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'''[[Elzehatl''' ]] is one of the psychic mantises named creatures in [[Serbule]]. Unlike [[Gluzax]] who wanders around and can often surprise players, Elzehatl stays in one place, and is thus easy to find. Elzehatl was exiled by [[Sherzat]]. Elzehatl eventually modified the population of Mantis that were under Sherzat's control, turning them into [[Augmented Mantis Slave]]s.
* Slashing Damage{{:AIP:PsiMantis}} * == Miscellaneous =={|{{Header|[[Image:RageSkinning]]}}|-|None|-{{Header|[[Butchering]]}}|-icon|None|-20px.gif{{Header|[[Butchering|RageSkull Extraction]] Burst Psychic Stun}}|-|None|} == Reported Loot =={{MOB First Kill|firstitem= Elzehatl's Insignia|fktext = 2 miscellaneous items.|rktext= 1 miscellaneous item.}}
==Reported '''Misc'''{||{{Loot==* |Giant Mantis ClawsClaw}}* Elzehatl's Insignia: Necklace, white to purple quality, level 15-20|}
→Reported Loot
__NOTOC__
{{MOB infobox
| title = Elzehatl
| type = Arthropod
| armor = 101189| health = 168728| rage = 239384| notoriety = 360| effective = Cold| ineffective = Slashing| vineffective = Psychic, Nature
}}
[[Elzehatl]] respawns 5 minutes after the corpse disappears or is buried. If the corpse is not buried it takes an extra 1 minutes to despawn after death and before respawn timer starts again. So [[Elzehatl]] can be killed approximately every 5 minutes {{Quote|source={{lore|First Journal}}|... Sherzat's helmets did make the local mantis population intelligent... sort of... but not psychic. Which leaves me in an awkward scenario. Retrieving the helmets would be to lobotomize my brethren, which is bad. But they aren't worthy of being in the new society we mean to create. I have begun etching acid incantations into their carapaces. At least they can be potent --if dimwitted -- guardians.}}{{Quote|source={{lore|Second Journal}}|Sherzat has gone mad. I tried to reason with her and was banished from our new home! I remain camping nearby, hoping that she will come to her senses. But I can no longer feel her psychic presence, and the presence of my other brethren has gone green with fear and worry.}}==LocationLocations ==; [[{{MOB Location| area= Serbule]]: | location= Near the [[Under the HandCarpal Tunnels]] Dungeon, in an abandoned house.| armor = 270| health = 506| rage = 330}}
==Combat Abilities==
'''Abilities & Recipes'''{||{{Loot|Calligraphy: "Rebuttal"}}|{{Loot|Carpentry: Rough Priest Staff}}|{{Loot|Knife: Duelist's Slash}}|{{Loot|Knife: Duelist's Slash 3}}|-|{{Loot|Priest: Flamestrike}}|{{Loot|Sword: Riposte}}|{{Loot|Psychology: Mock 3}}|{{Loot|Tailoring: Add Cold Damage to Cloth Pants}}|{{Loot|Tailoring: Camouflaged Crude Shirt}}|-|{{Loot|Unarmed: Jab 2}}|{{Loot|Weather Witch: Summon Doomstorm}}|}[[Category:Bosses]][[Category:Serbule Bosses]][[Category:ArthropodCreatures]]