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| <noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> | | <noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> |
− | ==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]== | + | ==[[Unknown/Treasure Effects|Unknown Treasure Effects]]== |
| </includeonly> | | </includeonly> |
| See also: [[Unknown/Treasure Effects:By Slot]] | | See also: [[Unknown/Treasure Effects:By Slot]] |
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| See also: [[Unknown/Treasure Effects:By Ability]] | | See also: [[Unknown/Treasure Effects:By Ability]] |
− | <!-- This table is from patch v277, March 25, 2017 --> | + | <!-- This table is from patch v279, May 9, 2017 --> |
| {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" |
| ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers |
Revision as of 19:17, 9 May 2017
See also: Unknown/Treasure Effects:By Slot
See also: Unknown/Treasure Effects:By Ability
Prefix |
Suffix |
Best Tier |
Slot |
All Tiers
|
|
of Porcine Murder |
Tier 7 - Melee attacks deal +35 damage to Pigs - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY |
MainHand |
- Tier 1
- Melee attacks deal +5 damage to Pigs
- Tier 2
- Melee attacks deal +10 damage to Pigs
- Tier 3
- Melee attacks deal +15 damage to Pigs
- Tier 4
- Melee attacks deal +20 damage to Pigs
- Tier 5
- Melee attacks deal +25 damage to Pigs
- Tier 6
- Melee attacks deal +30 damage to Pigs
- Tier 7
- Melee attacks deal +35 damage to Pigs
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Tier 14 - All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY |
Waist |
- Tier 1
- All Hammer attacks except for Pound have a 10% chance to restore 5 health and armor
- Tier 2
- All Hammer attacks except for Pound have a 10% chance to restore 10 health and armor
- Tier 3
- All Hammer attacks except for Pound have a 10% chance to restore 15 health and armor
- Tier 4
- All Hammer attacks except for Pound have a 10% chance to restore 20 health and armor
- Tier 5
- All Hammer attacks except for Pound have a 10% chance to restore 25 health and armor
- Tier 6
- All Hammer attacks except for Pound have a 10% chance to restore 30 health and armor
- Tier 7
- All Hammer attacks except for Pound have a 10% chance to restore 35 health and armor
- Tier 8
- All Hammer attacks except for Pound have a 10% chance to restore 40 health and armor
- Tier 9
- All Hammer attacks except for Pound have a 10% chance to restore 45 health and armor
- Tier 10
- All Hammer attacks except for Pound have a 10% chance to restore 50 health and armor
- Tier 11
- All Hammer attacks except for Pound have a 10% chance to restore 55 health and armor
- Tier 12
- All Hammer attacks except for Pound have a 10% chance to restore 60 health and armor
- Tier 13
- All Hammer attacks except for Pound have a 10% chance to restore 65 health and armor
- Tier 14
- All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor
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Tier 14 - All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY |
MainHand |
- Tier 1
- All Hammer attacks have a 25% chance to ignite the target, causing 50 damage over 20 seconds
- Tier 2
- All Hammer attacks have a 25% chance to ignite the target, causing 100 damage over 20 seconds
- Tier 3
- All Hammer attacks have a 25% chance to ignite the target, causing 150 damage over 20 seconds
- Tier 4
- All Hammer attacks have a 25% chance to ignite the target, causing 200 damage over 20 seconds
- Tier 5
- All Hammer attacks have a 25% chance to ignite the target, causing 250 damage over 20 seconds
- Tier 6
- All Hammer attacks have a 25% chance to ignite the target, causing 300 damage over 20 seconds
- Tier 7
- All Hammer attacks have a 25% chance to ignite the target, causing 350 damage over 20 seconds
- Tier 8
- All Hammer attacks have a 25% chance to ignite the target, causing 400 damage over 20 seconds
- Tier 9
- All Hammer attacks have a 25% chance to ignite the target, causing 450 damage over 20 seconds
- Tier 10
- All Hammer attacks have a 25% chance to ignite the target, causing 500 damage over 20 seconds
- Tier 11
- All Hammer attacks have a 25% chance to ignite the target, causing 550 damage over 20 seconds
- Tier 12
- All Hammer attacks have a 25% chance to ignite the target, causing 600 damage over 20 seconds
- Tier 13
- All Hammer attacks have a 25% chance to ignite the target, causing 650 damage over 20 seconds
- Tier 14
- All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds
Expand
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