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Unarmed/Treasure Effects

813 bytes added, 14:37, 25 May 2018
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Unarmed/Treasure Effects:By Ability]]
<!-- This table is from patch v298v304, February 16May 25, 2018 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
|-
| Martial || of Deadly Fists || <b>Tier 7</b> - Unarmed Base Damage +23% || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Unarmed Damage +3
*; Tier 7
:Unarmed Base Damage +23%
|Expand}}
|-
| Punching || of Punches || <b>Tier 7</b> - Jab and Infuriating Fist Damage +56 || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Jab and Infuriating Fist Damage +8
*; Tier 7
:Jab and Infuriating Fist Damage +56
|Expand}}
|-
| || of Refreshing Punches || <b>Tier 7</b> - Punch, Jab, and Infuriating Fist restore 16 Health to you || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Punch, Jab, and Infuriating Fist restore 3 Health to you
*; Tier 7
:Punch, Jab, and Infuriating Fist restore 16 Health to you
|Expand}}
|-
| || of Knee-Kicking || <b>Tier 14</b> - Knee Kick Damage +46% || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Knee Kick Damage +7%
*; Tier 14
:Knee Kick Damage +46%
|Expand}}
|-
| || of Naked Fury || <b>Tier 14</b> - Unarmed attacks deal +2621% damage when you have 33% or less of your Armor left || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Unarmed attacks deal +2 damage when you have 33% or less of your Armor left
:Unarmed attacks deal +4 damage when you have 33% or less of your Armor left
*; Tier 3
:Unarmed attacks deal +69% damage when you have 33% or less of your Armor left
*; Tier 4
:Unarmed attacks deal +710% damage when you have 33% or less of your Armor left
*; Tier 5
:Unarmed attacks deal +911% damage when you have 33% or less of your Armor left
*; Tier 6
:Unarmed attacks deal +1112% damage when you have 33% or less of your Armor left
*; Tier 7
:Unarmed attacks deal +13% damage when you have 33% or less of your Armor left
*; Tier 8
:Unarmed attacks deal +14% damage when you have 33% or less of your Armor left
*; Tier 9
:Unarmed attacks deal +15% damage when you have 33% or less of your Armor left
*; Tier 9
:Unarmed attacks deal +17% damage when you have 33% or less of your Armor left
*; Tier 10
:Unarmed attacks deal +1816% damage when you have 33% or less of your Armor left
*; Tier 11
:Unarmed attacks deal +2017% damage when you have 33% or less of your Armor left
*; Tier 12
:Unarmed attacks deal +2218% damage when you have 33% or less of your Armor left
*; Tier 13
:Unarmed attacks deal +2419% damage when you have 33% or less of your Armor left
*; Tier 14
:Unarmed attacks deal +2621% damage when you have 33% or less of your Armor left|Expand}}
|-
| || of Armor Hatred || <b>Tier 7</b> - Unarmed attacks deal +16 Armor damage || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Unarmed attacks deal +4 Armor damage
*; Tier 7
:Unarmed attacks deal +16 Armor damage
|Expand}}
|-
| || of Accurate Martial Arts || <b>Tier 14</b> - Unarmed attacks deal +9 damage and have +14 Accuracy (which cancels out the Evasion that certain monsters have) || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Unarmed attacks deal +1 damage and have +1 Accuracy (which cancels out the Evasion that certain monsters have)
*; Tier 14
:Unarmed attacks deal +9 damage and have +14 Accuracy (which cancels out the Evasion that certain monsters have)
|Expand}}
|-
| || of Punch-Shielding || <b>Tier 14</b> - Unarmed attacks have a 21% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Unarmed attacks have a 2% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
*; Tier 14
:Unarmed attacks have a 21% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
|Expand}}
|-
| || of Pain-Reflection || <b>Tier 14</b> - Unarmed attacks have a 14% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack. || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Unarmed attacks have a 1% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
*; Tier 14
:Unarmed attacks have a 14% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
|Expand}}
|-
| || of Angst Fists || <b>Tier 14</b> - While using Unarmed skill, 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:While using Unarmed skill, 3% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
*; Tier 14
:While using Unarmed skill, 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
|Expand}}
|-
