Difference between revisions of "All Skills/Treasure Effects"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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See also: [[All Skills/Treasure Effects:By Ability]]
 
See also: [[All Skills/Treasure Effects:By Ability]]
<!-- This table is from patch v298, February 16, 2018 -->
+
<!-- This table is from patch v304, May 25, 2018 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
 
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
 
|-
 
|-
| Odor-Eating || of Odor-Eating || <b>Tier 1</b> - Hygiene +1 || Feet || {{Spoiler|
+
| Odor-Eating || of Odor-Eating || <b>Tier 1</b> - Hygiene +1 || Feet || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Hygiene +1
 
:Hygiene +1
|Expand}}
+
}}
 
|-
 
|-
| Stain-Resistant || of Stain Resistance || <b>Tier 1</b> - Hygiene +1 || Chest || {{Spoiler|
+
| Stain-Resistant || of Stain Resistance || <b>Tier 1</b> - Hygiene +1 || Chest || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Hygiene +1
 
:Hygiene +1
|Expand}}
+
}}
 
|-
 
|-
| Tidy ||  || <b>Tier 1</b> - Hygiene +1 || Legs || {{Spoiler|
+
| Tidy ||  || <b>Tier 1</b> - Hygiene +1 || Legs || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Hygiene +1
 
:Hygiene +1
|Expand}}
+
}}
 
|-
 
|-
| Sprinter's ||  || <b>Tier 1</b> - Sprint Speed Boost +1 || Legs || {{Spoiler|
+
| Sprinter's ||  || <b>Tier 1</b> - Sprint Speed Boost +1 || Legs || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Sprint Speed Boost +1
 
:Sprint Speed Boost +1
|Expand}}
+
}}
 
|-
 
|-
| Featherlight || of Light Feet || <b>Tier 5</b> - Falling Damage -50% || Feet || {{Spoiler|
+
| Featherlight || of Light Feet || <b>Tier 5</b> - Falling Damage -50% || Feet || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Falling Damage -10%
 
:Falling Damage -10%
Line 40: Line 40:
 
*; Tier 5
 
*; Tier 5
 
:Falling Damage -50%
 
:Falling Damage -50%
|Expand}}
+
}}
 
|-
 
|-
|  ||  || <b>Tier 7</b> - Max Underwater Held Breath +8 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|
+
|  ||  || <b>Tier 7</b> - Max Underwater Held Breath +8 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Max Underwater Held Breath +2
 
:Max Underwater Held Breath +2
Line 57: Line 57:
 
*; Tier 7
 
*; Tier 7
 
:Max Underwater Held Breath +8
 
:Max Underwater Held Breath +8
|Expand}}
+
}}
 
|-
 
|-
|  ||  || <b>Tier 1</b> - Inventory Slots +1 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|
+
|  ||  || <b>Tier 1</b> - Inventory Slots +1 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Inventory Slots +1
 
:Inventory Slots +1
|Expand}}
+
}}
 
|-
 
|-
|  ||  || <b>Tier 4</b> - Max Power +12 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|
+
|  ||  || <b>Tier 4</b> - Max Power +12 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Max Power +3
 
:Max Power +3
Line 73: Line 73:
 
*; Tier 4
 
*; Tier 4
 
:Max Power +12
 
:Max Power +12
|Expand}}
+
}}
 
|-
 
|-
|  ||  || <b>Tier 4</b> - Max Health +20 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|
+
|  ||  || <b>Tier 4</b> - Max Health +20 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Max Health +5
 
:Max Health +5
Line 84: Line 84:
 
*; Tier 4
 
*; Tier 4
 
:Max Health +20
 
:Max Health +20
|Expand}}
+
}}
 
|-
 
|-
|  ||  || <b>Tier 14</b> - Max Health +35 || Necklace, Ring, OffHand, Feet || {{Spoiler|
+
|  ||  || <b>Tier 14</b> - Max Health +35 || Necklace, Ring, OffHand, Feet || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Max Health +1
 
:Max Health +1
Line 115: Line 115:
 
*; Tier 14
 
*; Tier 14
 
:Max Health +35
 
:Max Health +35
|Expand}}
+
}}
 
|-
 
|-
|  ||  || <b>Tier 14</b> - Max Power +22 || Necklace, Ring, OffHand, Hands || {{Spoiler|
+
|  ||  || <b>Tier 14</b> - Max Power +22 || Necklace, Ring, OffHand, Hands || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Max Power +4
 
:Max Power +4
Line 146: Line 146:
 
*; Tier 14
 
*; Tier 14
 
:Max Power +22
 
:Max Power +22
|Expand}}
+
}}
 
|-
 
|-
|  ||  || <b>Tier 14</b> - Health from Combat Refresh Abilities +34 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
+
|  ||  || <b>Tier 14</b> - Health from Combat Refresh Abilities +34 || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Health from Combat Refresh Abilities +3
 
:Health from Combat Refresh Abilities +3
Line 177: Line 177:
 
*; Tier 14
 
*; Tier 14
 
:Health from Combat Refresh Abilities +34
 
:Health from Combat Refresh Abilities +34
|Expand}}
+
}}
 
|-
 
|-
| Tireless ||  || <b>Tier 14</b> - Power from Combat Refresh Abilities +16 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
+
| Tireless ||  || <b>Tier 14</b> - Power from Combat Refresh Abilities +16 || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Power from Combat Refresh Abilities +3
 
:Power from Combat Refresh Abilities +3
Line 208: Line 208:
 
*; Tier 14
 
*; Tier 14
 
:Power from Combat Refresh Abilities +16
 
:Power from Combat Refresh Abilities +16
|Expand}}
+
}}
 
|-
 
|-
|  ||  || <b>Tier 14</b> - Armor from Combat Refresh Abilities +36 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
+
|  ||  || <b>Tier 14</b> - Armor from Combat Refresh Abilities +36 || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Armor from Combat Refresh Abilities +2
 
:Armor from Combat Refresh Abilities +2
Line 239: Line 239:
 
*; Tier 14
 
*; Tier 14
 
:Armor from Combat Refresh Abilities +36
 
:Armor from Combat Refresh Abilities +36
|Expand}}
+
}}
 
|-
 
|-
|  || of the Wolf || <b>Tier 14</b> - Health Regen (In-Combat) +14 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
+
|  || of the Wolf || <b>Tier 14</b> - Health Regen (In-Combat) +14 || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Health Regen (In-Combat) +1
 
:Health Regen (In-Combat) +1
Line 270: Line 270:
 
*; Tier 14
 
*; Tier 14
 
:Health Regen (In-Combat) +14
 
:Health Regen (In-Combat) +14
|Expand}}
+
}}
 
|-
 
|-
| Indefatigable ||  || <b>Tier 14</b> - Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
+
| Indefatigable ||  || <b>Tier 14</b> - Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1 || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Power Regen (In-Combat) +1
 
