Difference between revisions of "Gourmand/Treasure Effects:By Ability"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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<!-- Updated as of patch v304, May 25, 2018 -->
+
<!-- Updated on January 22, 2019 from v316-->
 
==<!--start-->Gourmand Paired List==
 
==<!--start-->Gourmand Paired List==
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!</b></span><br>
+
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
+
Note that this only shows the max-level version of each treasure effect and ability.</b></span>
  
 
<b><u>General Mods</u></b><br>
 
<b><u>General Mods</u></b><br>
* Fire Magic Ability Power Cost -14%, Ice Magic Ability Power Cost -13%, Necromancy Ability Power Cost -13%<br>
+
* Fire Magic Ability Power Cost -12%, Ice Magic Ability Power Cost -11%, Necromancy Ability Power Cost -11%<br>
* Sword Ability Power Cost -14%, Shield Ability Power Cost -13%, Unarmed Ability Power Cost -13%<br>
+
* Sword Ability Power Cost -12%, Shield Ability Power Cost -11%, Unarmed Ability Power Cost -11%<br>
* Hammer Ability Power Cost -14%, Staff Ability Power Cost -13%, Knife Ability Power Cost -13%<br>
+
* Hammer Ability Power Cost -12%, Staff Ability Power Cost -11%, Knife Ability Power Cost -11%<br>
* Archery Ability Power Cost -14%, Battle Chemistry Ability Power Cost -13%, Bard Ability Power Cost -13%<br>
+
* Archery Ability Power Cost -12%, Battle Chemistry Ability Power Cost -11%, Bard Ability Power Cost -11%<br>
* Mentalism Ability Power Cost -14%, Psychology Ability Power Cost -13%, Crossbow Ability Power Cost -13%<br>
+
* Mentalism Ability Power Cost -12%, Psychology Ability Power Cost -11%, Crossbow Ability Power Cost -11%<br>
* Druid Ability Power Cost -14%, Lycanthropy Ability Power Cost -13%, Armor Patching Ability Power Cost -13%<br>
+
* Druid Ability Power Cost -12%, Lycanthropy Ability Power Cost -11%, Armor Patching Ability Power Cost -11%<br>
* Cow Ability Power Cost -14%, Deer Ability Power Cost -13%, Pig Ability Power Cost -13%<br>
+
* Cow Ability Power Cost -12%, Deer Ability Power Cost -11%, Pig Ability Power Cost -11%<br>
* Spider Ability Power Cost -14%, Giant Bat Ability Power Cost -13%, First Aid Ability Power Cost -13%<br>
+
* Spider Ability Power Cost -12%, Giant Bat Ability Power Cost -11%, First Aid Ability Power Cost -11%<br>
* Max Cleanliness +14, Max Community +13, Max Peaceableness +13<br>
+
* Max Cleanliness +12, Max Community +11, Max Peaceableness +11<br>
* Humans gain +97 Max Health<br>
+
* Humans gain +75 Max Health<br>
* Elves gain +97 Max Health<br>
+
* Elves gain +75 Max Health<br>
* Rakshasa gain +97 Max Health<br>
+
* Rakshasa gain +75 Max Health<br>
* Fairies gain +97 Max Health<br>
+
* Fairies gain +75 Max Health<br>
* Orcs gain +97 Max Health<br>
+
* Orcs gain +75 Max Health<br>
* Dwarves gain +97 Max Health<br>
+
* Dwarves gain +75 Max Health<br>
* Humans gain +138 Max Health<br>
+
* Humans gain +108 Max Health<br>
* Elves gain +138 Max Health<br>
+
* Elves gain +108 Max Health<br>
* Rakshasa gain +138 Max Health<br>
+
* Rakshasa gain +108 Max Health<br>
* Fairies gain +138 Max Health<br>
+
* Fairies gain +108 Max Health<br>
* Orcs gain +138 Max Health<br>
+
* Orcs gain +108 Max Health<br>
* Dwarves gain +138 Max Health<br>
+
* Dwarves gain +108 Max Health<br>
* Humans gain +62 Max Power<br>
+
* Humans gain +50 Max Power<br>
* Elves gain +62 Max Power<br>
+
* Elves gain +50 Max Power<br>
* Rakshasa gain +62 Max Power<br>
+
* Rakshasa gain +50 Max Power<br>
