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<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]==
</includeonly>
<!-- This table is from patch v259, June 19, 2016 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>Hammer</h3></div>
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
|-
| || of Rib Removal || <b>Tier 12</b> - Rib Shatter deals +86 damage || Legs, MainHand || {{Spoiler|
*; Tier 1
*Rib Shatter deals +9 damage
*; Tier 2
*Rib Shatter deals +16 damage
*; Tier 3
*Rib Shatter deals +23 damage
*; Tier 4
*Rib Shatter deals +30 damage
*; Tier 5
*Rib Shatter deals +37 damage
*; Tier 6
*Rib Shatter deals +44 damage
*; Tier 7
*Rib Shatter deals +51 damage
*; Tier 8
*Rib Shatter deals +58 damage
*; Tier 9
*Rib Shatter deals +65 damage
*; Tier 10
*Rib Shatter deals +72 damage
*; Tier 11
*Rib Shatter deals +79 damage
*; Tier 12
*Rib Shatter deals +86 damage
|Expand}}
|-
| || of Clubbing || <b>Tier 12</b> - Pound deals +20 damage || Chest, Feet || {{Spoiler|
*; Tier 1
*Pound deals +2 damage
*; Tier 2
*Pound deals +3 damage
*; Tier 3
*Pound deals +4 damage
*; Tier 4
*Pound deals +6 damage
*; Tier 5
*Pound deals +7 damage
*; Tier 6
*Pound deals +9 damage
*; Tier 7
*Pound deals +10 damage
*; Tier 8
*Pound deals +12 damage
*; Tier 9
*Pound deals +14 damage
*; Tier 10
*Pound deals +16 damage
*; Tier 11
*Pound deals +18 damage
*; Tier 12
*Pound deals +20 damage
|Expand}}
|-
| || || <b>Tier 12</b> - Reverberating Strike deals 60 direct health damage || Feet, MainHand || {{Spoiler|
*; Tier 1
*Reverberating Strike deals 16 direct health damage
*; Tier 2
*Reverberating Strike deals 20 direct health damage
*; Tier 3
*Reverberating Strike deals 24 direct health damage
*; Tier 4
*Reverberating Strike deals 28 direct health damage
*; Tier 5
*Reverberating Strike deals 32 direct health damage
*; Tier 6
*Reverberating Strike deals 36 direct health damage
*; Tier 7
*Reverberating Strike deals 40 direct health damage
*; Tier 8
*Reverberating Strike deals 44 direct health damage
*; Tier 9
*Reverberating Strike deals 48 direct health damage
*; Tier 10
*Reverberating Strike deals 52 direct health damage
*; Tier 11
*Reverberating Strike deals 56 direct health damage
*; Tier 12
*Reverberating Strike deals 60 direct health damage
|Expand}}
|-
| || of Critical De-Ribbing || <b>Tier 12</b> - Rib Shatter has a 75% chance to deal +120% damage || Chest, Hands || {{Spoiler|
*; Tier 1
*Rib Shatter has a 75% chance to deal +32% damage
*; Tier 2
*Rib Shatter has a 75% chance to deal +40% damage
*; Tier 3
*Rib Shatter has a 75% chance to deal +48% damage
*; Tier 4
*Rib Shatter has a 75% chance to deal +56% damage
*; Tier 5
*Rib Shatter has a 75% chance to deal +64% damage
*; Tier 6
*Rib Shatter has a 75% chance to deal +72% damage
*; Tier 7
*Rib Shatter has a 75% chance to deal +80% damage
*; Tier 8
*Rib Shatter has a 75% chance to deal +88% damage
*; Tier 9
*Rib Shatter has a 75% chance to deal +96% damage
*; Tier 10
*Rib Shatter has a 75% chance to deal +104% damage
*; Tier 11
*Rib Shatter has a 75% chance to deal +112% damage
*; Tier 12
*Rib Shatter has a 75% chance to deal +120% damage
|Expand}}
|-
| || || <b>Tier 12</b> - Discharging Strike has a 50% chance to deal +20% damage and apply Moderate Concussion status: target is prone to random self-stuns || MainHand, OffHand || {{Spoiler|
*; Tier 1
*Discharging Strike has a 25% chance to deal +2% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 2
*Discharging Strike has a 25% chance to deal +4% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 3
*Discharging Strike has a 30% chance to deal +6% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 4
*Discharging Strike has a 30% chance to deal +7% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 5
*Discharging Strike has a 35% chance to deal +8% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 6
*Discharging Strike has a 35% chance to deal +10% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 7
*Discharging Strike has a 40% chance to deal +11% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 8
*Discharging Strike has a 40% chance to deal +13% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 9
*Discharging Strike has a 45% chance to deal +15% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 10
*Discharging Strike has a 45% chance to deal +16% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 11
*Discharging Strike has a 50% chance to deal +18% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 12
*Discharging Strike has a 50% chance to deal +20% damage and apply Moderate Concussion status: target is prone to random self-stuns
|Expand}}
|-
| || of Performant Clubbing || <b>Tier 6</b> - After using Look At My Hammer, all other Hammer attacks cost -7 Power for 10 seconds || MainHand || {{Spoiler|
*; Tier 1
*After using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 seconds
*; Tier 2
*After using Look At My Hammer, all other Hammer attacks cost -3 Power for 10 seconds
*; Tier 3
*After using Look At My Hammer, all other Hammer attacks cost -4 Power for 10 seconds
*; Tier 4
*After using Look At My Hammer, all other Hammer attacks cost -5 Power for 10 seconds
*; Tier 5
*After using Look At My Hammer, all other Hammer attacks cost -6 Power for 10 seconds
*; Tier 6
*After using Look At My Hammer, all other Hammer attacks cost -7 Power for 10 seconds
|Expand}}
|-
| || of Slagging || <b>Tier 12</b> - Pound To Slag deals +155% damage || Chest, Feet || {{Spoiler|
*; Tier 1
*Pound To Slag deals +23% damage
*; Tier 2
*Pound To Slag deals +35% damage
*; Tier 3
*Pound To Slag deals +47% damage
*; Tier 4
*Pound To Slag deals +59% damage
*; Tier 5
*Pound To Slag deals +71% damage
*; Tier 6
*Pound To Slag deals +83% damage
*; Tier 7
*Pound To Slag deals +95% damage
*; Tier 8
*Pound To Slag deals +107% damage
*; Tier 9
*Pound To Slag deals +119% damage
*; Tier 10
*Pound To Slag deals +131% damage
*; Tier 11
*Pound To Slag deals +143% damage
*; Tier 12
*Pound To Slag deals +155% damage
|Expand}}
|-
| Discharging || || <b>Tier 12</b> - Discharging Strike deals +81% damage || Legs, MainHand || {{Spoiler|
*; Tier 1
*Discharging Strike deals +8% damage
*; Tier 2
*Discharging Strike deals +15% damage
*; Tier 3
*Discharging Strike deals +21% damage
*; Tier 4
*Discharging Strike deals +27% damage
*; Tier 5
*Discharging Strike deals +34% damage
*; Tier 6
*Discharging Strike deals +41% damage
*; Tier 7
*Discharging Strike deals +47% damage
*; Tier 8
*Discharging Strike deals +54% damage
*; Tier 9
*Discharging Strike deals +61% damage
*; Tier 10
*Discharging Strike deals +67% damage
*; Tier 11
*Discharging Strike deals +74% damage
*; Tier 12
*Discharging Strike deals +81% damage
|Expand}}
|-
| || || <b>Tier 12</b> - Reverberating Strike has a 33% chance to deal 72 health damage and apply Mild Concussion status: target is prone to random self-stuns || Feet, Ring || {{Spoiler|
*; Tier 1
*Reverberating Strike has a 33% chance to deal 6 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 2
*Reverberating Strike has a 33% chance to deal 12 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 3
*Reverberating Strike has a 33% chance to deal 18 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 4
*Reverberating Strike has a 33% chance to deal 24 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 5
*Reverberating Strike has a 33% chance to deal 30 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 6
*Reverberating Strike has a 33% chance to deal 36 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 7
*Reverberating Strike has a 33% chance to deal 42 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 8
*Reverberating Strike has a 33% chance to deal 48 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 9
*Reverberating Strike has a 33% chance to deal 54 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 10
*Reverberating Strike has a 33% chance to deal 60 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 11
*Reverberating Strike has a 33% chance to deal 66 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 12
*Reverberating Strike has a 33% chance to deal 72 health damage and apply Mild Concussion status: target is prone to random self-stuns
|Expand}}
|-
| || of Efficient Clubbing || <b>Tier 6</b> - After using Look At My Hammer, all other Hammer attacks cost -8 Power for 8 seconds || Ring || {{Spoiler|
*; Tier 1
*After using Look At My Hammer, all other Hammer attacks cost -3 Power for 8 seconds
*; Tier 2
*After using Look At My Hammer, all other Hammer attacks cost -4 Power for 8 seconds
*; Tier 3
*After using Look At My Hammer, all other Hammer attacks cost -5 Power for 8 seconds
*; Tier 4
*After using Look At My Hammer, all other Hammer attacks cost -6 Power for 8 seconds
*; Tier 5
*After using Look At My Hammer, all other Hammer attacks cost -7 Power for 8 seconds
*; Tier 6
*After using Look At My Hammer, all other Hammer attacks cost -8 Power for 8 seconds
|Expand}}
|-
| || of Ribcage Explosion || <b>Tier 12</b> - Rib Shatter deals +96 damage to targets that are knocked down || Legs, Necklace || {{Spoiler|
*; Tier 1
*Rib Shatter deals +8 damage to targets that are knocked down
*; Tier 2
*Rib Shatter deals +16 damage to targets that are knocked down
*; Tier 3
*Rib Shatter deals +24 damage to targets that are knocked down
*; Tier 4
*Rib Shatter deals +32 damage to targets that are knocked down
*; Tier 5
*Rib Shatter deals +40 damage to targets that are knocked down
*; Tier 6
*Rib Shatter deals +48 damage to targets that are knocked down
*; Tier 7