:Power Regen (In-Combat) +1
Line 301: Line 301:
 
*; Tier 14
 
*; Tier 14
 
:Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1
 
:Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1
|Expand}}
+
}}
 
|-
 
|-
| Titan's ||  || <b>Tier 14</b> - Armor Regen (In-Combat) +14 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
+
| Titan's ||  || <b>Tier 14</b> - Armor Regen (In-Combat) +14 || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Armor Regen (In-Combat) +1
 
:Armor Regen (In-Combat) +1
Line 332: Line 332:
 
*; Tier 14
 
*; Tier 14
 
:Armor Regen (In-Combat) +14
 
:Armor Regen (In-Combat) +14
|Expand}}
+
}}
 
|-
 
|-
| First Responder's ||  || <b>Tier 14</b> - Healing Received From First Aid +49 || Chest, Legs, OffHand || {{Spoiler|
+
| First Responder's ||  || <b>Tier 14</b> - Healing Received From First Aid +49 || Chest, Legs, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Healing Received From First Aid +10
 
:Healing Received From First Aid +10
Line 363: Line 363:
 
*; Tier 14
 
*; Tier 14
 
:Healing Received From First Aid +49
 
:Healing Received From First Aid +49
|Expand}}
+
}}
 
|-
 
|-
| Repairman's ||  || <b>Tier 14</b> - Armor Received from Patch Armor +64 || Head, Chest, Feet || {{Spoiler|
+
| Repairman's ||  || <b>Tier 14</b> - Armor Received from Patch Armor +64 || Head, Chest, Feet || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Armor Received from Patch Armor +12
 
:Armor Received from Patch Armor +12
Line 394: Line 394:
 
*; Tier 14
 
*; Tier 14
 
:Armor Received from Patch Armor +64
 
:Armor Received from Patch Armor +64
|Expand}}
+
}}
 
|-
 
|-
| Treasure-Hunter's ||  || <b>Tier 14</b> - Chance of Uncommon Loot +28% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Chest, Necklace || {{Spoiler|
+
| Treasure-Hunter's ||  || <b>Tier 14</b> - Chance of Uncommon Loot +28% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Chest, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Chance of Uncommon Loot +2%
 
:Chance of Uncommon Loot +2%
Line 425: Line 425:
 
*; Tier 14
 
*; Tier 14
 
:Chance of Uncommon Loot +28%
 
:Chance of Uncommon Loot +28%
|Expand}}
+
}}
 
|-
 
|-
| Treasure-Hunter's ||  || <b>Tier 5</b> - Chance of Rare Loot +15% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Chest, Necklace || {{Spoiler|
+
| Treasure-Hunter's ||  || <b>Tier 5</b> - Chance of Rare Loot +15% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Chest, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Chance of Rare Loot +3%
 
:Chance of Rare Loot +3%
Line 438: Line 438:
 
*; Tier 5
 
*; Tier 5
 
:Chance of Rare Loot +15%
 
:Chance of Rare Loot +15%
|Expand}}
+
}}
 
|-
 
|-
| Roomy ||  || <b>Tier 5</b> - Inventory Slots +10 || Chest, Legs || {{Spoiler|
+
| Roomy ||  || <b>Tier 5</b> - Inventory Slots +10 || Chest, Legs || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Inventory Slots +2
 
:Inventory Slots +2
Line 451: Line 451:
 
*; Tier 5
 
*; Tier 5
 
:Inventory Slots +10
 
:Inventory Slots +10
|Expand}}
+
}}
 
|-
 
|-
| Provocative ||  || <b>Tier 14</b> - Taunt From Attack Damage +28% || Chest, Legs, Head || {{Spoiler|
+
| Provocative ||  || <b>Tier 14</b> - Taunt From Attack Damage +28% || Chest, Legs, Head || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Taunt From Attack Damage +2%
 
:Taunt From Attack Damage +2%
Line 482: Line 482:
 
*; Tier 14
 
*; Tier 14
 
:Taunt From Attack Damage +28%
 
:Taunt From Attack Damage +28%
|Expand}}
+
}}
 
|-
 
|-
| Insulated ||  || <b>Tier 7</b> - Direct Electricity Damage Reduction +24 || Feet || {{Spoiler|
+
| Insulated ||  || <b>Tier 7</b> - Direct Electricity Damage Reduction +24 || Feet || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Direct Electricity Damage Reduction +3
 
:Direct Electricity Damage Reduction +3
Line 499: Line 499:
 
*; Tier 7
 
*; Tier 7
 
:Direct Electricity Damage Reduction +24
 
:Direct Electricity Damage Reduction +24
|Expand}}
+
}}
 
|-
 
|-
| Foil-Lined ||  || <b>Tier 7</b> - Direct Psychic Damage Reduction +24 || Head || {{Spoiler|
+
| Foil-Lined ||  || <b>Tier 7</b> - Direct Psychic Damage Reduction +24 || Head || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Direct Psychic Damage Reduction +3
 
:Direct Psychic Damage Reduction +3
Line 516: Line 516:
 
*; Tier 7
 
*; Tier 7
 
:Direct Psychic Damage Reduction +24
 
:Direct Psychic Damage Reduction +24
|Expand}}
+
}}
 
|-
 
|-
| Waterproof ||  || <b>Tier 7</b> - Trauma Damage Reduction +7 || Hands || {{Spoiler|
+
| Waterproof ||  || <b>Tier 7</b> - Trauma Damage Reduction +7 || Hands || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Trauma Damage Reduction +1
 
:Trauma Damage Reduction +1
Line 533: Line 533:
 
*; Tier 7
 
*; Tier 7
 
:Trauma Damage Reduction +7
 
:Trauma Damage Reduction +7
|Expand}}
+
}}
 
|-
 
|-
| Antifungal ||  || <b>Tier 7</b> - Nature Damage Reduction +7 || Legs || {{Spoiler|
+
| Antifungal ||  || <b>Tier 7</b> - Nature Damage Reduction +7 || Legs || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Nature Damage Reduction +1
 
:Nature Damage Reduction +1
Line 550: Line 550:
 
*; Tier 7
 
*; Tier 7
 
:Nature Damage Reduction +7
 
:Nature Damage Reduction +7
|Expand}}
+
}}
 
|-
 
|-
| Antitoxic ||  || <b>Tier 7</b> - Poison Damage Reduction +7 || Chest || {{Spoiler|
+
| Antitoxic ||  || <b>Tier 7</b> - Poison Damage Reduction +7 || Chest || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Poison Damage Reduction +1
 
:Poison Damage Reduction +1
Line 567: Line 567:
 
*; Tier 7
 
*; Tier 7
 
:Poison Damage Reduction +7
 
:Poison Damage Reduction +7
|Expand}}
+
}}
 
|-
 
|-
| Learner's ||  || <b>Tier 5</b> - Combat XP Boost +5% || Head || {{Spoiler|
+
| Learner's ||  || <b>Tier 5</b> - Combat XP Boost +5% || Head || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Combat XP Boost +1%
 