* Fairies gain +62 Max Power<br>
+
* Fairies gain +50 Max Power<br>
* Orcs gain +62 Max Power<br>
+
* Orcs gain +50 Max Power<br>
* Dwarves gain +62 Max Power<br>
+
* Dwarves gain +50 Max Power<br>
* Humans earn +12.7% Combat XP when feeling Community-Minded, but earn -12.7% Combat XP when Lonely<br>
+
* Humans earn +10.9% Combat XP when feeling Community-Minded, but earn -10.9% Combat XP when Lonely<br>
* Elves earn +12.7% Combat XP when feeling Clean, but earn -12.7% Combat XP when Dirty<br>
+
* Elves earn +10.9% Combat XP when feeling Clean, but earn -10.9% Combat XP when Dirty<br>
* Rakshasa earn +12.7% Combat XP when feeling Peaceable, but earn -12.7% Combat XP when feeling Dead Inside<br>
+
* Rakshasa earn +10.9% Combat XP when feeling Peaceable, but earn -10.9% Combat XP when feeling Dead Inside<br>
* Humans earn +16.6% Combat XP when feeling Community-Minded, but earn NO Combat XP when Lonely<br>
+
* Humans earn +14.2% Combat XP when feeling Community-Minded, but earn NO Combat XP when Lonely<br>
* Elves earn +16.6% Combat XP when feeling Clean, but earn NO Combat XP when Dirty<br>
+
* Elves earn +14.2% Combat XP when feeling Clean, but earn NO Combat XP when Dirty<br>
* Rakshasa earn +16.6% Combat XP when feeling Peaceable, but earn NO Combat XP when feeling Dead Inside<br>
+
* Rakshasa earn +14.2% Combat XP when feeling Peaceable, but earn NO Combat XP when feeling Dead Inside<br>
* Humans gain +40 Max Metabolism<br>
+
* Humans gain +34 Max Metabolism<br>
* Elves gain +40 Max Metabolism<br>
+
* Elves gain +34 Max Metabolism<br>
* Rakshasa gain +40 Max Metabolism<br>
+
* Rakshasa gain +34 Max Metabolism<br>
* Fairies gain +40 Max Metabolism<br>
+
* Fairies gain +34 Max Metabolism<br>
* Orcs gain +40 Max Metabolism<br>
+
* Orcs gain +34 Max Metabolism<br>
* Dwarves gain +40 Max Metabolism<br>
+
* Dwarves gain +34 Max Metabolism<br>
* Humans gain +40 Max Bodyheat<br>
+
* Humans gain +34 Max Bodyheat<br>
* Elves gain +40 Max Bodyheat<br>
+
* Elves gain +34 Max Bodyheat<br>
* Rakshasa gain +40 Max Bodyheat<br>
+
* Rakshasa gain +34 Max Bodyheat<br>
* Fairies gain +40 Max Bodyheat<br>
+
* Fairies gain +34 Max Bodyheat<br>
* Orcs gain +40 Max Bodyheat<br>
+
* Orcs gain +34 Max Bodyheat<br>
* Dwarves gain +40 Max Bodyheat<br>
+
* Dwarves gain +34 Max Bodyheat<br>
* Humans gain +40 Max Hydration<br>
+
* Humans gain +34 Max Hydration<br>
* Elves gain +40 Max Hydration<br>
+
* Elves gain +34 Max Hydration<br>
* Rakshasa gain +40 Max Hydration<br>
+
* Rakshasa gain +34 Max Hydration<br>
* Fairies gain +40 Max Hydration<br>
+
* Fairies gain +34 Max Hydration<br>
* Orcs gain +40 Max Hydration<br>
+
* Orcs gain +34 Max Hydration<br>
* Dwarves gain +40 Max Hydration<br>
+
* Dwarves gain +34 Max Hydration<br>
* Direct Crushing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +16<br>
+
* Direct Crushing Damage Reduction +7, Direct Cold Damage Reduction +7, Direct Acid Damage Reduction +7, Max Health +13<br>
* Direct Crushing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +16<br>
+
* Direct Crushing Damage Reduction +7, Direct Fire Damage Reduction +7, Direct Darkness Damage Reduction +7, Max Health +13<br>
* Direct Crushing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +16<br>
+
* Direct Crushing Damage Reduction +7, Direct Electricity Damage Reduction +7, Direct Nature Damage Reduction +7, Max Health +13<br>
* Direct Crushing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +16<br>
+
* Direct Crushing Damage Reduction +7, Direct Trauma Damage Reduction +7, Direct Sonic Damage Reduction +7, Max Health +13<br>