*Rib Shatter deals +56 damage to targets that are knocked down
*; Tier 8
*Rib Shatter deals +64 damage to targets that are knocked down
*; Tier 9
*Rib Shatter deals +72 damage to targets that are knocked down
*; Tier 10
*Rib Shatter deals +80 damage to targets that are knocked down
*; Tier 11
*Rib Shatter deals +88 damage to targets that are knocked down
*; Tier 12
*Rib Shatter deals +96 damage to targets that are knocked down
|Expand}}
|-
| || of Discount Discharges || <b>Tier 6</b> - Discharging Strike restores 23 Power to you || Head, Chest || {{Spoiler|
*; Tier 1
*Discharging Strike restores 5 Power to you
*; Tier 2
*Discharging Strike restores 9 Power to you
*; Tier 3
*Discharging Strike restores 13 Power to you
*; Tier 4
*Discharging Strike restores 17 Power to you
*; Tier 5
*Discharging Strike restores 20 Power to you
*; Tier 6
*Discharging Strike restores 23 Power to you
|Expand}}
|-
| Reverberating || || <b>Tier 12</b> - Reverberating Strike deals +55% armor damage || Legs, MainHand || {{Spoiler|
*; Tier 1
*Reverberating Strike deals +11% armor damage
*; Tier 2
*Reverberating Strike deals +15% armor damage
*; Tier 3
*Reverberating Strike deals +19% armor damage
*; Tier 4
*Reverberating Strike deals +23% armor damage
*; Tier 5
*Reverberating Strike deals +27% armor damage
*; Tier 6
*Reverberating Strike deals +31% armor damage
*; Tier 7
*Reverberating Strike deals +35% armor damage
*; Tier 8
*Reverberating Strike deals +39% armor damage
*; Tier 9
*Reverberating Strike deals +43% armor damage
*; Tier 10
*Reverberating Strike deals +47% armor damage
*; Tier 11
*Reverberating Strike deals +51% armor damage
*; Tier 12
*Reverberating Strike deals +55% armor damage
|Expand}}
|-
| || of Proud Pounding || <b>Tier 1</b> - Pound To Slag shortens the remaining reset time of Look at My Hammer by 10 seconds || Necklace ||
|-
| || of Seismic Slamming || <b>Tier 12</b> - Seismic Impact deals +105% damage || Head, Ring || {{Spoiler|
*; Tier 1
*Seismic Impact deals +17% damage
*; Tier 2
*Seismic Impact deals +25% damage
*; Tier 3
*Seismic Impact deals +33% damage
*; Tier 4
*Seismic Impact deals +41% damage
*; Tier 5
*Seismic Impact deals +49% damage
*; Tier 6
*Seismic Impact deals +57% damage
*; Tier 7
*Seismic Impact deals +65% damage
*; Tier 8
*Seismic Impact deals +73% damage
*; Tier 9
*Seismic Impact deals +81% damage
*; Tier 10
*Seismic Impact deals +89% damage
*; Tier 11
*Seismic Impact deals +97% damage
*; Tier 12
*Seismic Impact deals +105% damage
|Expand}}
|-
| || of Taunting Reverberations || <b>Tier 12</b> - Reverberating Strike restores 27 armor to you and taunts +325 || Chest, OffHand || {{Spoiler|
*; Tier 1
*Reverberating Strike restores 2 armor to you and taunts +50
*; Tier 2
*Reverberating Strike restores 4 armor to you and taunts +75
*; Tier 3
*Reverberating Strike restores 5 armor to you and taunts +100
*; Tier 4
*Reverberating Strike restores 7 armor to you and taunts +125
*; Tier 5
*Reverberating Strike restores 9 armor to you and taunts +150
*; Tier 6
*Reverberating Strike restores 10 armor to you and taunts +175
*; Tier 7
*Reverberating Strike restores 12 armor to you and taunts +200
*; Tier 8
*Reverberating Strike restores 15 armor to you and taunts +225
*; Tier 9
*Reverberating Strike restores 18 armor to you and taunts +250
*; Tier 10
*Reverberating Strike restores 21 armor to you and taunts +275
*; Tier 11
*Reverberating Strike restores 24 armor to you and taunts +300
*; Tier 12
*Reverberating Strike restores 27 armor to you and taunts +325
|Expand}}
|-
| || || <b>Tier 6</b> - For 5 seconds after using Reckless Slam, you gain +10 direct damage mitigation || Head, Hands || {{Spoiler|
*; Tier 1
*For 5 seconds after using Reckless Slam, you gain +2 direct damage mitigation
*; Tier 2
*For 5 seconds after using Reckless Slam, you gain +3 direct damage mitigation
*; Tier 3
*For 5 seconds after using Reckless Slam, you gain +4 direct damage mitigation
*; Tier 4
*For 5 seconds after using Reckless Slam, you gain +6 direct damage mitigation
*; Tier 5
*For 5 seconds after using Reckless Slam, you gain +8 direct damage mitigation
*; Tier 6
*For 5 seconds after using Reckless Slam, you gain +10 direct damage mitigation
|Expand}}
|-
| Reckless || of Reckless Slamming || <b>Tier 12</b> - Reckless Slam deals +65% damage || Hands, MainHand || {{Spoiler|
*; Tier 1
*Reckless Slam deals +10% damage
*; Tier 2
*Reckless Slam deals +15% damage
*; Tier 3
*Reckless Slam deals +20% damage
*; Tier 4
*Reckless Slam deals +25% damage
*; Tier 5
*Reckless Slam deals +30% damage
*; Tier 6
*Reckless Slam deals +35% damage
*; Tier 7
*Reckless Slam deals +40% damage
*; Tier 8
*Reckless Slam deals +45% damage
*; Tier 9
*Reckless Slam deals +50% damage
*; Tier 10
*Reckless Slam deals +55% damage
*; Tier 11
*Reckless Slam deals +60% damage
*; Tier 12
*Reckless Slam deals +65% damage
|Expand}}
|-
| || of Thunder Healing || <b>Tier 12</b> - Thunderstrike heals you for 28 health || Legs, Necklace || {{Spoiler|
*; Tier 1
*Thunderstrike heals you for 2 health
*; Tier 2
*Thunderstrike heals you for 4 health
*; Tier 3
*Thunderstrike heals you for 6 health
*; Tier 4
*Thunderstrike heals you for 8 health
*; Tier 5
*Thunderstrike heals you for 10 health
*; Tier 6
*Thunderstrike heals you for 12 health
*; Tier 7
*Thunderstrike heals you for 14 health
*; Tier 8
*Thunderstrike heals you for 16 health
*; Tier 9
*Thunderstrike heals you for 18 health
*; Tier 10
*Thunderstrike heals you for 20 health
*; Tier 11
*Thunderstrike heals you for 24 health
*; Tier 12
*Thunderstrike heals you for 28 health
|Expand}}
|-
| || of Hammering || <b>Tier 6</b> - Hammer Base Damage +35% || Head, MainHand || {{Spoiler|
*; Tier 1
*Hammer Base Damage +10%
*; Tier 2
*Hammer Base Damage +15%
*; Tier 3
*Hammer Base Damage +20%
*; Tier 4
*Hammer Base Damage +25%
*; Tier 5
*Hammer Base Damage +30%
*; Tier 6
*Hammer Base Damage +35%
|Expand}}
|-
| Reverberating || || <b>Tier 12</b> - Reverberating Strike has a 66% chance to deal +125 armor damage || Head, Feet || {{Spoiler|
*; Tier 1
*Reverberating Strike has a 66% chance to deal +15 armor damage
*; Tier 2
*Reverberating Strike has a 66% chance to deal +25 armor damage
*; Tier 3
*Reverberating Strike has a 66% chance to deal +35 armor damage
*; Tier 4
*Reverberating Strike has a 66% chance to deal +45 armor damage
*; Tier 5
*Reverberating Strike has a 66% chance to deal +55 armor damage
*; Tier 6
*Reverberating Strike has a 66% chance to deal +65 armor damage
*; Tier 7
*Reverberating Strike has a 66% chance to deal +75 armor damage
*; Tier 8
*Reverberating Strike has a 66% chance to deal +85 armor damage
*; Tier 9
*Reverberating Strike has a 66% chance to deal +95 armor damage
*; Tier 10
*Reverberating Strike has a 66% chance to deal +105 armor damage
*; Tier 11
*Reverberating Strike has a 66% chance to deal +115 armor damage
*; Tier 12
*Reverberating Strike has a 66% chance to deal +125 armor damage
|Expand}}
|-
| || of Stunning Slagging || <b>Tier 12</b> - Pound To Slag deals +76% damage and stuns the target || Hands || {{Spoiler|
*; Tier 1
*Pound To Slag deals +10% damage and stuns the target
*; Tier 2
*Pound To Slag deals +16% damage and stuns the target
*; Tier 3
*Pound To Slag deals +22% damage and stuns the target
*; Tier 4
*Pound To Slag deals +28% damage and stuns the target
*; Tier 5
*Pound To Slag deals +34% damage and stuns the target
*; Tier 6
*Pound To Slag deals +40% damage and stuns the target
*; Tier 7
*Pound To Slag deals +46% damage and stuns the target
*; Tier 8
*Pound To Slag deals +52% damage and stuns the target
*; Tier 9
*Pound To Slag deals +58% damage and stuns the target
*; Tier 10
*Pound To Slag deals +64% damage and stuns the target
*; Tier 11
*Pound To Slag deals +70% damage and stuns the target
*; Tier 12
*Pound To Slag deals +76% damage and stuns the target
|Expand}}
|-
| || of Seismic Events || <b>Tier 6</b> - Seismic Impact hits all targets within 8 meters and deals +18% damage || Hands || {{Spoiler|
*; Tier 1
*Seismic Impact hits all targets within 8 meters and deals +3% damage
*; Tier 2
*Seismic Impact hits all targets within 8 meters and deals +6% damage
*; Tier 3
*Seismic Impact hits all targets within 8 meters and deals +9% damage
*; Tier 4
*Seismic Impact hits all targets within 8 meters and deals +12% damage
*; Tier 5
*Seismic Impact hits all targets within 8 meters and deals +15% damage
*; Tier 6
*Seismic Impact hits all targets within 8 meters and deals +18% damage
|Expand}}
|-
| || of Healthy Obliteration || <b>Tier 12</b> - Pound To Slag restores 118 health to you || Ring, OffHand || {{Spoiler|
*; Tier 1
*Pound To Slag restores 8 health to you
*; Tier 2
*Pound To Slag restores 18 health to you
*; Tier 3
*Pound To Slag restores 28 health to you
*; Tier 4
*Pound To Slag restores 38 health to you
*; Tier 5
*Pound To Slag restores 48 health to you
*; Tier 6
*Pound To Slag restores 58 health to you
*; Tier 7
*Pound To Slag restores 68 health to you
*; Tier 8
*Pound To Slag restores 78 health to you
*; Tier 9
*Pound To Slag restores 88 health to you
*; Tier 10
*Pound To Slag restores 98 health to you
*; Tier 11
*Pound To Slag restores 108 health to you
*; Tier 12
*Pound To Slag restores 118 health to you
|Expand}}
|-
| || || <b>Tier 12</b> - Reckless Slam restores 24 Armor to you || Head, Feet || {{Spoiler|
*; Tier 1
*Reckless Slam restores 2 Armor to you
*; Tier 2
*Reckless Slam restores 3 Armor to you
*; Tier 3
*Reckless Slam restores 4 Armor to you
*; Tier 4
*Reckless Slam restores 5 Armor to you
*; Tier 5
*Reckless Slam restores 7 Armor to you
*; Tier 6
