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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Endurance/Treasure Effects:By Ability]]
<!-- This table is from patch v298v304, February 16May 25, 2018 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
|-
| || of the Rubywalls || <b>Tier 14</b> - Max Armor +41 || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Max Armor +2
*; Tier 14
:Max Armor +41
|-
| || of the Rubywalls || <b>Tier 14</b> - Max Armor +58 || Chest, Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Max Armor +7
*; Tier 14
:Max Armor +58
|-
| || of the Rubywalls || <b>Tier 14</b> - Max Armor +76 || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Max Armor +15
*; Tier 14
:Max Armor +76
|-
| || of the Rubywalls || <b>Tier 7</b> - Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3 || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Slashing Damage Reduction +1, Crushing Damage Reduction +1, Piercing Damage Reduction +1
*; Tier 7
:Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3
|-
| || of the Rubywalls || <b>Tier 7</b> - Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3 || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Poison Damage Reduction +1, Trauma Damage Reduction +1, Psychic Damage Reduction +1
*; Tier 7
:Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3
|-
| || of the Rubywalls || <b>Tier 7</b> - Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3 || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Acid Damage Reduction +1, Nature Damage Reduction +1, Darkness Damage Reduction +1
*; Tier 7
:Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3
|-
| || of the Rubywalls || <b>Tier 7</b> - Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3 || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Fire Damage Reduction +1, Cold Damage Reduction +1, Electricity Damage Reduction +1
*; Tier 7
:Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3
|-
| || of the Rubywalls || <b>Tier 12</b> - Max Health +15 || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Max Health +1
*; Tier 12
:Max Health +15
|-
| || of the Rubywalls || <b>Tier 12</b> - Max Health +36 || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Max Health +3
*; Tier 12
:Max Health +36
|-
| || of the Rubywalls || <b>Tier 12</b> - Max Health +52 || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Max Health +8
*; Tier 12
:Max Health +52
|-
| || of Toughness || <b>Tier 40</b> - Max Armor +101 || None || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Max Armor +10
*; Tier 40
:Max Armor +101
|-
| || of Healthiness || <b>Tier 40</b> - Max Health +72 || None || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Max Health +8
*; Tier 40
:Max Health +72
|-
| || of Power || <b>Tier 40</b> - Max Power +48 || None || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Max Power +1
*; Tier 40
:Max Power +48
|-
| Swimmer's || || <b>Tier 40</b> - Sprint-Swimming Speed Boost +2.4, Max Underwater Held Breath +11, Breath Recovered Out of Water +8 || None || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Sprint-Swimming Speed Boost +0.1, Max Underwater Held Breath +3
*; Tier 40
:Sprint-Swimming Speed Boost +2.4, Max Underwater Held Breath +11, Breath Recovered Out of Water +8
|-
| Flier's || || <b>Tier 40</b> - Fast-Flying Speed +3, Fast-Flying Cost (Per Second) -1 || None || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Fast-Flying Speed +0.1
*; Tier 40
:Fast-Flying Speed +3, Fast-Flying Cost (Per Second) -1
|-
| Taunter's || of Aggression || <b>Tier 40</b> - Taunt From Attack Damage +40% || None || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Taunt From Attack Damage +1%
*; Tier 40
:Taunt From Attack Damage +40%
|-
| || of Meekness || <b>Tier 40</b> - Taunt From Attack Damage -20.5% || None || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Taunt From Attack Damage -1%
*; Tier 40
:Taunt From Attack Damage -20.5%
|-
| || of Healing || <b>Tier 40</b> - Healing of your Major Healing Abilities +20, Healing of your Minor Healing Abilities +10, Healing of your Ultimate Protection Abilities +30 || None || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Healing of your Major Healing Abilities +1
*; Tier 40
:Healing of your Major Healing Abilities +20, Healing of your Minor Healing Abilities +10, Healing of your Ultimate Protection Abilities +30
|-
| || || <b>Tier 40</b> - Dig Deep Power Restoration +143 || None || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Dig Deep Power Restoration +10
*; Tier 40
:Dig Deep Power Restoration +143
|-
| || || <b>Tier 40</b> - Chance to Evade Melee +10.5%, Melee Accuracy Boost +10.5% || None || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Chance to Evade Melee +1%
*; Tier 40
:Chance to Evade Melee +10.5%, Melee Accuracy Boost +10.5%
|-
| Taunter's || of Aggression || <b>Tier 40</b> - Taunt From Attack Damage +70%, Chance to Miss With Projectiles +35% || None || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Taunt From Attack Damage +10%, Chance to Miss With Projectiles +5%
*; Tier 40
:Taunt From Attack Damage +70%, Chance to Miss With Projectiles +35%
|-
| Taunter's || of Aggression || <b>Tier 40</b> - Taunt From Attack Damage +70%, Sprint Speed Boost -1.5 || None || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Taunt From Attack Damage +10%, Sprint Speed Boost -1.5
*; Tier 40
:Taunt From Attack Damage +70%, Sprint Speed Boost -1.5
|}