:Combat XP Boost +1%
Line 580: Line 580:
 
*; Tier 5
 
*; Tier 5
 
:Combat XP Boost +5%
 
:Combat XP Boost +5%
|Expand}}
+
}}
 
|-
 
|-
| Poisoner's ||  || <b>Tier 7</b> - Poison Damage +7 || Hands || {{Spoiler|
+
| Poisoner's ||  || <b>Tier 7</b> - Poison Damage +7 || Hands || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Poison Damage +1
 
:Poison Damage +1
Line 597: Line 597:
 
*; Tier 7
 
*; Tier 7
 
:Poison Damage +7
 
:Poison Damage +7
|Expand}}
+
}}
 
|-
 
|-
| Traumatic ||  || <b>Tier 7</b> - Trauma Damage +7 || Hands || {{Spoiler|
+
| Traumatic ||  || <b>Tier 7</b> - Trauma Damage +7 || Hands || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Trauma Damage +1
 
:Trauma Damage +1
Line 614: Line 614:
 
*; Tier 7
 
*; Tier 7
 
:Trauma Damage +7
 
:Trauma Damage +7
|Expand}}
+
}}
 
|-
 
|-
| Natural ||  || <b>Tier 7</b> - Nature Damage +7 || Hands || {{Spoiler|
+
| Natural ||  || <b>Tier 7</b> - Nature Damage +7 || Hands || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Nature Damage +1
 
:Nature Damage +1
Line 631: Line 631:
 
*; Tier 7
 
*; Tier 7
 
:Nature Damage +7
 
:Nature Damage +7
|Expand}}
+
}}
 
|-
 
|-
| Patient's ||  || <b>Tier 14</b> - Healing Received from Major Healing Abilities +44 || Chest, OffHand || {{Spoiler|
+
| Patient's ||  || <b>Tier 14</b> - Healing Received from Major Healing Abilities +44 || Chest, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Healing Received from Major Healing Abilities +5
 
:Healing Received from Major Healing Abilities +5
Line 662: Line 662:
 
*; Tier 14
 
*; Tier 14
 
:Healing Received from Major Healing Abilities +44
 
:Healing Received from Major Healing Abilities +44
|Expand}}
+
}}
 
|-
 
|-
| Calming ||  || <b>Tier 7</b> - Monster Rage Boost -7% || Head, Hands || {{Spoiler|
+
| Calming ||  || <b>Tier 7</b> - Monster Rage Boost -7% || Head, Hands || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Monster Rage Boost -1%
 
:Monster Rage Boost -1%
Line 679: Line 679:
 
*; Tier 7
 
*; Tier 7
 
:Monster Rage Boost -7%
 
:Monster Rage Boost -7%
|Expand}}
+
}}
 
|-
 
|-
| Accurate ||  || <b>Tier 7</b> - Accuracy Boost +18% || Chest, Necklace || {{Spoiler|
+
| Accurate ||  || <b>Tier 7</b> - Accuracy Boost +18% || Chest, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Accuracy Boost +2%
 
:Accuracy Boost +2%
Line 696: Line 696:
 
*; Tier 7
 
*; Tier 7
 
:Accuracy Boost +18%
 
:Accuracy Boost +18%
|Expand}}
+
}}
 
|-
 
|-
|  || of Fish Gutting || <b>Tier 14</b> - Fish Gut Damage +47% || Hands, MainHand || {{Spoiler|
+
|  || of Fish Gutting || <b>Tier 14</b> - Fish Gut Damage +47% || Hands, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Fish Gut Damage +5%
 
:Fish Gut Damage +5%
Line 727: Line 727:
 
*; Tier 14
 
*; Tier 14
 
:Fish Gut Damage +47%
 
:Fish Gut Damage +47%
|Expand}}
+
}}
 
|-
 
|-
| Heart-Staking || of Deadly Stakes || <b>Tier 14</b> - Stake The Heart Damage +75% || Chest, Legs || {{Spoiler|
+
| Heart-Staking || of Deadly Stakes || <b>Tier 14</b> - Stake The Heart Damage +75% || Chest, Legs || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Stake The Heart Damage +10%
 
:Stake The Heart Damage +10%
Line 758: Line 758:
 
*; Tier 14
 
*; Tier 14
 
:Stake The Heart Damage +75%
 
:Stake The Heart Damage +75%
|Expand}}
+
}}
 
|-
 
|-
| Spore-Bomby || of Spore Bombs || <b>Tier 14</b> - Spore Bomb Damage +30% || Head, Feet || {{Spoiler|
+
| Spore-Bomby || of Spore Bombs || <b>Tier 14</b> - Spore Bomb Damage +30% || Head, Feet || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Spore Bomb Damage +4%
 
:Spore Bomb Damage +4%
Line 789: Line 789:
 
*; Tier 14
 
*; Tier 14
 
:Spore Bomb Damage +30%
 
:Spore Bomb Damage +30%
|Expand}}
+
}}
 
|-
 
|-
| Crossbowman's || of Deadly Quarrels || <b>Tier 14</b> - Crossbow Base Damage +41% || OffHand, Ring || {{Spoiler|
+
| Crossbowman's || of Deadly Quarrels || <b>Tier 14</b> - Crossbow Base Damage +41% || OffHand, Ring || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Crossbow Base Damage +10%
 
:Crossbow Base Damage +10%
Line 820: Line 820:
 
*; Tier 14
 
*; Tier 14
 
:Crossbow Base Damage +41%
 
:Crossbow Base Damage +41%
|Expand}}
+
}}
 
|-
 
|-
| Hasty || of Fast Quarrels || <b>Tier 14</b> - Crossbow Reuse Timer -7.5 || OffHand, Necklace || {{Spoiler|
+
| Hasty || of Fast Quarrels || <b>Tier 14</b> - Crossbow Reuse Timer -7.5 || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Crossbow Reuse Timer -1
 
:Crossbow Reuse Timer -1
Line 851: Line 851:
 
*; Tier 14
 
*; Tier 14
 
:Crossbow Reuse Timer -7.5
 
:Crossbow Reuse Timer -7.5
|Expand}}
+
}}
 
|-
 
|-
|  || of Epic Destruction || <b>Tier 14</b> - Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds || OffHand || {{Spoiler|
+
|  || of Epic Destruction || <b>Tier 14</b> - Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds || OffHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Crossbow abilities boost your Epic Attack Damage +10% for 15 seconds
 
:Crossbow abilities boost your Epic Attack Damage +10% for 15 seconds
Line 882: Line 882:
 
*; Tier 14
 
*; Tier 14
 
:Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds
 
:Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds
|Expand}}
+
}}
 
|-
 
|-
| Soothing || of Soothing Bolts || <b>Tier 14</b> - Crossbow abilities restore 116 health after a 15 second delay || OffHand || {{Spoiler|
+
| Soothing || of Soothing Bolts || <b>Tier 14</b> - Crossbow abilities restore 116 health after a 15 second delay || OffHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Crossbow abilities restore 12 health after a 15 second delay
 