*Reckless Slam restores 8 Armor to you
*; Tier 7
*Reckless Slam restores 9 Armor to you
*; Tier 8
*Reckless Slam restores 10 Armor to you
*; Tier 9
*Reckless Slam restores 13 Armor to you
*; Tier 10
*Reckless Slam restores 16 Armor to you
*; Tier 11
*Reckless Slam restores 20 Armor to you
*; Tier 12
*Reckless Slam restores 24 Armor to you
|Expand}}
|-
| Thunderstriking || of Reaching Thunder || <b>Tier 12</b> - Thunderstrike deals +54 damage and its area-effect range is increased 5 meters || Legs, MainHand || {{Spoiler|
*; Tier 1
*Thunderstrike deals +10 damage and its area-effect range is increased 5 meters
*; Tier 2
*Thunderstrike deals +14 damage and its area-effect range is increased 5 meters
*; Tier 3
*Thunderstrike deals +18 damage and its area-effect range is increased 5 meters
*; Tier 4
*Thunderstrike deals +22 damage and its area-effect range is increased 5 meters
*; Tier 5
*Thunderstrike deals +26 damage and its area-effect range is increased 5 meters
*; Tier 6
*Thunderstrike deals +30 damage and its area-effect range is increased 5 meters
*; Tier 7
*Thunderstrike deals +34 damage and its area-effect range is increased 5 meters
*; Tier 8
*Thunderstrike deals +38 damage and its area-effect range is increased 5 meters
*; Tier 9
*Thunderstrike deals +42 damage and its area-effect range is increased 5 meters
*; Tier 10
*Thunderstrike deals +46 damage and its area-effect range is increased 5 meters
*; Tier 11
*Thunderstrike deals +50 damage and its area-effect range is increased 5 meters
*; Tier 12
*Thunderstrike deals +54 damage and its area-effect range is increased 5 meters
|Expand}}
|-
| Nice Clubbin' || || <b>Tier 12</b> - Look At My Hammer causes your Crushing attacks to deal +20% damage for 10 seconds || Head, Hands || {{Spoiler|
*; Tier 1
*Look At My Hammer causes your Crushing attacks to deal +3% damage for 10 seconds
*; Tier 2
*Look At My Hammer causes your Crushing attacks to deal +5% damage for 10 seconds
*; Tier 3
*Look At My Hammer causes your Crushing attacks to deal +7% damage for 10 seconds
*; Tier 4
*Look At My Hammer causes your Crushing attacks to deal +9% damage for 10 seconds
*; Tier 5
*Look At My Hammer causes your Crushing attacks to deal +11% damage for 10 seconds
*; Tier 6
*Look At My Hammer causes your Crushing attacks to deal +13% damage for 10 seconds
*; Tier 7
*Look At My Hammer causes your Crushing attacks to deal +14% damage for 10 seconds
*; Tier 8
*Look At My Hammer causes your Crushing attacks to deal +15% damage for 10 seconds
*; Tier 9
*Look At My Hammer causes your Crushing attacks to deal +17% damage for 10 seconds
*; Tier 10
*Look At My Hammer causes your Crushing attacks to deal +18% damage for 10 seconds
*; Tier 11
*Look At My Hammer causes your Crushing attacks to deal +19% damage for 10 seconds
*; Tier 12
*Look At My Hammer causes your Crushing attacks to deal +20% damage for 10 seconds
|Expand}}
|-
| || of Frenzied Slagging || <b>Tier 12</b> - Pound To Slag hits all enemies within 5 meters, dealing +140 damage || Hands || {{Spoiler|
*; Tier 1
*Pound To Slag hits all enemies within 5 meters, dealing +19 damage
*; Tier 2
*Pound To Slag hits all enemies within 5 meters, dealing +30 damage
*; Tier 3
*Pound To Slag hits all enemies within 5 meters, dealing +41 damage
*; Tier 4
*Pound To Slag hits all enemies within 5 meters, dealing +52 damage
*; Tier 5
*Pound To Slag hits all enemies within 5 meters, dealing +63 damage
*; Tier 6
*Pound To Slag hits all enemies within 5 meters, dealing +74 damage
*; Tier 7
*Pound To Slag hits all enemies within 5 meters, dealing +85 damage
*; Tier 8
*Pound To Slag hits all enemies within 5 meters, dealing +96 damage
*; Tier 9
*Pound To Slag hits all enemies within 5 meters, dealing +107 damage
*; Tier 10
*Pound To Slag hits all enemies within 5 meters, dealing +118 damage
*; Tier 11
*Pound To Slag hits all enemies within 5 meters, dealing +129 damage
*; Tier 12
*Pound To Slag hits all enemies within 5 meters, dealing +140 damage
|Expand}}
|-
| || of Leaping and Smashing || <b>Tier 12</b> - Leaping Smash has a 70% chance to deal +120% damage || Ring, Feet || {{Spoiler|
*; Tier 1
*Leaping Smash has a 70% chance to deal +10% damage
*; Tier 2
*Leaping Smash has a 70% chance to deal +20% damage
*; Tier 3
*Leaping Smash has a 70% chance to deal +30% damage
*; Tier 4
*Leaping Smash has a 70% chance to deal +40% damage
*; Tier 5
*Leaping Smash has a 70% chance to deal +50% damage
*; Tier 6
*Leaping Smash has a 70% chance to deal +60% damage
*; Tier 7
*Leaping Smash has a 70% chance to deal +70% damage
*; Tier 8
*Leaping Smash has a 70% chance to deal +80% damage
*; Tier 9
*Leaping Smash has a 70% chance to deal +90% damage
*; Tier 10
*Leaping Smash has a 70% chance to deal +100% damage
*; Tier 11
*Leaping Smash has a 70% chance to deal +110% damage
*; Tier 12
*Leaping Smash has a 70% chance to deal +120% damage
|Expand}}
|-
| || of Leaping and Smashing || <b>Tier 12</b> - Leaping Smash deals +88% damage || Legs, MainHand || {{Spoiler|
*; Tier 1
*Leaping Smash deals +11% damage
*; Tier 2
*Leaping Smash deals +18% damage
*; Tier 3
*Leaping Smash deals +25% damage
*; Tier 4
*Leaping Smash deals +32% damage
*; Tier 5
*Leaping Smash deals +39% damage
*; Tier 6
*Leaping Smash deals +46% damage
*; Tier 7
*Leaping Smash deals +53% damage
*; Tier 8
*Leaping Smash deals +60% damage
*; Tier 9
*Leaping Smash deals +67% damage
*; Tier 10
*Leaping Smash deals +74% damage
*; Tier 11
*Leaping Smash deals +81% damage
*; Tier 12
*Leaping Smash deals +88% damage
|Expand}}
|-
| || of Braining || <b>Tier 12</b> - Pound has a 50% chance to deal +48 damage || Chest, Hands || {{Spoiler|
*; Tier 1
*Pound has a 50% chance to deal +4 damage
*; Tier 2
*Pound has a 50% chance to deal +8 damage
*; Tier 3
*Pound has a 50% chance to deal +12 damage
*; Tier 4
*Pound has a 50% chance to deal +16 damage
*; Tier 5
*Pound has a 50% chance to deal +20 damage
*; Tier 6
*Pound has a 50% chance to deal +24 damage
*; Tier 7
*Pound has a 50% chance to deal +28 damage
*; Tier 8
*Pound has a 50% chance to deal +32 damage
*; Tier 9
*Pound has a 50% chance to deal +36 damage
*; Tier 10
*Pound has a 50% chance to deal +40 damage
*; Tier 11
*Pound has a 50% chance to deal +44 damage
*; Tier 12
*Pound has a 50% chance to deal +48 damage
|Expand}}
|-
| || of Attractive Clubs || <b>Tier 12</b> - Look At My Hammer restores +109 armor to you || Chest, Necklace || {{Spoiler|
*; Tier 1
*Look At My Hammer restores +10 armor to you
*; Tier 2
*Look At My Hammer restores +19 armor to you
*; Tier 3
*Look At My Hammer restores +28 armor to you
*; Tier 4
*Look At My Hammer restores +37 armor to you
*; Tier 5
*Look At My Hammer restores +46 armor to you
*; Tier 6
*Look At My Hammer restores +55 armor to you
*; Tier 7
*Look At My Hammer restores +64 armor to you
*; Tier 8
*Look At My Hammer restores +73 armor to you
*; Tier 9
*Look At My Hammer restores +82 armor to you
*; Tier 10
*Look At My Hammer restores +91 armor to you
*; Tier 11
*Look At My Hammer restores +100 armor to you
*; Tier 12
*Look At My Hammer restores +109 armor to you
|Expand}}
|-
| || || <b>Tier 12</b> - Discharging Strike has a 30% chance to knock down the target and deal +89% damage || Hands, Feet || {{Spoiler|
*; Tier 1
*Discharging Strike has a 30% chance to knock down the target and deal +10% damage
*; Tier 2
*Discharging Strike has a 30% chance to knock down the target and deal +17% damage
*; Tier 3
*Discharging Strike has a 30% chance to knock down the target and deal +24% damage
*; Tier 4
*Discharging Strike has a 30% chance to knock down the target and deal +31% damage
*; Tier 5
*Discharging Strike has a 30% chance to knock down the target and deal +38% damage
*; Tier 6
*Discharging Strike has a 30% chance to knock down the target and deal +45% damage
*; Tier 7
*Discharging Strike has a 30% chance to knock down the target and deal +52% damage
*; Tier 8
*Discharging Strike has a 30% chance to knock down the target and deal +59% damage
*; Tier 9
*Discharging Strike has a 30% chance to knock down the target and deal +66% damage
*; Tier 10
*Discharging Strike has a 30% chance to knock down the target and deal +73% damage
*; Tier 11
*Discharging Strike has a 30% chance to knock down the target and deal +81% damage
*; Tier 12
*Discharging Strike has a 30% chance to knock down the target and deal +89% damage
|Expand}}
|-
| || || <b>Tier 12</b> - Reckless Slam deals +32% damage and taunts +380 || Necklace, Ring || {{Spoiler|
*; Tier 1
*Reckless Slam deals +10% damage and taunts +50
*; Tier 2
*Reckless Slam deals +12% damage and taunts +80
*; Tier 3
*Reckless Slam deals +14% damage and taunts +110
*; Tier 4
*Reckless Slam deals +16% damage and taunts +140
*; Tier 5
*Reckless Slam deals +18% damage and taunts +170
*; Tier 6
*Reckless Slam deals +20% damage and taunts +200
*; Tier 7
*Reckless Slam deals +22% damage and taunts +230
*; Tier 8
*Reckless Slam deals +24% damage and taunts +260
*; Tier 9
*Reckless Slam deals +26% damage and taunts +290
*; Tier 10
*Reckless Slam deals +28% damage and taunts +320
*; Tier 11
*Reckless Slam deals +30% damage and taunts +350
*; Tier 12
*Reckless Slam deals +32% damage and taunts +380
|Expand}}
|-
| || of Serious Concussions || <b>Tier 6</b> - Pound To Slag has a 70% chance to deal +120% damage and apply the Serious Concussion status: target is prone to random self-stuns || MainHand, Ring || {{Spoiler|
*; Tier 1
*Pound To Slag has a 20% chance to deal +20% damage and apply the Serious Concussion status: target is prone to random self-stuns
*; Tier 2
