Difference between revisions of "Shield/Treasure Effects"

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See also: [[Shield/Treasure Effects:By Ability]]
 
See also: [[Shield/Treasure Effects:By Ability]]
<!-- This table is from patch v273, January 22, 2017 -->
+
<!-- This table is from patch v277, March 25, 2017 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
|-
 
|-
| || of Shielding || <b>Tier 6</b> - Shield Mastery Base Damage +20% || Head, OffHand || {{Spoiler|
+
| || of Shielding || <b>Tier 7</b> - Shield Mastery Base Damage +23% || Head, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Shield Skill Damage +3
 
*Shield Skill Damage +3
Line 22: Line 22:
 
*; Tier 6
 
*; Tier 6
 
*Shield Mastery Base Damage +20%
 
*Shield Mastery Base Damage +20%
 +
*; Tier 7
 +
*Shield Mastery Base Damage +23%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Bashing || <b>Tier 12</b> - All Shield Bash Abilities Damage +22% || Feet, Ring || {{Spoiler|
+
| || of Bashing || <b>Tier 14</b> - All Shield Bash Abilities Damage +26% || Feet, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*All Shield Bash Abilities Damage +3%
 
*All Shield Bash Abilities Damage +3%
Line 49: Line 51:
 
*; Tier 12
 
*; Tier 12
 
*All Shield Bash Abilities Damage +22%
 
*All Shield Bash Abilities Damage +22%
 +
*; Tier 13
 +
*All Shield Bash Abilities Damage +24%
 +
*; Tier 14
 +
*All Shield Bash Abilities Damage +26%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Hearty Bashing || <b>Tier 12</b> - All types of shield Bash attacks restore 12 Armor || Chest, Hands || {{Spoiler|
+
| || of Hearty Bashing || <b>Tier 14</b> - All types of shield Bash attacks restore 14 Armor || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*All types of shield Bash attacks restore 1 Armor
 
*All types of shield Bash attacks restore 1 Armor
Line 76: Line 82:
 
*; Tier 12
 
*; Tier 12
 
*All types of shield Bash attacks restore 12 Armor
 
*All types of shield Bash attacks restore 12 Armor
 +
*; Tier 13
 +
*All types of shield Bash attacks restore 13 Armor
 +
*; Tier 14
 +
*All types of shield Bash attacks restore 14 Armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
 
| Armor Master's || || <b>Tier 1</b> - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || OffHand ||  
 
| Armor Master's || || <b>Tier 1</b> - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || OffHand ||  
 
|-
 
|-
| || of Reconciliatory Stunning || <b>Tier 12</b> - Stunning Bash restores 27 Health || Chest, OffHand || {{Spoiler|
+
| || of Reconciliatory Stunning || <b>Tier 14</b> - Stunning Bash restores 31 Health || Chest, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Stunning Bash restores 5 Health
 
*Stunning Bash restores 5 Health
Line 105: Line 115:
 
*; Tier 12
 
*; Tier 12
 
*Stunning Bash restores 27 Health
 
*Stunning Bash restores 27 Health
 +
*; Tier 13
 +
*Stunning Bash restores 29 Health
 +
*; Tier 14
 +
*Stunning Bash restores 31 Health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Stunning Bashes || <b>Tier 12</b> - Stunning Bash Damage +65% || Legs, Hands || {{Spoiler|
+
| || of Stunning Bashes || <b>Tier 14</b> - Stunning Bash Damage +91% || Legs, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Stunning Bash Damage +10%
 
*Stunning Bash Damage +10%
Line 131: Line 145:
 
*Stunning Bash Damage +60%
 
*Stunning Bash Damage +60%
 
*; Tier 12
 
*; Tier 12
*Stunning Bash Damage +65%
+
*Stunning Bash Damage +67%
 +
*; Tier 13
 +
*Stunning Bash Damage +79%
 +
*; Tier 14
 +
*Stunning Bash Damage +91%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Armored || || <b>Tier 12</b> - Max Armor +48 when Shield is active || OffHand || {{Spoiler|
+
| Armored || || <b>Tier 14</b> - Max Armor +54 when Shield is active || OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Max Armor +4 when Shield is active
 
*Max Armor +4 when Shield is active
Line 159: Line 177:
 
*; Tier 12
 
*; Tier 12
 
*Max Armor +48 when Shield is active
 
*Max Armor +48 when Shield is active
 +
*; Tier 13
 +
*Max Armor +51 when Shield is active
 +
*; Tier 14
 +
*Max Armor +54 when Shield is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Protective || || <b>Tier 12</b> - Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active || OffHand, MainHand || {{Spoiler|
+
| Protective || || <b>Tier 14</b> - Slashing Mitigation +6, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active || OffHand, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Slashing Mitigation +1, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active
 
*Slashing Mitigation +1, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active
Line 186: Line 208:
 
*; Tier 12
 
*; Tier 12
 
*Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active
 
*Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active
 +
*; Tier 13
 +
*Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active
 +
*; Tier 14
 +
*Slashing Mitigation +6, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Acid-Free || || <b>Tier 12</b> - Direct Acid Mitigation +24 and Indirect Acid Mitigation +4 while Shield skill active || Hands || {{Spoiler|
+
| Acid-Free || || <b>Tier 14</b> - Direct Acid Mitigation +28 and Indirect Acid Mitigation +4 while Shield skill active || Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Direct Acid Mitigation +2 and Indirect Acid Mitigation +1 while Shield skill active
 
*Direct Acid Mitigation +2 and Indirect Acid Mitigation +1 while Shield skill active
Line 213: Line 239:
 
*; Tier 12
 
*; Tier 12
 
*Direct Acid Mitigation +24 and Indirect Acid Mitigation +4 while Shield skill active
 
*Direct Acid Mitigation +24 and Indirect Acid Mitigation +4 while Shield skill active
 +
*; Tier 13
 +
*Direct Acid Mitigation +26 and Indirect Acid Mitigation +4 while Shield skill active
 +
*; Tier 14
 +
*Direct Acid Mitigation +28 and Indirect Acid Mitigation +4 while Shield skill active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Armored || of Neck Defense || <b>Tier 12</b> - Max Armor +48 when Shield is active || Necklace || {{Spoiler|
+
| Armored || of Neck Defense || <b>Tier 14</b> - Max Armor +64 when Shield is active || Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Max Armor +4 when Shield is active
 
*Max Armor +4 when Shield is active
Line 240: Line 270:
 
*; Tier 12
 
*; Tier 12
 
*Max Armor +48 when Shield is active
 
*Max Armor +48 when Shield is active
 +
*; Tier 13
 +
*Max Armor +56 when Shield is active
 +
*; Tier 14
 +
*Max Armor +64 when Shield is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Stunning Bash causes the target to take 105 Trauma damage over 15 seconds || MainHand, Necklace || {{Spoiler|
+
| || || <b>Tier 14</b> - Stunning Bash causes the target to take 135 Trauma damage over 15 seconds || MainHand, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Stunning Bash causes the target to take 10 Trauma damage over 15 seconds
 
*Stunning Bash causes the target to take 10 Trauma damage over 15 seconds
Line 267: Line 301:
 
*; Tier 12
 
*; Tier 12
 
*Stunning Bash causes the target to take 105 Trauma damage over 15 seconds
 
*Stunning Bash causes the target to take 105 Trauma damage over 15 seconds
 +
*; Tier 13
 +
*Stunning Bash causes the target to take 120 Trauma damage over 15 seconds
 +
*; Tier 14
 +
*Stunning Bash causes the target to take 135 Trauma damage over 15 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Disrupting Bashes || <b>Tier 12</b> - Disrupting Bash further reduces target's Rage by 485 || Head, Legs || {{Spoiler|
+
| || of Disrupting Bashes || <b>Tier 14</b> - Disrupting Bash further reduces target's Rage by 700 || Head, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Disrupting Bash further reduces target's Rage by 100
+
*Disrupting Bash further reduces target's Rage by 115
 
*; Tier 2
 
*; Tier 2
*Disrupting Bash further reduces target's Rage by 135
+
*Disrupting Bash further reduces target's Rage by 150
 
*; Tier 3
 
*; Tier 3
*Disrupting Bash further reduces target's Rage by 170
+
*Disrupting Bash further reduces target's Rage by 185
 
*; Tier 4
 
*; Tier 4
*Disrupting Bash further reduces target's Rage by 205
+
*Disrupting Bash further reduces target's Rage by 220
 
*; Tier 5
 
*; Tier 5
*Disrupting Bash further reduces target's Rage by 240
+
*Disrupting Bash further reduces target's Rage by 255
 
*; Tier 6
 
*; Tier 6
*Disrupting Bash further reduces target's Rage by 275
+
*Disrupting Bash further reduces target's Rage by 290
 
*; Tier 7
 
*; Tier 7
*Disrupting Bash further reduces target's Rage by 310
+
*Disrupting Bash further reduces target's Rage by 325
 
*; Tier 8
 
*; Tier 8
*Disrupting Bash further reduces target's Rage by 345
+
*Disrupting Bash further reduces target's Rage by 360
 
*; Tier 9
 
*; Tier 9
*Disrupting Bash further reduces target's Rage by 380
+
*Disrupting Bash further reduces target's Rage by 395
 
*; Tier 10
 
*; Tier 10
*Disrupting Bash further reduces target's Rage by 415
+
*Disrupting Bash further reduces target's Rage by 430
 
*; Tier 11
 
*; Tier 11
*Disrupting Bash further reduces target's Rage by 450
+
*Disrupting Bash further reduces target's Rage by 465
 
*; Tier 12
 
*; Tier 12
*Disrupting Bash further reduces target's Rage by 485
+
*Disrupting Bash further reduces target's Rage by 500
 +
*; Tier 13
 +
*Disrupting Bash further reduces target's Rage by 600
 +
*; Tier 14
 +
*Disrupting Bash further reduces target's Rage by 700
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Disrupting Bashes || <b>Tier 12</b> - Disrupting Bash Damage +38% || Hands, OffHand || {{Spoiler|
+
| || of Disrupting Bashes || <b>Tier 14</b> - Disrupting Bash Damage +74% || Hands, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Disrupting Bash Damage +5%
+
*Disrupting Bash Damage +10%
 
*; Tier 2
 
*; Tier 2
*Disrupting Bash Damage +8%
+
*Disrupting Bash Damage +14%
 
*; Tier 3
 
*; Tier 3
*Disrupting Bash Damage +11%
+
*Disrupting Bash Damage +18%
 
*; Tier 4
 
*; Tier 4
*Disrupting Bash Damage +14%
+
*Disrupting Bash Damage +22%
 
*; Tier 5
 
*; Tier 5
*Disrupting Bash Damage +17%
+
*Disrupting Bash Damage +26%
 
*; Tier 6
 
*; Tier 6
*Disrupting Bash Damage +20%
+
*Disrupting Bash Damage +30%
 
*; Tier 7
 
*; Tier 7
*Disrupting Bash Damage +23%
+
*Disrupting Bash Damage +34%
 
*; Tier 8
 
*; Tier 8
*Disrupting Bash Damage +26%
+
*Disrupting Bash Damage +38%
 
*; Tier 9
 
*; Tier 9
*Disrupting Bash Damage +29%
+
*Disrupting Bash Damage +42%
 
*; Tier 10
 
*; Tier 10
*Disrupting Bash Damage +32%
+
*Disrupting Bash Damage +46%
 
*; Tier 11
 
*; Tier 11
*Disrupting Bash Damage +35%
+
*Disrupting Bash Damage +50%
 
*; Tier 12
 
*; Tier 12
*Disrupting Bash Damage +38%
+
*Disrupting Bash Damage +54%
 +
*; Tier 13
 +
*Disrupting Bash Damage +64%
 +
*; Tier 14
 +
*Disrupting Bash Damage +74%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Disrupting Bashes || <b>Tier 12</b> - Disrupting Bash deals +26% damage and taunts +300 || Chest, Ring || {{Spoiler|
+
| || of Disrupting Bashes || <b>Tier 14</b> - Disrupting Bash deals +43% damage and taunts +450 || Chest, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Disrupting Bash deals +4% damage and taunts +25
+
*Disrupting Bash deals +13% damage and taunts +25
 
