569
edits
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v446
<noinclude>[[Category:Abilities]]</noinclude><includeonly>
==[[Warden/Abilities|Warden Complete Ability List]]==
</includeonly><noinclude><!-- Updated to v427 v446 on Sat May 10 2025 23Fri Jan 16 2026 03:5116:14 03 GMT-0600 0700 (Mountain Daylight Standard Time) using FoxnEagle's auto-wiki-generator --></noinclude>
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width:100%;"
! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%;" | Effects !! style="width: 11%;" | Stats !! style="width: 9%;" | Source
| {{Ability icon|Controlled Burn|2}} || 36 || Controlled Burn || Ignite all nearby problems. || <b>Restores:</b> 2 Body Heat in cold environments<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 6 times over 12 seconds || <b>Damage:</b> 78 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 34<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Barnaby]]
|-
| {{Ability icon|Aggression Deterrent|2}} || 37 || Aggression Deterrent || Emit a wave of acid to gently discourage engagement. || <b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 4 times over 8 seconds || <b>Health Dmg:</b> 58 Acid<br><b>Armor Dmg:</b> 82 58 Acid || <b>Power Cost:</b> 2134<br><b>AoE:</b> 10<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Tangle]]
|-
| {{Ability icon|Stun Trap|2}} || 38 || Stun Trap || Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. || Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 108) || || <b>Power Cost:</b> 48<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[Tangle]]
|-
| {{Ability icon|Conditioning Shock 2|2}} || 41 || Conditioning Shock 2 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 103 Electricity || <b>Power Cost:</b> 31<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
|-
| {{Ability icon|Call For Backup|2}} || 41 || Call For Backup || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for 30 seconds or until slain || || <b>Power Cost:</b> 50<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar]]
|-
| {{Ability icon|Apprehend 2|2}} || 42 || Apprehend 2 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 102 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 37<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Controlled Burn 2|2}} || 46 || Controlled Burn 2 || Ignite all nearby problems. || <b>Restores:</b> 3 Body Heat in cold environments<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 6 times over 12 seconds || <b>Damage:</b> 122 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 38<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Barnaby]]
|-
| {{Ability icon|Aggression Deterrent 2|2}} || 47 || Aggression Deterrent 2 || Emit a wave of acid to gently discourage engagement. || <b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 4 times over 8 seconds || <b>Health Dmg:</b> 91 Acid<br><b>Armor Dmg:</b> 128 91 Acid || <b>Power Cost:</b> 2439<br><b>AoE:</b> 10<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Tangle]]
|-
| {{Ability icon|Stun Trap 2|2}} || 48 || Stun Trap 2 || Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. || Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 152) || || <b>Power Cost:</b> 54<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[Tangle]]
|-
| {{Ability icon|Conditioning Shock 3|2}} || 51 || Conditioning Shock 3 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 154 Electricity || <b>Power Cost:</b> 34<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
|-
| {{Ability icon|Call For Backup 2|2}} || 51 || Call For Backup 2 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for 30 seconds or until slain || || <b>Power Cost:</b> 56<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar]]
|-
| {{Ability icon|Apprehend 3|2}} || 52 || Apprehend 3 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 154 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 41<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Controlled Burn 3|2}} || 56 || Controlled Burn 3 || Ignite all nearby problems. || <b>Restores:</b> 4 Body Heat in cold environments<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 6 times over 12 seconds || <b>Damage:</b> 175 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 43<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Barnaby]]
|-
| {{Ability icon|Aggression Deterrent 3|2}} || 57 || Aggression Deterrent 3 || Emit a wave of acid to gently discourage engagement. || <b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 4 times over 8 seconds || <b>Health Dmg:</b> 129 Acid<br><b>Armor Dmg:</b> 180 129 Acid || <b>Power Cost:</b> 2744<br><b>AoE:</b> 10<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Tangle]]
|-
| {{Ability icon|Stun Trap 3|2}} || 58 || Stun Trap 3 || Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. || Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 197) || || <b>Power Cost:</b> 61<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[Tangle]]
|-
| {{Ability icon|Conditioning Shock 4|2}} || 61 || Conditioning Shock 4 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 206 Electricity || <b>Power Cost:</b> 39<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
|-
| {{Ability icon|Call For Backup 3|2}} || 61 || Call For Backup 3 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for 30 seconds or until slain || || <b>Power Cost:</b> 63<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar]]
