Difference between revisions of "Rabbit/Treasure Effects"

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See also: [[Rabbit/Treasure Effects:By Ability]]
 
See also: [[Rabbit/Treasure Effects:By Ability]]
<!-- This table is from patch v307, September 21, 2018 -->
+
<!-- This table is from patch v304, May 25, 2018 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
 
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
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}}
 
}}
 
|-
 
|-
|  || || <b>Tier 14</b> - Rabbit Scratch Damage +27 || Chest, Hands || {{Spoiler|Click Expand to reveal|
+
|  || of Grim Sickly Rabbits || <b>Tier 7</b> - Trauma Damage +35% when Rabbit is active || Hands, Feet || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
:Rabbit Scratch Damage +1
+
:Trauma Damage +5% when Rabbit is active
 
*; Tier 2
 
*; Tier 2
:Rabbit Scratch Damage +2
+
:Trauma Damage +10% when Rabbit is active
 
*; Tier 3
 
*; Tier 3
:Rabbit Scratch Damage +3
+
:Trauma Damage +15% when Rabbit is active
 
*; Tier 4
 
*; Tier 4
:Rabbit Scratch Damage +4
+
:Trauma Damage +20% when Rabbit is active
 
*; Tier 5
 
*; Tier 5
:Rabbit Scratch Damage +5
+
:Trauma Damage +25% when Rabbit is active
 
*; Tier 6
 
*; Tier 6
:Rabbit Scratch Damage +7
+
:Trauma Damage +30% when Rabbit is active
 
*; Tier 7
 
*; Tier 7
:Rabbit Scratch Damage +9
+
:Trauma Damage +35% when Rabbit is active
 +
}}
 +
|-
 +
|  || of Psychic Rabbits || <b>Tier 7</b> - Indirect Psychic Damage +35% when Rabbit is active || Head, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Indirect Psychic Damage +5% when Rabbit is active
 +
*; Tier 2
 +
:Indirect Psychic Damage +10% when Rabbit is active
 +
*; Tier 3
 +
:Indirect Psychic Damage +15% when Rabbit is active
 +
*; Tier 4
 +
:Indirect Psychic Damage +20% when Rabbit is active
 +
*; Tier 5
 +
:Indirect Psychic Damage +25% when Rabbit is active
 +
*; Tier 6
 +
:Indirect Psychic Damage +30% when Rabbit is active
 +
*; Tier 7
 +
:Indirect Psychic Damage +35% when Rabbit is active
 +
}}
 +
|-
 +
|  || of Cold Rabbits || <b>Tier 7</b> - Direct Cold Damage +53 when Rabbit is active || Legs, Ring || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Direct Cold Damage +11 when Rabbit is active
 +
*; Tier 2
 +
:Direct Cold Damage +18 when Rabbit is active
 +
*; Tier 3
 +
:Direct Cold Damage +25 when Rabbit is active
 +
*; Tier 4
 +
:Direct Cold Damage +32 when Rabbit is active
 +
*; Tier 5
 +
:Direct Cold Damage +39 when Rabbit is active
 +
*; Tier 6
 +
:Direct Cold Damage +46 when Rabbit is active
 +
*; Tier 7
 +
:Direct Cold Damage +53 when Rabbit is active
 +
}}
 +
|-
 +
|  || of Toxic Scratches || <b>Tier 14</b> - Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +112 damage (randomly determined) || Chest, Hands || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +8 damage (randomly determined)
 +
*; Tier 2
 +
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +16 damage (randomly determined)
 +
*; Tier 3
 +
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +24 damage (randomly determined)
 +
*; Tier 4
 +
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +32 damage (randomly determined)
 +
*; Tier 5
 +
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +40 damage (randomly determined)
 +
*; Tier 6
 +
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +48 damage (randomly determined)
 +
*; Tier 7
 +
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +56 damage (randomly determined)
 
*; Tier 8
 
*; Tier 8
:Rabbit Scratch Damage +11
+
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +64 damage (randomly determined)
 
*; Tier 9
 
*; Tier 9
:Rabbit Scratch Damage +13
+
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +72 damage (randomly determined)
 
*; Tier 10
 
*; Tier 10
:Rabbit Scratch Damage +15
+
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +80 damage (randomly determined)
 
*; Tier 11
 
*; Tier 11
:Rabbit Scratch Damage +17
+
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +88 damage (randomly determined)
 
*; Tier 12
 
*; Tier 12
:Rabbit Scratch Damage +19
+
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +96 damage (randomly determined)
 
*; Tier 13
 
*; Tier 13
:Rabbit Scratch Damage +23
+
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +104 damage (randomly determined)
 
*; Tier 14
 
*; Tier 14
:Rabbit Scratch Damage +27
+
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +112 damage (randomly determined)
 
}}
 
}}
 
|-
 
|-
Line 174: Line 225:
 
*; Tier 7
 
*; Tier 7
 
:Thump causes the target to take +14% damage from Cold attacks for 10 seconds
 
:Thump causes the target to take +14% damage from Cold attacks for 10 seconds
 +
}}
 +
|-
 +
|  ||  || <b>Tier 14</b> - Thump causes 156 Trauma damage over 12 seconds || Chest, MainHand || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Thump causes 18 Trauma damage over 12 seconds
 +
*; Tier 2
 +
:Thump causes 24 Trauma damage over 12 seconds
 +
*; Tier 3
 +
:Thump causes 30 Trauma damage over 12 seconds
 +
*; Tier 4
 +
:Thump causes 36 Trauma damage over 12 seconds
 +
*; Tier 5
 +
:Thump causes 48 Trauma damage over 12 seconds
 +
*; Tier 6
 +
:Thump causes 60 Trauma damage over 12 seconds
 +
*; Tier 7
 +
:Thump causes 72 Trauma damage over 12 seconds
 +
*; Tier 8
 +
:Thump causes 84 Trauma damage over 12 seconds
 +
*; Tier 9
 +
:Thump causes 96 Trauma damage over 12 seconds
 +
*; Tier 10
 +
:Thump causes 108 Trauma damage over 12 seconds
 +
*; Tier 11
 +
:Thump causes 120 Trauma damage over 12 seconds
 +
*; Tier 12
 +
:Thump causes 132 Trauma damage over 12 seconds
 +
*; Tier 13
 +
:Thump causes 144 Trauma damage over 12 seconds
 +
*; Tier 14
 +
:Thump causes 156 Trauma damage over 12 seconds
 
}}
 
}}
 
|-
 
|-
Line 253: Line 335:
 
*; Tier 7
 
*; Tier 7
 
:Bun-Fu Blitz causes the target to take +14% damage from Trauma attacks for 20 seconds
 
:Bun-Fu Blitz causes the target to take +14% damage from Trauma attacks for 20 seconds
 +
}}
 +
|-
 +
|  || of Thumping and Blitzing || <b>Tier 14</b> - Bun-Fu Blitz deals +32 damage and hastens the current reset timer of Thump by 3 seconds || Legs, Necklace || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Bun-Fu Blitz deals +6 damage and hastens the current reset timer of Thump by 1 second
 +
*; Tier 2
 +
:Bun-Fu Blitz deals +8 damage and hastens the current reset timer of Thump by 1 second
 +
*; Tier 3
 +
:Bun-Fu Blitz deals +10 damage and hastens the current reset timer of Thump by 1 second
 +
*; Tier 4
 +
:Bun-Fu Blitz deals +12 damage and hastens the current reset timer of Thump by 1.5 seconds
 +
*; Tier 5
 +
:Bun-Fu Blitz deals +14 damage and hastens the current reset timer of Thump by 1.5 seconds
 +
*; Tier 6
 +
:Bun-Fu Blitz deals +16 damage and hastens the current reset timer of Thump by 1.5 seconds
 +
*; Tier 7
 +
:Bun-Fu Blitz deals +18 damage and hastens the current reset timer of Thump by 2 seconds
 +
*; Tier 8
 +
:Bun-Fu Blitz deals +20 damage and hastens the current reset timer of Thump by 2 seconds
 +
*; Tier 9
 +
:Bun-Fu Blitz deals +22 damage and hastens the current reset timer of Thump by 2 seconds
 +
*; Tier 10
 +
:Bun-Fu Blitz deals +24 damage and hastens the current reset timer of Thump by 2.5 seconds
 +
*; Tier 11
 +
:Bun-Fu Blitz deals +26 damage and hastens the current reset timer of Thump by 2.5 seconds
 +
*; Tier 12
 +
:Bun-Fu Blitz deals +28 damage and hastens the current reset timer of Thump by 2.5 seconds
 +
*; Tier 13
 +
:Bun-Fu Blitz deals +30 damage and hastens the current reset timer of Thump by 3 seconds
 +
*; Tier 14
 +
:Bun-Fu Blitz deals +32 damage and hastens the current reset timer of Thump by 3 seconds
 
}}
 
}}
 
|-
 
|-
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}}
 
}}
 
|-
 
|-
| Hare-Brained || of Power Feet || <b>Tier 14</b> - Rabbit's Foot restores 19 Power to you and nearby allies || OffHand, Ring || {{Spoiler|Click Expand to reveal|
+
| Hare-Brained || of Power Feet || <b>Tier 14</b> - Rabbit's Foot restores 25 Power to you and nearby allies || OffHand, Ring || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
:Rabbit's Foot restores 5 Power to you and nearby allies
+
:Rabbit's Foot restores 7 Power to you and nearby allies
 
*; Tier 2
 
*; Tier 2
:Rabbit's Foot restores 6 Power to you and nearby allies
+
:Rabbit's Foot restores 8 Power to you and nearby allies
 
*; Tier 3
 
*; Tier 3
:Rabbit's Foot restores 7 Power to you and nearby allies
+
:Rabbit's Foot restores 9 Power to you and nearby allies
 
*; Tier 4
 
*; Tier 4
:Rabbit's Foot restores 8 Power to you and nearby allies
+
:Rabbit's Foot restores 10 Power to you and nearby allies
 
*; Tier 5
 
*; Tier 5
:Rabbit's Foot restores 9 Power to you and nearby allies
+
:Rabbit's Foot restores 11 Power to you and nearby allies
 
*; Tier 6
 
*; Tier 6
:Rabbit's Foot restores 10 Power to you and nearby allies
+
:Rabbit's Foot restores 12 Power to you and nearby allies
 
*; Tier 7
 
*; Tier 7
:Rabbit's Foot restores 11 Power to you and nearby allies
+
:Rabbit's Foot restores 13 Power to you and nearby allies
 
*; Tier 8
 
*; Tier 8
:Rabbit's Foot restores 12 Power to you and nearby allies
+
:Rabbit's Foot restores 14 Power to you and nearby allies
 
*; Tier 9
 
*; Tier 9
:Rabbit's Foot restores 13 Power to you and nearby allies
+
:Rabbit's Foot restores 15 Power to you and nearby allies
 
*; Tier 10
 
*; Tier 10
:Rabbit's Foot restores 14 Power to you and nearby allies
+
:Rabbit's Foot restores 17 Power to you and nearby allies
 
*; Tier 11
 
*; Tier 11
:Rabbit's Foot restores 15 Power to you and nearby allies
+
:Rabbit's Foot restores 19 Power to you and nearby allies
 
*; Tier 12
 
*; Tier 12
:Rabbit's Foot restores 16 Power to you and nearby allies
+
:Rabbit's Foot restores 21 Power to you and nearby allies
 
*; Tier 13
 
*; Tier 13
:Rabbit's Foot restores 17 Power to you and nearby allies
+
:Rabbit's Foot restores 23 Power to you and nearby allies
 
*; Tier 14
 
*; Tier 14
:Rabbit's Foot restores 19 Power to you and nearby allies
+
:Rabbit's Foot restores 25 Power to you and nearby allies
 
}}
 
}}
 
|-
 
|-
Line 351: Line 464:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Tier 14</b> - Hare Dash restores 99 Armor to you || Necklace, MainHand || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Tier 14</b> - Hare Dash restores 88 Armor to you || Necklace, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
 
:Hare Dash restores 8 Armor to you
 
:Hare Dash restores 8 Armor to you
 
*; Tier 2
 
*; Tier 2
:Hare Dash restores 15 Armor to you
+
:Hare Dash restores 14 Armor to you
 
*; Tier 3
 
*; Tier 3
:Hare Dash restores 22 Armor to you
+
:Hare Dash restores 20 Armor to you
 
*; Tier 4
 
*; Tier 4
:Hare Dash restores 29 Armor to you
+
:Hare Dash restores 26 Armor to you
 
*; Tier 5
 
*; Tier 5
:Hare Dash restores 36 Armor to you
+
:Hare Dash restores 32 Armor to you
 
*; Tier 6
 
*; Tier 6
:Hare Dash restores 43 Armor to you
+
:Hare Dash restores 38 Armor to you
 
