Difference between revisions of "Fire Magic/Treasure Effects"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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See also: [[Fire Magic/Treasure Effects:By Ability]]
 
See also: [[Fire Magic/Treasure Effects:By Ability]]
<!-- Updated on January 22, 2019 from v316 -->
+
<!-- Updated on February 26, 2019 from v318 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
 
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
 
|-
 
|-
| Fiery || of Flames || <b>Level 70</b> - Fire Magic Base Damage +23% || Head, MainHand || {{Spoiler|Click Expand to reveal|
+
| Fiery || of Flames || <b>Level 70</b> - Fire Magic Base Damage +35% || Head, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:Fire Magic Damage +3
+
:Fire Magic Damage +5
 
*; Level 20
 
*; Level 20
:Fire Magic Base Damage +8%
+
:Fire Magic Base Damage +10%
 
*; Level 30
 
*; Level 30
:Fire Magic Base Damage +11%
+
:Fire Magic Base Damage +15%
 
*; Level 40
 
*; Level 40
:Fire Magic Base Damage +14%
+
:Fire Magic Base Damage +20%
 
*; Level 50
 
*; Level 50
:Fire Magic Base Damage +17%
+
:Fire Magic Base Damage +25%
 
*; Level 60
 
*; Level 60
:Fire Magic Base Damage +20%
+
:Fire Magic Base Damage +30%
 
*; Level 70
 
*; Level 70
:Fire Magic Base Damage +23%
+
:Fire Magic Base Damage +35%
 
}}
 
}}
 
|-
 
|-
Line 57: Line 57:
 
}}
 
}}
 
|-
 
|-
|  || of Chaotic Flames || <b>Level 70</b> - All fire spells deal up to +32 damage (randomly determined) || Chest, Feet || {{Spoiler|Click Expand to reveal|
+
|  || of Chaotic Flames || <b>Level 70</b> - All fire spells deal up to +101 damage (randomly determined) || Chest, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:All fire spells deal up to +6 damage (randomly determined)
+
:All fire spells deal up to +10 damage (randomly determined)
 
*; Level 10
 
*; Level 10
:All fire spells deal up to +8 damage (randomly determined)
+
:All fire spells deal up to +17 damage (randomly determined)
 
*; Level 15
 
*; Level 15
:All fire spells deal up to +10 damage (randomly determined)
+
:All fire spells deal up to +24 damage (randomly determined)
 
*; Level 20
 
*; Level 20
:All fire spells deal up to +12 damage (randomly determined)
+
:All fire spells deal up to +31 damage (randomly determined)
 
*; Level 25
 
*; Level 25
:All fire spells deal up to +14 damage (randomly determined)
+
:All fire spells deal up to +38 damage (randomly determined)
 
*; Level 30
 
*; Level 30
:All fire spells deal up to +16 damage (randomly determined)
+
:All fire spells deal up to +45 damage (randomly determined)
 
*; Level 35
 
*; Level 35
:All fire spells deal up to +18 damage (randomly determined)
+
:All fire spells deal up to +52 damage (randomly determined)
 
*; Level 40
 
*; Level 40
:All fire spells deal up to +20 damage (randomly determined)
+
:All fire spells deal up to +59 damage (randomly determined)
 
*; Level 45
 
*; Level 45
:All fire spells deal up to +22 damage (randomly determined)
+
:All fire spells deal up to +66 damage (randomly determined)
 
*; Level 50
 
*; Level 50
:All fire spells deal up to +24 damage (randomly determined)
+
:All fire spells deal up to +73 damage (randomly determined)
 
*; Level 55
 
*; Level 55
:All fire spells deal up to +26 damage (randomly determined)
+
:All fire spells deal up to +80 damage (randomly determined)
 
*; Level 60
 
*; Level 60
:All fire spells deal up to +28 damage (randomly determined)
+
:All fire spells deal up to +87 damage (randomly determined)
 
*; Level 65
 
*; Level 65
:All fire spells deal up to +30 damage (randomly determined)
+
:All fire spells deal up to +94 damage (randomly determined)
 
*; Level 70
 
*; Level 70
:All fire spells deal up to +32 damage (randomly determined)
+
:All fire spells deal up to +101 damage (randomly determined)
 
}}
 
}}
 
|-
 
|-
| Sparkly || of Sparklefire || <b>Level 70</b> - Scintillating Flame and Scintillating Frost Damage +36% || Chest, Feet || {{Spoiler|Click Expand to reveal|
+
| Sparkly || of Sparklefire || <b>Level 70</b> - Scintillating Flame and Scintillating Frost Damage +32% || Chest, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:Scintillating Flame and Scintillating Frost Damage +13%
+
:Scintillating Flame and Scintillating Frost Damage +14%
 
*; Level 20
 
*; Level 20
:Scintillating Flame and Scintillating Frost Damage +16%
+
:Scintillating Flame and Scintillating Frost Damage +17%
 
*; Level 30
 
*; Level 30
:Scintillating Flame and Scintillating Frost Damage +19%
+
:Scintillating Flame and Scintillating Frost Damage +20%
 
*; Level 40
 
*; Level 40
:Scintillating Flame and Scintillating Frost Damage +22%
+
:Scintillating Flame and Scintillating Frost Damage +23%
 
*; Level 50
 
*; Level 50
 
:Scintillating Flame and Scintillating Frost Damage +26%
 
:Scintillating Flame and Scintillating Frost Damage +26%
 
*; Level 60
 
*; Level 60
:Scintillating Flame and Scintillating Frost Damage +30%
+
:Scintillating Flame and Scintillating Frost Damage +29%
 
*; Level 70
 
*; Level 70
:Scintillating Flame and Scintillating Frost Damage +36%
+
:Scintillating Flame and Scintillating Frost Damage +32%
 
}}
 
}}
 
|-
 
|-
Line 122: Line 122:
 
}}
 
}}
 
|-
 
|-
|  || of Prolonged Agony || <b>Level 70</b> - Indirect Fire Damage +47% || Hands, Feet || {{Spoiler|Click Expand to reveal|
+
|  || of Prolonged Agony || <b>Level 70</b> - Indirect Fire Damage +47% when Fire Magic is active || Hands, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Indirect Fire Damage +4%
+
:Indirect Fire Damage +4% when Fire Magic is active
 
*; Level 10
 
*; Level 10
:Indirect Fire Damage +7%
+
:Indirect Fire Damage +7% when Fire Magic is active
 
*; Level 15
 
*; Level 15
:Indirect Fire Damage +10%
+
:Indirect Fire Damage +10% when Fire Magic is active
 
*; Level 20
 
*; Level 20
:Indirect Fire Damage +13%
+
:Indirect Fire Damage +13% when Fire Magic is active
 
*; Level 25
 
*; Level 25
:Indirect Fire Damage +16%
+
:Indirect Fire Damage +16% when Fire Magic is active
 
*; Level 30
 
*; Level 30
:Indirect Fire Damage +19%
+
:Indirect Fire Damage +19% when Fire Magic is active
 
*; Level 35
 
*; Level 35
:Indirect Fire Damage +22%
+
:Indirect Fire Damage +22% when Fire Magic is active
 
*; Level 40
 
*; Level 40
:Indirect Fire Damage +25%
+
:Indirect Fire Damage +25% when Fire Magic is active
 
*; Level 45
 
*; Level 45
:Indirect Fire Damage +28%
+
:Indirect Fire Damage +28% when Fire Magic is active
 
*; Level 50
 
*; Level 50
:Indirect Fire Damage +31%
+
:Indirect Fire Damage +31% when Fire Magic is active
 
*; Level 55
 
*; Level 55
:Indirect Fire Damage +34%
+
:Indirect Fire Damage +34% when Fire Magic is active
 
*; Level 60
 
*; Level 60
:Indirect Fire Damage +37%
+
:Indirect Fire Damage +37% when Fire Magic is active
 
*; Level 65
 
*; Level 65
:Indirect Fire Damage +42%
+
:Indirect Fire Damage +42% when Fire Magic is active
 
*; Level 70
 
*; Level 70
:Indirect Fire Damage +47%
+
:Indirect Fire Damage +47% when Fire Magic is active
 
}}
 
}}
 
|-
 
|-
| Super || of Super Fire || <b>Level 70</b> - Super Fireball Damage +44% || Hands, Feet || {{Spoiler|Click Expand to reveal|
+
| Super || of Super Fire || <b>Level 70</b> - Super Fireball Damage +36% || Hands, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Super Fireball Damage +16%
+
:Super Fireball Damage +10%
 
*; Level 10
 
*; Level 10
:Super Fireball Damage +18%
+
:Super Fireball Damage +12%
 
*; Level 15
 
*; Level 15
:Super Fireball Damage +20%
+
:Super Fireball Damage +14%
 
*; Level 20
 
*; Level 20
:Super Fireball Damage +22%
+
:Super Fireball Damage +16%
 
*; Level 25
 
*; Level 25
:Super Fireball Damage +24%
+
:Super Fireball Damage +18%
 
*; Level 30
 
*; Level 30
:Super Fireball Damage +26%
+
:Super Fireball Damage +20%
 
*; Level 35
 
*; Level 35
:Super Fireball Damage +28%
+
:Super Fireball Damage +22%
 
*; Level 40
 
*; Level 40
:Super Fireball Damage +30%
+
:Super Fireball Damage +24%
 
*; Level 45
 
*; Level 45
:Super Fireball Damage +32%
+
:Super Fireball Damage +26%
 
*; Level 50
 
*; Level 50
:Super Fireball Damage +34%
+
:Super Fireball Damage +28%
 
*; Level 55
 
*; Level 55
:Super Fireball Damage +36%
+
:Super Fireball Damage +30%
 
*; Level 60
 
*; Level 60
:Super Fireball Damage +38%
+
:Super Fireball Damage +32%
 
*; Level 65
 
*; Level 65
:Super Fireball Damage +41%
+
:Super Fireball Damage +34%
 
*; Level 70
 
*; Level 70
:Super Fireball Damage +44%
+
:Super Fireball Damage +36%
 
}}
 
}}
 
|-
 
|-
Line 218: Line 218:
 
}}
 
}}
 
|-
 
|-
| Room-Temperature ||  || <b>Level 70</b> - Room-Temperature Ball Damage +70% || Head, MainHand || {{Spoiler|Click Expand to reveal|
+
| Room-Temperature ||  || <b>Level 70</b> - Room-Temperature Ball Damage +63% || Head, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:Room-Temperature Ball Damage +10%
+
:Room-Temperature Ball Damage +9%
 
*; Level 20
 
*; Level 20
:Room-Temperature Ball Damage +20%
+
:Room-Temperature Ball Damage +18%
 
*; Level 30
 
*; Level 30
:Room-Temperature Ball Damage +30%
+
:Room-Temperature Ball Damage +27%
 
*; Level 40
 
*; Level 40
:Room-Temperature Ball Damage +40%
+
:Room-Temperature Ball Damage +36%
 
*; Level 50
 
*; Level 50
:Room-Temperature Ball Damage +50%
+
:Room-Temperature Ball Damage +45%
 
*; Level 60
 
*; Level 60
:Room-Temperature Ball Damage +60%
+
:Room-Temperature Ball Damage +54%
 
*; Level 70
 
*; Level 70
:Room-Temperature Ball Damage +70%
+
:Room-Temperature Ball Damage +63%
 
}}
 
}}
 
|-
 
|-
|  || of Molten Spewing || <b>Level 70</b> - Fire Breath hits all targets within 8 meters and deals +28% damage, but reuse timer is +3 seconds and Power cost is +33% || Hands || {{Spoiler|Click Expand to reveal|
+
|  || of Molten Spewing || <b>Level 70</b> - Fire Breath hits all targets within 8 meters and deals +21.5% damage, but reuse timer is +3 seconds and Power cost is +33% || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Fire Breath hits all targets within 8 meters and deals +2% damage, but reuse timer is +3 seconds and Power cost is +33%
 
:Fire Breath hits all targets within 8 meters and deals +2% damage, but reuse timer is +3 seconds and Power cost is +33%
 
*; Level 10
 
*; Level 10
:Fire Breath hits all targets within 8 meters and deals +4% damage, but reuse timer is +3 seconds and Power cost is +33%
+
:Fire Breath hits all targets within 8 meters and deals +3.5% damage, but reuse timer is +3 seconds and Power cost is +33%
 
*; Level 15
 
*; Level 15
:Fire Breath hits all targets within 8 meters and deals +6% damage, but reuse timer is +3 seconds and Power cost is +33%
+
:Fire Breath hits all targets within 8 meters and deals +5% damage, but reuse timer is +3 seconds and Power cost is +33%
 
*; Level 20
 
*; Level 20
 +
:Fire Breath hits all targets within 8 meters and deals +6.5% damage, but reuse timer is +3 seconds and Power cost is +33%
 +
*; Level 25
 
:Fire Breath hits all targets within 8 meters and deals +8% damage, but reuse timer is +3 seconds and Power cost is +33%
 
:Fire Breath hits all targets within 8 meters and deals +8% damage, but reuse timer is +3 seconds and Power cost is +33%
*; Level 25
 
:Fire Breath hits all targets within 8 meters and deals +10% damage, but reuse timer is +3 seconds and Power cost is +33%
 
 
*; Level 30
 
*; Level 30
:Fire Breath hits all targets within 8 meters and deals +12% damage, but reuse timer is +3 seconds and Power cost is +33%
+
:Fire Breath hits all targets within 8 meters and deals +9.5% damage, but reuse timer is +3 seconds and Power cost is +33%
 
*; Level 35
 
*; Level 35
:Fire Breath hits all targets within 8 meters and deals +14% damage, but reuse timer is +3 seconds and Power cost is +33%
+
:Fire Breath hits all targets within 8 meters and deals +11% damage, but reuse timer is +3 seconds and Power cost is +33%
 
*; Level 40
 
*; Level 40
:Fire Breath hits all targets within 8 meters and deals +16% damage, but reuse timer is +3 seconds and Power cost is +33%
+
:Fire Breath hits all targets within 8 meters and deals +12.5% damage, but reuse timer is +3 seconds and Power cost is +33%
 
*; Level 45
 
*; Level 45
:Fire Breath hits all targets within 8 meters and deals +18% damage, but reuse timer is +3 seconds and Power cost is +33%
+
:Fire Breath hits all targets within 8 meters and deals +14% damage, but reuse timer is +3 seconds and Power cost is +33%
 
*; Level 50
 
*; Level 50
:Fire Breath hits all targets within 8 meters and deals +20% damage, but reuse timer is +3 seconds and Power cost is +33%
+
:Fire Breath hits all targets within 8 meters and deals +15.5% damage, but reuse timer is +3 seconds and Power cost is +33%
 