|-
| {{Ability icon|Apprehend 4|2}} || 62 || Apprehend 4 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 206 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 46<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Controlled Burn 4|2}} || 66 || Controlled Burn 4 || Ignite all nearby problems. || <b>Restores:</b> 5 Body Heat in cold environments<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 6 times over 12 seconds || <b>Damage:</b> 228 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 48<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Barnaby]]
|-
| {{Ability icon|Aggression Deterrent 4|2}} || 67 || Aggression Deterrent 4 || Emit a wave of acid to gently discourage engagement. || <b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 4 times over 8 seconds || <b>Health Dmg:</b> 166 Acid<br><b>Armor Dmg:</b> 233 166 Acid || <b>Power Cost:</b> 3049<br><b>AoE:</b> 10<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Tangle]]
|-
| {{Ability icon|Stun Trap 4|2}} || 68 || Stun Trap 4 || Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. || Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 251) || || <b>Power Cost:</b> 68<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[Tangle]]
|-
| {{Ability icon|Conditioning Shock 5|2}} || 71 || Conditioning Shock 5 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 262 Electricity || <b>Power Cost:</b> 43<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
|-
| {{Ability icon|Call For Backup 4|2}} || 71 || Call For Backup 4 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for 30 seconds or until slain || || <b>Power Cost:</b> 70<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar]]
|-
| {{Ability icon|Apprehend 5|2}} || 72 || Apprehend 5 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 262 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 51<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Controlled Burn 5|2}} || 76 || Controlled Burn 5 || Ignite all nearby problems. || <b>Restores:</b> 6 Body Heat in cold environments<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 6 times over 12 seconds || <b>Damage:</b> 288 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 53<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Barnaby]]
|-
| {{Ability icon|Aggression Deterrent 5|2}} || 77 || Aggression Deterrent 5 || Emit a wave of acid to gently discourage engagement. || <b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 4 times over 8 seconds || <b>Health Dmg:</b> 210 Acid<br><b>Armor Dmg:</b> 294 210 Acid || <b>Power Cost:</b> 3354<br><b>AoE:</b> 10<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Tangle]]
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| {{Ability icon|Stun Trap 5|2}} || 78 || Stun Trap 5 || Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. || Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 301) || || <b>Power Cost:</b> 75<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[Tangle]]
|-
| {{Ability icon|Conditioning Shock 6|2}} || 81 || Conditioning Shock 6 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 325 Electricity || <b>Power Cost:</b> 47<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
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| {{Ability icon|Call For Backup 5|2}} || 81 || Call For Backup 5 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for 30 seconds or until slain || || <b>Power Cost:</b> 78<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar]]
|-
| {{Ability icon|Apprehend 6|2}} || 82 || Apprehend 6 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 326 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 57<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Controlled Burn 6|2}} || 86 || Controlled Burn 6 || Ignite all nearby problems. || <b>Restores:</b> 7 Body Heat in cold environments<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 6 times over 12 seconds || <b>Damage:</b> 352 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 59<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || <b>Item:</b> [[Warden: Controlled Burn 6]]
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| {{Ability icon|Aggression Deterrent 6|2}} || 87 || Aggression Deterrent 6 || Emit a wave of acid to gently discourage engagement. || <b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 4 times over 8 seconds || <b>Health Dmg:</b> 256 Acid<br><b>Armor Dmg:</b> 358 256 Acid || <b>Power Cost:</b> 3759<br><b>AoE:</b> 10<br><b>Cooldown:</b> 8 || <b>Item:</b> [[Warden: Aggression Deterrent 6]]
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| {{Ability icon|Stun Trap 6|2}} || 88 || Stun Trap 6 || Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. || Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 355) || || <b>Power Cost:</b> 83<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Item:</b> [[Warden: Stun Trap 6]]
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| {{Ability icon|Conditioning Shock 7|2}} || 91 || Conditioning Shock 7 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 390 Electricity || <b>Power Cost:</b> 52<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Item:</b> [[Warden: Conditioning Shock 7]]
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| {{Ability icon|Call For Backup 6|2}} || 91 || Call For Backup 6 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for 30 seconds or until slain || || <b>Power Cost:</b> 85<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Item:</b> [[Warden: Call For Backup 6]]
