Difference between revisions of "Endurance/Treasure Effects:By Ability"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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<!-- Updated as of patch v279, May 9, 2017 -->
+
<!-- Updated as of patch v284, June 09, 2017 -->
 
==<!--start-->Endurance Paired List==
 
==<!--start-->Endurance Paired List==
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Line 6: Line 6:
  
 
<b><u>General Mods</u></b><br>
 
<b><u>General Mods</u></b><br>
* Max Armor +101<br>
 
 
* Max Armor +41<br>
 
* Max Armor +41<br>
 
* Max Armor +41<br>
 
* Max Armor +41<br>
Line 19: Line 18:
 
* Max Armor +80<br>
 
* Max Armor +80<br>
 
* Max Armor +80<br>
 
* Max Armor +80<br>
 +
* Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3<br>
 +
* Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3<br>
 +
* Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3<br>
 +
* Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3<br>
 +
* Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3<br>
 +
* Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3<br>
 +
* Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3<br>
 +
* Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3<br>
 
* Max Health +15<br>
 
* Max Health +15<br>
 
* Max Health +15<br>
 
* Max Health +15<br>
Line 39: Line 46:
 
* Max Health +52<br>
 
* Max Health +52<br>
 
* Max Health +52<br>
 
* Max Health +52<br>
 +
* Max Armor +101<br>
 
* Max Health +72<br>
 
* Max Health +72<br>
 
* Max Power +48<br>
 
* Max Power +48<br>
* Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3<br>
+
* Sprint-Swimming Speed Boost +2.4, Max Underwater Held Breath +11, Breath Recovered Out of Water +8<br>
* Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3<br>
 
* Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3<br>
 
* Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3<br>
 
* Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3<br>
 
* Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3<br>
 
* Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3<br>
 
* Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3<br>
 
* Chance to Evade Melee +10.5%, Melee Accuracy Boost +10.5%<br>
 
 
* Fast-Flying Speed +3, Fast-Flying Cost (Per Second) -1<br>
 
* Fast-Flying Speed +3, Fast-Flying Cost (Per Second) -1<br>
 +
* Taunt From Attack Damage +40%<br>
 +
* Taunt From Attack Damage -20.5%<br>
 
* Healing of your Major Healing Abilities +20, Healing of your Minor Healing Abilities +10, Healing of your Ultimate Protection Abilities +30<br>
 
* Healing of your Major Healing Abilities +20, Healing of your Minor Healing Abilities +10, Healing of your Ultimate Protection Abilities +30<br>
* Sprint-Swimming Speed Boost +2.4, Max Underwater Held Breath +11, Breath Recovered Out of Water +8<br>
+
* Chance to Evade Melee +10.5%, Melee Accuracy Boost +10.5%<br>
* Taunt From Attack Damage +40%<br>
 
 
* Taunt From Attack Damage +70%, Chance to Miss With Projectiles +35%<br>
 
* Taunt From Attack Damage +70%, Chance to Miss With Projectiles +35%<br>
 
* Taunt From Attack Damage +70%, Sprint Speed Boost -1.5<br>
 
* Taunt From Attack Damage +70%, Sprint Speed Boost -1.5<br>
* Taunt From Attack Damage -20.5%<br>
 
 
<br>
 
<br>
 
<b><u>Dig Deep</u></b><br>
 
<b><u>Dig Deep</u></b><br>

Revision as of 22:02, 10 June 2017

Endurance Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!

Note that this only shows the max-level version of each treasure effect.

General Mods

  • Max Armor +41
  • Max Armor +41
  • Max Armor +41
  • Max Armor +41
  • Max Armor +41
  • Max Armor +41
  • Max Armor +41
  • Max Armor +58
  • Max Armor +58
  • Max Armor +58
  • Max Armor +80
  • Max Armor +80
  • Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3
  • Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3
  • Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3
  • Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3
  • Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3
  • Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3
  • Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3
  • Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +52
  • Max Health +52
  • Max Armor +101
  • Max Health +72
  • Max Power +48
  • Sprint-Swimming Speed Boost +2.4, Max Underwater Held Breath +11, Breath Recovered Out of Water +8
  • Fast-Flying Speed +3, Fast-Flying Cost (Per Second) -1
  • Taunt From Attack Damage +40%
  • Taunt From Attack Damage -20.5%
  • Healing of your Major Healing Abilities +20, Healing of your Minor Healing Abilities +10, Healing of your Ultimate Protection Abilities +30
  • Chance to Evade Melee +10.5%, Melee Accuracy Boost +10.5%
  • Taunt From Attack Damage +70%, Chance to Miss With Projectiles +35%
  • Taunt From Attack Damage +70%, Sprint Speed Boost -1.5


Dig Deep

  • Dig Deep Power Restoration +143


Push Onward