*; Tier 7
 
*; Tier 7
 +
:Hare Dash restores 44 Armor to you
 +
*; Tier 8
 
:Hare Dash restores 50 Armor to you
 
:Hare Dash restores 50 Armor to you
*; Tier 8
 
:Hare Dash restores 57 Armor to you
 
 
*; Tier 9
 
*; Tier 9
:Hare Dash restores 64 Armor to you
+
:Hare Dash restores 56 Armor to you
 
*; Tier 10
 
*; Tier 10
:Hare Dash restores 71 Armor to you
+
:Hare Dash restores 62 Armor to you
 
*; Tier 11
 
*; Tier 11
:Hare Dash restores 78 Armor to you
+
:Hare Dash restores 68 Armor to you
 
*; Tier 12
 
*; Tier 12
:Hare Dash restores 85 Armor to you
+
:Hare Dash restores 74 Armor to you
 
*; Tier 13
 
*; Tier 13
:Hare Dash restores 92 Armor to you
+
:Hare Dash restores 81 Armor to you
 
*; Tier 14
 
*; Tier 14
:Hare Dash restores 99 Armor to you
+
:Hare Dash restores 88 Armor to you
 
}}
 
}}
 
|-
 
|-
Line 411: Line 524:
 
*; Tier 14
 
*; Tier 14
 
:Hare Dash causes your next attack to deal +205 damage if it is a Crushing attack
 
:Hare Dash causes your next attack to deal +205 damage if it is a Crushing attack
 +
}}
 +
|-
 +
|  || of Hare Raising Escapes || <b>Tier 7</b> - Hare Dash grants +11% Melee Evasion for 8 seconds and boosts jump height for 15 seconds || Legs || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Hare Dash grants +5% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
 +
*; Tier 2
 +
:Hare Dash grants +6% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
 +
*; Tier 3
 +
:Hare Dash grants +7% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
 +
*; Tier 4
 +
:Hare Dash grants +8% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
 +
*; Tier 5
 +
:Hare Dash grants +9% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
 +
*; Tier 6
 +
:Hare Dash grants +10% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
 +
*; Tier 7
 +
:Hare Dash grants +11% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
 +
}}
 +
|-
 +
|  || of Pace Management || <b>Tier 7</b> - Hare Dash Reuse Timer -7 || Head || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Hare Dash Reuse Timer -1
 +
*; Tier 2
 +
:Hare Dash Reuse Timer -2
 +
*; Tier 3
 +
:Hare Dash Reuse Timer -3
 +
*; Tier 4
 +
:Hare Dash Reuse Timer -4
 +
*; Tier 5
 +
:Hare Dash Reuse Timer -5
 +
*; Tier 6
 +
:Hare Dash Reuse Timer -6
 +
*; Tier 7
 +
:Hare Dash Reuse Timer -7
 +
}}
 +
|-
 +
|  ||  || <b>Tier 14</b> - Hare Dash restores 70 Power over 15 seconds || OffHand, Ring || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Hare Dash restores 5 Power over 15 seconds
 +
*; Tier 2
 +
:Hare Dash restores 10 Power over 15 seconds
 +
*; Tier 3
 +
:Hare Dash restores 15 Power over 15 seconds
 +
*; Tier 4
 +
:Hare Dash restores 20 Power over 15 seconds
 +
*; Tier 5
 +
:Hare Dash restores 25 Power over 15 seconds
 +
*; Tier 6
 +
:Hare Dash restores 30 Power over 15 seconds
 +
*; Tier 7
 +
:Hare Dash restores 35 Power over 15 seconds
 +
*; Tier 8
 +
:Hare Dash restores 40 Power over 15 seconds
 +
*; Tier 9
 +
:Hare Dash restores 45 Power over 15 seconds
 +
*; Tier 10
 +
:Hare Dash restores 50 Power over 15 seconds
 +
*; Tier 11
 +
:Hare Dash restores 55 Power over 15 seconds
 +
*; Tier 12
 +
:Hare Dash restores 60 Power over 15 seconds
 +
*; Tier 13
 +
:Hare Dash restores 65 Power over 15 seconds
 +
*; Tier 14
 +
:Hare Dash restores 70 Power over 15 seconds
 
}}
 
}}
 
|-
 
|-
Line 475: Line 653:
 
}}
 
}}
 
|-
 
|-
|  || of Post-Murder Depression || <b>Tier 14</b> - Play Dead causes all affected enemies to take 158 Psychic damage after a 12 second delay || Legs, Necklace || {{Spoiler|Click Expand to reveal|
+
|  || of Post-Murder Depression || <b>Tier 14</b> - Play Dead causes all affected enemies to take 290 Psychic damage after a 10-second delay || Legs, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
:Play Dead causes all affected enemies to take 10 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 30 Psychic damage after a 10-second delay
 
*; Tier 2
 
*; Tier 2
:Play Dead causes all affected enemies to take 20 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 50 Psychic damage after a 10-second delay
 
*; Tier 3
 
*; Tier 3
:Play Dead causes all affected enemies to take 30 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 70 Psychic damage after a 10-second delay
 
*; Tier 4
 
*; Tier 4
:Play Dead causes all affected enemies to take 40 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 90 Psychic damage after a 10-second delay
 
*; Tier 5
 
*; Tier 5
:Play Dead causes all affected enemies to take 52 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 110 Psychic damage after a 10-second delay
 
*; Tier 6
 
*; Tier 6
:Play Dead causes all affected enemies to take 64 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 130 Psychic damage after a 10-second delay
 
*; Tier 7
 
*; Tier 7
:Play Dead causes all affected enemies to take 76 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 150 Psychic damage after a 10-second delay
 
*; Tier 8
 
*; Tier 8
:Play Dead causes all affected enemies to take 88 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 170 Psychic damage after a 10-second delay
 
*; Tier 9
 
*; Tier 9
:Play Dead causes all affected enemies to take 100 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 190 Psychic damage after a 10-second delay
 
*; Tier 10
 
*; Tier 10
:Play Dead causes all affected enemies to take 112 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 210 Psychic damage after a 10-second delay
 
*; Tier 11
 
*; Tier 11
:Play Dead causes all affected enemies to take 124 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 230 Psychic damage after a 10-second delay
 
*; Tier 12
 
*; Tier 12
:Play Dead causes all affected enemies to take 136 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 250 Psychic damage after a 10-second delay
 
*; Tier 13
 
*; Tier 13
:Play Dead causes all affected enemies to take 147 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 270 Psychic damage after a 10-second delay
 
*; Tier 14
 
*; Tier 14
:Play Dead causes all affected enemies to take 158 Psychic damage after a 12 second delay
+
:Play Dead causes all affected enemies to take 290 Psychic damage after a 10-second delay
 
}}
 
}}
 
|-
 
|-
Line 568: Line 746:
 
}}
 
}}
 
|-
 
|-
| Carrot-Lover's || of Carrot Power || <b>Tier 14</b> - Carrot Power Healing +63 || OffHand, Ring || {{Spoiler|Click Expand to reveal|
+
| || || <b>Tier 14</b> - Long Ear Reuse Timer -7, Play Dead Reuse Timer -9 || Chest || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
:Carrot Power Healing +7
+
:Long Ear Reuse Timer -1, Play Dead Reuse Timer -2
 
*; Tier 2
 
*; Tier 2
:Carrot Power Healing +11
+
:Long Ear Reuse Timer -1, Play Dead Reuse Timer -3
 
*; Tier 3
 
*; Tier 3
 +
:Long Ear Reuse Timer -2, Play Dead Reuse Timer -3
 +
*; Tier 4
 +
:Long Ear Reuse Timer -2, Play Dead Reuse Timer -4
 +
*; Tier 5
 +
:Long Ear Reuse Timer -3, Play Dead Reuse Timer -4
 +
*; Tier 6
 +
:Long Ear Reuse Timer -3, Play Dead Reuse Timer -5
 +
*; Tier 7
 +
:Long Ear Reuse Timer -4, Play Dead Reuse Timer -5
 +
*; Tier 8
 +
:Long Ear Reuse Timer -4, Play Dead Reuse Timer -6
 +
*; Tier 9
 +
:Long Ear Reuse Timer -5, Play Dead Reuse Timer -6
 +
*; Tier 10
 +
:Long Ear Reuse Timer -5, Play Dead Reuse Timer -7
 +
*; Tier 11
 +
:Long Ear Reuse Timer -6, Play Dead Reuse Timer -7
 +
*; Tier 12
 +
:Long Ear Reuse Timer -6, Play Dead Reuse Timer -8
 +
*; Tier 13
 +
:Long Ear Reuse Timer -7, Play Dead Reuse Timer -8
 +
*; Tier 14
 +
:Long Ear Reuse Timer -7, Play Dead Reuse Timer -9
 +
}}
 +
|-
 +
| Carrot-Lover's || of Carrot Power || <b>Tier 14</b> - Carrot Power Healing +75 || OffHand, Ring || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Carrot Power Healing +10
 +
*; Tier 2
 
:Carrot Power Healing +15
 
:Carrot Power Healing +15
 +
*; Tier 3
 +
:Carrot Power Healing +20
 +
*; Tier 4
 +
:Carrot Power Healing +25
 +
*; Tier 5
 +
:Carrot Power Healing +30
 +
*; Tier 6
 +
:Carrot Power Healing +35
 +
*; Tier 7
 +
:Carrot Power Healing +40
 +
*; Tier 8
 +
:Carrot Power Healing +45
 +
*; Tier 9
 +
:Carrot Power Healing +50
 +
*; Tier 10
 +
:Carrot Power Healing +55
 +
*; Tier 11
 +
:Carrot Power Healing +60
 +
*; Tier 12
 +
:Carrot Power Healing +65
 +
*; Tier 13
 +
:Carrot Power Healing +70
 +
*; Tier 14
 +
:Carrot Power Healing +75
 +
}}
 +
|-
 +
|  || of Carrot Power || <b>Tier 14</b> - Carrot Power restores 106 Health after a 12 second delay || MainHand, Feet || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Carrot Power restores 15 Health after a 12 second delay
 +
*; Tier 2
 +
:Carrot Power restores 22 Health after a 12 second delay
 +
*; Tier 3
 +
:Carrot Power restores 29 Health after a 12 second delay
 
*; Tier 4
 
*; Tier 4
:Carrot Power Healing +19
+
:Carrot Power restores 36 Health after a 12 second delay
 
*; Tier 5
 
*; Tier 5
:Carrot Power Healing +23
+
:Carrot Power restores 43 Health after a 12 second delay
 
*; Tier 6
 
*; Tier 6
:Carrot Power Healing +27
+
:Carrot Power restores 50 Health after a 12 second delay
 
*; Tier 7
 
*; Tier 7
:Carrot Power Healing +31
+
:Carrot Power restores 57 Health after a 12 second delay
 
*; Tier 8
 
*; Tier 8
:Carrot Power Healing +35
+
:Carrot Power restores 64 Health after a 12 second delay
 +
*; Tier 9
 +
:Carrot Power restores 71 Health after a 12 second delay
 +
*; Tier 10
 +
:Carrot Power restores 78 Health after a 12 second delay
 +
*; Tier 11
 +
:Carrot Power restores 85 Health after a 12 second delay
 +
*; Tier 12
 +
:Carrot Power restores 92 Health after a 12 second delay
 +
*; Tier 13
 +
:Carrot Power restores 99 Health after a 12 second delay
 +
*; Tier 14
 +
:Carrot Power restores 106 Health after a 12 second delay
 +
}}
 +
|-
 +
| Carrot-Lover's ||  || <b>Tier 14</b> - Carrot Power restores 109 Armor || Chest, Necklace || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Carrot Power restores 26 Armor
 +
*; Tier 2
 +
:Carrot Power restores 25 Armor
 +
*; Tier 3
 +
:Carrot Power restores 32 Armor
 +
*; Tier 4
 +
:Carrot Power restores 39 Armor
 +
*; Tier 5
 +
:Carrot Power restores 46 Armor
 +
*; Tier 6
 +
:Carrot Power restores 53 Armor
 +
*; Tier 7
 +
:Carrot Power restores 60 Armor
 +
*; Tier 8
 +
:Carrot Power restores 67 Armor
 +
*; Tier 9
 +
:Carrot Power restores 74 Armor
 +
*; Tier 10
 +
:Carrot Power restores 81 Armor
 +
*; Tier 11
 +
:Carrot Power restores 88 Armor
 +
*; Tier 12
 +
:Carrot Power restores 95 Armor
 +
*; Tier 13
 +
:Carrot Power restores 102 Armor
 +
*; Tier 14
 +
:Carrot Power restores 109 Armor
 +
}}
 +
|-
 +
|  || of Ice Cold Carrots || <b>Tier 14</b> - Carrot Power boosts your Cold Damage +27% for 10 seconds || Necklace || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Carrot Power boosts your Cold Damage +3% for 10 seconds
 +
*; Tier 2
 +
:Carrot Power boosts your Cold Damage +5% for 10 seconds
 +
*; Tier 3
 +
:Carrot Power boosts your Cold Damage +7% for 10 seconds
 +
*; Tier 4
 +
:Carrot Power boosts your Cold Damage +9% for 10 seconds
 +
*; Tier 5
 +
:Carrot Power boosts your Cold Damage +11% for 10 seconds
 +
*; Tier 6
 +
:Carrot Power boosts your Cold Damage +13% for 10 seconds
 +
*; Tier 7
 +
:Carrot Power boosts your Cold Damage +15% for 10 seconds
 +
*; Tier 8
 +
:Carrot Power boosts your Cold Damage +17% for 10 seconds
 