* Direct Crushing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +16<br>
+
* Direct Crushing Damage Reduction +7, Direct Poison Damage Reduction +7, Direct Divine Damage Reduction +7, Max Health +13<br>
* Direct Crushing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +16<br>
+
* Direct Crushing Damage Reduction +7, Direct Psychic Damage Reduction +7, Direct Demonic Damage Reduction +7, Max Health +13<br>
* Direct Slashing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +16<br>
+
* Direct Slashing Damage Reduction +7, Direct Electricity Damage Reduction +7, Direct Darkness Damage Reduction +7, Max Health +13<br>
* Direct Slashing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +16<br>
+
* Direct Slashing Damage Reduction +7, Direct Cold Damage Reduction +7, Direct Nature Damage Reduction +7, Max Health +13<br>
* Direct Slashing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +16<br>
+
* Direct Slashing Damage Reduction +7, Direct Fire Damage Reduction +7, Direct Acid Damage Reduction +7, Max Health +13<br>
* Direct Slashing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +16<br>
+
* Direct Slashing Damage Reduction +7, Direct Trauma Damage Reduction +7, Direct Divine Damage Reduction +7, Max Health +13<br>
* Direct Slashing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +16<br>
+
* Direct Slashing Damage Reduction +7, Direct Poison Damage Reduction +7, Direct Demonic Damage Reduction +7, Max Health +13<br>
* Direct Slashing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +16<br>
+
* Direct Slashing Damage Reduction +7, Direct Psychic Damage Reduction +7, Direct Sonic Damage Reduction +7, Max Health +13<br>
* Direct Piercing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +16<br>
+
* Direct Piercing Damage Reduction +7, Direct Fire Damage Reduction +7, Direct Nature Damage Reduction +7, Max Health +13<br>
* Direct Piercing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +16<br>
+
* Direct Piercing Damage Reduction +7, Direct Electricity Damage Reduction +7, Direct Acid Damage Reduction +7, Max Health +13<br>
* Direct Piercing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +16<br>
+
* Direct Piercing Damage Reduction +7, Direct Cold Damage Reduction +7, Direct Darkness Damage Reduction +7, Max Health +13<br>
* Direct Piercing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +16<br>
+
* Direct Piercing Damage Reduction +7, Direct Trauma Damage Reduction +7, Direct Demonic Damage Reduction +7, Max Health +13<br>
* Direct Piercing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +16<br>
+
* Direct Piercing Damage Reduction +7, Direct Poison Damage Reduction +7, Direct Sonic Damage Reduction +7, Max Health +13<br>
* Direct Piercing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +16<br>
+
* Direct Piercing Damage Reduction +7, Direct Psychic Damage Reduction +7, Direct Divine Damage Reduction +7, Max Health +13<br>
* You take -16 damage from Elite monsters' attacks and -8 damage from non-Elite attacks. You also gain Max Health +16<br>
+
* You take -14 damage from Elite monsters' attacks and -7 damage from non-Elite attacks. You also gain Max Health +13<br>
* Direct Crushing Damage +54<br>
+
* Direct Crushing Damage +42<br>
* Direct Slashing Damage +54<br>
+
* Direct Slashing Damage +42<br>
* Direct Piercing Damage +54<br>
+
* Direct Piercing Damage +42<br>
* Direct Fire Damage +54<br>
+
* Direct Fire Damage +42<br>
* Direct Cold Damage +54<br>
+