| Anti-Darkness || of Dark and Angry Fists || <b>Tier 14</b> - While using Unarmed skill, 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:While using Unarmed skill, 8% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
*; Tier 14
:While using Unarmed skill, 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
|Expand}}
|-
| Infuriating || || <b>Tier 14</b> - Taunt From Attack Damage +70% when Unarmed is active || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Taunt From Attack Damage +5% when Unarmed is active
*; Tier 14
:Taunt From Attack Damage +70% when Unarmed is active
|Expand}}
|-
| || of Slow Mambas || <b>Tier 7</b> - Mamba Strike deals +225% Crushing damage and +350 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Mamba Strike deals +50% Crushing damage and +50 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds
*; Tier 7
:Mamba Strike deals +225% Crushing damage and +350 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds
|Expand}}
|-
| || of Internal Injuries || <b>Tier 7</b> - Mamba Strike and Front Kick deal 80 Trauma damage over 15 seconds || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Mamba Strike and Front Kick deal 15 Trauma damage over 15 seconds
*; Tier 7
:Mamba Strike and Front Kick deal 80 Trauma damage over 15 seconds
|Expand}}
|-
| Kicking || of Kicking || <b>Tier 14</b> - Kick Damage +54 || Legs, MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Kick Damage +4
*; Tier 14
:Kick Damage +54
|Expand}}
|-
| Platefooted || || <b>Tier 14</b> - Kick attacks restore 38 Armor || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Kick attacks restore 12 Armor
*; Tier 14
:Kick attacks restore 38 Armor
|Expand}}
|-
| || of Reflective Kicks || <b>Tier 7</b> - Kick attacks deal +11% damage and grant you 7% Physical Damage Reflection for 15 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Kick attacks deal +4% damage and grant you 1% Physical Damage Reflection for 15 seconds
*; Tier 7
:Kick attacks deal +11% damage and grant you 7% Physical Damage Reflection for 15 seconds
|Expand}}
|-
| Front-Kicker's || of Front-Kicking || <b>Tier 7</b> - Front Kick Damage +40% || Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Front Kick Damage +8%
*; Tier 7
:Front Kick Damage +40%
|Expand}}
|-
| Hip-Shattering || of Hip-Shattering || <b>Tier 7</b> - Kick attacks deal +16% damage and slow target's movement speed by 45% || OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Kick attacks deal +5% damage and slow target's movement speed by 45%
*; Tier 7
:Kick attacks deal +16% damage and slow target's movement speed by 45%
|Expand}}
|-
| || of Kicking While Nude || <b>Tier 14</b> - Kick attacks deal +4037% damage when you have 33% or less of your Armor left || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Kick attacks deal +12% damage when you have 33% or less of your Armor left
*; Tier 2
:Kick attacks deal +13% damage when you have 33% or less of your Armor left
*; Tier 3
:Kick attacks deal +14% damage when you have 33% or less of your Armor left
*; Tier 3
:Kick attacks deal +16% damage when you have 33% or less of your Armor left
*; Tier 4
:Kick attacks deal +1815% damage when you have 33% or less of your Armor left
*; Tier 5
:Kick attacks deal +2017% damage when you have 33% or less of your Armor left
*; Tier 6
:Kick attacks deal +2219% damage when you have 33% or less of your Armor left
*; Tier 7
:Kick attacks deal +2421% damage when you have 33% or less of your Armor left
*; Tier 8
:Kick attacks deal +2623% damage when you have 33% or less of your Armor left
*; Tier 9
:Kick attacks deal +2825% damage when you have 33% or less of your Armor left
*; Tier 10
:Kick attacks deal +3027% damage when you have 33% or less of your Armor left
*; Tier 11
:Kick attacks deal +3229% damage when you have 33% or less of your Armor left
*; Tier 12
:Kick attacks deal +31% damage when you have 33% or less of your Armor left
*; Tier 13
:Kick attacks deal +34% damage when you have 33% or less of your Armor left
*; Tier 1314
:Kick attacks deal +37% damage when you have 33% or less of your Armor left
*; Tier 14:Kick attacks deal +40% damage when you have 33% or less of your Armor left|Expand}}
|-
| || of Kicking Away Toxins || <b>Tier 14</b> - While using Unarmed skill, 20% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:While using Unarmed skill, 7% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
*; Tier 14
:While using Unarmed skill, 20% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
|Expand}}
|-
