Difference between revisions of "Unarmed/Treasure Effects"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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See also: [[Unarmed/Treasure Effects:By Ability]]
 
See also: [[Unarmed/Treasure Effects:By Ability]]
<!-- Updated on January 22, 2019 from v316 -->
+
<!-- Updated on February 26, 2019 from v318 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
 
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
 
|-
 
|-
| Martial || of Deadly Fists || <b>Level 70</b> - Unarmed Base Damage +23% || Head, MainHand || {{Spoiler|Click Expand to reveal|
+
| Martial || of Deadly Fists || <b>Level 70</b> - Unarmed Base Damage +35% || Head, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:Unarmed Damage +3
+
:Unarmed Damage +5
 
*; Level 20
 
*; Level 20
:Unarmed Base Damage +8%
+
:Unarmed Base Damage +10%
 
*; Level 30
 
*; Level 30
:Unarmed Base Damage +11%
+
:Unarmed Base Damage +15%
 
*; Level 40
 
*; Level 40
:Unarmed Base Damage +14%
+
:Unarmed Base Damage +20%
 
*; Level 50
 
*; Level 50
:Unarmed Base Damage +17%
+
:Unarmed Base Damage +25%
 
*; Level 60
 
*; Level 60
:Unarmed Base Damage +20%
+
:Unarmed Base Damage +30%
 
*; Level 70
 
*; Level 70
:Unarmed Base Damage +23%
+
:Unarmed Base Damage +35%
 
}}
 
}}
 
|-
 
|-
Line 60: Line 60:
 
}}
 
}}
 
|-
 
|-
|  || of Knee-Kicking || <b>Level 70</b> - Knee Kick Damage +46% || Chest, Feet || {{Spoiler|Click Expand to reveal|
+
|  || of Knee-Kicking || <b>Level 70</b> - Knee Kick Damage +38% || Chest, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 1
 
*; Level 1
:Knee Kick Damage +7%
+
:Knee Kick Damage +6%
 
*; Level 10
 
*; Level 10
:Knee Kick Damage +10%
+
:Knee Kick Damage +8%
 
*; Level 15
 
*; Level 15
 +
:Knee Kick Damage +11%
 +
*; Level 20
 
:Knee Kick Damage +13%
 
:Knee Kick Damage +13%
*; Level 20
+
*; Level 25
 
:Knee Kick Damage +16%
 
:Knee Kick Damage +16%
*; Level 25
 
:Knee Kick Damage +19%
 
 
*; Level 30
 
*; Level 30
:Knee Kick Damage +22%
+
:Knee Kick Damage +18%
 
*; Level 35
 
*; Level 35
:Knee Kick Damage +25%
+
:Knee Kick Damage +21%
 
*; Level 40
 
*; Level 40
:Knee Kick Damage +28%
+
:Knee Kick Damage +23%
 
*; Level 45
 
*; Level 45
:Knee Kick Damage +31%
+
:Knee Kick Damage +26%
 
*; Level 50
 
*; Level 50
:Knee Kick Damage +34%
+
:Knee Kick Damage +28%
 
*; Level 55
 
*; Level 55
:Knee Kick Damage +37%
+
:Knee Kick Damage +30%
 
*; Level 60
 
*; Level 60
:Knee Kick Damage +40%
+
:Knee Kick Damage +32%
 
*; Level 65
 
*; Level 65
:Knee Kick Damage +43%
+
:Knee Kick Damage +35%
 
*; Level 70
 
*; Level 70
:Knee Kick Damage +46%
+
:Knee Kick Damage +38%
 
}}
 
}}
 
|-
 
|-
|  || of Naked Fury || <b>Level 70</b> - Unarmed attacks deal +21% damage when you have 33% or less of your Armor left || Legs, Necklace || {{Spoiler|Click Expand to reveal|
+
|  || of Naked Fury || <b>Level 70</b> - Unarmed attacks deal +18% damage when you have 33% or less of your Armor left || Legs, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 1
 
*; Level 1
 
:Unarmed attacks deal +2 damage when you have 33% or less of your Armor left
 
:Unarmed attacks deal +2 damage when you have 33% or less of your Armor left
Line 97: Line 97:
 
:Unarmed attacks deal +4 damage when you have 33% or less of your Armor left
 
:Unarmed attacks deal +4 damage when you have 33% or less of your Armor left
 
*; Level 15
 
*; Level 15
:Unarmed attacks deal +9% damage when you have 33% or less of your Armor left
+
:Unarmed attacks deal +6% damage when you have 33% or less of your Armor left
 
*; Level 20
 
*; Level 20
:Unarmed attacks deal +10% damage when you have 33% or less of your Armor left
+
:Unarmed attacks deal +7% damage when you have 33% or less of your Armor left
 
*; Level 25
 
*; Level 25
:Unarmed attacks deal +11% damage when you have 33% or less of your Armor left
+
:Unarmed attacks deal +8% damage when you have 33% or less of your Armor left
 
*; Level 30
 
*; Level 30
:Unarmed attacks deal +12% damage when you have 33% or less of your Armor left
+
:Unarmed attacks deal +9% damage when you have 33% or less of your Armor left
 
*; Level 35
 
*; Level 35
:Unarmed attacks deal +13% damage when you have 33% or less of your Armor left
+
:Unarmed attacks deal +10% damage when you have 33% or less of your Armor left
 
*; Level 40
 
*; Level 40
:Unarmed attacks deal +14% damage when you have 33% or less of your Armor left
+
:Unarmed attacks deal +11% damage when you have 33% or less of your Armor left
 
*; Level 45
 
*; Level 45
:Unarmed attacks deal +15% damage when you have 33% or less of your Armor left
+
:Unarmed attacks deal +12% damage when you have 33% or less of your Armor left
 
*; Level 50
 
*; Level 50
:Unarmed attacks deal +16% damage when you have 33% or less of your Armor left
+
:Unarmed attacks deal +13% damage when you have 33% or less of your Armor left
 
*; Level 55
 
*; Level 55
:Unarmed attacks deal +17% damage when you have 33% or less of your Armor left
+
:Unarmed attacks deal +14% damage when you have 33% or less of your Armor left
 
*; Level 60
 
*; Level 60
:Unarmed attacks deal +18% damage when you have 33% or less of your Armor left
+
:Unarmed attacks deal +15% damage when you have 33% or less of your Armor left
 
*; Level 65
 
*; Level 65
:Unarmed attacks deal +19% damage when you have 33% or less of your Armor left
+
:Unarmed attacks deal +16% damage when you have 33% or less of your Armor left
 
*; Level 70
 
*; Level 70
:Unarmed attacks deal +21% damage when you have 33% or less of your Armor left
+
:Unarmed attacks deal +18% damage when you have 33% or less of your Armor left
 
}}
 
}}
 
|-
 
|-
Line 438: Line 438:
 
}}
 
}}
 
|-
 
|-
| Front-Kicker's || of Front-Kicking || <b>Level 70</b> - Front Kick Damage +40% || Feet || {{Spoiler|Click Expand to reveal|
+
| Front-Kicker's || of Front-Kicking || <b>Level 70</b> - Front Kick Damage +35% || Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:Front Kick Damage +8%
+
:Front Kick Damage +5%
 
*; Level 20
 
*; Level 20
:Front Kick Damage +13%
+
:Front Kick Damage +10%
 
*; Level 30
 
*; Level 30
:Front Kick Damage +18%
+
:Front Kick Damage +15%
 
*; Level 40
 
*; Level 40
:Front Kick Damage +23%
+
:Front Kick Damage +20%
 
*; Level 50
 
*; Level 50
:Front Kick Damage +28%
+
:Front Kick Damage +25%
 
*; Level 60
 
*; Level 60
:Front Kick Damage +34%
+
:Front Kick Damage +30%
 
*; Level 70
 
*; Level 70
:Front Kick Damage +40%
+
:Front Kick Damage +35%
 
}}
 
}}
 
|-
 
|-
Line 472: Line 472:
 
}}
 
}}
 
|-
 
|-
|  || of Kicking While Nude || <b>Level 70</b> - Kick attacks deal +37% damage when you have 33% or less of your Armor left || Legs, Necklace || {{Spoiler|Click Expand to reveal|
+
|  || of Kicking While Nude || <b>Level 70</b> - Kick attacks deal +30% damage when you have 33% or less of your Armor left || Legs, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 1
 
*; Level 1
:Kick attacks deal +12% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +9% damage when you have 33% or less of your Armor left
 
*; Level 10
 
*; Level 10
:Kick attacks deal +13% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +10% damage when you have 33% or less of your Armor left
 
*; Level 15
 
*; Level 15
:Kick attacks deal +14% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +11% damage when you have 33% or less of your Armor left
 
*; Level 20
 
*; Level 20
:Kick attacks deal +15% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +12% damage when you have 33% or less of your Armor left
 
*; Level 25
 
*; Level 25
:Kick attacks deal +17% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +13% damage when you have 33% or less of your Armor left
 
*; Level 30
 
*; Level 30
:Kick attacks deal +19% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +14% damage when you have 33% or less of your Armor left
 
*; Level 35
 
*; Level 35
:Kick attacks deal +21% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +16% damage when you have 33% or less of your Armor left
 
*; Level 40
 
*; Level 40
:Kick attacks deal +23% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +18% damage when you have 33% or less of your Armor left
 
*; Level 45
 
*; Level 45
:Kick attacks deal +25% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +20% damage when you have 33% or less of your Armor left
 
*; Level 50
 
*; Level 50
:Kick attacks deal +27% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +22% damage when you have 33% or less of your Armor left
 
*; Level 55
 
*; Level 55
:Kick attacks deal +29% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +24% damage when you have 33% or less of your Armor left
 
*; Level 60
 
*; Level 60
:Kick attacks deal +31% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +26% damage when you have 33% or less of your Armor left
 
*; Level 65
 
*; Level 65
:Kick attacks deal +34% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +28% damage when you have 33% or less of your Armor left
 
*; Level 70
 
*; Level 70
:Kick attacks deal +37% damage when you have 33% or less of your Armor left
+
:Kick attacks deal +30% damage when you have 33% or less of your Armor left
 
}}
 
}}
 
|-
 
|-
Line 534: Line 534:
 
}}
 
}}
 
|-
 
|-
|  || of Reckless Barrages || <b>Level 70</b> - Barrage hits all enemies within 5 meters and deals +28% damage, but reuse timer is +3 seconds || Hands || {{Spoiler|Click Expand to reveal|
+
|  || of Reckless Barrages || <b>Level 70</b> - Barrage hits all enemies within 5 meters and deals +15% damage, but reuse timer is +3 seconds || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 1
 