*; Tier 9
 
*; Tier 9
:Carrot Power Healing +39
+
:Carrot Power boosts your Cold Damage +19% for 10 seconds
 
*; Tier 10
 
*; Tier 10
:Carrot Power Healing +43
+
:Carrot Power boosts your Cold Damage +21% for 10 seconds
 
*; Tier 11
 
*; Tier 11
:Carrot Power Healing +47
+
:Carrot Power boosts your Cold Damage +23% for 10 seconds
 
*; Tier 12
 
*; Tier 12
:Carrot Power Healing +51
+
:Carrot Power boosts your Cold Damage +25% for 10 seconds
 
*; Tier 13
 
*; Tier 13
:Carrot Power Healing +57
+
:Carrot Power boosts your Cold Damage +26% for 10 seconds
 
*; Tier 14
 
*; Tier 14
:Carrot Power Healing +63
+
:Carrot Power boosts your Cold Damage +27% for 10 seconds
 
}}
 
}}
 
|-
 
|-
|  || of Carrot Power || <b>Tier 14</b> - Carrot Power restores 89 Health after a 12 second delay || MainHand, Feet || {{Spoiler|Click Expand to reveal|
+
|  || of Carrot Nibbling || <b>Tier 14</b> - Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -30% || Head, Legs || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
:Carrot Power restores 11 Health after a 12 second delay
+
:Carrot Power's reuse timer is -1 second and chance to consume carrot is -4%
 
*; Tier 2
 
*; Tier 2
:Carrot Power restores 17 Health after a 12 second delay
+
:Carrot Power's reuse timer is -1 second and chance to consume carrot is -6%
 
*; Tier 3
 
*; Tier 3
:Carrot Power restores 23 Health after a 12 second delay
+
:Carrot Power's reuse timer is -1 second and chance to consume carrot is -8%
 
*; Tier 4
 
*; Tier 4
:Carrot Power restores 29 Health after a 12 second delay
+
:Carrot Power's reuse timer is -1 second and chance to consume carrot is -10%
 
*; Tier 5
 
*; Tier 5
:Carrot Power restores 35 Health after a 12 second delay
+
:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -12%
 
*; Tier 6
 
*; Tier 6
:Carrot Power restores 41 Health after a 12 second delay
+
:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -14%
 
*; Tier 7
 
*; Tier 7
:Carrot Power restores 47 Health after a 12 second delay
+
:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -16%
 
*; Tier 8
 
*; Tier 8
:Carrot Power restores 53 Health after a 12 second delay
+
:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -18%
 
*; Tier 9
 
*; Tier 9
:Carrot Power restores 59 Health after a 12 second delay
+
:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -20%
 
*; Tier 10
 
*; Tier 10
:Carrot Power restores 65 Health after a 12 second delay
+
:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -22%
 
*; Tier 11
 
*; Tier 11
:Carrot Power restores 71 Health after a 12 second delay
+
:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -24%
 
*; Tier 12
 
*; Tier 12
:Carrot Power restores 77 Health after a 12 second delay
+
:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -26%
 
*; Tier 13
 
*; Tier 13
:Carrot Power restores 83 Health after a 12 second delay
+
:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -28%
 
*; Tier 14
 
*; Tier 14
:Carrot Power restores 89 Health after a 12 second delay
+
:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -30%
 
}}
 
}}
 
|-
 
|-
| Carrot-Lover's || || <b>Tier 14</b> - Carrot Power restores 96 Armor || Chest, Necklace || {{Spoiler|Click Expand to reveal|
+
| || of Kickin' Carrots || <b>Tier 14</b> - Carrot Power boosts the damage from all kicks +90 for 10 seconds || Feet, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
:Carrot Power restores 18 Armor
+
:Carrot Power boosts the damage from all kicks +12 for 10 seconds
 
*; Tier 2
 
*; Tier 2
:Carrot Power restores 24 Armor
+
:Carrot Power boosts the damage from all kicks +18 for 10 seconds
 
*; Tier 3
 
*; Tier 3
:Carrot Power restores 30 Armor
+
:Carrot Power boosts the damage from all kicks +24 for 10 seconds
 
*; Tier 4
 
*; Tier 4
:Carrot Power restores 36 Armor
+
:Carrot Power boosts the damage from all kicks +30 for 10 seconds
 
*; Tier 5
 
*; Tier 5
:Carrot Power restores 42 Armor
+
:Carrot Power boosts the damage from all kicks +36 for 10 seconds
 
*; Tier 6
 
*; Tier 6
:Carrot Power restores 48 Armor
+
:Carrot Power boosts the damage from all kicks +42 for 10 seconds
 
*; Tier 7
 
*; Tier 7
:Carrot Power restores 54 Armor
+
:Carrot Power boosts the damage from all kicks +48 for 10 seconds
 
*; Tier 8
 
*; Tier 8
:Carrot Power restores 60 Armor
+
:Carrot Power boosts the damage from all kicks +54 for 10 seconds
 
*; Tier 9
 
*; Tier 9
:Carrot Power restores 66 Armor
+
:Carrot Power boosts the damage from all kicks +60 for 10 seconds
 
*; Tier 10
 
*; Tier 10
:Carrot Power restores 72 Armor
+
:Carrot Power boosts the damage from all kicks +66 for 10 seconds
 
*; Tier 11
 
*; Tier 11
:Carrot Power restores 78 Armor
+
:Carrot Power boosts the damage from all kicks +72 for 10 seconds
 
*; Tier 12
 
*; Tier 12
:Carrot Power restores 84 Armor
+
:Carrot Power boosts the damage from all kicks +78 for 10 seconds
 
*; Tier 13
 
*; Tier 13
:Carrot Power restores 90 Armor
+
:Carrot Power boosts the damage from all kicks +84 for 10 seconds
 
*; Tier 14
 
*; Tier 14
:Carrot Power restores 96 Armor
+
:Carrot Power boosts the damage from all kicks +90 for 10 seconds
 
}}
 
}}
 
|-
 
|-
|  || of Ice Cold Carrots || <b>Tier 14</b> - Carrot Power boosts your Direct Cold Damage +27% for 10 seconds || Head || {{Spoiler|Click Expand to reveal|
+
|  || of Crushing Carrots || <b>Tier 14</b> - Carrot Power boosts your Crushing Damage +27% for 10 seconds || Hands || {{Spoiler|Click Expand to reveal|
 
*; Tier 1
 
*; Tier 1
:Carrot Power boosts your Direct Cold Damage +3% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +3% for 10 seconds
 
*; Tier 2
 
*; Tier 2
:Carrot Power boosts your Direct Cold Damage +5% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +5% for 10 seconds
 
*; Tier 3
 
*; Tier 3
:Carrot Power boosts your Direct Cold Damage +7% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +7% for 10 seconds
 
*; Tier 4
 
*; Tier 4
:Carrot Power boosts your Direct Cold Damage +9% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +9% for 10 seconds
 
*; Tier 5
 
*; Tier 5
:Carrot Power boosts your Direct Cold Damage +11% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +11% for 10 seconds
 
*; Tier 6
 
*; Tier 6
:Carrot Power boosts your Direct Cold Damage +13% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +13% for 10 seconds
 
*; Tier 7
 
*; Tier 7
:Carrot Power boosts your Direct Cold Damage +15% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +15% for 10 seconds
 
*; Tier 8
 
*; Tier 8
:Carrot Power boosts your Direct Cold Damage +17% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +17% for 10 seconds
 
*; Tier 9
 
*; Tier 9
:Carrot Power boosts your Direct Cold Damage +19% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +19% for 10 seconds
 
*; Tier 10
 
*; Tier 10
:Carrot Power boosts your Direct Cold Damage +21% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +21% for 10 seconds
 
*; Tier 11
 
*; Tier 11
:Carrot Power boosts your Direct Cold Damage +23% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +23% for 10 seconds
 
*; Tier 12
 
*; Tier 12
:Carrot Power boosts your Direct Cold Damage +25% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +25% for 10 seconds
 
*; Tier 13
 
*; Tier 13
:Carrot Power boosts your Direct Cold Damage +26% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +26% for 10 seconds
 
*; Tier 14
 
*; Tier 14
:Carrot Power boosts your Direct Cold Damage +27% for 10 seconds
+
:Carrot Power boosts your Crushing Damage +27% for 10 seconds
 
}}
 
}}
 
|-
 
|-
Line 783: Line 1,085:
 
*; Tier 14
 
*; Tier 14
 
:Bun-Fu Strike deals +18% damage and restores 42 Health to you after an 8 second delay
 