*; Tier 2
 
*; Tier 2
*Disrupting Bash deals +6% damage and taunts +50
+
*Disrupting Bash deals +15% damage and taunts +50
 
*; Tier 3
 
*; Tier 3
*Disrupting Bash deals +8% damage and taunts +75
+
*Disrupting Bash deals +17% damage and taunts +75
 
*; Tier 4
 
*; Tier 4
*Disrupting Bash deals +10% damage and taunts +100
+
*Disrupting Bash deals +19% damage and taunts +100
 
*; Tier 5
 
*; Tier 5
*Disrupting Bash deals +12% damage and taunts +125
+
*Disrupting Bash deals +21% damage and taunts +125
 
*; Tier 6
 
*; Tier 6
*Disrupting Bash deals +14% damage and taunts +150
+
*Disrupting Bash deals +23% damage and taunts +150
 
*; Tier 7
 
*; Tier 7
*Disrupting Bash deals +16% damage and taunts +175
+
*Disrupting Bash deals +25% damage and taunts +175
 
*; Tier 8
 
*; Tier 8
*Disrupting Bash deals +18% damage and taunts +200
+
*Disrupting Bash deals +27% damage and taunts +200
 
*; Tier 9
 
*; Tier 9
*Disrupting Bash deals +20% damage and taunts +225
+
*Disrupting Bash deals +29% damage and taunts +225
 
*; Tier 10
 
*; Tier 10
*Disrupting Bash deals +22% damage and taunts +250
+
*Disrupting Bash deals +31% damage and taunts +250
 
*; Tier 11
 
*; Tier 11
*Disrupting Bash deals +24% damage and taunts +275
+
*Disrupting Bash deals +33% damage and taunts +275
 
*; Tier 12
 
*; Tier 12
*Disrupting Bash deals +26% damage and taunts +300
+
*Disrupting Bash deals +35% damage and taunts +300
 +
*; Tier 13
 +
*Disrupting Bash deals +39% damage and taunts +375
 +
*; Tier 14
 +
*Disrupting Bash deals +43% damage and taunts +450
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Rageless Infuriation || <b>Tier 12</b> - Infuriating Bash generates no Rage and lowers Rage by 300 || MainHand, Legs || {{Spoiler|
+
| || of Rageless Infuriation || <b>Tier 14</b> - Infuriating Bash generates no Rage and lowers Rage by 730 || MainHand, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Infuriating Bash generates no Rage and lowers Rage by 25
+
*Infuriating Bash generates no Rage and lowers Rage by 125
 
*; Tier 2
 
*; Tier 2
*Infuriating Bash generates no Rage and lowers Rage by 50
+
*Infuriating Bash generates no Rage and lowers Rage by 160
 
*; Tier 3
 
*; Tier 3
*Infuriating Bash generates no Rage and lowers Rage by 75
+
*Infuriating Bash generates no Rage and lowers Rage by 195
 
*; Tier 4
 
*; Tier 4
*Infuriating Bash generates no Rage and lowers Rage by 100
+
*Infuriating Bash generates no Rage and lowers Rage by 230
 
*; Tier 5
 
*; Tier 5
*Infuriating Bash generates no Rage and lowers Rage by 125
+
*Infuriating Bash generates no Rage and lowers Rage by 265
 
*; Tier 6
 
*; Tier 6
*Infuriating Bash generates no Rage and lowers Rage by 150
+
*Infuriating Bash generates no Rage and lowers Rage by 300
 
*; Tier 7
 
*; Tier 7
*Infuriating Bash generates no Rage and lowers Rage by 175
+
*Infuriating Bash generates no Rage and lowers Rage by 335
 
*; Tier 8
 
*; Tier 8
*Infuriating Bash generates no Rage and lowers Rage by 200
+
*Infuriating Bash generates no Rage and lowers Rage by 370
 
*; Tier 9
 
*; Tier 9
*Infuriating Bash generates no Rage and lowers Rage by 225
+
*Infuriating Bash generates no Rage and lowers Rage by 405
 
*; Tier 10
 
*; Tier 10
*Infuriating Bash generates no Rage and lowers Rage by 250
+
*Infuriating Bash generates no Rage and lowers Rage by 440
 
*; Tier 11
 
*; Tier 11
*Infuriating Bash generates no Rage and lowers Rage by 275
+
*Infuriating Bash generates no Rage and lowers Rage by 475
 
*; Tier 12
 
*; Tier 12
*Infuriating Bash generates no Rage and lowers Rage by 300
+
*Infuriating Bash generates no Rage and lowers Rage by 510
 +
*; Tier 13
 +
*Infuriating Bash generates no Rage and lowers Rage by 620
 +
*; Tier 14
 +
*Infuriating Bash generates no Rage and lowers Rage by 730
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Infuriating Bashes || <b>Tier 12</b> - Infuriating Bash Damage +45% || Head, Chest || {{Spoiler|
+
| || of Infuriating Bashes || <b>Tier 14</b> - Infuriating Bash Damage +65% || Head, Chest || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Infuriating Bash Damage +12%
+
*Infuriating Bash Damage +5%
 
*; Tier 2
 
*; Tier 2
*Infuriating Bash Damage +15%
+
*Infuriating Bash Damage +9%
 
*; Tier 3
 
*; Tier 3
*Infuriating Bash Damage +18%
+
*Infuriating Bash Damage +13%
 
*; Tier 4
 
*; Tier 4
 +
*Infuriating Bash Damage +17%
 +
*; Tier 5
 
*Infuriating Bash Damage +21%
 
*Infuriating Bash Damage +21%
*; Tier 5
 
*Infuriating Bash Damage +24%
 
 
*; Tier 6
 
*; Tier 6
*Infuriating Bash Damage +27%
+
*Infuriating Bash Damage +25%
 
*; Tier 7
 
*; Tier 7
*Infuriating Bash Damage +30%
+
*Infuriating Bash Damage +29%
 
*; Tier 8
 
*; Tier 8
 
*Infuriating Bash Damage +33%
 
*Infuriating Bash Damage +33%
 
*; Tier 9
 
*; Tier 9
*Infuriating Bash Damage +36%
+
*Infuriating Bash Damage +37%
 
*; Tier 10
 
*; Tier 10
*Infuriating Bash Damage +39%
+
*Infuriating Bash Damage +41%
 
*; Tier 11
 
*; Tier 11
*Infuriating Bash Damage +42%
+
*Infuriating Bash Damage +45%
 
*; Tier 12
 
*; Tier 12
*Infuriating Bash Damage +45%
+
*Infuriating Bash Damage +49%
 +
*; Tier 13
 +
*Infuriating Bash Damage +57%
 +
*; Tier 14
 +
*Infuriating Bash Damage +65%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Infuriating Bashes || <b>Tier 12</b> - Infuriating Bash deals +36% damage and taunts +250 || Feet, Ring || {{Spoiler|
+
| || of Infuriating Bashes || <b>Tier 14</b> - Infuriating Bash deals +42% damage and taunts +290 || Feet, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Infuriating Bash deals +3% damage and taunts +30
 
*Infuriating Bash deals +3% damage and taunts +30
Line 429: Line 487:
 
*; Tier 12
 
*; Tier 12
 
*Infuriating Bash deals +36% damage and taunts +250
 
*Infuriating Bash deals +36% damage and taunts +250
 +
*; Tier 13
 +
*Infuriating Bash deals +39% damage and taunts +270
 +
*; Tier 14
 +
*Infuriating Bash deals +42% damage and taunts +290
 
|Expand}}
 
|Expand}}
 
|-
 
|-
 
| || || <b>Tier 1</b> - Strategic Preparation hastens the current reset timer of Emergency Bash by 10 seconds || Legs ||  
 
| || || <b>Tier 1</b> - Strategic Preparation hastens the current reset timer of Emergency Bash by 10 seconds || Legs ||  
 
|-
 
|-
| || || <b>Tier 12</b> - Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds || Feet, Necklace || {{Spoiler|
+
| || || <b>Tier 14</b> - Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds || Feet, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds
 
*Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds
Line 458: Line 520:
 
*; Tier 12
 
*; Tier 12
 
*Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds
 
*Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds
 +
*; Tier 13
 +
*Strategic Preparation boosts your in-combat Armor regeneration +22 for 20 seconds
 +
*; Tier 14
 +
*Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Strategic Preparation boosts your in-combat Health regeneration +14 for 20 seconds || OffHand, Ring || {{Spoiler|
+
| || || <b>Tier 14</b> - Strategic Preparation boosts your in-combat Health regeneration +16 for 20 seconds || OffHand, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Strategic Preparation boosts your in-combat Health regeneration +3 for 20 seconds
 
*Strategic Preparation boosts your in-combat Health regeneration +3 for 20 seconds
Line 485: Line 551:
 
*; Tier 12
 
*; Tier 12
 
*Strategic Preparation boosts your in-combat Health regeneration +14 for 20 seconds
 
*Strategic Preparation boosts your in-combat Health regeneration +14 for 20 seconds
 +
*; Tier 13
 +
*Strategic Preparation boosts your in-combat Health regeneration +15 for 20 seconds
 +
*; Tier 14
 +
*Strategic Preparation boosts your in-combat Health regeneration +16 for 20 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Unpoisonable || || <b>Tier 5</b> - Elemental Ward mitigates 50% of all Poison damage for 10 seconds || Head || {{Spoiler|
+
| Unpoisonable || || <b>Tier 7</b> - Elemental Ward mitigates 45% of all Poison damage for 10 seconds || Head || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Elemental Ward mitigates 10% of all Poison damage for 10 seconds
+
*Elemental Ward mitigates 15% of all Poison damage for 10 seconds
 
*; Tier 2
 
*; Tier 2
 
*Elemental Ward mitigates 20% of all Poison damage for 10 seconds
 
*Elemental Ward mitigates 20% of all Poison damage for 10 seconds
 
*; Tier 3
 
*; Tier 3
 +
*Elemental Ward mitigates 25% of all Poison damage for 10 seconds
 +
*; Tier 4
 
*Elemental Ward mitigates 30% of all Poison damage for 10 seconds
 
*Elemental Ward mitigates 30% of all Poison damage for 10 seconds
*; Tier 4
+
*; Tier 5
 +
*Elemental Ward mitigates 35% of all Poison damage for 10 seconds
 +
*; Tier 6
 
*Elemental Ward mitigates 40% of all Poison damage for 10 seconds
 
*Elemental Ward mitigates 40% of all Poison damage for 10 seconds
*; Tier 5
+
*; Tier 7
*Elemental Ward mitigates 50% of all Poison damage for 10 seconds
+
*Elemental Ward mitigates 45% of all Poison damage for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Untraumatic || || <b>Tier 6</b> - Elemental Ward mitigates 50% of all Trauma damage for 10 seconds || Head || {{Spoiler|
+
| Untraumatic || || <b>Tier 7</b> - Elemental Ward mitigates 40% of all Trauma damage for 10 seconds || Head || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Elemental Ward mitigates 10% of all Trauma damage for 10 seconds
 