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| {{Ability icon|Apprehend 7|2}} || 92 || Apprehend 7 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 391 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 62<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Item:</b> [[Warden: Apprehend 7]]
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| {{Ability icon|Coordinated Assault 5|2}} || 95 || Coordinated Assault 5 || With a nod, you and nearby allies coordinate your attacks with the instinctive ease of a hunting pack. || Each allies' next Melee attack deals +412 damage || || <b>Power Cost:</b> 89<br><b>AoE:</b> 20<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Warden: Coordinated Assault 5]]
|-
| {{Ability icon|Controlled Burn 7|2}} || 96 || Controlled Burn 7 || Ignite all nearby problems. || <b>Restores:</b> 7 Body Heat in cold environments<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 6 times over 12 seconds || <b>Damage:</b> 418 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 65<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Skitters]]
|-
| {{Ability icon|Aggression Deterrent 7|2}} || 97 || Aggression Deterrent 7 || Emit a wave of acid to gently discourage engagement. || <b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 4 times over 8 seconds || <b>Health Dmg:</b> 303 Acid<br><b>Armor Dmg:</b> 303 Acid || <b>Power Cost:</b> 65<br><b>AoE:</b> 10<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Skitters]]
|-
| {{Ability icon|Stun Trap 7|2}} || 98 || Stun Trap 7 || Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. || Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 410) || || <b>Power Cost:</b> 91<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[Skitters]]
|-
| {{Ability icon|Warning Jolt 8|2}} || 100 || Warning Jolt 8 || Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.<br><b>This is a Basic Attack</b> || <b>--Can Have--</b><br><b>Restores:</b> 0 Power<br><b>Restores:</b> 0 Armor || <b>Damage:</b> 222 Electricity<br><b>Taunts:</b> 888 || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Pursuit Mode 4|2}} || 100 || Pursuit Mode 4 || Alter the air currents so that you can briefly fly. Only works outdoors. || You can fly for 48 seconds.<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 67<br><b>Range:</b> 5<br><b>Cooldown:</b> 120 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Conditioning Shock 8|2}} || 101 || Conditioning Shock 8 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 457 Electricity || <b>Power Cost:</b> 57<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Call For Backup 7|2}} || 101 || Call For Backup 7 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for 30 seconds or until slain || || <b>Power Cost:</b> 94<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Apprehend 8|2}} || 102 || Apprehend 8 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 460 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 68<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Skitters]]
|-
| {{Ability icon|Lethal Force 8|2}} || 103 || Lethal Force 8 || Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.<br><b>This is an Epic Attack</b> || Animals take -33% damage<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 4 times over 8 seconds || <b>Damage:</b> 1355 Electricity || <b>Power Cost:</b> 132<br><b>Range:</b> 5<br><b>Cooldown:</b> 45 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Privacy Field 8|2}} || 104 || Privacy Field 8 || Electrify your skin. Melee attackers take damage when they hit you. || <b>Melee Damagers Suffer:</b> 238 Electricity<br><b>--Can Have--</b><br><b>Restore:</b> 0 Power when melee attacks damage you (75% chance)<br><b>DoT:</b> 0 Fire, 4 times over 10 seconds || || <b>Power Cost:</b> 78<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Controlled Burn 8|2}} || 106 || Controlled Burn 8 || Ignite all nearby problems. || <b>Restores:</b> 7 Body Heat in cold environments<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 6 times over 12 seconds || <b>Damage:</b> 490 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 71<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Aggression Deterrent 8|2}} || 107 || Aggression Deterrent 8 || Emit a wave of acid to gently discourage engagement. || <b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 4 times over 8 seconds || <b>Health Dmg:</b> 356 Acid<br><b>Armor Dmg:</b> 356 Acid || <b>Power Cost:</b> 71<br><b>AoE:</b> 10<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Stun Trap 8|2}} || 108 || Stun Trap 8 || Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. || Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 455) || || <b>Power Cost:</b> 99<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[Skitters]]
|-
| {{Ability icon|Warning Jolt 9|2}} || 110 || Warning Jolt 9 || Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.<br><b>This is a Basic Attack</b> || <b>--Can Have--</b><br><b>Restores:</b> 0 Power<br><b>Restores:</b> 0 Armor || <b>Damage:</b> 260 Electricity<br><b>Taunts:</b> 1040 || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Coordinated Assault 6|2}} || 110 || Coordinated Assault 6 || With a nod, you and nearby allies coordinate your attacks with the instinctive ease of a hunting pack. || Each allies' next Melee attack deals +521 damage || || <b>Power Cost:</b> 101<br><b>AoE:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Conditioning Shock 9|2}} || 111 || Conditioning Shock 9 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 533 Electricity || <b>Power Cost:</b> 62<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Skitters]]