:Crossbow abilities restore 12 health after a 15 second delay
Line 913: Line 913:
 
*; Tier 14
 
*; Tier 14
 
:Crossbow abilities restore 116 health after a 15 second delay
 
:Crossbow abilities restore 116 health after a 15 second delay
|Expand}}
+
}}
 
|-
 
|-
| Soothing || of Soothing Bolts || <b>Tier 14</b> - Crossbow abilities restore 166 armor after a 15 second delay || OffHand || {{Spoiler|
+
| Soothing || of Soothing Bolts || <b>Tier 14</b> - Crossbow abilities restore 166 armor after a 15 second delay || OffHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Crossbow abilities restore 18 armor after a 15 second delay
 
:Crossbow abilities restore 18 armor after a 15 second delay
Line 944: Line 944:
 
*; Tier 14
 
*; Tier 14
 
:Crossbow abilities restore 166 armor after a 15 second delay
 
:Crossbow abilities restore 166 armor after a 15 second delay
|Expand}}
+
}}
 
|-
 
|-
| Healer's || of Major Healing || <b>Tier 12</b> - Healing of your Major Healing Abilities +49 || Hands, MainHand || {{Spoiler|
+
| Healer's || of Major Healing || <b>Tier 12</b> - Healing of your Major Healing Abilities +49 || Hands, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Healing of your Major Healing Abilities +15
 
:Healing of your Major Healing Abilities +15
Line 971: Line 971:
 
*; Tier 12
 
*; Tier 12
 
:Healing of your Major Healing Abilities +49
 
:Healing of your Major Healing Abilities +49
|Expand}}
+
}}
 
|-
 
|-
|  ||  || <b>Tier 12</b> - Major Healing abilities have a 65% chance to also restore 132 Armor || Head, OffHand || {{Spoiler|
+
|  ||  || <b>Tier 12</b> - Major Healing abilities have a 65% chance to also restore 132 Armor || Head, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Major Healing abilities have a 65% chance to also restore 12 Armor
 
:Major Healing abilities have a 65% chance to also restore 12 Armor
Line 998: Line 998:
 
*; Tier 12
 
*; Tier 12
 
:Major Healing abilities have a 65% chance to also restore 132 Armor
 
:Major Healing abilities have a 65% chance to also restore 132 Armor
|Expand}}
+
}}
 
|-
 
|-
|  ||  || <b>Tier 12</b> - Major Healing abilities have a 65% chance to restore an additional 88 Health || Chest, Legs || {{Spoiler|
+
|  ||  || <b>Tier 12</b> - Major Healing abilities have a 65% chance to restore an additional 88 Health || Chest, Legs || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Major Healing abilities have a 65% chance to restore an additional 8 Health
 
:Major Healing abilities have a 65% chance to restore an additional 8 Health
Line 1,025: Line 1,025:
 
*; Tier 12
 
*; Tier 12
 
:Major Healing abilities have a 65% chance to restore an additional 88 Health
 
:Major Healing abilities have a 65% chance to restore an additional 88 Health
|Expand}}
+
}}
 
|}
 
|}

Revision as of 13:36, 25 May 2018

See also: All Skills/Treasure Effects:By Slot

See also: All Skills/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
Odor-Eating of Odor-Eating Tier 1 - Hygiene +1 Feet

Click Expand to reveal

  • Tier 1
Hygiene +1
Stain-Resistant of Stain Resistance Tier 1 - Hygiene +1 Chest

Click Expand to reveal

  • Tier 1
Hygiene +1
Tidy Tier 1 - Hygiene +1 Legs

Click Expand to reveal

  • Tier 1
Hygiene +1
Sprinter's Tier 1 - Sprint Speed Boost +1 Legs

Click Expand to reveal

  • Tier 1
Sprint Speed Boost +1
Featherlight of Light Feet Tier 5 - Falling Damage -50% Feet

Click Expand to reveal

  • Tier 1
Falling Damage -10%
  • Tier 2
Falling Damage -20%
  • Tier 3
Falling Damage -30%
  • Tier 4
Falling Damage -40%
  • Tier 5
Falling Damage -50%
Tier 7 - Max Underwater Held Breath +8 Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand

Click Expand to reveal

  • Tier 1
Max Underwater Held Breath +2
  • Tier 2
Max Underwater Held Breath +3
  • Tier 3
Max Underwater Held Breath +4
  • Tier 4
Max Underwater Held Breath +5
  • Tier 5
Max Underwater Held Breath +6
  • Tier 6
Max Underwater Held Breath +7
  • Tier 7
Max Underwater Held Breath +8
Tier 1 - Inventory Slots +1 Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand

Click Expand to reveal

  • Tier 1
Inventory Slots +1
Tier 4 - Max Power +12 Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand

Click Expand to reveal

  • Tier 1
Max Power +3
  • Tier 2
Max Power +6
  • Tier 3
Max Power +9
  • Tier 4
Max Power +12
Tier 4 - Max Health +20 Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand

Click Expand to reveal

  • Tier 1
Max Health +5
  • Tier 2
Max Health +10
  • Tier 3
Max Health +15
  • Tier 4
Max Health +20
Tier 14 - Max Health +35 Necklace, Ring, OffHand, Feet

Click Expand to reveal

  • Tier 1
Max Health +1
  • Tier 2
Max Health +3
  • Tier 3
Max Health +5
  • Tier 4
Max Health +10
  • Tier 5
Max Health +13
  • Tier 6
Max Health +15
  • Tier 7
Max Health +18
  • Tier 8
Max Health +20
  • Tier 9
Max Health +23
  • Tier 10
Max Health +25
  • Tier 11
Max Health +27
  • Tier 12
Max Health +30
  • Tier 13
Max Health +32
  • Tier 14
Max Health +35
Tier 14 - Max Power +22 Necklace, Ring, OffHand, Hands

Click Expand to reveal

  • Tier 1
Max Power +4
  • Tier 2
Max Power +5
  • Tier 3
Max Power +6
  • Tier 4
Max Power +7
  • Tier 5
Max Power +8
  • Tier 6
Max Power +9
  • Tier 7
Max Power +10
  • Tier 8
Max Power +11
  • Tier 9
Max Power +13
  • Tier 10
Max Power +14
  • Tier 11
Max Power +16
  • Tier 12
Max Power +18
  • Tier 13
Max Power +20
  • Tier 14
Max Power +22
Tier 14 - Health from Combat Refresh Abilities +34 Necklace, Ring, OffHand, MainHand