| || of Reckless Barrages || <b>Tier 14</b> - Barrage hits all enemies within 5 meters and deals +28% damage, but reuse timer is +3 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Barrage hits all enemies within 5 meters and deals +2% damage, but reuse timer is +3 seconds
*; Tier 14
:Barrage hits all enemies within 5 meters and deals +28% damage, but reuse timer is +3 seconds
|Expand}}
|-
| Mindfist || || <b>Tier 7</b> - Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Barrage and Headbutt make the target 3% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Tier 7
:Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
|Expand}}
|-
| || of Headbutt Bubbles || <b>Tier 14</b> - Headbutt deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated) || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Headbutt deals +1% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
*; Tier 14
:Headbutt deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
|Expand}}
|-
| || of Deadly Barrages || <b>Tier 14</b> - Barrage Damage +57% || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Barrage Damage +5%
*; Tier 14
:Barrage Damage +57%
|Expand}}
|-
| || of Fiery Barrages || <b>Tier 7</b> - Barrage and Headbutt ignite the target, causing them to take 110 damage over 20 seconds || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Barrage and Headbutt ignite the target, causing them to take 40 damage over 20 seconds
*; Tier 7
:Barrage and Headbutt ignite the target, causing them to take 110 damage over 20 seconds
|Expand}}
|-
| || of Headbutting Armor || <b>Tier 14</b> - Headbutt and Knee Kick deal +118 armor damage || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Headbutt and Knee Kick deal +18 armor damage
*; Tier 14
:Headbutt and Knee Kick deal +118 armor damage
|Expand}}
|-
| || of Calloused Barrages || <b>Tier 14</b> - Barrage costs -13 Power and restores 19 Armor to you || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Barrage costs -1 Power and restores 3 Armor to you
*; Tier 14
:Barrage costs -13 Power and restores 19 Armor to you
|Expand}}
|-
| || of Hip Throwing || <b>Tier 14</b> - Hip Throw Damage +51% || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Hip Throw Damage +10%
*; Tier 14
:Hip Throw Damage +51%
|Expand}}
|-
| || of Armor Tossing || <b>Tier 14</b> - Hip Throw and Bodyslam deal +128 armor damage || Necklace, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Hip Throw and Bodyslam deal +12 armor damage
*; Tier 14
:Hip Throw and Bodyslam deal +128 armor damage
|Expand}}
|-
| || of Anger Tossing || <b>Tier 14</b> - Hip Throw and Bodyslam deal +22% damage and generate -320 Rage || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Hip Throw and Bodyslam deal +5% damage and generate -20 Rage
*; Tier 14
:Hip Throw and Bodyslam deal +22% damage and generate -320 Rage
|Expand}}
|-
| || of Impossible Hip Throws || <b>Tier 7</b> - Hip Throw hits all enemies within 8 meters and deals +17% damage, but Power cost is +20 || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Hip Throw hits all enemies within 8 meters, but Power cost is +20
*; Tier 7
:Hip Throw hits all enemies within 8 meters and deals +17% damage, but Power cost is +20
|Expand}}
|-
| Bodyslamming || of Bodyslamming || <b>Tier 14</b> - Bodyslam Damage +49% || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Bodyslam Damage +10%
*; Tier 14
:Bodyslam Damage +49%
|Expand}}
|-
| || of Crippling Slams || <b>Tier 7</b> - Bodyslam deals +37% damage and slows target's movement speed by 45% || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Bodyslam deals +5% damage and slows target's movement speed by 45%
*; Tier 7
:Bodyslam deals +37% damage and slows target's movement speed by 45%
|Expand}}
|-
| || of Toxic Bruising || <b>Tier 7</b> - Bruising Blow causes the target to take +21% damage from Poison for 20 seconds (this effect does not stack with itself) || Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Bruising Blow causes the target to take +3% damage from Poison for 20 seconds (this effect does not stack with itself)
*; Tier 7
:Bruising Blow causes the target to take +21% damage from Poison for 20 seconds (this effect does not stack with itself)
|Expand}}
|-
| || of Slamming Weaklings || <b>Tier 14</b> - Bodyslam deals +385 damage to non-Elite enemies || Necklace, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Bodyslam deals +60 damage to non-Elite enemies
*; Tier 14
:Bodyslam deals +385 damage to non-Elite enemies