*; Level 55
 
*; Level 55
:Fire Breath hits all targets within 8 meters and deals +22% damage, but reuse timer is +3 seconds and Power cost is +33%
+
:Fire Breath hits all targets within 8 meters and deals +17% damage, but reuse timer is +3 seconds and Power cost is +33%
 
*; Level 60
 
*; Level 60
:Fire Breath hits all targets within 8 meters and deals +24% damage, but reuse timer is +3 seconds and Power cost is +33%
+
:Fire Breath hits all targets within 8 meters and deals +18.5% damage, but reuse timer is +3 seconds and Power cost is +33%
 
*; Level 65
 
*; Level 65
:Fire Breath hits all targets within 8 meters and deals +26% damage, but reuse timer is +3 seconds and Power cost is +33%
+
:Fire Breath hits all targets within 8 meters and deals +20% damage, but reuse timer is +3 seconds and Power cost is +33%
 
*; Level 70
 
*; Level 70
:Fire Breath hits all targets within 8 meters and deals +28% damage, but reuse timer is +3 seconds and Power cost is +33%
+
:Fire Breath hits all targets within 8 meters and deals +21.5% damage, but reuse timer is +3 seconds and Power cost is +33%
 
}}
 
}}
 
|-
 
|-
|  || of Enraging Flame || <b>Level 70</b> - Super Fireball deals +44% damage and reuse timer is -1 second, but generates +100% Rage || Head, Ring || {{Spoiler|Click Expand to reveal|
+
|  || of Enraging Flame || <b>Level 70</b> - Super Fireball deals +36% damage and reuse timer is -1 second, but generates +100% Rage || Head, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Super Fireball deals +10% damage and reuse timer is -1 second, but generates +100% Rage
 
:Super Fireball deals +10% damage and reuse timer is -1 second, but generates +100% Rage
Line 280: Line 280:
 
:Super Fireball deals +20% damage and reuse timer is -1 second, but generates +100% Rage
 
:Super Fireball deals +20% damage and reuse timer is -1 second, but generates +100% Rage
 
*; Level 35
 
*; Level 35
:Super Fireball deals +23% damage and reuse timer is -1 second, but generates +100% Rage
+
:Super Fireball deals +22% damage and reuse timer is -1 second, but generates +100% Rage
 
*; Level 40
 
*; Level 40
 +
:Super Fireball deals +24% damage and reuse timer is -1 second, but generates +100% Rage
 +
*; Level 45
 
:Super Fireball deals +26% damage and reuse timer is -1 second, but generates +100% Rage
 
:Super Fireball deals +26% damage and reuse timer is -1 second, but generates +100% Rage
*; Level 45
 
:Super Fireball deals +29% damage and reuse timer is -1 second, but generates +100% Rage
 
 
*; Level 50
 
*; Level 50
:Super Fireball deals +32% damage and reuse timer is -1 second, but generates +100% Rage
+
:Super Fireball deals +28% damage and reuse timer is -1 second, but generates +100% Rage
 
*; Level 55
 
*; Level 55
:Super Fireball deals +35% damage and reuse timer is -1 second, but generates +100% Rage
+
:Super Fireball deals +30% damage and reuse timer is -1 second, but generates +100% Rage
 
*; Level 60
 
*; Level 60
:Super Fireball deals +38% damage and reuse timer is -1 second, but generates +100% Rage
+
:Super Fireball deals +32% damage and reuse timer is -1 second, but generates +100% Rage
 
*; Level 65
 
*; Level 65
:Super Fireball deals +41% damage and reuse timer is -1 second, but generates +100% Rage
+
:Super Fireball deals +34% damage and reuse timer is -1 second, but generates +100% Rage
 
*; Level 70
 
*; Level 70
:Super Fireball deals +44% damage and reuse timer is -1 second, but generates +100% Rage
+
:Super Fireball deals +36% damage and reuse timer is -1 second, but generates +100% Rage
 
}}
 
}}
 
|-
 
|-
|  || of Burning Breath || <b>Level 70</b> - Fire Breath Damage +31% || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
+
|  || of Burning Breath || <b>Level 70</b> - Fire Breath Damage +26% || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Fire Breath Damage +5%
 
:Fire Breath Damage +5%
 
*; Level 10
 
*; Level 10
:Fire Breath Damage +7%
+
:Fire Breath Damage +6.5%
 
*; Level 15
 
*; Level 15
:Fire Breath Damage +9%
+
:Fire Breath Damage +8%
 
*; Level 20
 
*; Level 20
 +
:Fire Breath Damage +9.5%
 +
*; Level 25
 
:Fire Breath Damage +11%
 
:Fire Breath Damage +11%
*; Level 25
 
:Fire Breath Damage +13%
 
 
*; Level 30
 
*; Level 30
:Fire Breath Damage +15%
+
:Fire Breath Damage +12.5%
 
*; Level 35
 
*; Level 35
:Fire Breath Damage +17%
+
:Fire Breath Damage +14%
 
*; Level 40
 
*; Level 40
:Fire Breath Damage +19%
+
:Fire Breath Damage +15.5%
 
*; Level 45
 
*; Level 45
:Fire Breath Damage +21%
+
:Fire Breath Damage +17%
 
*; Level 50
 
*; Level 50
:Fire Breath Damage +23%
+
:Fire Breath Damage +18.5%
 
*; Level 55
 
*; Level 55
:Fire Breath Damage +25%
+
:Fire Breath Damage +20%
 
*; Level 60
 
*; Level 60
:Fire Breath Damage +27%
+
:Fire Breath Damage +22%
 
*; Level 65
 
*; Level 65
:Fire Breath Damage +29%
+
:Fire Breath Damage +24%
 
*; Level 70
 
*; Level 70
:Fire Breath Damage +31%
+
:Fire Breath Damage +26%
 
}}
 
}}
 
|-
 
|-
Line 376: Line 376:
 
}}
 
}}
 
|-
 
|-
|  || of Cold Calefaction || <b>Level 70</b> - Calefaction causes target to take +40% damage from Cold for 12 seconds || Chest, OffHand || {{Spoiler|Click Expand to reveal|
+
|  || of Cold Calefaction || <b>Level 70</b> - Calefaction causes target to take +39% damage from Cold for 12 seconds || Chest, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 
:Calefaction causes target to take +4% damage from Cold for 12 seconds
 
:Calefaction causes target to take +4% damage from Cold for 12 seconds
Line 382: Line 382:
 
:Calefaction causes target to take +6% damage from Cold for 12 seconds
 
:Calefaction causes target to take +6% damage from Cold for 12 seconds
 
*; Level 15
 
*; Level 15
:Calefaction causes target to take +9% damage from Cold for 12 seconds
+
:Calefaction causes target to take +8% damage from Cold for 12 seconds
 
*; Level 20
 
*; Level 20
 +
:Calefaction causes target to take +10% damage from Cold for 12 seconds
 +
*; Level 25
 
:Calefaction causes target to take +12% damage from Cold for 12 seconds
 
:Calefaction causes target to take +12% damage from Cold for 12 seconds
*; Level 25
+
*; Level 30
 
:Calefaction causes target to take +15% damage from Cold for 12 seconds
 
:Calefaction causes target to take +15% damage from Cold for 12 seconds
*; Level 30
+
*; Level 35
 
:Calefaction causes target to take +18% damage from Cold for 12 seconds
 
:Calefaction causes target to take +18% damage from Cold for 12 seconds
*; Level 35
+
*; Level 40
 
:Calefaction causes target to take +21% damage from Cold for 12 seconds
 
:Calefaction causes target to take +21% damage from Cold for 12 seconds
*; Level 40
+
*; Level 45
 
:Calefaction causes target to take +24% damage from Cold for 12 seconds
 
:Calefaction causes target to take +24% damage from Cold for 12 seconds
*; Level 45
+
*; Level 50
 
:Calefaction causes target to take +27% damage from Cold for 12 seconds
 
:Calefaction causes target to take +27% damage from Cold for 12 seconds
*; Level 50
+
*; Level 55
 
:Calefaction causes target to take +30% damage from Cold for 12 seconds
 
:Calefaction causes target to take +30% damage from Cold for 12 seconds
*; Level 55
+
*; Level 60
 
:Calefaction causes target to take +33% damage from Cold for 12 seconds
 
:Calefaction causes target to take +33% damage from Cold for 12 seconds
*; Level 60
+
*; Level 65
 
:Calefaction causes target to take +36% damage from Cold for 12 seconds
 
:Calefaction causes target to take +36% damage from Cold for 12 seconds
*; Level 65
 
:Calefaction causes target to take +38% damage from Cold for 12 seconds
 
 
*; Level 70
 
*; Level 70
:Calefaction causes target to take +40% damage from Cold for 12 seconds
+
:Calefaction causes target to take +39% damage from Cold for 12 seconds
 
}}
 
}}
 
|-
 
|-
Line 582: Line 582:
 
}}
 
}}
 
|-
 
|-
|  || of Fast Balls || <b>Level 70</b> - Room-Temperature Ball Damage +32% and reuse timer -3 seconds || Hands || {{Spoiler|Click Expand to reveal|
+
|  || of Fast Balls || <b>Level 70</b> - Room-Temperature Ball Damage +23% and reuse timer -3 seconds || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:Room-Temperature Ball Damage +6% and reuse timer -1 second
+
:Room-Temperature Ball Damage +5% and reuse timer -1 second
 
*; Level 20
 
*; Level 20
:Room-Temperature Ball Damage +10% and reuse timer -1 second
+
:Room-Temperature Ball Damage +8% and reuse timer -1 second
 
*; Level 30
 
*; Level 30
 +
:Room-Temperature Ball Damage +11% and reuse timer -1.5 seconds
 +
*; Level 40
 
:Room-Temperature Ball Damage +14% and reuse timer -1.5 seconds
 
:Room-Temperature Ball Damage +14% and reuse timer -1.5 seconds
*; Level 40
 
:Room-Temperature Ball Damage +18% and reuse timer -1.5 seconds
 
 
*; Level 50
 
*; Level 50
:Room-Temperature Ball Damage +22% and reuse timer -2 seconds
+
:Room-Temperature Ball Damage +17% and reuse timer -2 seconds
 
*; Level 60
 
*; Level 60
:Room-Temperature Ball Damage +27% and reuse timer -2.5 seconds
+
:Room-Temperature Ball Damage +20% and reuse timer -2.5 seconds
 
*; Level 70
 
*; Level 70
:Room-Temperature Ball Damage +32% and reuse timer -3 seconds
+
:Room-Temperature Ball Damage +23% and reuse timer -3 seconds
 
}}
 
}}
 
|-
 
|-
Line 723: Line 723:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 70</b> - Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds || Head, Chest, Ring || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 70</b> - Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds || Head, Chest, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +6 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +6 for 15 seconds
 
*; Level 10
 
*; Level 10
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +8 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +8 for 15 seconds
 
*; Level 15
 
*; Level 15
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +10 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +10 for 15 seconds
 
*; Level 20
 
*; Level 20
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +12 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +12 for 15 seconds
 
*; Level 25
 
*; Level 25
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +14 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +14 for 15 seconds
 
*; Level 30
 
*; Level 30
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +16 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +16 for 15 seconds
 
*; Level 35
 
*; Level 35
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +18 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +18 for 15 seconds
 
*; Level 40
 
*; Level 40
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +20 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +20 for 15 seconds
 
*; Level 45
 
*; Level 45
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +22 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +22 for 15 seconds
 
*; Level 50
 
*; Level 50
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +24 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +24 for 15 seconds
 
*; Level 55
 
*; Level 55
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +26 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +26 for 15 seconds
 
*; Level 60
 
*; Level 60
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +28 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +28 for 15 seconds
 
*; Level 65
 
*; Level 65
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +30 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +30 for 15 seconds
 
*; Level 70
 
*; Level 70
:Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds
+
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds
 
}}
 
}}
 
|-
 
|-
|  || of Fire Rings || <b>Level 70</b> - Ring of Fire Damage +33% || Head, Chest || {{Spoiler|Click Expand to reveal|
+
|  || of Fire Rings || <b>Level 70</b> - Ring of Fire Damage +28% || Head, Chest || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Ring of Fire Damage +7%
+
:Ring of Fire Damage +5%
 
*; Level 10
 
*; Level 10
:Ring of Fire Damage +9%
+
:Ring of Fire Damage +6%
 
*; Level 15
 
*; Level 15
:Ring of Fire Damage +11%
+
:Ring of Fire Damage +8%
 
*; Level 20
 
*; Level 20
:Ring of Fire Damage +13%
+
:Ring of Fire Damage +9%
 
*; Level 25
 
*; Level 25
:Ring of Fire Damage +15%
+
:Ring of Fire Damage +11%
 
*; Level 30
 
*; Level 30
:Ring of Fire Damage +17%
+
:Ring of Fire Damage +12%
 
*; Level 35
 
*; Level 35
:Ring of Fire Damage +19%
+
:Ring of Fire Damage +14%
 
*; Level 40
 
*; Level 40
:Ring of Fire Damage +21%
+
:Ring of Fire Damage +16%
 
*; Level 45
 
*; Level 45
:Ring of Fire Damage +23%
+
:Ring of Fire Damage +18%
 
*; Level 50
 
*; Level 50
:Ring of Fire Damage +25%
+
:Ring of Fire Damage +20%
 
*; Level 55
 
*; Level 55
:Ring of Fire Damage +27%
+
:Ring of Fire Damage +22%
 
*; Level 60
 
*; Level 60
:Ring of Fire Damage +29%
+
:Ring of Fire Damage +24%
 
*; Level 65
 
*; Level 65
:Ring of Fire Damage +31%
+
:Ring of Fire Damage +26%
 
*; Level 70
 
*; Level 70
:Ring of Fire Damage +33%
+
:Ring of Fire Damage +28%
 
}}
 
}}
 
|-
 
|-
|  || of Scintillating Opportunism || <b>Level 70</b> - Scintillating Frost and Scintillating Flame stun and deal +90% damage to Vulnerable targets || Hands, MainHand, Head || {{Spoiler|Click Expand to reveal|
+
|  || of Scintillating Opportunism || <b>Level 70</b> - Scintillating Flame and Scintillating Frost stun and deal +90% damage to Vulnerable targets || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Scintillating Frost and Scintillating Flame stun and deal +25% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +25% damage to Vulnerable targets
 
*; Level 10
 
*; Level 10
:Scintillating Frost and Scintillating Flame stun and deal +30% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +30% damage to Vulnerable targets
 
*; Level 15
 
*; Level 15
:Scintillating Frost and Scintillating Flame stun and deal +35% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +35% damage to Vulnerable targets
 