*; Level 1
 
:Barrage hits all enemies within 5 meters and deals +2% damage, but reuse timer is +3 seconds
 
:Barrage hits all enemies within 5 meters and deals +2% damage, but reuse timer is +3 seconds
 
*; Level 10
 
*; Level 10
 +
:Barrage hits all enemies within 5 meters and deals +3% damage, but reuse timer is +3 seconds
 +
*; Level 15
 
:Barrage hits all enemies within 5 meters and deals +4% damage, but reuse timer is +3 seconds
 
:Barrage hits all enemies within 5 meters and deals +4% damage, but reuse timer is +3 seconds
*; Level 15
 
:Barrage hits all enemies within 5 meters and deals +6% damage, but reuse timer is +3 seconds
 
 
*; Level 20
 
*; Level 20
:Barrage hits all enemies within 5 meters and deals +8% damage, but reuse timer is +3 seconds
+
:Barrage hits all enemies within 5 meters and deals +5% damage, but reuse timer is +3 seconds
 
*; Level 25
 
*; Level 25
:Barrage hits all enemies within 5 meters and deals +10% damage, but reuse timer is +3 seconds
+
:Barrage hits all enemies within 5 meters and deals +6% damage, but reuse timer is +3 seconds
 
*; Level 30
 
*; Level 30
:Barrage hits all enemies within 5 meters and deals +12% damage, but reuse timer is +3 seconds
+
:Barrage hits all enemies within 5 meters and deals +7% damage, but reuse timer is +3 seconds
 
*; Level 35
 
*; Level 35
:Barrage hits all enemies within 5 meters and deals +14% damage, but reuse timer is +3 seconds
+
:Barrage hits all enemies within 5 meters and deals +8% damage, but reuse timer is +3 seconds
 
*; Level 40
 
*; Level 40
:Barrage hits all enemies within 5 meters and deals +16% damage, but reuse timer is +3 seconds
+
:Barrage hits all enemies within 5 meters and deals +9% damage, but reuse timer is +3 seconds
 
*; Level 45
 
*; Level 45
:Barrage hits all enemies within 5 meters and deals +18% damage, but reuse timer is +3 seconds
+
:Barrage hits all enemies within 5 meters and deals +10% damage, but reuse timer is +3 seconds
 
*; Level 50
 
*; Level 50
:Barrage hits all enemies within 5 meters and deals +20% damage, but reuse timer is +3 seconds
+
:Barrage hits all enemies within 5 meters and deals +11% damage, but reuse timer is +3 seconds
 
*; Level 55
 
*; Level 55
:Barrage hits all enemies within 5 meters and deals +22% damage, but reuse timer is +3 seconds
+
:Barrage hits all enemies within 5 meters and deals +12% damage, but reuse timer is +3 seconds
 
*; Level 60
 
*; Level 60
:Barrage hits all enemies within 5 meters and deals +24% damage, but reuse timer is +3 seconds
+
:Barrage hits all enemies within 5 meters and deals +13% damage, but reuse timer is +3 seconds
 
*; Level 65
 
*; Level 65
:Barrage hits all enemies within 5 meters and deals +26% damage, but reuse timer is +3 seconds
+
:Barrage hits all enemies within 5 meters and deals +14% damage, but reuse timer is +3 seconds
 
*; Level 70
 
*; Level 70
:Barrage hits all enemies within 5 meters and deals +28% damage, but reuse timer is +3 seconds
+
:Barrage hits all enemies within 5 meters and deals +15% damage, but reuse timer is +3 seconds
 
}}
 
}}
 
|-
 
|-
| Mindfist ||  || <b>Level 70</b> - Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Necklace || {{Spoiler|Click Expand to reveal|
+
| Mindfist ||  || <b>Level 70</b> - Barrage and Headbutt make the target 17% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:Barrage and Headbutt make the target 3% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
+
:Barrage and Headbutt make the target 5% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
 
*; Level 20
 
*; Level 20
:Barrage and Headbutt make the target 6% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
+
:Barrage and Headbutt make the target 7% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
 
*; Level 30
 
*; Level 30
 
:Barrage and Headbutt make the target 9% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
 
:Barrage and Headbutt make the target 9% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
 
*; Level 40
 
*; Level 40
:Barrage and Headbutt make the target 12% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
+
:Barrage and Headbutt make the target 11% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
 
*; Level 50
 
*; Level 50
 +
:Barrage and Headbutt make the target 13% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
 +
*; Level 60
 
:Barrage and Headbutt make the target 15% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
 
:Barrage and Headbutt make the target 15% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 60
 
:Barrage and Headbutt make the target 18% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
 
 
*; Level 70
 
*; Level 70
:Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
+
:Barrage and Headbutt make the target 17% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
 
}}
 
}}
 
|-
 
|-
|  || of Headbutt Bubbles || <b>Level 70</b> - Headbutt deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated) || Hands || {{Spoiler|Click Expand to reveal|
+
|  || of Headbutt Bubbles || <b>Level 70</b> - Headbutt deals +16% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated) || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 1
 
*; Level 1
 
:Headbutt deals +1% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
 
:Headbutt deals +1% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
Line 604: Line 604:
 
:Headbutt deals +10% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
 
:Headbutt deals +10% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
 
*; Level 55
 
*; Level 55
 +
:Headbutt deals +11% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
 +
*; Level 60
 
:Headbutt deals +12% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
 
:Headbutt deals +12% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
*; Level 60
+
*; Level 65
 
:Headbutt deals +14% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
 
:Headbutt deals +14% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
*; Level 65
 
:Headbutt deals +17% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
 
 
*; Level 70
 
*; Level 70
:Headbutt deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
+
:Headbutt deals +16% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
 
}}
 
}}
 
|-
 
|-
|  || of Deadly Barrages || <b>Level 70</b> - Barrage Damage +57% || Legs, Ring || {{Spoiler|Click Expand to reveal|
+
|  || of Deadly Barrages || <b>Level 70</b> - Barrage Damage +46% || Legs, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 1
 
*; Level 1
 
:Barrage Damage +5%
 
:Barrage Damage +5%
 
*; Level 10
 
*; Level 10
:Barrage Damage +9%
+
:Barrage Damage +8%
 
*; Level 15
 
*; Level 15
:Barrage Damage +13%
+
:Barrage Damage +11%
 
*; Level 20
 
*; Level 20
 +
:Barrage Damage +14%
 +
*; Level 25
 
:Barrage Damage +17%
 
:Barrage Damage +17%
*; Level 25
 
:Barrage Damage +21%
 
 
*; Level 30
 
*; Level 30
:Barrage Damage +25%
+
:Barrage Damage +20%
 
*; Level 35
 
*; Level 35
:Barrage Damage +29%
+
:Barrage Damage +23%
 
*; Level 40
 
*; Level 40
:Barrage Damage +33%
+
:Barrage Damage +26%
 
*; Level 45
 
*; Level 45
:Barrage Damage +37%
+
:Barrage Damage +29%
 
*; Level 50
 
*; Level 50
:Barrage Damage +41%
+
:Barrage Damage +32%
 
*; Level 55
 
*; Level 55
:Barrage Damage +45%
+
:Barrage Damage +35%
 
*; Level 60
 
*; Level 60
:Barrage Damage +49%
+
:Barrage Damage +38%
 
*; Level 65
 
*; Level 65
:Barrage Damage +53%
+
:Barrage Damage +42%
 
*; Level 70
 
*; Level 70
:Barrage Damage +57%
+
:Barrage Damage +46%
 
}}
 
}}
 
|-
 
|-
Line 723: Line 723:
 
}}
 
}}
 
|-
 
|-
|  || of Hip Throwing || <b>Level 70</b> - Hip Throw Damage +51% || Chest, MainHand || {{Spoiler|Click Expand to reveal|
+
|  || of Hip Throwing || <b>Level 70</b> - Hip Throw Damage +42% || Chest, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 1
 
*; Level 1
 
:Hip Throw Damage +10%
 
:Hip Throw Damage +10%
 
*; Level 10
 
*; Level 10
:Hip Throw Damage +13%
+
:Hip Throw Damage +12%
 
*; Level 15
 
*; Level 15
 +
:Hip Throw Damage +14%
 +
*; Level 20
 
:Hip Throw Damage +16%
 
:Hip Throw Damage +16%
*; Level 20
 
:Hip Throw Damage +19%
 
 
*; Level 25
 
*; Level 25
:Hip Throw Damage +22%
+
:Hip Throw Damage +18%
 
*; Level 30
 
*; Level 30
:Hip Throw Damage +25%
+
:Hip Throw Damage +20%
 
*; Level 35
 
*; Level 35
:Hip Throw Damage +28%
+
:Hip Throw Damage +22%
 
*; Level 40
 
*; Level 40
:Hip Throw Damage +31%
+
:Hip Throw Damage +24%
 
*; Level 45
 
*; Level 45
:Hip Throw Damage +34%
+
:Hip Throw Damage +26%
 
*; Level 50
 
*; Level 50
:Hip Throw Damage +37%
+
:Hip Throw Damage +28%
 
*; Level 55
 
*; Level 55
:Hip Throw Damage +40%
+
:Hip Throw Damage +31%
 
*; Level 60
 
*; Level 60
:Hip Throw Damage +43%
+
:Hip Throw Damage +34%
 
*; Level 65
 
*; Level 65
:Hip Throw Damage +47%
+
:Hip Throw Damage +38%
 
*; Level 70
 
*; Level 70
:Hip Throw Damage +51%
+
:Hip Throw Damage +42%
 
}}
 
}}
 
|-
 
|-
Line 785: Line 785:
 
}}
 
}}
 
|-
 
|-
|  || of Anger Tossing || <b>Level 70</b> - Hip Throw and Bodyslam deal +22% damage and generate -320 Rage || Head, Legs || {{Spoiler|Click Expand to reveal|
+
|  || of Anger Tossing || <b>Level 70</b> - Hip Throw and Bodyslam deal +18% damage and generate -320 Rage || Head, Legs || {{Spoiler|Click Expand to reveal|
 
*; Level 1
 
*; Level 1
 
:Hip Throw and Bodyslam deal +5% damage and generate -20 Rage
 
:Hip Throw and Bodyslam deal +5% damage and generate -20 Rage
Line 795: Line 795:
 
