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Created page with "==Template update to include recipe?== I'm not sure how updating templates usually works, but I've taken a stab at updating the NPC_training_row template. *The problem I saw..."
==Template update to include recipe?==
I'm not sure how updating templates usually works, but I've taken a stab at updating the NPC_training_row template.
*The problem I saw was that I couldn't figure out how to list both an ability and a recipe on a single row easily using the template. This occurs currently in game at least for the [[Spore Bomb]] set up skills, where an ability and a recipe are gained at the same time for a single cost.
*I also didn't find a good example of including recipes in the training rows example. I could add them as inventory/items (Vendor item template) but that resulted in misalignment compared to ability rows (3 columns vs 4 columns respectively). Using the vendor template is also slightly misleading as these recipes don't, to my knowledge, have a physical recipe item available in game.
*Solution:
::I updated the template (found at [[Template:NPC_training_row/sandbox]]) to accept and test for a recipe parameter (in addition to ability, skill level, cost, and favor). If an ability '''or''' recipe parameter is provided, the template will display them matching existing formatting that I could find. i.e. Abilities include a link to the ability and display the ability icon at 32px, and recipes include the Recipe: prefix, but does not currently link to an addition page, because most recipes don't have individual pages available.
::Examples of each use case can be found in the following pages: [[Jaw]] - Ability+Recipe and Recipes. [[Mu]] Abilities only. [[Voo]] Recipes only.
*Potential issues?
::I don't even know what I don't know in this case. Given my limited experience thus far, I don't see anything breaking with this implementation.
Thoughts?
[[User:Kedoch|Kedoch]] ([[User talk:Kedoch|talk]]) 15:49, 25 March 2018 (EDT)
I'm not sure how updating templates usually works, but I've taken a stab at updating the NPC_training_row template.
*The problem I saw was that I couldn't figure out how to list both an ability and a recipe on a single row easily using the template. This occurs currently in game at least for the [[Spore Bomb]] set up skills, where an ability and a recipe are gained at the same time for a single cost.
*I also didn't find a good example of including recipes in the training rows example. I could add them as inventory/items (Vendor item template) but that resulted in misalignment compared to ability rows (3 columns vs 4 columns respectively). Using the vendor template is also slightly misleading as these recipes don't, to my knowledge, have a physical recipe item available in game.
*Solution:
::I updated the template (found at [[Template:NPC_training_row/sandbox]]) to accept and test for a recipe parameter (in addition to ability, skill level, cost, and favor). If an ability '''or''' recipe parameter is provided, the template will display them matching existing formatting that I could find. i.e. Abilities include a link to the ability and display the ability icon at 32px, and recipes include the Recipe: prefix, but does not currently link to an addition page, because most recipes don't have individual pages available.
::Examples of each use case can be found in the following pages: [[Jaw]] - Ability+Recipe and Recipes. [[Mu]] Abilities only. [[Voo]] Recipes only.
*Potential issues?
::I don't even know what I don't know in this case. Given my limited experience thus far, I don't see anything breaking with this implementation.
Thoughts?
[[User:Kedoch|Kedoch]] ([[User talk:Kedoch|talk]]) 15:49, 25 March 2018 (EDT)