Click Expand to reveal

  • Tier 1
Health from Combat Refresh Abilities +3
  • Tier 2
Health from Combat Refresh Abilities +5
  • Tier 3
Health from Combat Refresh Abilities +8
  • Tier 4
Health from Combat Refresh Abilities +10
  • Tier 5
Health from Combat Refresh Abilities +13
  • Tier 6
Health from Combat Refresh Abilities +15
  • Tier 7
Health from Combat Refresh Abilities +18
  • Tier 8
Health from Combat Refresh Abilities +20
  • Tier 9
Health from Combat Refresh Abilities +23
  • Tier 10
Health from Combat Refresh Abilities +25
  • Tier 11
Health from Combat Refresh Abilities +28
  • Tier 12
Health from Combat Refresh Abilities +30
  • Tier 13
Health from Combat Refresh Abilities +32
  • Tier 14
Health from Combat Refresh Abilities +34
Tireless Tier 14 - Power from Combat Refresh Abilities +16 Necklace, Ring, OffHand, MainHand

Click Expand to reveal

  • Tier 1
Power from Combat Refresh Abilities +3
  • Tier 2
Power from Combat Refresh Abilities +4
  • Tier 3
Power from Combat Refresh Abilities +5
  • Tier 4
Power from Combat Refresh Abilities +6
  • Tier 5
Power from Combat Refresh Abilities +7
  • Tier 6
Power from Combat Refresh Abilities +8
  • Tier 7
Power from Combat Refresh Abilities +9
  • Tier 8
Power from Combat Refresh Abilities +10
  • Tier 9
Power from Combat Refresh Abilities +11
  • Tier 10
Power from Combat Refresh Abilities +12
  • Tier 11
Power from Combat Refresh Abilities +13
  • Tier 12
Power from Combat Refresh Abilities +14
  • Tier 13
Power from Combat Refresh Abilities +15
  • Tier 14
Power from Combat Refresh Abilities +16
Tier 14 - Armor from Combat Refresh Abilities +36 Necklace, Ring, OffHand, MainHand

Click Expand to reveal

  • Tier 1
Armor from Combat Refresh Abilities +2
  • Tier 2
Armor from Combat Refresh Abilities +4
  • Tier 3
Armor from Combat Refresh Abilities +6
  • Tier 4
Armor from Combat Refresh Abilities +8
  • Tier 5
Armor from Combat Refresh Abilities +10
  • Tier 6
Armor from Combat Refresh Abilities +12
  • Tier 7
Armor from Combat Refresh Abilities +15
  • Tier 8
Armor from Combat Refresh Abilities +18
  • Tier 9
Armor from Combat Refresh Abilities +21
  • Tier 10
Armor from Combat Refresh Abilities +24
  • Tier 11
Armor from Combat Refresh Abilities +27
  • Tier 12
Armor from Combat Refresh Abilities +30
  • Tier 13
Armor from Combat Refresh Abilities +33
  • Tier 14
Armor from Combat Refresh Abilities +36
of the Wolf Tier 14 - Health Regen (In-Combat) +14 Necklace, Ring, OffHand, MainHand

Click Expand to reveal

  • Tier 1
Health Regen (In-Combat) +1
  • Tier 2
Health Regen (In-Combat) +2
  • Tier 3
Health Regen (In-Combat) +3
  • Tier 4
Health Regen (In-Combat) +4
  • Tier 5
Health Regen (In-Combat) +5
  • Tier 6
Health Regen (In-Combat) +6
  • Tier 7
Health Regen (In-Combat) +7
  • Tier 8
Health Regen (In-Combat) +8
  • Tier 9
Health Regen (In-Combat) +9
  • Tier 10
Health Regen (In-Combat) +10
  • Tier 11
Health Regen (In-Combat) +11
  • Tier 12
Health Regen (In-Combat) +12
  • Tier 13
Health Regen (In-Combat) +13
  • Tier 14
Health Regen (In-Combat) +14
Indefatigable Tier 14 - Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1 Necklace, Ring, OffHand, MainHand

Click Expand to reveal

  • Tier 1
Power Regen (In-Combat) +1
  • Tier 2
Power Regen (In-Combat) +1, Armor Regen (In-Combat) +1
  • Tier 3
Power Regen (In-Combat) +2
  • Tier 4
Power Regen (In-Combat) +2, Armor Regen (In-Combat) +1
  • Tier 5
Power Regen (In-Combat) +3
  • Tier 6
Power Regen (In-Combat) +3, Armor Regen (In-Combat) +1
  • Tier 7
Power Regen (In-Combat) +4
  • Tier 8
Power Regen (In-Combat) +4, Armor Regen (In-Combat) +1
  • Tier 9
Power Regen (In-Combat) +5
  • Tier 10
Power Regen (In-Combat) +5, Armor Regen (In-Combat) +1
  • Tier 11
Power Regen (In-Combat) +6
  • Tier 12
Power Regen (In-Combat) +6, Armor Regen (In-Combat) +1
  • Tier 13
Power Regen (In-Combat) +7
  • Tier 14
Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1
Titan's Tier 14 - Armor Regen (In-Combat) +14 Necklace, Ring, OffHand, MainHand

Click Expand to reveal

  • Tier 1
Armor Regen (In-Combat) +1
  • Tier 2
Armor Regen (In-Combat) +2
  • Tier 3
Armor Regen (In-Combat) +3
  • Tier 4
Armor Regen (In-Combat) +4
  • Tier 5
Armor Regen (In-Combat) +5
  • Tier 6
Armor Regen (In-Combat) +6
  • Tier 7
Armor Regen (In-Combat) +7
  • Tier 8
Armor Regen (In-Combat) +8
  • Tier 9
Armor Regen (In-Combat) +9
  • Tier 10
Armor Regen (In-Combat) +10
  • Tier 11
Armor Regen (In-Combat) +11
  • Tier 12
Armor Regen (In-Combat) +12
  • Tier 13
Armor Regen (In-Combat) +13
  • Tier 14
Armor Regen (In-Combat) +14
First Responder's Tier 14 - Healing Received From First Aid +49 Chest, Legs, OffHand

Click Expand to reveal

  • Tier 1
Healing Received From First Aid +10
  • Tier 2
Healing Received From First Aid +13
  • Tier 3
Healing Received From First Aid +16
  • Tier 4
Healing Received From First Aid +19
  • Tier 5
Healing Received From First Aid +22
  • Tier 6
Healing Received From First Aid +25
  • Tier 7
Healing Received From First Aid +28
  • Tier 8
Healing Received From First Aid +31
  • Tier 9
Healing Received From First Aid +34
  • Tier 10
Healing Received From First Aid +37
  • Tier 11
Healing Received From First Aid +40
  • Tier 12
Healing Received From First Aid +43
  • Tier 13
Healing Received From First Aid +46
  • Tier 14
Healing Received From First Aid +49
Repairman's Tier 14 - Armor Received from Patch Armor +64 Head, Chest, Feet