:Hip Throw and Bodyslam deal +8% damage and generate -80 Rage
 
:Hip Throw and Bodyslam deal +8% damage and generate -80 Rage
 
*; Level 25
 
*; Level 25
:Hip Throw and Bodyslam deal +10% damage and generate -100 Rage
+
:Hip Throw and Bodyslam deal +9% damage and generate -100 Rage
 
*; Level 30
 
*; Level 30
:Hip Throw and Bodyslam deal +11% damage and generate -120 Rage
+
:Hip Throw and Bodyslam deal +10% damage and generate -120 Rage
 
*; Level 35
 
*; Level 35
:Hip Throw and Bodyslam deal +12% damage and generate -140 Rage
+
:Hip Throw and Bodyslam deal +11% damage and generate -140 Rage
 
*; Level 40
 
*; Level 40
:Hip Throw and Bodyslam deal +13% damage and generate -160 Rage
+
:Hip Throw and Bodyslam deal +12% damage and generate -160 Rage
 
*; Level 45
 
*; Level 45
:Hip Throw and Bodyslam deal +14% damage and generate -180 Rage
+
:Hip Throw and Bodyslam deal +13% damage and generate -180 Rage
 
*; Level 50
 
*; Level 50
:Hip Throw and Bodyslam deal +16% damage and generate -200 Rage
+
:Hip Throw and Bodyslam deal +14% damage and generate -200 Rage
 
*; Level 55
 
*; Level 55
:Hip Throw and Bodyslam deal +17% damage and generate -225 Rage
+
:Hip Throw and Bodyslam deal +15% damage and generate -225 Rage
 
*; Level 60
 
*; Level 60
:Hip Throw and Bodyslam deal +18% damage and generate -250 Rage
+
:Hip Throw and Bodyslam deal +16% damage and generate -250 Rage
 
*; Level 65
 
*; Level 65
:Hip Throw and Bodyslam deal +20% damage and generate -285 Rage
+
:Hip Throw and Bodyslam deal +17% damage and generate -285 Rage
 
*; Level 70
 
*; Level 70
:Hip Throw and Bodyslam deal +22% damage and generate -320 Rage
+
:Hip Throw and Bodyslam deal +18% damage and generate -320 Rage
 
}}
 
}}
 
|-
 
|-
|  || of Impossible Hip Throws || <b>Level 70</b> - Hip Throw hits all enemies within 8 meters and deals +17% damage, but Power cost is +20 || Hands || {{Spoiler|Click Expand to reveal|
+
|  || of Impossible Hip Throws || <b>Level 70</b> - Hip Throw hits all enemies within 8 meters and deals +14% damage, but Power cost is +20 || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
 
:Hip Throw hits all enemies within 8 meters, but Power cost is +20
 
:Hip Throw hits all enemies within 8 meters, but Power cost is +20
 
*; Level 20
 
*; Level 20
:Hip Throw hits all enemies within 8 meters and deals +3% damage, but Power cost is +20
+
:Hip Throw hits all enemies within 8 meters and deals +4% damage, but Power cost is +20
 
*; Level 30
 
*; Level 30
 
:Hip Throw hits all enemies within 8 meters and deals +6% damage, but Power cost is +20
 
:Hip Throw hits all enemies within 8 meters and deals +6% damage, but Power cost is +20
 
*; Level 40
 
*; Level 40
:Hip Throw hits all enemies within 8 meters and deals +9% damage, but Power cost is +20
+
:Hip Throw hits all enemies within 8 meters and deals +8% damage, but Power cost is +20
 
*; Level 50
 
*; Level 50
 +
:Hip Throw hits all enemies within 8 meters and deals +10% damage, but Power cost is +20
 +
*; Level 60
 
:Hip Throw hits all enemies within 8 meters and deals +12% damage, but Power cost is +20
 
:Hip Throw hits all enemies within 8 meters and deals +12% damage, but Power cost is +20
*; Level 60
 
:Hip Throw hits all enemies within 8 meters and deals +15% damage, but Power cost is +20
 
 
*; Level 70
 
*; Level 70
:Hip Throw hits all enemies within 8 meters and deals +17% damage, but Power cost is +20
+
:Hip Throw hits all enemies within 8 meters and deals +14% damage, but Power cost is +20
 
}}
 
}}
 
|-
 
|-
| Bodyslamming || of Bodyslamming || <b>Level 70</b> - Bodyslam Damage +49% || MainHand, Ring || {{Spoiler|Click Expand to reveal|
+
| Bodyslamming || of Bodyslamming || <b>Level 70</b> - Bodyslam Damage +41% || MainHand, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Bodyslam Damage +10%
+
:Bodyslam Damage +6%
 
*; Level 10
 
*; Level 10
:Bodyslam Damage +13%
+
:Bodyslam Damage +8%
 
*; Level 15
 
*; Level 15
:Bodyslam Damage +16%
+
:Bodyslam Damage +10%
 
*; Level 20
 
*; Level 20
:Bodyslam Damage +19%
+
:Bodyslam Damage +12%
 
*; Level 25
 
*; Level 25
:Bodyslam Damage +22%
+
:Bodyslam Damage +14%
 
*; Level 30
 
*; Level 30
:Bodyslam Damage +25%
+
:Bodyslam Damage +17%
 
*; Level 35
 
*; Level 35
:Bodyslam Damage +28%
+
:Bodyslam Damage +20%
 
*; Level 40
 
*; Level 40
:Bodyslam Damage +31%
+
:Bodyslam Damage +23%
 
*; Level 45
 
*; Level 45
:Bodyslam Damage +34%
+
:Bodyslam Damage +26%
 
*; Level 50
 
*; Level 50
:Bodyslam Damage +37%
+
:Bodyslam Damage +29%
 
*; Level 55
 
*; Level 55
:Bodyslam Damage +40%
+
:Bodyslam Damage +32%
 
*; Level 60
 
*; Level 60
:Bodyslam Damage +43%
+
:Bodyslam Damage +35%
 
*; Level 65
 
*; Level 65
:Bodyslam Damage +46%
+
:Bodyslam Damage +38%
 
*; Level 70
 
*; Level 70
:Bodyslam Damage +49%
+
:Bodyslam Damage +41%
 
}}
 
}}
 
|-
 
|-
|  || of Crippling Slams || <b>Level 70</b> - Bodyslam deals +37% damage and slows target's movement speed by 45% || Head, Hands || {{Spoiler|Click Expand to reveal|
+
|  || of Crippling Slams || <b>Level 70</b> - Bodyslam deals +32% damage and slows target's movement speed by 45% || Head, Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
 
:Bodyslam deals +5% damage and slows target's movement speed by 45%
 
:Bodyslam deals +5% damage and slows target's movement speed by 45%
 
*; Level 20
 
*; Level 20
:Bodyslam deals +10% damage and slows target's movement speed by 45%
+
:Bodyslam deals +9% damage and slows target's movement speed by 45%
 
*; Level 30
 
*; Level 30
:Bodyslam deals +15% damage and slows target's movement speed by 45%
+
:Bodyslam deals +13% damage and slows target's movement speed by 45%
 
*; Level 40
 
*; Level 40
:Bodyslam deals +20% damage and slows target's movement speed by 45%
+
:Bodyslam deals +17% damage and slows target's movement speed by 45%
 
*; Level 50
 
*; Level 50
:Bodyslam deals +25% damage and slows target's movement speed by 45%
+
:Bodyslam deals +22% damage and slows target's movement speed by 45%
 
*; Level 60
 
*; Level 60
:Bodyslam deals +30% damage and slows target's movement speed by 45%
+
:Bodyslam deals +27% damage and slows target's movement speed by 45%
 
*; Level 70
 
*; Level 70
:Bodyslam deals +37% damage and slows target's movement speed by 45%
+
:Bodyslam deals +32% damage and slows target's movement speed by 45%
 
}}
 
}}
 
|-
 
|-
Line 960: Line 960:
 
}}
 
}}
 
|-
 
|-
| Serpentine || of Cobra Striking || <b>Level 70</b> - Cobra Strike and Mamba Strike Damage +40% || Legs, Feet || {{Spoiler|Click Expand to reveal|
+
| Serpentine || of Cobra Striking || <b>Level 70</b> - Cobra Strike and Mamba Strike Damage +33% || Legs, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 1
 
*; Level 1
:Cobra Strike and Mamba Strike Damage +10%
+
:Cobra Strike and Mamba Strike Damage +6%
 
*; Level 10
 
*; Level 10
:Cobra Strike and Mamba Strike Damage +12%
+
:Cobra Strike and Mamba Strike Damage +8%
 
*; Level 15
 
*; Level 15
:Cobra Strike and Mamba Strike Damage +14%
+
:Cobra Strike and Mamba Strike Damage +10%
 
*; Level 20
 
*; Level 20
:Cobra Strike and Mamba Strike Damage +16%
+
:Cobra Strike and Mamba Strike Damage +12%
 
*; Level 25
 
*; Level 25
:Cobra Strike and Mamba Strike Damage +18%
+
:Cobra Strike and Mamba Strike Damage +14%
 
*; Level 30
 
*; Level 30
:Cobra Strike and Mamba Strike Damage +20%
+
:Cobra Strike and Mamba Strike Damage +16%
 
*; Level 35
 
*; Level 35
:Cobra Strike and Mamba Strike Damage +22%
+
:Cobra Strike and Mamba Strike Damage +18%
 
*; Level 40
 
*; Level 40
:Cobra Strike and Mamba Strike Damage +24%
+
:Cobra Strike and Mamba Strike Damage +20%
 
*; Level 45
 
*; Level 45
:Cobra Strike and Mamba Strike Damage +26%
+
:Cobra Strike and Mamba Strike Damage +22%
 
*; Level 50
 
*; Level 50
:Cobra Strike and Mamba Strike Damage +28%
+
:Cobra Strike and Mamba Strike Damage +24%
 
*; Level 55
 
*; Level 55
:Cobra Strike and Mamba Strike Damage +31%
+
:Cobra Strike and Mamba Strike Damage +26%
 
*; Level 60
 
*; Level 60
:Cobra Strike and Mamba Strike Damage +34%
+
:Cobra Strike and Mamba Strike Damage +28%
 
*; Level 65
 
*; Level 65
:Cobra Strike and Mamba Strike Damage +37%
+
:Cobra Strike and Mamba Strike Damage +31%
 
*; Level 70
 
*; Level 70
:Cobra Strike and Mamba Strike Damage +40%
+
:Cobra Strike and Mamba Strike Damage +33%
 
}}
 
}}
 
|-
 
|-
Line 1,053: Line 1,053:
 