*Elemental Ward mitigates 10% of all Trauma damage for 10 seconds
Line 508: Line 582:
 
*Elemental Ward mitigates 20% of all Trauma damage for 10 seconds
 
*Elemental Ward mitigates 20% of all Trauma damage for 10 seconds
 
*; Tier 4
 
*; Tier 4
 +
*Elemental Ward mitigates 25% of all Trauma damage for 10 seconds
 +
*; Tier 5
 
*Elemental Ward mitigates 30% of all Trauma damage for 10 seconds
 
*Elemental Ward mitigates 30% of all Trauma damage for 10 seconds
*; Tier 5
+
*; Tier 6
 +
*Elemental Ward mitigates 35% of all Trauma damage for 10 seconds
 +
*; Tier 7
 
*Elemental Ward mitigates 40% of all Trauma damage for 10 seconds
 
*Elemental Ward mitigates 40% of all Trauma damage for 10 seconds
*; Tier 6
 
*Elemental Ward mitigates 50% of all Trauma damage for 10 seconds
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Repositioning || || <b>Tier 12</b> - Fire Shield and Elemental Ward restore 45 Armor || Chest, OffHand || {{Spoiler|
+
| Repositioning || || <b>Tier 14</b> - Fire Shield and Elemental Ward restore 51 Armor || Chest, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Fire Shield and Elemental Ward restore 12 Armor
 
*Fire Shield and Elemental Ward restore 12 Armor
Line 540: Line 616:
 
*; Tier 12
 
*; Tier 12
 
*Fire Shield and Elemental Ward restore 45 Armor
 
*Fire Shield and Elemental Ward restore 45 Armor
 +
*; Tier 13
 +
*Fire Shield and Elemental Ward restore 48 Armor
 +
*; Tier 14
 +
*Fire Shield and Elemental Ward restore 51 Armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Reinforcing || || <b>Tier 12</b> - Reinforce restores +132 Armor and Shield Team restores +66 Armor || Chest, Ring || {{Spoiler|
+
| Reinforcing || || <b>Tier 14</b> - Reinforce restores +93 Armor and Shield Team restores +47 Armor || Chest, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Reinforce restores +11 Armor and Shield Team restores +6 Armor
+
*Reinforce restores +15 Armor and Shield Team restores +8 Armor
 
*; Tier 2
 
*; Tier 2
*Reinforce restores +22 Armor and Shield Team restores +11 Armor
+
*Reinforce restores +21 Armor and Shield Team restores +11 Armor
 
*; Tier 3
 
*; Tier 3
 +
*Reinforce restores +27 Armor and Shield Team restores +14 Armor
 +
*; Tier 4
 
*Reinforce restores +33 Armor and Shield Team restores +17 Armor
 
*Reinforce restores +33 Armor and Shield Team restores +17 Armor
*; Tier 4
 
*Reinforce restores +44 Armor and Shield Team restores +22 Armor
 
 
*; Tier 5
 
*; Tier 5
*Reinforce restores +55 Armor and Shield Team restores +28 Armor
+
*Reinforce restores +39 Armor and Shield Team restores +20 Armor
 
*; Tier 6
 
*; Tier 6
*Reinforce restores +66 Armor and Shield Team restores +33 Armor
+
*Reinforce restores +45 Armor and Shield Team restores +23 Armor
 
*; Tier 7
 
*; Tier 7
*Reinforce restores +77 Armor and Shield Team restores +39 Armor
+
*Reinforce restores +51 Armor and Shield Team restores +26 Armor
 
*; Tier 8
 
*; Tier 8
*Reinforce restores +88 Armor and Shield Team restores +44 Armor
+
*Reinforce restores +57 Armor and Shield Team restores +29 Armor
 
*; Tier 9
 
*; Tier 9
*Reinforce restores +99 Armor and Shield Team restores +50 Armor
+
*Reinforce restores +63 Armor and Shield Team restores +32 Armor
 
*; Tier 10
 
*; Tier 10
*Reinforce restores +110 Armor and Shield Team restores +55 Armor
+
*Reinforce restores +69 Armor and Shield Team restores +35 Armor
 
*; Tier 11
 
*; Tier 11
*Reinforce restores +121 Armor and Shield Team restores +61 Armor
+
*Reinforce restores +75 Armor and Shield Team restores +38 Armor
 
*; Tier 12
 
*; Tier 12
*Reinforce restores +132 Armor and Shield Team restores +66 Armor
+
*Reinforce restores +81 Armor and Shield Team restores +41 Armor
 +
*; Tier 13
 +
*Reinforce restores +87 Armor and Shield Team restores +44 Armor
 +
*; Tier 14
 +
*Reinforce restores +93 Armor and Shield Team restores +47 Armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Vigorous Defense restores 65 Health || Chest, Ring || {{Spoiler|
+
| || || <b>Tier 14</b> - Vigorous Defense restores 75 Health || Chest, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Vigorous Defense restores 10 Health
 
*Vigorous Defense restores 10 Health
Line 594: Line 678:
 
*; Tier 12
 
*; Tier 12
 
*Vigorous Defense restores 65 Health
 
*Vigorous Defense restores 65 Health
 +
*; Tier 13
 +
*Vigorous Defense restores 70 Health
 +
*; Tier 14
 +
*Vigorous Defense restores 75 Health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Reinforce Power Cost -24 || Hands || {{Spoiler|
+
| || || <b>Tier 14</b> - Reinforce Power Cost -28 || Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Reinforce Power Cost -2
 
*Reinforce Power Cost -2
Line 621: Line 709:
 
*; Tier 12
 
*; Tier 12
 
*Reinforce Power Cost -24
 
*Reinforce Power Cost -24
 +
*; Tier 13
 +
*Reinforce Power Cost -26
 +
*; Tier 14
 +
*Reinforce Power Cost -28
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Reinforce causes your Major Healing abilities to restore +40 for 10 seconds || Necklace, Feet || {{Spoiler|
+
| || || <b>Tier 14</b> - Reinforce causes your Major Healing abilities to restore +46 for 10 seconds || Necklace, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
 
*Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
Line 648: Line 740:
 
*; Tier 12
 
*; Tier 12
 
*Reinforce causes your Major Healing abilities to restore +40 for 10 seconds
 
*Reinforce causes your Major Healing abilities to restore +40 for 10 seconds
 +
*; Tier 13
 +
*Reinforce causes your Major Healing abilities to restore +43 for 10 seconds
 +
*; Tier 14
 +
*Reinforce causes your Major Healing abilities to restore +46 for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Burst-Dodging || <b>Tier 6</b> - Shield Team grants all allies 13% evasion of burst attacks for 10 seconds || MainHand, Legs || {{Spoiler|
+
| || of Burst-Dodging || <b>Tier 7</b> - Shield Team grants all allies 13% evasion of burst attacks for 10 seconds || MainHand, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Shield Team grants all allies 3% evasion of burst attacks for 10 seconds
 
*Shield Team grants all allies 3% evasion of burst attacks for 10 seconds
Line 662: Line 758:
 
*Shield Team grants all allies 11% evasion of burst attacks for 10 seconds
 
*Shield Team grants all allies 11% evasion of burst attacks for 10 seconds
 
*; Tier 6
 
*; Tier 6
 +
*Shield Team grants all allies 13% evasion of burst attacks for 10 seconds
 +
*; Tier 7
 
*Shield Team grants all allies 13% evasion of burst attacks for 10 seconds
 
*Shield Team grants all allies 13% evasion of burst attacks for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds || MainHand, Necklace || {{Spoiler|
+
| || || <b>Tier 7</b> - Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds || MainHand, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds
 
*Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds
Line 678: Line 776:
 
*; Tier 6
 
*; Tier 6
 
*Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds
 
*Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds
 +
*; Tier 7
 +
*Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds || Chest, Hands || {{Spoiler|
+
| || || <b>Tier 7</b> - Shield Team grants all allies +8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Shield Team grants all allies +1 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
 
*Shield Team grants all allies +1 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
Line 693: Line 793:
 
*; Tier 6
 
*; Tier 6
 
*Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
 
*Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
 +
*; Tier 7
 +
*Shield Team grants all allies +8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Vigorous Defense boosts your Sprint Speed +6 for 15 seconds || Feet || {{Spoiler|
+
| || || <b>Tier 7</b> - Vigorous Defense boosts your Sprint Speed +6.5 for 15 seconds || Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Vigorous Defense boosts your Sprint Speed +1 for 15 seconds
 
*Vigorous Defense boosts your Sprint Speed +1 for 15 seconds
Line 708: Line 810:
 
*; Tier 6
 
*; Tier 6
 
*Vigorous Defense boosts your Sprint Speed +6 for 15 seconds
 
*Vigorous Defense boosts your Sprint Speed +6 for 15 seconds
 +
*; Tier 7
 +
*Vigorous Defense boosts your Sprint Speed +6.5 for 15 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Shield Team causes all targets' Survival Utility abilities to restore 50 Armor to them. Lasts 20 seconds || OffHand, Feet || {{Spoiler|
+
| || || <b>Tier 7</b> - Shield Team causes all targets' Survival Utility abilities to restore 57 Armor to them. Lasts 20 seconds || OffHand, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Shield Team causes all targets' Survival Utility abilities to restore 10 Armor to them. Lasts 20 seconds
 
*Shield Team causes all targets' Survival Utility abilities to restore 10 Armor to them. Lasts 20 seconds
Line 723: Line 827:
 
*; Tier 6
 
*; Tier 6
 
*Shield Team causes all targets' Survival Utility abilities to restore 50 Armor to them. Lasts 20 seconds
 
*Shield Team causes all targets' Survival Utility abilities to restore 50 Armor to them. Lasts 20 seconds
 +
*; Tier 7
 +
*Shield Team causes all targets' Survival Utility abilities to restore 57 Armor to them. Lasts 20 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Reinforce boosts your Nice Attack Damage +120 for 9 seconds || MainHand, Legs || {{Spoiler|
+
| || || <b>Tier 14</b> - Reinforce boosts your Nice Attack Damage +160 for 9 seconds || MainHand, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Reinforce boosts your Nice Attack Damage +10 for 9 seconds
 
*Reinforce boosts your Nice Attack Damage +10 for 9 seconds
Line 750: Line 856:
 
*; Tier 12
 
*; Tier 12
 
*Reinforce boosts your Nice Attack Damage +120 for 9 seconds
 
*Reinforce boosts your Nice Attack Damage +120 for 9 seconds
 +
*; Tier 13
 +
*Reinforce boosts your Nice Attack Damage +140 for 9 seconds
 +
*; Tier 14
 +
*Reinforce boosts your Nice Attack Damage +160 for 9 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Take the Lead heals you for 72 Health after a 15 second delay || MainHand, Necklace || {{Spoiler|
+
| || || <b>Tier 14</b> - Take the Lead heals you for 84 Health after a 15 second delay || MainHand, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Take the Lead heals you for 6 Health after a 15 second delay
 
*Take the Lead heals you for 6 Health after a 15 second delay
Line 777: Line 887:
 
*; Tier 12
 
*; Tier 12
 
*Take the Lead heals you for 72 Health after a 15 second delay
 
*Take the Lead heals you for 72 Health after a 15 second delay
 +
*; Tier 13
 +
*Take the Lead heals you for 78 Health after a 15 second delay
 +
*; Tier 14
 +
*Take the Lead heals you for 84 Health after a 15 second delay
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 5</b> - Take the Lead boosts your sprint speed by an additional +5 and you recover 21 Power after a 15 second delay || Hands, Feet || {{Spoiler|
+
| || || <b>Tier 7</b> - Take the Lead boosts your sprint speed by an additional +5 and you recover 31 Power after a 15 second delay || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Take the Lead boosts your sprint speed by an additional +1 and you recover 9 Power after a 15 second delay
 