Click Expand to reveal

  • Tier 1
Armor Received from Patch Armor +12
  • Tier 2
Armor Received from Patch Armor +16
  • Tier 3
Armor Received from Patch Armor +20
  • Tier 4
Armor Received from Patch Armor +24
  • Tier 5
Armor Received from Patch Armor +28
  • Tier 6
Armor Received from Patch Armor +32
  • Tier 7
Armor Received from Patch Armor +36
  • Tier 8
Armor Received from Patch Armor +40
  • Tier 9
Armor Received from Patch Armor +44
  • Tier 10
Armor Received from Patch Armor +48
  • Tier 11
Armor Received from Patch Armor +52
  • Tier 12
Armor Received from Patch Armor +56
  • Tier 13
Armor Received from Patch Armor +60
  • Tier 14
Armor Received from Patch Armor +64
Treasure-Hunter's Tier 14 - Chance of Uncommon Loot +28% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY Chest, Necklace

Click Expand to reveal

  • Tier 1
Chance of Uncommon Loot +2%
  • Tier 2
Chance of Uncommon Loot +4%
  • Tier 3
Chance of Uncommon Loot +6%
  • Tier 4
Chance of Uncommon Loot +8%
  • Tier 5
Chance of Uncommon Loot +10%
  • Tier 6
Chance of Uncommon Loot +12%
  • Tier 7
Chance of Uncommon Loot +14%
  • Tier 8
Chance of Uncommon Loot +16%
  • Tier 9
Chance of Uncommon Loot +18%
  • Tier 10
Chance of Uncommon Loot +20%
  • Tier 11
Chance of Uncommon Loot +22%
  • Tier 12
Chance of Uncommon Loot +24%
  • Tier 13
Chance of Uncommon Loot +26%
  • Tier 14
Chance of Uncommon Loot +28%
Treasure-Hunter's Tier 5 - Chance of Rare Loot +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY Chest, Necklace

Click Expand to reveal

  • Tier 1
Chance of Rare Loot +3%
  • Tier 2
Chance of Rare Loot +6%
  • Tier 3
Chance of Rare Loot +9%
  • Tier 4
Chance of Rare Loot +12%
  • Tier 5
Chance of Rare Loot +15%
Roomy Tier 5 - Inventory Slots +10 Chest, Legs

Click Expand to reveal

  • Tier 1
Inventory Slots +2
  • Tier 2
Inventory Slots +4
  • Tier 3
Inventory Slots +6
  • Tier 4
Inventory Slots +8
  • Tier 5
Inventory Slots +10
Provocative Tier 14 - Taunt From Attack Damage +28% Chest, Legs, Head

Click Expand to reveal

  • Tier 1
Taunt From Attack Damage +2%
  • Tier 2
Taunt From Attack Damage +4%
  • Tier 3
Taunt From Attack Damage +6%
  • Tier 4
Taunt From Attack Damage +8%
  • Tier 5
Taunt From Attack Damage +10%
  • Tier 6
Taunt From Attack Damage +12%
  • Tier 7
Taunt From Attack Damage +14%
  • Tier 8
Taunt From Attack Damage +16%
  • Tier 9
Taunt From Attack Damage +18%
  • Tier 10
Taunt From Attack Damage +20%
  • Tier 11
Taunt From Attack Damage +22%
  • Tier 12
Taunt From Attack Damage +24%
  • Tier 13
Taunt From Attack Damage +26%
  • Tier 14
Taunt From Attack Damage +28%
Insulated Tier 7 - Direct Electricity Damage Reduction +24 Feet

Click Expand to reveal

  • Tier 1
Direct Electricity Damage Reduction +3
  • Tier 2
Direct Electricity Damage Reduction +7
  • Tier 3
Direct Electricity Damage Reduction +10
  • Tier 4
Direct Electricity Damage Reduction +14
  • Tier 5
Direct Electricity Damage Reduction +17
  • Tier 6
Direct Electricity Damage Reduction +20
  • Tier 7
Direct Electricity Damage Reduction +24
Foil-Lined Tier 7 - Direct Psychic Damage Reduction +24 Head

Click Expand to reveal

  • Tier 1
Direct Psychic Damage Reduction +3
  • Tier 2
Direct Psychic Damage Reduction +7
  • Tier 3
Direct Psychic Damage Reduction +10
  • Tier 4
Direct Psychic Damage Reduction +14
  • Tier 5
Direct Psychic Damage Reduction +17
  • Tier 6
Direct Psychic Damage Reduction +20
  • Tier 7
Direct Psychic Damage Reduction +24
Waterproof Tier 7 - Trauma Damage Reduction +7 Hands

Click Expand to reveal

  • Tier 1
Trauma Damage Reduction +1
  • Tier 2
Trauma Damage Reduction +2
  • Tier 3
Trauma Damage Reduction +3
  • Tier 4
Trauma Damage Reduction +4
  • Tier 5
Trauma Damage Reduction +5
  • Tier 6
Trauma Damage Reduction +6
  • Tier 7
Trauma Damage Reduction +7
Antifungal Tier 7 - Nature Damage Reduction +7 Legs

Click Expand to reveal

  • Tier 1
Nature Damage Reduction +1
  • Tier 2
Nature Damage Reduction +2
  • Tier 3
Nature Damage Reduction +3
  • Tier 4
Nature Damage Reduction +4
  • Tier 5
Nature Damage Reduction +5
  • Tier 6
Nature Damage Reduction +6
  • Tier 7
Nature Damage Reduction +7
Antitoxic Tier 7 - Poison Damage Reduction +7 Chest

Click Expand to reveal

  • Tier 1
Poison Damage Reduction +1
  • Tier 2
Poison Damage Reduction +2
  • Tier 3
Poison Damage Reduction +3
  • Tier 4
Poison Damage Reduction +4
  • Tier 5
Poison Damage Reduction +5
  • Tier 6
Poison Damage Reduction +6
  • Tier 7
Poison Damage Reduction +7
Learner's Tier 5 - Combat XP Boost +5% Head

Click Expand to reveal

  • Tier 1
Combat XP Boost +1%
  • Tier 2
Combat XP Boost +2%
  • Tier 3
Combat XP Boost +3%
  • Tier 4
Combat XP Boost +4%
  • Tier 5
Combat XP Boost +5%
Poisoner's Tier 7 - Poison Damage +7 Hands

Click Expand to reveal

  • Tier 1
Poison Damage +1
  • Tier 2
Poison Damage +2
  • Tier 3
Poison Damage +3
  • Tier 4
Poison Damage +4
  • Tier 5
Poison Damage +5
  • Tier 6
Poison Damage +6
  • Tier 7
Poison Damage +7
Traumatic Tier 7 - Trauma Damage +7 Hands

Click Expand to reveal

  • Tier 1
Trauma Damage +1
  • Tier 2
Trauma Damage +2
  • Tier 3
Trauma Damage +3
  • Tier 4
Trauma Damage +4
  • Tier 5
Trauma Damage +5
  • Tier 6
Trauma Damage +6
  • Tier 7
Trauma Damage +7
Natural Tier 7 - Nature Damage +7 Hands