*Pound To Slag has a 30% chance to deal +40% damage and apply the Serious Concussion status: target is prone to random self-stuns
*; Tier 3
*Pound To Slag has a 40% chance to deal +60% damage and apply the Serious Concussion status: target is prone to random self-stuns
*; Tier 4
*Pound To Slag has a 50% chance to deal +80% damage and apply the Serious Concussion status: target is prone to random self-stuns
*; Tier 5
*Pound To Slag has a 60% chance to deal +100% damage and apply the Serious Concussion status: target is prone to random self-stuns
*; Tier 6
*Pound To Slag has a 70% chance to deal +120% damage and apply the Serious Concussion status: target is prone to random self-stuns
|Expand}}
|-
| || of Efficient Clubbing || <b>Tier 6</b> - After using Look At My Hammer, all other Hammer attacks cost -6 Power for 12 seconds || Necklace || {{Spoiler|
*; Tier 1
*After using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds
*; Tier 2
*After using Look At My Hammer, all other Hammer attacks cost -2 Power for 12 seconds
*; Tier 3
*After using Look At My Hammer, all other Hammer attacks cost -3 Power for 12 seconds
*; Tier 4
*After using Look At My Hammer, all other Hammer attacks cost -4 Power for 12 seconds
*; Tier 5
*After using Look At My Hammer, all other Hammer attacks cost -5 Power for 12 seconds
*; Tier 6
*After using Look At My Hammer, all other Hammer attacks cost -6 Power for 12 seconds
|Expand}}
|-
| || || <b>Tier 12</b> - Seismic Impact has a 50% chance to deal +215% damage || OffHand, Necklace || {{Spoiler|
*; Tier 1
*Seismic Impact has a 50% chance to deal +28% damage
*; Tier 2
*Seismic Impact has a 50% chance to deal +45% damage
*; Tier 3
*Seismic Impact has a 50% chance to deal +62% damage
*; Tier 4
*Seismic Impact has a 50% chance to deal +79% damage
*; Tier 5
*Seismic Impact has a 50% chance to deal +96% damage
*; Tier 6
*Seismic Impact has a 50% chance to deal +113% damage
*; Tier 7
*Seismic Impact has a 50% chance to deal +130% damage
*; Tier 8
*Seismic Impact has a 50% chance to deal +147% damage
*; Tier 9
*Seismic Impact has a 50% chance to deal +164% damage
*; Tier 10
*Seismic Impact has a 50% chance to deal +181% damage
*; Tier 11
*Seismic Impact has a 50% chance to deal +198% damage
*; Tier 12
*Seismic Impact has a 50% chance to deal +215% damage
|Expand}}
|-
| || of Rib Removal || <b>Tier 12</b> - Rib Shatter deals +120 Trauma damage over 20 seconds || Legs, MainHand || {{Spoiler|
*; Tier 1
*Rib Shatter deals +10 Trauma damage over 20 seconds
*; Tier 2
*Rib Shatter deals +20 Trauma damage over 20 seconds
*; Tier 3
*Rib Shatter deals +30 Trauma damage over 20 seconds
*; Tier 4
*Rib Shatter deals +40 Trauma damage over 20 seconds
*; Tier 5
*Rib Shatter deals +50 Trauma damage over 20 seconds
*; Tier 6
*Rib Shatter deals +60 Trauma damage over 20 seconds
*; Tier 7
*Rib Shatter deals +70 Trauma damage over 20 seconds
*; Tier 8
*Rib Shatter deals +80 Trauma damage over 20 seconds
*; Tier 9
*Rib Shatter deals +90 Trauma damage over 20 seconds
*; Tier 10
*Rib Shatter deals +100 Trauma damage over 20 seconds
*; Tier 11
*Rib Shatter deals +110 Trauma damage over 20 seconds
*; Tier 12
*Rib Shatter deals +120 Trauma damage over 20 seconds
|Expand}}
|-
| || || <b>Tier 12</b> - Discharging Strike deals +60% damage and taunts +435 || Chest, Head || {{Spoiler|
*; Tier 1
*Discharging Strike deals +16% damage and taunts +50
*; Tier 2
*Discharging Strike deals +20% damage and taunts +85
*; Tier 3
*Discharging Strike deals +24% damage and taunts +120
*; Tier 4
*Discharging Strike deals +28% damage and taunts +155
*; Tier 5
*Discharging Strike deals +32% damage and taunts +190
*; Tier 6
*Discharging Strike deals +36% damage and taunts +225
*; Tier 7
*Discharging Strike deals +40% damage and taunts +260
*; Tier 8
*Discharging Strike deals +44% damage and taunts +295
*; Tier 9
*Discharging Strike deals +48% damage and taunts +330
*; Tier 10
*Discharging Strike deals +52% damage and taunts +365
*; Tier 11
*Discharging Strike deals +56% damage and taunts +400
*; Tier 12
*Discharging Strike deals +60% damage and taunts +435
|Expand}}
|-
| || of Discordant Thunder || <b>Tier 12</b> - Thunderstrike deals +36% damage and knocks all targets back || Hands, Feet || {{Spoiler|
*; Tier 1
*Thunderstrike deals +3% damage and knocks all targets back
*; Tier 2
*Thunderstrike deals +6% damage and knocks all targets back
*; Tier 3
*Thunderstrike deals +9% damage and knocks all targets back
*; Tier 4
*Thunderstrike deals +12% damage and knocks all targets back
*; Tier 5
*Thunderstrike deals +15% damage and knocks all targets back
*; Tier 6
*Thunderstrike deals +18% damage and knocks all targets back
*; Tier 7
*Thunderstrike deals +21% damage and knocks all targets back
*; Tier 8
*Thunderstrike deals +24% damage and knocks all targets back
*; Tier 9
*Thunderstrike deals +27% damage and knocks all targets back
*; Tier 10
*Thunderstrike deals +30% damage and knocks all targets back
*; Tier 11
*Thunderstrike deals +33% damage and knocks all targets back
*; Tier 12
*Thunderstrike deals +36% damage and knocks all targets back
|Expand}}
|-
| || of Armored Leaping || <b>Tier 12</b> - Leaping Smash restores 28 Armor to you || MainHand, Feet || {{Spoiler|
*; Tier 1
*Leaping Smash restores 2 Armor to you
*; Tier 2
*Leaping Smash restores 4 Armor to you
*; Tier 3
*Leaping Smash restores 5 Armor to you
*; Tier 4
*Leaping Smash restores 7 Armor to you
*; Tier 5
*Leaping Smash restores 9 Armor to you
*; Tier 6
*Leaping Smash restores 11 Armor to you
*; Tier 7
*Leaping Smash restores 13 Armor to you
*; Tier 8
*Leaping Smash restores 15 Armor to you
*; Tier 9
*Leaping Smash restores 18 Armor to you
*; Tier 10
*Leaping Smash restores 22 Armor to you
*; Tier 11
*Leaping Smash restores 25 Armor to you
*; Tier 12
*Leaping Smash restores 28 Armor to you
|Expand}}
|-
| Thunderstriking || of Thunder Strikes || <b>Tier 12</b> - Thunderstrike deals +97% damage || MainHand, OffHand || {{Spoiler|
*; Tier 1
*Thunderstrike deals +20% damage
*; Tier 2
*Thunderstrike deals +27% damage
*; Tier 3
*Thunderstrike deals +34% damage
*; Tier 4
*Thunderstrike deals +41% damage
*; Tier 5
*Thunderstrike deals +48% damage
*; Tier 6
*Thunderstrike deals +55% damage
*; Tier 7
*Thunderstrike deals +62% damage
*; Tier 8
*Thunderstrike deals +69% damage
*; Tier 9
*Thunderstrike deals +76% damage
*; Tier 10
*Thunderstrike deals +83% damage
*; Tier 11
*Thunderstrike deals +90% damage
*; Tier 12
*Thunderstrike deals +97% damage
|Expand}}
|-
| || || <b>Tier 6</b> - Seismic Impact restores 60 Armor to you || OffHand, Necklace || {{Spoiler|
*; Tier 1
*Seismic Impact restores 10 Armor to you
*; Tier 2
*Seismic Impact restores 20 Armor to you
*; Tier 3
*Seismic Impact restores 30 Armor to you
*; Tier 4
*Seismic Impact restores 40 Armor to you
*; Tier 5
*Seismic Impact restores 50 Armor to you
*; Tier 6
*Seismic Impact restores 60 Armor to you
|Expand}}
|-
| || of Nice Looking Hammers || <b>Tier 12</b> - Look At My Hammer restores +73 health to you || Chest, OffHand, Ring || {{Spoiler|
*; Tier 1
*Look At My Hammer restores +7 health to you
*; Tier 2
*Look At My Hammer restores +13 health to you
*; Tier 3
*Look At My Hammer restores +19 health to you
*; Tier 4
*Look At My Hammer restores +25 health to you
*; Tier 5
*Look At My Hammer restores +31 health to you
*; Tier 6
*Look At My Hammer restores +37 health to you
*; Tier 7
*Look At My Hammer restores +43 health to you
*; Tier 8
*Look At My Hammer restores +49 health to you
*; Tier 9
*Look At My Hammer restores +55 health to you
*; Tier 10
*Look At My Hammer restores +61 health to you
*; Tier 11
*Look At My Hammer restores +67 health to you
*; Tier 12
*Look At My Hammer restores +73 health to you
|Expand}}
|-
| || || <b>Tier 6</b> - Rib Shatter has a 60% chance to deal +25% damage and make Hammer attacks cost -3 Power for 12 seconds || MainHand, OffHand || {{Spoiler|
*; Tier 1
*Rib Shatter has a 50% chance to deal +3% damage and make Hammer attacks cost -1 Power for 12 seconds
*; Tier 2
*Rib Shatter has a 52% chance to deal +5% damage and make Hammer attacks cost -1 Power for 12 seconds
*; Tier 3
*Rib Shatter has a 54% chance to deal +8% damage and make Hammer attacks cost -2 Power for 12 seconds
*; Tier 4
*Rib Shatter has a 56% chance to deal +10% damage and make Hammer attacks cost -2 Power for 12 seconds
*; Tier 5
*Rib Shatter has a 58% chance to deal +18% damage and make Hammer attacks cost -3 Power for 12 seconds
*; Tier 6
*Rib Shatter has a 60% chance to deal +25% damage and make Hammer attacks cost -3 Power for 12 seconds
|Expand}}
|-
| || of Dazing || <b>Tier 12</b> - Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +36 damage. || Chest || {{Spoiler|
*; Tier 1
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +3 damage.
*; Tier 2
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +6 damage.
*; Tier 3
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +9 damage.
*; Tier 4
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +12 damage.
*; Tier 5
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +15 damage.
*; Tier 6
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +18 damage.
*; Tier 7
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +21 damage.
*; Tier 8
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +24 damage.
*; Tier 9
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +27 damage.
*; Tier 10
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +30 damage.
*; Tier 11
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +33 damage.
*; Tier 12
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +36 damage.