*Take the Lead boosts your sprint speed by an additional +1 and you recover 9 Power after a 15 second delay
Line 790: Line 904:
 
*; Tier 5
 
*; Tier 5
 
*Take the Lead boosts your sprint speed by an additional +5 and you recover 21 Power after a 15 second delay
 
*Take the Lead boosts your sprint speed by an additional +5 and you recover 21 Power after a 15 second delay
 +
*; Tier 6
 +
*Take the Lead boosts your sprint speed by an additional +5 and you recover 24 Power after a 15 second delay
 +
*; Tier 7
 +
*Take the Lead boosts your sprint speed by an additional +5 and you recover 31 Power after a 15 second delay
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Take the Lead boosts the taunt of all your attacks +120% || Head, Ring || {{Spoiler|
+
| || || <b>Tier 14</b> - Take the Lead boosts the taunt of all your attacks +120% || Head, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Take the Lead boosts the taunt of all your attacks +10%
 
*Take the Lead boosts the taunt of all your attacks +10%
Line 816: Line 934:
 
*Take the Lead boosts the taunt of all your attacks +110%
 
*Take the Lead boosts the taunt of all your attacks +110%
 
*; Tier 12
 
*; Tier 12
 +
*Take the Lead boosts the taunt of all your attacks +120%
 +
*; Tier 13
 +
*Take the Lead boosts the taunt of all your attacks +120%
 +
*; Tier 14
 
*Take the Lead boosts the taunt of all your attacks +120%
 
*Take the Lead boosts the taunt of all your attacks +120%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Fool Fighting || <b>Tier 12</b> - Fight Me You Fools Damage +48% || Hands, Necklace || {{Spoiler|
+
| || of Fool Fighting || <b>Tier 14</b> - Fight Me You Fools Damage +64% || Hands, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Fight Me You Fools Damage +4%
 
*Fight Me You Fools Damage +4%
Line 844: Line 966:
 
*; Tier 12
 
*; Tier 12
 
*Fight Me You Fools Damage +48%
 
*Fight Me You Fools Damage +48%
 +
*; Tier 13
 +
*Fight Me You Fools Damage +56%
 +
*; Tier 14
 +
*Fight Me You Fools Damage +64%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Fool Fighting || <b>Tier 12</b> - Fight Me You Fools deals +38% damage and taunts +300 || Head, OffHand || {{Spoiler|
+
| || of Fool Fighting || <b>Tier 14</b> - Fight Me You Fools deals +50% damage and taunts +400 || Head, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Fight Me You Fools deals +5% damage and taunts +25
 
*Fight Me You Fools deals +5% damage and taunts +25
Line 871: Line 997:
 
*; Tier 12
 
*; Tier 12
 
*Fight Me You Fools deals +38% damage and taunts +300
 
*Fight Me You Fools deals +38% damage and taunts +300
 +
*; Tier 13
 +
*Fight Me You Fools deals +44% damage and taunts +350
 +
*; Tier 14
 +
*Fight Me You Fools deals +50% damage and taunts +400
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Finisher's || of Finishing || <b>Tier 12</b> - Finish It Damage +54% || Legs, Ring || {{Spoiler|
+
| Finisher's || of Finishing || <b>Tier 14</b> - Finish It Damage +70% || Legs, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Finish It Damage +10%
 
*Finish It Damage +10%
Line 898: Line 1,028:
 
*; Tier 12
 
*; Tier 12
 
*Finish It Damage +54%
 
*Finish It Damage +54%
 +
*; Tier 13
 +
*Finish It Damage +62%
 +
*; Tier 14
 +
*Finish It Damage +70%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Fast Finishes || <b>Tier 12</b> - Finish It Damage +24% and Power Cost -15 || Chest, Hands || {{Spoiler|
+
| || of Fast Finishes || <b>Tier 14</b> - Finish It Damage +36% and Power Cost -17 || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Finish It Damage +2% and Power Cost -4
 
*Finish It Damage +2% and Power Cost -4
Line 925: Line 1,059:
 
*; Tier 12
 
*; Tier 12
 
*Finish It Damage +24% and Power Cost -15
 
*Finish It Damage +24% and Power Cost -15
 +
*; Tier 13
 +
*Finish It Damage +30% and Power Cost -16
 +
*; Tier 14
 +
*Finish It Damage +36% and Power Cost -17
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Finish It Restores 50 Health || Head, Necklace || {{Spoiler|
+
| || || <b>Tier 7</b> - Finish It Restores 56 Health || Head, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Finish It Restores 10 Health
 
*Finish It Restores 10 Health
Line 940: Line 1,078:
 
*; Tier 6
 
*; Tier 6
 
*Finish It Restores 50 Health
 
*Finish It Restores 50 Health
 +
*; Tier 7
 +
*Finish It Restores 56 Health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
 
| || || <b>Tier 1</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Feet, Necklace ||  
 
| || || <b>Tier 1</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Feet, Necklace ||  
 
|-
 
|-
| || || <b>Tier 6</b> - Fight Me You Fools and Finish It boost Core Attack Damage +110 for 6 seconds || MainHand, Feet || {{Spoiler|
+
| || || <b>Tier 7</b> - Fight Me You Fools and Finish It boost Core Attack Damage +146 for 6 seconds || MainHand, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Fight Me You Fools and Finish It boost Core Attack Damage +20 for 6 seconds
 
*Fight Me You Fools and Finish It boost Core Attack Damage +20 for 6 seconds
Line 957: Line 1,097:
 
*; Tier 6
 
*; Tier 6
 
*Fight Me You Fools and Finish It boost Core Attack Damage +110 for 6 seconds
 
*Fight Me You Fools and Finish It boost Core Attack Damage +110 for 6 seconds
 +
*; Tier 7
 +
*Fight Me You Fools and Finish It boost Core Attack Damage +146 for 6 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Death Avoidance || <b>Tier 12</b> - Chance to Miraculously Avoid Death +87% when Shield is active || Necklace, Legs || {{Spoiler|
+
| || of Death Avoidance || <b>Tier 14</b> - Chance to Miraculously Avoid Death +117% when Shield is active || Necklace, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Chance to Miraculously Avoid Death +10% when Shield is active
 
*Chance to Miraculously Avoid Death +10% when Shield is active
Line 984: Line 1,126:
 
*; Tier 12
 
*; Tier 12
 
*Chance to Miraculously Avoid Death +87% when Shield is active
 
*Chance to Miraculously Avoid Death +87% when Shield is active
 +
*; Tier 13
 +
*Chance to Miraculously Avoid Death +102% when Shield is active
 +
*; Tier 14
 +
*Chance to Miraculously Avoid Death +117% when Shield is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Fight Me You Fools grants you 25% damage reflection for 10 seconds || Ring || {{Spoiler|
+
| || || <b>Tier 14</b> - Fight Me You Fools grants you 33% damage reflection for 10 seconds || Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Fight Me You Fools grants you 3% damage reflection for 10 seconds
 
*Fight Me You Fools grants you 3% damage reflection for 10 seconds
Line 1,011: Line 1,157:
 
*; Tier 12
 
*; Tier 12
 
*Fight Me You Fools grants you 25% damage reflection for 10 seconds
 
*Fight Me You Fools grants you 25% damage reflection for 10 seconds
 +
*; Tier 13
 +
*Fight Me You Fools grants you 29% damage reflection for 10 seconds
 +
*; Tier 14
 +
*Fight Me You Fools grants you 33% damage reflection for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Fire-Insulated || of Fiery Insulation || <b>Tier 12</b> - Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds || Legs || {{Spoiler|
+
| Fire-Insulated || of Fiery Insulation || <b>Tier 14</b> - Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds || Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds
 
*Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds
Line 1,038: Line 1,188:
 
*; Tier 12
 
*; Tier 12
 
*Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds
 
*Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds
 +
*; Tier 13
 +
*Fire Shield boosts your direct and indirect Cold mitigation +13 for 20 seconds
 +
*; Tier 14
 +
*Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of True Fire Shielding || <b>Tier 12</b> - Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds || Head || {{Spoiler|
+
| || of True Fire Shielding || <b>Tier 14</b> - Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds || Head || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds
 
*Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds
Line 1,065: Line 1,219:
 
*; Tier 12
 
*; Tier 12
 
*Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds
 
*Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds
 +
*; Tier 13
 +
*Fire Shield boosts your direct and indirect Fire mitigation +13 for 20 seconds
 +
*; Tier 14
 +
*Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Ingniting || of Incinerating Defense || <b>Tier 6</b> - Fire Shield causes melee attackers to ignite, dealing 24 Fire damage over 9 seconds || MainHand || {{Spoiler|
+
| Ingniting || of Incinerating Defense || <b>Tier 7</b> - Fire Shield causes melee attackers to ignite, dealing 33 Fire damage over 9 seconds || MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Fire Shield causes melee attackers to ignite, dealing 9 Fire damage over 9 seconds
 
*Fire Shield causes melee attackers to ignite, dealing 9 Fire damage over 9 seconds
Line 1,080: Line 1,238:
 
*; Tier 6
 
*; Tier 6
 
*Fire Shield causes melee attackers to ignite, dealing 24 Fire damage over 9 seconds
 
*Fire Shield causes melee attackers to ignite, dealing 24 Fire damage over 9 seconds
 +
*; Tier 7
 +
*Fire Shield causes melee attackers to ignite, dealing 33 Fire damage over 9 seconds
 
|Expand}}
 
|Expand}}
 
|}
 
|}

Revision as of 18:53, 27 March 2017

See also: Shield/Treasure Effects:By Slot

See also: Shield/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
of Shielding Tier 7 - Shield Mastery Base Damage +23% Head, OffHand

  • Tier 1
  • Shield Skill Damage +3
    Tier 2
  • Shield Mastery Base Damage +8%
    Tier 3
  • Shield Mastery Base Damage +11%
    Tier 4
  • Shield Mastery Base Damage +14%
    Tier 5
  • Shield Mastery Base Damage +17%
    Tier 6
  • Shield Mastery Base Damage +20%
    Tier 7
  • Shield Mastery Base Damage +23%

Expand
of Bashing Tier 14 - All Shield Bash Abilities Damage +26% Feet, Ring

  • Tier 1
  • All Shield Bash Abilities Damage +3%
    Tier 2
  • All Shield Bash Abilities Damage +4%
    Tier 3
  • All Shield Bash Abilities Damage +5%
    Tier 4
  • All Shield Bash Abilities Damage +6%
    Tier 5
  • All Shield Bash Abilities Damage +8%
    Tier 6
  • All Shield Bash Abilities Damage +10%
    Tier 7
  • All Shield Bash Abilities Damage +12%
    Tier 8
  • All Shield Bash Abilities Damage +14%
    Tier 9
  • All Shield Bash Abilities Damage +16%
    Tier 10
  • All Shield Bash Abilities Damage +18%
    Tier 11
  • All Shield Bash Abilities Damage +20%
    Tier 12
  • All Shield Bash Abilities Damage +22%
    Tier 13
  • All Shield Bash Abilities Damage +24%
    Tier 14
  • All Shield Bash Abilities Damage +26%

Expand
of Hearty Bashing Tier 14 - All types of shield Bash attacks restore 14 Armor Chest, Hands