* Direct Cold Damage +42<br>
* Direct Electricity Damage +54<br>
+
* Direct Electricity Damage +42<br>
* Direct Psychic Damage +54<br>
+
* Direct Psychic Damage +42<br>
* Direct Trauma Damage +54<br>
+
* Direct Trauma Damage +42<br>
* Direct Poison Damage +54<br>
+
* Direct Poison Damage +42<br>
* Direct Acid Damage +54<br>
+
* Direct Acid Damage +42<br>
* Direct Nature Damage +54<br>
+
* Direct Nature Damage +42<br>
* Direct Darkness Damage +54<br>
+
* Direct Darkness Damage +42<br>
* Direct Sonic Damage +54<br>
+
* Direct Sonic Damage +42<br>
* Direct Demonic Damage +54<br>
+
* Direct Demonic Damage +42<br>
* Direct Divine Damage +54<br>
+
* Direct Divine Damage +42<br>
* Your melee attacks deal +84 damage to Elite enemies<br>
+
* Your melee attacks deal +72 damage to Elite enemies<br>
* Your projectile attacks deal +84 damage to Elite enemies<br>
+
* Your projectile attacks deal +72 damage to Elite enemies<br>
* Your burst attacks deal +127 damage to Elite enemies<br>
+
* Your burst attacks deal +109 damage to Elite enemies<br>
* Your attacks deal +54 damage to Elves<br>
+
* Your attacks deal +42 damage to Elves<br>
* Your attacks deal +54 damage to Rakshasa<br>
+
* Your attacks deal +42 damage to Rakshasa<br>
* Your attacks deal +54 damage to Canines<br>
+
* Your attacks deal +42 damage to Canines<br>
* Your attacks deal +54 damage to Felines<br>
+
* Your attacks deal +42 damage to Felines<br>
* Your attacks deal +54 damage to Arthropods<br>
+
* Your attacks deal +42 damage to Arthropods<br>
* Your attacks deal +54 damage to Ruminants<br>
+
* Your attacks deal +42 damage to Ruminants<br>
* Your attacks deal +54 damage to (non-ruminant) Ungulates<br>
+
* Your attacks deal +42 damage to (non-ruminant) Ungulates<br>
* Your attacks deal +54 damage to Bears<br>
+
* Your attacks deal +42 damage to Bears<br>
* Your attacks deal +54 damage to Goblins<br>
+
* Your attacks deal +42 damage to Goblins<br>
* Your attacks deal +54 damage to Fey<br>
+
* Your attacks deal +42 damage to Fey<br>
* Your attacks deal +54 damage to Orcs<br>
+
* Your attacks deal +42 damage to Orcs<br>
* Your attacks deal +54 damage to Giants<br>
+
* Your attacks deal +42 damage to Giants<br>
* Your attacks deal +54 damage to Aberrations<br>
+
* Your attacks deal +42 damage to Aberrations<br>
* Your attacks deal +54 damage to Elementals<br>
+
* Your attacks deal +42 damage to Elementals<br>
* Your attacks deal +54 damage to Constructs<br>
+
* Your attacks deal +42 damage to Constructs<br>
* Your attacks deal +54 damage to Fish<br>
+
* Your attacks deal +42 damage to Fish<br>
* Your attacks deal +54 damage to Fungoids<br>
+
* Your attacks deal +42 damage to Fungoids<br>
* Your attacks deal +54 damage to Rodents<br>
+
* Your attacks deal +42 damage to Rodents<br>
* Your attacks deal +54 damage to Demons<br>
+
* Your attacks deal +42 damage to Demons<br>
* Your attacks deal +54 damage to Dinosaurs<br>
+
* Your attacks deal +42 damage to Dinosaurs<br>
* Your attacks deal +54 damage to Humans<br>
+
* Your attacks deal +42 damage to Humans<br>
* Your attacks deal +54 damage to (corporeal) Undead<br>
+
* Your attacks deal +42 damage to (corporeal) Undead<br>
* Your attacks deal +54 damage to Incorporeal Creatures<br>
+
* Your attacks deal +42 damage to Incorporeal Creatures<br>
* Your attacks deal +54 damage to Crone-Kin<br>
+
* Your attacks deal +42 damage to Crone-Kin<br>
* Your attacks deal +54 damage to Crone-Kin<br>
+
* Your attacks deal +42 damage to Crone-Kin<br>
* Your attacks deal +54 damage to Crone-Kin<br>
