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Test - Chart

2,395 bytes added, 02:14, 22 May 2018
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{| class="wikitable" style="padding:0px;writing-mode:vertical-lr;height:125pTest chart to add Bard, Bunny and *coming soon* Priest classes and make it a table so it can be edited. Need to go through and correct the classes from the original chart and verify the new additions. {| class="wikitable" style="border-color:#eee;;padding:0px;"| style="text-align:center;" | Skill
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Animal Handling
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Archery
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Bard
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Battle Chemistry
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"| style="border:none;" | Bunny|}|{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Cow
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Deer
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Druid
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Fire Magic
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Giant Bat
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Hammer
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Ice Magic
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Knife Fighting
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Lycanthropy
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Mentalism
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Necromancy
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Pig
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Priest
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Psychology
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Shield
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Spider
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Staff
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Sword
|}
|
{| class="wikitable" style="text-align:right;padding:0px;writing-mode:vertical-lr;height:125px;border:none;"
| style="border:none;" | Unarmed
|}
|- style="text-align:center;height:25px;"
| style="text-align:right;" | Animal Handling| style="background-color:gray;" | -| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X| style="" | X|- style="text-align:center;height:25px;padding:0px;"| style="text-align:right;" | Archery
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | ArcheryBard
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | BardBattle Chemistry
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Battle ChemistryBunny
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Cow
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Deer
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Druid
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Fire Magic
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Giant Bat
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Hammer
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Ice Magic
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Knife Fighting
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Lycanthropy
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Mentalism
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Necromancy
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Pig
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Priest
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Psychology
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Shield
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Spider
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Staff
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Sword
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
| style="" | X
|- style="text-align:center;height:25px;padding:0px;"
| style="text-align:right;" | Unarmed
| style="" | X
| style="" | X
| style="" | X
| style="" | X
| style="background-color:gray;" | -
|}
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