|Expand}}
|-
| || of Healslamming || <b>Tier 14</b> - Bodyslam heals you for 114 health || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Bodyslam heals you for 10 health
*; Tier 14
:Bodyslam heals you for 114 health
|Expand}}
|-
| Serpentine || of Cobra Striking || <b>Tier 14</b> - Cobra Strike and Mamba Strike Damage +40% || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Cobra Strike and Mamba Strike Damage +10%
*; Tier 14
:Cobra Strike and Mamba Strike Damage +40%
|Expand}}
|-
| || || <b>Tier 14</b> - Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +38 for 7 seconds || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +10 for 7 seconds
*; Tier 14
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +38 for 7 seconds
|Expand}}
|-
| || of Cobra Scales || <b>Tier 14</b> - Cobra Strike and Mamba Strike restore 28 Armor to you || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Cobra Strike and Mamba Strike restore 2 Armor to you
*; Tier 14
:Cobra Strike and Mamba Strike restore 28 Armor to you
|Expand}}
|-
| Bruising || of Bruises || <b>Tier 14</b> - Bruising Blow Damage +57% || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Bruising Blow Damage +12%
*; Tier 14
:Bruising Blow Damage +57%
|Expand}}
|-
| || of Bruising Slams || <b>Tier 14</b> - Bruisng Blow deals +22% damage and hastens the current reuse timer of Bodyslam by 10 seconds || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Bruisng Blow hastens the current reuse timer of Bodyslam by 1 second
*; Tier 14
:Bruisng Blow deals +22% damage and hastens the current reuse timer of Bodyslam by 10 seconds
|Expand}}
|-
| || of Healthy Bruises || <b>Tier 14</b> - Bruising Blow and Headbutt restore 24 Health || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Bruising Blow and Headbutt restore 2 Health
*; Tier 14
:Bruising Blow and Headbutt restore 24 Health
|Expand}}
|-
| Slashing || of Slashing Strikes || <b>Tier 7</b> - Slashing Strike Damage +44% || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Slashing Strike Damage +10%
*; Tier 7
:Slashing Strike Damage +44%
|Expand}}
|-
| || of Bleeding Strikes || <b>Tier 7</b> - Slashing Strike deals +23% damage plus 45 Trauma damage over 15 seconds || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Slashing Strike deals +5% damage plus 15 Trauma damage over 15 seconds
*; Tier 7
:Slashing Strike deals +23% damage plus 45 Trauma damage over 15 seconds
|Expand}}
|-
| Slashing || of Slashing Strikes || <b>Tier 7</b> - Slashing Strike and Claw Barrage boost damage from Epic attacks +45 for 10 seconds || OffHand, Head || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Slashing Strike and Claw Barrage boost damage from Epic attacks +15 for 10 seconds
*; Tier 7
:Slashing Strike and Claw Barrage boost damage from Epic attacks +45 for 10 seconds
|Expand}}
|-
| || || <b>Tier 7</b> - Slashing Strike deals +17% damage and hastens the current reuse timer of Hip Throw by 2 seconds || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Slashing Strike deals +5% damage and hastens the current reuse timer of Hip Throw by 2 seconds
*; Tier 7
:Slashing Strike deals +17% damage and hastens the current reuse timer of Hip Throw by 2 seconds
|Expand}}
|-
| || || <b>Tier 2</b> - Chance to Ignore Knockbacks +30% when Unarmed is active || Feet, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Chance to Ignore Knockbacks +25% when Unarmed is active
*; Tier 2
:Chance to Ignore Knockbacks +30% when Unarmed is active
|Expand}}
|-
| || || <b>Tier 7</b> - Infuriating Fist deals +39% damage and taunts +280 || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Infuriating Fist deals +21% damage and taunts +40
*; Tier 7
:Infuriating Fist deals +39% damage and taunts +280
|Expand}}
|-
| || of Traumatic Furious Punches || <b>Tier 7</b> - Infuriating Fist taunts +400 and deals 105 Trauma damage over 15 seconds || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Infuriating Fist taunts +280 and deals 15 Trauma damage over 15 seconds
*; Tier 7
:Infuriating Fist taunts +400 and deals 105 Trauma damage over 15 seconds
|Expand}}
|-
| || of Paradoxical Rage Fists || <b>Tier 7</b> - Infuriating Fist generates no Rage and instead reduces Rage by 525 || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Infuriating Fist generates no Rage and instead reduces Rage by 75
*; Tier 7
:Infuriating Fist generates no Rage and instead reduces Rage by 525
|Expand}}
|}
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