  • Tier 1
  • All types of shield Bash attacks restore 1 Armor
    Tier 2
  • All types of shield Bash attacks restore 2 Armor
    Tier 3
  • All types of shield Bash attacks restore 3 Armor
    Tier 4
  • All types of shield Bash attacks restore 4 Armor
    Tier 5
  • All types of shield Bash attacks restore 5 Armor
    Tier 6
  • All types of shield Bash attacks restore 6 Armor
    Tier 7
  • All types of shield Bash attacks restore 7 Armor
    Tier 8
  • All types of shield Bash attacks restore 8 Armor
    Tier 9
  • All types of shield Bash attacks restore 9 Armor
    Tier 10
  • All types of shield Bash attacks restore 10 Armor
    Tier 11
  • All types of shield Bash attacks restore 11 Armor
    Tier 12
  • All types of shield Bash attacks restore 12 Armor
    Tier 13
  • All types of shield Bash attacks restore 13 Armor
    Tier 14
  • All types of shield Bash attacks restore 14 Armor

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Armor Master's Tier 1 - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) OffHand
of Reconciliatory Stunning Tier 14 - Stunning Bash restores 31 Health Chest, OffHand

  • Tier 1
  • Stunning Bash restores 5 Health
    Tier 2
  • Stunning Bash restores 7 Health
    Tier 3
  • Stunning Bash restores 9 Health
    Tier 4
  • Stunning Bash restores 11 Health
    Tier 5
  • Stunning Bash restores 13 Health
    Tier 6
  • Stunning Bash restores 15 Health
    Tier 7
  • Stunning Bash restores 17 Health
    Tier 8
  • Stunning Bash restores 19 Health
    Tier 9
  • Stunning Bash restores 21 Health
    Tier 10
  • Stunning Bash restores 23 Health
    Tier 11
  • Stunning Bash restores 25 Health
    Tier 12
  • Stunning Bash restores 27 Health
    Tier 13
  • Stunning Bash restores 29 Health
    Tier 14
  • Stunning Bash restores 31 Health

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of Stunning Bashes Tier 14 - Stunning Bash Damage +91% Legs, Hands

  • Tier 1
  • Stunning Bash Damage +10%
    Tier 2
  • Stunning Bash Damage +15%
    Tier 3
  • Stunning Bash Damage +20%
    Tier 4
  • Stunning Bash Damage +25%
    Tier 5
  • Stunning Bash Damage +30%
    Tier 6
  • Stunning Bash Damage +35%
    Tier 7
  • Stunning Bash Damage +40%
    Tier 8
  • Stunning Bash Damage +45%
    Tier 9
  • Stunning Bash Damage +50%
    Tier 10
  • Stunning Bash Damage +55%
    Tier 11
  • Stunning Bash Damage +60%
    Tier 12
  • Stunning Bash Damage +67%
    Tier 13
  • Stunning Bash Damage +79%
    Tier 14
  • Stunning Bash Damage +91%

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Armored Tier 14 - Max Armor +54 when Shield is active OffHand

  • Tier 1
  • Max Armor +4 when Shield is active
    Tier 2
  • Max Armor +8 when Shield is active
    Tier 3
  • Max Armor +12 when Shield is active
    Tier 4
  • Max Armor +16 when Shield is active
    Tier 5
  • Max Armor +20 when Shield is active
    Tier 6
  • Max Armor +24 when Shield is active
    Tier 7
  • Max Armor +28 when Shield is active
    Tier 8
  • Max Armor +32 when Shield is active
    Tier 9
  • Max Armor +36 when Shield is active
    Tier 10
  • Max Armor +40 when Shield is active
    Tier 11
  • Max Armor +44 when Shield is active
    Tier 12
  • Max Armor +48 when Shield is active
    Tier 13
  • Max Armor +51 when Shield is active
    Tier 14
  • Max Armor +54 when Shield is active

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Protective Tier 14 - Slashing Mitigation +6, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active OffHand, MainHand

  • Tier 1
  • Slashing Mitigation +1, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active
    Tier 2
  • Slashing Mitigation +2, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active
    Tier 3
  • Slashing Mitigation +2, Piercing Mitigation +2, Crushing Mitigation +1 while Shield skill active
    Tier 4
  • Slashing Mitigation +2, Piercing Mitigation +2, Crushing Mitigation +2 while Shield skill active
    Tier 5
  • Slashing Mitigation +3, Piercing Mitigation +2, Crushing Mitigation +2 while Shield skill active
    Tier 6
  • Slashing Mitigation +3, Piercing Mitigation +3, Crushing Mitigation +2 while Shield skill active
    Tier 7
  • Slashing Mitigation +3, Piercing Mitigation +3, Crushing Mitigation +3 while Shield skill active
    Tier 8
  • Slashing Mitigation +4, Piercing Mitigation +3, Crushing Mitigation +3 while Shield skill active
    Tier 9
  • Slashing Mitigation +4, Piercing Mitigation +4, Crushing Mitigation +3 while Shield skill active
    Tier 10
  • Slashing Mitigation +4, Piercing Mitigation +4, Crushing Mitigation +4 while Shield skill active
    Tier 11
  • Slashing Mitigation +5, Piercing Mitigation +4, Crushing Mitigation +4 while Shield skill active
    Tier 12
  • Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active
    Tier 13
  • Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active
    Tier 14
  • Slashing Mitigation +6, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active

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Acid-Free Tier 14 - Direct Acid Mitigation +28 and Indirect Acid Mitigation +4 while Shield skill active Hands

  • Tier 1
  • Direct Acid Mitigation +2 and Indirect Acid Mitigation +1 while Shield skill active
    Tier 2
  • Direct Acid Mitigation +4 and Indirect Acid Mitigation +1 while Shield skill active
    Tier 3
  • Direct Acid Mitigation +6 and Indirect Acid Mitigation +1 while Shield skill active
    Tier 4
  • Direct Acid Mitigation +8 and Indirect Acid Mitigation +2 while Shield skill active
    Tier 5
  • Direct Acid Mitigation +10 and Indirect Acid Mitigation +2 while Shield skill active
    Tier 6
  • Direct Acid Mitigation +12 and Indirect Acid Mitigation +2 while Shield skill active
    Tier 7
  • Direct Acid Mitigation +14 and Indirect Acid Mitigation +3 while Shield skill active
    Tier 8
  • Direct Acid Mitigation +16 and Indirect Acid Mitigation +3 while Shield skill active
    Tier 9
  • Direct Acid Mitigation +18 and Indirect Acid Mitigation +3 while Shield skill active
    Tier 10
  • Direct Acid Mitigation +20 and Indirect Acid Mitigation +4 while Shield skill active
    Tier 11
  • Direct Acid Mitigation +22 and Indirect Acid Mitigation +4 while Shield skill active
    Tier 12
  • Direct Acid Mitigation +24 and Indirect Acid Mitigation +4 while Shield skill active
    Tier 13
  • Direct Acid Mitigation +26 and Indirect Acid Mitigation +4 while Shield skill active
    Tier 14
  • Direct Acid Mitigation +28 and Indirect Acid Mitigation +4 while Shield skill active

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Armored of Neck Defense Tier 14 - Max Armor +64 when Shield is active Necklace

  • Tier 1
  • Max Armor +4 when Shield is active
    Tier 2
  • Max Armor +8 when Shield is active
    Tier 3
  • Max Armor +12 when Shield is active
    Tier 4
  • Max Armor +16 when Shield is active
    Tier 5
  • Max Armor +20 when Shield is active
    Tier 6
  • Max Armor +24 when Shield is active
    Tier 7
  • Max Armor +28 when Shield is active
    Tier 8
  • Max Armor +32 when Shield is active
    Tier 9
  • Max Armor +36 when Shield is active
    Tier 10
  • Max Armor +40 when Shield is active
    Tier 11
  • Max Armor +44 when Shield is active
    Tier 12
  • Max Armor +48 when Shield is active
    Tier 13
  • Max Armor +56 when Shield is active
    Tier 14
  • Max Armor +64 when Shield is active

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Tier 14 - Stunning Bash causes the target to take 135 Trauma damage over 15 seconds MainHand, Necklace

  • Tier 1
  • Stunning Bash causes the target to take 10 Trauma damage over 15 seconds
    Tier 2
  • Stunning Bash causes the target to take 15 Trauma damage over 15 seconds
    Tier 3
  • Stunning Bash causes the target to take 20 Trauma damage over 15 seconds
    Tier 4
  • Stunning Bash causes the target to take 25 Trauma damage over 15 seconds
    Tier 5
  • Stunning Bash causes the target to take 35 Trauma damage over 15 seconds
    Tier 6
  • Stunning Bash causes the target to take 45 Trauma damage over 15 seconds
    Tier 7
  • Stunning Bash causes the target to take 55 Trauma damage over 15 seconds
    Tier 8
  • Stunning Bash causes the target to take 65 Trauma damage over 15 seconds
    Tier 9
  • Stunning Bash causes the target to take 75 Trauma damage over 15 seconds
    Tier 10
  • Stunning Bash causes the target to take 85 Trauma damage over 15 seconds
    Tier 11
  • Stunning Bash causes the target to take 95 Trauma damage over 15 seconds
    Tier 12
  • Stunning Bash causes the target to take 105 Trauma damage over 15 seconds
    Tier 13
  • Stunning Bash causes the target to take 120 Trauma damage over 15 seconds
    Tier 14
  • Stunning Bash causes the target to take 135 Trauma damage over 15 seconds

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of Disrupting Bashes Tier 14 - Disrupting Bash further reduces target's Rage by 700 Head, Legs

  • Tier 1
  • Disrupting Bash further reduces target's Rage by 115
    Tier 2
  • Disrupting Bash further reduces target's Rage by 150
    Tier 3
  • Disrupting Bash further reduces target's Rage by 185
    Tier 4
  • Disrupting Bash further reduces target's Rage by 220
    Tier 5
  • Disrupting Bash further reduces target's Rage by 255
    Tier 6
  • Disrupting Bash further reduces target's Rage by 290
    Tier 7
  • Disrupting Bash further reduces target's Rage by 325
    Tier 8
  • Disrupting Bash further reduces target's Rage by 360
    Tier 9
  • Disrupting Bash further reduces target's Rage by 395
    Tier 10
  • Disrupting Bash further reduces target's Rage by 430
    Tier 11
  • Disrupting Bash further reduces target's Rage by 465
    Tier 12
  • Disrupting Bash further reduces target's Rage by 500
    Tier 13
  • Disrupting Bash further reduces target's Rage by 600
    Tier 14
  • Disrupting Bash further reduces target's Rage by 700

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of Disrupting Bashes Tier 14 - Disrupting Bash Damage +74% Hands, OffHand

  • Tier 1
  • Disrupting Bash Damage +10%
    Tier 2
  • Disrupting Bash Damage +14%
    Tier 3
  • Disrupting Bash Damage +18%
    Tier 4
  • Disrupting Bash Damage +22%
    Tier 5
  • Disrupting Bash Damage +26%
    Tier 6
  • Disrupting Bash Damage +30%
    Tier 7
  • Disrupting Bash Damage +34%
    Tier 8
  • Disrupting Bash Damage +38%
    Tier 9
  • Disrupting Bash Damage +42%
    Tier 10
  • Disrupting Bash Damage +46%
    Tier 11
  • Disrupting Bash Damage +50%
    Tier 12
  • Disrupting Bash Damage +54%
    Tier 13
  • Disrupting Bash Damage +64%
    Tier 14
  • Disrupting Bash Damage +74%

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of Disrupting Bashes Tier 14 - Disrupting Bash deals +43% damage and taunts +450 Chest, Ring

