Difference between revisions of "Strange Deer"

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==Locations==
 
==Locations==
 
==Points of Interest==
 
==Points of Interest==
 +
[[File:Strange_Deer_Stats.png|thumb|right|300px| Stats and attacks.]]
 
[[File:Strange_Deer.jpg|thumb|right|300px| Strange Deer.]]
 
[[File:Strange_Deer.jpg|thumb|right|300px| Strange Deer.]]
[[File:Strange_Deer_Attack.png|thumb|right|300px| Strange Deer in battle.]]
 
  
 
; [[Serbule]]
 
; [[Serbule]]

Revision as of 18:14, 5 January 2017

Main Page Headers Bg.png
title
File:Strange Deer.png
Health130Armor47Rage154
Anatomy:
Effective:
Slashing, Piercing, Poison (very), Trauma (very)
Ineffective:
Fire (very)


Strange Deer are Deer based crystal beings that seemingly spawn as a security measure for the Crystal Cavern. Althought Deer-like, they are classified as Constructs in-game. It is assumed that Dalvos created this warning system. When spawned, Strange Deer will charge the nearest player in an attempt to light them on fire. Good thing the crystal is only a few feet from water!

Locations

Points of Interest

File:Strange Deer Stats.png
Stats and attacks.
Strange Deer.
Serbule
Found outside the Crystal Cavern while undertaking a quest.

Combat Abilities

  • Crushing Damage
  • Rage Heavy Fire Damage

Miscellaneous

  • Skin: None
  • Meat: None
  • Skull: None

Reported Loot

  • Antler
  • Venison
  • Strange Dirt
  • Femurs
  • Red Crystal Shard
  • Grass
  • Broken Necklace
  • Armor Potion
  • Healing Potion
  • Power Potion
  • Ancient Bronze Coin
  • Fire Dust
  • RedWall Crystal
  • Un-Deer Juice