Difference between revisions of "Giant Bat/Treasure Effects:By Slot"
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− | <!-- Updated as of patch | + | <!-- Updated as of patch v272, December 17, 2016 --> |
− | ==<!-- | + | ==<!--start-->Giant Bat Slot List== |
− | < | + | <span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> |
<b><u>Head</u></b><br> | <b><u>Head</u></b><br> | ||
+ | * Giant Bat Base Damage +20%<br> | ||
+ | * Tear Damage +40%<br> | ||
+ | * Wing Vortex has a 30% chance to deal +28% damage and stun all targets<br> | ||
+ | * Drink Blood deals +105 direct health damage<br> | ||
+ | * For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage<br> | ||
+ | * Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +60 damage<br> | ||
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.<br> | * Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.<br> | ||
− | |||
* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br> | * Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br> | ||
− | * Confusing Double heals you for | + | * Confusing Double heals you for 70 health<br> |
− | + | * Smouldering Gaze Damage +56%<br> | |
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− | |||
− | * Smouldering Gaze | ||
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− | |||
<b><u>Chest</u></b><br> | <b><u>Chest</u></b><br> | ||
+ | * Rip Damage +19<br> | ||
+ | * Tear Damage +40%<br> | ||
+ | * Wing Vortex has a 90% chance to deal +21% damage<br> | ||
+ | * Drink Blood reaps 35 additional health<br> | ||
+ | * Virulent Bite Damage +43%<br> | ||
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.<br> | * Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.<br> | ||
− | + | * Sonic Burst has a 70% chance to deal +109% damage to all targets<br> | |
− | + | * Confusing Double heals you for 70 health<br> | |
− | |||
− | * Sonic Burst has a | ||
− | * | ||
− | |||
− | |||
<b><u>Legs</u></b><br> | <b><u>Legs</u></b><br> | ||
− | |||
− | |||
* Rip has a 50% chance to deal +48 damage<br> | * Rip has a 50% chance to deal +48 damage<br> | ||
− | * | + | * Tear has a 50% chance to deal +97% damage<br> |
− | |||
* Tear deals +50 damage and restores 16 Armor to you<br> | * Tear deals +50 damage and restores 16 Armor to you<br> | ||
− | * | + | * Wing Vortex has a 90% chance to deal +21% damage<br> |
− | * Virulent Bite | + | * Wing Vortex has a 30% chance to deal +28% damage and stun all targets<br> |
− | * | + | * Drink Blood reaps 35 additional health<br> |
− | * | + | * Virulent Bite Damage +43%<br> |
+ | * Bat Stability provides +35% Projectile Evasion for 10 seconds<br> | ||
+ | * Sonic Burst has a 70% chance to deal +109% damage to all targets<br> | ||
+ | * Smouldering Gaze has a 60% chance to deal +115% damage<br> | ||
<b><u>Hands</u></b><br> | <b><u>Hands</u></b><br> | ||
− | * Bat Stability heals | + | * Rip has a 50% chance to deal +48 damage<br> |
+ | * Wing Vortex Damage +32%<br> | ||
+ | * Drink Blood restores 15 power and 15 armor<br> | ||
+ | * Virulent Bite has a 60% chance to deal +60% damage plus 90 trauma damage over 10 seconds<br> | ||
+ | * Virulent Bite deals 90 trauma damage over 10 seconds<br> | ||
+ | * Bat Stability heals 58 health<br> | ||
* Bat Stability provides +35% Projectile Evasion for 10 seconds<br> | * Bat Stability provides +35% Projectile Evasion for 10 seconds<br> | ||
+ | * Screech has a 60% chance to deal +87% damage<br> | ||
+ | * Sonic Burst Damage +66%<br> | ||
* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br> | * Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br> | ||
− | * Confusing Double boosts your movement speed by | + | * Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds<br> |
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<b><u>Feet</u></b><br> | <b><u>Feet</u></b><br> | ||
− | * | + | * Rip Damage +19<br> |
* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage.<br> | * Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage.<br> | ||
− | * | + | * Tear has a 33% chance to deal +98% damage and reset the timer on Screech (so Screech can be used again immediately)<br> |
+ | * Wing Vortex Damage +32%<br> | ||
+ | * Wing Vortex cause targets' next attack to deal -54 damage<br> | ||
* For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage<br> | * For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage<br> | ||
* For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage<br> | * For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage<br> | ||
− | |||
− | |||
− | |||
− | |||
* Virulent Bite deals 90 trauma damage over 10 seconds<br> | * Virulent Bite deals 90 trauma damage over 10 seconds<br> | ||
− | * | + | * Bat Stability restores 84 armor and 12 power<br> |
− | * | + | * Screech Damage +40%<br> |
+ | * Sonic Burst Damage +66%<br> | ||
+ | * Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds<br> | ||
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<b><u>Necklace</u></b><br> | <b><u>Necklace</u></b><br> | ||
− | * Bat | + | * Giant Bat Base Damage +20%<br> |
* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage.<br> | * Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage.<br> | ||