  • Tier 1
  • Disrupting Bash deals +13% damage and taunts +25
    Tier 2
  • Disrupting Bash deals +15% damage and taunts +50
    Tier 3
  • Disrupting Bash deals +17% damage and taunts +75
    Tier 4
  • Disrupting Bash deals +19% damage and taunts +100
    Tier 5
  • Disrupting Bash deals +21% damage and taunts +125
    Tier 6
  • Disrupting Bash deals +23% damage and taunts +150
    Tier 7
  • Disrupting Bash deals +25% damage and taunts +175
    Tier 8
  • Disrupting Bash deals +27% damage and taunts +200
    Tier 9
  • Disrupting Bash deals +29% damage and taunts +225
    Tier 10
  • Disrupting Bash deals +31% damage and taunts +250
    Tier 11
  • Disrupting Bash deals +33% damage and taunts +275
    Tier 12
  • Disrupting Bash deals +35% damage and taunts +300
    Tier 13
  • Disrupting Bash deals +39% damage and taunts +375
    Tier 14
  • Disrupting Bash deals +43% damage and taunts +450

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of Rageless Infuriation Tier 14 - Infuriating Bash generates no Rage and lowers Rage by 730 MainHand, Legs

  • Tier 1
  • Infuriating Bash generates no Rage and lowers Rage by 125
    Tier 2
  • Infuriating Bash generates no Rage and lowers Rage by 160
    Tier 3
  • Infuriating Bash generates no Rage and lowers Rage by 195
    Tier 4
  • Infuriating Bash generates no Rage and lowers Rage by 230
    Tier 5
  • Infuriating Bash generates no Rage and lowers Rage by 265
    Tier 6
  • Infuriating Bash generates no Rage and lowers Rage by 300
    Tier 7
  • Infuriating Bash generates no Rage and lowers Rage by 335
    Tier 8
  • Infuriating Bash generates no Rage and lowers Rage by 370
    Tier 9
  • Infuriating Bash generates no Rage and lowers Rage by 405
    Tier 10
  • Infuriating Bash generates no Rage and lowers Rage by 440
    Tier 11
  • Infuriating Bash generates no Rage and lowers Rage by 475
    Tier 12
  • Infuriating Bash generates no Rage and lowers Rage by 510
    Tier 13
  • Infuriating Bash generates no Rage and lowers Rage by 620
    Tier 14
  • Infuriating Bash generates no Rage and lowers Rage by 730

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of Infuriating Bashes Tier 14 - Infuriating Bash Damage +65% Head, Chest

  • Tier 1
  • Infuriating Bash Damage +5%
    Tier 2
  • Infuriating Bash Damage +9%
    Tier 3
  • Infuriating Bash Damage +13%
    Tier 4
  • Infuriating Bash Damage +17%
    Tier 5
  • Infuriating Bash Damage +21%
    Tier 6
  • Infuriating Bash Damage +25%
    Tier 7
  • Infuriating Bash Damage +29%
    Tier 8
  • Infuriating Bash Damage +33%
    Tier 9
  • Infuriating Bash Damage +37%
    Tier 10
  • Infuriating Bash Damage +41%
    Tier 11
  • Infuriating Bash Damage +45%
    Tier 12
  • Infuriating Bash Damage +49%
    Tier 13
  • Infuriating Bash Damage +57%
    Tier 14
  • Infuriating Bash Damage +65%

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of Infuriating Bashes Tier 14 - Infuriating Bash deals +42% damage and taunts +290 Feet, Ring

  • Tier 1
  • Infuriating Bash deals +3% damage and taunts +30
    Tier 2
  • Infuriating Bash deals +6% damage and taunts +50
    Tier 3
  • Infuriating Bash deals +9% damage and taunts +70
    Tier 4
  • Infuriating Bash deals +12% damage and taunts +90
    Tier 5
  • Infuriating Bash deals +15% damage and taunts +110
    Tier 6
  • Infuriating Bash deals +18% damage and taunts +130
    Tier 7
  • Infuriating Bash deals +21% damage and taunts +150
    Tier 8
  • Infuriating Bash deals +24% damage and taunts +170
    Tier 9
  • Infuriating Bash deals +27% damage and taunts +190
    Tier 10
  • Infuriating Bash deals +30% damage and taunts +210
    Tier 11
  • Infuriating Bash deals +33% damage and taunts +230
    Tier 12
  • Infuriating Bash deals +36% damage and taunts +250
    Tier 13
  • Infuriating Bash deals +39% damage and taunts +270
    Tier 14
  • Infuriating Bash deals +42% damage and taunts +290

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Tier 1 - Strategic Preparation hastens the current reset timer of Emergency Bash by 10 seconds Legs
Tier 14 - Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds Feet, Necklace

  • Tier 1
  • Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds
    Tier 2
  • Strategic Preparation boosts your in-combat Armor regeneration +3 for 20 seconds
    Tier 3
  • Strategic Preparation boosts your in-combat Armor regeneration +4 for 20 seconds
    Tier 4
  • Strategic Preparation boosts your in-combat Armor regeneration +5 for 20 seconds
    Tier 5
  • Strategic Preparation boosts your in-combat Armor regeneration +6 for 20 seconds
    Tier 6
  • Strategic Preparation boosts your in-combat Armor regeneration +8 for 20 seconds
    Tier 7
  • Strategic Preparation boosts your in-combat Armor regeneration +10 for 20 seconds
    Tier 8
  • Strategic Preparation boosts your in-combat Armor regeneration +12 for 20 seconds
    Tier 9
  • Strategic Preparation boosts your in-combat Armor regeneration +14 for 20 seconds
    Tier 10
  • Strategic Preparation boosts your in-combat Armor regeneration +16 for 20 seconds
    Tier 11
  • Strategic Preparation boosts your in-combat Armor regeneration +18 for 20 seconds
    Tier 12
  • Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds
    Tier 13
  • Strategic Preparation boosts your in-combat Armor regeneration +22 for 20 seconds
    Tier 14
  • Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds

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Tier 14 - Strategic Preparation boosts your in-combat Health regeneration +16 for 20 seconds OffHand, Ring

  • Tier 1
  • Strategic Preparation boosts your in-combat Health regeneration +3 for 20 seconds
    Tier 2
  • Strategic Preparation boosts your in-combat Health regeneration +4 for 20 seconds
    Tier 3
  • Strategic Preparation boosts your in-combat Health regeneration +5 for 20 seconds
    Tier 4
  • Strategic Preparation boosts your in-combat Health regeneration +6 for 20 seconds
    Tier 5
  • Strategic Preparation boosts your in-combat Health regeneration +7 for 20 seconds
    Tier 6
  • Strategic Preparation boosts your in-combat Health regeneration +8 for 20 seconds
    Tier 7
  • Strategic Preparation boosts your in-combat Health regeneration +9 for 20 seconds
    Tier 8
  • Strategic Preparation boosts your in-combat Health regeneration +10 for 20 seconds
    Tier 9
  • Strategic Preparation boosts your in-combat Health regeneration +11 for 20 seconds
    Tier 10
  • Strategic Preparation boosts your in-combat Health regeneration +12 for 20 seconds
    Tier 11
  • Strategic Preparation boosts your in-combat Health regeneration +13 for 20 seconds
    Tier 12
  • Strategic Preparation boosts your in-combat Health regeneration +14 for 20 seconds
    Tier 13
  • Strategic Preparation boosts your in-combat Health regeneration +15 for 20 seconds
    Tier 14
  • Strategic Preparation boosts your in-combat Health regeneration +16 for 20 seconds

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Unpoisonable Tier 7 - Elemental Ward mitigates 45% of all Poison damage for 10 seconds Head

  • Tier 1
  • Elemental Ward mitigates 15% of all Poison damage for 10 seconds
    Tier 2
  • Elemental Ward mitigates 20% of all Poison damage for 10 seconds
    Tier 3
  • Elemental Ward mitigates 25% of all Poison damage for 10 seconds
    Tier 4
  • Elemental Ward mitigates 30% of all Poison damage for 10 seconds
    Tier 5
  • Elemental Ward mitigates 35% of all Poison damage for 10 seconds
    Tier 6
  • Elemental Ward mitigates 40% of all Poison damage for 10 seconds
    Tier 7
  • Elemental Ward mitigates 45% of all Poison damage for 10 seconds

Expand
Untraumatic Tier 7 - Elemental Ward mitigates 40% of all Trauma damage for 10 seconds Head

  • Tier 1
  • Elemental Ward mitigates 10% of all Trauma damage for 10 seconds
    Tier 2
  • Elemental Ward mitigates 15% of all Trauma damage for 10 seconds
    Tier 3
  • Elemental Ward mitigates 20% of all Trauma damage for 10 seconds
    Tier 4
  • Elemental Ward mitigates 25% of all Trauma damage for 10 seconds
    Tier 5
  • Elemental Ward mitigates 30% of all Trauma damage for 10 seconds
    Tier 6
  • Elemental Ward mitigates 35% of all Trauma damage for 10 seconds
    Tier 7
  • Elemental Ward mitigates 40% of all Trauma damage for 10 seconds

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Repositioning Tier 14 - Fire Shield and Elemental Ward restore 51 Armor Chest, OffHand

  • Tier 1
  • Fire Shield and Elemental Ward restore 12 Armor
    Tier 2
  • Fire Shield and Elemental Ward restore 15 Armor
    Tier 3
  • Fire Shield and Elemental Ward restore 18 Armor
    Tier 4
  • Fire Shield and Elemental Ward restore 21 Armor
    Tier 5
  • Fire Shield and Elemental Ward restore 24 Armor
    Tier 6
  • Fire Shield and Elemental Ward restore 27 Armor
    Tier 7
  • Fire Shield and Elemental Ward restore 30 Armor
    Tier 8
  • Fire Shield and Elemental Ward restore 33 Armor
    Tier 9
  • Fire Shield and Elemental Ward restore 36 Armor
    Tier 10
  • Fire Shield and Elemental Ward restore 39 Armor
    Tier 11
  • Fire Shield and Elemental Ward restore 42 Armor
    Tier 12
  • Fire Shield and Elemental Ward restore 45 Armor
    Tier 13
  • Fire Shield and Elemental Ward restore 48 Armor
    Tier 14
  • Fire Shield and Elemental Ward restore 51 Armor

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Reinforcing Tier 14 - Reinforce restores +93 Armor and Shield Team restores +47 Armor Chest, Ring

  • Tier 1
  • Reinforce restores +15 Armor and Shield Team restores +8 Armor
    Tier 2
  • Reinforce restores +21 Armor and Shield Team restores +11 Armor
    Tier 3
  • Reinforce restores +27 Armor and Shield Team restores +14 Armor
    Tier 4
  • Reinforce restores +33 Armor and Shield Team restores +17 Armor
    Tier 5
  • Reinforce restores +39 Armor and Shield Team restores +20 Armor
    Tier 6
  • Reinforce restores +45 Armor and Shield Team restores +23 Armor
    Tier 7
  • Reinforce restores +51 Armor and Shield Team restores +26 Armor
    Tier 8
  • Reinforce restores +57 Armor and Shield Team restores +29 Armor
    Tier 9
  • Reinforce restores +63 Armor and Shield Team restores +32 Armor
    Tier 10
  • Reinforce restores +69 Armor and Shield Team restores +35 Armor
    Tier 11
  • Reinforce restores +75 Armor and Shield Team restores +38 Armor
    Tier 12
  • Reinforce restores +81 Armor and Shield Team restores +41 Armor
    Tier 13
  • Reinforce restores +87 Armor and Shield Team restores +44 Armor
    Tier 14
  • Reinforce restores +93 Armor and Shield Team restores +47 Armor

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Tier 14 - Vigorous Defense restores 75 Health Chest, Ring