:Bun-Fu Strike deals +18% damage and restores 42 Health to you after an 8 second delay
 +
}}
 +
|-
 +
| Indomitable Hare's || of Bun-Fu Flurries || <b>Tier 14</b> - Bun-Fu Strike deals +42 damage and hastens the current reset timer of Bun-Fu Blitz by 3 seconds || Chest, Necklace || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Bun-Fu Strike deals +3 damage and hastens the current reset timer of Bun-Fu Blitz by 1 seconds
 +
*; Tier 2
 +
:Bun-Fu Strike deals +6 damage and hastens the current reset timer of Bun-Fu Blitz by 1 seconds
 +
*; Tier 3
 +
:Bun-Fu Strike deals +9 damage and hastens the current reset timer of Bun-Fu Blitz by 1 seconds
 +
*; Tier 4
 +
:Bun-Fu Strike deals +12 damage and hastens the current reset timer of Bun-Fu Blitz by 1.5 seconds
 +
*; Tier 5
 +
:Bun-Fu Strike deals +15 damage and hastens the current reset timer of Bun-Fu Blitz by 1.5 seconds
 +
*; Tier 6
 +
:Bun-Fu Strike deals +18 damage and hastens the current reset timer of Bun-Fu Blitz by 1.5 seconds
 +
*; Tier 7
 +
:Bun-Fu Strike deals +21 damage and hastens the current reset timer of Bun-Fu Blitz by 2 seconds
 +
*; Tier 8
 +
:Bun-Fu Strike deals +24 damage and hastens the current reset timer of Bun-Fu Blitz by 2 seconds
 +
*; Tier 9
 +
:Bun-Fu Strike deals +27 damage and hastens the current reset timer of Bun-Fu Blitz by 2 seconds
 +
*; Tier 10
 +
:Bun-Fu Strike deals +30 damage and hastens the current reset timer of Bun-Fu Blitz by 2.5 seconds
 +
*; Tier 11
 +
:Bun-Fu Strike deals +33 damage and hastens the current reset timer of Bun-Fu Blitz by 2.5 seconds
 +
*; Tier 12
 +
:Bun-Fu Strike deals +36 damage and hastens the current reset timer of Bun-Fu Blitz by 2.5 seconds
 +
*; Tier 13
 +
:Bun-Fu Strike deals +39 damage and hastens the current reset timer of Bun-Fu Blitz by 3 seconds
 +
*; Tier 14
 +
:Bun-Fu Strike deals +42 damage and hastens the current reset timer of Bun-Fu Blitz by 3 seconds
 +
}}
 +
|-
 +
|  || of Cold Paws || <b>Tier 14</b> - Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +98 damage || OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +7 damage
 +
*; Tier 2
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +14 damage
 +
*; Tier 3
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +21 damage
 +
*; Tier 4
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +28 damage
 +
*; Tier 5
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +35 damage
 +
*; Tier 6
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +42 damage
 +
*; Tier 7
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +49 damage
 +
*; Tier 8
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +56 damage
 +
*; Tier 9
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +63 damage
 +
*; Tier 10
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +70 damage
 +
*; Tier 11
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +77 damage
 +
*; Tier 12
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +84 damage
 +
*; Tier 13
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +91 damage
 +
*; Tier 14
 +
:Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +98 damage
 +
}}
 +
|-
 +
|  || of Bun-Fu || <b>Tier 14</b> - Bun-Fu Blast Damage +52% || OffHand, Head || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Bun-Fu Blast Damage +13%
 +
*; Tier 2
 +
:Bun-Fu Blast Damage +16%
 +
*; Tier 3
 +
:Bun-Fu Blast Damage +19%
 +
*; Tier 4
 +
:Bun-Fu Blast Damage +22%
 +
*; Tier 5
 +
:Bun-Fu Blast Damage +25%
 +
*; Tier 6
 +
:Bun-Fu Blast Damage +28%
 +
*; Tier 7
 +
:Bun-Fu Blast Damage +31%
 +
*; Tier 8
 +
:Bun-Fu Blast Damage +34%
 +
*; Tier 9
 +
:Bun-Fu Blast Damage +37%
 +
*; Tier 10
 +
:Bun-Fu Blast Damage +40%
 +
*; Tier 11
 +
:Bun-Fu Blast Damage +43%
 +
*; Tier 12
 +
:Bun-Fu Blast Damage +46%
 +
*; Tier 13
 +
:Bun-Fu Blast Damage +49%
 +
*; Tier 14
 +
:Bun-Fu Blast Damage +52%
 +
}}
 +
|-
 +
|  || of Freezing Bun-Fu || <b>Tier 14</b> - Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +52 || Ring || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +3
 +
*; Tier 2
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +6
 +
*; Tier 3
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +9
 +
*; Tier 4
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +12
 +
*; Tier 5
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +15
 +
*; Tier 6
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +18
 +
*; Tier 7
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +21
 +
*; Tier 8
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +24
 +
*; Tier 9
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +27
 +
*; Tier 10
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +30
 +
*; Tier 11
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +33
 +
*; Tier 12
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +36
 +
*; Tier 13
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +44
 +
*; Tier 14
 +
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +52
 +
}}
 +
|-
 +
| Mindful Bunny's || of Mindful Bun-Fu || <b>Tier 14</b> - Bun-Fu Blast deals +52 damage and restores 36 Power after a 9-second delay || Chest, Necklace || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Bun-Fu Blast deals +3 damage and restores 10 Power after a 9-second delay
 +
*; Tier 2
 +
:Bun-Fu Blast deals +6 damage and restores 12 Power after a 9-second delay
 +
*; Tier 3
 +
:Bun-Fu Blast deals +9 damage and restores 14 Power after a 9-second delay
 +
*; Tier 4
 +
:Bun-Fu Blast deals +12 damage and restores 16 Power after a 9-second delay
 +
*; Tier 5
 +
:Bun-Fu Blast deals +15 damage and restores 18 Power after a 9-second delay
 +
*; Tier 6
 +
:Bun-Fu Blast deals +18 damage and restores 20 Power after a 9-second delay
 +
*; Tier 7
 +
:Bun-Fu Blast deals +21 damage and restores 22 Power after a 9-second delay
 +
*; Tier 8
 +
:Bun-Fu Blast deals +24 damage and restores 24 Power after a 9-second delay
 +
*; Tier 9
 +
:Bun-Fu Blast deals +27 damage and restores 26 Power after a 9-second delay
 +
*; Tier 10
 +
:Bun-Fu Blast deals +30 damage and restores 28 Power after a 9-second delay
 +
*; Tier 11
 +
:Bun-Fu Blast deals +33 damage and restores 30 Power after a 9-second delay
 +
*; Tier 12
 +
:Bun-Fu Blast deals +36 damage and restores 32 Power after a 9-second delay
 +
*; Tier 13
 +
:Bun-Fu Blast deals +44 damage and restores 34 Power after a 9-second delay
 +
*; Tier 14
 +
:Bun-Fu Blast deals +52 damage and restores 36 Power after a 9-second delay
 +
}}
 +
|-
 +
| Irrepressible Hare's || of Bun-Fu Massacres || <b>Tier 14</b> - Bun-Fu Blast deals +84 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds || Chest, MainHand || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Bun-Fu Blast deals +6 damage and hastens the current reuse timer of Bun-Fu Strike by 1 seconds
 +
*; Tier 2
 +
:Bun-Fu Blast deals +12 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds
 +
*; Tier 3
 +
:Bun-Fu Blast deals +18 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds
 +
*; Tier 4
 +
:Bun-Fu Blast deals +24 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds
 +
*; Tier 5
 +
:Bun-Fu Blast deals +30 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds
 +
*; Tier 6
 +
:Bun-Fu Blast deals +36 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds
 +
*; Tier 7
 +
:Bun-Fu Blast deals +42 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds
 +
*; Tier 8
 +
:Bun-Fu Blast deals +48 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds
 +
*; Tier 9
 +
:Bun-Fu Blast deals +54 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds
 +
*; Tier 10
 +
:Bun-Fu Blast deals +60 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds
 +
*; Tier 11
 +
:Bun-Fu Blast deals +66 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds
 +
*; Tier 12
 +
:Bun-Fu Blast deals +72 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds
 +
*; Tier 13
 +
:Bun-Fu Blast deals +78 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds
 +
*; Tier 14
 +
:Bun-Fu Blast deals +84 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
 +
}}
 +
|-
 +
|  || of Effortless Bun-Fu || <b>Tier 14</b> - All Bun-Fu moves cost -15 Power || Hands, Feet || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:All Bun-Fu moves cost -2 Power
 +
*; Tier 2
 +
:All Bun-Fu moves cost -3 Power
 +
*; Tier 3
 +
:All Bun-Fu moves cost -4 Power
 +
*; Tier 4
 +
:All Bun-Fu moves cost -5 Power
 +
*; Tier 5
 +
:All Bun-Fu moves cost -6 Power
 +
*; Tier 6
 +
:All Bun-Fu moves cost -7 Power
 +
*; Tier 7
 +
:All Bun-Fu moves cost -8 Power
 +
*; Tier 8
 +
:All Bun-Fu moves cost -9 Power
 +
*; Tier 9
 +
:All Bun-Fu moves cost -10 Power
 +
*; Tier 10
 +
:All Bun-Fu moves cost -11 Power
 +
*; Tier 11
 +
:All Bun-Fu moves cost -12 Power
 +
*; Tier 12
 +
:All Bun-Fu moves cost -13 Power
 +
*; Tier 13
 +
:All Bun-Fu moves cost -14 Power
 +
*; Tier 14
 +
:All Bun-Fu moves cost -15 Power
 +
}}
 +
|-
 +
|  || of Playful Pats || <b>Tier 14</b> - Love Tap lowers target's aggro toward you by 1350 || Ring, Feet || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Love Tap lowers target's aggro toward you by 50
 +
*; Tier 2
 +
:Love Tap lowers target's aggro toward you by 150
 +
*; Tier 3
 +
:Love Tap lowers target's aggro toward you by 250
 +
*; Tier 4
 +
:Love Tap lowers target's aggro toward you by 350
 +
*; Tier 5
 +
:Love Tap lowers target's aggro toward you by 450
 +
*; Tier 6
 +
:Love Tap lowers target's aggro toward you by 550
 +
*; Tier 7
 +
:Love Tap lowers target's aggro toward you by 650
 +
*; Tier 8
 +
:Love Tap lowers target's aggro toward you by 750
 +
*; Tier 9
 +
:Love Tap lowers target's aggro toward you by 850
 +
*; Tier 10
 +
:Love Tap lowers target's aggro toward you by 950
 +
*; Tier 11
 +
:Love Tap lowers target's aggro toward you by 1050
 +
*; Tier 12
 +
:Love Tap lowers target's aggro toward you by 1150
 +
*; Tier 13
 +
:Love Tap lowers target's aggro toward you by 1250
 +
*; Tier 14
 +
:Love Tap lowers target's aggro toward you by 1350
 +
}}
 +
|-
 +
| Happy Bunny's || of Loving and Eating || <b>Tier 6</b> - Love Tap hastens the current reuse timer of Carrot Power by 3.5 seconds || Hands || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Love Tap hastens the current reuse timer of Carrot Power by 1 second
 +
*; Tier 2
 +
:Love Tap hastens the current reuse timer of Carrot Power by 1.5 seconds
 +
*; Tier 3
 +
:Love Tap hastens the current reuse timer of Carrot Power by 2 seconds
 +
*; Tier 4
 +
:Love Tap hastens the current reuse timer of Carrot Power by 2.5 seconds
 +
*; Tier 5
 +
:Love Tap hastens the current reuse timer of Carrot Power by 3 seconds
 +
*; Tier 6
 +
:Love Tap hastens the current reuse timer of Carrot Power by 3.5 seconds
 +
}}
 +
|-
 +
|  || of Rabid Bunnies || <b>Tier 14</b> - Love Tap deals 295 Trauma damage after an 8-second delay || Head, MainHand || {{Spoiler|Click Expand to reveal|
 +
*; Tier 1
 +
:Love Tap deals 35 Trauma damage after an 8-second delay
 +
*; Tier 2
 +
:Love Tap deals 55 Trauma damage after an 8-second delay
 +
*; Tier 3
 +
:Love Tap deals 75 Trauma damage after an 8-second delay
 +
*; Tier 4
 +
:Love Tap deals 95 Trauma damage after an 8-second delay
 +
*; Tier 5
 +
:Love Tap deals 115 Trauma damage after an 8-second delay
 +
*; Tier 6
 +
:Love Tap deals 135 Trauma damage after an 8-second delay
 +
*; Tier 7
 +
:Love Tap deals 155 Trauma damage after an 8-second delay
 +
*; Tier 8
 +
:Love Tap deals 175 Trauma damage after an 8-second delay
 +
*; Tier 9
 +
:Love Tap deals 195 Trauma damage after an 8-second delay
 +
*; Tier 10
 +
:Love Tap deals 215 Trauma damage after an 8-second delay
 +
*; Tier 11
 +
:Love Tap deals 235 Trauma damage after an 8-second delay
 +
*; Tier 12
 +
:Love Tap deals 255 Trauma damage after an 8-second delay
 +
*; Tier 13
 +
:Love Tap deals 275 Trauma damage after an 8-second delay
 +
*; Tier 14
 +
:Love Tap deals 295 Trauma damage after an 8-second delay
 
}}
 
}}
 
|}
 
|}

Revision as of 00:00, 1 January 2019

See also: Rabbit/Treasure Effects:By Slot

See also: Rabbit/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
of Rabbits Tier 7 - Rabbit Base Damage +23% Head, Necklace

Click Expand to reveal

  • Tier 1
Rabbit Base Damage +3
  • Tier 2
Rabbit Base Damage +8%
  • Tier 3
Rabbit Base Damage +11%
  • Tier 4
Rabbit Base Damage +14%
  • Tier 5
Rabbit Base Damage +17%
  • Tier 6
Rabbit Base Damage +20%
  • Tier 7
Rabbit Base Damage +23%
of Swift Hares Tier 3 - Sprint Boost (Out of Combat) +3 when Rabbit is active OffHand, Legs

Click Expand to reveal

  • Tier 1
Sprint Boost (Out of Combat) +1 when Rabbit is active
  • Tier 2
Sprint Boost (Out of Combat) +2 when Rabbit is active
  • Tier 3
Sprint Boost (Out of Combat) +3 when Rabbit is active
of Grim Sickly Rabbits Tier 7 - Trauma Damage +35% when Rabbit is active Hands, Feet

Click Expand to reveal

  • Tier 1
Trauma Damage +5% when Rabbit is active
  • Tier 2
Trauma Damage +10% when Rabbit is active
  • Tier 3
Trauma Damage +15% when Rabbit is active
  • Tier 4
Trauma Damage +20% when Rabbit is active
  • Tier 5
Trauma Damage +25% when Rabbit is active
  • Tier 6
Trauma Damage +30% when Rabbit is active
  • Tier 7
Trauma Damage +35% when Rabbit is active
of Psychic Rabbits Tier 7 - Indirect Psychic Damage +35% when Rabbit is active Head, OffHand

Click Expand to reveal

  • Tier 1
Indirect Psychic Damage +5% when Rabbit is active
  • Tier 2
Indirect Psychic Damage +10% when Rabbit is active
  • Tier 3
Indirect Psychic Damage +15% when Rabbit is active
  • Tier 4
Indirect Psychic Damage +20% when Rabbit is active
  • Tier 5
Indirect Psychic Damage +25% when Rabbit is active
  • Tier 6
Indirect Psychic Damage +30% when Rabbit is active
  • Tier 7
Indirect Psychic Damage +35% when Rabbit is active
of Cold Rabbits Tier 7 - Direct Cold Damage +53 when Rabbit is active Legs, Ring

Click Expand to reveal

  • Tier 1
Direct Cold Damage +11 when Rabbit is active
  • Tier 2
Direct Cold Damage +18 when Rabbit is active
  • Tier 3
Direct Cold Damage +25 when Rabbit is active
  • Tier 4
Direct Cold Damage +32 when Rabbit is active
  • Tier 5
Direct Cold Damage +39 when Rabbit is active
  • Tier 6
Direct Cold Damage +46 when Rabbit is active
  • Tier 7
Direct Cold Damage +53 when Rabbit is active
of Toxic Scratches Tier 14 - Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +112 damage (randomly determined) Chest, Hands