|Expand}}
|-
| || of FieryClubbing || <b>Tier 6</b> - Pound has a 50% chance to ignite the target, causing them to take 55 damage over 20 seconds || MainHand || {{Spoiler|
*; Tier 1
*Pound has a 50% chance to ignite the target, causing them to take 15 damage over 20 seconds
*; Tier 2
*Pound has a 50% chance to ignite the target, causing them to take 25 damage over 20 seconds
*; Tier 3
*Pound has a 50% chance to ignite the target, causing them to take 30 damage over 20 seconds
*; Tier 4
*Pound has a 50% chance to ignite the target, causing them to take 35 damage over 20 seconds
*; Tier 5
*Pound has a 50% chance to ignite the target, causing them to take 45 damage over 20 seconds
*; Tier 6
*Pound has a 50% chance to ignite the target, causing them to take 55 damage over 20 seconds
|Expand}}
|-
| Reckless || of Reckless Slamming || <b>Tier 12</b> - Reckless Slam has a 75% chance to deal +80% damage || Head, Feet || {{Spoiler|
*; Tier 1
*Reckless Slam has a 75% chance to deal +5% damage
*; Tier 2
*Reckless Slam has a 75% chance to deal +10% damage
*; Tier 3
*Reckless Slam has a 75% chance to deal +17% damage
*; Tier 4
*Reckless Slam has a 75% chance to deal +24% damage
*; Tier 5
*Reckless Slam has a 75% chance to deal +31% damage
*; Tier 6
*Reckless Slam has a 75% chance to deal +38% damage
*; Tier 7
*Reckless Slam has a 75% chance to deal +45% damage
*; Tier 8
*Reckless Slam has a 75% chance to deal +52% damage
*; Tier 9
*Reckless Slam has a 75% chance to deal +59% damage
*; Tier 10
*Reckless Slam has a 75% chance to deal +66% damage
*; Tier 11
*Reckless Slam has a 75% chance to deal +73% damage
*; Tier 12
*Reckless Slam has a 75% chance to deal +80% damage
|Expand}}
|}
==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]==
</includeonly>
<!-- This table is from patch v259, June 19, 2016 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>Hammer</h3></div>
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
|-
| || of Rib Removal || <b>Tier 12</b> - Rib Shatter deals +86 damage || Legs, MainHand || {{Spoiler|
*; Tier 1
*Rib Shatter deals +9 damage
*; Tier 2
*Rib Shatter deals +16 damage
*; Tier 3
*Rib Shatter deals +23 damage
*; Tier 4
*Rib Shatter deals +30 damage
*; Tier 5
*Rib Shatter deals +37 damage
*; Tier 6
*Rib Shatter deals +44 damage
*; Tier 7
*Rib Shatter deals +51 damage
*; Tier 8
*Rib Shatter deals +58 damage
*; Tier 9
*Rib Shatter deals +65 damage
*; Tier 10
*Rib Shatter deals +72 damage
*; Tier 11
*Rib Shatter deals +79 damage
*; Tier 12
*Rib Shatter deals +86 damage
|Expand}}
|-
| || of Clubbing || <b>Tier 12</b> - Pound deals +20 damage || Chest, Feet || {{Spoiler|
*; Tier 1
*Pound deals +2 damage
*; Tier 2
*Pound deals +3 damage
*; Tier 3
*Pound deals +4 damage
*; Tier 4
*Pound deals +6 damage
*; Tier 5
*Pound deals +7 damage
*; Tier 6
*Pound deals +9 damage
*; Tier 7
*Pound deals +10 damage
*; Tier 8
*Pound deals +12 damage
*; Tier 9
*Pound deals +14 damage
*; Tier 10
*Pound deals +16 damage
*; Tier 11
*Pound deals +18 damage
*; Tier 12
*Pound deals +20 damage
|Expand}}
|-
| || || <b>Tier 12</b> - Reverberating Strike deals 60 direct health damage || Feet, MainHand || {{Spoiler|
*; Tier 1
*Reverberating Strike deals 16 direct health damage
*; Tier 2
*Reverberating Strike deals 20 direct health damage
*; Tier 3
*Reverberating Strike deals 24 direct health damage
*; Tier 4
*Reverberating Strike deals 28 direct health damage
*; Tier 5
*Reverberating Strike deals 32 direct health damage
*; Tier 6
*Reverberating Strike deals 36 direct health damage
*; Tier 7
*Reverberating Strike deals 40 direct health damage
*; Tier 8
*Reverberating Strike deals 44 direct health damage
*; Tier 9
*Reverberating Strike deals 48 direct health damage
*; Tier 10
*Reverberating Strike deals 52 direct health damage
*; Tier 11
*Reverberating Strike deals 56 direct health damage
*; Tier 12
*Reverberating Strike deals 60 direct health damage
|Expand}}
|-
| || of Critical De-Ribbing || <b>Tier 12</b> - Rib Shatter has a 75% chance to deal +120% damage || Chest, Hands || {{Spoiler|
*; Tier 1
*Rib Shatter has a 75% chance to deal +32% damage
*; Tier 2
*Rib Shatter has a 75% chance to deal +40% damage
*; Tier 3
*Rib Shatter has a 75% chance to deal +48% damage
*; Tier 4
*Rib Shatter has a 75% chance to deal +56% damage
*; Tier 5
*Rib Shatter has a 75% chance to deal +64% damage
*; Tier 6
*Rib Shatter has a 75% chance to deal +72% damage
*; Tier 7
*Rib Shatter has a 75% chance to deal +80% damage
*; Tier 8
*Rib Shatter has a 75% chance to deal +88% damage
*; Tier 9
*Rib Shatter has a 75% chance to deal +96% damage
*; Tier 10
*Rib Shatter has a 75% chance to deal +104% damage
*; Tier 11
*Rib Shatter has a 75% chance to deal +112% damage
*; Tier 12
*Rib Shatter has a 75% chance to deal +120% damage
|Expand}}
|-
| || || <b>Tier 12</b> - Discharging Strike has a 50% chance to deal +20% damage and apply Moderate Concussion status: target is prone to random self-stuns || MainHand, OffHand || {{Spoiler|
*; Tier 1
*Discharging Strike has a 25% chance to deal +2% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 2
*Discharging Strike has a 25% chance to deal +4% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 3
*Discharging Strike has a 30% chance to deal +6% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 4
*Discharging Strike has a 30% chance to deal +7% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 5
*Discharging Strike has a 35% chance to deal +8% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 6
*Discharging Strike has a 35% chance to deal +10% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 7
*Discharging Strike has a 40% chance to deal +11% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 8
*Discharging Strike has a 40% chance to deal +13% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 9
*Discharging Strike has a 45% chance to deal +15% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 10
*Discharging Strike has a 45% chance to deal +16% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 11
*Discharging Strike has a 50% chance to deal +18% damage and apply Moderate Concussion status: target is prone to random self-stuns
*; Tier 12
*Discharging Strike has a 50% chance to deal +20% damage and apply Moderate Concussion status: target is prone to random self-stuns
|Expand}}
|-
| || of Performant Clubbing || <b>Tier 6</b> - After using Look At My Hammer, all other Hammer attacks cost -7 Power for 10 seconds || MainHand || {{Spoiler|
*; Tier 1
*After using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 seconds
*; Tier 2
*After using Look At My Hammer, all other Hammer attacks cost -3 Power for 10 seconds
*; Tier 3
*After using Look At My Hammer, all other Hammer attacks cost -4 Power for 10 seconds
*; Tier 4
*After using Look At My Hammer, all other Hammer attacks cost -5 Power for 10 seconds
*; Tier 5
*After using Look At My Hammer, all other Hammer attacks cost -6 Power for 10 seconds
*; Tier 6
*After using Look At My Hammer, all other Hammer attacks cost -7 Power for 10 seconds
|Expand}}
|-
| || of Slagging || <b>Tier 12</b> - Pound To Slag deals +155% damage || Chest, Feet || {{Spoiler|
*; Tier 1
*Pound To Slag deals +23% damage
*; Tier 2
*Pound To Slag deals +35% damage
*; Tier 3
*Pound To Slag deals +47% damage
*; Tier 4
*Pound To Slag deals +59% damage
*; Tier 5
*Pound To Slag deals +71% damage
*; Tier 6
*Pound To Slag deals +83% damage
*; Tier 7
*Pound To Slag deals +95% damage
*; Tier 8
*Pound To Slag deals +107% damage
*; Tier 9
*Pound To Slag deals +119% damage
*; Tier 10
*Pound To Slag deals +131% damage
*; Tier 11
*Pound To Slag deals +143% damage
*; Tier 12
*Pound To Slag deals +155% damage
|Expand}}
|-
| Discharging || || <b>Tier 12</b> - Discharging Strike deals +81% damage || Legs, MainHand || {{Spoiler|
*; Tier 1
*Discharging Strike deals +8% damage
*; Tier 2
*Discharging Strike deals +15% damage
*; Tier 3
*Discharging Strike deals +21% damage
*; Tier 4
*Discharging Strike deals +27% damage
*; Tier 5
*Discharging Strike deals +34% damage
*; Tier 6
*Discharging Strike deals +41% damage
*; Tier 7
*Discharging Strike deals +47% damage
*; Tier 8
*Discharging Strike deals +54% damage
*; Tier 9
*Discharging Strike deals +61% damage
*; Tier 10
*Discharging Strike deals +67% damage
*; Tier 11
*Discharging Strike deals +74% damage
*; Tier 12
*Discharging Strike deals +81% damage
|Expand}}
|-
| || || <b>Tier 12</b> - Reverberating Strike has a 33% chance to deal 72 health damage and apply Mild Concussion status: target is prone to random self-stuns || Feet, Ring || {{Spoiler|
*; Tier 1
*Reverberating Strike has a 33% chance to deal 6 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 2
*Reverberating Strike has a 33% chance to deal 12 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 3
*Reverberating Strike has a 33% chance to deal 18 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 4
*Reverberating Strike has a 33% chance to deal 24 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 5
*Reverberating Strike has a 33% chance to deal 30 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 6
*Reverberating Strike has a 33% chance to deal 36 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 7
*Reverberating Strike has a 33% chance to deal 42 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 8
*Reverberating Strike has a 33% chance to deal 48 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 9
*Reverberating Strike has a 33% chance to deal 54 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 10
*Reverberating Strike has a 33% chance to deal 60 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 11
*Reverberating Strike has a 33% chance to deal 66 health damage and apply Mild Concussion status: target is prone to random self-stuns
*; Tier 12
*Reverberating Strike has a 33% chance to deal 72 health damage and apply Mild Concussion status: target is prone to random self-stuns
|Expand}}
|-
| || of Efficient Clubbing || <b>Tier 6</b> - After using Look At My Hammer, all other Hammer attacks cost -8 Power for 8 seconds || Ring || {{Spoiler|
*; Tier 1
*After using Look At My Hammer, all other Hammer attacks cost -3 Power for 8 seconds
*; Tier 2
*After using Look At My Hammer, all other Hammer attacks cost -4 Power for 8 seconds
*; Tier 3
*After using Look At My Hammer, all other Hammer attacks cost -5 Power for 8 seconds
*; Tier 4