}}
 
}}
 
|-
 
|-
| Bruising || of Bruises || <b>Level 70</b> - Bruising Blow Damage +57% || MainHand, Ring || {{Spoiler|Click Expand to reveal|
+
| Bruising || of Bruises || <b>Level 70</b> - Bruising Blow Damage +49% || MainHand, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
 +
:Bruising Blow Damage +9%
 +
*; Level 10
 
:Bruising Blow Damage +12%
 
:Bruising Blow Damage +12%
*; Level 10
+
*; Level 15
 
:Bruising Blow Damage +15%
 
:Bruising Blow Damage +15%
*; Level 15
+
*; Level 20
 
:Bruising Blow Damage +18%
 
:Bruising Blow Damage +18%
*; Level 20
+
*; Level 25
 
:Bruising Blow Damage +21%
 
:Bruising Blow Damage +21%
*; Level 25
+
*; Level 30
 
:Bruising Blow Damage +24%
 
:Bruising Blow Damage +24%
*; Level 30
+
*; Level 35
 
:Bruising Blow Damage +27%
 
:Bruising Blow Damage +27%
*; Level 35
+
*; Level 40
 
:Bruising Blow Damage +30%
 
:Bruising Blow Damage +30%
*; Level 40
+
*; Level 45
 
:Bruising Blow Damage +33%
 
:Bruising Blow Damage +33%
*; Level 45
+
*; Level 50
 
:Bruising Blow Damage +36%
 
:Bruising Blow Damage +36%
*; Level 50
+
*; Level 55
 
:Bruising Blow Damage +39%
 
:Bruising Blow Damage +39%
*; Level 55
 
:Bruising Blow Damage +43%
 
 
*; Level 60
 
*; Level 60
:Bruising Blow Damage +47%
+
:Bruising Blow Damage +42%
 
*; Level 65
 
*; Level 65
:Bruising Blow Damage +52%
+
:Bruising Blow Damage +45%
 
*; Level 70
 
*; Level 70
:Bruising Blow Damage +57%
+
:Bruising Blow Damage +49%
 
}}
 
}}
 
|-
 
|-
Line 1,146: Line 1,146:
 
}}
 
}}
 
|-
 
|-
| Slashing || of Slashing Strikes || <b>Level 70</b> - Slashing Strike Damage +31% || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
+
| Slashing || of Slashing Strikes || <b>Level 70</b> - Slashing Strike Damage +28% || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
 
*; Level 35
 
*; Level 35
 
:Slashing Strike Damage +7%
 
:Slashing Strike Damage +7%
 
*; Level 40
 
*; Level 40
:Slashing Strike Damage +11%
+
:Slashing Strike Damage +10%
 
*; Level 45
 
*; Level 45
:Slashing Strike Damage +15%
+
:Slashing Strike Damage +14%
 
*; Level 50
 
*; Level 50
:Slashing Strike Damage +19%
+
:Slashing Strike Damage +17%
 
*; Level 55
 
*; Level 55
:Slashing Strike Damage +23%
+
:Slashing Strike Damage +21%
 
*; Level 60
 
*; Level 60
:Slashing Strike Damage +27%
+
:Slashing Strike Damage +24%
 
*; Level 70
 
*; Level 70
:Slashing Strike Damage +31%
+
:Slashing Strike Damage +28%
 
}}
 
}}
 
|-
 
|-
Line 1,225: Line 1,225:
 
}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 70</b> - Infuriating Fist deals +42% damage and taunts +320 || OffHand, Ring || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 70</b> - Infuriating Fist deals +34% damage and taunts +320 || OffHand, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 35
 
*; Level 35
:Infuriating Fist deals +21% damage and taunts +40
+
:Infuriating Fist deals +13% damage and taunts +40
 
*; Level 40
 
*; Level 40
:Infuriating Fist deals +24% damage and taunts +80
+
:Infuriating Fist deals +16% damage and taunts +80
 
*; Level 45
 
*; Level 45
:Infuriating Fist deals +27% damage and taunts +120
+
:Infuriating Fist deals +19% damage and taunts +120
 
*; Level 50
 
*; Level 50
:Infuriating Fist deals +30% damage and taunts +160
+
:Infuriating Fist deals +22% damage and taunts +160
 
*; Level 55
 
*; Level 55
:Infuriating Fist deals +33% damage and taunts +200
+
:Infuriating Fist deals +25% damage and taunts +200
 
*; Level 60
 
*; Level 60
:Infuriating Fist deals +36% damage and taunts +240
+
:Infuriating Fist deals +28% damage and taunts +240
 
*; Level 65
 
*; Level 65
:Infuriating Fist deals +39% damage and taunts +280
+
:Infuriating Fist deals +31% damage and taunts +280
 
*; Level 70
 
*; Level 70
:Infuriating Fist deals +42% damage and taunts +320
+
:Infuriating Fist deals +34% damage and taunts +320
 
}}
 
}}
 
|-
 
|-
Line 1,263: Line 1,263:
 
}}
 
}}
 
|-
 
|-
|  || of Paradoxical Rage Fists || <b>Level 70</b> - Infuriating Fist generates no Rage and instead reduces Rage by 600 || Head, Chest || {{Spoiler|Click Expand to reveal|
+
|  || of Paradoxical Rage Fists || <b>Level 70</b> - Infuriating Fist generates no Rage and instead reduces Rage by 520 || Head, Chest || {{Spoiler|Click Expand to reveal|
 
*; Level 35
 
*; Level 35
:Infuriating Fist generates no Rage and instead reduces Rage by 75
+
:Infuriating Fist generates no Rage and instead reduces Rage by 65
 
*; Level 40
 
*; Level 40
:Infuriating Fist generates no Rage and instead reduces Rage by 150
+
:Infuriating Fist generates no Rage and instead reduces Rage by 130
 
*; Level 45
 
*; Level 45
:Infuriating Fist generates no Rage and instead reduces Rage by 225
+
:Infuriating Fist generates no Rage and instead reduces Rage by 195
 
*; Level 50
 
*; Level 50
:Infuriating Fist generates no Rage and instead reduces Rage by 300
+
:Infuriating Fist generates no Rage and instead reduces Rage by 260
 
*; Level 55
 
*; Level 55
:Infuriating Fist generates no Rage and instead reduces Rage by 375
+
:Infuriating Fist generates no Rage and instead reduces Rage by 325
 
*; Level 60
 
*; Level 60
:Infuriating Fist generates no Rage and instead reduces Rage by 450
+
:Infuriating Fist generates no Rage and instead reduces Rage by 390
 
*; Level 65
 
*; Level 65
:Infuriating Fist generates no Rage and instead reduces Rage by 525
+
:Infuriating Fist generates no Rage and instead reduces Rage by 455
 
*; Level 70
 
*; Level 70
:Infuriating Fist generates no Rage and instead reduces Rage by 600
+
:Infuriating Fist generates no Rage and instead reduces Rage by 520
 
}}
 
}}
 
|}
 
|}

Revision as of 14:50, 26 February 2019

See also: Unarmed/Treasure Effects:By Slot

See also: Unarmed/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Slot Other Versions
Martial of Deadly Fists Level 70 - Unarmed Base Damage +35% Head, MainHand

Click Expand to reveal

  • Level 10
Unarmed Damage +5
  • Level 20
Unarmed Base Damage +10%
  • Level 30
Unarmed Base Damage +15%
  • Level 40
Unarmed Base Damage +20%
  • Level 50
Unarmed Base Damage +25%
  • Level 60
Unarmed Base Damage +30%
  • Level 70
Unarmed Base Damage +35%
Punching of Punches Level 70 - Jab and Infuriating Fist Damage +56 Chest, Feet

Click Expand to reveal

  • Level 10
Jab and Infuriating Fist Damage +8
  • Level 20
Jab and Infuriating Fist Damage +16
  • Level 30
Jab and Infuriating Fist Damage +24
  • Level 40
Jab and Infuriating Fist Damage +32
  • Level 50
Jab and Infuriating Fist Damage +40
  • Level 60
Jab and Infuriating Fist Damage +48
  • Level 70
Jab and Infuriating Fist Damage +56
of Refreshing Punches Level 70 - Punch, Jab, and Infuriating Fist restore 16 Health to you OffHand, Ring

Click Expand to reveal

  • Level 10
Punch, Jab, and Infuriating Fist restore 3 Health to you
  • Level 20
Punch, Jab, and Infuriating Fist restore 5 Health to you
  • Level 30
Punch, Jab, and Infuriating Fist restore 7 Health to you
  • Level 40
Punch, Jab, and Infuriating Fist restore 9 Health to you
  • Level 50
Punch, Jab, and Infuriating Fist restore 12 Health to you
  • Level 60
Punch, Jab, and Infuriating Fist restore 14 Health to you
  • Level 70
Punch, Jab, and Infuriating Fist restore 16 Health to you
of Knee-Kicking Level 70 - Knee Kick Damage +38% Chest, Feet

Click Expand to reveal

  • Level 1
Knee Kick Damage +6%
  • Level 10
Knee Kick Damage +8%
  • Level 15
Knee Kick Damage +11%
  • Level 20
Knee Kick Damage +13%
  • Level 25
Knee Kick Damage +16%
  • Level 30
Knee Kick Damage +18%
  • Level 35
Knee Kick Damage +21%
  • Level 40
Knee Kick Damage +23%
  • Level 45
Knee Kick Damage +26%
  • Level 50
Knee Kick Damage +28%
  • Level 55
Knee Kick Damage +30%
  • Level 60
Knee Kick Damage +32%
  • Level 65
Knee Kick Damage +35%
  • Level 70
Knee Kick Damage +38%
of Naked Fury Level 70 - Unarmed attacks deal +18% damage when you have 33% or less of your Armor left Legs, Necklace

Click Expand to reveal

  • Level 1
Unarmed attacks deal +2 damage when you have 33% or less of your Armor left
  • Level 10
Unarmed attacks deal +4 damage when you have 33% or less of your Armor left
  • Level 15
Unarmed attacks deal +6% damage when you have 33% or less of your Armor left
  • Level 20
Unarmed attacks deal +7% damage when you have 33% or less of your Armor left
  • Level 25
Unarmed attacks deal +8% damage when you have 33% or less of your Armor left
  • Level 30
Unarmed attacks deal +9% damage when you have 33% or less of your Armor left
  • Level 35
Unarmed attacks deal +10% damage when you have 33% or less of your Armor left
  • Level 40
Unarmed attacks deal +11% damage when you have 33% or less of your Armor left
  • Level 45
Unarmed attacks deal +12% damage when you have 33% or less of your Armor left
  • Level 50
Unarmed attacks deal +13% damage when you have 33% or less of your Armor left
  • Level 55
Unarmed attacks deal +14% damage when you have 33% or less of your Armor left
  • Level 60
Unarmed attacks deal +15% damage when you have 33% or less of your Armor left
  • Level 65
Unarmed attacks deal +16% damage when you have 33% or less of your Armor left
  • Level 70
Unarmed attacks deal +18% damage when you have 33% or less of your Armor left
of Armor Hatred Level 70 - Unarmed attacks deal +16 Armor damage Head, MainHand