Click Expand to reveal

  • Tier 1
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +8 damage (randomly determined)
  • Tier 2
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +16 damage (randomly determined)
  • Tier 3
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +24 damage (randomly determined)
  • Tier 4
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +32 damage (randomly determined)
  • Tier 5
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +40 damage (randomly determined)
  • Tier 6
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +48 damage (randomly determined)
  • Tier 7
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +56 damage (randomly determined)
  • Tier 8
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +64 damage (randomly determined)
  • Tier 9
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +72 damage (randomly determined)
  • Tier 10
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +80 damage (randomly determined)
  • Tier 11
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +88 damage (randomly determined)
  • Tier 12
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +96 damage (randomly determined)
  • Tier 13
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +104 damage (randomly determined)
  • Tier 14
Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +112 damage (randomly determined)
Tier 14 - Rabbit Scratch restores 14 Armor to you Legs, Ring

Click Expand to reveal

  • Tier 1
Rabbit Scratch restores 1 Armor to you
  • Tier 2
Rabbit Scratch restores 2 Armor to you
  • Tier 3
Rabbit Scratch restores 3 Armor to you
  • Tier 4
Rabbit Scratch restores 4 Armor to you
  • Tier 5
Rabbit Scratch restores 5 Armor to you
  • Tier 6
Rabbit Scratch restores 6 Armor to you
  • Tier 7
Rabbit Scratch restores 7 Armor to you
  • Tier 8
Rabbit Scratch restores 8 Armor to you
  • Tier 9
Rabbit Scratch restores 9 Armor to you
  • Tier 10
Rabbit Scratch restores 10 Armor to you
  • Tier 11
Rabbit Scratch restores 11 Armor to you
  • Tier 12
Rabbit Scratch restores 12 Armor to you
  • Tier 13
Rabbit Scratch restores 13 Armor to you
  • Tier 14
Rabbit Scratch restores 14 Armor to you
Thumper's of Thumping Tier 14 - Thump Damage +49% Hands, Feet

Click Expand to reveal

  • Tier 1
Thump Damage +10%
  • Tier 2
Thump Damage +13%
  • Tier 3
Thump Damage +16%
  • Tier 4
Thump Damage +19%
  • Tier 5
Thump Damage +22%
  • Tier 6
Thump Damage +25%
  • Tier 7
Thump Damage +28%
  • Tier 8
Thump Damage +31%
  • Tier 9
Thump Damage +34%
  • Tier 10
Thump Damage +37%
  • Tier 11
Thump Damage +40%
  • Tier 12
Thump Damage +43%
  • Tier 13
Thump Damage +46%
  • Tier 14
Thump Damage +49%
Tier 14 - Thump deals +27 damage and knocks the enemy backwards Legs

Click Expand to reveal

  • Tier 1
Thump deals +1 damage and knocks the enemy backwards
  • Tier 2
Thump deals +3 damage and knocks the enemy backwards
  • Tier 3
Thump deals +5 damage and knocks the enemy backwards
  • Tier 4
Thump deals +7 damage and knocks the enemy backwards
  • Tier 5
Thump deals +9 damage and knocks the enemy backwards
  • Tier 6
Thump deals +11 damage and knocks the enemy backwards
  • Tier 7
Thump deals +13 damage and knocks the enemy backwards
  • Tier 8
Thump deals +15 damage and knocks the enemy backwards
  • Tier 9
Thump deals +17 damage and knocks the enemy backwards
  • Tier 10
Thump deals +19 damage and knocks the enemy backwards
  • Tier 11
Thump deals +21 damage and knocks the enemy backwards
  • Tier 12
Thump deals +23 damage and knocks the enemy backwards
  • Tier 13
Thump deals +25 damage and knocks the enemy backwards
  • Tier 14
Thump deals +27 damage and knocks the enemy backwards
Tier 7 - Thump causes the target to take +14% damage from Cold attacks for 10 seconds OffHand, Necklace

Click Expand to reveal

  • Tier 1
Thump causes the target to take +2% damage from Cold attacks for 10 seconds
  • Tier 2
Thump causes the target to take +4% damage from Cold attacks for 10 seconds
  • Tier 3
Thump causes the target to take +6% damage from Cold attacks for 10 seconds
  • Tier 4
Thump causes the target to take +8% damage from Cold attacks for 10 seconds
  • Tier 5
Thump causes the target to take +10% damage from Cold attacks for 10 seconds
  • Tier 6
Thump causes the target to take +12% damage from Cold attacks for 10 seconds
  • Tier 7
Thump causes the target to take +14% damage from Cold attacks for 10 seconds
Tier 14 - Thump causes 156 Trauma damage over 12 seconds Chest, MainHand

Click Expand to reveal

  • Tier 1
Thump causes 18 Trauma damage over 12 seconds
  • Tier 2
Thump causes 24 Trauma damage over 12 seconds
  • Tier 3
Thump causes 30 Trauma damage over 12 seconds
  • Tier 4
Thump causes 36 Trauma damage over 12 seconds
  • Tier 5
Thump causes 48 Trauma damage over 12 seconds
  • Tier 6
Thump causes 60 Trauma damage over 12 seconds
  • Tier 7
Thump causes 72 Trauma damage over 12 seconds
  • Tier 8
Thump causes 84 Trauma damage over 12 seconds
  • Tier 9
Thump causes 96 Trauma damage over 12 seconds
  • Tier 10
Thump causes 108 Trauma damage over 12 seconds
  • Tier 11
Thump causes 120 Trauma damage over 12 seconds
  • Tier 12
Thump causes 132 Trauma damage over 12 seconds
  • Tier 13
Thump causes 144 Trauma damage over 12 seconds
  • Tier 14
Thump causes 156 Trauma damage over 12 seconds
of Bun-Fu Tier 14 - Bun-Fu Blitz Damage +57% MainHand, Feet

Click Expand to reveal

  • Tier 1
Bun-Fu Blitz Damage +15%
  • Tier 2
Bun-Fu Blitz Damage +18%
  • Tier 3
Bun-Fu Blitz Damage +21%
  • Tier 4
Bun-Fu Blitz Damage +24%
  • Tier 5
Bun-Fu Blitz Damage +27%
  • Tier 6
Bun-Fu Blitz Damage +30%
  • Tier 7
Bun-Fu Blitz Damage +33%
  • Tier 8
Bun-Fu Blitz Damage +36%
  • Tier 9
Bun-Fu Blitz Damage +39%
  • Tier 10
Bun-Fu Blitz Damage +42%
  • Tier 11
Bun-Fu Blitz Damage +45%
  • Tier 12
Bun-Fu Blitz Damage +48%
  • Tier 13
Bun-Fu Blitz Damage +52%
  • Tier 14
Bun-Fu Blitz Damage +57%
of Traumatic Bun-Fu Tier 14 - Bun-Fu Blitz Delayed Trauma Damage +149 Chest, Ring

Click Expand to reveal

  • Tier 1
Bun-Fu Blitz Delayed Trauma Damage +15
  • Tier 2
Bun-Fu Blitz Delayed Trauma Damage +25
  • Tier 3
Bun-Fu Blitz Delayed Trauma Damage +35
  • Tier 4
Bun-Fu Blitz Delayed Trauma Damage +45
  • Tier 5
Bun-Fu Blitz Delayed Trauma Damage +55
  • Tier 6
Bun-Fu Blitz Delayed Trauma Damage +65
  • Tier 7
Bun-Fu Blitz Delayed Trauma Damage +75
  • Tier 8
Bun-Fu Blitz Delayed Trauma Damage +85
  • Tier 9
Bun-Fu Blitz Delayed Trauma Damage +95
  • Tier 10
Bun-Fu Blitz Delayed Trauma Damage +105
  • Tier 11
Bun-Fu Blitz Delayed Trauma Damage +115
  • Tier 12
Bun-Fu Blitz Delayed Trauma Damage +125
  • Tier 13
Bun-Fu Blitz Delayed Trauma Damage +137
  • Tier 14
Bun-Fu Blitz Delayed Trauma Damage +149
of Traumatic Bun-Fu Tier 7 - Bun-Fu Blitz causes the target to take +14% damage from Trauma attacks for 20 seconds Head, OffHand

Click Expand to reveal

  • Tier 1
Bun-Fu Blitz causes the target to take +2% damage from Trauma attacks for 20 seconds
  • Tier 2
Bun-Fu Blitz causes the target to take +4% damage from Trauma attacks for 20 seconds
  • Tier 3
Bun-Fu Blitz causes the target to take +6% damage from Trauma attacks for 20 seconds
  • Tier 4
Bun-Fu Blitz causes the target to take +8% damage from Trauma attacks for 20 seconds
  • Tier 5
Bun-Fu Blitz causes the target to take +10% damage from Trauma attacks for 20 seconds
  • Tier 6
Bun-Fu Blitz causes the target to take +12% damage from Trauma attacks for 20 seconds
  • Tier 7
Bun-Fu Blitz causes the target to take +14% damage from Trauma attacks for 20 seconds
of Thumping and Blitzing Tier 14 - Bun-Fu Blitz deals +32 damage and hastens the current reset timer of Thump by 3 seconds Legs, Necklace

Click Expand to reveal

  • Tier 1
Bun-Fu Blitz deals +6 damage and hastens the current reset timer of Thump by 1 second
  • Tier 2
Bun-Fu Blitz deals +8 damage and hastens the current reset timer of Thump by 1 second
  • Tier 3
Bun-Fu Blitz deals +10 damage and hastens the current reset timer of Thump by 1 second
  • Tier 4
Bun-Fu Blitz deals +12 damage and hastens the current reset timer of Thump by 1.5 seconds
  • Tier 5
Bun-Fu Blitz deals +14 damage and hastens the current reset timer of Thump by 1.5 seconds
  • Tier 6
Bun-Fu Blitz deals +16 damage and hastens the current reset timer of Thump by 1.5 seconds
  • Tier 7
Bun-Fu Blitz deals +18 damage and hastens the current reset timer of Thump by 2 seconds
  • Tier 8
Bun-Fu Blitz deals +20 damage and hastens the current reset timer of Thump by 2 seconds
  • Tier 9
Bun-Fu Blitz deals +22 damage and hastens the current reset timer of Thump by 2 seconds
  • Tier 10
Bun-Fu Blitz deals +24 damage and hastens the current reset timer of Thump by 2.5 seconds
  • Tier 11
Bun-Fu Blitz deals +26 damage and hastens the current reset timer of Thump by 2.5 seconds
  • Tier 12
Bun-Fu Blitz deals +28 damage and hastens the current reset timer of Thump by 2.5 seconds
  • Tier 13
Bun-Fu Blitz deals +30 damage and hastens the current reset timer of Thump by 3 seconds
  • Tier 14
Bun-Fu Blitz deals +32 damage and hastens the current reset timer of Thump by 3 seconds
Tier 7 - Rabbit's Foot grants you and nearby allies +17% Burst Evasion for 10 seconds Head, Chest

Click Expand to reveal

  • Tier 1
Rabbit's Foot grants you and nearby allies +5% Burst Evasion for 10 seconds
  • Tier 2
Rabbit's Foot grants you and nearby allies +7% Burst Evasion for 10 seconds
  • Tier 3
Rabbit's Foot grants you and nearby allies +9% Burst Evasion for 10 seconds
  • Tier 4
Rabbit's Foot grants you and nearby allies +11% Burst Evasion for 10 seconds
  • Tier 5
Rabbit's Foot grants you and nearby allies +13% Burst Evasion for 10 seconds
  • Tier 6
Rabbit's Foot grants you and nearby allies +15% Burst Evasion for 10 seconds
  • Tier 7
Rabbit's Foot grants you and nearby allies +17% Burst Evasion for 10 seconds
of Lucky Insights Tier 7 - Rabbit's Foot grants you and nearby allies +8% Earned Combat XP for 20 seconds MainHand

Click Expand to reveal

  • Tier 1
Rabbit's Foot grants you and nearby allies +2% Earned Combat XP for 20 seconds
  • Tier 2
Rabbit's Foot grants you and nearby allies +3% Earned Combat XP for 20 seconds
  • Tier 3
Rabbit's Foot grants you and nearby allies +4% Earned Combat XP for 20 seconds
  • Tier 4
Rabbit's Foot grants you and nearby allies +5% Earned Combat XP for 20 seconds
  • Tier 5
Rabbit's Foot grants you and nearby allies +6% Earned Combat XP for 20 seconds
  • Tier 6
Rabbit's Foot grants you and nearby allies +7% Earned Combat XP for 20 seconds
  • Tier 7
Rabbit's Foot grants you and nearby allies +8% Earned Combat XP for 20 seconds
Hare-Brained of Power Feet Tier 14 - Rabbit's Foot restores 25 Power to you and nearby allies OffHand, Ring