*; Level 20
 
*; Level 20
:Scintillating Frost and Scintillating Flame stun and deal +40% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +40% damage to Vulnerable targets
 
*; Level 25
 
*; Level 25
:Scintillating Frost and Scintillating Flame stun and deal +45% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +45% damage to Vulnerable targets
 
*; Level 30
 
*; Level 30
:Scintillating Frost and Scintillating Flame stun and deal +50% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +50% damage to Vulnerable targets
 
*; Level 35
 
*; Level 35
:Scintillating Frost and Scintillating Flame stun and deal +55% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +55% damage to Vulnerable targets
 
*; Level 40
 
*; Level 40
:Scintillating Frost and Scintillating Flame stun and deal +60% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +60% damage to Vulnerable targets
 
*; Level 45
 
*; Level 45
:Scintillating Frost and Scintillating Flame stun and deal +65% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +65% damage to Vulnerable targets
 
*; Level 50
 
*; Level 50
:Scintillating Frost and Scintillating Flame stun and deal +70% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +70% damage to Vulnerable targets
 
*; Level 55
 
*; Level 55
:Scintillating Frost and Scintillating Flame stun and deal +75% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +75% damage to Vulnerable targets
 
*; Level 60
 
*; Level 60
:Scintillating Frost and Scintillating Flame stun and deal +80% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +80% damage to Vulnerable targets
 
*; Level 65
 
*; Level 65
:Scintillating Frost and Scintillating Flame stun and deal +85% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +85% damage to Vulnerable targets
 
*; Level 70
 
*; Level 70
:Scintillating Frost and Scintillating Flame stun and deal +90% damage to Vulnerable targets
+
:Scintillating Flame and Scintillating Frost stun and deal +90% damage to Vulnerable targets
 
}}
 
}}
 
|-
 
|-
|  || of Chaotic Rings || <b>Level 70</b> - Ring of Fire deals +49% damage but has a 5% chance to deal 128 fire damage to YOU || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
+
|  || of Chaotic Rings || <b>Level 70</b> - Ring of Fire deals +43% damage but has a 5% chance to deal 128 fire damage to YOU || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Ring of Fire deals +10% damage but has a 5% chance to deal 50 fire damage to YOU
+
:Ring of Fire deals +8% damage but has a 5% chance to deal 50 fire damage to YOU
 
*; Level 10
 
*; Level 10
:Ring of Fire deals +13% damage but has a 5% chance to deal 56 fire damage to YOU
+
:Ring of Fire deals +10% damage but has a 5% chance to deal 56 fire damage to YOU
 
*; Level 15
 
*; Level 15
:Ring of Fire deals +16% damage but has a 5% chance to deal 62 fire damage to YOU
+
:Ring of Fire deals +12% damage but has a 5% chance to deal 62 fire damage to YOU
 
*; Level 20
 
*; Level 20
:Ring of Fire deals +19% damage but has a 5% chance to deal 68 fire damage to YOU
+
:Ring of Fire deals +14% damage but has a 5% chance to deal 68 fire damage to YOU
 
*; Level 25
 
*; Level 25
:Ring of Fire deals +22% damage but has a 5% chance to deal 74 fire damage to YOU
+
:Ring of Fire deals +16% damage but has a 5% chance to deal 74 fire damage to YOU
 
*; Level 30
 
*; Level 30
:Ring of Fire deals +25% damage but has a 5% chance to deal 80 fire damage to YOU
+
:Ring of Fire deals +19% damage but has a 5% chance to deal 80 fire damage to YOU
 
*; Level 35
 
*; Level 35
:Ring of Fire deals +28% damage but has a 5% chance to deal 86 fire damage to YOU
+
:Ring of Fire deals +22% damage but has a 5% chance to deal 86 fire damage to YOU
 
*; Level 40
 
*; Level 40
:Ring of Fire deals +31% damage but has a 5% chance to deal 92 fire damage to YOU
+
:Ring of Fire deals +25% damage but has a 5% chance to deal 92 fire damage to YOU
 
*; Level 45
 
*; Level 45
:Ring of Fire deals +34% damage but has a 5% chance to deal 98 fire damage to YOU
+
:Ring of Fire deals +28% damage but has a 5% chance to deal 98 fire damage to YOU
 
*; Level 50
 
*; Level 50
:Ring of Fire deals +37% damage but has a 5% chance to deal 104 fire damage to YOU
+
:Ring of Fire deals +31% damage but has a 5% chance to deal 104 fire damage to YOU
 
*; Level 55
 
*; Level 55
:Ring of Fire deals +40% damage but has a 5% chance to deal 110 fire damage to YOU
+
:Ring of Fire deals +34% damage but has a 5% chance to deal 110 fire damage to YOU
 
*; Level 60
 
*; Level 60
:Ring of Fire deals +43% damage but has a 5% chance to deal 116 fire damage to YOU
+
:Ring of Fire deals +37% damage but has a 5% chance to deal 116 fire damage to YOU
 
*; Level 65
 
*; Level 65
:Ring of Fire deals +46% damage but has a 5% chance to deal 122 fire damage to YOU
+
:Ring of Fire deals +40% damage but has a 5% chance to deal 122 fire damage to YOU
 
*; Level 70
 
*; Level 70
:Ring of Fire deals +49% damage but has a 5% chance to deal 128 fire damage to YOU
+
:Ring of Fire deals +43% damage but has a 5% chance to deal 128 fire damage to YOU
 
}}
 
}}
 
|-
 
|-
Line 878: Line 878:
 
}}
 
}}
 
|-
 
|-
| || of Fiery Bolts || <b>Level 70</b> - Fire Bolts Damage +42% || Head, Necklace || {{Spoiler|Click Expand to reveal|
+
| Veiny || of Molten Veins || <b>Level 70</b> - Molten Veins Response Damage +50 || Head, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:Fire Bolts Damage +12%
+
:Molten Veins Response Damage +8
 
*; Level 20
 
*; Level 20
:Fire Bolts Damage +17%
+
:Molten Veins Response Damage +15
 
*; Level 30
 
*; Level 30
:Fire Bolts Damage +22%
+
:Molten Veins Response Damage +22
 
*; Level 40
 
*; Level 40
:Fire Bolts Damage +27%
+
:Molten Veins Response Damage +29
 
*; Level 50
 
*; Level 50
:Fire Bolts Damage +32%
+
:Molten Veins Response Damage +36
 
*; Level 60
 
*; Level 60
:Fire Bolts Damage +37%
+
:Molten Veins Response Damage +43
 
*; Level 70
 
*; Level 70
:Fire Bolts Damage +42%
+
:Molten Veins Response Damage +50
 
}}
 
}}
 
|-
 
|-
| || of Everlong Flames || <b>Level 70</b> - Fire Bolts hit all targets within 25 meters (instead of 20) and deals +70 damage || Hands || {{Spoiler|Click Expand to reveal|
+
| Hot-Blooded || of Molten Veins || <b>Level 70</b> - Molten Veins Response Damage +19% || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals +20 damage
+
:Molten Veins Response Damage +6%
 
*; Level 20
 
*; Level 20
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals +27 damage
+
:Molten Veins Response Damage +8%
 
*; Level 30
 
*; Level 30
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals +34 damage
+
:Molten Veins Response Damage +10%
 
*; Level 40
 
*; Level 40
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals +41 damage
+
:Molten Veins Response Damage +12%
 
*; Level 50
 
*; Level 50
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals +48 damage
+
:Molten Veins Response Damage +14%
 
*; Level 60
 
*; Level 60
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals +55 damage
+
:Molten Veins Response Damage +16%
 
*; Level 70
 
*; Level 70
:Fire Bolts hit all targets within 25 meters (instead of 20) and deals +70 damage
+
:Molten Veins Response Damage +19%
 
}}
 
}}
 
|-
 
|-
| || of Drilling Fire Bolts || <b>Level 70</b> - Fire Bolts deal +102 armor damage || Legs, MainHand || {{Spoiler|Click Expand to reveal|
+
| Thick-Blooded || of Tough Hot Veins || <b>Level 70</b> - Molten Veins restores 49 Armor || Legs, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Fire Bolts deal +11 armor damage
+
:Molten Veins restores 10 Armor
 
*; Level 10
 
*; Level 10
:Fire Bolts deal +18 armor damage
+
:Molten Veins restores 13 Armor
 
*; Level 15
 
*; Level 15
:Fire Bolts deal +25 armor damage
+
:Molten Veins restores 16 Armor
 
*; Level 20
 
*; Level 20
:Fire Bolts deal +32 armor damage
+
:Molten Veins restores 19 Armor
 
*; Level 25
 
*; Level 25
:Fire Bolts deal +39 armor damage
+
:Molten Veins restores 22 Armor
 
*; Level 30
 
*; Level 30
:Fire Bolts deal +46 armor damage
+
:Molten Veins restores 25 Armor
 
*; Level 35
 
*; Level 35
:Fire Bolts deal +53 armor damage
+
:Molten Veins restores 28 Armor
 
*; Level 40
 
*; Level 40
:Fire Bolts deal +60 armor damage
+
:Molten Veins restores 31 Armor
 
*; Level 45
 
*; Level 45
:Fire Bolts deal +67 armor damage
+
:Molten Veins restores 34 Armor
 
*; Level 50
 
*; Level 50
:Fire Bolts deal +74 armor damage
+
:Molten Veins restores 37 Armor
 
*; Level 55
 
*; Level 55
:Fire Bolts deal +81 armor damage
+
:Molten Veins restores 40 Armor
 
*; Level 60
 
*; Level 60
:Fire Bolts deal +88 armor damage
+
:Molten Veins restores 43 Armor
 
*; Level 65
 
*; Level 65
:Fire Bolts deal +95 armor damage
+
:Molten Veins restores 46 Armor
 
*; Level 70
 
*; Level 70
:Fire Bolts deal +102 armor damage
+
:Molten Veins restores 49 Armor
 
}}
 
}}
 
|-
 
|-
| || of Fast Fire Bolts || <b>Level 70</b> - Fire Bolts deals +20% damage and reuse timer is -2 seconds, but Power cost is +10 || OffHand, MainHand || {{Spoiler|Click Expand to reveal|
+
| Hot-Blooded || of Fiery Veins || <b>Level 70</b> - Molten Veins deals 75 Fire damage over 10 seconds in response to melee damage || OffHand, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Fire Bolts deals +5% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 10 Fire damage over 10 seconds in response to melee damage
 
*; Level 10
 
*; Level 10
:Fire Bolts deals +6% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 15 Fire damage over 10 seconds in response to melee damage
 
*; Level 15
 
*; Level 15
:Fire Bolts deals +7% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 20 Fire damage over 10 seconds in response to melee damage
 
*; Level 20
 
*; Level 20
:Fire Bolts deals +8% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 25 Fire damage over 10 seconds in response to melee damage
 
*; Level 25
 
*; Level 25
:Fire Bolts deals +9% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 30 Fire damage over 10 seconds in response to melee damage
 
*; Level 30
 
*; Level 30
:Fire Bolts deals +10% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 35 Fire damage over 10 seconds in response to melee damage
 
*; Level 35
 
*; Level 35
:Fire Bolts deals +11% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 40 Fire damage over 10 seconds in response to melee damage
 
*; Level 40
 
*; Level 40
:Fire Bolts deals +12% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 45 Fire damage over 10 seconds in response to melee damage
 
*; Level 45
 
*; Level 45
:Fire Bolts deals +13% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 50 Fire damage over 10 seconds in response to melee damage
 
*; Level 50
 
*; Level 50
:Fire Bolts deals +14% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 55 Fire damage over 10 seconds in response to melee damage
 
*; Level 55
 
*; Level 55
:Fire Bolts deals +15% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 60 Fire damage over 10 seconds in response to melee damage
 
*; Level 60
 
*; Level 60
:Fire Bolts deals +16% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 65 Fire damage over 10 seconds in response to melee damage
 
*; Level 65
 
*; Level 65
:Fire Bolts deals +18% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 70 Fire damage over 10 seconds in response to melee damage
 
*; Level 70
 
*; Level 70
:Fire Bolts deals +20% damage and reuse timer is -2 seconds, but Power cost is +10
+
:Molten Veins deals 75 Fire damage over 10 seconds in response to melee damage
 
}}
 
}}
 
|-
 
|-
|  || of Calefaction || <b>Level 70</b> - Calefaction Damage +53% || Head, Feet || {{Spoiler|Click Expand to reveal|
+
|  || of Calefaction || <b>Level 70</b> - Calefaction Damage +46% || Head, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Calefaction Damage +23%
+
:Calefaction Damage +18%
 
*; Level 10
 
*; Level 10
:Calefaction Damage +25%
+
:Calefaction Damage +20%
 
*; Level 15
 
*; Level 15
:Calefaction Damage +27%
+
:Calefaction Damage +22%
 
*; Level 20
 
*; Level 20
:Calefaction Damage +29%
+
:Calefaction Damage +24%
 
*; Level 25
 
*; Level 25
:Calefaction Damage +31%
+
:Calefaction Damage +26%
 
*; Level 30
 
*; Level 30
:Calefaction Damage +33%
+
:Calefaction Damage +28%
 
*; Level 35
 
*; Level 35
:Calefaction Damage +35%
+
:Calefaction Damage +30%
 
*; Level 40
 
*; Level 40
:Calefaction Damage +37%
+
:Calefaction Damage +32%
 
*; Level 45
 
*; Level 45
:Calefaction Damage +39%
+
:Calefaction Damage +34%
 
*; Level 50
 
*; Level 50
:Calefaction Damage +41%
+
:Calefaction Damage +36%
 
*; Level 55
 
*; Level 55
:Calefaction Damage +43%
+
:Calefaction Damage +38%
 
*; Level 60
 
*; Level 60
:Calefaction Damage +45%
+
:Calefaction Damage +40%
 
*; Level 65
 
*; Level 65
:Calefaction Damage +49%
+
:Calefaction Damage +43%
 
*; Level 70
 
*; Level 70
:Calefaction Damage +53%
+
:Calefaction Damage +46%
 
}}
 
}}
 
|-
 
|-
|  || of Nuclear Calefaction || <b>Level 70</b> - Calefaction and Defensive Burst Damage +32% and Reuse Timer -1 second || Legs, Ring || {{Spoiler|Click Expand to reveal|
+
|  || of Nuclear Calefaction || <b>Level 70</b> - Calefaction and Defensive Burst Damage +27% and Reuse Timer -1 second || Legs, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Calefaction and Defensive Burst Damage +15% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +10% and Reuse Timer -1 second
 
*; Level 10
 
*; Level 10
:Calefaction and Defensive Burst Damage +16% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +11% and Reuse Timer -1 second
 