*After using Look At My Hammer, all other Hammer attacks cost -6 Power for 8 seconds
*; Tier 5
*After using Look At My Hammer, all other Hammer attacks cost -7 Power for 8 seconds
*; Tier 6
*After using Look At My Hammer, all other Hammer attacks cost -8 Power for 8 seconds
|Expand}}
|-
| || of Ribcage Explosion || <b>Tier 12</b> - Rib Shatter deals +96 damage to targets that are knocked down || Legs, Necklace || {{Spoiler|
*; Tier 1
*Rib Shatter deals +8 damage to targets that are knocked down
*; Tier 2
*Rib Shatter deals +16 damage to targets that are knocked down
*; Tier 3
*Rib Shatter deals +24 damage to targets that are knocked down
*; Tier 4
*Rib Shatter deals +32 damage to targets that are knocked down
*; Tier 5
*Rib Shatter deals +40 damage to targets that are knocked down
*; Tier 6
*Rib Shatter deals +48 damage to targets that are knocked down
*; Tier 7
*Rib Shatter deals +56 damage to targets that are knocked down
*; Tier 8
*Rib Shatter deals +64 damage to targets that are knocked down
*; Tier 9
*Rib Shatter deals +72 damage to targets that are knocked down
*; Tier 10
*Rib Shatter deals +80 damage to targets that are knocked down
*; Tier 11
*Rib Shatter deals +88 damage to targets that are knocked down
*; Tier 12
*Rib Shatter deals +96 damage to targets that are knocked down
|Expand}}
|-
| || of Discount Discharges || <b>Tier 6</b> - Discharging Strike restores 23 Power to you || Head, Chest || {{Spoiler|
*; Tier 1
*Discharging Strike restores 5 Power to you
*; Tier 2
*Discharging Strike restores 9 Power to you
*; Tier 3
*Discharging Strike restores 13 Power to you
*; Tier 4
*Discharging Strike restores 17 Power to you
*; Tier 5
*Discharging Strike restores 20 Power to you
*; Tier 6
*Discharging Strike restores 23 Power to you
|Expand}}
|-
| Reverberating || || <b>Tier 12</b> - Reverberating Strike deals +55% armor damage || Legs, MainHand || {{Spoiler|
*; Tier 1
*Reverberating Strike deals +11% armor damage
*; Tier 2
*Reverberating Strike deals +15% armor damage
*; Tier 3
*Reverberating Strike deals +19% armor damage
*; Tier 4
*Reverberating Strike deals +23% armor damage
*; Tier 5
*Reverberating Strike deals +27% armor damage
*; Tier 6
*Reverberating Strike deals +31% armor damage
*; Tier 7
*Reverberating Strike deals +35% armor damage
*; Tier 8
*Reverberating Strike deals +39% armor damage
*; Tier 9
*Reverberating Strike deals +43% armor damage
*; Tier 10
*Reverberating Strike deals +47% armor damage
*; Tier 11
*Reverberating Strike deals +51% armor damage
*; Tier 12
*Reverberating Strike deals +55% armor damage
|Expand}}
|-
| || of Proud Pounding || <b>Tier 1</b> - Pound To Slag shortens the remaining reset time of Look at My Hammer by 10 seconds || Necklace ||
|-
| || of Seismic Slamming || <b>Tier 12</b> - Seismic Impact deals +105% damage || Head, Ring || {{Spoiler|
*; Tier 1
*Seismic Impact deals +17% damage
*; Tier 2
*Seismic Impact deals +25% damage
*; Tier 3
*Seismic Impact deals +33% damage
*; Tier 4
*Seismic Impact deals +41% damage
*; Tier 5
*Seismic Impact deals +49% damage
*; Tier 6
*Seismic Impact deals +57% damage
*; Tier 7
*Seismic Impact deals +65% damage
*; Tier 8
*Seismic Impact deals +73% damage
*; Tier 9
*Seismic Impact deals +81% damage
*; Tier 10
*Seismic Impact deals +89% damage
*; Tier 11
*Seismic Impact deals +97% damage
*; Tier 12
*Seismic Impact deals +105% damage
|Expand}}
|-
| || of Taunting Reverberations || <b>Tier 12</b> - Reverberating Strike restores 27 armor to you and taunts +325 || Chest, OffHand || {{Spoiler|
*; Tier 1
*Reverberating Strike restores 2 armor to you and taunts +50
*; Tier 2
*Reverberating Strike restores 4 armor to you and taunts +75
*; Tier 3
*Reverberating Strike restores 5 armor to you and taunts +100
*; Tier 4
*Reverberating Strike restores 7 armor to you and taunts +125
*; Tier 5
*Reverberating Strike restores 9 armor to you and taunts +150
*; Tier 6
*Reverberating Strike restores 10 armor to you and taunts +175
*; Tier 7
*Reverberating Strike restores 12 armor to you and taunts +200
*; Tier 8
*Reverberating Strike restores 15 armor to you and taunts +225
*; Tier 9
*Reverberating Strike restores 18 armor to you and taunts +250
*; Tier 10
*Reverberating Strike restores 21 armor to you and taunts +275
*; Tier 11
*Reverberating Strike restores 24 armor to you and taunts +300
*; Tier 12
*Reverberating Strike restores 27 armor to you and taunts +325
|Expand}}
|-
| || || <b>Tier 6</b> - For 5 seconds after using Reckless Slam, you gain +10 direct damage mitigation || Head, Hands || {{Spoiler|
*; Tier 1
*For 5 seconds after using Reckless Slam, you gain +2 direct damage mitigation
*; Tier 2
*For 5 seconds after using Reckless Slam, you gain +3 direct damage mitigation
*; Tier 3
*For 5 seconds after using Reckless Slam, you gain +4 direct damage mitigation
*; Tier 4
*For 5 seconds after using Reckless Slam, you gain +6 direct damage mitigation
*; Tier 5
*For 5 seconds after using Reckless Slam, you gain +8 direct damage mitigation
*; Tier 6
*For 5 seconds after using Reckless Slam, you gain +10 direct damage mitigation
|Expand}}
|-
| Reckless || of Reckless Slamming || <b>Tier 12</b> - Reckless Slam deals +65% damage || Hands, MainHand || {{Spoiler|
*; Tier 1
*Reckless Slam deals +10% damage
*; Tier 2
*Reckless Slam deals +15% damage
*; Tier 3
*Reckless Slam deals +20% damage
*; Tier 4
*Reckless Slam deals +25% damage
*; Tier 5
*Reckless Slam deals +30% damage
*; Tier 6
*Reckless Slam deals +35% damage
*; Tier 7
*Reckless Slam deals +40% damage
*; Tier 8
*Reckless Slam deals +45% damage
*; Tier 9
*Reckless Slam deals +50% damage
*; Tier 10
*Reckless Slam deals +55% damage
*; Tier 11
*Reckless Slam deals +60% damage
*; Tier 12
*Reckless Slam deals +65% damage
|Expand}}
|-
| || of Thunder Healing || <b>Tier 12</b> - Thunderstrike heals you for 28 health || Legs, Necklace || {{Spoiler|
*; Tier 1
*Thunderstrike heals you for 2 health
*; Tier 2
*Thunderstrike heals you for 4 health
*; Tier 3
*Thunderstrike heals you for 6 health
*; Tier 4
*Thunderstrike heals you for 8 health
*; Tier 5
*Thunderstrike heals you for 10 health
*; Tier 6
*Thunderstrike heals you for 12 health
*; Tier 7
*Thunderstrike heals you for 14 health
*; Tier 8
*Thunderstrike heals you for 16 health
*; Tier 9
*Thunderstrike heals you for 18 health
*; Tier 10
*Thunderstrike heals you for 20 health
*; Tier 11
*Thunderstrike heals you for 24 health
*; Tier 12
*Thunderstrike heals you for 28 health
|Expand}}
|-
| || of Hammering || <b>Tier 6</b> - Hammer Base Damage +35% || Head, MainHand || {{Spoiler|
*; Tier 1
*Hammer Base Damage +10%
*; Tier 2
*Hammer Base Damage +15%
*; Tier 3
*Hammer Base Damage +20%
*; Tier 4
*Hammer Base Damage +25%
*; Tier 5
*Hammer Base Damage +30%
*; Tier 6
*Hammer Base Damage +35%
|Expand}}
|-
| Reverberating || || <b>Tier 12</b> - Reverberating Strike has a 66% chance to deal +125 armor damage || Head, Feet || {{Spoiler|
*; Tier 1
*Reverberating Strike has a 66% chance to deal +15 armor damage
*; Tier 2
*Reverberating Strike has a 66% chance to deal +25 armor damage
*; Tier 3
*Reverberating Strike has a 66% chance to deal +35 armor damage
*; Tier 4
*Reverberating Strike has a 66% chance to deal +45 armor damage
*; Tier 5
*Reverberating Strike has a 66% chance to deal +55 armor damage
*; Tier 6
*Reverberating Strike has a 66% chance to deal +65 armor damage
*; Tier 7
*Reverberating Strike has a 66% chance to deal +75 armor damage
*; Tier 8
*Reverberating Strike has a 66% chance to deal +85 armor damage
*; Tier 9
*Reverberating Strike has a 66% chance to deal +95 armor damage
*; Tier 10
*Reverberating Strike has a 66% chance to deal +105 armor damage
*; Tier 11
*Reverberating Strike has a 66% chance to deal +115 armor damage
*; Tier 12
*Reverberating Strike has a 66% chance to deal +125 armor damage
|Expand}}
|-
| || of Stunning Slagging || <b>Tier 12</b> - Pound To Slag deals +76% damage and stuns the target || Hands || {{Spoiler|
*; Tier 1
*Pound To Slag deals +10% damage and stuns the target
*; Tier 2
*Pound To Slag deals +16% damage and stuns the target
*; Tier 3
*Pound To Slag deals +22% damage and stuns the target
*; Tier 4
*Pound To Slag deals +28% damage and stuns the target
*; Tier 5
*Pound To Slag deals +34% damage and stuns the target
*; Tier 6
*Pound To Slag deals +40% damage and stuns the target
*; Tier 7
*Pound To Slag deals +46% damage and stuns the target
*; Tier 8
*Pound To Slag deals +52% damage and stuns the target
*; Tier 9
*Pound To Slag deals +58% damage and stuns the target
*; Tier 10
*Pound To Slag deals +64% damage and stuns the target
*; Tier 11
*Pound To Slag deals +70% damage and stuns the target
*; Tier 12
*Pound To Slag deals +76% damage and stuns the target
|Expand}}
|-
| || of Seismic Events || <b>Tier 6</b> - Seismic Impact hits all targets within 8 meters and deals +18% damage || Hands || {{Spoiler|
*; Tier 1
*Seismic Impact hits all targets within 8 meters and deals +3% damage
*; Tier 2
*Seismic Impact hits all targets within 8 meters and deals +6% damage
*; Tier 3
*Seismic Impact hits all targets within 8 meters and deals +9% damage
*; Tier 4
*Seismic Impact hits all targets within 8 meters and deals +12% damage
*; Tier 5
*Seismic Impact hits all targets within 8 meters and deals +15% damage
*; Tier 6
*Seismic Impact hits all targets within 8 meters and deals +18% damage
|Expand}}
|-
| || of Healthy Obliteration || <b>Tier 12</b> - Pound To Slag restores 118 health to you || Ring, OffHand || {{Spoiler|
*; Tier 1
*Pound To Slag restores 8 health to you
*; Tier 2
*Pound To Slag restores 18 health to you
*; Tier 3
*Pound To Slag restores 28 health to you
*; Tier 4
*Pound To Slag restores 38 health to you
*; Tier 5
*Pound To Slag restores 48 health to you
*; Tier 6
*Pound To Slag restores 58 health to you
*; Tier 7
*Pound To Slag restores 68 health to you
*; Tier 8
*Pound To Slag restores 78 health to you
*; Tier 9
*Pound To Slag restores 88 health to you
*; Tier 10
*Pound To Slag restores 98 health to you
*; Tier 11
*Pound To Slag restores 108 health to you
*; Tier 12
*Pound To Slag restores 118 health to you
|Expand}}
|-
| || || <b>Tier 12</b> - Reckless Slam restores 24 Armor to you || Head, Feet || {{Spoiler|
*; Tier 1
*Reckless Slam restores 2 Armor to you
*; Tier 2
*Reckless Slam restores 3 Armor to you
*; Tier 3
*Reckless Slam restores 4 Armor to you
*; Tier 4
*Reckless Slam restores 5 Armor to you
*; Tier 5
*Reckless Slam restores 7 Armor to you
*; Tier 6
*Reckless Slam restores 8 Armor to you
