Difference between revisions of "Lycanthropy/Abilities"
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Revision as of 17:42, 19 June 2016
Level | Name | Description | Special | Damage | Stats | Gear Required |
---|---|---|---|---|---|---|
0 | (Internal) | Internal ability that triggers when Shadow Feint activates. | Power Cost: 0 Range: 4 Cooldown: 0 |
Werewolf | ||
0 | Claw | Claw your enemy. Every 10 seconds, Claw gives you a Combat Refresh that restores 8 Power. |
Damage: 5 Slashing Dmg to Vulnerable Targets: 10 Slashing |
Power Cost: 0 Range: 5 Cooldown: 1.5 |
Werewolf | |
1 | Hunting Speed | Increase your wolfen sprint speed while out of combat. (This ability can only be used after you've unlocked it from the Altar of Norala.) | You gain 5 sprint speed for 30 seconds or until you enter combat | Power Cost: 10 Range: 4 Cooldown: 10 Can Be On Sidebar |
Werewolf | |
1 | Hunting Speed 2 | Increase your wolfen sprint speed while out of combat. (This ability can only be used after you've unlocked it from the Altar of Norala.) | You gain 8 sprint speed for 30 seconds or until you enter combat | Power Cost: 10 Range: 4 Cooldown: 10 Can Be On Sidebar |
Werewolf | |
1 | Hunting Speed 3 | Increase your wolfen sprint speed while out of combat. (This ability can only be used after you've unlocked it from the Altar of Norala.) | You gain 12 sprint speed for 30 seconds or until you enter combat | Power Cost: 10 Range: 4 Cooldown: 10 Can Be On Sidebar |
Werewolf | |
2 | Bite | Bite your enemy. | Damage: 12 Crushing | Power Cost: 12 Range: 5 Cooldown: 6 |
Werewolf | |
3 | Pack Attack | Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. | Future Pack Attacks deal +15 damage | Damage: 14 Crushing | Power Cost: 15 Range: 5 Cooldown: 10 |
Werewolf |
5 | Pouncing Rake | Claw your enemy. If their armor is weak, also stuns them. | Stuns opponent if their armor is below 33% | Damage: 17 Slashing | Power Cost: 18 Range: 5 Cooldown: 8 |
Werewolf |
6 | Pouncing Rend | Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Damage Armor: 34 Slashing | Power Cost: 13 Range: 5 Cooldown: 10 |
Werewolf | |
7 | Howl Mode | Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves that howl near you will greatly boost the beneficial effects of howling. | Power Cost: 7 Range: 3 Cooldown: 10 Can Be On Sidebar |
Werewolf | ||
8 | Sanguine Fangs | Bite through veins to cause blood loss. | Deals 24 health damage over 8 seconds. | Damage: 8 Piercing | Power Cost: 26 Range: 5 Cooldown: 8 |
Werewolf |
9 | See Red | Go into a berzerk rage, dealing extra damage. | Boosts Piercing damage +5% | Power Cost: 15 Range: 4 Cooldown: 20 |
Werewolf | |
10 | Bite 2 | Bite your enemy. | Damage: 19 Crushing | Power Cost: 15 Range: 5 Cooldown: 6 |
Werewolf | |
12 | Shadow Feint | Take careful heed of your current position so that you can leap back to it when injured. | If you are hit by 3 attacks within the next 30 seconds (and are within 40 meters of your Shadow Feint position) you blink back to this position. | Power Cost: 21 Range: 4 Cooldown: 20 |
Werewolf | |
13 | Double Claw | Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. | Damage: 20 Slashing | Power Cost: 11 Range: 5 Cooldown: 5 |
Werewolf | |
14 | Smell Fear | Launch into a vicious attack that sows seeds of doubt in the target's mind. | Damage: 10 Crushing Dmg to Vulnerable Targets: 10 Crushing Reduces Rage: 60 |
Power Cost: 11 Range: 5 Cooldown: 5 |
Werewolf | |
15 | Claw 2 | Claw your enemy. Every 10 seconds, Claw gives you a Combat Refresh that restores 12 Power. |
Damage: 8 Slashing Dmg to Vulnerable Targets: 16 Slashing |
Power Cost: 0 Range: 5 Cooldown: 1.5 |
Werewolf | |
18 | Sanguine Fangs 2 | Bite through veins to cause blood loss. | Deals 32 health damage over 8 seconds. | Damage: 18 Piercing | Power Cost: 30 Range: 5 Cooldown: 8 |
Werewolf |
20 | Pack Attack 2 | Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. | Future Pack Attacks deal +20 damage | Damage: 26 Crushing | Power Cost: 23 Range: 5 Cooldown: 10 |
Werewolf |
22 | Double Claw 2 | Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. | Damage: 30 Slashing | Power Cost: 12 Range: 5 Cooldown: 5 |
Werewolf | |
25 | Pouncing Rake 2 | Claw your enemy. If their armor is weak, also stuns them. | Stuns opponent if their armor is below 33% | Damage: 36 Slashing | Power Cost: 25 Range: 5 Cooldown: 8 |
Werewolf |
26 | Pouncing Rend 2 | Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Damage Armor: 72 Slashing | Power Cost: 19 Range: 5 Cooldown: 10 |
Werewolf | |