*; Level 15
 
*; Level 15
:Calefaction and Defensive Burst Damage +17% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +12% and Reuse Timer -1 second
 
*; Level 20
 
*; Level 20
:Calefaction and Defensive Burst Damage +18% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +13% and Reuse Timer -1 second
 
*; Level 25
 
*; Level 25
:Calefaction and Defensive Burst Damage +19% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +14% and Reuse Timer -1 second
 
*; Level 30
 
*; Level 30
:Calefaction and Defensive Burst Damage +20% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +15% and Reuse Timer -1 second
 
*; Level 35
 
*; Level 35
:Calefaction and Defensive Burst Damage +21% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +16% and Reuse Timer -1 second
 
*; Level 40
 
*; Level 40
:Calefaction and Defensive Burst Damage +22% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +17% and Reuse Timer -1 second
 
*; Level 45
 
*; Level 45
:Calefaction and Defensive Burst Damage +23% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +18% and Reuse Timer -1 second
 
*; Level 50
 
*; Level 50
:Calefaction and Defensive Burst Damage +24% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +19% and Reuse Timer -1 second
 
*; Level 55
 
*; Level 55
:Calefaction and Defensive Burst Damage +25% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +20% and Reuse Timer -1 second
 
*; Level 60
 
*; Level 60
:Calefaction and Defensive Burst Damage +26% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +21% and Reuse Timer -1 second
 
*; Level 65
 
*; Level 65
:Calefaction and Defensive Burst Damage +29% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +24% and Reuse Timer -1 second
 
*; Level 70
 
*; Level 70
:Calefaction and Defensive Burst Damage +32% and Reuse Timer -1 second
+
:Calefaction and Defensive Burst Damage +27% and Reuse Timer -1 second
 
}}
 
}}
 
|-
 
|-
Line 1,098: Line 1,098:
 
}}
 
}}
 
|-
 
|-
|  || of Frosty Balls || <b>Level 70</b> - Fireball and Frostball Damage +37% || Chest, Feet || {{Spoiler|Click Expand to reveal|
+
|  || of Frosty Balls || <b>Level 70</b> - Fireball and Frostball Damage +32% || Chest, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Fireball and Frostball Damage +10%
+
:Fireball and Frostball Damage +6%
 
*; Level 10
 
*; Level 10
:Fireball and Frostball Damage +12%
+
:Fireball and Frostball Damage +8%
 
*; Level 15
 
*; Level 15
:Fireball and Frostball Damage +14%
+
:Fireball and Frostball Damage +10%
 
*; Level 20
 
*; Level 20
:Fireball and Frostball Damage +16%
+
:Fireball and Frostball Damage +12%
 
*; Level 25
 
*; Level 25
:Fireball and Frostball Damage +18%
+
:Fireball and Frostball Damage +14%
 
*; Level 30
 
*; Level 30
:Fireball and Frostball Damage +20%
+
:Fireball and Frostball Damage +16%
 
*; Level 35
 
*; Level 35
:Fireball and Frostball Damage +22%
+
:Fireball and Frostball Damage +18%
 
*; Level 40
 
*; Level 40
:Fireball and Frostball Damage +24%
+
:Fireball and Frostball Damage +20%
 
*; Level 45
 
*; Level 45
:Fireball and Frostball Damage +26%
+
:Fireball and Frostball Damage +22%
 
*; Level 50
 
*; Level 50
:Fireball and Frostball Damage +28%
+
:Fireball and Frostball Damage +24%
 
*; Level 55
 
*; Level 55
:Fireball and Frostball Damage +30%
+
:Fireball and Frostball Damage +26%
 
*; Level 60
 
*; Level 60
:Fireball and Frostball Damage +32%
+
:Fireball and Frostball Damage +28%
 
*; Level 65
 
*; Level 65
:Fireball and Frostball Damage +34%
+
:Fireball and Frostball Damage +30%
 
*; Level 70
 
*; Level 70
:Fireball and Frostball Damage +37%
+
:Fireball and Frostball Damage +32%
 
}}
 
}}
 
|-
 
|-
Line 1,177: Line 1,177:
 
}}
 
}}
 
|-
 
|-
|  || of Spider Freezing || <b>Level 70</b> - Defensive Burst deals +23% damage and raises Basic Attack Damage +24% for 10 seconds || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
+
|  || || <b>Level 70</b> - Defensive Burst deals +18% damage and raises Basic Attack Damage +24% for 10 seconds || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:Defensive Burst deals +11% damage and raises Basic Attack Damage +5% for 10 seconds
+
:Defensive Burst deals +12% damage and raises Basic Attack Damage +5% for 10 seconds
 
*; Level 20
 
*; Level 20
 
:Defensive Burst deals +13% damage and raises Basic Attack Damage +8% for 10 seconds
 
:Defensive Burst deals +13% damage and raises Basic Attack Damage +8% for 10 seconds
 
*; Level 30
 
*; Level 30
:Defensive Burst deals +15% damage and raises Basic Attack Damage +11% for 10 seconds
+
:Defensive Burst deals +14% damage and raises Basic Attack Damage +11% for 10 seconds
 
*; Level 40
 
*; Level 40
:Defensive Burst deals +17% damage and raises Basic Attack Damage +14% for 10 seconds
+
:Defensive Burst deals +15% damage and raises Basic Attack Damage +14% for 10 seconds
 
*; Level 50
 
*; Level 50
:Defensive Burst deals +19% damage and raises Basic Attack Damage +17% for 10 seconds
+
:Defensive Burst deals +16% damage and raises Basic Attack Damage +17% for 10 seconds
 
*; Level 60
 
*; Level 60
:Defensive Burst deals +21% damage and raises Basic Attack Damage +20% for 10 seconds
+
:Defensive Burst deals +17% damage and raises Basic Attack Damage +20% for 10 seconds
 
*; Level 70
 
*; Level 70
:Defensive Burst deals +23% damage and raises Basic Attack Damage +24% for 10 seconds
+
:Defensive Burst deals +18% damage and raises Basic Attack Damage +24% for 10 seconds
 
}}
 
}}
 
|-
 
|-
|  || of Restorative Bonfires || <b>Level 70</b> - 25 seconds after summoning a Fire Wall, you regain 62 Health || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
+
|  || of Restorative Bonfires || <b>Level 70</b> - When you are near your Fire Wall, you heal 9 Health per second || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:25 seconds after summoning a Fire Wall, you regain 14 Health
+
:When you are near your Fire Wall, you heal 3 Health per second
 
*; Level 20
 
*; Level 20
:25 seconds after summoning a Fire Wall, you regain 22 Health
+
:When you are near your Fire Wall, you heal 4 Health per second
 
*; Level 30
 
*; Level 30
:25 seconds after summoning a Fire Wall, you regain 30 Health
+
:When you are near your Fire Wall, you heal 5 Health per second
 
*; Level 40
 
*; Level 40
:25 seconds after summoning a Fire Wall, you regain 38 Health
+
:When you are near your Fire Wall, you heal 6 Health per second
 
*; Level 50
 
*; Level 50
:25 seconds after summoning a Fire Wall, you regain 46 Health
+
:When you are near your Fire Wall, you heal 7 Health per second
 
*; Level 60
 
*; Level 60
:25 seconds after summoning a Fire Wall, you regain 54 Health
+
:When you are near your Fire Wall, you heal 8 Health per second
 
*; Level 70
 
*; Level 70
:25 seconds after summoning a Fire Wall, you regain 62 Health
+
:When you are near your Fire Wall, you heal 9 Health per second
 
}}
 
}}
 
|-
 
|-
|  || of Freezewalls || <b>Level 70</b> - Defensive Chill Damage +40% || Legs, MainHand, Ring || {{Spoiler|Click Expand to reveal|
+
|  || of Freezewalls || <b>Level 70</b> - Defensive Chill Damage +34% || Legs, MainHand, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 +
:Defensive Chill Damage +8%
 +
*; Level 10
 
:Defensive Chill Damage +10%
 
:Defensive Chill Damage +10%
*; Level 10
+
*; Level 15
 
:Defensive Chill Damage +12%
 
:Defensive Chill Damage +12%
*; Level 15
+
*; Level 20
 
:Defensive Chill Damage +14%
 
:Defensive Chill Damage +14%
*; Level 20
+
*; Level 25
 
:Defensive Chill Damage +16%
 
:Defensive Chill Damage +16%
*; Level 25
+
*; Level 30
 
:Defensive Chill Damage +18%
 
:Defensive Chill Damage +18%
*; Level 30
+
*; Level 35
 
:Defensive Chill Damage +20%
 
:Defensive Chill Damage +20%
*; Level 35
+
*; Level 40
 
:Defensive Chill Damage +22%
 
:Defensive Chill Damage +22%
*; Level 40
+
*; Level 45
 
:Defensive Chill Damage +24%
 
:Defensive Chill Damage +24%
*; Level 45
+
*; Level 50
 
:Defensive Chill Damage +26%
 
:Defensive Chill Damage +26%
*; Level 50
+
*; Level 55
 
:Defensive Chill Damage +28%
 
:Defensive Chill Damage +28%
*; Level 55
 
:Defensive Chill Damage +31%
 
 
*; Level 60
 
*; Level 60
:Defensive Chill Damage +34%
+
:Defensive Chill Damage +30%
 
*; Level 65
 
*; Level 65
:Defensive Chill Damage +37%
+
:Defensive Chill Damage +32%
 
*; Level 70
 
*; Level 70
:Defensive Chill Damage +40%
+
:Defensive Chill Damage +34%
 
}}
 
}}
 
|-
 
|-
| Freezeproof ||  || <b>Level 70</b> - Frostball, Scintillating Frost, and Defensive Chill grant +7 Direct and Indirect Cold Protection for 10 seconds || Head, Ring || {{Spoiler|Click Expand to reveal|
+
| Freezeproof ||  || <b>Level 70</b> - Frostball, Scintillating Frost, and Defensive Chill grant +9 Direct and Indirect Cold Protection for 10 seconds || Head, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:Frostball, Scintillating Frost, and Defensive Chill grant +1 Direct and Indirect Cold Protection for 10 seconds
+
:Frostball, Scintillating Frost, and Defensive Chill grant +3 Direct and Indirect Cold Protection for 10 seconds
 
*; Level 20
 
*; Level 20
:Frostball, Scintillating Frost, and Defensive Chill grant +2 Direct and Indirect Cold Protection for 10 seconds
+
:Frostball, Scintillating Frost, and Defensive Chill grant +4 Direct and Indirect Cold Protection for 10 seconds
 
*; Level 30
 
*; Level 30
:Frostball, Scintillating Frost, and Defensive Chill grant +3 Direct and Indirect Cold Protection for 10 seconds
+
:Frostball, Scintillating Frost, and Defensive Chill grant +5 Direct and Indirect Cold Protection for 10 seconds
 
*; Level 40
 
*; Level 40
:Frostball, Scintillating Frost, and Defensive Chill grant +4 Direct and Indirect Cold Protection for 10 seconds
+
:Frostball, Scintillating Frost, and Defensive Chill grant +6 Direct and Indirect Cold Protection for 10 seconds
 
*; Level 50
 
*; Level 50
:Frostball, Scintillating Frost, and Defensive Chill grant +5 Direct and Indirect Cold Protection for 10 seconds
+
:Frostball, Scintillating Frost, and Defensive Chill grant +7 Direct and Indirect Cold Protection for 10 seconds
 
*; Level 60
 
*; Level 60
:Frostball, Scintillating Frost, and Defensive Chill grant +6 Direct and Indirect Cold Protection for 10 seconds
+
:Frostball, Scintillating Frost, and Defensive Chill grant +8 Direct and Indirect Cold Protection for 10 seconds
 
*; Level 70
 
*; Level 70
:Frostball, Scintillating Frost, and Defensive Chill grant +7 Direct and Indirect Cold Protection for 10 seconds
+
:Frostball, Scintillating Frost, and Defensive Chill grant +9 Direct and Indirect Cold Protection for 10 seconds
 
}}
 
}}
 
|-
 
|-
Line 1,321: Line 1,321:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 70</b> - Fire Walls deal +18 damage per hit || Head, Necklace || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 70</b> - Fire Walls deal +47 damage per hit || Head, Necklace || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Fire Walls deal +8 damage per hit
 +
*; Level 10
 +
:Fire Walls deal +11 damage per hit
 +
*; Level 15
 +
:Fire Walls deal +14 damage per hit
 +
*; Level 20
 +
:Fire Walls deal +17 damage per hit
 +
*; Level 25
 +
:Fire Walls deal +20 damage per hit
 +
*; Level 30
 +
:Fire Walls deal +23 damage per hit
 +
*; Level 35
 +
:Fire Walls deal +26 damage per hit
 +
*; Level 40
 +
:Fire Walls deal +29 damage per hit
 +
*; Level 45
 +
:Fire Walls deal +32 damage per hit
 +
*; Level 50
 +
:Fire Walls deal +35 damage per hit
 +
*; Level 55
 +
:Fire Walls deal +38 damage per hit
 +
*; Level 60
 +
:Fire Walls deal +41 damage per hit
 +
*; Level 65
 +
:Fire Walls deal +44 damage per hit
 +
*; Level 70
 +
:Fire Walls deal +47 damage per hit
 +
}}
 +
|-
 +
|  ||  || <b>Level 70</b> - Fire Walls have +154 Max Health || Chest, OffHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Fire Walls deal +3 damage per hit
+
:Fire Walls have +11 Max Health
 
*; Level 10
 
*; Level 10
:Fire Walls deal +4 damage per hit
+
:Fire Walls have +22 Max Health
 
*; Level 15
 
*; Level 15
:Fire Walls deal +5 damage per hit
+
:Fire Walls have +33 Max Health
 
*; Level 20
 
*; Level 20
:Fire Walls deal +6 damage per hit
+
:Fire Walls have +44 Max Health
 
*; Level 25
 
*; Level 25
:Fire Walls deal +7 damage per hit
+
:Fire Walls have +55 Max Health
 
*; Level 30
 
*; Level 30
:Fire Walls deal +8 damage per hit
+
:Fire Walls have +66 Max Health
 
*; Level 35
 
*; Level 35
:Fire Walls deal +9 damage per hit
+
:Fire Walls have +77 Max Health
 
*; Level 40
 
*; Level 40
:Fire Walls deal +10 damage per hit
+
:Fire Walls have +88 Max Health
 
*; Level 45
 
*; Level 45
:Fire Walls deal +11 damage per hit
+
:Fire Walls have +99 Max Health
 
*; Level 50
 
*; Level 50
:Fire Walls deal +12 damage per hit
+
:Fire Walls have +110 Max Health
 
*; Level 55
 
*; Level 55
:Fire Walls deal +13 damage per hit
+
:Fire Walls have +121 Max Health
 