+
* Your attacks deal +42 damage to Crone-Kin<br>
 
<br>
 
<br>

Revision as of 14:59, 23 January 2019

Gourmand Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Fire Magic Ability Power Cost -12%, Ice Magic Ability Power Cost -11%, Necromancy Ability Power Cost -11%
  • Sword Ability Power Cost -12%, Shield Ability Power Cost -11%, Unarmed Ability Power Cost -11%
  • Hammer Ability Power Cost -12%, Staff Ability Power Cost -11%, Knife Ability Power Cost -11%
  • Archery Ability Power Cost -12%, Battle Chemistry Ability Power Cost -11%, Bard Ability Power Cost -11%
  • Mentalism Ability Power Cost -12%, Psychology Ability Power Cost -11%, Crossbow Ability Power Cost -11%
  • Druid Ability Power Cost -12%, Lycanthropy Ability Power Cost -11%, Armor Patching Ability Power Cost -11%
  • Cow Ability Power Cost -12%, Deer Ability Power Cost -11%, Pig Ability Power Cost -11%
  • Spider Ability Power Cost -12%, Giant Bat Ability Power Cost -11%, First Aid Ability Power Cost -11%
  • Max Cleanliness +12, Max Community +11, Max Peaceableness +11
  • Humans gain +75 Max Health
  • Elves gain +75 Max Health
  • Rakshasa gain +75 Max Health
  • Fairies gain +75 Max Health
  • Orcs gain +75 Max Health
  • Dwarves gain +75 Max Health
  • Humans gain +108 Max Health
  • Elves gain +108 Max Health
  • Rakshasa gain +108 Max Health
  • Fairies gain +108 Max Health
  • Orcs gain +108 Max Health
  • Dwarves gain +108 Max Health
  • Humans gain +50 Max Power
  • Elves gain +50 Max Power
  • Rakshasa gain +50 Max Power
  • Fairies gain +50 Max Power
  • Orcs gain +50 Max Power
  • Dwarves gain +50 Max Power
  • Humans earn +10.9% Combat XP when feeling Community-Minded, but earn -10.9% Combat XP when Lonely
  • Elves earn +10.9% Combat XP when feeling Clean, but earn -10.9% Combat XP when Dirty
  • Rakshasa earn +10.9% Combat XP when feeling Peaceable, but earn -10.9% Combat XP when feeling Dead Inside
  • Humans earn +14.2% Combat XP when feeling Community-Minded, but earn NO Combat XP when Lonely
  • Elves earn +14.2% Combat XP when feeling Clean, but earn NO Combat XP when Dirty
  • Rakshasa earn +14.2% Combat XP when feeling Peaceable, but earn NO Combat XP when feeling Dead Inside
  • Humans gain +34 Max Metabolism
  • Elves gain +34 Max Metabolism
  • Rakshasa gain +34 Max Metabolism
  • Fairies gain +34 Max Metabolism
  • Orcs gain +34 Max Metabolism
  • Dwarves gain +34 Max Metabolism
  • Humans gain +34 Max Bodyheat
  • Elves gain +34 Max Bodyheat
  • Rakshasa gain +34 Max Bodyheat
  • Fairies gain +34 Max Bodyheat
  • Orcs gain +34 Max Bodyheat
  • Dwarves gain +34 Max Bodyheat
  • Humans gain +34 Max Hydration
  • Elves gain +34 Max Hydration
  • Rakshasa gain +34 Max Hydration
  • Fairies gain +34 Max Hydration
  • Orcs gain +34 Max Hydration
  • Dwarves gain +34 Max Hydration
  • Direct Crushing Damage Reduction +7, Direct Cold Damage Reduction +7, Direct Acid Damage Reduction +7, Max Health +13
  • Direct Crushing Damage Reduction +7, Direct Fire Damage Reduction +7, Direct Darkness Damage Reduction +7, Max Health +13
  • Direct Crushing Damage Reduction +7, Direct Electricity Damage Reduction +7, Direct Nature Damage Reduction +7, Max Health +13
  • Direct Crushing Damage Reduction +7, Direct Trauma Damage Reduction +7, Direct Sonic Damage Reduction +7, Max Health +13
  • Direct Crushing Damage Reduction +7, Direct Poison Damage Reduction +7, Direct Divine Damage Reduction +7, Max Health +13
