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<noinclude>[[Category:Abilities]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}/Abilities|Abilities]]==
</includeonly>
<!-- This table is from patch v259, June 19, 2016 -->
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
|-
| 5 || Seek Objective || Instantly turn to face the next objective in your active quest. If it's within visual range, it will be marked with a pillar of light. Only works if your next objective is in the general vicinity. || || || <b>Power Cost: </b>10<br><b>Range: </b>0<br><b>Cooldown: </b>5 || None
|-
| 15 || Objective Orienteering || Intuit a path to the next objective in your active quest. Only works if the next objective is in the general vicinity. || || || <b>Power Cost: </b>10<br><b>Range: </b>0<br><b>Cooldown: </b>10 || None
|}
==[[{{msg:BASEPAGENAME}}/Abilities|Abilities]]==
</includeonly>
<!-- This table is from patch v259, June 19, 2016 -->
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
|-
| 5 || Seek Objective || Instantly turn to face the next objective in your active quest. If it's within visual range, it will be marked with a pillar of light. Only works if your next objective is in the general vicinity. || || || <b>Power Cost: </b>10<br><b>Range: </b>0<br><b>Cooldown: </b>5 || None
|-
| 15 || Objective Orienteering || Intuit a path to the next objective in your active quest. Only works if the next objective is in the general vicinity. || || || <b>Power Cost: </b>10<br><b>Range: </b>0<br><b>Cooldown: </b>10 || None
|}