27 | Smell Fear 2 | Launch into a vicious attack that sows seeds of doubt in the target's mind. | Damage: 23 Crushing Dmg to Vulnerable Targets: 23 Crushing Reduces Rage: 100 |
Power Cost: 13 Range: 5 Cooldown: 5 |
Werewolf | |
28 | Bite 3 | Bite your enemy. | Damage: 38 Crushing | Power Cost: 21 Range: 5 Cooldown: 6 |
Werewolf | |
29 | Sanguine Fangs 3 | Bite through veins to cause blood loss. | Deals 48 health damage over 8 seconds. | Damage: 33 Piercing | Power Cost: 35 Range: 5 Cooldown: 8 |
Werewolf |
29 | See Red 2 | Go into a berzerk rage, dealing extra damage. | Boosts Piercing and Slashing damage +7% | Power Cost: 22 Range: 4 Cooldown: 20 |
Werewolf | |
30 | Claw 3 | Claw your enemy. Every 10 seconds, Claw gives you a Combat Refresh that restores 16 Power. |
Damage: 18 Slashing Dmg to Vulnerable Targets: 36 Slashing |
Power Cost: 0 Range: 5 Cooldown: 1.5 |
Werewolf | |
35 | Shadow Feint 2 | Take careful heed of your current position so that you can leap back to it when injured. | If you are hit by 4 attacks within the next 35 seconds (and are within 40 meters of your Shadow Feint position) you blink back to this position. | Power Cost: 28 Range: 4 Cooldown: 20 |
Werewolf | |
40 | Pack Attack 3 | Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. | Future Pack Attacks deal +30 damage | Damage: 69 Crushing | Power Cost: 30 Range: 5 Cooldown: 10 |
Werewolf |
41 | Smell Fear 3 | Launch into a vicious attack that sows seeds of doubt in the target's mind. | Damage: 36 Crushing Dmg to Vulnerable Targets: 36 Crushing Reduces Rage: 150 |
Power Cost: 15 Range: 5 Cooldown: 5 |
Werewolf | |
42 | Double Claw 3 | Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. | Damage: 75 Slashing | Power Cost: 15 Range: 5 Cooldown: 5 |
Werewolf | |
44 | Sanguine Fangs 4 | Bite through veins to cause blood loss. | Deals 64 health damage over 8 seconds. | Damage: 63 Piercing | Power Cost: 42 Range: 5 Cooldown: 8 |
Werewolf |
45 | Pouncing Rake 3 | Claw your enemy. If their armor is weak, also stuns them. | Stuns opponent if their armor is below 33% | Damage: 87 Slashing | Power Cost: 32 Range: 5 Cooldown: 8 |
Werewolf |
46 | Bite 4 | Bite your enemy. | Damage: 71 Crushing | Power Cost: 27 Range: 5 Cooldown: 6 |
Werewolf | |
46 | Pouncing Rend 3 | Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Damage Armor: 174 Slashing | Power Cost: 24 Range: 5 Cooldown: 10 |
Werewolf | |
48 | Claw 4 | Claw your enemy. Every 10 seconds, Claw gives you a Combat Refresh that restores 20 Power. |
Damage: 40 Slashing Dmg to Vulnerable Targets: 80 Slashing |
Power Cost: 0 Range: 5 Cooldown: 1.5 |
Werewolf | |
49 | See Red 3 | Go into a berzerk rage, dealing extra damage. | Boosts Piercing and Slashing damage +10% | Power Cost: 25 Range: 4 Cooldown: 20 |
Werewolf | |
50 | Pouncing Rend 3+ | Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Damage Armor: 205 Slashing | Power Cost: 29 Range: 5 Cooldown: 10 |
Werewolf | |
50 | Shadow Feint 3 | Take careful heed of your current position so that you can leap back to it when injured. | If you are hit by 5 attacks within the next 45 seconds (and are within 40 meters of your Shadow Feint position) you blink back to this position. | Power Cost: 33 Range: 4 Cooldown: 20 |
Werewolf | |
51 | Smell Fear 4 | Launch into a vicious attack that sows seeds of doubt in the target's mind. | Damage: 56 Crushing Dmg to Vulnerable Targets: 56 Crushing Reduces Rage: 250 |
Power Cost: 17 Range: 5 Cooldown: 5 |
Werewolf | |
52 | Double Claw 4 | Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. | Damage: 114 Slashing | Power Cost: 17 Range: 5 Cooldown: 5 |
Werewolf | |
54 | Sanguine Fangs 5 | Bite through veins to cause blood loss. | Deals 80 health damage over 8 seconds. | Damage: 92 Piercing | Power Cost: 46 Range: 5 Cooldown: 8 |
Werewolf |
55 | Pack Attack 4 | Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. | Future Pack Attacks deal +40 damage | Damage: 122 Crushing | Power Cost: 35 Range: 5 Cooldown: 10 |
Werewolf |
56 | Bite 5 | Bite your enemy. | Damage: 96 Crushing | Power Cost: 30 Range: 5 Cooldown: 6 |
Werewolf | |
56 | Pouncing Rend 4 | Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Damage Armor: 268 Slashing | Power Cost: 27 Range: 5 Cooldown: 10 |
Werewolf | |
58 | Claw 5 | Claw your enemy. Every 10 seconds, Claw gives you a Combat Refresh that restores 21 Power. |
Damage: 52 Slashing Dmg to Vulnerable Targets: 104 Slashing |
Power Cost: 0 Range: 5 Cooldown: 1.5 |
Werewolf | |
60 | Pouncing Rake 4 | Claw your enemy. If their armor is weak, also stuns them. | Stuns opponent if their armor is below 33% | Damage: 134 Slashing | Power Cost: 37 Range: 5 Cooldown: 8 |
Werewolf |