Click Expand to reveal

  • Level 10
Unarmed attacks deal +4 Armor damage
  • Level 20
Unarmed attacks deal +6 Armor damage
  • Level 30
Unarmed attacks deal +8 Armor damage
  • Level 40
Unarmed attacks deal +10 Armor damage
  • Level 50
Unarmed attacks deal +12 Armor damage
  • Level 60
Unarmed attacks deal +14 Armor damage
  • Level 70
Unarmed attacks deal +16 Armor damage
of Accurate Martial Arts Level 70 - Unarmed attacks deal +9 damage and have +14 Accuracy (which cancels out the Evasion that certain monsters have) MainHand, Necklace

Click Expand to reveal

  • Level 1
Unarmed attacks deal +1 damage and have +1 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 10
Unarmed attacks deal +1 damage and have +2 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 15
Unarmed attacks deal +2 damage and have +3 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 20
Unarmed attacks deal +2 damage and have +4 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 25
Unarmed attacks deal +3 damage and have +5 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 30
Unarmed attacks deal +3 damage and have +6 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 35
Unarmed attacks deal +4 damage and have +7 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 40
Unarmed attacks deal +4 damage and have +8 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 45
Unarmed attacks deal +5 damage and have +9 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 50
Unarmed attacks deal +5 damage and have +10 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 55
Unarmed attacks deal +6 damage and have +11 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 60
Unarmed attacks deal +7 damage and have +12 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 65
Unarmed attacks deal +8 damage and have +13 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 70
Unarmed attacks deal +9 damage and have +14 Accuracy (which cancels out the Evasion that certain monsters have)
of Punch-Shielding Level 70 - Unarmed attacks have a 21% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Head, MainHand

Click Expand to reveal

  • Level 5
Unarmed attacks have a 2% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 10
Unarmed attacks have a 3% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 15
Unarmed attacks have a 5% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 20
Unarmed attacks have a 6% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 25
Unarmed attacks have a 8% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 30
Unarmed attacks have a 9% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 35
Unarmed attacks have a 11% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 40
Unarmed attacks have a 12% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 45
Unarmed attacks have a 14% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 50
Unarmed attacks have a 15% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 55
Unarmed attacks have a 17% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 60
Unarmed attacks have a 19% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 65
Unarmed attacks have a 20% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
  • Level 70
Unarmed attacks have a 21% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
of Pain-Reflection Level 70 - Unarmed attacks have a 14% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack. Head, MainHand

Click Expand to reveal

  • Level 5
Unarmed attacks have a 1% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 10
Unarmed attacks have a 2% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 15
Unarmed attacks have a 3% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 20
Unarmed attacks have a 4% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 25
Unarmed attacks have a 5% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 30
Unarmed attacks have a 6% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 35
Unarmed attacks have a 7% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 40
Unarmed attacks have a 8% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 45
Unarmed attacks have a 9% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 50
Unarmed attacks have a 10% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 55
Unarmed attacks have a 11% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 60
Unarmed attacks have a 12% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 65
Unarmed attacks have a 13% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
  • Level 70
Unarmed attacks have a 14% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.
of Angst Fists Level 70 - While using Unarmed skill, 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab Chest, Feet

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  • Level 1
While using Unarmed skill, 3% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 10
While using Unarmed skill, 4% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 15
While using Unarmed skill, 5% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 20
While using Unarmed skill, 6% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 25
While using Unarmed skill, 7% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 30
While using Unarmed skill, 8% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 35
While using Unarmed skill, 9% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 40
While using Unarmed skill, 10% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 45
While using Unarmed skill, 11% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 50
While using Unarmed skill, 12% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 55
While using Unarmed skill, 13% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 60
While using Unarmed skill, 14% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 65
While using Unarmed skill, 16% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 70
While using Unarmed skill, 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab
Anti-Darkness of Dark and Angry Fists Level 70 - While using Unarmed skill, 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab Legs, Feet

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  • Level 5
While using Unarmed skill, 8% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 10
While using Unarmed skill, 9% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 15
While using Unarmed skill, 10% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 20
While using Unarmed skill, 11% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 25
While using Unarmed skill, 13% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 30
While using Unarmed skill, 14% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 35
While using Unarmed skill, 15% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 40
While using Unarmed skill, 17% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 45
While using Unarmed skill, 18% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 50
While using Unarmed skill, 19% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 55
While using Unarmed skill, 21% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 60
While using Unarmed skill, 24% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 65
While using Unarmed skill, 27% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
  • Level 70
While using Unarmed skill, 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab
Infuriating Level 70 - Taunt From Attack Damage +70% when Unarmed is active Head, Ring

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  • Level 5
Taunt From Attack Damage +5% when Unarmed is active
  • Level 10
Taunt From Attack Damage +10% when Unarmed is active
  • Level 15
Taunt From Attack Damage +15% when Unarmed is active
  • Level 20
Taunt From Attack Damage +20% when Unarmed is active
  • Level 25
Taunt From Attack Damage +25% when Unarmed is active
  • Level 30
Taunt From Attack Damage +30% when Unarmed is active
  • Level 35
Taunt From Attack Damage +35% when Unarmed is active
  • Level 40
Taunt From Attack Damage +40% when Unarmed is active
  • Level 45
Taunt From Attack Damage +45% when Unarmed is active
  • Level 50
Taunt From Attack Damage +50% when Unarmed is active
  • Level 55
Taunt From Attack Damage +55% when Unarmed is active
  • Level 60
Taunt From Attack Damage +60% when Unarmed is active
  • Level 65
Taunt From Attack Damage +65% when Unarmed is active
  • Level 70
Taunt From Attack Damage +70% when Unarmed is active
of Slow Mambas Level 70 - Mamba Strike deals +225% Crushing damage and +350 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds Head, OffHand

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  • Level 10
Mamba Strike deals +50% Crushing damage and +50 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds
  • Level 20
Mamba Strike deals +100% Crushing damage and +100 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds
  • Level 30
Mamba Strike deals +125% Crushing damage and +150 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds
  • Level 40
Mamba Strike deals +150% Crushing damage and +200 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds
  • Level 50
Mamba Strike deals +175% Crushing damage and +250 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds
  • Level 60
Mamba Strike deals +200% Crushing damage and +300 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds
  • Level 70
Mamba Strike deals +225% Crushing damage and +350 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds
of Internal Injuries Level 70 - Mamba Strike and Front Kick deal 80 Trauma damage over 15 seconds OffHand, Necklace

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  • Level 10
Mamba Strike and Front Kick deal 15 Trauma damage over 15 seconds
  • Level 20
Mamba Strike and Front Kick deal 25 Trauma damage over 15 seconds
  • Level 30
Mamba Strike and Front Kick deal 35 Trauma damage over 15 seconds
  • Level 40
Mamba Strike and Front Kick deal 45 Trauma damage over 15 seconds
  • Level 50
Mamba Strike and Front Kick deal 55 Trauma damage over 15 seconds
  • Level 60
Mamba Strike and Front Kick deal 65 Trauma damage over 15 seconds
  • Level 70
Mamba Strike and Front Kick deal 80 Trauma damage over 15 seconds
Kicking of Kicking Level 70 - Kick Damage +54 Legs, MainHand, Ring

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  • Level 1
Kick Damage +4
  • Level 10
Kick Damage +7
  • Level 15
Kick Damage +10
  • Level 20
Kick Damage +14
  • Level 25
Kick Damage +18
  • Level 30
Kick Damage +22
  • Level 35
Kick Damage +26
  • Level 40
Kick Damage +30
  • Level 45
Kick Damage +34
  • Level 50
Kick Damage +38
  • Level 55
Kick Damage +42
  • Level 60
Kick Damage +46
  • Level 65
Kick Damage +50
  • Level 70
Kick Damage +54
Platefooted Level 70 - Kick attacks restore 38 Armor Chest, Ring

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  • Level 1
Kick attacks restore 12 Armor
  • Level 10
Kick attacks restore 14 Armor
  • Level 15
Kick attacks restore 16 Armor
  • Level 20
Kick attacks restore 18 Armor
  • Level 25
Kick attacks restore 20 Armor
  • Level 30
Kick attacks restore 22 Armor
  • Level 35
Kick attacks restore 24 Armor
  • Level 40
Kick attacks restore 26 Armor
  • Level 45
Kick attacks restore 28 Armor
  • Level 50
Kick attacks restore 30 Armor
  • Level 55
Kick attacks restore 32 Armor
  • Level 60
Kick attacks restore 34 Armor
  • Level 65
Kick attacks restore 36 Armor
  • Level 70
Kick attacks restore 38 Armor
of Reflective Kicks Level 70 - Kick attacks deal +11% damage and grant you 7% Physical Damage Reflection for 15 seconds Hands

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  • Level 10
Kick attacks deal +4% damage and grant you 1% Physical Damage Reflection for 15 seconds
  • Level 20
Kick attacks deal +5% damage and grant you 2% Physical Damage Reflection for 15 seconds
  • Level 30
Kick attacks deal +6% damage and grant you 3% Physical Damage Reflection for 15 seconds
  • Level 40
Kick attacks deal +7% damage and grant you 4% Physical Damage Reflection for 15 seconds
  • Level 50
Kick attacks deal +8% damage and grant you 5% Physical Damage Reflection for 15 seconds
  • Level 60
Kick attacks deal +9% damage and grant you 6% Physical Damage Reflection for 15 seconds
  • Level 70
Kick attacks deal +11% damage and grant you 7% Physical Damage Reflection for 15 seconds
Front-Kicker's of Front-Kicking Level 70 - Front Kick Damage +35% Feet