  • Tier 1
  • Vigorous Defense restores 10 Health
    Tier 2
  • Vigorous Defense restores 15 Health
    Tier 3
  • Vigorous Defense restores 20 Health
    Tier 4
  • Vigorous Defense restores 25 Health
    Tier 5
  • Vigorous Defense restores 30 Health
    Tier 6
  • Vigorous Defense restores 35 Health
    Tier 7
  • Vigorous Defense restores 40 Health
    Tier 8
  • Vigorous Defense restores 45 Health
    Tier 9
  • Vigorous Defense restores 50 Health
    Tier 10
  • Vigorous Defense restores 55 Health
    Tier 11
  • Vigorous Defense restores 60 Health
    Tier 12
  • Vigorous Defense restores 65 Health
    Tier 13
  • Vigorous Defense restores 70 Health
    Tier 14
  • Vigorous Defense restores 75 Health

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Tier 14 - Reinforce Power Cost -28 Hands

  • Tier 1
  • Reinforce Power Cost -2
    Tier 2
  • Reinforce Power Cost -4
    Tier 3
  • Reinforce Power Cost -6
    Tier 4
  • Reinforce Power Cost -8
    Tier 5
  • Reinforce Power Cost -10
    Tier 6
  • Reinforce Power Cost -12
    Tier 7
  • Reinforce Power Cost -14
    Tier 8
  • Reinforce Power Cost -16
    Tier 9
  • Reinforce Power Cost -18
    Tier 10
  • Reinforce Power Cost -20
    Tier 11
  • Reinforce Power Cost -22
    Tier 12
  • Reinforce Power Cost -24
    Tier 13
  • Reinforce Power Cost -26
    Tier 14
  • Reinforce Power Cost -28

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Tier 14 - Reinforce causes your Major Healing abilities to restore +46 for 10 seconds Necklace, Feet

  • Tier 1
  • Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
    Tier 2
  • Reinforce causes your Major Healing abilities to restore +10 for 10 seconds
    Tier 3
  • Reinforce causes your Major Healing abilities to restore +13 for 10 seconds
    Tier 4
  • Reinforce causes your Major Healing abilities to restore +16 for 10 seconds
    Tier 5
  • Reinforce causes your Major Healing abilities to restore +19 for 10 seconds
    Tier 6
  • Reinforce causes your Major Healing abilities to restore +22 for 10 seconds
    Tier 7
  • Reinforce causes your Major Healing abilities to restore +25 for 10 seconds
    Tier 8
  • Reinforce causes your Major Healing abilities to restore +28 for 10 seconds
    Tier 9
  • Reinforce causes your Major Healing abilities to restore +31 for 10 seconds
    Tier 10
  • Reinforce causes your Major Healing abilities to restore +34 for 10 seconds
    Tier 11
  • Reinforce causes your Major Healing abilities to restore +37 for 10 seconds
    Tier 12
  • Reinforce causes your Major Healing abilities to restore +40 for 10 seconds
    Tier 13
  • Reinforce causes your Major Healing abilities to restore +43 for 10 seconds
    Tier 14
  • Reinforce causes your Major Healing abilities to restore +46 for 10 seconds

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of Burst-Dodging Tier 7 - Shield Team grants all allies 13% evasion of burst attacks for 10 seconds MainHand, Legs

  • Tier 1
  • Shield Team grants all allies 3% evasion of burst attacks for 10 seconds
    Tier 2
  • Shield Team grants all allies 5% evasion of burst attacks for 10 seconds
    Tier 3
  • Shield Team grants all allies 7% evasion of burst attacks for 10 seconds
    Tier 4
  • Shield Team grants all allies 9% evasion of burst attacks for 10 seconds
    Tier 5
  • Shield Team grants all allies 11% evasion of burst attacks for 10 seconds
    Tier 6
  • Shield Team grants all allies 13% evasion of burst attacks for 10 seconds
    Tier 7
  • Shield Team grants all allies 13% evasion of burst attacks for 10 seconds

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Tier 7 - Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds MainHand, Necklace

  • Tier 1
  • Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds
    Tier 2
  • Disrupting Bash causes the target to take +4% damage from Crushing attacks for 8 seconds
    Tier 3
  • Disrupting Bash causes the target to take +5% damage from Crushing attacks for 8 seconds
    Tier 4
  • Disrupting Bash causes the target to take +6% damage from Crushing attacks for 8 seconds
    Tier 5
  • Disrupting Bash causes the target to take +7% damage from Crushing attacks for 8 seconds
    Tier 6
  • Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds
    Tier 7
  • Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds

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Tier 7 - Shield Team grants all allies +8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds Chest, Hands

  • Tier 1
  • Shield Team grants all allies +1 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
    Tier 2
  • Shield Team grants all allies +2 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
    Tier 3
  • Shield Team grants all allies +3 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
    Tier 4
  • Shield Team grants all allies +4 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
    Tier 5
  • Shield Team grants all allies +5 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
    Tier 6
  • Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
    Tier 7
  • Shield Team grants all allies +8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds

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Tier 7 - Vigorous Defense boosts your Sprint Speed +6.5 for 15 seconds Feet

  • Tier 1
  • Vigorous Defense boosts your Sprint Speed +1 for 15 seconds
    Tier 2
  • Vigorous Defense boosts your Sprint Speed +2 for 15 seconds
    Tier 3
  • Vigorous Defense boosts your Sprint Speed +3 for 15 seconds
    Tier 4
  • Vigorous Defense boosts your Sprint Speed +4 for 15 seconds
    Tier 5
  • Vigorous Defense boosts your Sprint Speed +5 for 15 seconds
    Tier 6
  • Vigorous Defense boosts your Sprint Speed +6 for 15 seconds
    Tier 7
  • Vigorous Defense boosts your Sprint Speed +6.5 for 15 seconds

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Tier 7 - Shield Team causes all targets' Survival Utility abilities to restore 57 Armor to them. Lasts 20 seconds OffHand, Feet

  • Tier 1
  • Shield Team causes all targets' Survival Utility abilities to restore 10 Armor to them. Lasts 20 seconds
    Tier 2
  • Shield Team causes all targets' Survival Utility abilities to restore 18 Armor to them. Lasts 20 seconds
    Tier 3
  • Shield Team causes all targets' Survival Utility abilities to restore 26 Armor to them. Lasts 20 seconds
    Tier 4
  • Shield Team causes all targets' Survival Utility abilities to restore 34 Armor to them. Lasts 20 seconds
    Tier 5
  • Shield Team causes all targets' Survival Utility abilities to restore 42 Armor to them. Lasts 20 seconds
    Tier 6
  • Shield Team causes all targets' Survival Utility abilities to restore 50 Armor to them. Lasts 20 seconds
    Tier 7
  • Shield Team causes all targets' Survival Utility abilities to restore 57 Armor to them. Lasts 20 seconds

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Tier 14 - Reinforce boosts your Nice Attack Damage +160 for 9 seconds MainHand, Legs

  • Tier 1
  • Reinforce boosts your Nice Attack Damage +10 for 9 seconds
    Tier 2
  • Reinforce boosts your Nice Attack Damage +20 for 9 seconds
    Tier 3
  • Reinforce boosts your Nice Attack Damage +30 for 9 seconds
    Tier 4
  • Reinforce boosts your Nice Attack Damage +40 for 9 seconds
    Tier 5
  • Reinforce boosts your Nice Attack Damage +50 for 9 seconds
    Tier 6
  • Reinforce boosts your Nice Attack Damage +60 for 9 seconds
    Tier 7
  • Reinforce boosts your Nice Attack Damage +70 for 9 seconds
    Tier 8
  • Reinforce boosts your Nice Attack Damage +80 for 9 seconds
    Tier 9
  • Reinforce boosts your Nice Attack Damage +90 for 9 seconds
    Tier 10
  • Reinforce boosts your Nice Attack Damage +100 for 9 seconds
    Tier 11
  • Reinforce boosts your Nice Attack Damage +110 for 9 seconds
    Tier 12
  • Reinforce boosts your Nice Attack Damage +120 for 9 seconds
    Tier 13
  • Reinforce boosts your Nice Attack Damage +140 for 9 seconds
    Tier 14
  • Reinforce boosts your Nice Attack Damage +160 for 9 seconds

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Tier 14 - Take the Lead heals you for 84 Health after a 15 second delay MainHand, Necklace

  • Tier 1
  • Take the Lead heals you for 6 Health after a 15 second delay
    Tier 2
  • Take the Lead heals you for 12 Health after a 15 second delay
    Tier 3
  • Take the Lead heals you for 18 Health after a 15 second delay
    Tier 4
  • Take the Lead heals you for 24 Health after a 15 second delay
    Tier 5
  • Take the Lead heals you for 30 Health after a 15 second delay
    Tier 6
  • Take the Lead heals you for 36 Health after a 15 second delay
    Tier 7
  • Take the Lead heals you for 42 Health after a 15 second delay
    Tier 8
  • Take the Lead heals you for 48 Health after a 15 second delay
    Tier 9
  • Take the Lead heals you for 54 Health after a 15 second delay
    Tier 10
  • Take the Lead heals you for 60 Health after a 15 second delay
    Tier 11
  • Take the Lead heals you for 66 Health after a 15 second delay
    Tier 12
  • Take the Lead heals you for 72 Health after a 15 second delay
    Tier 13
  • Take the Lead heals you for 78 Health after a 15 second delay
    Tier 14
  • Take the Lead heals you for 84 Health after a 15 second delay

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Tier 7 - Take the Lead boosts your sprint speed by an additional +5 and you recover 31 Power after a 15 second delay Hands, Feet

  • Tier 1
  • Take the Lead boosts your sprint speed by an additional +1 and you recover 9 Power after a 15 second delay
    Tier 2
  • Take the Lead boosts your sprint speed by an additional +2 and you recover 12 Power after a 15 second delay
    Tier 3
  • Take the Lead boosts your sprint speed by an additional +3 and you recover 15 Power after a 15 second delay
    Tier 4
  • Take the Lead boosts your sprint speed by an additional +4 and you recover 18 Power after a 15 second delay
    Tier 5
  • Take the Lead boosts your sprint speed by an additional +5 and you recover 21 Power after a 15 second delay
    Tier 6
  • Take the Lead boosts your sprint speed by an additional +5 and you recover 24 Power after a 15 second delay
    Tier 7
  • Take the Lead boosts your sprint speed by an additional +5 and you recover 31 Power after a 15 second delay

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Tier 14 - Take the Lead boosts the taunt of all your attacks +120% Head, Ring

  • Tier 1
  • Take the Lead boosts the taunt of all your attacks +10%
    Tier 2
  • Take the Lead boosts the taunt of all your attacks +20%
    Tier 3
  • Take the Lead boosts the taunt of all your attacks +30%
    Tier 4
  • Take the Lead boosts the taunt of all your attacks +40%
    Tier 5
  • Take the Lead boosts the taunt of all your attacks +50%
    Tier 6
  • Take the Lead boosts the taunt of all your attacks +60%
    Tier 7
  • Take the Lead boosts the taunt of all your attacks +70%
    Tier 8
  • Take the Lead boosts the taunt of all your attacks +80%
    Tier 9
  • Take the Lead boosts the taunt of all your attacks +90%
    Tier 10
  • Take the Lead boosts the taunt of all your attacks +100%
    Tier 11
  • Take the Lead boosts the taunt of all your attacks +110%
    Tier 12
  • Take the Lead boosts the taunt of all your attacks +120%
    Tier 13
  • Take the Lead boosts the taunt of all your attacks +120%
    Tier 14
  • Take the Lead boosts the taunt of all your attacks +120%

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of Fool Fighting Tier 14 - Fight Me You Fools Damage +64% Hands, Necklace