Click Expand to reveal

  • Tier 1
Nature Damage +1
  • Tier 2
Nature Damage +2
  • Tier 3
Nature Damage +3
  • Tier 4
Nature Damage +4
  • Tier 5
Nature Damage +5
  • Tier 6
Nature Damage +6
  • Tier 7
Nature Damage +7
Patient's Tier 14 - Healing Received from Major Healing Abilities +44 Chest, OffHand

Click Expand to reveal

  • Tier 1
Healing Received from Major Healing Abilities +5
  • Tier 2
Healing Received from Major Healing Abilities +8
  • Tier 3
Healing Received from Major Healing Abilities +11
  • Tier 4
Healing Received from Major Healing Abilities +14
  • Tier 5
Healing Received from Major Healing Abilities +17
  • Tier 6
Healing Received from Major Healing Abilities +20
  • Tier 7
Healing Received from Major Healing Abilities +23
  • Tier 8
Healing Received from Major Healing Abilities +26
  • Tier 9
Healing Received from Major Healing Abilities +29
  • Tier 10
Healing Received from Major Healing Abilities +32
  • Tier 11
Healing Received from Major Healing Abilities +35
  • Tier 12
Healing Received from Major Healing Abilities +38
  • Tier 13
Healing Received from Major Healing Abilities +41
  • Tier 14
Healing Received from Major Healing Abilities +44
Calming Tier 7 - Monster Rage Boost -7% Head, Hands

Click Expand to reveal

  • Tier 1
Monster Rage Boost -1%
  • Tier 2
Monster Rage Boost -2%
  • Tier 3
Monster Rage Boost -3%
  • Tier 4
Monster Rage Boost -4%
  • Tier 5
Monster Rage Boost -5%
  • Tier 6
Monster Rage Boost -6%
  • Tier 7
Monster Rage Boost -7%
Accurate Tier 7 - Accuracy Boost +18% Chest, Necklace

Click Expand to reveal

  • Tier 1
Accuracy Boost +2%
  • Tier 2
Accuracy Boost +4%
  • Tier 3
Accuracy Boost +7%
  • Tier 4
Accuracy Boost +10%
  • Tier 5
Accuracy Boost +12%
  • Tier 6
Accuracy Boost +15%
  • Tier 7
Accuracy Boost +18%
of Fish Gutting Tier 14 - Fish Gut Damage +47% Hands, MainHand

Click Expand to reveal

  • Tier 1
Fish Gut Damage +5%
  • Tier 2
Fish Gut Damage +8%
  • Tier 3
Fish Gut Damage +11%
  • Tier 4
Fish Gut Damage +14%
  • Tier 5
Fish Gut Damage +17%
  • Tier 6
Fish Gut Damage +20%
  • Tier 7
Fish Gut Damage +23%
  • Tier 8
Fish Gut Damage +26%
  • Tier 9
Fish Gut Damage +29%
  • Tier 10
Fish Gut Damage +32%
  • Tier 11
Fish Gut Damage +35%
  • Tier 12
Fish Gut Damage +39%
  • Tier 13
Fish Gut Damage +43%
  • Tier 14
Fish Gut Damage +47%
Heart-Staking of Deadly Stakes Tier 14 - Stake The Heart Damage +75% Chest, Legs

Click Expand to reveal

  • Tier 1
Stake The Heart Damage +10%
  • Tier 2
Stake The Heart Damage +15%
  • Tier 3
Stake The Heart Damage +20%
  • Tier 4
Stake The Heart Damage +25%
  • Tier 5
Stake The Heart Damage +30%
  • Tier 6
Stake The Heart Damage +35%
  • Tier 7
Stake The Heart Damage +40%
  • Tier 8
Stake The Heart Damage +45%
  • Tier 9
Stake The Heart Damage +50%
  • Tier 10
Stake The Heart Damage +55%
  • Tier 11
Stake The Heart Damage +60%
  • Tier 12
Stake The Heart Damage +65%
  • Tier 13
Stake The Heart Damage +70%
  • Tier 14
Stake The Heart Damage +75%
Spore-Bomby of Spore Bombs Tier 14 - Spore Bomb Damage +30% Head, Feet

Click Expand to reveal

  • Tier 1
Spore Bomb Damage +4%
  • Tier 2
Spore Bomb Damage +6%
  • Tier 3
Spore Bomb Damage +8%
  • Tier 4
Spore Bomb Damage +10%
  • Tier 5
Spore Bomb Damage +12%
  • Tier 6
Spore Bomb Damage +14%
  • Tier 7
Spore Bomb Damage +16%
  • Tier 8
Spore Bomb Damage +18%
  • Tier 9
Spore Bomb Damage +20%
  • Tier 10
Spore Bomb Damage +22%
  • Tier 11
Spore Bomb Damage +24%
  • Tier 12
Spore Bomb Damage +26%
  • Tier 13
Spore Bomb Damage +28%
  • Tier 14
Spore Bomb Damage +30%
Crossbowman's of Deadly Quarrels Tier 14 - Crossbow Base Damage +41% OffHand, Ring

Click Expand to reveal

  • Tier 1
Crossbow Base Damage +10%
  • Tier 2
Crossbow Base Damage +12%
  • Tier 3
Crossbow Base Damage +14%
  • Tier 4
Crossbow Base Damage +16%
  • Tier 5
Crossbow Base Damage +18%
  • Tier 6
Crossbow Base Damage +20%
  • Tier 7
Crossbow Base Damage +22%
  • Tier 8
Crossbow Base Damage +24%
  • Tier 9
Crossbow Base Damage +26%
  • Tier 10
Crossbow Base Damage +29%
  • Tier 11
Crossbow Base Damage +32%
  • Tier 12
Crossbow Base Damage +35%
  • Tier 13
Crossbow Base Damage +38%
  • Tier 14
Crossbow Base Damage +41%
Hasty of Fast Quarrels Tier 14 - Crossbow Reuse Timer -7.5 OffHand, Necklace

Click Expand to reveal

  • Tier 1
Crossbow Reuse Timer -1
  • Tier 2
Crossbow Reuse Timer -1.5
  • Tier 3
Crossbow Reuse Timer -2
  • Tier 4
Crossbow Reuse Timer -2.5
  • Tier 5
Crossbow Reuse Timer -3
  • Tier 6
Crossbow Reuse Timer -3.5
  • Tier 7
Crossbow Reuse Timer -4
  • Tier 8
Crossbow Reuse Timer -4.5
  • Tier 9
Crossbow Reuse Timer -5
  • Tier 10
Crossbow Reuse Timer -5.5
  • Tier 11
Crossbow Reuse Timer -6
  • Tier 12
Crossbow Reuse Timer -6.5
  • Tier 13
Crossbow Reuse Timer -7
  • Tier 14
Crossbow Reuse Timer -7.5
of Epic Destruction Tier 14 - Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds OffHand