Click Expand to reveal

  • Level 10
Front Kick Damage +5%
  • Level 20
Front Kick Damage +10%
  • Level 30
Front Kick Damage +15%
  • Level 40
Front Kick Damage +20%
  • Level 50
Front Kick Damage +25%
  • Level 60
Front Kick Damage +30%
  • Level 70
Front Kick Damage +35%
Hip-Shattering of Hip-Shattering Level 70 - Kick attacks deal +16% damage and slow target's movement speed by 45% OffHand

Click Expand to reveal

  • Level 10
Kick attacks deal +5% damage and slow target's movement speed by 45%
  • Level 20
Kick attacks deal +7% damage and slow target's movement speed by 45%
  • Level 30
Kick attacks deal +9% damage and slow target's movement speed by 45%
  • Level 40
Kick attacks deal +11% damage and slow target's movement speed by 45%
  • Level 50
Kick attacks deal +13% damage and slow target's movement speed by 45%
  • Level 60
Kick attacks deal +14% damage and slow target's movement speed by 45%
  • Level 70
Kick attacks deal +16% damage and slow target's movement speed by 45%
of Kicking While Nude Level 70 - Kick attacks deal +30% damage when you have 33% or less of your Armor left Legs, Necklace

Click Expand to reveal

  • Level 1
Kick attacks deal +9% damage when you have 33% or less of your Armor left
  • Level 10
Kick attacks deal +10% damage when you have 33% or less of your Armor left
  • Level 15
Kick attacks deal +11% damage when you have 33% or less of your Armor left
  • Level 20
Kick attacks deal +12% damage when you have 33% or less of your Armor left
  • Level 25
Kick attacks deal +13% damage when you have 33% or less of your Armor left
  • Level 30
Kick attacks deal +14% damage when you have 33% or less of your Armor left
  • Level 35
Kick attacks deal +16% damage when you have 33% or less of your Armor left
  • Level 40
Kick attacks deal +18% damage when you have 33% or less of your Armor left
  • Level 45
Kick attacks deal +20% damage when you have 33% or less of your Armor left
  • Level 50
Kick attacks deal +22% damage when you have 33% or less of your Armor left
  • Level 55
Kick attacks deal +24% damage when you have 33% or less of your Armor left
  • Level 60
Kick attacks deal +26% damage when you have 33% or less of your Armor left
  • Level 65
Kick attacks deal +28% damage when you have 33% or less of your Armor left
  • Level 70
Kick attacks deal +30% damage when you have 33% or less of your Armor left
of Kicking Away Toxins Level 70 - While using Unarmed skill, 20% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick Hands, Feet

Click Expand to reveal

  • Level 1
While using Unarmed skill, 7% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 10
While using Unarmed skill, 8% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 15
While using Unarmed skill, 9% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 20
While using Unarmed skill, 10% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 25
While using Unarmed skill, 11% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 30
While using Unarmed skill, 12% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 35
While using Unarmed skill, 13% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 40
While using Unarmed skill, 14% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 45
While using Unarmed skill, 15% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 50
While using Unarmed skill, 16% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 55
While using Unarmed skill, 17% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 60
While using Unarmed skill, 18% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 65
While using Unarmed skill, 19% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
  • Level 70
While using Unarmed skill, 20% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick
of Reckless Barrages Level 70 - Barrage hits all enemies within 5 meters and deals +15% damage, but reuse timer is +3 seconds Hands

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  • Level 1
Barrage hits all enemies within 5 meters and deals +2% damage, but reuse timer is +3 seconds
  • Level 10
Barrage hits all enemies within 5 meters and deals +3% damage, but reuse timer is +3 seconds
  • Level 15
Barrage hits all enemies within 5 meters and deals +4% damage, but reuse timer is +3 seconds
  • Level 20
Barrage hits all enemies within 5 meters and deals +5% damage, but reuse timer is +3 seconds
  • Level 25
Barrage hits all enemies within 5 meters and deals +6% damage, but reuse timer is +3 seconds
  • Level 30
Barrage hits all enemies within 5 meters and deals +7% damage, but reuse timer is +3 seconds
  • Level 35
Barrage hits all enemies within 5 meters and deals +8% damage, but reuse timer is +3 seconds
  • Level 40
Barrage hits all enemies within 5 meters and deals +9% damage, but reuse timer is +3 seconds
  • Level 45
Barrage hits all enemies within 5 meters and deals +10% damage, but reuse timer is +3 seconds
  • Level 50
Barrage hits all enemies within 5 meters and deals +11% damage, but reuse timer is +3 seconds
  • Level 55
Barrage hits all enemies within 5 meters and deals +12% damage, but reuse timer is +3 seconds
  • Level 60
Barrage hits all enemies within 5 meters and deals +13% damage, but reuse timer is +3 seconds
  • Level 65
Barrage hits all enemies within 5 meters and deals +14% damage, but reuse timer is +3 seconds
  • Level 70
Barrage hits all enemies within 5 meters and deals +15% damage, but reuse timer is +3 seconds
Mindfist Level 70 - Barrage and Headbutt make the target 17% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) Necklace

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  • Level 10
Barrage and Headbutt make the target 5% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
  • Level 20
Barrage and Headbutt make the target 7% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
  • Level 30
Barrage and Headbutt make the target 9% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
  • Level 40
Barrage and Headbutt make the target 11% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
  • Level 50
Barrage and Headbutt make the target 13% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
  • Level 60
Barrage and Headbutt make the target 15% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
  • Level 70
Barrage and Headbutt make the target 17% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
of Headbutt Bubbles Level 70 - Headbutt deals +16% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated) Hands

Click Expand to reveal

  • Level 1
Headbutt deals +1% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 10
Headbutt deals +2% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 15
Headbutt deals +3% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 20
Headbutt deals +4% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 25
Headbutt deals +5% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 30
Headbutt deals +6% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 35
Headbutt deals +7% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 40
Headbutt deals +8% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 45
Headbutt deals +9% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 50
Headbutt deals +10% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 55
Headbutt deals +11% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 60
Headbutt deals +12% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 65
Headbutt deals +14% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
  • Level 70
Headbutt deals +16% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)
of Deadly Barrages Level 70 - Barrage Damage +46% Legs, Ring

Click Expand to reveal

  • Level 1
Barrage Damage +5%
  • Level 10
Barrage Damage +8%
  • Level 15
Barrage Damage +11%
  • Level 20
Barrage Damage +14%
  • Level 25
Barrage Damage +17%
  • Level 30
Barrage Damage +20%
  • Level 35
Barrage Damage +23%
  • Level 40
Barrage Damage +26%
  • Level 45
Barrage Damage +29%
  • Level 50
Barrage Damage +32%
  • Level 55
Barrage Damage +35%
  • Level 60
Barrage Damage +38%
  • Level 65
Barrage Damage +42%
  • Level 70
Barrage Damage +46%
of Fiery Barrages Level 70 - Barrage and Headbutt ignite the target, causing them to take 110 damage over 20 seconds Legs, Ring

Click Expand to reveal

  • Level 10
Barrage and Headbutt ignite the target, causing them to take 40 damage over 20 seconds
  • Level 20
Barrage and Headbutt ignite the target, causing them to take 50 damage over 20 seconds
  • Level 30
Barrage and Headbutt ignite the target, causing them to take 60 damage over 20 seconds
  • Level 40
Barrage and Headbutt ignite the target, causing them to take 70 damage over 20 seconds
  • Level 50
Barrage and Headbutt ignite the target, causing them to take 80 damage over 20 seconds
  • Level 60
Barrage and Headbutt ignite the target, causing them to take 90 damage over 20 seconds
  • Level 70
Barrage and Headbutt ignite the target, causing them to take 110 damage over 20 seconds
of Headbutting Armor Level 70 - Headbutt and Knee Kick deal +118 armor damage Legs, Ring

Click Expand to reveal

  • Level 1
Headbutt and Knee Kick deal +18 armor damage
  • Level 10
Headbutt and Knee Kick deal +25 armor damage
  • Level 15
Headbutt and Knee Kick deal +32 armor damage
  • Level 20
Headbutt and Knee Kick deal +39 armor damage
  • Level 25
Headbutt and Knee Kick deal +46 armor damage
  • Level 30
Headbutt and Knee Kick deal +53 armor damage
  • Level 35
Headbutt and Knee Kick deal +60 armor damage
  • Level 40
Headbutt and Knee Kick deal +67 armor damage
  • Level 45
Headbutt and Knee Kick deal +74 armor damage
  • Level 50
Headbutt and Knee Kick deal +81 armor damage
  • Level 55
Headbutt and Knee Kick deal +88 armor damage
  • Level 60
Headbutt and Knee Kick deal +98 armor damage
  • Level 65
Headbutt and Knee Kick deal +108 armor damage
  • Level 70
Headbutt and Knee Kick deal +118 armor damage
of Calloused Barrages Level 70 - Barrage costs -13 Power and restores 19 Armor to you Head, OffHand

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  • Level 5
Barrage costs -1 Power and restores 3 Armor to you
  • Level 10
Barrage costs -2 Power and restores 4 Armor to you
  • Level 15
Barrage costs -3 Power and restores 6 Armor to you
  • Level 20
Barrage costs -4 Power and restores 7 Armor to you
  • Level 25
Barrage costs -5 Power and restores 8 Armor to you
  • Level 30
Barrage costs -6 Power and restores 9 Armor to you
  • Level 35
Barrage costs -7 Power and restores 10 Armor to you
  • Level 40
Barrage costs -8 Power and restores 11 Armor to you
  • Level 45
Barrage costs -9 Power and restores 12 Armor to you
  • Level 50
Barrage costs -10 Power and restores 13 Armor to you
  • Level 55
Barrage costs -11 Power and restores 14 Armor to you
  • Level 60
Barrage costs -12 Power and restores 15 Armor to you
  • Level 65
Barrage costs -12 Power and restores 17 Armor to you
  • Level 70
Barrage costs -13 Power and restores 19 Armor to you
of Hip Throwing Level 70 - Hip Throw Damage +42% Chest, MainHand

Click Expand to reveal

  • Level 1
Hip Throw Damage +10%
  • Level 10
Hip Throw Damage +12%
  • Level 15
Hip Throw Damage +14%
  • Level 20
Hip Throw Damage +16%
  • Level 25
Hip Throw Damage +18%
  • Level 30
Hip Throw Damage +20%
  • Level 35
Hip Throw Damage +22%
  • Level 40
Hip Throw Damage +24%
  • Level 45
Hip Throw Damage +26%
  • Level 50
Hip Throw Damage +28%
  • Level 55
Hip Throw Damage +31%
  • Level 60
Hip Throw Damage +34%
  • Level 65
Hip Throw Damage +38%
  • Level 70
Hip Throw Damage +42%
of Armor Tossing Level 70 - Hip Throw and Bodyslam deal +128 armor damage Necklace, Hands