Click Expand to reveal

  • Tier 1
Rabbit's Foot restores 7 Power to you and nearby allies
  • Tier 2
Rabbit's Foot restores 8 Power to you and nearby allies
  • Tier 3
Rabbit's Foot restores 9 Power to you and nearby allies
  • Tier 4
Rabbit's Foot restores 10 Power to you and nearby allies
  • Tier 5
Rabbit's Foot restores 11 Power to you and nearby allies
  • Tier 6
Rabbit's Foot restores 12 Power to you and nearby allies
  • Tier 7
Rabbit's Foot restores 13 Power to you and nearby allies
  • Tier 8
Rabbit's Foot restores 14 Power to you and nearby allies
  • Tier 9
Rabbit's Foot restores 15 Power to you and nearby allies
  • Tier 10
Rabbit's Foot restores 17 Power to you and nearby allies
  • Tier 11
Rabbit's Foot restores 19 Power to you and nearby allies
  • Tier 12
Rabbit's Foot restores 21 Power to you and nearby allies
  • Tier 13
Rabbit's Foot restores 23 Power to you and nearby allies
  • Tier 14
Rabbit's Foot restores 25 Power to you and nearby allies
of Bunny Love Tier 14 - Rabbit's Foot restores 77 Health to you and nearby allies after a 15 second delay Legs, Feet

Click Expand to reveal

  • Tier 1
Rabbit's Foot restores 10 Health to you and nearby allies after a 15 second delay
  • Tier 2
Rabbit's Foot restores 15 Health to you and nearby allies after a 15 second delay
  • Tier 3
Rabbit's Foot restores 20 Health to you and nearby allies after a 15 second delay
  • Tier 4
Rabbit's Foot restores 25 Health to you and nearby allies after a 15 second delay
  • Tier 5
Rabbit's Foot restores 30 Health to you and nearby allies after a 15 second delay
  • Tier 6
Rabbit's Foot restores 35 Health to you and nearby allies after a 15 second delay
  • Tier 7
Rabbit's Foot restores 40 Health to you and nearby allies after a 15 second delay
  • Tier 8
Rabbit's Foot restores 45 Health to you and nearby allies after a 15 second delay
  • Tier 9
Rabbit's Foot restores 50 Health to you and nearby allies after a 15 second delay
  • Tier 10
Rabbit's Foot restores 55 Health to you and nearby allies after a 15 second delay
  • Tier 11
Rabbit's Foot restores 60 Health to you and nearby allies after a 15 second delay
  • Tier 12
Rabbit's Foot restores 65 Health to you and nearby allies after a 15 second delay
  • Tier 13
Rabbit's Foot restores 71 Health to you and nearby allies after a 15 second delay
  • Tier 14
Rabbit's Foot restores 77 Health to you and nearby allies after a 15 second delay
Tier 14 - Hare Dash restores 88 Armor to you Necklace, MainHand

Click Expand to reveal

  • Tier 1
Hare Dash restores 8 Armor to you
  • Tier 2
Hare Dash restores 14 Armor to you
  • Tier 3
Hare Dash restores 20 Armor to you
  • Tier 4
Hare Dash restores 26 Armor to you
  • Tier 5
Hare Dash restores 32 Armor to you
  • Tier 6
Hare Dash restores 38 Armor to you
  • Tier 7
Hare Dash restores 44 Armor to you
  • Tier 8
Hare Dash restores 50 Armor to you
  • Tier 9
Hare Dash restores 56 Armor to you
  • Tier 10
Hare Dash restores 62 Armor to you
  • Tier 11
Hare Dash restores 68 Armor to you
  • Tier 12
Hare Dash restores 74 Armor to you
  • Tier 13
Hare Dash restores 81 Armor to you
  • Tier 14
Hare Dash restores 88 Armor to you
of Hare Propulsion Tier 14 - Hare Dash causes your next attack to deal +205 damage if it is a Crushing attack Hands, Feet

Click Expand to reveal

  • Tier 1
Hare Dash causes your next attack to deal +10 damage if it is a Crushing attack
  • Tier 2
Hare Dash causes your next attack to deal +25 damage if it is a Crushing attack
  • Tier 3
Hare Dash causes your next attack to deal +40 damage if it is a Crushing attack
  • Tier 4
Hare Dash causes your next attack to deal +55 damage if it is a Crushing attack
  • Tier 5
Hare Dash causes your next attack to deal +70 damage if it is a Crushing attack
  • Tier 6
Hare Dash causes your next attack to deal +85 damage if it is a Crushing attack
  • Tier 7
Hare Dash causes your next attack to deal +100 damage if it is a Crushing attack
  • Tier 8
Hare Dash causes your next attack to deal +115 damage if it is a Crushing attack
  • Tier 9
Hare Dash causes your next attack to deal +130 damage if it is a Crushing attack
  • Tier 10
Hare Dash causes your next attack to deal +145 damage if it is a Crushing attack
  • Tier 11
Hare Dash causes your next attack to deal +160 damage if it is a Crushing attack
  • Tier 12
Hare Dash causes your next attack to deal +175 damage if it is a Crushing attack
  • Tier 13
Hare Dash causes your next attack to deal +190 damage if it is a Crushing attack
  • Tier 14
Hare Dash causes your next attack to deal +205 damage if it is a Crushing attack
of Hare Raising Escapes Tier 7 - Hare Dash grants +11% Melee Evasion for 8 seconds and boosts jump height for 15 seconds Legs

Click Expand to reveal

  • Tier 1
Hare Dash grants +5% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
  • Tier 2
Hare Dash grants +6% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
  • Tier 3
Hare Dash grants +7% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
  • Tier 4
Hare Dash grants +8% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
  • Tier 5
Hare Dash grants +9% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
  • Tier 6
Hare Dash grants +10% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
  • Tier 7
Hare Dash grants +11% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
of Pace Management Tier 7 - Hare Dash Reuse Timer -7 Head

Click Expand to reveal

  • Tier 1
Hare Dash Reuse Timer -1
  • Tier 2
Hare Dash Reuse Timer -2
  • Tier 3
Hare Dash Reuse Timer -3
  • Tier 4
Hare Dash Reuse Timer -4
  • Tier 5
Hare Dash Reuse Timer -5
  • Tier 6
Hare Dash Reuse Timer -6
  • Tier 7
Hare Dash Reuse Timer -7
Tier 14 - Hare Dash restores 70 Power over 15 seconds OffHand, Ring

Click Expand to reveal

  • Tier 1
Hare Dash restores 5 Power over 15 seconds
  • Tier 2
Hare Dash restores 10 Power over 15 seconds
  • Tier 3
Hare Dash restores 15 Power over 15 seconds
  • Tier 4
Hare Dash restores 20 Power over 15 seconds
  • Tier 5
Hare Dash restores 25 Power over 15 seconds
  • Tier 6
Hare Dash restores 30 Power over 15 seconds
  • Tier 7
Hare Dash restores 35 Power over 15 seconds
  • Tier 8
Hare Dash restores 40 Power over 15 seconds
  • Tier 9
Hare Dash restores 45 Power over 15 seconds
  • Tier 10
Hare Dash restores 50 Power over 15 seconds
  • Tier 11
Hare Dash restores 55 Power over 15 seconds
  • Tier 12
Hare Dash restores 60 Power over 15 seconds
  • Tier 13
Hare Dash restores 65 Power over 15 seconds
  • Tier 14
Hare Dash restores 70 Power over 15 seconds
Faker's of Not-Quite-Dead Rabbits Tier 14 - Play Dead restores 80 Health Head, MainHand

Click Expand to reveal

  • Tier 1
Play Dead restores 15 Health
  • Tier 2
Play Dead restores 20 Health
  • Tier 3
Play Dead restores 25 Health
  • Tier 4
Play Dead restores 30 Health
  • Tier 5
Play Dead restores 35 Health
  • Tier 6
Play Dead restores 40 Health
  • Tier 7
Play Dead restores 45 Health
  • Tier 8
Play Dead restores 50 Health
  • Tier 9
Play Dead restores 55 Health
  • Tier 10
Play Dead restores 60 Health
  • Tier 11
Play Dead restores 65 Health
  • Tier 12
Play Dead restores 70 Health
  • Tier 13
Play Dead restores 75 Health
  • Tier 14
Play Dead restores 80 Health
Tier 14 - Play Dead boosts your Psychic attack damage +70 for 20 seconds Chest, Hands

Click Expand to reveal

  • Tier 1
Play Dead boosts your Psychic attack damage +5 for 20 seconds
  • Tier 2
Play Dead boosts your Psychic attack damage +10 for 20 seconds
  • Tier 3
Play Dead boosts your Psychic attack damage +15 for 20 seconds
  • Tier 4
Play Dead boosts your Psychic attack damage +20 for 20 seconds
  • Tier 5
Play Dead boosts your Psychic attack damage +25 for 20 seconds
  • Tier 6
Play Dead boosts your Psychic attack damage +30 for 20 seconds
  • Tier 7
Play Dead boosts your Psychic attack damage +35 for 20 seconds
  • Tier 8
Play Dead boosts your Psychic attack damage +40 for 20 seconds
  • Tier 9
Play Dead boosts your Psychic attack damage +45 for 20 seconds
  • Tier 10
Play Dead boosts your Psychic attack damage +50 for 20 seconds
  • Tier 11
Play Dead boosts your Psychic attack damage +55 for 20 seconds
  • Tier 12
Play Dead boosts your Psychic attack damage +60 for 20 seconds
  • Tier 13
Play Dead boosts your Psychic attack damage +65 for 20 seconds
  • Tier 14
Play Dead boosts your Psychic attack damage +70 for 20 seconds
of Post-Murder Depression Tier 14 - Play Dead causes all affected enemies to take 290 Psychic damage after a 10-second delay Legs, Necklace

Click Expand to reveal

  • Tier 1
Play Dead causes all affected enemies to take 30 Psychic damage after a 10-second delay
  • Tier 2
Play Dead causes all affected enemies to take 50 Psychic damage after a 10-second delay
  • Tier 3
Play Dead causes all affected enemies to take 70 Psychic damage after a 10-second delay
  • Tier 4
Play Dead causes all affected enemies to take 90 Psychic damage after a 10-second delay
  • Tier 5
Play Dead causes all affected enemies to take 110 Psychic damage after a 10-second delay
  • Tier 6
Play Dead causes all affected enemies to take 130 Psychic damage after a 10-second delay
  • Tier 7
Play Dead causes all affected enemies to take 150 Psychic damage after a 10-second delay
  • Tier 8
Play Dead causes all affected enemies to take 170 Psychic damage after a 10-second delay
  • Tier 9
Play Dead causes all affected enemies to take 190 Psychic damage after a 10-second delay
  • Tier 10
Play Dead causes all affected enemies to take 210 Psychic damage after a 10-second delay
  • Tier 11
Play Dead causes all affected enemies to take 230 Psychic damage after a 10-second delay
  • Tier 12
Play Dead causes all affected enemies to take 250 Psychic damage after a 10-second delay
  • Tier 13
Play Dead causes all affected enemies to take 270 Psychic damage after a 10-second delay
  • Tier 14
Play Dead causes all affected enemies to take 290 Psychic damage after a 10-second delay
Faker's Tier 14 - Play Dead boosts your Nice Attack Damage +252 for 15 seconds Feet, Ring

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  • Tier 1
Play Dead boosts your Nice Attack Damage +18 for 15 seconds
  • Tier 2
Play Dead boosts your Nice Attack Damage +36 for 15 seconds
  • Tier 3
Play Dead boosts your Nice Attack Damage +54 for 15 seconds
  • Tier 4
Play Dead boosts your Nice Attack Damage +72 for 15 seconds
  • Tier 5
Play Dead boosts your Nice Attack Damage +90 for 15 seconds
  • Tier 6
Play Dead boosts your Nice Attack Damage +108 for 15 seconds
  • Tier 7
Play Dead boosts your Nice Attack Damage +126 for 15 seconds
  • Tier 8
Play Dead boosts your Nice Attack Damage +144 for 15 seconds
  • Tier 9
Play Dead boosts your Nice Attack Damage +162 for 15 seconds
  • Tier 10
Play Dead boosts your Nice Attack Damage +180 for 15 seconds
  • Tier 11
Play Dead boosts your Nice Attack Damage +198 for 15 seconds
  • Tier 12
Play Dead boosts your Nice Attack Damage +216 for 15 seconds
  • Tier 13
Play Dead boosts your Nice Attack Damage +234 for 15 seconds
  • Tier 14
Play Dead boosts your Nice Attack Damage +252 for 15 seconds
Long-Eared Tier 14 - Long Ear grants you +16% Projectile Evasion for 15 seconds Hands, Necklace

