Difference between revisions of "Staff/Treasure Effects:By Slot"
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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game) |
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− | <!-- Updated as of patch | + | <!-- Updated as of patch v307, September 21, 2018 --> |
==<!--start-->Staff Slot List== | ==<!--start-->Staff Slot List== | ||
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | <span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | ||
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* Phoenix Strike restores 99 Health to you<br> | * Phoenix Strike restores 99 Health to you<br> | ||
* Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second<br> | * Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second<br> | ||
− | * Double Hit ignites the target, dealing | + | * Double Hit ignites the target, dealing 174 Fire damage over 12 seconds<br> |
* Deflective Spin restores 36 Power after a 20 second delay<br> | * Deflective Spin restores 36 Power after a 20 second delay<br> | ||
* Blocking Stance restores 32 Power to you<br> | * Blocking Stance restores 32 Power to you<br> | ||
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<b><u>Legs</u></b><br> | <b><u>Legs</u></b><br> | ||
* Phoenix Strike restores 99 Health to you<br> | * Phoenix Strike restores 99 Health to you<br> | ||
− | * Double Hit ignites the target, dealing | + | * Double Hit ignites the target, dealing 174 Fire damage over 12 seconds<br> |
* Blocking Stance boosts your Direct Cold Damage +13.5% for 30 seconds<br> | * Blocking Stance boosts your Direct Cold Damage +13.5% for 30 seconds<br> | ||
* Lunge deals +39% damage to health and armor<br> | * Lunge deals +39% damage to health and armor<br> |
Revision as of 11:43, 1 October 2018
Staff Slot List
Note that this only shows the max-level version of each treasure effect.
Head
- Staff Base Damage +23%
- Pin boosts Core Attack and Nice Attack Damage +73 for 7 seconds
- Suppress and Heed the Stick have +34 Accuracy
- Phoenix Strike restores 99 Health to you
- Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second
- Double Hit ignites the target, dealing 174 Fire damage over 12 seconds
- Deflective Spin restores 36 Power after a 20 second delay
- Blocking Stance restores 32 Power to you
- Strategic Thrust and Lunge Damage +60%
- Heed The Stick deals +15% Damage and Taunts +840
Chest
- Armor from Combat Refresh Abilities +40 when Staff is active
- Pin heals you for 40 health
- Double Hit Damage +32%
- Phoenix Strike Damage +54%
- Suppress and Deflective Spin Damage +36%
- Redirect deals +78 Trauma damage over 15 seconds
- Blocking Stance restores 32 Power to you
- If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you
- Heed The Stick deals +15% Damage and Taunts +840
- Headcracker Damage +60%
Legs
- Phoenix Strike restores 99 Health to you
- Double Hit ignites the target, dealing 174 Fire damage over 12 seconds
- Blocking Stance boosts your Direct Cold Damage +13.5% for 30 seconds
- Lunge deals +39% damage to health and armor
- Deflective Spin heals 84 Health over 60 seconds
- Redirect Damage +101%
- Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable
- Heed The Stick Damage +63%
- Headcracker deals +80 damage, generates no Rage, and reduces Rage by 210
- Pin Damage +61%
- Suppress deals +33% damage and causes targets to lose an additional 350 Rage
Hands
- Phoenix Strike costs -14 Power and boosts your Direct Fire Damage +18% for 30 seconds
- Double Hit causes your next attack to deal +90 damage if it is a Crushing attack
- Pin heals you for 40 health
- Lunge hits all enemies within 5 meters, but deals -21% damage and reuse timer is +2 seconds
- For 60 seconds after using Blocking Stance, First Aid heals you +56
- For 60 seconds after using Redirect, First Aid heals you +51
- Redirect deals +48 damage and stuns the target
- If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you
- Heed The Stick heals you for 24 health (or armor if health is full)
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.
Feet
- Armor from Combat Refresh Abilities +40 when Staff is active
- Pin boosts Core Attack and Nice Attack Damage +73 for 7 seconds
- Suppress and Heed the Stick have +34 Accuracy
- Double Hit Damage +32%
- Phoenix Strike deals +20% damage and reuse timer is -8 seconds
- Lunge deals +35 damage and knocks the target backwards
- If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health
- For 60 seconds after using Blocking Stance, First Aid heals you +56
- For 60 seconds after using Redirect, First Aid heals you +51
- Headcracker Damage +60%
MainHand
- Staff Base Damage +23%
- Suppress and Deflective Spin Damage +36%
- Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Lunge deals +39% damage to health and armor
- For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage
- Redirect Damage +101%
- Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable
- Heed The Stick Damage +63%
- Headcracker deals +80 damage, generates no Rage, and reduces Rage by 210
- Pin Damage +61%
- Phoenix Strike deals +10% damage and triggers the target's Vulnerability
- Suppress Damage +51%
OffHand
- Smash, Double Hit, and Heed The Stick Damage +15
- All Staff attacks have a 5% chance to trigger the target's Vulnerability
- Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds
- Redirect deals +78 Trauma damage over 15 seconds
- Lunge deals +90 armor damage
- Deflective Spin restores 36 Power after a 20 second delay
- Strategic Thrust and Lunge Damage +60%
- Heed The Stick gives you +13 mitigation from direct attacks for 10 seconds
- After using Headcracker, you take half damage from Psychic attacks for 11 seconds
- Pin causes target's attacks to deal -40% damage for 5 seconds
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 62 Health to you
- Suppress heals you for 40 health
Necklace
- Smash, Double Hit, and Heed The Stick Damage +15
- Phoenix Strike Damage +54%
- Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second
- Deflective Spin heals 84 Health over 60 seconds
- If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health
- Pin deals +105 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)
- For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage
- Redirect generates no Rage, reduces Rage by 960, and taunts -690
- Heed The Stick heals you for 24 health (or armor if health is full)
- Pin generates no Rage and reduces Rage by 750
- Suppress deals +33% damage and causes targets to lose an additional 350 Rage
Ring
- Nice Attack Power Cost -19 when Staff is active
- All Staff attacks have a 5% chance to trigger the target's Vulnerability
- Double Hit causes your next attack to deal +90 damage if it is a Crushing attack
- Blocking Stance boosts your Direct Cold Damage +13.5% for 30 seconds
- Lunge deals +90 armor damage
- Redirect generates no Rage, reduces Rage by 960, and taunts -690
- Heed The Stick gives you +13 mitigation from direct attacks for 10 seconds
- Pin generates no Rage and reduces Rage by 750
- Suppress heals you for 40 health
- Suppress Damage +51%