Click Expand to reveal

  • Level 1
Hip Throw and Bodyslam deal +12 armor damage
  • Level 10
Hip Throw and Bodyslam deal +20 armor damage
  • Level 15
Hip Throw and Bodyslam deal +28 armor damage
  • Level 20
Hip Throw and Bodyslam deal +36 armor damage
  • Level 25
Hip Throw and Bodyslam deal +44 armor damage
  • Level 30
Hip Throw and Bodyslam deal +52 armor damage
  • Level 35
Hip Throw and Bodyslam deal +60 armor damage
  • Level 40
Hip Throw and Bodyslam deal +68 armor damage
  • Level 45
Hip Throw and Bodyslam deal +78 armor damage
  • Level 50
Hip Throw and Bodyslam deal +88 armor damage
  • Level 55
Hip Throw and Bodyslam deal +98 armor damage
  • Level 60
Hip Throw and Bodyslam deal +108 armor damage
  • Level 65
Hip Throw and Bodyslam deal +118 armor damage
  • Level 70
Hip Throw and Bodyslam deal +128 armor damage
of Anger Tossing Level 70 - Hip Throw and Bodyslam deal +18% damage and generate -320 Rage Head, Legs

Click Expand to reveal

  • Level 1
Hip Throw and Bodyslam deal +5% damage and generate -20 Rage
  • Level 10
Hip Throw and Bodyslam deal +6% damage and generate -40 Rage
  • Level 15
Hip Throw and Bodyslam deal +7% damage and generate -60 Rage
  • Level 20
Hip Throw and Bodyslam deal +8% damage and generate -80 Rage
  • Level 25
Hip Throw and Bodyslam deal +9% damage and generate -100 Rage
  • Level 30
Hip Throw and Bodyslam deal +10% damage and generate -120 Rage
  • Level 35
Hip Throw and Bodyslam deal +11% damage and generate -140 Rage
  • Level 40
Hip Throw and Bodyslam deal +12% damage and generate -160 Rage
  • Level 45
Hip Throw and Bodyslam deal +13% damage and generate -180 Rage
  • Level 50
Hip Throw and Bodyslam deal +14% damage and generate -200 Rage
  • Level 55
Hip Throw and Bodyslam deal +15% damage and generate -225 Rage
  • Level 60
Hip Throw and Bodyslam deal +16% damage and generate -250 Rage
  • Level 65
Hip Throw and Bodyslam deal +17% damage and generate -285 Rage
  • Level 70
Hip Throw and Bodyslam deal +18% damage and generate -320 Rage
of Impossible Hip Throws Level 70 - Hip Throw hits all enemies within 8 meters and deals +14% damage, but Power cost is +20 Hands

Click Expand to reveal

  • Level 10
Hip Throw hits all enemies within 8 meters, but Power cost is +20
  • Level 20
Hip Throw hits all enemies within 8 meters and deals +4% damage, but Power cost is +20
  • Level 30
Hip Throw hits all enemies within 8 meters and deals +6% damage, but Power cost is +20
  • Level 40
Hip Throw hits all enemies within 8 meters and deals +8% damage, but Power cost is +20
  • Level 50
Hip Throw hits all enemies within 8 meters and deals +10% damage, but Power cost is +20
  • Level 60
Hip Throw hits all enemies within 8 meters and deals +12% damage, but Power cost is +20
  • Level 70
Hip Throw hits all enemies within 8 meters and deals +14% damage, but Power cost is +20
Bodyslamming of Bodyslamming Level 70 - Bodyslam Damage +41% MainHand, Ring

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  • Level 5
Bodyslam Damage +6%
  • Level 10
Bodyslam Damage +8%
  • Level 15
Bodyslam Damage +10%
  • Level 20
Bodyslam Damage +12%
  • Level 25
Bodyslam Damage +14%
  • Level 30
Bodyslam Damage +17%
  • Level 35
Bodyslam Damage +20%
  • Level 40
Bodyslam Damage +23%
  • Level 45
Bodyslam Damage +26%
  • Level 50
Bodyslam Damage +29%
  • Level 55
Bodyslam Damage +32%
  • Level 60
Bodyslam Damage +35%
  • Level 65
Bodyslam Damage +38%
  • Level 70
Bodyslam Damage +41%
of Crippling Slams Level 70 - Bodyslam deals +32% damage and slows target's movement speed by 45% Head, Hands

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  • Level 10
Bodyslam deals +5% damage and slows target's movement speed by 45%
  • Level 20
Bodyslam deals +9% damage and slows target's movement speed by 45%
  • Level 30
Bodyslam deals +13% damage and slows target's movement speed by 45%
  • Level 40
Bodyslam deals +17% damage and slows target's movement speed by 45%
  • Level 50
Bodyslam deals +22% damage and slows target's movement speed by 45%
  • Level 60
Bodyslam deals +27% damage and slows target's movement speed by 45%
  • Level 70
Bodyslam deals +32% damage and slows target's movement speed by 45%
of Toxic Bruising Level 70 - Bruising Blow causes the target to take +21% damage from Poison for 20 seconds (this effect does not stack with itself) Necklace

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  • Level 10
Bruising Blow causes the target to take +3% damage from Poison for 20 seconds (this effect does not stack with itself)
  • Level 20
Bruising Blow causes the target to take +6% damage from Poison for 20 seconds (this effect does not stack with itself)
  • Level 30
Bruising Blow causes the target to take +9% damage from Poison for 20 seconds (this effect does not stack with itself)
  • Level 40
Bruising Blow causes the target to take +12% damage from Poison for 20 seconds (this effect does not stack with itself)
  • Level 50
Bruising Blow causes the target to take +15% damage from Poison for 20 seconds (this effect does not stack with itself)
  • Level 60
Bruising Blow causes the target to take +18% damage from Poison for 20 seconds (this effect does not stack with itself)
  • Level 70
Bruising Blow causes the target to take +21% damage from Poison for 20 seconds (this effect does not stack with itself)
of Slamming Weaklings Level 70 - Bodyslam deals +385 damage to non-Elite enemies Necklace, MainHand

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  • Level 5
Bodyslam deals +60 damage to non-Elite enemies
  • Level 10
Bodyslam deals +85 damage to non-Elite enemies
  • Level 15
Bodyslam deals +110 damage to non-Elite enemies
  • Level 20
Bodyslam deals +135 damage to non-Elite enemies
  • Level 25
Bodyslam deals +160 damage to non-Elite enemies
  • Level 30
Bodyslam deals +185 damage to non-Elite enemies
  • Level 35
Bodyslam deals +210 damage to non-Elite enemies
  • Level 40
Bodyslam deals +235 damage to non-Elite enemies
  • Level 45
Bodyslam deals +260 damage to non-Elite enemies
  • Level 50
Bodyslam deals +285 damage to non-Elite enemies
  • Level 55
Bodyslam deals +310 damage to non-Elite enemies
  • Level 60
Bodyslam deals +335 damage to non-Elite enemies
  • Level 65
Bodyslam deals +360 damage to non-Elite enemies
  • Level 70
Bodyslam deals +385 damage to non-Elite enemies
of Healslamming Level 70 - Bodyslam heals you for 114 health Chest, OffHand

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  • Level 5
Bodyslam heals you for 10 health
  • Level 10
Bodyslam heals you for 18 health
  • Level 15
Bodyslam heals you for 26 health
  • Level 20
Bodyslam heals you for 34 health
  • Level 25
Bodyslam heals you for 42 health
  • Level 30
Bodyslam heals you for 50 health
  • Level 35
Bodyslam heals you for 58 health
  • Level 40
Bodyslam heals you for 66 health
  • Level 45
Bodyslam heals you for 74 health
  • Level 50
Bodyslam heals you for 82 health
  • Level 55
Bodyslam heals you for 90 health
  • Level 60
Bodyslam heals you for 98 health
  • Level 65
Bodyslam heals you for 106 health
  • Level 70
Bodyslam heals you for 114 health
Serpentine of Cobra Striking Level 70 - Cobra Strike and Mamba Strike Damage +33% Legs, Feet

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  • Level 1
Cobra Strike and Mamba Strike Damage +6%
  • Level 10
Cobra Strike and Mamba Strike Damage +8%
  • Level 15
Cobra Strike and Mamba Strike Damage +10%
  • Level 20
Cobra Strike and Mamba Strike Damage +12%
  • Level 25
Cobra Strike and Mamba Strike Damage +14%
  • Level 30
Cobra Strike and Mamba Strike Damage +16%
  • Level 35
Cobra Strike and Mamba Strike Damage +18%
  • Level 40
Cobra Strike and Mamba Strike Damage +20%
  • Level 45
Cobra Strike and Mamba Strike Damage +22%
  • Level 50
Cobra Strike and Mamba Strike Damage +24%
  • Level 55
Cobra Strike and Mamba Strike Damage +26%
  • Level 60
Cobra Strike and Mamba Strike Damage +28%
  • Level 65
Cobra Strike and Mamba Strike Damage +31%
  • Level 70
Cobra Strike and Mamba Strike Damage +33%
Level 70 - Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +38 for 7 seconds Chest, Hands

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  • Level 1
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +10 for 7 seconds
  • Level 10
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +12 for 7 seconds
  • Level 15
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +14 for 7 seconds
  • Level 20
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +16 for 7 seconds
  • Level 25
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +18 for 7 seconds
  • Level 30
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +20 for 7 seconds
  • Level 35
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +22 for 7 seconds
  • Level 40
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +24 for 7 seconds
  • Level 45
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +26 for 7 seconds
  • Level 50
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +28 for 7 seconds
  • Level 55
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +30 for 7 seconds
  • Level 60
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +32 for 7 seconds
  • Level 65
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +35 for 7 seconds
  • Level 70
Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +38 for 7 seconds
of Cobra Scales Level 70 - Cobra Strike and Mamba Strike restore 28 Armor to you Chest, Ring