  • Tier 1
  • Fight Me You Fools Damage +4%
    Tier 2
  • Fight Me You Fools Damage +8%
    Tier 3
  • Fight Me You Fools Damage +12%
    Tier 4
  • Fight Me You Fools Damage +16%
    Tier 5
  • Fight Me You Fools Damage +20%
    Tier 6
  • Fight Me You Fools Damage +24%
    Tier 7
  • Fight Me You Fools Damage +28%
    Tier 8
  • Fight Me You Fools Damage +32%
    Tier 9
  • Fight Me You Fools Damage +36%
    Tier 10
  • Fight Me You Fools Damage +40%
    Tier 11
  • Fight Me You Fools Damage +44%
    Tier 12
  • Fight Me You Fools Damage +48%
    Tier 13
  • Fight Me You Fools Damage +56%
    Tier 14
  • Fight Me You Fools Damage +64%

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of Fool Fighting Tier 14 - Fight Me You Fools deals +50% damage and taunts +400 Head, OffHand

  • Tier 1
  • Fight Me You Fools deals +5% damage and taunts +25
    Tier 2
  • Fight Me You Fools deals +8% damage and taunts +50
    Tier 3
  • Fight Me You Fools deals +11% damage and taunts +75
    Tier 4
  • Fight Me You Fools deals +14% damage and taunts +100
    Tier 5
  • Fight Me You Fools deals +17% damage and taunts +125
    Tier 6
  • Fight Me You Fools deals +20% damage and taunts +150
    Tier 7
  • Fight Me You Fools deals +23% damage and taunts +175
    Tier 8
  • Fight Me You Fools deals +26% damage and taunts +200
    Tier 9
  • Fight Me You Fools deals +29% damage and taunts +225
    Tier 10
  • Fight Me You Fools deals +32% damage and taunts +250
    Tier 11
  • Fight Me You Fools deals +35% damage and taunts +275
    Tier 12
  • Fight Me You Fools deals +38% damage and taunts +300
    Tier 13
  • Fight Me You Fools deals +44% damage and taunts +350
    Tier 14
  • Fight Me You Fools deals +50% damage and taunts +400

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Finisher's of Finishing Tier 14 - Finish It Damage +70% Legs, Ring

  • Tier 1
  • Finish It Damage +10%
    Tier 2
  • Finish It Damage +14%
    Tier 3
  • Finish It Damage +18%
    Tier 4
  • Finish It Damage +22%
    Tier 5
  • Finish It Damage +26%
    Tier 6
  • Finish It Damage +30%
    Tier 7
  • Finish It Damage +34%
    Tier 8
  • Finish It Damage +38%
    Tier 9
  • Finish It Damage +42%
    Tier 10
  • Finish It Damage +46%
    Tier 11
  • Finish It Damage +50%
    Tier 12
  • Finish It Damage +54%
    Tier 13
  • Finish It Damage +62%
    Tier 14
  • Finish It Damage +70%

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of Fast Finishes Tier 14 - Finish It Damage +36% and Power Cost -17 Chest, Hands

  • Tier 1
  • Finish It Damage +2% and Power Cost -4
    Tier 2
  • Finish It Damage +4% and Power Cost -5
    Tier 3
  • Finish It Damage +6% and Power Cost -6
    Tier 4
  • Finish It Damage +8% and Power Cost -7
    Tier 5
  • Finish It Damage +10% and Power Cost -8
    Tier 6
  • Finish It Damage +12% and Power Cost -9
    Tier 7
  • Finish It Damage +14% and Power Cost -10
    Tier 8
  • Finish It Damage +16% and Power Cost -11
    Tier 9
  • Finish It Damage +18% and Power Cost -12
    Tier 10
  • Finish It Damage +20% and Power Cost -13
    Tier 11
  • Finish It Damage +22% and Power Cost -14
    Tier 12
  • Finish It Damage +24% and Power Cost -15
    Tier 13
  • Finish It Damage +30% and Power Cost -16
    Tier 14
  • Finish It Damage +36% and Power Cost -17

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Tier 7 - Finish It Restores 56 Health Head, Necklace

  • Tier 1
  • Finish It Restores 10 Health
    Tier 2
  • Finish It Restores 18 Health
    Tier 3
  • Finish It Restores 26 Health
    Tier 4
  • Finish It Restores 34 Health
    Tier 5
  • Finish It Restores 42 Health
    Tier 6
  • Finish It Restores 50 Health
    Tier 7
  • Finish It Restores 56 Health

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Tier 1 - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% Feet, Necklace
Tier 7 - Fight Me You Fools and Finish It boost Core Attack Damage +146 for 6 seconds MainHand, Feet

  • Tier 1
  • Fight Me You Fools and Finish It boost Core Attack Damage +20 for 6 seconds
    Tier 2
  • Fight Me You Fools and Finish It boost Core Attack Damage +38 for 6 seconds
    Tier 3
  • Fight Me You Fools and Finish It boost Core Attack Damage +56 for 6 seconds
    Tier 4
  • Fight Me You Fools and Finish It boost Core Attack Damage +74 for 6 seconds
    Tier 5
  • Fight Me You Fools and Finish It boost Core Attack Damage +92 for 6 seconds
    Tier 6
  • Fight Me You Fools and Finish It boost Core Attack Damage +110 for 6 seconds
    Tier 7
  • Fight Me You Fools and Finish It boost Core Attack Damage +146 for 6 seconds

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of Death Avoidance Tier 14 - Chance to Miraculously Avoid Death +117% when Shield is active Necklace, Legs

  • Tier 1
  • Chance to Miraculously Avoid Death +10% when Shield is active
    Tier 2
  • Chance to Miraculously Avoid Death +17% when Shield is active
    Tier 3
  • Chance to Miraculously Avoid Death +24% when Shield is active
    Tier 4
  • Chance to Miraculously Avoid Death +31% when Shield is active
    Tier 5
  • Chance to Miraculously Avoid Death +38% when Shield is active
    Tier 6
  • Chance to Miraculously Avoid Death +45% when Shield is active
    Tier 7
  • Chance to Miraculously Avoid Death +52% when Shield is active
    Tier 8
  • Chance to Miraculously Avoid Death +59% when Shield is active
    Tier 9
  • Chance to Miraculously Avoid Death +66% when Shield is active
    Tier 10
  • Chance to Miraculously Avoid Death +73% when Shield is active
    Tier 11
  • Chance to Miraculously Avoid Death +80% when Shield is active
    Tier 12
  • Chance to Miraculously Avoid Death +87% when Shield is active
    Tier 13
  • Chance to Miraculously Avoid Death +102% when Shield is active
    Tier 14
  • Chance to Miraculously Avoid Death +117% when Shield is active

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Tier 14 - Fight Me You Fools grants you 33% damage reflection for 10 seconds Ring

  • Tier 1
  • Fight Me You Fools grants you 3% damage reflection for 10 seconds
    Tier 2
  • Fight Me You Fools grants you 5% damage reflection for 10 seconds
    Tier 3
  • Fight Me You Fools grants you 7% damage reflection for 10 seconds
    Tier 4
  • Fight Me You Fools grants you 9% damage reflection for 10 seconds
    Tier 5
  • Fight Me You Fools grants you 11% damage reflection for 10 seconds
    Tier 6
  • Fight Me You Fools grants you 13% damage reflection for 10 seconds
    Tier 7
  • Fight Me You Fools grants you 15% damage reflection for 10 seconds
    Tier 8
  • Fight Me You Fools grants you 17% damage reflection for 10 seconds
    Tier 9
  • Fight Me You Fools grants you 19% damage reflection for 10 seconds
    Tier 10
  • Fight Me You Fools grants you 21% damage reflection for 10 seconds
    Tier 11
  • Fight Me You Fools grants you 23% damage reflection for 10 seconds
    Tier 12
  • Fight Me You Fools grants you 25% damage reflection for 10 seconds
    Tier 13
  • Fight Me You Fools grants you 29% damage reflection for 10 seconds
    Tier 14
  • Fight Me You Fools grants you 33% damage reflection for 10 seconds

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Fire-Insulated of Fiery Insulation Tier 14 - Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds Legs

  • Tier 1
  • Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds
    Tier 2
  • Fire Shield boosts your direct and indirect Cold mitigation +2 for 20 seconds
    Tier 3
  • Fire Shield boosts your direct and indirect Cold mitigation +3 for 20 seconds
    Tier 4
  • Fire Shield boosts your direct and indirect Cold mitigation +4 for 20 seconds
    Tier 5
  • Fire Shield boosts your direct and indirect Cold mitigation +5 for 20 seconds
    Tier 6
  • Fire Shield boosts your direct and indirect Cold mitigation +6 for 20 seconds
    Tier 7
  • Fire Shield boosts your direct and indirect Cold mitigation +7 for 20 seconds
    Tier 8
  • Fire Shield boosts your direct and indirect Cold mitigation +8 for 20 seconds
    Tier 9
  • Fire Shield boosts your direct and indirect Cold mitigation +9 for 20 seconds
    Tier 10
  • Fire Shield boosts your direct and indirect Cold mitigation +10 for 20 seconds
    Tier 11
  • Fire Shield boosts your direct and indirect Cold mitigation +11 for 20 seconds
    Tier 12
  • Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds
    Tier 13
  • Fire Shield boosts your direct and indirect Cold mitigation +13 for 20 seconds
    Tier 14
  • Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds

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of True Fire Shielding Tier 14 - Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds Head

  • Tier 1
  • Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds
    Tier 2
  • Fire Shield boosts your direct and indirect Fire mitigation +2 for 20 seconds
    Tier 3
  • Fire Shield boosts your direct and indirect Fire mitigation +3 for 20 seconds
    Tier 4
  • Fire Shield boosts your direct and indirect Fire mitigation +4 for 20 seconds
    Tier 5
  • Fire Shield boosts your direct and indirect Fire mitigation +5 for 20 seconds
    Tier 6
  • Fire Shield boosts your direct and indirect Fire mitigation +6 for 20 seconds
    Tier 7
  • Fire Shield boosts your direct and indirect Fire mitigation +7 for 20 seconds
    Tier 8
  • Fire Shield boosts your direct and indirect Fire mitigation +8 for 20 seconds
    Tier 9
  • Fire Shield boosts your direct and indirect Fire mitigation +9 for 20 seconds
    Tier 10
  • Fire Shield boosts your direct and indirect Fire mitigation +10 for 20 seconds
    Tier 11
  • Fire Shield boosts your direct and indirect Fire mitigation +11 for 20 seconds
    Tier 12
  • Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds
    Tier 13
  • Fire Shield boosts your direct and indirect Fire mitigation +13 for 20 seconds
    Tier 14
  • Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds

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Ingniting of Incinerating Defense Tier 7 - Fire Shield causes melee attackers to ignite, dealing 33 Fire damage over 9 seconds MainHand

  • Tier 1
  • Fire Shield causes melee attackers to ignite, dealing 9 Fire damage over 9 seconds
    Tier 2
  • Fire Shield causes melee attackers to ignite, dealing 12 Fire damage over 9 seconds
    Tier 3
  • Fire Shield causes melee attackers to ignite, dealing 15 Fire damage over 9 seconds
    Tier 4
  • Fire Shield causes melee attackers to ignite, dealing 18 Fire damage over 9 seconds
    Tier 5
  • Fire Shield causes melee attackers to ignite, dealing 21 Fire damage over 9 seconds
    Tier 6
  • Fire Shield causes melee attackers to ignite, dealing 24 Fire damage over 9 seconds
    Tier 7
  • Fire Shield causes melee attackers to ignite, dealing 33 Fire damage over 9 seconds

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