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  • Tier 1
Long Ear grants you +3% Projectile Evasion for 15 seconds
  • Tier 2
Long Ear grants you +4% Projectile Evasion for 15 seconds
  • Tier 3
Long Ear grants you +5% Projectile Evasion for 15 seconds
  • Tier 4
Long Ear grants you +6% Projectile Evasion for 15 seconds
  • Tier 5
Long Ear grants you +7% Projectile Evasion for 15 seconds
  • Tier 6
Long Ear grants you +8% Projectile Evasion for 15 seconds
  • Tier 7
Long Ear grants you +9% Projectile Evasion for 15 seconds
  • Tier 8
Long Ear grants you +10% Projectile Evasion for 15 seconds
  • Tier 9
Long Ear grants you +11% Projectile Evasion for 15 seconds
  • Tier 10
Long Ear grants you +12% Projectile Evasion for 15 seconds
  • Tier 11
Long Ear grants you +13% Projectile Evasion for 15 seconds
  • Tier 12
Long Ear grants you +14% Projectile Evasion for 15 seconds
  • Tier 13
Long Ear grants you +15% Projectile Evasion for 15 seconds
  • Tier 14
Long Ear grants you +16% Projectile Evasion for 15 seconds
Tier 14 - Long Ear Reuse Timer -7, Play Dead Reuse Timer -9 Chest

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  • Tier 1
Long Ear Reuse Timer -1, Play Dead Reuse Timer -2
  • Tier 2
Long Ear Reuse Timer -1, Play Dead Reuse Timer -3
  • Tier 3
Long Ear Reuse Timer -2, Play Dead Reuse Timer -3
  • Tier 4
Long Ear Reuse Timer -2, Play Dead Reuse Timer -4
  • Tier 5
Long Ear Reuse Timer -3, Play Dead Reuse Timer -4
  • Tier 6
Long Ear Reuse Timer -3, Play Dead Reuse Timer -5
  • Tier 7
Long Ear Reuse Timer -4, Play Dead Reuse Timer -5
  • Tier 8
Long Ear Reuse Timer -4, Play Dead Reuse Timer -6
  • Tier 9
Long Ear Reuse Timer -5, Play Dead Reuse Timer -6
  • Tier 10
Long Ear Reuse Timer -5, Play Dead Reuse Timer -7
  • Tier 11
Long Ear Reuse Timer -6, Play Dead Reuse Timer -7
  • Tier 12
Long Ear Reuse Timer -6, Play Dead Reuse Timer -8
  • Tier 13
Long Ear Reuse Timer -7, Play Dead Reuse Timer -8
  • Tier 14
Long Ear Reuse Timer -7, Play Dead Reuse Timer -9
Carrot-Lover's of Carrot Power Tier 14 - Carrot Power Healing +75 OffHand, Ring

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  • Tier 1
Carrot Power Healing +10
  • Tier 2
Carrot Power Healing +15
  • Tier 3
Carrot Power Healing +20
  • Tier 4
Carrot Power Healing +25
  • Tier 5
Carrot Power Healing +30
  • Tier 6
Carrot Power Healing +35
  • Tier 7
Carrot Power Healing +40
  • Tier 8
Carrot Power Healing +45
  • Tier 9
Carrot Power Healing +50
  • Tier 10
Carrot Power Healing +55
  • Tier 11
Carrot Power Healing +60
  • Tier 12
Carrot Power Healing +65
  • Tier 13
Carrot Power Healing +70
  • Tier 14
Carrot Power Healing +75
of Carrot Power Tier 14 - Carrot Power restores 106 Health after a 12 second delay MainHand, Feet

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  • Tier 1
Carrot Power restores 15 Health after a 12 second delay
  • Tier 2
Carrot Power restores 22 Health after a 12 second delay
  • Tier 3
Carrot Power restores 29 Health after a 12 second delay
  • Tier 4
Carrot Power restores 36 Health after a 12 second delay
  • Tier 5
Carrot Power restores 43 Health after a 12 second delay
  • Tier 6
Carrot Power restores 50 Health after a 12 second delay
  • Tier 7
Carrot Power restores 57 Health after a 12 second delay
  • Tier 8
Carrot Power restores 64 Health after a 12 second delay
  • Tier 9
Carrot Power restores 71 Health after a 12 second delay
  • Tier 10
Carrot Power restores 78 Health after a 12 second delay
  • Tier 11
Carrot Power restores 85 Health after a 12 second delay
  • Tier 12
Carrot Power restores 92 Health after a 12 second delay
  • Tier 13
Carrot Power restores 99 Health after a 12 second delay
  • Tier 14
Carrot Power restores 106 Health after a 12 second delay
Carrot-Lover's Tier 14 - Carrot Power restores 109 Armor Chest, Necklace

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  • Tier 1
Carrot Power restores 26 Armor
  • Tier 2
Carrot Power restores 25 Armor
  • Tier 3
Carrot Power restores 32 Armor
  • Tier 4
Carrot Power restores 39 Armor
  • Tier 5
Carrot Power restores 46 Armor
  • Tier 6
Carrot Power restores 53 Armor
  • Tier 7
Carrot Power restores 60 Armor
  • Tier 8
Carrot Power restores 67 Armor
  • Tier 9
Carrot Power restores 74 Armor
  • Tier 10
Carrot Power restores 81 Armor
  • Tier 11
Carrot Power restores 88 Armor
  • Tier 12
Carrot Power restores 95 Armor
  • Tier 13
Carrot Power restores 102 Armor
  • Tier 14
Carrot Power restores 109 Armor
of Ice Cold Carrots Tier 14 - Carrot Power boosts your Cold Damage +27% for 10 seconds Necklace

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  • Tier 1
Carrot Power boosts your Cold Damage +3% for 10 seconds
  • Tier 2
Carrot Power boosts your Cold Damage +5% for 10 seconds
  • Tier 3
Carrot Power boosts your Cold Damage +7% for 10 seconds
  • Tier 4
Carrot Power boosts your Cold Damage +9% for 10 seconds
  • Tier 5
Carrot Power boosts your Cold Damage +11% for 10 seconds
  • Tier 6
Carrot Power boosts your Cold Damage +13% for 10 seconds
  • Tier 7
Carrot Power boosts your Cold Damage +15% for 10 seconds
  • Tier 8
Carrot Power boosts your Cold Damage +17% for 10 seconds
  • Tier 9
Carrot Power boosts your Cold Damage +19% for 10 seconds
  • Tier 10
Carrot Power boosts your Cold Damage +21% for 10 seconds
  • Tier 11
Carrot Power boosts your Cold Damage +23% for 10 seconds
  • Tier 12
Carrot Power boosts your Cold Damage +25% for 10 seconds
  • Tier 13
Carrot Power boosts your Cold Damage +26% for 10 seconds
  • Tier 14
Carrot Power boosts your Cold Damage +27% for 10 seconds
of Carrot Nibbling Tier 14 - Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -30% Head, Legs

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  • Tier 1
Carrot Power's reuse timer is -1 second and chance to consume carrot is -4%
  • Tier 2
Carrot Power's reuse timer is -1 second and chance to consume carrot is -6%
  • Tier 3
Carrot Power's reuse timer is -1 second and chance to consume carrot is -8%
  • Tier 4
Carrot Power's reuse timer is -1 second and chance to consume carrot is -10%
  • Tier 5
Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -12%
  • Tier 6
Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -14%
  • Tier 7
Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -16%
  • Tier 8
Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -18%
  • Tier 9
Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -20%
  • Tier 10
Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -22%
  • Tier 11
Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -24%
  • Tier 12
Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -26%
  • Tier 13
Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -28%
  • Tier 14
Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -30%
of Kickin' Carrots Tier 14 - Carrot Power boosts the damage from all kicks +90 for 10 seconds Feet, OffHand

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  • Tier 1
Carrot Power boosts the damage from all kicks +12 for 10 seconds
  • Tier 2
Carrot Power boosts the damage from all kicks +18 for 10 seconds
  • Tier 3
Carrot Power boosts the damage from all kicks +24 for 10 seconds
  • Tier 4
Carrot Power boosts the damage from all kicks +30 for 10 seconds
  • Tier 5
Carrot Power boosts the damage from all kicks +36 for 10 seconds
  • Tier 6
Carrot Power boosts the damage from all kicks +42 for 10 seconds
  • Tier 7
Carrot Power boosts the damage from all kicks +48 for 10 seconds
  • Tier 8
Carrot Power boosts the damage from all kicks +54 for 10 seconds
  • Tier 9
Carrot Power boosts the damage from all kicks +60 for 10 seconds
  • Tier 10
Carrot Power boosts the damage from all kicks +66 for 10 seconds
  • Tier 11
Carrot Power boosts the damage from all kicks +72 for 10 seconds
  • Tier 12
Carrot Power boosts the damage from all kicks +78 for 10 seconds
  • Tier 13
Carrot Power boosts the damage from all kicks +84 for 10 seconds
  • Tier 14
Carrot Power boosts the damage from all kicks +90 for 10 seconds
of Crushing Carrots Tier 14 - Carrot Power boosts your Crushing Damage +27% for 10 seconds Hands

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  • Tier 1
Carrot Power boosts your Crushing Damage +3% for 10 seconds
  • Tier 2
Carrot Power boosts your Crushing Damage +5% for 10 seconds
  • Tier 3
Carrot Power boosts your Crushing Damage +7% for 10 seconds
  • Tier 4
Carrot Power boosts your Crushing Damage +9% for 10 seconds
  • Tier 5
Carrot Power boosts your Crushing Damage +11% for 10 seconds
  • Tier 6
Carrot Power boosts your Crushing Damage +13% for 10 seconds
  • Tier 7
Carrot Power boosts your Crushing Damage +15% for 10 seconds
  • Tier 8
Carrot Power boosts your Crushing Damage +17% for 10 seconds
  • Tier 9
Carrot Power boosts your Crushing Damage +19% for 10 seconds
  • Tier 10
Carrot Power boosts your Crushing Damage +21% for 10 seconds
  • Tier 11
Carrot Power boosts your Crushing Damage +23% for 10 seconds
  • Tier 12
Carrot Power boosts your Crushing Damage +25% for 10 seconds
  • Tier 13
Carrot Power boosts your Crushing Damage +26% for 10 seconds
  • Tier 14
Carrot Power boosts your Crushing Damage +27% for 10 seconds
of Bun-Fu Tier 14 - Bun-Fu Strike deals +63% damage and reuse time is -1 second Hands, Legs

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  • Tier 1
Bun-Fu Strike deals +9% damage and reuse time is -1 second
  • Tier 2
Bun-Fu Strike deals +13% damage and reuse time is -1 second
  • Tier 3
Bun-Fu Strike deals +17% damage and reuse time is -1 second
  • Tier 4
Bun-Fu Strike deals +21% damage and reuse time is -1 second
  • Tier 5
Bun-Fu Strike deals +25% damage and reuse time is -1 second
  • Tier 6
Bun-Fu Strike deals +29% damage and reuse time is -1 second
  • Tier 7
Bun-Fu Strike deals +33% damage and reuse time is -1 second
  • Tier 8
Bun-Fu Strike deals +37% damage and reuse time is -1 second
  • Tier 9
Bun-Fu Strike deals +41% damage and reuse time is -1 second
  • Tier 10
Bun-Fu Strike deals +45% damage and reuse time is -1 second
  • Tier 11
Bun-Fu Strike deals +49% damage and reuse time is -1 second
  • Tier 12
Bun-Fu Strike deals +53% damage and reuse time is -1 second
  • Tier 13
Bun-Fu Strike deals +58% damage and reuse time is -1 second
  • Tier 14
Bun-Fu Strike deals +63% damage and reuse time is -1 second
Tier 14 - Bun-Fu Strike reduces target's rage by 420, then reduces it by 570 more after a 5 second delay MainHand

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  • Tier 1
Bun-Fu Strike reduces target's rage by 30, then reduces it by 30 more after a 5 second delay
  • Tier 2
Bun-Fu Strike reduces target's rage by 60, then reduces it by 60 more after a 5 second delay
  • Tier 3
Bun-Fu Strike reduces target's rage by 90, then reduces it by 90 more after a 5 second delay
  • Tier 4
Bun-Fu Strike reduces target's rage by 120, then reduces it by 130 more after a 5 second delay
  • Tier 5
Bun-Fu Strike reduces target's rage by 150, then reduces it by 170 more after a 5 second delay
  • Tier 6
Bun-Fu Strike reduces target's rage by 180, then reduces it by 210 more after a 5 second delay
  • Tier 7
Bun-Fu Strike reduces target's rage by 210, then reduces it by 250 more after a 5 second delay
  • Tier 8
Bun-Fu Strike reduces target's rage by 240, then reduces it by 290 more after a 5 second delay
  • Tier 9
Bun-Fu Strike reduces target's rage by 270, then reduces it by 330 more after a 5 second delay
  • Tier 10
Bun-Fu Strike reduces target's rage by 300, then reduces it by 370 more after a 5 second delay
  • Tier 11
Bun-Fu Strike reduces target's rage by 330, then reduces it by 410 more after a 5 second delay
  • Tier 12
Bun-Fu Strike reduces target's rage by 360, then reduces it by 450 more after a 5 second delay
  • Tier 13
Bun-Fu Strike reduces target's rage by 390, then reduces it by 510 more after a 5 second delay
  • Tier 14
Bun-Fu Strike reduces target's rage by 420, then reduces it by 570 more after a 5 second delay
Tier 14 - Bun-Fu Strike deals +18% damage and restores 42 Health to you after an 8 second delay Head, Ring