Click Expand to reveal

  • Tier 1
Crossbow abilities boost your Epic Attack Damage +10% for 15 seconds
  • Tier 2
Crossbow abilities boost your Epic Attack Damage +12% for 15 seconds
  • Tier 3
Crossbow abilities boost your Epic Attack Damage +14% for 15 seconds
  • Tier 4
Crossbow abilities boost your Epic Attack Damage +16% for 15 seconds
  • Tier 5
Crossbow abilities boost your Epic Attack Damage +18% for 15 seconds
  • Tier 6
Crossbow abilities boost your Epic Attack Damage +20% for 15 seconds
  • Tier 7
Crossbow abilities boost your Epic Attack Damage +22% for 15 seconds
  • Tier 8
Crossbow abilities boost your Epic Attack Damage +24% for 15 seconds
  • Tier 9
Crossbow abilities boost your Epic Attack Damage +26% for 15 seconds
  • Tier 10
Crossbow abilities boost your Epic Attack Damage +28% for 15 seconds
  • Tier 11
Crossbow abilities boost your Epic Attack Damage +30% for 15 seconds
  • Tier 12
Crossbow abilities boost your Epic Attack Damage +32% for 15 seconds
  • Tier 13
Crossbow abilities boost your Epic Attack Damage +34% for 15 seconds
  • Tier 14
Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds
Soothing of Soothing Bolts Tier 14 - Crossbow abilities restore 116 health after a 15 second delay OffHand

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  • Tier 1
Crossbow abilities restore 12 health after a 15 second delay
  • Tier 2
Crossbow abilities restore 20 health after a 15 second delay
  • Tier 3
Crossbow abilities restore 28 health after a 15 second delay
  • Tier 4
Crossbow abilities restore 36 health after a 15 second delay
  • Tier 5
Crossbow abilities restore 44 health after a 15 second delay
  • Tier 6
Crossbow abilities restore 52 health after a 15 second delay
  • Tier 7
Crossbow abilities restore 60 health after a 15 second delay
  • Tier 8
Crossbow abilities restore 68 health after a 15 second delay
  • Tier 9
Crossbow abilities restore 76 health after a 15 second delay
  • Tier 10
Crossbow abilities restore 84 health after a 15 second delay
  • Tier 11
Crossbow abilities restore 92 health after a 15 second delay
  • Tier 12
Crossbow abilities restore 100 health after a 15 second delay
  • Tier 13
Crossbow abilities restore 108 health after a 15 second delay
  • Tier 14
Crossbow abilities restore 116 health after a 15 second delay
Soothing of Soothing Bolts Tier 14 - Crossbow abilities restore 166 armor after a 15 second delay OffHand

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  • Tier 1
Crossbow abilities restore 18 armor after a 15 second delay
  • Tier 2
Crossbow abilities restore 30 armor after a 15 second delay
  • Tier 3
Crossbow abilities restore 42 armor after a 15 second delay
  • Tier 4
Crossbow abilities restore 54 armor after a 15 second delay
  • Tier 5
Crossbow abilities restore 66 armor after a 15 second delay
  • Tier 6
Crossbow abilities restore 78 armor after a 15 second delay
  • Tier 7
Crossbow abilities restore 90 armor after a 15 second delay
  • Tier 8
Crossbow abilities restore 102 armor after a 15 second delay
  • Tier 9
Crossbow abilities restore 114 armor after a 15 second delay
  • Tier 10
Crossbow abilities restore 126 armor after a 15 second delay
  • Tier 11
Crossbow abilities restore 138 armor after a 15 second delay
  • Tier 12
Crossbow abilities restore 150 armor after a 15 second delay
  • Tier 13
Crossbow abilities restore 158 armor after a 15 second delay
  • Tier 14
Crossbow abilities restore 166 armor after a 15 second delay
Healer's of Major Healing Tier 12 - Healing of your Major Healing Abilities +49 Hands, MainHand

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  • Tier 1
Healing of your Major Healing Abilities +15
  • Tier 2
Healing of your Major Healing Abilities +18
  • Tier 3
Healing of your Major Healing Abilities +21
  • Tier 4
Healing of your Major Healing Abilities +24
  • Tier 5
Healing of your Major Healing Abilities +27
  • Tier 6
Healing of your Major Healing Abilities +30
  • Tier 7
Healing of your Major Healing Abilities +33
  • Tier 8
Healing of your Major Healing Abilities +36
  • Tier 9
Healing of your Major Healing Abilities +39
  • Tier 10
Healing of your Major Healing Abilities +42
  • Tier 11
Healing of your Major Healing Abilities +45
  • Tier 12
Healing of your Major Healing Abilities +49
Tier 12 - Major Healing abilities have a 65% chance to also restore 132 Armor Head, OffHand

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  • Tier 1
Major Healing abilities have a 65% chance to also restore 12 Armor
  • Tier 2
Major Healing abilities have a 65% chance to also restore 24 Armor
  • Tier 3
Major Healing abilities have a 65% chance to also restore 36 Armor
  • Tier 4
Major Healing abilities have a 65% chance to also restore 48 Armor
  • Tier 5
Major Healing abilities have a 65% chance to also restore 60 Armor
  • Tier 6
Major Healing abilities have a 65% chance to also restore 72 Armor
  • Tier 7
Major Healing abilities have a 65% chance to also restore 84 Armor
  • Tier 8
Major Healing abilities have a 65% chance to also restore 96 Armor
  • Tier 9
Major Healing abilities have a 65% chance to also restore 105 Armor
  • Tier 10
Major Healing abilities have a 65% chance to also restore 114 Armor
  • Tier 11
Major Healing abilities have a 65% chance to also restore 123 Armor
  • Tier 12
Major Healing abilities have a 65% chance to also restore 132 Armor
Tier 12 - Major Healing abilities have a 65% chance to restore an additional 88 Health Chest, Legs

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  • Tier 1
Major Healing abilities have a 65% chance to restore an additional 8 Health
  • Tier 2
Major Healing abilities have a 65% chance to restore an additional 16 Health
  • Tier 3
Major Healing abilities have a 65% chance to restore an additional 24 Health
  • Tier 4
Major Healing abilities have a 65% chance to restore an additional 32 Health
  • Tier 5
Major Healing abilities have a 65% chance to restore an additional 40 Health
  • Tier 6
Major Healing abilities have a 65% chance to restore an additional 48 Health
  • Tier 7
Major Healing abilities have a 65% chance to restore an additional 56 Health
  • Tier 8
Major Healing abilities have a 65% chance to restore an additional 64 Health
  • Tier 9
Major Healing abilities have a 65% chance to restore an additional 70 Health
  • Tier 10
Major Healing abilities have a 65% chance to restore an additional 76 Health
  • Tier 11
Major Healing abilities have a 65% chance to restore an additional 82 Health
  • Tier 12
Major Healing abilities have a 65% chance to restore an additional 88 Health