*; Level 60
 
*; Level 60
:Fire Walls deal +14 damage per hit
+
:Fire Walls have +132 Max Health
 
*; Level 65
 
*; Level 65
:Fire Walls deal +16 damage per hit
+
:Fire Walls have +143 Max Health
 
*; Level 70
 
*; Level 70
:Fire Walls deal +18 damage per hit
+
:Fire Walls have +154 Max Health
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 70</b> - Fire Walls have +110 Max Health || Chest, OffHand || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 70</b> - Fire Walls' attacks taunt +220% || Hands, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Fire Walls have +7 Max Health
+
:Fire Walls' attacks taunt +25%
 
*; Level 10
 
*; Level 10
:Fire Walls have +14 Max Health
+
:Fire Walls' attacks taunt +40%
 
*; Level 15
 
*; Level 15
:Fire Walls have +21 Max Health
+
:Fire Walls' attacks taunt +55%
 
*; Level 20
 
*; Level 20
:Fire Walls have +28 Max Health
+
:Fire Walls' attacks taunt +70%
 
*; Level 25
 
*; Level 25
:Fire Walls have +35 Max Health
+
:Fire Walls' attacks taunt +85%
 
*; Level 30
 
*; Level 30
:Fire Walls have +42 Max Health
+
:Fire Walls' attacks taunt +100%
 
*; Level 35
 
*; Level 35
:Fire Walls have +49 Max Health
+
:Fire Walls' attacks taunt +115%
 
*; Level 40
 
*; Level 40
:Fire Walls have +56 Max Health
+
:Fire Walls' attacks taunt +130%
 
*; Level 45
 
*; Level 45
:Fire Walls have +63 Max Health
+
:Fire Walls' attacks taunt +145%
 
*; Level 50
 
*; Level 50
:Fire Walls have +70 Max Health
+
:Fire Walls' attacks taunt +160%
 
*; Level 55
 
*; Level 55
:Fire Walls have +77 Max Health
+
:Fire Walls' attacks taunt +175%
 
*; Level 60
 
*; Level 60
:Fire Walls have +84 Max Health
+
:Fire Walls' attacks taunt +190%
 
*; Level 65
 
*; Level 65
:Fire Walls have +97 Max Health
+
:Fire Walls' attacks taunt +205%
 
*; Level 70
 
*; Level 70
:Fire Walls have +110 Max Health
+
:Fire Walls' attacks taunt +220%
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 70</b> - Fire Walls' attacks taunt +150% || Hands, Ring || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 70</b> - Molten Veins causes any nearby Fire Walls to recover 103 health || MainHand, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Fire Walls' attacks taunt +20%
+
:Molten Veins causes any nearby Fire Walls to recover 12 health
 
*; Level 10
 
*; Level 10
:Fire Walls' attacks taunt +30%
+
:Molten Veins causes any nearby Fire Walls to recover 19 health
 
*; Level 15
 
*; Level 15
:Fire Walls' attacks taunt +40%
+
:Molten Veins causes any nearby Fire Walls to recover 26 health
 
*; Level 20
 
*; Level 20
:Fire Walls' attacks taunt +50%
+
:Molten Veins causes any nearby Fire Walls to recover 33 health
 
*; Level 25
 
*; Level 25
:Fire Walls' attacks taunt +60%
+
:Molten Veins causes any nearby Fire Walls to recover 40 health
 
*; Level 30
 
*; Level 30
:Fire Walls' attacks taunt +70%
+
:Molten Veins causes any nearby Fire Walls to recover 47 health
 
*; Level 35
 
*; Level 35
:Fire Walls' attacks taunt +80%
+
:Molten Veins causes any nearby Fire Walls to recover 54 health
 
*; Level 40
 
*; Level 40
:Fire Walls' attacks taunt +90%
+
:Molten Veins causes any nearby Fire Walls to recover 61 health
 
*; Level 45
 
*; Level 45
:Fire Walls' attacks taunt +100%
+
:Molten Veins causes any nearby Fire Walls to recover 68 health
 
*; Level 50
 
*; Level 50
:Fire Walls' attacks taunt +110%
+
:Molten Veins causes any nearby Fire Walls to recover 75 health
 
*; Level 55
 
*; Level 55
:Fire Walls' attacks taunt +120%
+
:Molten Veins causes any nearby Fire Walls to recover 82 health
 
*; Level 60
 
*; Level 60
:Fire Walls' attacks taunt +130%
+
:Molten Veins causes any nearby Fire Walls to recover 89 health
 
*; Level 65
 
*; Level 65
:Fire Walls' attacks taunt +140%
+
:Molten Veins causes any nearby Fire Walls to recover 96 health
 
*; Level 70
 
*; Level 70
:Fire Walls' attacks taunt +150%
+
:Molten Veins causes any nearby Fire Walls to recover 103 health
 
}}
 
}}
 
|}
 
|}

Revision as of 14:47, 26 February 2019

See also: Fire Magic/Treasure Effects:By Slot

See also: Fire Magic/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Slot Other Versions
Fiery of Flames Level 70 - Fire Magic Base Damage +35% Head, MainHand

Click Expand to reveal

  • Level 10
Fire Magic Damage +5
  • Level 20
Fire Magic Base Damage +10%
  • Level 30
Fire Magic Base Damage +15%
  • Level 40
Fire Magic Base Damage +20%
  • Level 50
Fire Magic Base Damage +25%
  • Level 60
Fire Magic Base Damage +30%
  • Level 70
Fire Magic Base Damage +35%
Flameproof Level 70 - Direct Fire Damage Reduction +42 when Fire Magic is active, Indirect Fire Damage Reduction +14 when Fire Magic is active Head, Ring

Click Expand to reveal

  • Level 5
Direct Fire Damage Reduction +3 when Fire Magic is active, Indirect Fire Damage Reduction +1 when Fire Magic is active
  • Level 10
Direct Fire Damage Reduction +6 when Fire Magic is active, Indirect Fire Damage Reduction +2 when Fire Magic is active
  • Level 15
Direct Fire Damage Reduction +9 when Fire Magic is active, Indirect Fire Damage Reduction +3 when Fire Magic is active
  • Level 20
Direct Fire Damage Reduction +12 when Fire Magic is active, Indirect Fire Damage Reduction +4 when Fire Magic is active
  • Level 25
Direct Fire Damage Reduction +15 when Fire Magic is active, Indirect Fire Damage Reduction +5 when Fire Magic is active
  • Level 30
Direct Fire Damage Reduction +18 when Fire Magic is active, Indirect Fire Damage Reduction +6 when Fire Magic is active
  • Level 35
Direct Fire Damage Reduction +21 when Fire Magic is active, Indirect Fire Damage Reduction +7 when Fire Magic is active
  • Level 40
Direct Fire Damage Reduction +24 when Fire Magic is active, Indirect Fire Damage Reduction +8 when Fire Magic is active
  • Level 45
Direct Fire Damage Reduction +27 when Fire Magic is active, Indirect Fire Damage Reduction +9 when Fire Magic is active
  • Level 50
Direct Fire Damage Reduction +30 when Fire Magic is active, Indirect Fire Damage Reduction +10 when Fire Magic is active
  • Level 55
Direct Fire Damage Reduction +33 when Fire Magic is active, Indirect Fire Damage Reduction +11 when Fire Magic is active
  • Level 60
Direct Fire Damage Reduction +36 when Fire Magic is active, Indirect Fire Damage Reduction +12 when Fire Magic is active
  • Level 65
Direct Fire Damage Reduction +39 when Fire Magic is active, Indirect Fire Damage Reduction +13 when Fire Magic is active
  • Level 70
Direct Fire Damage Reduction +42 when Fire Magic is active, Indirect Fire Damage Reduction +14 when Fire Magic is active
of Chaotic Flames Level 70 - All fire spells deal up to +101 damage (randomly determined) Chest, Feet

Click Expand to reveal

  • Level 5
All fire spells deal up to +10 damage (randomly determined)
  • Level 10
All fire spells deal up to +17 damage (randomly determined)
  • Level 15
All fire spells deal up to +24 damage (randomly determined)
  • Level 20
All fire spells deal up to +31 damage (randomly determined)
  • Level 25
All fire spells deal up to +38 damage (randomly determined)
  • Level 30
All fire spells deal up to +45 damage (randomly determined)
  • Level 35
All fire spells deal up to +52 damage (randomly determined)
  • Level 40
All fire spells deal up to +59 damage (randomly determined)
  • Level 45
All fire spells deal up to +66 damage (randomly determined)
  • Level 50
All fire spells deal up to +73 damage (randomly determined)
  • Level 55
All fire spells deal up to +80 damage (randomly determined)
  • Level 60
All fire spells deal up to +87 damage (randomly determined)
  • Level 65
All fire spells deal up to +94 damage (randomly determined)
  • Level 70
All fire spells deal up to +101 damage (randomly determined)
Sparkly of Sparklefire Level 70 - Scintillating Flame and Scintillating Frost Damage +32% Chest, Feet

Click Expand to reveal

  • Level 10
Scintillating Flame and Scintillating Frost Damage +14%
  • Level 20
Scintillating Flame and Scintillating Frost Damage +17%
  • Level 30
Scintillating Flame and Scintillating Frost Damage +20%
  • Level 40
Scintillating Flame and Scintillating Frost Damage +23%
  • Level 50
Scintillating Flame and Scintillating Frost Damage +26%
  • Level 60
Scintillating Flame and Scintillating Frost Damage +29%
  • Level 70
Scintillating Flame and Scintillating Frost Damage +32%
of Burning Level 70 - Fire Breath and Super Fireball deal +140 damage over 10 seconds Legs, Necklace

Click Expand to reveal

  • Level 10
Fire Breath and Super Fireball deal +45 damage over 10 seconds
  • Level 20
Fire Breath and Super Fireball deal +60 damage over 10 seconds
  • Level 30
Fire Breath and Super Fireball deal +75 damage over 10 seconds
  • Level 40
Fire Breath and Super Fireball deal +90 damage over 10 seconds
  • Level 50
Fire Breath and Super Fireball deal +105 damage over 10 seconds
  • Level 60
Fire Breath and Super Fireball deal +120 damage over 10 seconds
  • Level 70
Fire Breath and Super Fireball deal +140 damage over 10 seconds
of Prolonged Agony Level 70 - Indirect Fire Damage +47% when Fire Magic is active Hands, Feet

Click Expand to reveal

  • Level 5
Indirect Fire Damage +4% when Fire Magic is active
  • Level 10
Indirect Fire Damage +7% when Fire Magic is active
  • Level 15
Indirect Fire Damage +10% when Fire Magic is active
  • Level 20
Indirect Fire Damage +13% when Fire Magic is active
  • Level 25
Indirect Fire Damage +16% when Fire Magic is active
  • Level 30
Indirect Fire Damage +19% when Fire Magic is active
  • Level 35
Indirect Fire Damage +22% when Fire Magic is active
  • Level 40
Indirect Fire Damage +25% when Fire Magic is active
  • Level 45
Indirect Fire Damage +28% when Fire Magic is active
  • Level 50
Indirect Fire Damage +31% when Fire Magic is active
  • Level 55
Indirect Fire Damage +34% when Fire Magic is active
  • Level 60
Indirect Fire Damage +37% when Fire Magic is active
  • Level 65
Indirect Fire Damage +42% when Fire Magic is active
  • Level 70
Indirect Fire Damage +47% when Fire Magic is active
Super of Super Fire Level 70 - Super Fireball Damage +36% Hands, Feet

Click Expand to reveal

  • Level 5
Super Fireball Damage +10%
  • Level 10
Super Fireball Damage +12%
  • Level 15
Super Fireball Damage +14%
  • Level 20
Super Fireball Damage +16%
  • Level 25
Super Fireball Damage +18%
  • Level 30
Super Fireball Damage +20%
  • Level 35
Super Fireball Damage +22%
  • Level 40
Super Fireball Damage +24%
  • Level 45
Super Fireball Damage +26%
  • Level 50
Super Fireball Damage +28%
  • Level 55
Super Fireball Damage +30%
  • Level 60
Super Fireball Damage +32%
  • Level 65
Super Fireball Damage +34%
  • Level 70
Super Fireball Damage +36%
of Flesh Frying Level 70 - Flesh To Fuel Power Restoration +22 Hands, Feet

Click Expand to reveal

  • Level 10
Flesh To Fuel Power Restoration +4
  • Level 20
Flesh To Fuel Power Restoration +7
  • Level 30
Flesh To Fuel Power Restoration +10
  • Level 40
Flesh To Fuel Power Restoration +13
  • Level 50
Flesh To Fuel Power Restoration +16
  • Level 60
Flesh To Fuel Power Restoration +19
  • Level 70
Flesh To Fuel Power Restoration +22
Level 70 - Fire Breath deals +65 damage and grants you +21 mitigation vs Fire for 10 seconds Legs

Click Expand to reveal

  • Level 10
Fire Breath deals +23 damage and grants you +3 mitigation vs Fire for 10 seconds
  • Level 20
Fire Breath deals +30 damage and grants you +6 mitigation vs Fire for 10 seconds
  • Level 30
Fire Breath deals +37 damage and grants you +9 mitigation vs Fire for 10 seconds
  • Level 40
Fire Breath deals +44 damage and grants you +12 mitigation vs Fire for 10 seconds
  • Level 50
Fire Breath deals +51 damage and grants you +15 mitigation vs Fire for 10 seconds
  • Level 60
Fire Breath deals +58 damage and grants you +18 mitigation vs Fire for 10 seconds
  • Level 70
Fire Breath deals +65 damage and grants you +21 mitigation vs Fire for 10 seconds
Room-Temperature Level 70 - Room-Temperature Ball Damage +63% Head, MainHand

Click Expand to reveal

  • Level 10
Room-Temperature Ball Damage +9%
  • Level 20
Room-Temperature Ball Damage +18%
  • Level 30
Room-Temperature Ball Damage +27%
  • Level 40
Room-Temperature Ball Damage +36%
  • Level 50
Room-Temperature Ball Damage +45%
  • Level 60
Room-Temperature Ball Damage +54%
  • Level 70
Room-Temperature Ball Damage +63%
of Molten Spewing Level 70 - Fire Breath hits all targets within 8 meters and deals +21.5% damage, but reuse timer is +3 seconds and Power cost is +33% Hands

