit: +1% (total 5%)
- Level 42: Skinning yields exotic items: +2% (total 12%)
- Butchery yields extra bones: +2% (total 14%)
- Level 45: +1 to Anatomy
- Butchery yields rare meat or organs: +3% (total 15%)
- Level 48: Archery chance of critical hit: +1% (total 6%)
- Butchery yields extra bones: +2% (total 16%)