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  • Tier 1
Bun-Fu Strike deals +5% damage and restores 3 Health to you after an 8 second delay
  • Tier 2
Bun-Fu Strike deals +6% damage and restores 6 Health to you after an 8 second delay
  • Tier 3
Bun-Fu Strike deals +7% damage and restores 9 Health to you after an 8 second delay
  • Tier 4
Bun-Fu Strike deals +8% damage and restores 12 Health to you after an 8 second delay
  • Tier 5
Bun-Fu Strike deals +9% damage and restores 15 Health to you after an 8 second delay
  • Tier 6
Bun-Fu Strike deals +10% damage and restores 18 Health to you after an 8 second delay
  • Tier 7
Bun-Fu Strike deals +11% damage and restores 21 Health to you after an 8 second delay
  • Tier 8
Bun-Fu Strike deals +12% damage and restores 24 Health to you after an 8 second delay
  • Tier 9
Bun-Fu Strike deals +13% damage and restores 27 Health to you after an 8 second delay
  • Tier 10
Bun-Fu Strike deals +14% damage and restores 30 Health to you after an 8 second delay
  • Tier 11
Bun-Fu Strike deals +15% damage and restores 33 Health to you after an 8 second delay
  • Tier 12
Bun-Fu Strike deals +16% damage and restores 36 Health to you after an 8 second delay
  • Tier 13
Bun-Fu Strike deals +17% damage and restores 39 Health to you after an 8 second delay
  • Tier 14
Bun-Fu Strike deals +18% damage and restores 42 Health to you after an 8 second delay
Indomitable Hare's of Bun-Fu Flurries Tier 14 - Bun-Fu Strike deals +42 damage and hastens the current reset timer of Bun-Fu Blitz by 3 seconds Chest, Necklace

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  • Tier 1
Bun-Fu Strike deals +3 damage and hastens the current reset timer of Bun-Fu Blitz by 1 seconds
  • Tier 2
Bun-Fu Strike deals +6 damage and hastens the current reset timer of Bun-Fu Blitz by 1 seconds
  • Tier 3
Bun-Fu Strike deals +9 damage and hastens the current reset timer of Bun-Fu Blitz by 1 seconds
  • Tier 4
Bun-Fu Strike deals +12 damage and hastens the current reset timer of Bun-Fu Blitz by 1.5 seconds
  • Tier 5
Bun-Fu Strike deals +15 damage and hastens the current reset timer of Bun-Fu Blitz by 1.5 seconds
  • Tier 6
Bun-Fu Strike deals +18 damage and hastens the current reset timer of Bun-Fu Blitz by 1.5 seconds
  • Tier 7
Bun-Fu Strike deals +21 damage and hastens the current reset timer of Bun-Fu Blitz by 2 seconds
  • Tier 8
Bun-Fu Strike deals +24 damage and hastens the current reset timer of Bun-Fu Blitz by 2 seconds
  • Tier 9
Bun-Fu Strike deals +27 damage and hastens the current reset timer of Bun-Fu Blitz by 2 seconds
  • Tier 10
Bun-Fu Strike deals +30 damage and hastens the current reset timer of Bun-Fu Blitz by 2.5 seconds
  • Tier 11
Bun-Fu Strike deals +33 damage and hastens the current reset timer of Bun-Fu Blitz by 2.5 seconds
  • Tier 12
Bun-Fu Strike deals +36 damage and hastens the current reset timer of Bun-Fu Blitz by 2.5 seconds
  • Tier 13
Bun-Fu Strike deals +39 damage and hastens the current reset timer of Bun-Fu Blitz by 3 seconds
  • Tier 14
Bun-Fu Strike deals +42 damage and hastens the current reset timer of Bun-Fu Blitz by 3 seconds
of Cold Paws Tier 14 - Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +98 damage OffHand

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  • Tier 1
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +7 damage
  • Tier 2
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +14 damage
  • Tier 3
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +21 damage
  • Tier 4
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +28 damage
  • Tier 5
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +35 damage
  • Tier 6
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +42 damage
  • Tier 7
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +49 damage
  • Tier 8
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +56 damage
  • Tier 9
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +63 damage
  • Tier 10
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +70 damage
  • Tier 11
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +77 damage
  • Tier 12
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +84 damage
  • Tier 13
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +91 damage
  • Tier 14
Bun-Fu Strike deals Cold damage (instead of Crushing) and deals +98 damage
of Bun-Fu Tier 14 - Bun-Fu Blast Damage +52% OffHand, Head

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  • Tier 1
Bun-Fu Blast Damage +13%
  • Tier 2
Bun-Fu Blast Damage +16%
  • Tier 3
Bun-Fu Blast Damage +19%
  • Tier 4
Bun-Fu Blast Damage +22%
  • Tier 5
Bun-Fu Blast Damage +25%
  • Tier 6
Bun-Fu Blast Damage +28%
  • Tier 7
Bun-Fu Blast Damage +31%
  • Tier 8
Bun-Fu Blast Damage +34%
  • Tier 9
Bun-Fu Blast Damage +37%
  • Tier 10
Bun-Fu Blast Damage +40%
  • Tier 11
Bun-Fu Blast Damage +43%
  • Tier 12
Bun-Fu Blast Damage +46%
  • Tier 13
Bun-Fu Blast Damage +49%
  • Tier 14
Bun-Fu Blast Damage +52%
of Freezing Bun-Fu Tier 14 - Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +52 Ring

Click Expand to reveal

  • Tier 1
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +3
  • Tier 2
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +6
  • Tier 3
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +9
  • Tier 4
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +12
  • Tier 5
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +15
  • Tier 6
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +18
  • Tier 7
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +21
  • Tier 8
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +24
  • Tier 9
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +27
  • Tier 10
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +30
  • Tier 11
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +33
  • Tier 12
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +36
  • Tier 13
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +44
  • Tier 14
Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second and damage is +52
Mindful Bunny's of Mindful Bun-Fu Tier 14 - Bun-Fu Blast deals +52 damage and restores 36 Power after a 9-second delay Chest, Necklace

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  • Tier 1
Bun-Fu Blast deals +3 damage and restores 10 Power after a 9-second delay
  • Tier 2
Bun-Fu Blast deals +6 damage and restores 12 Power after a 9-second delay
  • Tier 3
Bun-Fu Blast deals +9 damage and restores 14 Power after a 9-second delay
  • Tier 4
Bun-Fu Blast deals +12 damage and restores 16 Power after a 9-second delay
  • Tier 5
Bun-Fu Blast deals +15 damage and restores 18 Power after a 9-second delay
  • Tier 6
Bun-Fu Blast deals +18 damage and restores 20 Power after a 9-second delay
  • Tier 7
Bun-Fu Blast deals +21 damage and restores 22 Power after a 9-second delay
  • Tier 8
Bun-Fu Blast deals +24 damage and restores 24 Power after a 9-second delay
  • Tier 9
Bun-Fu Blast deals +27 damage and restores 26 Power after a 9-second delay
  • Tier 10
Bun-Fu Blast deals +30 damage and restores 28 Power after a 9-second delay
  • Tier 11
Bun-Fu Blast deals +33 damage and restores 30 Power after a 9-second delay
  • Tier 12
Bun-Fu Blast deals +36 damage and restores 32 Power after a 9-second delay
  • Tier 13
Bun-Fu Blast deals +44 damage and restores 34 Power after a 9-second delay
  • Tier 14
Bun-Fu Blast deals +52 damage and restores 36 Power after a 9-second delay
Irrepressible Hare's of Bun-Fu Massacres Tier 14 - Bun-Fu Blast deals +84 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds Chest, MainHand

Click Expand to reveal

  • Tier 1
Bun-Fu Blast deals +6 damage and hastens the current reuse timer of Bun-Fu Strike by 1 seconds
  • Tier 2
Bun-Fu Blast deals +12 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds
  • Tier 3
Bun-Fu Blast deals +18 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds
  • Tier 4
Bun-Fu Blast deals +24 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds
  • Tier 5
Bun-Fu Blast deals +30 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds
  • Tier 6
Bun-Fu Blast deals +36 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds
  • Tier 7
Bun-Fu Blast deals +42 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds
  • Tier 8
Bun-Fu Blast deals +48 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds
  • Tier 9
Bun-Fu Blast deals +54 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds
  • Tier 10
Bun-Fu Blast deals +60 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds
  • Tier 11
Bun-Fu Blast deals +66 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds
  • Tier 12
Bun-Fu Blast deals +72 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds
  • Tier 13
Bun-Fu Blast deals +78 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds
  • Tier 14
Bun-Fu Blast deals +84 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
of Effortless Bun-Fu Tier 14 - All Bun-Fu moves cost -15 Power Hands, Feet

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  • Tier 1
All Bun-Fu moves cost -2 Power
  • Tier 2
All Bun-Fu moves cost -3 Power
  • Tier 3
All Bun-Fu moves cost -4 Power
  • Tier 4
All Bun-Fu moves cost -5 Power
  • Tier 5
All Bun-Fu moves cost -6 Power
  • Tier 6
All Bun-Fu moves cost -7 Power
  • Tier 7
All Bun-Fu moves cost -8 Power
  • Tier 8
All Bun-Fu moves cost -9 Power
  • Tier 9
All Bun-Fu moves cost -10 Power
  • Tier 10
All Bun-Fu moves cost -11 Power
  • Tier 11
All Bun-Fu moves cost -12 Power
  • Tier 12
All Bun-Fu moves cost -13 Power
  • Tier 13
All Bun-Fu moves cost -14 Power
  • Tier 14
All Bun-Fu moves cost -15 Power
of Playful Pats Tier 14 - Love Tap lowers target's aggro toward you by 1350 Ring, Feet

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  • Tier 1
Love Tap lowers target's aggro toward you by 50
  • Tier 2
Love Tap lowers target's aggro toward you by 150
  • Tier 3
Love Tap lowers target's aggro toward you by 250
  • Tier 4
Love Tap lowers target's aggro toward you by 350
  • Tier 5
Love Tap lowers target's aggro toward you by 450
  • Tier 6
Love Tap lowers target's aggro toward you by 550
  • Tier 7
Love Tap lowers target's aggro toward you by 650
  • Tier 8
Love Tap lowers target's aggro toward you by 750
  • Tier 9
Love Tap lowers target's aggro toward you by 850
  • Tier 10
Love Tap lowers target's aggro toward you by 950
  • Tier 11
Love Tap lowers target's aggro toward you by 1050
  • Tier 12
Love Tap lowers target's aggro toward you by 1150
  • Tier 13
Love Tap lowers target's aggro toward you by 1250
  • Tier 14
Love Tap lowers target's aggro toward you by 1350
Happy Bunny's of Loving and Eating Tier 6 - Love Tap hastens the current reuse timer of Carrot Power by 3.5 seconds Hands

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  • Tier 1
Love Tap hastens the current reuse timer of Carrot Power by 1 second
  • Tier 2
Love Tap hastens the current reuse timer of Carrot Power by 1.5 seconds
  • Tier 3
Love Tap hastens the current reuse timer of Carrot Power by 2 seconds
  • Tier 4
Love Tap hastens the current reuse timer of Carrot Power by 2.5 seconds
  • Tier 5
Love Tap hastens the current reuse timer of Carrot Power by 3 seconds
  • Tier 6
Love Tap hastens the current reuse timer of Carrot Power by 3.5 seconds
of Rabid Bunnies Tier 14 - Love Tap deals 295 Trauma damage after an 8-second delay Head, MainHand

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  • Tier 1
Love Tap deals 35 Trauma damage after an 8-second delay
  • Tier 2
Love Tap deals 55 Trauma damage after an 8-second delay
  • Tier 3
Love Tap deals 75 Trauma damage after an 8-second delay
  • Tier 4
Love Tap deals 95 Trauma damage after an 8-second delay
  • Tier 5
Love Tap deals 115 Trauma damage after an 8-second delay
  • Tier 6
Love Tap deals 135 Trauma damage after an 8-second delay
  • Tier 7
Love Tap deals 155 Trauma damage after an 8-second delay
  • Tier 8
Love Tap deals 175 Trauma damage after an 8-second delay
  • Tier 9
Love Tap deals 195 Trauma damage after an 8-second delay
  • Tier 10
Love Tap deals 215 Trauma damage after an 8-second delay
  • Tier 11
Love Tap deals 235 Trauma damage after an 8-second delay
  • Tier 12
Love Tap deals 255 Trauma damage after an 8-second delay
  • Tier 13
Love Tap deals 275 Trauma damage after an 8-second delay
  • Tier 14
Love Tap deals 295 Trauma damage after an 8-second delay