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  • Level 1
Cobra Strike and Mamba Strike restore 2 Armor to you
  • Level 10
Cobra Strike and Mamba Strike restore 4 Armor to you
  • Level 15
Cobra Strike and Mamba Strike restore 6 Armor to you
  • Level 20
Cobra Strike and Mamba Strike restore 8 Armor to you
  • Level 25
Cobra Strike and Mamba Strike restore 10 Armor to you
  • Level 30
Cobra Strike and Mamba Strike restore 12 Armor to you
  • Level 35
Cobra Strike and Mamba Strike restore 14 Armor to you
  • Level 40
Cobra Strike and Mamba Strike restore 16 Armor to you
  • Level 45
Cobra Strike and Mamba Strike restore 18 Armor to you
  • Level 50
Cobra Strike and Mamba Strike restore 20 Armor to you
  • Level 55
Cobra Strike and Mamba Strike restore 22 Armor to you
  • Level 60
Cobra Strike and Mamba Strike restore 24 Armor to you
  • Level 65
Cobra Strike and Mamba Strike restore 26 Armor to you
  • Level 70
Cobra Strike and Mamba Strike restore 28 Armor to you
Bruising of Bruises Level 70 - Bruising Blow Damage +49% MainHand, Ring

Click Expand to reveal

  • Level 5
Bruising Blow Damage +9%
  • Level 10
Bruising Blow Damage +12%
  • Level 15
Bruising Blow Damage +15%
  • Level 20
Bruising Blow Damage +18%
  • Level 25
Bruising Blow Damage +21%
  • Level 30
Bruising Blow Damage +24%
  • Level 35
Bruising Blow Damage +27%
  • Level 40
Bruising Blow Damage +30%
  • Level 45
Bruising Blow Damage +33%
  • Level 50
Bruising Blow Damage +36%
  • Level 55
Bruising Blow Damage +39%
  • Level 60
Bruising Blow Damage +42%
  • Level 65
Bruising Blow Damage +45%
  • Level 70
Bruising Blow Damage +49%
of Bruising Slams Level 70 - Bruisng Blow deals +22% damage and hastens the current reuse timer of Bodyslam by 10 seconds Legs, Feet

Click Expand to reveal

  • Level 5
Bruisng Blow hastens the current reuse timer of Bodyslam by 1 second
  • Level 10
Bruisng Blow deals +2% damage and hastens the current reuse timer of Bodyslam by 2 seconds
  • Level 15
Bruisng Blow deals +3% damage and hastens the current reuse timer of Bodyslam by 3 seconds
  • Level 20
Bruisng Blow deals +4% damage and hastens the current reuse timer of Bodyslam by 4 seconds
  • Level 25
Bruisng Blow deals +5% damage and hastens the current reuse timer of Bodyslam by 5 seconds
  • Level 30
Bruisng Blow deals +6% damage and hastens the current reuse timer of Bodyslam by 6 seconds
  • Level 35
Bruisng Blow deals +7% damage and hastens the current reuse timer of Bodyslam by 7 seconds
  • Level 40
Bruisng Blow deals +8% damage and hastens the current reuse timer of Bodyslam by 8 seconds
  • Level 45
Bruisng Blow deals +9% damage and hastens the current reuse timer of Bodyslam by 9 seconds
  • Level 50
Bruisng Blow deals +10% damage and hastens the current reuse timer of Bodyslam by 10 seconds
  • Level 55
Bruisng Blow deals +13% damage and hastens the current reuse timer of Bodyslam by 10 seconds
  • Level 60
Bruisng Blow deals +16% damage and hastens the current reuse timer of Bodyslam by 10 seconds
  • Level 65
Bruisng Blow deals +19% damage and hastens the current reuse timer of Bodyslam by 10 seconds
  • Level 70
Bruisng Blow deals +22% damage and hastens the current reuse timer of Bodyslam by 10 seconds
of Healthy Bruises Level 70 - Bruising Blow and Headbutt restore 24 Health Legs, Necklace

Click Expand to reveal

  • Level 5
Bruising Blow and Headbutt restore 2 Health
  • Level 10
Bruising Blow and Headbutt restore 3 Health
  • Level 15
Bruising Blow and Headbutt restore 5 Health
  • Level 20
Bruising Blow and Headbutt restore 6 Health
  • Level 25
Bruising Blow and Headbutt restore 8 Health
  • Level 30
Bruising Blow and Headbutt restore 9 Health
  • Level 35
Bruising Blow and Headbutt restore 11 Health
  • Level 40
Bruising Blow and Headbutt restore 13 Health
  • Level 45
Bruising Blow and Headbutt restore 15 Health
  • Level 50
Bruising Blow and Headbutt restore 17 Health
  • Level 55
Bruising Blow and Headbutt restore 18 Health
  • Level 60
Bruising Blow and Headbutt restore 20 Health
  • Level 65
Bruising Blow and Headbutt restore 22 Health
  • Level 70
Bruising Blow and Headbutt restore 24 Health
Slashing of Slashing Strikes Level 70 - Slashing Strike Damage +28% OffHand, Necklace

Click Expand to reveal

  • Level 35
Slashing Strike Damage +7%
  • Level 40
Slashing Strike Damage +10%
  • Level 45
Slashing Strike Damage +14%
  • Level 50
Slashing Strike Damage +17%
  • Level 55
Slashing Strike Damage +21%
  • Level 60
Slashing Strike Damage +24%
  • Level 70
Slashing Strike Damage +28%
of Bleeding Strikes Level 70 - Slashing Strike deals +114 Trauma damage over 12 seconds MainHand, Necklace

Click Expand to reveal

  • Level 35
Slashing Strike deals +42 Trauma damage over 12 seconds
  • Level 40
Slashing Strike deals +54 Trauma damage over 12 seconds
  • Level 45
Slashing Strike deals +66 Trauma damage over 12 seconds
  • Level 50
Slashing Strike deals +78 Trauma damage over 12 seconds
  • Level 55
Slashing Strike deals +90 Trauma damage over 12 seconds
  • Level 60
Slashing Strike deals +102 Trauma damage over 12 seconds
  • Level 70
Slashing Strike deals +114 Trauma damage over 12 seconds
Slashing of Slashing Strikes Level 70 - Slashing Strike and Claw Barrage boost damage from Epic attacks +50 for 10 seconds OffHand, Head

Click Expand to reveal

  • Level 35
Slashing Strike and Claw Barrage boost damage from Epic attacks +15 for 10 seconds
  • Level 40
Slashing Strike and Claw Barrage boost damage from Epic attacks +20 for 10 seconds
  • Level 45
Slashing Strike and Claw Barrage boost damage from Epic attacks +25 for 10 seconds
  • Level 50
Slashing Strike and Claw Barrage boost damage from Epic attacks +30 for 10 seconds
  • Level 55
Slashing Strike and Claw Barrage boost damage from Epic attacks +35 for 10 seconds
  • Level 60
Slashing Strike and Claw Barrage boost damage from Epic attacks +40 for 10 seconds
  • Level 65
Slashing Strike and Claw Barrage boost damage from Epic attacks +45 for 10 seconds
  • Level 70
Slashing Strike and Claw Barrage boost damage from Epic attacks +50 for 10 seconds
Level 70 - Slashing Strike deals +13% damage and hastens the current reuse timer of Hip Throw by 2 seconds Chest, Hands

Click Expand to reveal

  • Level 35
Slashing Strike deals +6% damage and hastens the current reuse timer of Hip Throw by 2 seconds
  • Level 40
Slashing Strike deals +7% damage and hastens the current reuse timer of Hip Throw by 2 seconds
  • Level 45
Slashing Strike deals +8% damage and hastens the current reuse timer of Hip Throw by 2 seconds
  • Level 50
Slashing Strike deals +9% damage and hastens the current reuse timer of Hip Throw by 2 seconds
  • Level 55
Slashing Strike deals +10% damage and hastens the current reuse timer of Hip Throw by 2 seconds
  • Level 60
Slashing Strike deals +11% damage and hastens the current reuse timer of Hip Throw by 2 seconds
  • Level 65
Slashing Strike deals +12% damage and hastens the current reuse timer of Hip Throw by 2 seconds
  • Level 70
Slashing Strike deals +13% damage and hastens the current reuse timer of Hip Throw by 2 seconds
Level 51 - Chance to Ignore Knockbacks +30% when Unarmed is active Feet, OffHand

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  • Level 1
Chance to Ignore Knockbacks +25% when Unarmed is active
  • Level 51
Chance to Ignore Knockbacks +30% when Unarmed is active
Level 70 - Infuriating Fist deals +34% damage and taunts +320 OffHand, Ring

Click Expand to reveal

  • Level 35
Infuriating Fist deals +13% damage and taunts +40
  • Level 40
Infuriating Fist deals +16% damage and taunts +80
  • Level 45
Infuriating Fist deals +19% damage and taunts +120
  • Level 50
Infuriating Fist deals +22% damage and taunts +160
  • Level 55
Infuriating Fist deals +25% damage and taunts +200
  • Level 60
Infuriating Fist deals +28% damage and taunts +240
  • Level 65
Infuriating Fist deals +31% damage and taunts +280
  • Level 70
Infuriating Fist deals +34% damage and taunts +320
of Traumatic Furious Punches Level 70 - Infuriating Fist taunts +420 and deals 114 Trauma damage over 12 seconds Hands, Feet

Click Expand to reveal

  • Level 35
Infuriating Fist taunts +280 and deals 30 Trauma damage over 12 seconds
  • Level 40
Infuriating Fist taunts +300 and deals 42 Trauma damage over 12 seconds
  • Level 45
Infuriating Fist taunts +320 and deals 54 Trauma damage over 12 seconds
  • Level 50
Infuriating Fist taunts +340 and deals 66 Trauma damage over 12 seconds
  • Level 55
Infuriating Fist taunts +360 and deals 78 Trauma damage over 12 seconds
  • Level 60
Infuriating Fist taunts +380 and deals 90 Trauma damage over 12 seconds
  • Level 65
Infuriating Fist taunts +400 and deals 102 Trauma damage over 12 seconds
  • Level 70
Infuriating Fist taunts +420 and deals 114 Trauma damage over 12 seconds
of Paradoxical Rage Fists Level 70 - Infuriating Fist generates no Rage and instead reduces Rage by 520 Head, Chest

Click Expand to reveal

  • Level 35
Infuriating Fist generates no Rage and instead reduces Rage by 65
  • Level 40
Infuriating Fist generates no Rage and instead reduces Rage by 130
  • Level 45
Infuriating Fist generates no Rage and instead reduces Rage by 195
  • Level 50
Infuriating Fist generates no Rage and instead reduces Rage by 260
  • Level 55
Infuriating Fist generates no Rage and instead reduces Rage by 325
  • Level 60
Infuriating Fist generates no Rage and instead reduces Rage by 390
  • Level 65
Infuriating Fist generates no Rage and instead reduces Rage by 455
  • Level 70
Infuriating Fist generates no Rage and instead reduces Rage by 520