Difference between revisions of "Unknown/Treasure Effects"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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See also: [[Unknown/Treasure Effects:By Ability]]
 
See also: [[Unknown/Treasure Effects:By Ability]]
<!-- This table is from patch v273, January 22, 2017 -->
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<!-- This table is from patch v277, March 25, 2017 -->
 
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{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
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| || || <b>Tier 13</b> - All Hammer attacks except for Pound have a 10% chance to restore 65 health and armor - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Waist || {{Spoiler|
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| || || <b>Tier 14</b> - All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Waist || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*All Hammer attacks except for Pound have a 10% chance to restore 5 health and armor
 
*All Hammer attacks except for Pound have a 10% chance to restore 5 health and armor
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*; Tier 13
 
*; Tier 13
 
*All Hammer attacks except for Pound have a 10% chance to restore 65 health and armor
 
*All Hammer attacks except for Pound have a 10% chance to restore 65 health and armor
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*; Tier 14
 +
*All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 13</b> - All Hammer attacks have a 25% chance to ignite the target, causing 650 damage over 20 seconds - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || MainHand || {{Spoiler|
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| || || <b>Tier 14</b> - All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*All Hammer attacks have a 25% chance to ignite the target, causing 50 damage over 20 seconds
 
*All Hammer attacks have a 25% chance to ignite the target, causing 50 damage over 20 seconds
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*; Tier 13
 
*; Tier 13
 
*All Hammer attacks have a 25% chance to ignite the target, causing 650 damage over 20 seconds
 
*All Hammer attacks have a 25% chance to ignite the target, causing 650 damage over 20 seconds
 +
*; Tier 14
 +
*All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds
 
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Revision as of 18:53, 27 March 2017

See also: Unknown/Treasure Effects:By Slot

See also: Unknown/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
of Porcine Murder Tier 7 - Melee attacks deal +35 damage to Pigs - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY MainHand

  • Tier 1
  • Melee attacks deal +5 damage to Pigs
    Tier 2
  • Melee attacks deal +10 damage to Pigs
    Tier 3
  • Melee attacks deal +15 damage to Pigs
    Tier 4
  • Melee attacks deal +20 damage to Pigs
    Tier 5
  • Melee attacks deal +25 damage to Pigs
    Tier 6
  • Melee attacks deal +30 damage to Pigs
    Tier 7
  • Melee attacks deal +35 damage to Pigs

Expand
Tier 14 - All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY Waist

  • Tier 1
  • All Hammer attacks except for Pound have a 10% chance to restore 5 health and armor
    Tier 2
  • All Hammer attacks except for Pound have a 10% chance to restore 10 health and armor
    Tier 3
  • All Hammer attacks except for Pound have a 10% chance to restore 15 health and armor
    Tier 4
  • All Hammer attacks except for Pound have a 10% chance to restore 20 health and armor
    Tier 5
  • All Hammer attacks except for Pound have a 10% chance to restore 25 health and armor
    Tier 6
  • All Hammer attacks except for Pound have a 10% chance to restore 30 health and armor
    Tier 7
  • All Hammer attacks except for Pound have a 10% chance to restore 35 health and armor
    Tier 8
  • All Hammer attacks except for Pound have a 10% chance to restore 40 health and armor
    Tier 9
  • All Hammer attacks except for Pound have a 10% chance to restore 45 health and armor
    Tier 10
  • All Hammer attacks except for Pound have a 10% chance to restore 50 health and armor
    Tier 11
  • All Hammer attacks except for Pound have a 10% chance to restore 55 health and armor
    Tier 12
  • All Hammer attacks except for Pound have a 10% chance to restore 60 health and armor
    Tier 13
  • All Hammer attacks except for Pound have a 10% chance to restore 65 health and armor
    Tier 14
  • All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor

Expand
Tier 14 - All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY MainHand

  • Tier 1
  • All Hammer attacks have a 25% chance to ignite the target, causing 50 damage over 20 seconds
    Tier 2
  • All Hammer attacks have a 25% chance to ignite the target, causing 100 damage over 20 seconds
    Tier 3
  • All Hammer attacks have a 25% chance to ignite the target, causing 150 damage over 20 seconds
    Tier 4
  • All Hammer attacks have a 25% chance to ignite the target, causing 200 damage over 20 seconds
    Tier 5
  • All Hammer attacks have a 25% chance to ignite the target, causing 250 damage over 20 seconds
    Tier 6
  • All Hammer attacks have a 25% chance to ignite the target, causing 300 damage over 20 seconds
    Tier 7
  • All Hammer attacks have a 25% chance to ignite the target, causing 350 damage over 20 seconds
    Tier 8
  • All Hammer attacks have a 25% chance to ignite the target, causing 400 damage over 20 seconds
    Tier 9
  • All Hammer attacks have a 25% chance to ignite the target, causing 450 damage over 20 seconds
    Tier 10
  • All Hammer attacks have a 25% chance to ignite the target, causing 500 damage over 20 seconds
    Tier 11
  • All Hammer attacks have a 25% chance to ignite the target, causing 550 damage over 20 seconds
    Tier 12
  • All Hammer attacks have a 25% chance to ignite the target, causing 600 damage over 20 seconds
    Tier 13
  • All Hammer attacks have a 25% chance to ignite the target, causing 650 damage over 20 seconds
    Tier 14
  • All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds

Expand