*; Tier 7
*Reckless Slam restores 9 Armor to you
*; Tier 8
*Reckless Slam restores 10 Armor to you
*; Tier 9
*Reckless Slam restores 13 Armor to you
*; Tier 10
*Reckless Slam restores 16 Armor to you
*; Tier 11
*Reckless Slam restores 20 Armor to you
*; Tier 12
*Reckless Slam restores 24 Armor to you
|Expand}}
|-
| Thunderstriking || of Reaching Thunder || <b>Tier 12</b> - Thunderstrike deals +54 damage and its area-effect range is increased 5 meters || Legs, MainHand || {{Spoiler|
*; Tier 1
*Thunderstrike deals +10 damage and its area-effect range is increased 5 meters
*; Tier 2
*Thunderstrike deals +14 damage and its area-effect range is increased 5 meters
*; Tier 3
*Thunderstrike deals +18 damage and its area-effect range is increased 5 meters
*; Tier 4
*Thunderstrike deals +22 damage and its area-effect range is increased 5 meters
*; Tier 5
*Thunderstrike deals +26 damage and its area-effect range is increased 5 meters
*; Tier 6
*Thunderstrike deals +30 damage and its area-effect range is increased 5 meters
*; Tier 7
*Thunderstrike deals +34 damage and its area-effect range is increased 5 meters
*; Tier 8
*Thunderstrike deals +38 damage and its area-effect range is increased 5 meters
*; Tier 9
*Thunderstrike deals +42 damage and its area-effect range is increased 5 meters
*; Tier 10
*Thunderstrike deals +46 damage and its area-effect range is increased 5 meters
*; Tier 11
*Thunderstrike deals +50 damage and its area-effect range is increased 5 meters
*; Tier 12
*Thunderstrike deals +54 damage and its area-effect range is increased 5 meters
|Expand}}
|-
| Nice Clubbin' || || <b>Tier 12</b> - Look At My Hammer causes your Crushing attacks to deal +20% damage for 10 seconds || Head, Hands || {{Spoiler|
*; Tier 1
*Look At My Hammer causes your Crushing attacks to deal +3% damage for 10 seconds
*; Tier 2
*Look At My Hammer causes your Crushing attacks to deal +5% damage for 10 seconds
*; Tier 3
*Look At My Hammer causes your Crushing attacks to deal +7% damage for 10 seconds
*; Tier 4
*Look At My Hammer causes your Crushing attacks to deal +9% damage for 10 seconds
*; Tier 5
*Look At My Hammer causes your Crushing attacks to deal +11% damage for 10 seconds
*; Tier 6
*Look At My Hammer causes your Crushing attacks to deal +13% damage for 10 seconds
*; Tier 7
*Look At My Hammer causes your Crushing attacks to deal +14% damage for 10 seconds
*; Tier 8
*Look At My Hammer causes your Crushing attacks to deal +15% damage for 10 seconds
*; Tier 9
*Look At My Hammer causes your Crushing attacks to deal +17% damage for 10 seconds
*; Tier 10
*Look At My Hammer causes your Crushing attacks to deal +18% damage for 10 seconds
*; Tier 11
*Look At My Hammer causes your Crushing attacks to deal +19% damage for 10 seconds
*; Tier 12
*Look At My Hammer causes your Crushing attacks to deal +20% damage for 10 seconds
|Expand}}
|-
| || of Frenzied Slagging || <b>Tier 12</b> - Pound To Slag hits all enemies within 5 meters, dealing +140 damage || Hands || {{Spoiler|
*; Tier 1
*Pound To Slag hits all enemies within 5 meters, dealing +19 damage
*; Tier 2
*Pound To Slag hits all enemies within 5 meters, dealing +30 damage
*; Tier 3
*Pound To Slag hits all enemies within 5 meters, dealing +41 damage
*; Tier 4
*Pound To Slag hits all enemies within 5 meters, dealing +52 damage
*; Tier 5
*Pound To Slag hits all enemies within 5 meters, dealing +63 damage
*; Tier 6
*Pound To Slag hits all enemies within 5 meters, dealing +74 damage
*; Tier 7
*Pound To Slag hits all enemies within 5 meters, dealing +85 damage
*; Tier 8
*Pound To Slag hits all enemies within 5 meters, dealing +96 damage
*; Tier 9
*Pound To Slag hits all enemies within 5 meters, dealing +107 damage
*; Tier 10
*Pound To Slag hits all enemies within 5 meters, dealing +118 damage
*; Tier 11
*Pound To Slag hits all enemies within 5 meters, dealing +129 damage
*; Tier 12
*Pound To Slag hits all enemies within 5 meters, dealing +140 damage
|Expand}}
|-
| || of Leaping and Smashing || <b>Tier 12</b> - Leaping Smash has a 70% chance to deal +120% damage || Ring, Feet || {{Spoiler|
*; Tier 1
*Leaping Smash has a 70% chance to deal +10% damage
*; Tier 2
*Leaping Smash has a 70% chance to deal +20% damage
*; Tier 3
*Leaping Smash has a 70% chance to deal +30% damage
*; Tier 4
*Leaping Smash has a 70% chance to deal +40% damage
*; Tier 5
*Leaping Smash has a 70% chance to deal +50% damage
*; Tier 6
*Leaping Smash has a 70% chance to deal +60% damage
*; Tier 7
*Leaping Smash has a 70% chance to deal +70% damage
*; Tier 8
*Leaping Smash has a 70% chance to deal +80% damage
*; Tier 9
*Leaping Smash has a 70% chance to deal +90% damage
*; Tier 10
*Leaping Smash has a 70% chance to deal +100% damage
*; Tier 11
*Leaping Smash has a 70% chance to deal +110% damage
*; Tier 12
*Leaping Smash has a 70% chance to deal +120% damage
|Expand}}
|-
| || of Leaping and Smashing || <b>Tier 12</b> - Leaping Smash deals +88% damage || Legs, MainHand || {{Spoiler|
*; Tier 1
*Leaping Smash deals +11% damage
*; Tier 2
*Leaping Smash deals +18% damage
*; Tier 3
*Leaping Smash deals +25% damage
*; Tier 4
*Leaping Smash deals +32% damage
*; Tier 5
*Leaping Smash deals +39% damage
*; Tier 6
*Leaping Smash deals +46% damage
*; Tier 7
*Leaping Smash deals +53% damage
*; Tier 8
*Leaping Smash deals +60% damage
*; Tier 9
*Leaping Smash deals +67% damage
*; Tier 10
*Leaping Smash deals +74% damage
*; Tier 11
*Leaping Smash deals +81% damage
*; Tier 12
*Leaping Smash deals +88% damage
|Expand}}
|-
| || of Braining || <b>Tier 12</b> - Pound has a 50% chance to deal +48 damage || Chest, Hands || {{Spoiler|
*; Tier 1
*Pound has a 50% chance to deal +4 damage
*; Tier 2
*Pound has a 50% chance to deal +8 damage
*; Tier 3
*Pound has a 50% chance to deal +12 damage
*; Tier 4
*Pound has a 50% chance to deal +16 damage
*; Tier 5
*Pound has a 50% chance to deal +20 damage
*; Tier 6
*Pound has a 50% chance to deal +24 damage
*; Tier 7
*Pound has a 50% chance to deal +28 damage
*; Tier 8
*Pound has a 50% chance to deal +32 damage
*; Tier 9
*Pound has a 50% chance to deal +36 damage
*; Tier 10
*Pound has a 50% chance to deal +40 damage
*; Tier 11
*Pound has a 50% chance to deal +44 damage
*; Tier 12
*Pound has a 50% chance to deal +48 damage
|Expand}}
|-
| || of Attractive Clubs || <b>Tier 12</b> - Look At My Hammer restores +109 armor to you || Chest, Necklace || {{Spoiler|
*; Tier 1
*Look At My Hammer restores +10 armor to you
*; Tier 2
*Look At My Hammer restores +19 armor to you
*; Tier 3
*Look At My Hammer restores +28 armor to you
*; Tier 4
*Look At My Hammer restores +37 armor to you
*; Tier 5
*Look At My Hammer restores +46 armor to you
*; Tier 6
*Look At My Hammer restores +55 armor to you
*; Tier 7
*Look At My Hammer restores +64 armor to you
*; Tier 8
*Look At My Hammer restores +73 armor to you
*; Tier 9
*Look At My Hammer restores +82 armor to you
*; Tier 10
*Look At My Hammer restores +91 armor to you
*; Tier 11
*Look At My Hammer restores +100 armor to you
*; Tier 12
*Look At My Hammer restores +109 armor to you
|Expand}}
|-
| || || <b>Tier 12</b> - Discharging Strike has a 30% chance to knock down the target and deal +89% damage || Hands, Feet || {{Spoiler|
*; Tier 1
*Discharging Strike has a 30% chance to knock down the target and deal +10% damage
*; Tier 2
*Discharging Strike has a 30% chance to knock down the target and deal +17% damage
*; Tier 3
*Discharging Strike has a 30% chance to knock down the target and deal +24% damage
*; Tier 4
*Discharging Strike has a 30% chance to knock down the target and deal +31% damage
*; Tier 5
*Discharging Strike has a 30% chance to knock down the target and deal +38% damage
*; Tier 6
*Discharging Strike has a 30% chance to knock down the target and deal +45% damage
*; Tier 7
*Discharging Strike has a 30% chance to knock down the target and deal +52% damage
*; Tier 8
*Discharging Strike has a 30% chance to knock down the target and deal +59% damage
*; Tier 9
*Discharging Strike has a 30% chance to knock down the target and deal +66% damage
*; Tier 10
*Discharging Strike has a 30% chance to knock down the target and deal +73% damage
*; Tier 11
*Discharging Strike has a 30% chance to knock down the target and deal +81% damage
*; Tier 12
*Discharging Strike has a 30% chance to knock down the target and deal +89% damage
|Expand}}
|-
| || || <b>Tier 12</b> - Reckless Slam deals +32% damage and taunts +380 || Necklace, Ring || {{Spoiler|
*; Tier 1
*Reckless Slam deals +10% damage and taunts +50
*; Tier 2
*Reckless Slam deals +12% damage and taunts +80
*; Tier 3
*Reckless Slam deals +14% damage and taunts +110
*; Tier 4
*Reckless Slam deals +16% damage and taunts +140
*; Tier 5
*Reckless Slam deals +18% damage and taunts +170
*; Tier 6
*Reckless Slam deals +20% damage and taunts +200
*; Tier 7
*Reckless Slam deals +22% damage and taunts +230
*; Tier 8
*Reckless Slam deals +24% damage and taunts +260
*; Tier 9
*Reckless Slam deals +26% damage and taunts +290
*; Tier 10
*Reckless Slam deals +28% damage and taunts +320
*; Tier 11
*Reckless Slam deals +30% damage and taunts +350
*; Tier 12
*Reckless Slam deals +32% damage and taunts +380
|Expand}}
|-
| || of Serious Concussions || <b>Tier 6</b> - Pound To Slag has a 70% chance to deal +120% damage and apply the Serious Concussion status: target is prone to random self-stuns || MainHand, Ring || {{Spoiler|
*; Tier 1
*Pound To Slag has a 20% chance to deal +20% damage and apply the Serious Concussion status: target is prone to random self-stuns
*; Tier 2
*Pound To Slag has a 30% chance to deal +40% damage and apply the Serious Concussion status: target is prone to random self-stuns
*; Tier 3
*Pound To Slag has a 40% chance to deal +60% damage and apply the Serious Concussion status: target is prone to random self-stuns
*; Tier 4
*Pound To Slag has a 50% chance to deal +80% damage and apply the Serious Concussion status: target is prone to random self-stuns
*; Tier 5
*Pound To Slag has a 60% chance to deal +100% damage and apply the Serious Concussion status: target is prone to random self-stuns
*; Tier 6
*Pound To Slag has a 70% chance to deal +120% damage and apply the Serious Concussion status: target is prone to random self-stuns
|Expand}}
|-
| || of Efficient Clubbing || <b>Tier 6</b> - After using Look At My Hammer, all other Hammer attacks cost -6 Power for 12 seconds || Necklace || {{Spoiler|
*; Tier 1
*After using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds
*; Tier 2
*After using Look At My Hammer, all other Hammer attacks cost -2 Power for 12 seconds
*; Tier 3
*After using Look At My Hammer, all other Hammer attacks cost -3 Power for 12 seconds
*; Tier 4
*After using Look At My Hammer, all other Hammer attacks cost -4 Power for 12 seconds
*; Tier 5
*After using Look At My Hammer, all other Hammer attacks cost -5 Power for 12 seconds
*; Tier 6
*After using Look At My Hammer, all other Hammer attacks cost -6 Power for 12 seconds
|Expand}}
|-
| || || <b>Tier 12</b> - Seismic Impact has a 50% chance to deal +215% damage || OffHand, Necklace || {{Spoiler|
*; Tier 1
*Seismic Impact has a 50% chance to deal +28% damage
*; Tier 2
*Seismic Impact has a 50% chance to deal +45% damage
*; Tier 3
*Seismic Impact has a 50% chance to deal +62% damage
*; Tier 4
*Seismic Impact has a 50% chance to deal +79% damage
*; Tier 5
*Seismic Impact has a 50% chance to deal +96% damage
*; Tier 6
*Seismic Impact has a 50% chance to deal +113% damage
*; Tier 7
*Seismic Impact has a 50% chance to deal +130% damage
*; Tier 8
*Seismic Impact has a 50% chance to deal +147% damage
*; Tier 9
*Seismic Impact has a 50% chance to deal +164% damage
*; Tier 10
*Seismic Impact has a 50% chance to deal +181% damage
*; Tier 11
*Seismic Impact has a 50% chance to deal +198% damage
*; Tier 12
*Seismic Impact has a 50% chance to deal +215% damage
|Expand}}
|-
| || of Rib Removal || <b>Tier 12</b> - Rib Shatter deals +120 Trauma damage over 20 seconds || Legs, MainHand || {{Spoiler|
*; Tier 1
*Rib Shatter deals +10 Trauma damage over 20 seconds
*; Tier 2
*Rib Shatter deals +20 Trauma damage over 20 seconds
*; Tier 3
*Rib Shatter deals +30 Trauma damage over 20 seconds
*; Tier 4
*Rib Shatter deals +40 Trauma damage over 20 seconds
*; Tier 5
*Rib Shatter deals +50 Trauma damage over 20 seconds
*; Tier 6
*Rib Shatter deals +60 Trauma damage over 20 seconds
*; Tier 7
*Rib Shatter deals +70 Trauma damage over 20 seconds
*; Tier 8
*Rib Shatter deals +80 Trauma damage over 20 seconds
*; Tier 9
*Rib Shatter deals +90 Trauma damage over 20 seconds
*; Tier 10
*Rib Shatter deals +100 Trauma damage over 20 seconds
*; Tier 11
*Rib Shatter deals +110 Trauma damage over 20 seconds
*; Tier 12
*Rib Shatter deals +120 Trauma damage over 20 seconds
|Expand}}
|-
| || || <b>Tier 12</b> - Discharging Strike deals +60% damage and taunts +435 || Chest, Head || {{Spoiler|
*; Tier 1
*Discharging Strike deals +16% damage and taunts +50
*; Tier 2
*Discharging Strike deals +20% damage and taunts +85
*; Tier 3
*Discharging Strike deals +24% damage and taunts +120
*; Tier 4
*Discharging Strike deals +28% damage and taunts +155
*; Tier 5
*Discharging Strike deals +32% damage and taunts +190
*; Tier 6
*Discharging Strike deals +36% damage and taunts +225
*; Tier 7
*Discharging Strike deals +40% damage and taunts +260
*; Tier 8
*Discharging Strike deals +44% damage and taunts +295
*; Tier 9
*Discharging Strike deals +48% damage and taunts +330
*; Tier 10
*Discharging Strike deals +52% damage and taunts +365
*; Tier 11
*Discharging Strike deals +56% damage and taunts +400
*; Tier 12
*Discharging Strike deals +60% damage and taunts +435
|Expand}}
|-
| || of Discordant Thunder || <b>Tier 12</b> - Thunderstrike deals +36% damage and knocks all targets back || Hands, Feet || {{Spoiler|
*; Tier 1
*Thunderstrike deals +3% damage and knocks all targets back
*; Tier 2
*Thunderstrike deals +6% damage and knocks all targets back
*; Tier 3
*Thunderstrike deals +9% damage and knocks all targets back
*; Tier 4
*Thunderstrike deals +12% damage and knocks all targets back
*; Tier 5
*Thunderstrike deals +15% damage and knocks all targets back
*; Tier 6
*Thunderstrike deals +18% damage and knocks all targets back
*; Tier 7
*Thunderstrike deals +21% damage and knocks all targets back
*; Tier 8
*Thunderstrike deals +24% damage and knocks all targets back
*; Tier 9
*Thunderstrike deals +27% damage and knocks all targets back
*; Tier 10
*Thunderstrike deals +30% damage and knocks all targets back
*; Tier 11
*Thunderstrike deals +33% damage and knocks all targets back
*; Tier 12
*Thunderstrike deals +36% damage and knocks all targets back
|Expand}}
|-
| || of Armored Leaping || <b>Tier 12</b> - Leaping Smash restores 28 Armor to you || MainHand, Feet || {{Spoiler|
*; Tier 1
*Leaping Smash restores 2 Armor to you
*; Tier 2
*Leaping Smash restores 4 Armor to you
*; Tier 3
*Leaping Smash restores 5 Armor to you
*; Tier 4
*Leaping Smash restores 7 Armor to you
*; Tier 5
*Leaping Smash restores 9 Armor to you
*; Tier 6
*Leaping Smash restores 11 Armor to you
*; Tier 7
*Leaping Smash restores 13 Armor to you
*; Tier 8
*Leaping Smash restores 15 Armor to you
*; Tier 9
*Leaping Smash restores 18 Armor to you
*; Tier 10
*Leaping Smash restores 22 Armor to you
*; Tier 11
*Leaping Smash restores 25 Armor to you
*; Tier 12
*Leaping Smash restores 28 Armor to you
|Expand}}
|-
| Thunderstriking || of Thunder Strikes || <b>Tier 12</b> - Thunderstrike deals +97% damage || MainHand, OffHand || {{Spoiler|
*; Tier 1
*Thunderstrike deals +20% damage
*; Tier 2
*Thunderstrike deals +27% damage
*; Tier 3
*Thunderstrike deals +34% damage
*; Tier 4
*Thunderstrike deals +41% damage
*; Tier 5
*Thunderstrike deals +48% damage
*; Tier 6
*Thunderstrike deals +55% damage
*; Tier 7
*Thunderstrike deals +62% damage
*; Tier 8
*Thunderstrike deals +69% damage
*; Tier 9
*Thunderstrike deals +76% damage
*; Tier 10
*Thunderstrike deals +83% damage
*; Tier 11
*Thunderstrike deals +90% damage
*; Tier 12
*Thunderstrike deals +97% damage
|Expand}}
|-
| || || <b>Tier 6</b> - Seismic Impact restores 60 Armor to you || OffHand, Necklace || {{Spoiler|
*; Tier 1
*Seismic Impact restores 10 Armor to you
*; Tier 2
*Seismic Impact restores 20 Armor to you
*; Tier 3
*Seismic Impact restores 30 Armor to you
*; Tier 4
*Seismic Impact restores 40 Armor to you
*; Tier 5
*Seismic Impact restores 50 Armor to you
*; Tier 6
*Seismic Impact restores 60 Armor to you
|Expand}}
|-
| || of Nice Looking Hammers || <b>Tier 12</b> - Look At My Hammer restores +73 health to you || Chest, OffHand, Ring || {{Spoiler|
*; Tier 1
*Look At My Hammer restores +7 health to you
*; Tier 2
*Look At My Hammer restores +13 health to you
*; Tier 3
*Look At My Hammer restores +19 health to you
*; Tier 4
*Look At My Hammer restores +25 health to you
*; Tier 5
*Look At My Hammer restores +31 health to you
*; Tier 6
*Look At My Hammer restores +37 health to you
*; Tier 7
*Look At My Hammer restores +43 health to you
*; Tier 8
*Look At My Hammer restores +49 health to you
*; Tier 9
*Look At My Hammer restores +55 health to you
*; Tier 10
*Look At My Hammer restores +61 health to you
*; Tier 11
*Look At My Hammer restores +67 health to you
*; Tier 12
*Look At My Hammer restores +73 health to you
|Expand}}
|-
| || || <b>Tier 6</b> - Rib Shatter has a 60% chance to deal +25% damage and make Hammer attacks cost -3 Power for 12 seconds || MainHand, OffHand || {{Spoiler|
*; Tier 1
*Rib Shatter has a 50% chance to deal +3% damage and make Hammer attacks cost -1 Power for 12 seconds
*; Tier 2
*Rib Shatter has a 52% chance to deal +5% damage and make Hammer attacks cost -1 Power for 12 seconds
*; Tier 3
*Rib Shatter has a 54% chance to deal +8% damage and make Hammer attacks cost -2 Power for 12 seconds
*; Tier 4
*Rib Shatter has a 56% chance to deal +10% damage and make Hammer attacks cost -2 Power for 12 seconds
*; Tier 5
*Rib Shatter has a 58% chance to deal +18% damage and make Hammer attacks cost -3 Power for 12 seconds
*; Tier 6
*Rib Shatter has a 60% chance to deal +25% damage and make Hammer attacks cost -3 Power for 12 seconds
|Expand}}
|-
| || of Dazing || <b>Tier 12</b> - Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +36 damage. || Chest || {{Spoiler|
*; Tier 1
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +3 damage.
*; Tier 2
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +6 damage.
*; Tier 3
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +9 damage.
*; Tier 4
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +12 damage.
*; Tier 5
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +15 damage.
*; Tier 6
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +18 damage.
*; Tier 7
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +21 damage.
*; Tier 8
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +24 damage.
*; Tier 9
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +27 damage.
*; Tier 10
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +30 damage.
*; Tier 11
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +33 damage.
*; Tier 12
*Combo: Pound+Any Melee+Any Melee+Any Melee+Pound: final step stuns the enemy and deals +36 damage.
|Expand}}
|-
| || of FieryClubbing || <b>Tier 6</b> - Pound has a 50% chance to ignite the target, causing them to take 55 damage over 20 seconds || MainHand || {{Spoiler|
*; Tier 1
*Pound has a 50% chance to ignite the target, causing them to take 15 damage over 20 seconds
*; Tier 2
*Pound has a 50% chance to ignite the target, causing them to take 25 damage over 20 seconds
*; Tier 3
*Pound has a 50% chance to ignite the target, causing them to take 30 damage over 20 seconds
*; Tier 4
*Pound has a 50% chance to ignite the target, causing them to take 35 damage over 20 seconds
*; Tier 5
*Pound has a 50% chance to ignite the target, causing them to take 45 damage over 20 seconds
*; Tier 6
*Pound has a 50% chance to ignite the target, causing them to take 55 damage over 20 seconds
|Expand}}
|-
| Reckless || of Reckless Slamming || <b>Tier 12</b> - Reckless Slam has a 75% chance to deal +80% damage || Head, Feet || {{Spoiler|
*; Tier 1
*Reckless Slam has a 75% chance to deal +5% damage
*; Tier 2
*Reckless Slam has a 75% chance to deal +10% damage
*; Tier 3
*Reckless Slam has a 75% chance to deal +17% damage
*; Tier 4
*Reckless Slam has a 75% chance to deal +24% damage
*; Tier 5
*Reckless Slam has a 75% chance to deal +31% damage
*; Tier 6
*Reckless Slam has a 75% chance to deal +38% damage
*; Tier 7
*Reckless Slam has a 75% chance to deal +45% damage
*; Tier 8
*Reckless Slam has a 75% chance to deal +52% damage
*; Tier 9
*Reckless Slam has a 75% chance to deal +59% damage
*; Tier 10
*Reckless Slam has a 75% chance to deal +66% damage
*; Tier 11
*Reckless Slam has a 75% chance to deal +73% damage
*; Tier 12
*Reckless Slam has a 75% chance to deal +80% damage
|Expand}}
|}