|-
| {{Ability icon|Call For Backup 8|2}} || 111 || Call For Backup 8 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for 30 seconds or until slain || || <b>Power Cost:</b> 102<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Apprehend 9|2}} || 112 || Apprehend 9 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 536 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 74<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Skitters]]
|-
| {{Ability icon|Lethal Force 9|2}} || 113 || Lethal Force 9 || Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.<br><b>This is an Epic Attack</b> || Animals take -33% damage<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 4 times over 8 seconds || <b>Damage:</b> 1575 Electricity || <b>Power Cost:</b> 144<br><b>Range:</b> 5<br><b>Cooldown:</b> 45 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Privacy Field 9|2}} || 114 || Privacy Field 9 || Electrify your skin. Melee attackers take damage when they hit you. || <b>Melee Damagers Suffer:</b> 276 Electricity<br><b>--Can Have--</b><br><b>Restore:</b> 0 Power when melee attacks damage you (75% chance)<br><b>DoT:</b> 0 Fire, 4 times over 10 seconds || || <b>Power Cost:</b> 85<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Controlled Burn 9|2}} || 116 || Controlled Burn 9 || Ignite all nearby problems. || <b>Restores:</b> 7 Body Heat in cold environments<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 6 times over 12 seconds || <b>Damage:</b> 566 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 77<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Skitters]]
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| {{Ability icon|Aggression Deterrent 9|2}} || 117 || Aggression Deterrent 9 || Emit a wave of acid to gently discourage engagement. || <b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 4 times over 8 seconds || <b>Health Dmg:</b> 410 Acid<br><b>Armor Dmg:</b> 410 Acid || <b>Power Cost:</b> 78<br><b>AoE:</b> 10<br><b>Cooldown:</b> 8 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Stun Trap 9|2}} || 118 || Stun Trap 9 || Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. || Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 498) || || <b>Power Cost:</b> 108<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Warning Jolt 10|2}} || 120 || Warning Jolt 10 || Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.<br><b>This is a Basic Attack</b> || <b>--Can Have--</b><br><b>Restores:</b> 0 Power<br><b>Restores:</b> 0 Armor || <b>Damage:</b> 298 Electricity<br><b>Taunts:</b> 1192 || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Pursuit Mode 5|2}} || 120 || Pursuit Mode 5 || Alter the air currents so that you can briefly fly. Only works outdoors. || You can fly for 36 seconds.<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 79<br><b>Range:</b> 5<br><b>Cooldown:</b> 120 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Conditioning Shock 10|2}} || 121 || Conditioning Shock 10 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 609 Electricity || <b>Power Cost:</b> 68<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Call For Backup 9|2}} || 121 || Call For Backup 9 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for 30 seconds or until slain || || <b>Power Cost:</b> 111<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Apprehend 10|2}} || 122 || Apprehend 10 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 612 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 81<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Lethal Force 10|2}} || 123 || Lethal Force 10 || Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.<br><b>This is an Epic Attack</b> || Animals take -33% damage<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 4 times over 8 seconds || <b>Damage:</b> 1796 Electricity || <b>Power Cost:</b> 157<br><b>Range:</b> 5<br><b>Cooldown:</b> 45 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Privacy Field 10|2}} || 124 || Privacy Field 10 || Electrify your skin. Melee attackers take damage when they hit you. || <b>Melee Damagers Suffer:</b> 314 Electricity<br><b>--Can Have--</b><br><b>Restore:</b> 0 Power when melee attacks damage you (75% chance)<br><b>DoT:</b> 0 Fire, 4 times over 10 seconds || || <b>Power Cost:</b> 91<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Controlled Burn 10|2}} || 125 || Controlled Burn 10 || Ignite all nearby problems. || <b>Restores:</b> 7 Body Heat in cold environments<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 6 times over 12 seconds || <b>Damage:</b> 635 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 83<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Coordinated Assault 7|2}} || 125 || Coordinated Assault 7 || With a nod, you and nearby allies coordinate your attacks with the instinctive ease of a hunting pack. || Each allies' next Melee attack deals +635 damage || || <b>Power Cost:</b> 115<br><b>AoE:</b> 20<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
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