Click Expand to reveal

  • Level 5
Fire Breath hits all targets within 8 meters and deals +2% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 10
Fire Breath hits all targets within 8 meters and deals +3.5% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 15
Fire Breath hits all targets within 8 meters and deals +5% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 20
Fire Breath hits all targets within 8 meters and deals +6.5% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 25
Fire Breath hits all targets within 8 meters and deals +8% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 30
Fire Breath hits all targets within 8 meters and deals +9.5% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 35
Fire Breath hits all targets within 8 meters and deals +11% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 40
Fire Breath hits all targets within 8 meters and deals +12.5% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 45
Fire Breath hits all targets within 8 meters and deals +14% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 50
Fire Breath hits all targets within 8 meters and deals +15.5% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 55
Fire Breath hits all targets within 8 meters and deals +17% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 60
Fire Breath hits all targets within 8 meters and deals +18.5% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 65
Fire Breath hits all targets within 8 meters and deals +20% damage, but reuse timer is +3 seconds and Power cost is +33%
  • Level 70
Fire Breath hits all targets within 8 meters and deals +21.5% damage, but reuse timer is +3 seconds and Power cost is +33%
of Enraging Flame Level 70 - Super Fireball deals +36% damage and reuse timer is -1 second, but generates +100% Rage Head, Ring

Click Expand to reveal

  • Level 5
Super Fireball deals +10% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 10
Super Fireball deals +12% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 15
Super Fireball deals +14% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 20
Super Fireball deals +16% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 25
Super Fireball deals +18% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 30
Super Fireball deals +20% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 35
Super Fireball deals +22% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 40
Super Fireball deals +24% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 45
Super Fireball deals +26% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 50
Super Fireball deals +28% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 55
Super Fireball deals +30% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 60
Super Fireball deals +32% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 65
Super Fireball deals +34% damage and reuse timer is -1 second, but generates +100% Rage
  • Level 70
Super Fireball deals +36% damage and reuse timer is -1 second, but generates +100% Rage
of Burning Breath Level 70 - Fire Breath Damage +26% MainHand, Necklace

Click Expand to reveal

  • Level 5
Fire Breath Damage +5%
  • Level 10
Fire Breath Damage +6.5%
  • Level 15
Fire Breath Damage +8%
  • Level 20
Fire Breath Damage +9.5%
  • Level 25
Fire Breath Damage +11%
  • Level 30
Fire Breath Damage +12.5%
  • Level 35
Fire Breath Damage +14%
  • Level 40
Fire Breath Damage +15.5%
  • Level 45
Fire Breath Damage +17%
  • Level 50
Fire Breath Damage +18.5%
  • Level 55
Fire Breath Damage +20%
  • Level 60
Fire Breath Damage +22%
  • Level 65
Fire Breath Damage +24%
  • Level 70
Fire Breath Damage +26%
Fiery of Flames Level 70 - Fire Magic Base Damage +15% OffHand, Necklace

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  • Level 10
Fire Magic Base Damage +3%
  • Level 20
Fire Magic Base Damage +5%
  • Level 30
Fire Magic Base Damage +7%
  • Level 40
Fire Magic Base Damage +9%
  • Level 50
Fire Magic Base Damage +11%
  • Level 60
Fire Magic Base Damage +13%
  • Level 70
Fire Magic Base Damage +15%
of Nice Flames Level 70 - Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +55 for 7 seconds OffHand, Necklace

Click Expand to reveal

  • Level 5
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +16 for 7 seconds
  • Level 10
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +19 for 7 seconds
  • Level 15
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +22 for 7 seconds
  • Level 20
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +25 for 7 seconds
  • Level 25
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +28 for 7 seconds
  • Level 30
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +31 for 7 seconds
  • Level 35
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +34 for 7 seconds
  • Level 40
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +37 for 7 seconds
  • Level 45
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +40 for 7 seconds
  • Level 50
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +43 for 7 seconds
  • Level 55
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +46 for 7 seconds
  • Level 60
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +49 for 7 seconds
  • Level 65
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +52 for 7 seconds
  • Level 70
Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +55 for 7 seconds
of Cold Calefaction Level 70 - Calefaction causes target to take +39% damage from Cold for 12 seconds Chest, OffHand

Click Expand to reveal

  • Level 5
Calefaction causes target to take +4% damage from Cold for 12 seconds
  • Level 10
Calefaction causes target to take +6% damage from Cold for 12 seconds
  • Level 15
Calefaction causes target to take +8% damage from Cold for 12 seconds
  • Level 20
Calefaction causes target to take +10% damage from Cold for 12 seconds
  • Level 25
Calefaction causes target to take +12% damage from Cold for 12 seconds
  • Level 30
Calefaction causes target to take +15% damage from Cold for 12 seconds
  • Level 35
Calefaction causes target to take +18% damage from Cold for 12 seconds
  • Level 40
Calefaction causes target to take +21% damage from Cold for 12 seconds
  • Level 45
Calefaction causes target to take +24% damage from Cold for 12 seconds
  • Level 50
Calefaction causes target to take +27% damage from Cold for 12 seconds
  • Level 55
Calefaction causes target to take +30% damage from Cold for 12 seconds
  • Level 60
Calefaction causes target to take +33% damage from Cold for 12 seconds
  • Level 65
Calefaction causes target to take +36% damage from Cold for 12 seconds
  • Level 70
Calefaction causes target to take +39% damage from Cold for 12 seconds
of Weakening Flame Level 70 - Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -13 damage for 10 seconds Legs, Necklace

Click Expand to reveal

  • Level 10
Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -3 damage for 10 seconds
  • Level 20
Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -4 damage for 10 seconds
  • Level 30
Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -5 damage for 10 seconds
  • Level 40
Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -7 damage for 10 seconds
  • Level 50
Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -8 damage for 10 seconds
  • Level 60
Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -10 damage for 10 seconds
  • Level 70
Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -13 damage for 10 seconds
of Enflaming Skin Level 70 - Super Fireball causes the target to take +53% damage from indirect Fire (this effect does not stack with itself) Chest

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  • Level 10
Super Fireball causes the target to take +11% damage from indirect Fire (this effect does not stack with itself)
  • Level 20
Super Fireball causes the target to take +18% damage from indirect Fire (this effect does not stack with itself)
  • Level 30
Super Fireball causes the target to take +25% damage from indirect Fire (this effect does not stack with itself)
  • Level 40
Super Fireball causes the target to take +32% damage from indirect Fire (this effect does not stack with itself)
  • Level 50
Super Fireball causes the target to take +39% damage from indirect Fire (this effect does not stack with itself)
  • Level 60
Super Fireball causes the target to take +46% damage from indirect Fire (this effect does not stack with itself)
  • Level 70
Super Fireball causes the target to take +53% damage from indirect Fire (this effect does not stack with itself)
Level 70 - Flesh to Fuel boosts your Core Attack Damage +104 for 7 seconds OffHand, Necklace

Click Expand to reveal

  • Level 5
Flesh to Fuel boosts your Core Attack Damage +13 for 7 seconds
  • Level 10
Flesh to Fuel boosts your Core Attack Damage +20 for 7 seconds
  • Level 15
Flesh to Fuel boosts your Core Attack Damage +27 for 7 seconds
  • Level 20
Flesh to Fuel boosts your Core Attack Damage +34 for 7 seconds
  • Level 25
Flesh to Fuel boosts your Core Attack Damage +41 for 7 seconds
  • Level 30
Flesh to Fuel boosts your Core Attack Damage +48 for 7 seconds
  • Level 35
Flesh to Fuel boosts your Core Attack Damage +55 for 7 seconds
  • Level 40
Flesh to Fuel boosts your Core Attack Damage +62 for 7 seconds
  • Level 45
Flesh to Fuel boosts your Core Attack Damage +69 for 7 seconds
  • Level 50
Flesh to Fuel boosts your Core Attack Damage +76 for 7 seconds
  • Level 55
Flesh to Fuel boosts your Core Attack Damage +83 for 7 seconds
  • Level 60
Flesh to Fuel boosts your Core Attack Damage +90 for 7 seconds
  • Level 65
Flesh to Fuel boosts your Core Attack Damage +97 for 7 seconds
  • Level 70
Flesh to Fuel boosts your Core Attack Damage +104 for 7 seconds
of Tough Ruined Flesh Level 70 - Flesh to Fuel restores +54 Armor MainHand, Head

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  • Level 5
Flesh to Fuel restores +15 Armor
  • Level 10
Flesh to Fuel restores +18 Armor
  • Level 15
Flesh to Fuel restores +21 Armor
  • Level 20
Flesh to Fuel restores +24 Armor
  • Level 25
Flesh to Fuel restores +27 Armor
  • Level 30
Flesh to Fuel restores +30 Armor
  • Level 35
Flesh to Fuel restores +33 Armor
  • Level 40
Flesh to Fuel restores +36 Armor
  • Level 45
Flesh to Fuel restores +39 Armor
  • Level 50
Flesh to Fuel restores +42 Armor
  • Level 55
Flesh to Fuel restores +45 Armor
  • Level 60
Flesh to Fuel restores +48 Armor
  • Level 65
Flesh to Fuel restores +51 Armor
  • Level 70
Flesh to Fuel restores +54 Armor
of Flesh Frying Level 70 - Flesh to Fuel restores +32 Power but has a 5% chance to stun you Legs

Click Expand to reveal

  • Level 5
Flesh to Fuel restores +8 Power but has a 5% chance to stun you
  • Level 10
Flesh to Fuel restores +10 Power but has a 5% chance to stun you
  • Level 15
Flesh to Fuel restores +12 Power but has a 5% chance to stun you
  • Level 20
Flesh to Fuel restores +14 Power but has a 5% chance to stun you
  • Level 25
Flesh to Fuel restores +16 Power but has a 5% chance to stun you
  • Level 30
Flesh to Fuel restores +18 Power but has a 5% chance to stun you
  • Level 35
Flesh to Fuel restores +20 Power but has a 5% chance to stun you
  • Level 40
Flesh to Fuel restores +22 Power but has a 5% chance to stun you
  • Level 45
Flesh to Fuel restores +24 Power but has a 5% chance to stun you
  • Level 50
Flesh to Fuel restores +26 Power but has a 5% chance to stun you
  • Level 55
Flesh to Fuel restores +28 Power but has a 5% chance to stun you
  • Level 60
Flesh to Fuel restores +30 Power but has a 5% chance to stun you
  • Level 65
Flesh to Fuel restores +31 Power but has a 5% chance to stun you
  • Level 70
Flesh to Fuel restores +32 Power but has a 5% chance to stun you
of Quickly Melted Flesh Level 70 - Flesh to Fuel increases your Out of Combat Sprint speed +7 for 15 seconds Legs, Feet

Click Expand to reveal

  • Level 10
Flesh to Fuel increases your Out of Combat Sprint speed +1 for 15 seconds
  • Level 20
Flesh to Fuel increases your Out of Combat Sprint speed +2 for 15 seconds
  • Level 30
Flesh to Fuel increases your Out of Combat Sprint speed +3 for 15 seconds
  • Level 40
Flesh to Fuel increases your Out of Combat Sprint speed +4 for 15 seconds
  • Level 50
Flesh to Fuel increases your Out of Combat Sprint speed +5 for 15 seconds
  • Level 60
Flesh to Fuel increases your Out of Combat Sprint speed +6 for 15 seconds
  • Level 70
Flesh to Fuel increases your Out of Combat Sprint speed +7 for 15 seconds
of Dark Balls Level 70 - Room-Temperature Ball deals Darkness damage and causes +108 damage over 12 seconds OffHand, Ring

Click Expand to reveal

  • Level 5
Room-Temperature Ball deals Darkness damage and causes +24 damage over 12 seconds
  • Level 10
Room-Temperature Ball deals Darkness damage and causes +30 damage over 12 seconds
  • Level 15
Room-Temperature Ball deals Darkness damage and causes +36 damage over 12 seconds
  • Level 20
Room-Temperature Ball deals Darkness damage and causes +42 damage over 12 seconds
  • Level 25
Room-Temperature Ball deals Darkness damage and causes +48 damage over 12 seconds
  • Level 30
Room-Temperature Ball deals Darkness damage and causes +54 damage over 12 seconds
  • Level 35
Room-Temperature Ball deals Darkness damage and causes +60 damage over 12 seconds
  • Level 40
Room-Temperature Ball deals Darkness damage and causes +66 damage over 12 seconds
  • Level 45
Room-Temperature Ball deals Darkness damage and causes +72 damage over 12 seconds
  • Level 50
Room-Temperature Ball deals Darkness damage and causes +78 damage over 12 seconds
  • Level 55
Room-Temperature Ball deals Darkness damage and causes +90 damage over 12 seconds
  • Level 60
Room-Temperature Ball deals Darkness damage and causes +96 damage over 12 seconds
  • Level 65
Room-Temperature Ball deals Darkness damage and causes +102 damage over 12 seconds
  • Level 70
Room-Temperature Ball deals Darkness damage and causes +108 damage over 12 seconds
of Fast Balls Level 70 - Room-Temperature Ball Damage +23% and reuse timer -3 seconds Hands

Click Expand to reveal

  • Level 10
Room-Temperature Ball Damage +5% and reuse timer -1 second
  • Level 20
Room-Temperature Ball Damage +8% and reuse timer -1 second
  • Level 30
Room-Temperature Ball Damage +11% and reuse timer -1.5 seconds
  • Level 40
Room-Temperature Ball Damage +14% and reuse timer -1.5 seconds
  • Level 50
Room-Temperature Ball Damage +17% and reuse timer -2 seconds
  • Level 60
Room-Temperature Ball Damage +20% and reuse timer -2.5 seconds
  • Level 70
Room-Temperature Ball Damage +23% and reuse timer -3 seconds
of Fire Tapping Level 70 - You regain 16 Power when using Ring of Fire, Defensive Burst, or Defensive Chill Chest, Ring

Click Expand to reveal

  • Level 5
You regain 2 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 10
You regain 3 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 15
You regain 4 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 20
You regain 5 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 25
You regain 6 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 30
You regain 7 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 35
You regain 8 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 40
You regain 9 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 45
You regain 10 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 50
You regain 11 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 55
You regain 13 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 60
You regain 14 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 65
You regain 15 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 70
You regain 16 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
of the Salamander Level 70 - You regain 27 Health when using Ring of Fire, Defensive Burst, or Defensive Chill Chest, Ring

Click Expand to reveal

  • Level 5
You regain 3 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 10
You regain 5 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 15
You regain 7 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 20
You regain 8 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 25
You regain 9 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 30
You regain 10 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 35
You regain 12 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 40
You regain 14 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 45
You regain 16 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 50
You regain 19 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 55
You regain 22 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 60
You regain 24 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 65
You regain 25 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
  • Level 70
You regain 27 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
of Scintillating Power Level 70 - Scintillating Flame and Scintillating Frost Damage +20 and Power Cost -9 Legs, OffHand