+ | * Tear has a 50% chance to deal +97% damage<br> | ||
+ | * Tear deals +50 damage and restores 16 Armor to you<br> | ||
* Drink Blood deals +105 direct health damage<br> | * Drink Blood deals +105 direct health damage<br> | ||
− | * | + | * Bat Stability restores 84 armor and 12 power<br> |
+ | * Screech has a 60% chance to deal +87% damage<br> | ||
* Screech deals +95 armor damage<br> | * Screech deals +95 armor damage<br> | ||
− | + | * Smouldering Gaze has a 60% chance to deal +115% damage<br> | |
− | * Smouldering Gaze has a 60% chance to deal + | ||
− | |||
− | |||
<b><u>Ring</u></b><br> | <b><u>Ring</u></b><br> | ||
− | * | + | * Tear has a 33% chance to deal +98% damage and reset the timer on Screech (so Screech can be used again immediately)<br> |
+ | * Wing Vortex cause targets' next attack to deal -54 damage<br> | ||
* Drink Blood restores 15 power and 15 armor<br> | * Drink Blood restores 15 power and 15 armor<br> | ||
* For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage<br> | * For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage<br> | ||
− | * Screech | + | * Virulent Bite has a 60% chance to deal +60% damage plus 90 trauma damage over 10 seconds<br> |
+ | * Bat Stability heals 58 health<br> | ||
+ | * Screech Damage +40%<br> | ||
* Screech deals +95 armor damage<br> | * Screech deals +95 armor damage<br> | ||
− | * Smouldering Gaze | + | * Smouldering Gaze Damage +56%<br> |
− | + | ||
− | + | ||
− | + | <b><u>Special1</u></b><br> | |
+ | |||
+ | |||
+ | <b><u>Special2</u></b><br> | ||
− | < | + | <!--end--> |
Revision as of 19:36, 19 December 2016
Giant Bat Slot List
Note that this only shows the max-level version of each treasure effect.
Head
- Giant Bat Base Damage +20%
- Tear Damage +40%
- Wing Vortex has a 30% chance to deal +28% damage and stun all targets
- Drink Blood deals +105 direct health damage
- For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage
- Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +60 damage
- Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.
- Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage
- Confusing Double heals you for 70 health
- Smouldering Gaze Damage +56%
Chest
- Rip Damage +19
- Tear Damage +40%
- Wing Vortex has a 90% chance to deal +21% damage
- Drink Blood reaps 35 additional health
- Virulent Bite Damage +43%
- Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.
- Sonic Burst has a 70% chance to deal +109% damage to all targets
- Confusing Double heals you for 70 health
Legs
- Rip has a 50% chance to deal +48 damage
- Tear has a 50% chance to deal +97% damage
- Tear deals +50 damage and restores 16 Armor to you
- Wing Vortex has a 90% chance to deal +21% damage
- Wing Vortex has a 30% chance to deal +28% damage and stun all targets
- Drink Blood reaps 35 additional health
- Virulent Bite Damage +43%
- Bat Stability provides +35% Projectile Evasion for 10 seconds
- Sonic Burst has a 70% chance to deal +109% damage to all targets
- Smouldering Gaze has a 60% chance to deal +115% damage
Hands
- Rip has a 50% chance to deal +48 damage
- Wing Vortex Damage +32%
- Drink Blood restores 15 power and 15 armor
- Virulent Bite has a 60% chance to deal +60% damage plus 90 trauma damage over 10 seconds
- Virulent Bite deals 90 trauma damage over 10 seconds
- Bat Stability heals 58 health
- Bat Stability provides +35% Projectile Evasion for 10 seconds
- Screech has a 60% chance to deal +87% damage
- Sonic Burst Damage +66%
- Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage
- Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds
Feet
- Rip Damage +19
- Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage.
- Tear has a 33% chance to deal +98% damage and reset the timer on Screech (so Screech can be used again immediately)
- Wing Vortex Damage +32%
- Wing Vortex cause targets' next attack to deal -54 damage
- For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage
- For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage
- Virulent Bite deals 90 trauma damage over 10 seconds
- Bat Stability restores 84 armor and 12 power
- Screech Damage +40%
- Sonic Burst Damage +66%
- Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds
MainHand
OffHand
Necklace
- Giant Bat Base Damage +20%
- Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage.
- Tear has a 50% chance to deal +97% damage
- Tear deals +50 damage and restores 16 Armor to you
- Drink Blood deals +105 direct health damage
- Bat Stability restores 84 armor and 12 power
- Screech has a 60% chance to deal +87% damage
- Screech deals +95 armor damage
- Smouldering Gaze has a 60% chance to deal +115% damage
Ring
- Tear has a 33% chance to deal +98% damage and reset the timer on Screech (so Screech can be used again immediately)
- Wing Vortex cause targets' next attack to deal -54 damage
- Drink Blood restores 15 power and 15 armor
- For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage
- Virulent Bite has a 60% chance to deal +60% damage plus 90 trauma damage over 10 seconds
- Bat Stability heals 58 health
- Screech Damage +40%
- Screech deals +95 armor damage
- Smouldering Gaze Damage +56%
Special1
Special2