  • Direct Crushing Damage Reduction +7, Direct Psychic Damage Reduction +7, Direct Demonic Damage Reduction +7, Max Health +13
  • Direct Slashing Damage Reduction +7, Direct Electricity Damage Reduction +7, Direct Darkness Damage Reduction +7, Max Health +13
  • Direct Slashing Damage Reduction +7, Direct Cold Damage Reduction +7, Direct Nature Damage Reduction +7, Max Health +13
  • Direct Slashing Damage Reduction +7, Direct Fire Damage Reduction +7, Direct Acid Damage Reduction +7, Max Health +13
  • Direct Slashing Damage Reduction +7, Direct Trauma Damage Reduction +7, Direct Divine Damage Reduction +7, Max Health +13
  • Direct Slashing Damage Reduction +7, Direct Poison Damage Reduction +7, Direct Demonic Damage Reduction +7, Max Health +13
  • Direct Slashing Damage Reduction +7, Direct Psychic Damage Reduction +7, Direct Sonic Damage Reduction +7, Max Health +13
  • Direct Piercing Damage Reduction +7, Direct Fire Damage Reduction +7, Direct Nature Damage Reduction +7, Max Health +13
  • Direct Piercing Damage Reduction +7, Direct Electricity Damage Reduction +7, Direct Acid Damage Reduction +7, Max Health +13
  • Direct Piercing Damage Reduction +7, Direct Cold Damage Reduction +7, Direct Darkness Damage Reduction +7, Max Health +13
  • Direct Piercing Damage Reduction +7, Direct Trauma Damage Reduction +7, Direct Demonic Damage Reduction +7, Max Health +13
  • Direct Piercing Damage Reduction +7, Direct Poison Damage Reduction +7, Direct Sonic Damage Reduction +7, Max Health +13
  • Direct Piercing Damage Reduction +7, Direct Psychic Damage Reduction +7, Direct Divine Damage Reduction +7, Max Health +13
  • You take -14 damage from Elite monsters' attacks and -7 damage from non-Elite attacks. You also gain Max Health +13
  • Direct Crushing Damage +42
  • Direct Slashing Damage +42
  • Direct Piercing Damage +42
  • Direct Fire Damage +42
  • Direct Cold Damage +42
  • Direct Electricity Damage +42
  • Direct Psychic Damage +42
  • Direct Trauma Damage +42
  • Direct Poison Damage +42
  • Direct Acid Damage +42
  • Direct Nature Damage +42
  • Direct Darkness Damage +42
  • Direct Sonic Damage +42
  • Direct Demonic Damage +42
  • Direct Divine Damage +42
  • Your melee attacks deal +72 damage to Elite enemies
  • Your projectile attacks deal +72 damage to Elite enemies
  • Your burst attacks deal +109 damage to Elite enemies
  • Your attacks deal +42 damage to Elves
  • Your attacks deal +42 damage to Rakshasa
  • Your attacks deal +42 damage to Canines
  • Your attacks deal +42 damage to Felines
  • Your attacks deal +42 damage to Arthropods
  • Your attacks deal +42 damage to Ruminants
  • Your attacks deal +42 damage to (non-ruminant) Ungulates
  • Your attacks deal +42 damage to Bears
  • Your attacks deal +42 damage to Goblins
  • Your attacks deal +42 damage to Fey
  • Your attacks deal +42 damage to Orcs
  • Your attacks deal +42 damage to Giants
  • Your attacks deal +42 damage to Aberrations
  • Your attacks deal +42 damage to Elementals
  • Your attacks deal +42 damage to Constructs
  • Your attacks deal +42 damage to Fish
  • Your attacks deal +42 damage to Fungoids
  • Your attacks deal +42 damage to Rodents
  • Your attacks deal +42 damage to Demons
  • Your attacks deal +42 damage to Dinosaurs
  • Your attacks deal +42 damage to Humans
  • Your attacks deal +42 damage to (corporeal) Undead
  • Your attacks deal +42 damage to Incorporeal Creatures
  • Your attacks deal +42 damage to Crone-Kin
  • Your attacks deal +42 damage to Crone-Kin
  • Your attacks deal +42 damage to Crone-Kin