Click Expand to reveal

  • Level 5
Scintillating Flame and Scintillating Frost Damage +1 and Power Cost -2
  • Level 10
Scintillating Flame and Scintillating Frost Damage +2 and Power Cost -2
  • Level 15
Scintillating Flame and Scintillating Frost Damage +3 and Power Cost -3
  • Level 20
Scintillating Flame and Scintillating Frost Damage +4 and Power Cost -3
  • Level 25
Scintillating Flame and Scintillating Frost Damage +5 and Power Cost -4
  • Level 30
Scintillating Flame and Scintillating Frost Damage +6 and Power Cost -4
  • Level 35
Scintillating Flame and Scintillating Frost Damage +7 and Power Cost -5
  • Level 40
Scintillating Flame and Scintillating Frost Damage +8 and Power Cost -5
  • Level 45
Scintillating Flame and Scintillating Frost Damage +9 and Power Cost -6
  • Level 50
Scintillating Flame and Scintillating Frost Damage +10 and Power Cost -6
  • Level 55
Scintillating Flame and Scintillating Frost Damage +11 and Power Cost -7
  • Level 60
Scintillating Flame and Scintillating Frost Damage +12 and Power Cost -7
  • Level 65
Scintillating Flame and Scintillating Frost Damage +16 and Power Cost -8
  • Level 70
Scintillating Flame and Scintillating Frost Damage +20 and Power Cost -9
of Scintillating Life Level 70 - Scintillating Flame restores 29 Health Legs, OffHand

Click Expand to reveal

  • Level 5
Scintillating Flame restores 2 Health
  • Level 10
Scintillating Flame restores 4 Health
  • Level 15
Scintillating Flame restores 6 Health
  • Level 20
Scintillating Flame restores 8 Health
  • Level 25
Scintillating Flame restores 10 Health
  • Level 30
Scintillating Flame restores 12 Health
  • Level 35
Scintillating Flame restores 14 Health
  • Level 40
Scintillating Flame restores 16 Health
  • Level 45
Scintillating Flame restores 18 Health
  • Level 50
Scintillating Flame restores 20 Health
  • Level 55
Scintillating Flame restores 22 Health
  • Level 60
Scintillating Flame restores 25 Health
  • Level 65
Scintillating Flame restores 27 Health
  • Level 70
Scintillating Flame restores 29 Health
Level 70 - Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds Head, Chest, Ring

Click Expand to reveal

  • Level 5
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +6 for 15 seconds
  • Level 10
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +8 for 15 seconds
  • Level 15
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +10 for 15 seconds
  • Level 20
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +12 for 15 seconds
  • Level 25
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +14 for 15 seconds
  • Level 30
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +16 for 15 seconds
  • Level 35
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +18 for 15 seconds
  • Level 40
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +20 for 15 seconds
  • Level 45
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +22 for 15 seconds
  • Level 50
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +24 for 15 seconds
  • Level 55
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +26 for 15 seconds
  • Level 60
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +28 for 15 seconds
  • Level 65
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +30 for 15 seconds
  • Level 70
Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds
of Fire Rings Level 70 - Ring of Fire Damage +28% Head, Chest

Click Expand to reveal

  • Level 5
Ring of Fire Damage +5%
  • Level 10
Ring of Fire Damage +6%
  • Level 15
Ring of Fire Damage +8%
  • Level 20
Ring of Fire Damage +9%
  • Level 25
Ring of Fire Damage +11%
  • Level 30
Ring of Fire Damage +12%
  • Level 35
Ring of Fire Damage +14%
  • Level 40
Ring of Fire Damage +16%
  • Level 45
Ring of Fire Damage +18%
  • Level 50
Ring of Fire Damage +20%
  • Level 55
Ring of Fire Damage +22%
  • Level 60
Ring of Fire Damage +24%
  • Level 65
Ring of Fire Damage +26%
  • Level 70
Ring of Fire Damage +28%
of Scintillating Opportunism Level 70 - Scintillating Flame and Scintillating Frost stun and deal +90% damage to Vulnerable targets Hands

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  • Level 5
Scintillating Flame and Scintillating Frost stun and deal +25% damage to Vulnerable targets
  • Level 10
Scintillating Flame and Scintillating Frost stun and deal +30% damage to Vulnerable targets
  • Level 15
Scintillating Flame and Scintillating Frost stun and deal +35% damage to Vulnerable targets
  • Level 20
Scintillating Flame and Scintillating Frost stun and deal +40% damage to Vulnerable targets
  • Level 25
Scintillating Flame and Scintillating Frost stun and deal +45% damage to Vulnerable targets
  • Level 30
Scintillating Flame and Scintillating Frost stun and deal +50% damage to Vulnerable targets
  • Level 35
Scintillating Flame and Scintillating Frost stun and deal +55% damage to Vulnerable targets
  • Level 40
Scintillating Flame and Scintillating Frost stun and deal +60% damage to Vulnerable targets
  • Level 45
Scintillating Flame and Scintillating Frost stun and deal +65% damage to Vulnerable targets
  • Level 50
Scintillating Flame and Scintillating Frost stun and deal +70% damage to Vulnerable targets
  • Level 55
Scintillating Flame and Scintillating Frost stun and deal +75% damage to Vulnerable targets
  • Level 60
Scintillating Flame and Scintillating Frost stun and deal +80% damage to Vulnerable targets
  • Level 65
Scintillating Flame and Scintillating Frost stun and deal +85% damage to Vulnerable targets
  • Level 70
Scintillating Flame and Scintillating Frost stun and deal +90% damage to Vulnerable targets
of Chaotic Rings Level 70 - Ring of Fire deals +43% damage but has a 5% chance to deal 128 fire damage to YOU OffHand, Necklace

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  • Level 5
Ring of Fire deals +8% damage but has a 5% chance to deal 50 fire damage to YOU
  • Level 10
Ring of Fire deals +10% damage but has a 5% chance to deal 56 fire damage to YOU
  • Level 15
Ring of Fire deals +12% damage but has a 5% chance to deal 62 fire damage to YOU
  • Level 20
Ring of Fire deals +14% damage but has a 5% chance to deal 68 fire damage to YOU
  • Level 25
Ring of Fire deals +16% damage but has a 5% chance to deal 74 fire damage to YOU
  • Level 30
Ring of Fire deals +19% damage but has a 5% chance to deal 80 fire damage to YOU
  • Level 35
Ring of Fire deals +22% damage but has a 5% chance to deal 86 fire damage to YOU
  • Level 40
Ring of Fire deals +25% damage but has a 5% chance to deal 92 fire damage to YOU
  • Level 45
Ring of Fire deals +28% damage but has a 5% chance to deal 98 fire damage to YOU
  • Level 50
Ring of Fire deals +31% damage but has a 5% chance to deal 104 fire damage to YOU
  • Level 55
Ring of Fire deals +34% damage but has a 5% chance to deal 110 fire damage to YOU
  • Level 60
Ring of Fire deals +37% damage but has a 5% chance to deal 116 fire damage to YOU
  • Level 65
Ring of Fire deals +40% damage but has a 5% chance to deal 122 fire damage to YOU
  • Level 70
Ring of Fire deals +43% damage but has a 5% chance to deal 128 fire damage to YOU
of Icy Armor Level 70 - Scintillating Frost and Defensive Chill restore 27 Armor Legs, OffHand

Click Expand to reveal

  • Level 5
Scintillating Frost and Defensive Chill restore 5 Armor
  • Level 10
Scintillating Frost and Defensive Chill restore 7 Armor
  • Level 15
Scintillating Frost and Defensive Chill restore 9 Armor
  • Level 20
Scintillating Frost and Defensive Chill restore 10 Armor
  • Level 25
Scintillating Frost and Defensive Chill restore 11 Armor
  • Level 30
Scintillating Frost and Defensive Chill restore 13 Armor
  • Level 35
Scintillating Frost and Defensive Chill restore 14 Armor
  • Level 40
Scintillating Frost and Defensive Chill restore 16 Armor
  • Level 45
Scintillating Frost and Defensive Chill restore 17 Armor
  • Level 50
Scintillating Frost and Defensive Chill restore 19 Armor
  • Level 55
Scintillating Frost and Defensive Chill restore 21 Armor
  • Level 60
Scintillating Frost and Defensive Chill restore 23 Armor
  • Level 65
Scintillating Frost and Defensive Chill restore 25 Armor
  • Level 70
Scintillating Frost and Defensive Chill restore 27 Armor
Veiny of Molten Veins Level 70 - Molten Veins Response Damage +50 Head, Necklace

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  • Level 10
Molten Veins Response Damage +8
  • Level 20
Molten Veins Response Damage +15
  • Level 30
Molten Veins Response Damage +22
  • Level 40
Molten Veins Response Damage +29
  • Level 50
Molten Veins Response Damage +36
  • Level 60
Molten Veins Response Damage +43
  • Level 70
Molten Veins Response Damage +50
Hot-Blooded of Molten Veins Level 70 - Molten Veins Response Damage +19% Hands

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  • Level 10
Molten Veins Response Damage +6%
  • Level 20
Molten Veins Response Damage +8%
  • Level 30
Molten Veins Response Damage +10%
  • Level 40
Molten Veins Response Damage +12%
  • Level 50
Molten Veins Response Damage +14%
  • Level 60
Molten Veins Response Damage +16%
  • Level 70
Molten Veins Response Damage +19%
Thick-Blooded of Tough Hot Veins Level 70 - Molten Veins restores 49 Armor Legs, MainHand

Click Expand to reveal

  • Level 5
Molten Veins restores 10 Armor
  • Level 10
Molten Veins restores 13 Armor
  • Level 15
Molten Veins restores 16 Armor
  • Level 20
Molten Veins restores 19 Armor
  • Level 25
Molten Veins restores 22 Armor
  • Level 30
Molten Veins restores 25 Armor
  • Level 35
Molten Veins restores 28 Armor
  • Level 40
Molten Veins restores 31 Armor
  • Level 45
Molten Veins restores 34 Armor
  • Level 50
Molten Veins restores 37 Armor
  • Level 55
Molten Veins restores 40 Armor
  • Level 60
Molten Veins restores 43 Armor
  • Level 65
Molten Veins restores 46 Armor
  • Level 70
Molten Veins restores 49 Armor
Hot-Blooded of Fiery Veins Level 70 - Molten Veins deals 75 Fire damage over 10 seconds in response to melee damage OffHand, MainHand

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  • Level 5
Molten Veins deals 10 Fire damage over 10 seconds in response to melee damage
  • Level 10
Molten Veins deals 15 Fire damage over 10 seconds in response to melee damage
  • Level 15
Molten Veins deals 20 Fire damage over 10 seconds in response to melee damage
  • Level 20
Molten Veins deals 25 Fire damage over 10 seconds in response to melee damage
  • Level 25
Molten Veins deals 30 Fire damage over 10 seconds in response to melee damage
  • Level 30
Molten Veins deals 35 Fire damage over 10 seconds in response to melee damage
  • Level 35
Molten Veins deals 40 Fire damage over 10 seconds in response to melee damage
  • Level 40
Molten Veins deals 45 Fire damage over 10 seconds in response to melee damage
  • Level 45
Molten Veins deals 50 Fire damage over 10 seconds in response to melee damage
  • Level 50
Molten Veins deals 55 Fire damage over 10 seconds in response to melee damage
  • Level 55
Molten Veins deals 60 Fire damage over 10 seconds in response to melee damage
  • Level 60
Molten Veins deals 65 Fire damage over 10 seconds in response to melee damage
  • Level 65
Molten Veins deals 70 Fire damage over 10 seconds in response to melee damage
  • Level 70
Molten Veins deals 75 Fire damage over 10 seconds in response to melee damage
of Calefaction Level 70 - Calefaction Damage +46% Head, Feet

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  • Level 5
Calefaction Damage +18%
  • Level 10
Calefaction Damage +20%
  • Level 15
Calefaction Damage +22%
  • Level 20
Calefaction Damage +24%
  • Level 25
Calefaction Damage +26%
  • Level 30
Calefaction Damage +28%
  • Level 35
Calefaction Damage +30%
  • Level 40
Calefaction Damage +32%
  • Level 45
Calefaction Damage +34%
  • Level 50
Calefaction Damage +36%
  • Level 55
Calefaction Damage +38%
  • Level 60
Calefaction Damage +40%
  • Level 65
Calefaction Damage +43%
  • Level 70
Calefaction Damage +46%
of Nuclear Calefaction Level 70 - Calefaction and Defensive Burst Damage +27% and Reuse Timer -1 second Legs, Ring

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  • Level 5
Calefaction and Defensive Burst Damage +10% and Reuse Timer -1 second
  • Level 10
Calefaction and Defensive Burst Damage +11% and Reuse Timer -1 second
  • Level 15
Calefaction and Defensive Burst Damage +12% and Reuse Timer -1 second
  • Level 20
Calefaction and Defensive Burst Damage +13% and Reuse Timer -1 second
  • Level 25
Calefaction and Defensive Burst Damage +14% and Reuse Timer -1 second
  • Level 30
Calefaction and Defensive Burst Damage +15% and Reuse Timer -1 second
  • Level 35
Calefaction and Defensive Burst Damage +16% and Reuse Timer -1 second
  • Level 40
Calefaction and Defensive Burst Damage +17% and Reuse Timer -1 second
  • Level 45
Calefaction and Defensive Burst Damage +18% and Reuse Timer -1 second
  • Level 50
Calefaction and Defensive Burst Damage +19% and Reuse Timer -1 second
  • Level 55
Calefaction and Defensive Burst Damage +20% and Reuse Timer -1 second
  • Level 60
Calefaction and Defensive Burst Damage +21% and Reuse Timer -1 second
  • Level 65
Calefaction and Defensive Burst Damage +24% and Reuse Timer -1 second
  • Level 70
Calefaction and Defensive Burst Damage +27% and Reuse Timer -1 second
Level 70 - Calefaction restores 40 Health Feet, Necklace

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  • Level 5
Calefaction restores 14 Health
  • Level 10
Calefaction restores 16 Health
  • Level 15
Calefaction restores 18 Health
  • Level 20
Calefaction restores 20 Health
  • Level 25
Calefaction restores 22 Health
  • Level 30
Calefaction restores 24 Health
  • Level 35
Calefaction restores 26 Health
  • Level 40
Calefaction restores 28 Health
  • Level 45
Calefaction restores 30 Health
  • Level 50
Calefaction restores 32 Health
  • Level 55
Calefaction restores 34 Health
  • Level 60
Calefaction restores 36 Health
  • Level 65
Calefaction restores 38 Health
  • Level 70
Calefaction restores 40 Health
of Delayed Eruption Level 70 - Calefaction deals 189 additional Fire damage after a 12 second delay Hands, MainHand

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  • Level 5
Calefaction deals 33 additional Fire damage after a 12 second delay
  • Level 10
Calefaction deals 45 additional Fire damage after a 12 second delay
  • Level 15
Calefaction deals 57 additional Fire damage after a 12 second delay
  • Level 20
Calefaction deals 69 additional Fire damage after a 12 second delay
  • Level 25
Calefaction deals 81 additional Fire damage after a 12 second delay
  • Level 30
Calefaction deals 93 additional Fire damage after a 12 second delay
  • Level 35
Calefaction deals 105 additional Fire damage after a 12 second delay
  • Level 40
Calefaction deals 117 additional Fire damage after a 12 second delay
  • Level 45
Calefaction deals 129 additional Fire damage after a 12 second delay
  • Level 50
Calefaction deals 141 additional Fire damage after a 12 second delay
  • Level 55
Calefaction deals 153 additional Fire damage after a 12 second delay
  • Level 60
Calefaction deals 165 additional Fire damage after a 12 second delay
  • Level 65
Calefaction deals 177 additional Fire damage after a 12 second delay
  • Level 70
Calefaction deals 189 additional Fire damage after a 12 second delay
of Frosty Balls Level 70 - Fireball and Frostball Damage +32% Chest, Feet

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  • Level 5
Fireball and Frostball Damage +6%
  • Level 10
Fireball and Frostball Damage +8%
  • Level 15
Fireball and Frostball Damage +10%
  • Level 20
Fireball and Frostball Damage +12%
  • Level 25
Fireball and Frostball Damage +14%
  • Level 30
Fireball and Frostball Damage +16%
  • Level 35
Fireball and Frostball Damage +18%
  • Level 40
Fireball and Frostball Damage +20%
  • Level 45
Fireball and Frostball Damage +22%
  • Level 50
Fireball and Frostball Damage +24%
  • Level 55
Fireball and Frostball Damage +26%
  • Level 60
Fireball and Frostball Damage +28%
  • Level 65
Fireball and Frostball Damage +30%
  • Level 70
Fireball and Frostball Damage +32%
of Frost Waves Level 70 - Frostball targets all enemies within 10 meters and deals +32 damage, but reuse timer is +3 seconds Hands

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  • Level 5
Frostball targets all enemies within 10 meters and deals +1 damage, but reuse timer is +3 seconds
  • Level 10
Frostball targets all enemies within 10 meters and deals +2 damage, but reuse timer is +3 seconds
  • Level 15
Frostball targets all enemies within 10 meters and deals +3 damage, but reuse timer is +3 seconds
  • Level 20
Frostball targets all enemies within 10 meters and deals +4 damage, but reuse timer is +3 seconds
  • Level 25
Frostball targets all enemies within 10 meters and deals +5 damage, but reuse timer is +3 seconds
  • Level 30
Frostball targets all enemies within 10 meters and deals +6 damage, but reuse timer is +3 seconds
  • Level 35
Frostball targets all enemies within 10 meters and deals +7 damage, but reuse timer is +3 seconds
  • Level 40
Frostball targets all enemies within 10 meters and deals +8 damage, but reuse timer is +3 seconds
  • Level 45
Frostball targets all enemies within 10 meters and deals +9 damage, but reuse timer is +3 seconds
  • Level 50
Frostball targets all enemies within 10 meters and deals +10 damage, but reuse timer is +3 seconds
  • Level 55
Frostball targets all enemies within 10 meters and deals +11 damage, but reuse timer is +3 seconds
  • Level 60
Frostball targets all enemies within 10 meters and deals +12 damage, but reuse timer is +3 seconds
  • Level 65
Frostball targets all enemies within 10 meters and deals +22 damage, but reuse timer is +3 seconds
  • Level 70
Frostball targets all enemies within 10 meters and deals +32 damage, but reuse timer is +3 seconds
of Stiffening Cold Level 70 - Frostball slows target's movement by 25% and deals +14 damage Head, Feet

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  • Level 10
Frostball slows target's movement by 25% and deals +2 damage
  • Level 20
Frostball slows target's movement by 25% and deals +4 damage
  • Level 30
Frostball slows target's movement by 25% and deals +6 damage
  • Level 40
Frostball slows target's movement by 25% and deals +8 damage
  • Level 50
Frostball slows target's movement by 25% and deals +10 damage
  • Level 60
Frostball slows target's movement by 25% and deals +12 damage
  • Level 70
Frostball slows target's movement by 25% and deals +14 damage
Level 70 - Defensive Burst deals +18% damage and raises Basic Attack Damage +24% for 10 seconds MainHand, Necklace

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  • Level 10
Defensive Burst deals +12% damage and raises Basic Attack Damage +5% for 10 seconds
  • Level 20
Defensive Burst deals +13% damage and raises Basic Attack Damage +8% for 10 seconds
  • Level 30
Defensive Burst deals +14% damage and raises Basic Attack Damage +11% for 10 seconds
  • Level 40
Defensive Burst deals +15% damage and raises Basic Attack Damage +14% for 10 seconds
  • Level 50
Defensive Burst deals +16% damage and raises Basic Attack Damage +17% for 10 seconds
  • Level 60
Defensive Burst deals +17% damage and raises Basic Attack Damage +20% for 10 seconds
  • Level 70
Defensive Burst deals +18% damage and raises Basic Attack Damage +24% for 10 seconds
of Restorative Bonfires Level 70 - When you are near your Fire Wall, you heal 9 Health per second MainHand, Necklace

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  • Level 10
When you are near your Fire Wall, you heal 3 Health per second
  • Level 20
When you are near your Fire Wall, you heal 4 Health per second
  • Level 30
When you are near your Fire Wall, you heal 5 Health per second
  • Level 40
When you are near your Fire Wall, you heal 6 Health per second
  • Level 50
When you are near your Fire Wall, you heal 7 Health per second
  • Level 60
When you are near your Fire Wall, you heal 8 Health per second
  • Level 70
When you are near your Fire Wall, you heal 9 Health per second
of Freezewalls Level 70 - Defensive Chill Damage +34% Legs, MainHand, Ring

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  • Level 5
Defensive Chill Damage +8%
  • Level 10
Defensive Chill Damage +10%
  • Level 15
Defensive Chill Damage +12%
  • Level 20
Defensive Chill Damage +14%
  • Level 25
Defensive Chill Damage +16%
  • Level 30
Defensive Chill Damage +18%
  • Level 35
Defensive Chill Damage +20%
  • Level 40
Defensive Chill Damage +22%
  • Level 45
Defensive Chill Damage +24%
  • Level 50
Defensive Chill Damage +26%
  • Level 55
Defensive Chill Damage +28%
  • Level 60
Defensive Chill Damage +30%
  • Level 65
Defensive Chill Damage +32%
  • Level 70
Defensive Chill Damage +34%
Freezeproof Level 70 - Frostball, Scintillating Frost, and Defensive Chill grant +9 Direct and Indirect Cold Protection for 10 seconds Head, Ring

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  • Level 10
Frostball, Scintillating Frost, and Defensive Chill grant +3 Direct and Indirect Cold Protection for 10 seconds
  • Level 20
Frostball, Scintillating Frost, and Defensive Chill grant +4 Direct and Indirect Cold Protection for 10 seconds
  • Level 30
Frostball, Scintillating Frost, and Defensive Chill grant +5 Direct and Indirect Cold Protection for 10 seconds
  • Level 40
Frostball, Scintillating Frost, and Defensive Chill grant +6 Direct and Indirect Cold Protection for 10 seconds
  • Level 50
Frostball, Scintillating Frost, and Defensive Chill grant +7 Direct and Indirect Cold Protection for 10 seconds
  • Level 60
Frostball, Scintillating Frost, and Defensive Chill grant +8 Direct and Indirect Cold Protection for 10 seconds
  • Level 70
Frostball, Scintillating Frost, and Defensive Chill grant +9 Direct and Indirect Cold Protection for 10 seconds
of Icy Blood Level 70 - Defensive Burst and Defensive Chill restore 36 Armor to you Chest, Ring

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  • Level 5
Defensive Burst and Defensive Chill restore 10 Armor to you
  • Level 10
Defensive Burst and Defensive Chill restore 12 Armor to you
  • Level 15
Defensive Burst and Defensive Chill restore 14 Armor to you
  • Level 20
Defensive Burst and Defensive Chill restore 16 Armor to you
  • Level 25
Defensive Burst and Defensive Chill restore 18 Armor to you
  • Level 30
Defensive Burst and Defensive Chill restore 20 Armor to you
  • Level 35
Defensive Burst and Defensive Chill restore 22 Armor to you
  • Level 40
Defensive Burst and Defensive Chill restore 24 Armor to you
  • Level 45
Defensive Burst and Defensive Chill restore 26 Armor to you
  • Level 50
Defensive Burst and Defensive Chill restore 28 Armor to you
  • Level 55
Defensive Burst and Defensive Chill restore 30 Armor to you
  • Level 60
Defensive Burst and Defensive Chill restore 32 Armor to you
  • Level 65
Defensive Burst and Defensive Chill restore 34 Armor to you
  • Level 70
Defensive Burst and Defensive Chill restore 36 Armor to you
of Frozen Fortitude Level 70 - Defensive Chill deals +38 damage and grants you 62% chance to ignore Knockback effects for 7 seconds Legs, Feet

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  • Level 5
Defensive Chill deals +3 damage and grants you 10% chance to ignore Knockback effects for 7 seconds
  • Level 10
Defensive Chill deals +5 damage and grants you 14% chance to ignore Knockback effects for 7 seconds
  • Level 15
Defensive Chill deals +7 damage and grants you 18% chance to ignore Knockback effects for 7 seconds
  • Level 20
Defensive Chill deals +10 damage and grants you 22% chance to ignore Knockback effects for 7 seconds
  • Level 25
Defensive Chill deals +13 damage and grants you 26% chance to ignore Knockback effects for 7 seconds
  • Level 30
Defensive Chill deals +15 damage and grants you 30% chance to ignore Knockback effects for 7 seconds
  • Level 35
Defensive Chill deals +17 damage and grants you 34% chance to ignore Knockback effects for 7 seconds
  • Level 40
Defensive Chill deals +20 damage and grants you 38% chance to ignore Knockback effects for 7 seconds
  • Level 45
Defensive Chill deals +23 damage and grants you 42% chance to ignore Knockback effects for 7 seconds
  • Level 50
Defensive Chill deals +25 damage and grants you 46% chance to ignore Knockback effects for 7 seconds
  • Level 55
Defensive Chill deals +28 damage and grants you 50% chance to ignore Knockback effects for 7 seconds
  • Level 60
Defensive Chill deals +30 damage and grants you 54% chance to ignore Knockback effects for 7 seconds
  • Level 65
Defensive Chill deals +34 damage and grants you 58% chance to ignore Knockback effects for 7 seconds
  • Level 70
Defensive Chill deals +38 damage and grants you 62% chance to ignore Knockback effects for 7 seconds
Level 70 - Fire Walls deal +47 damage per hit Head, Necklace

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  • Level 5
Fire Walls deal +8 damage per hit
  • Level 10
Fire Walls deal +11 damage per hit
  • Level 15
Fire Walls deal +14 damage per hit
  • Level 20
Fire Walls deal +17 damage per hit
  • Level 25
Fire Walls deal +20 damage per hit
  • Level 30
Fire Walls deal +23 damage per hit
  • Level 35
Fire Walls deal +26 damage per hit
  • Level 40
Fire Walls deal +29 damage per hit
  • Level 45
Fire Walls deal +32 damage per hit
  • Level 50
Fire Walls deal +35 damage per hit
  • Level 55
Fire Walls deal +38 damage per hit
  • Level 60
Fire Walls deal +41 damage per hit
  • Level 65
Fire Walls deal +44 damage per hit
  • Level 70
Fire Walls deal +47 damage per hit
Level 70 - Fire Walls have +154 Max Health Chest, OffHand

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  • Level 5
Fire Walls have +11 Max Health
  • Level 10
Fire Walls have +22 Max Health
  • Level 15
Fire Walls have +33 Max Health
  • Level 20
Fire Walls have +44 Max Health
  • Level 25
Fire Walls have +55 Max Health
  • Level 30
Fire Walls have +66 Max Health
  • Level 35
Fire Walls have +77 Max Health
  • Level 40
Fire Walls have +88 Max Health
  • Level 45
Fire Walls have +99 Max Health
  • Level 50
Fire Walls have +110 Max Health
  • Level 55
Fire Walls have +121 Max Health
  • Level 60
Fire Walls have +132 Max Health
  • Level 65
Fire Walls have +143 Max Health
  • Level 70
Fire Walls have +154 Max Health
Level 70 - Fire Walls' attacks taunt +220% Hands, Ring

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  • Level 5
Fire Walls' attacks taunt +25%
  • Level 10
Fire Walls' attacks taunt +40%
  • Level 15
Fire Walls' attacks taunt +55%
  • Level 20
Fire Walls' attacks taunt +70%
  • Level 25
Fire Walls' attacks taunt +85%
  • Level 30
Fire Walls' attacks taunt +100%
  • Level 35
Fire Walls' attacks taunt +115%
  • Level 40
Fire Walls' attacks taunt +130%
  • Level 45
Fire Walls' attacks taunt +145%
  • Level 50
Fire Walls' attacks taunt +160%
  • Level 55
Fire Walls' attacks taunt +175%
  • Level 60
Fire Walls' attacks taunt +190%
  • Level 65
Fire Walls' attacks taunt +205%
  • Level 70
Fire Walls' attacks taunt +220%
Level 70 - Molten Veins causes any nearby Fire Walls to recover 103 health MainHand, Feet

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  • Level 5
Molten Veins causes any nearby Fire Walls to recover 12 health
  • Level 10
Molten Veins causes any nearby Fire Walls to recover 19 health
  • Level 15
Molten Veins causes any nearby Fire Walls to recover 26 health
  • Level 20
Molten Veins causes any nearby Fire Walls to recover 33 health
  • Level 25
Molten Veins causes any nearby Fire Walls to recover 40 health
  • Level 30
Molten Veins causes any nearby Fire Walls to recover 47 health
  • Level 35
Molten Veins causes any nearby Fire Walls to recover 54 health
  • Level 40
Molten Veins causes any nearby Fire Walls to recover 61 health
  • Level 45
Molten Veins causes any nearby Fire Walls to recover 68 health
  • Level 50
Molten Veins causes any nearby Fire Walls to recover 75 health
  • Level 55
Molten Veins causes any nearby Fire Walls to recover 82 health
  • Level 60
Molten Veins causes any nearby Fire Walls to recover 89 health
  • Level 65
Molten Veins causes any nearby Fire Walls to recover 96 health
  • Level 70
Molten Veins causes any nearby Fire Walls to recover 103 health